2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora, Ltd.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 #include <panfrost-job.h>
33 #include "util/u_math.h"
35 #include "pan_pretty_print.h"
36 #include "midgard/disassemble.h"
37 #include "bifrost/disassemble.h"
39 int pandecode_replay_jc(mali_ptr jc_gpu_va
, bool bifrost
);
41 #define MEMORY_PROP(obj, p) {\
43 char *a = pointer_as_memory_reference(obj->p); \
44 pandecode_prop("%s = %s", #p, a); \
49 #define MEMORY_PROP_DIR(obj, p) {\
51 char *a = pointer_as_memory_reference(obj.p); \
52 pandecode_prop("%s = %s", #p, a); \
57 #define DYN_MEMORY_PROP(obj, no, p) { \
59 pandecode_prop("%s = %s_%d_p", #p, #p, no); \
62 /* Semantic logging type.
64 * Raw: for raw messages to be printed as is.
65 * Message: for helpful information to be commented out in replays.
66 * Property: for properties of a struct
68 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
71 enum pandecode_log_type
{
77 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
78 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
79 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
81 unsigned pandecode_indent
= 0;
84 pandecode_make_indent(void)
86 for (unsigned i
= 0; i
< pandecode_indent
; ++i
)
91 pandecode_log_typed(enum pandecode_log_type type
, const char *format
, ...)
95 pandecode_make_indent();
97 if (type
== PANDECODE_MESSAGE
)
99 else if (type
== PANDECODE_PROPERTY
)
102 va_start(ap
, format
);
106 if (type
== PANDECODE_PROPERTY
)
111 pandecode_log_cont(const char *format
, ...)
115 va_start(ap
, format
);
120 struct pandecode_flag_info
{
126 pandecode_log_decoded_flags(const struct pandecode_flag_info
*flag_info
,
129 bool decodable_flags_found
= false;
131 for (int i
= 0; flag_info
[i
].name
; i
++) {
132 if ((flags
& flag_info
[i
].flag
) != flag_info
[i
].flag
)
135 if (!decodable_flags_found
) {
136 decodable_flags_found
= true;
138 pandecode_log_cont(" | ");
141 pandecode_log_cont("%s", flag_info
[i
].name
);
143 flags
&= ~flag_info
[i
].flag
;
146 if (decodable_flags_found
) {
148 pandecode_log_cont(" | 0x%" PRIx64
, flags
);
150 pandecode_log_cont("0x%" PRIx64
, flags
);
154 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
155 static const struct pandecode_flag_info gl_enable_flag_info
[] = {
156 FLAG_INFO(OCCLUSION_QUERY
),
157 FLAG_INFO(OCCLUSION_PRECISE
),
158 FLAG_INFO(FRONT_CCW_TOP
),
159 FLAG_INFO(CULL_FACE_FRONT
),
160 FLAG_INFO(CULL_FACE_BACK
),
165 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
166 static const struct pandecode_flag_info clear_flag_info
[] = {
169 FLAG_INFO(SLOW_STENCIL
),
174 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
175 static const struct pandecode_flag_info mask_flag_info
[] = {
184 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
185 static const struct pandecode_flag_info u3_flag_info
[] = {
187 FLAG_INFO(CAN_DISCARD
),
188 FLAG_INFO(HAS_BLEND_SHADER
),
189 FLAG_INFO(DEPTH_TEST
),
193 static const struct pandecode_flag_info u4_flag_info
[] = {
195 FLAG_INFO(NO_DITHER
),
196 FLAG_INFO(DEPTH_RANGE_A
),
197 FLAG_INFO(DEPTH_RANGE_B
),
198 FLAG_INFO(STENCIL_TEST
),
199 FLAG_INFO(SAMPLE_ALPHA_TO_COVERAGE_NO_BLEND_SHADER
),
204 #define FLAG_INFO(flag) { MALI_FRAMEBUFFER_##flag, "MALI_FRAMEBUFFER_" #flag }
205 static const struct pandecode_flag_info fb_fmt_flag_info
[] = {
213 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
214 static const struct pandecode_flag_info mfbd_fmt_flag_info
[] = {
221 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
222 static const struct pandecode_flag_info mfbd_extra_flag_info
[] = {
230 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
231 static const struct pandecode_flag_info shader_midgard1_flag_info
[] = {
233 FLAG_INFO(HELPER_INVOCATIONS
),
234 FLAG_INFO(READS_TILEBUFFER
),
240 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
241 static const struct pandecode_flag_info mfbd_flag_info
[] = {
242 FLAG_INFO(DEPTH_WRITE
),
249 extern char *replace_fragment
;
250 extern char *replace_vertex
;
253 pandecode_job_type(enum mali_job_type type
)
255 #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name
259 DEFINE_CASE(SET_VALUE
);
260 DEFINE_CASE(CACHE_FLUSH
);
261 DEFINE_CASE(COMPUTE
);
265 DEFINE_CASE(FRAGMENT
);
267 case JOB_NOT_STARTED
:
268 return "NOT_STARTED";
271 pandecode_log("Warning! Unknown job type %x\n", type
);
279 pandecode_draw_mode(enum mali_draw_mode mode
)
281 #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name
284 DEFINE_CASE(DRAW_NONE
);
287 DEFINE_CASE(TRIANGLES
);
288 DEFINE_CASE(TRIANGLE_STRIP
);
289 DEFINE_CASE(TRIANGLE_FAN
);
290 DEFINE_CASE(LINE_STRIP
);
291 DEFINE_CASE(LINE_LOOP
);
292 DEFINE_CASE(POLYGON
);
294 DEFINE_CASE(QUAD_STRIP
);
297 return "MALI_TRIANGLES /* XXX: Unknown GL mode, check dump */";
303 #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name
305 pandecode_func(enum mali_func mode
)
312 DEFINE_CASE(GREATER
);
313 DEFINE_CASE(NOTEQUAL
);
318 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
323 /* Why is this duplicated? Who knows... */
324 #define DEFINE_CASE(name) case MALI_ALT_FUNC_ ## name: return "MALI_ALT_FUNC_" #name
326 pandecode_alt_func(enum mali_alt_func mode
)
333 DEFINE_CASE(GREATER
);
334 DEFINE_CASE(NOTEQUAL
);
339 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
344 #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name
346 pandecode_stencil_op(enum mali_stencil_op op
)
350 DEFINE_CASE(REPLACE
);
353 DEFINE_CASE(INCR_WRAP
);
354 DEFINE_CASE(DECR_WRAP
);
359 return "MALI_STENCIL_KEEP /* XXX: Unknown stencil op, check dump */";
365 #define DEFINE_CASE(name) case MALI_ATTR_ ## name: return "MALI_ATTR_" #name
366 static char *pandecode_attr_mode(enum mali_attr_mode mode
)
371 DEFINE_CASE(POT_DIVIDE
);
373 DEFINE_CASE(NPOT_DIVIDE
);
375 return "MALI_ATTR_UNUSED /* XXX: Unknown stencil op, check dump */";
381 #define DEFINE_CASE(name) case MALI_CHANNEL_## name: return "MALI_CHANNEL_" #name
383 pandecode_channel(enum mali_channel channel
)
392 DEFINE_CASE(RESERVED_0
);
393 DEFINE_CASE(RESERVED_1
);
396 return "MALI_CHANNEL_ZERO /* XXX: Unknown channel, check dump */";
401 #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name
403 pandecode_wrap_mode(enum mali_wrap_mode op
)
407 DEFINE_CASE(CLAMP_TO_EDGE
);
408 DEFINE_CASE(CLAMP_TO_BORDER
);
409 DEFINE_CASE(MIRRORED_REPEAT
);
412 return "MALI_WRAP_REPEAT /* XXX: Unknown wrap mode, check dump */";
417 #define DEFINE_CASE(name) case MALI_TEX_## name: return "MALI_TEX_" #name
419 pandecode_texture_type(enum mali_texture_type type
)
428 unreachable("Unknown case");
433 #define DEFINE_CASE(name) case MALI_MFBD_BLOCK_## name: return "MALI_MFBD_BLOCK_" #name
435 pandecode_mfbd_block_format(enum mali_mfbd_block_format fmt
)
439 DEFINE_CASE(UNKNOWN
);
444 unreachable("Invalid case");
449 /* Midgard's tiler descriptor is embedded within the
453 pandecode_midgard_tiler_descriptor(const struct midgard_tiler_descriptor
*t
)
455 pandecode_log(".tiler = {\n");
458 pandecode_prop("hierarchy_mask = 0x%" PRIx16
, t
->hierarchy_mask
);
459 pandecode_prop("flags = 0x%" PRIx16
, t
->flags
);
460 pandecode_prop("polygon_list_size = 0x%x", t
->polygon_list_size
);
462 MEMORY_PROP(t
, polygon_list
);
463 MEMORY_PROP(t
, polygon_list_body
);
465 MEMORY_PROP(t
, heap_start
);
468 /* Points to the end of a buffer */
469 char *a
= pointer_as_memory_reference(t
->heap_end
- 1);
470 pandecode_prop("heap_end = %s + 1", a
);
474 bool nonzero_weights
= false;
476 for (unsigned w
= 0; w
< ARRAY_SIZE(t
->weights
); ++w
) {
477 nonzero_weights
|= t
->weights
[w
] != 0x0;
480 if (nonzero_weights
) {
481 pandecode_log(".weights = {");
483 for (unsigned w
= 0; w
< ARRAY_SIZE(t
->weights
); ++w
) {
484 pandecode_log("%d, ", t
->weights
[w
]);
491 pandecode_log("}\n");
495 pandecode_replay_sfbd(uint64_t gpu_va
, int job_no
)
497 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
498 const struct mali_single_framebuffer
*PANDECODE_PTR_VAR(s
, mem
, (mali_ptr
) gpu_va
);
500 pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
503 pandecode_prop("unknown1 = 0x%" PRIx32
, s
->unknown1
);
504 pandecode_prop("unknown2 = 0x%" PRIx32
, s
->unknown2
);
506 pandecode_log(".format = ");
507 pandecode_log_decoded_flags(fb_fmt_flag_info
, s
->format
);
508 pandecode_log_cont(",\n");
510 pandecode_prop("width = MALI_POSITIVE(%" PRId16
")", s
->width
+ 1);
511 pandecode_prop("height = MALI_POSITIVE(%" PRId16
")", s
->height
+ 1);
513 MEMORY_PROP(s
, framebuffer
);
514 pandecode_prop("stride = %d", s
->stride
);
516 /* Earlier in the actual commandstream -- right before width -- but we
517 * delay to flow nicer */
519 pandecode_log(".clear_flags = ");
520 pandecode_log_decoded_flags(clear_flag_info
, s
->clear_flags
);
521 pandecode_log_cont(",\n");
523 if (s
->depth_buffer
| s
->depth_buffer_enable
) {
524 MEMORY_PROP(s
, depth_buffer
);
525 pandecode_prop("depth_buffer_enable = %s", DS_ENABLE(s
->depth_buffer_enable
));
528 if (s
->stencil_buffer
| s
->stencil_buffer_enable
) {
529 MEMORY_PROP(s
, stencil_buffer
);
530 pandecode_prop("stencil_buffer_enable = %s", DS_ENABLE(s
->stencil_buffer_enable
));
533 if (s
->clear_color_1
| s
->clear_color_2
| s
->clear_color_3
| s
->clear_color_4
) {
534 pandecode_prop("clear_color_1 = 0x%" PRIx32
, s
->clear_color_1
);
535 pandecode_prop("clear_color_2 = 0x%" PRIx32
, s
->clear_color_2
);
536 pandecode_prop("clear_color_3 = 0x%" PRIx32
, s
->clear_color_3
);
537 pandecode_prop("clear_color_4 = 0x%" PRIx32
, s
->clear_color_4
);
540 if (s
->clear_depth_1
!= 0 || s
->clear_depth_2
!= 0 || s
->clear_depth_3
!= 0 || s
->clear_depth_4
!= 0) {
541 pandecode_prop("clear_depth_1 = %f", s
->clear_depth_1
);
542 pandecode_prop("clear_depth_2 = %f", s
->clear_depth_2
);
543 pandecode_prop("clear_depth_3 = %f", s
->clear_depth_3
);
544 pandecode_prop("clear_depth_4 = %f", s
->clear_depth_4
);
547 if (s
->clear_stencil
) {
548 pandecode_prop("clear_stencil = 0x%x", s
->clear_stencil
);
551 MEMORY_PROP(s
, unknown_address_0
);
552 const struct midgard_tiler_descriptor t
= s
->tiler
;
553 pandecode_midgard_tiler_descriptor(&t
);
556 pandecode_log("};\n");
558 pandecode_prop("zero0 = 0x%" PRIx64
, s
->zero0
);
559 pandecode_prop("zero1 = 0x%" PRIx64
, s
->zero1
);
560 pandecode_prop("zero2 = 0x%" PRIx32
, s
->zero2
);
561 pandecode_prop("zero4 = 0x%" PRIx32
, s
->zero4
);
563 printf(".zero3 = {");
565 for (int i
= 0; i
< sizeof(s
->zero3
) / sizeof(s
->zero3
[0]); ++i
)
566 printf("%X, ", s
->zero3
[i
]);
570 printf(".zero6 = {");
572 for (int i
= 0; i
< sizeof(s
->zero6
) / sizeof(s
->zero6
[0]); ++i
)
573 printf("%X, ", s
->zero6
[i
]);
579 pandecode_u32_slide(unsigned name
, const u32
*slide
, unsigned count
)
581 pandecode_log(".unknown%d = {", name
);
583 for (int i
= 0; i
< count
; ++i
)
584 printf("%X, ", slide
[i
]);
586 pandecode_log("},\n");
589 #define SHORT_SLIDE(num) \
590 pandecode_u32_slide(num, s->unknown ## num, ARRAY_SIZE(s->unknown ## num))
593 pandecode_compute_fbd(uint64_t gpu_va
, int job_no
)
595 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
596 const struct mali_compute_fbd
*PANDECODE_PTR_VAR(s
, mem
, (mali_ptr
) gpu_va
);
598 pandecode_log("struct mali_compute_fbd framebuffer_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
608 pandecode_replay_swizzle(unsigned swizzle
)
610 pandecode_prop("swizzle = %s | (%s << 3) | (%s << 6) | (%s << 9)",
611 pandecode_channel((swizzle
>> 0) & 0x7),
612 pandecode_channel((swizzle
>> 3) & 0x7),
613 pandecode_channel((swizzle
>> 6) & 0x7),
614 pandecode_channel((swizzle
>> 9) & 0x7));
618 pandecode_rt_format(struct mali_rt_format format
)
620 pandecode_log(".format = {\n");
623 pandecode_prop("unk1 = 0x%" PRIx32
, format
.unk1
);
624 pandecode_prop("unk2 = 0x%" PRIx32
, format
.unk2
);
625 pandecode_prop("unk3 = 0x%" PRIx32
, format
.unk3
);
627 pandecode_prop("block = %s",
628 pandecode_mfbd_block_format(format
.block
));
630 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
631 MALI_NEGATIVE(format
.nr_channels
));
633 pandecode_log(".flags = ");
634 pandecode_log_decoded_flags(mfbd_fmt_flag_info
, format
.flags
);
635 pandecode_log_cont(",\n");
637 pandecode_replay_swizzle(format
.swizzle
);
639 pandecode_prop("unk4 = 0x%" PRIx32
, format
.unk4
);
642 pandecode_log("},\n");
646 pandecode_render_target(uint64_t gpu_va
, unsigned job_no
, const struct bifrost_framebuffer
*fb
)
648 pandecode_log("struct bifrost_render_target rts_list_%"PRIx64
"_%d[] = {\n", gpu_va
, job_no
);
651 for (int i
= 0; i
< MALI_NEGATIVE(fb
->rt_count_1
); i
++) {
652 mali_ptr rt_va
= gpu_va
+ i
* sizeof(struct bifrost_render_target
);
653 struct pandecode_mapped_memory
*mem
=
654 pandecode_find_mapped_gpu_mem_containing(rt_va
);
655 const struct bifrost_render_target
*PANDECODE_PTR_VAR(rt
, mem
, (mali_ptr
) rt_va
);
657 pandecode_log("{\n");
660 pandecode_rt_format(rt
->format
);
662 if (rt
->format
.block
== MALI_MFBD_BLOCK_AFBC
) {
663 pandecode_log(".afbc = {\n");
666 char *a
= pointer_as_memory_reference(rt
->afbc
.metadata
);
667 pandecode_prop("metadata = %s", a
);
670 pandecode_prop("stride = %d", rt
->afbc
.stride
);
671 pandecode_prop("unk = 0x%" PRIx32
, rt
->afbc
.unk
);
674 pandecode_log("},\n");
676 pandecode_log(".chunknown = {\n");
679 pandecode_prop("unk = 0x%" PRIx64
, rt
->chunknown
.unk
);
681 char *a
= pointer_as_memory_reference(rt
->chunknown
.pointer
);
682 pandecode_prop("pointer = %s", a
);
686 pandecode_log("},\n");
689 MEMORY_PROP(rt
, framebuffer
);
690 pandecode_prop("framebuffer_stride = %d", rt
->framebuffer_stride
);
692 if (rt
->clear_color_1
| rt
->clear_color_2
| rt
->clear_color_3
| rt
->clear_color_4
) {
693 pandecode_prop("clear_color_1 = 0x%" PRIx32
, rt
->clear_color_1
);
694 pandecode_prop("clear_color_2 = 0x%" PRIx32
, rt
->clear_color_2
);
695 pandecode_prop("clear_color_3 = 0x%" PRIx32
, rt
->clear_color_3
);
696 pandecode_prop("clear_color_4 = 0x%" PRIx32
, rt
->clear_color_4
);
699 if (rt
->zero1
|| rt
->zero2
|| rt
->zero3
) {
700 pandecode_msg("render target zeros tripped\n");
701 pandecode_prop("zero1 = 0x%" PRIx64
, rt
->zero1
);
702 pandecode_prop("zero2 = 0x%" PRIx32
, rt
->zero2
);
703 pandecode_prop("zero3 = 0x%" PRIx32
, rt
->zero3
);
707 pandecode_log("},\n");
711 pandecode_log("};\n");
715 pandecode_replay_mfbd_bfr(uint64_t gpu_va
, int job_no
, bool with_render_targets
)
717 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
718 const struct bifrost_framebuffer
*PANDECODE_PTR_VAR(fb
, mem
, (mali_ptr
) gpu_va
);
720 if (fb
->sample_locations
) {
721 /* The blob stores all possible sample locations in a single buffer
722 * allocated on startup, and just switches the pointer when switching
723 * MSAA state. For now, we just put the data into the cmdstream, but we
724 * should do something like what the blob does with a real driver.
726 * There seem to be 32 slots for sample locations, followed by another
727 * 16. The second 16 is just the center location followed by 15 zeros
728 * in all the cases I've identified (maybe shader vs. depth/color
732 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(fb
->sample_locations
);
734 const u16
*PANDECODE_PTR_VAR(samples
, smem
, fb
->sample_locations
);
736 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no
);
739 for (int i
= 0; i
< 32 + 16; i
++) {
740 pandecode_log("%d, %d,\n", samples
[2 * i
], samples
[2 * i
+ 1]);
744 pandecode_log("};\n");
747 pandecode_log("struct bifrost_framebuffer framebuffer_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
750 pandecode_prop("unk0 = 0x%x", fb
->unk0
);
752 if (fb
->sample_locations
)
753 pandecode_prop("sample_locations = sample_locations_%d", job_no
);
755 /* Assume that unknown1 was emitted in the last job for
757 MEMORY_PROP(fb
, unknown1
);
759 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb
->width1
+ 1);
760 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb
->height1
+ 1);
761 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb
->width2
+ 1);
762 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb
->height2
+ 1);
764 pandecode_prop("unk1 = 0x%x", fb
->unk1
);
765 pandecode_prop("unk2 = 0x%x", fb
->unk2
);
766 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb
->rt_count_1
+ 1);
767 pandecode_prop("rt_count_2 = %d", fb
->rt_count_2
);
769 pandecode_log(".mfbd_flags = ");
770 pandecode_log_decoded_flags(mfbd_flag_info
, fb
->mfbd_flags
);
771 pandecode_log_cont(",\n");
773 pandecode_prop("clear_stencil = 0x%x", fb
->clear_stencil
);
774 pandecode_prop("clear_depth = %f", fb
->clear_depth
);
776 pandecode_prop("unknown2 = 0x%x", fb
->unknown2
);
777 MEMORY_PROP(fb
, scratchpad
);
778 const struct midgard_tiler_descriptor t
= fb
->tiler
;
779 pandecode_midgard_tiler_descriptor(&t
);
781 if (fb
->zero3
|| fb
->zero4
) {
782 pandecode_msg("framebuffer zeros tripped\n");
783 pandecode_prop("zero3 = 0x%" PRIx32
, fb
->zero3
);
784 pandecode_prop("zero4 = 0x%" PRIx32
, fb
->zero4
);
788 pandecode_log("};\n");
790 gpu_va
+= sizeof(struct bifrost_framebuffer
);
792 if ((fb
->mfbd_flags
& MALI_MFBD_EXTRA
) && with_render_targets
) {
793 mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
794 const struct bifrost_fb_extra
*PANDECODE_PTR_VAR(fbx
, mem
, (mali_ptr
) gpu_va
);
796 pandecode_log("struct bifrost_fb_extra fb_extra_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
799 MEMORY_PROP(fbx
, checksum
);
801 if (fbx
->checksum_stride
)
802 pandecode_prop("checksum_stride = %d", fbx
->checksum_stride
);
804 pandecode_log(".flags = ");
805 pandecode_log_decoded_flags(mfbd_extra_flag_info
, fbx
->flags
);
806 pandecode_log_cont(",\n");
808 if (fbx
->flags
& MALI_EXTRA_AFBC_ZS
) {
809 pandecode_log(".ds_afbc = {\n");
812 MEMORY_PROP_DIR(fbx
->ds_afbc
, depth_stencil_afbc_metadata
);
813 pandecode_prop("depth_stencil_afbc_stride = %d",
814 fbx
->ds_afbc
.depth_stencil_afbc_stride
);
815 MEMORY_PROP_DIR(fbx
->ds_afbc
, depth_stencil
);
817 if (fbx
->ds_afbc
.zero1
|| fbx
->ds_afbc
.padding
) {
818 pandecode_msg("Depth/stencil AFBC zeros tripped\n");
819 pandecode_prop("zero1 = 0x%" PRIx32
,
821 pandecode_prop("padding = 0x%" PRIx64
,
822 fbx
->ds_afbc
.padding
);
826 pandecode_log("},\n");
828 pandecode_log(".ds_linear = {\n");
831 if (fbx
->ds_linear
.depth
) {
832 MEMORY_PROP_DIR(fbx
->ds_linear
, depth
);
833 pandecode_prop("depth_stride = %d",
834 fbx
->ds_linear
.depth_stride
);
837 if (fbx
->ds_linear
.stencil
) {
838 MEMORY_PROP_DIR(fbx
->ds_linear
, stencil
);
839 pandecode_prop("stencil_stride = %d",
840 fbx
->ds_linear
.stencil_stride
);
843 if (fbx
->ds_linear
.depth_stride_zero
||
844 fbx
->ds_linear
.stencil_stride_zero
||
845 fbx
->ds_linear
.zero1
|| fbx
->ds_linear
.zero2
) {
846 pandecode_msg("Depth/stencil zeros tripped\n");
847 pandecode_prop("depth_stride_zero = 0x%x",
848 fbx
->ds_linear
.depth_stride_zero
);
849 pandecode_prop("stencil_stride_zero = 0x%x",
850 fbx
->ds_linear
.stencil_stride_zero
);
851 pandecode_prop("zero1 = 0x%" PRIx32
,
852 fbx
->ds_linear
.zero1
);
853 pandecode_prop("zero2 = 0x%" PRIx32
,
854 fbx
->ds_linear
.zero2
);
858 pandecode_log("},\n");
861 if (fbx
->zero3
|| fbx
->zero4
) {
862 pandecode_msg("fb_extra zeros tripped\n");
863 pandecode_prop("zero3 = 0x%" PRIx64
, fbx
->zero3
);
864 pandecode_prop("zero4 = 0x%" PRIx64
, fbx
->zero4
);
868 pandecode_log("};\n");
870 gpu_va
+= sizeof(struct bifrost_fb_extra
);
873 if (with_render_targets
)
874 pandecode_render_target(gpu_va
, job_no
, fb
);
876 /* Passback the render target count */
877 return MALI_NEGATIVE(fb
->rt_count_1
);
880 /* Just add a comment decoding the shift/odd fields forming the padded vertices
884 pandecode_padded_vertices(unsigned shift
, unsigned k
)
886 unsigned odd
= 2*k
+ 1;
887 unsigned pot
= 1 << shift
;
888 pandecode_msg("padded_num_vertices = %d\n", odd
* pot
);
891 /* Given a magic divisor, recover what we were trying to divide by.
893 * Let m represent the magic divisor. By definition, m is an element on Z, whre
894 * 0 <= m < 2^N, for N bits in m.
896 * Let q represent the number we would like to divide by.
898 * By definition of a magic divisor for N-bit unsigned integers (a number you
899 * multiply by to magically get division), m is a number such that:
901 * (m * x) & (2^N - 1) = floor(x/q).
902 * for all x on Z where 0 <= x < 2^N
904 * Ignore the case where any of the above values equals zero; it is irrelevant
905 * for our purposes (instanced arrays).
907 * Choose x = q. Then:
909 * (m * x) & (2^N - 1) = floor(x/q).
910 * (m * q) & (2^N - 1) = floor(q/q).
912 * floor(q/q) = floor(1) = 1, therefore:
914 * (m * q) & (2^N - 1) = 1
916 * Recall the identity that the bitwise AND of one less than a power-of-two
917 * equals the modulo with that power of two, i.e. for all x:
919 * x & (2^N - 1) = x % N
925 * By definition, a modular multiplicative inverse of a number m is the number
926 * q such that with respect to a modulos M:
930 * Therefore, q is the modular multiplicative inverse of m with modulus 2^N.
935 pandecode_magic_divisor(uint32_t magic
, unsigned shift
, unsigned orig_divisor
, unsigned extra
)
937 /* Compute the modular inverse of `magic` with respect to 2^(32 -
938 * shift) the most lame way possible... just repeatedly add.
939 * Asymptoptically slow but nobody cares in practice, unless you have
940 * massive numbers of vertices or high divisors. */
942 unsigned inverse
= 0;
944 /* Magic implicitly has the highest bit set */
947 /* Depending on rounding direction */
952 uint32_t product
= magic
* inverse
;
964 pandecode_msg("dividing by %d (maybe off by two)\n", inverse
);
966 /* Recall we're supposed to divide by (gl_level_divisor *
967 * padded_num_vertices) */
969 unsigned padded_num_vertices
= inverse
/ orig_divisor
;
971 pandecode_msg("padded_num_vertices = %d\n", padded_num_vertices
);
975 pandecode_replay_attributes(const struct pandecode_mapped_memory
*mem
,
976 mali_ptr addr
, int job_no
, char *suffix
,
977 int count
, bool varying
)
979 char *prefix
= varying
? "varyings" : "attributes";
981 union mali_attr
*attr
= pandecode_fetch_gpu_mem(mem
, addr
, sizeof(union mali_attr
) * count
);
984 snprintf(base
, sizeof(base
), "%s_data_%d%s", prefix
, job_no
, suffix
);
986 for (int i
= 0; i
< count
; ++i
) {
987 enum mali_attr_mode mode
= attr
[i
].elements
& 7;
989 if (mode
== MALI_ATTR_UNUSED
)
992 mali_ptr raw_elements
= attr
[i
].elements
& ~7;
994 /* TODO: Do we maybe want to dump the attribute values
995 * themselves given the specified format? Or is that too hard?
998 char *a
= pointer_as_memory_reference(raw_elements
);
999 pandecode_log("mali_ptr %s_%d_p = %s;\n", base
, i
, a
);
1003 pandecode_log("union mali_attr %s_%d[] = {\n", prefix
, job_no
);
1006 for (int i
= 0; i
< count
; ++i
) {
1007 pandecode_log("{\n");
1010 unsigned mode
= attr
[i
].elements
& 7;
1011 pandecode_prop("elements = (%s_%d_p) | %s", base
, i
, pandecode_attr_mode(mode
));
1012 pandecode_prop("shift = %d", attr
[i
].shift
);
1013 pandecode_prop("extra_flags = %d", attr
[i
].extra_flags
);
1014 pandecode_prop("stride = 0x%" PRIx32
, attr
[i
].stride
);
1015 pandecode_prop("size = 0x%" PRIx32
, attr
[i
].size
);
1017 /* Decode further where possible */
1019 if (mode
== MALI_ATTR_MODULO
) {
1020 pandecode_padded_vertices(
1022 attr
[i
].extra_flags
);
1026 pandecode_log("}, \n");
1028 if (mode
== MALI_ATTR_NPOT_DIVIDE
) {
1030 pandecode_log("{\n");
1032 pandecode_prop("unk = 0x%x", attr
[i
].unk
);
1033 pandecode_prop("magic_divisor = 0x%08x", attr
[i
].magic_divisor
);
1034 if (attr
[i
].zero
!= 0)
1035 pandecode_prop("zero = 0x%x /* XXX zero tripped */", attr
[i
].zero
);
1036 pandecode_prop("divisor = %d", attr
[i
].divisor
);
1037 pandecode_magic_divisor(attr
[i
].magic_divisor
, attr
[i
- 1].shift
, attr
[i
].divisor
, attr
[i
- 1].extra_flags
);
1039 pandecode_log("}, \n");
1045 pandecode_log("};\n");
1049 pandecode_replay_shader_address(const char *name
, mali_ptr ptr
)
1051 /* TODO: Decode flags */
1052 mali_ptr shader_ptr
= ptr
& ~15;
1054 char *a
= pointer_as_memory_reference(shader_ptr
);
1055 pandecode_prop("%s = (%s) | %d", name
, a
, (int) (ptr
& 15));
1062 all_zero(unsigned *buffer
, unsigned count
)
1064 for (unsigned i
= 0; i
< count
; ++i
) {
1073 pandecode_replay_stencil(const char *name
, const struct mali_stencil_test
*stencil
)
1075 if (all_zero((unsigned *) stencil
, sizeof(stencil
) / sizeof(unsigned)))
1078 const char *func
= pandecode_func(stencil
->func
);
1079 const char *sfail
= pandecode_stencil_op(stencil
->sfail
);
1080 const char *dpfail
= pandecode_stencil_op(stencil
->dpfail
);
1081 const char *dppass
= pandecode_stencil_op(stencil
->dppass
);
1084 pandecode_msg("Stencil zero tripped: %X\n", stencil
->zero
);
1086 pandecode_log(".stencil_%s = {\n", name
);
1088 pandecode_prop("ref = %d", stencil
->ref
);
1089 pandecode_prop("mask = 0x%02X", stencil
->mask
);
1090 pandecode_prop("func = %s", func
);
1091 pandecode_prop("sfail = %s", sfail
);
1092 pandecode_prop("dpfail = %s", dpfail
);
1093 pandecode_prop("dppass = %s", dppass
);
1095 pandecode_log("},\n");
1099 pandecode_replay_blend_equation(const struct mali_blend_equation
*blend
)
1102 pandecode_msg("Blend zero tripped: %X\n", blend
->zero1
);
1104 pandecode_log(".equation = {\n");
1107 pandecode_prop("rgb_mode = 0x%X", blend
->rgb_mode
);
1108 pandecode_prop("alpha_mode = 0x%X", blend
->alpha_mode
);
1110 pandecode_log(".color_mask = ");
1111 pandecode_log_decoded_flags(mask_flag_info
, blend
->color_mask
);
1112 pandecode_log_cont(",\n");
1115 pandecode_log("},\n");
1118 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
1121 decode_bifrost_constant(u16 constant
)
1123 float lo
= (float) (constant
& 0xFF);
1124 float hi
= (float) (constant
>> 8);
1126 return (hi
/ 255.0) + (lo
/ 65535.0);
1130 pandecode_bifrost_blend(void *descs
, int job_no
, int rt_no
)
1132 struct bifrost_blend_rt
*b
=
1133 ((struct bifrost_blend_rt
*) descs
) + rt_no
;
1135 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no
, rt_no
);
1138 pandecode_prop("flags = 0x%" PRIx16
, b
->flags
);
1139 pandecode_prop("constant = 0x%" PRIx8
" /* %f */",
1140 b
->constant
, decode_bifrost_constant(b
->constant
));
1142 /* TODO figure out blend shader enable bit */
1143 pandecode_replay_blend_equation(&b
->equation
);
1144 pandecode_prop("unk2 = 0x%" PRIx16
, b
->unk2
);
1145 pandecode_prop("index = 0x%" PRIx16
, b
->index
);
1146 pandecode_prop("shader = 0x%" PRIx32
, b
->shader
);
1149 pandecode_log("},\n");
1155 pandecode_midgard_blend(union midgard_blend
*blend
, bool is_shader
)
1157 if (all_zero((unsigned *) blend
, sizeof(blend
) / sizeof(unsigned)))
1160 pandecode_log(".blend = {\n");
1164 pandecode_replay_shader_address("shader", blend
->shader
);
1166 pandecode_replay_blend_equation(&blend
->equation
);
1167 pandecode_prop("constant = %f", blend
->constant
);
1171 pandecode_log("},\n");
1173 /* Return blend shader to disassemble if present */
1174 return is_shader
? (blend
->shader
& ~0xF) : 0;
1178 pandecode_midgard_blend_mrt(void *descs
, int job_no
, int rt_no
)
1180 struct midgard_blend_rt
*b
=
1181 ((struct midgard_blend_rt
*) descs
) + rt_no
;
1183 /* Flags determine presence of blend shader */
1184 bool is_shader
= (b
->flags
& 0xF) >= 0x2;
1186 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no
, rt_no
);
1189 pandecode_prop("flags = 0x%" PRIx64
, b
->flags
);
1191 union midgard_blend blend
= b
->blend
;
1192 mali_ptr shader
= pandecode_midgard_blend(&blend
, is_shader
);
1195 pandecode_log("};\n");
1201 pandecode_replay_attribute_meta(int job_no
, int count
, const struct mali_vertex_tiler_postfix
*v
, bool varying
, char *suffix
)
1204 char *prefix
= varying
? "varying" : "attribute";
1205 unsigned max_index
= 0;
1206 snprintf(base
, sizeof(base
), "%s_meta", prefix
);
1208 pandecode_log("struct mali_attr_meta %s_%d%s[] = {\n", base
, job_no
, suffix
);
1211 struct mali_attr_meta
*attr_meta
;
1212 mali_ptr p
= varying
? (v
->varying_meta
& ~0xF) : v
->attribute_meta
;
1214 struct pandecode_mapped_memory
*attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
);
1216 for (int i
= 0; i
< count
; ++i
, p
+= sizeof(struct mali_attr_meta
)) {
1217 attr_meta
= pandecode_fetch_gpu_mem(attr_mem
, p
,
1220 pandecode_log("{\n");
1222 pandecode_prop("index = %d", attr_meta
->index
);
1224 if (attr_meta
->index
> max_index
)
1225 max_index
= attr_meta
->index
;
1226 pandecode_replay_swizzle(attr_meta
->swizzle
);
1227 pandecode_prop("format = %s", pandecode_format(attr_meta
->format
));
1229 pandecode_prop("unknown1 = 0x%" PRIx64
, (u64
) attr_meta
->unknown1
);
1230 pandecode_prop("unknown3 = 0x%" PRIx64
, (u64
) attr_meta
->unknown3
);
1231 pandecode_prop("src_offset = %d", attr_meta
->src_offset
);
1233 pandecode_log("},\n");
1238 pandecode_log("};\n");
1244 pandecode_replay_indices(uintptr_t pindices
, uint32_t index_count
, int job_no
)
1246 struct pandecode_mapped_memory
*imem
= pandecode_find_mapped_gpu_mem_containing(pindices
);
1249 /* Indices are literally just a u32 array :) */
1251 uint32_t *PANDECODE_PTR_VAR(indices
, imem
, pindices
);
1253 pandecode_log("uint32_t indices_%d[] = {\n", job_no
);
1256 for (unsigned i
= 0; i
< (index_count
+ 1); i
+= 3)
1257 pandecode_log("%d, %d, %d,\n",
1263 pandecode_log("};\n");
1267 /* return bits [lo, hi) of word */
1269 bits(u32 word
, u32 lo
, u32 hi
)
1272 return word
; // avoid undefined behavior with the shift
1274 return (word
>> lo
) & ((1 << (hi
- lo
)) - 1);
1278 pandecode_replay_vertex_tiler_prefix(struct mali_vertex_tiler_prefix
*p
, int job_no
)
1280 pandecode_log_cont("{\n");
1283 pandecode_prop("invocation_count = 0x%" PRIx32
, p
->invocation_count
);
1284 pandecode_prop("size_y_shift = %d", p
->size_y_shift
);
1285 pandecode_prop("size_z_shift = %d", p
->size_z_shift
);
1286 pandecode_prop("workgroups_x_shift = %d", p
->workgroups_x_shift
);
1287 pandecode_prop("workgroups_y_shift = %d", p
->workgroups_y_shift
);
1288 pandecode_prop("workgroups_z_shift = %d", p
->workgroups_z_shift
);
1289 pandecode_prop("workgroups_x_shift_2 = 0x%" PRIx32
, p
->workgroups_x_shift_2
);
1291 /* Decode invocation_count. See the comment before the definition of
1292 * invocation_count for an explanation.
1294 pandecode_msg("size: (%d, %d, %d)\n",
1295 bits(p
->invocation_count
, 0, p
->size_y_shift
) + 1,
1296 bits(p
->invocation_count
, p
->size_y_shift
, p
->size_z_shift
) + 1,
1297 bits(p
->invocation_count
, p
->size_z_shift
,
1298 p
->workgroups_x_shift
) + 1);
1299 pandecode_msg("workgroups: (%d, %d, %d)\n",
1300 bits(p
->invocation_count
, p
->workgroups_x_shift
,
1301 p
->workgroups_y_shift
) + 1,
1302 bits(p
->invocation_count
, p
->workgroups_y_shift
,
1303 p
->workgroups_z_shift
) + 1,
1304 bits(p
->invocation_count
, p
->workgroups_z_shift
,
1308 if (p
->unknown_draw
)
1309 pandecode_prop("unknown_draw = 0x%" PRIx32
, p
->unknown_draw
);
1311 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32
, p
->workgroups_x_shift_3
);
1313 pandecode_prop("draw_mode = %s", pandecode_draw_mode(p
->draw_mode
));
1315 /* Index count only exists for tiler jobs anyway */
1318 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32
")", p
->index_count
+ 1);
1320 if (p
->negative_start
)
1321 pandecode_prop("negative_start = %d", p
->negative_start
);
1323 DYN_MEMORY_PROP(p
, job_no
, indices
);
1326 pandecode_msg("Zero tripped\n");
1327 pandecode_prop("zero1 = 0x%" PRIx32
, p
->zero1
);
1331 pandecode_log("},\n");
1335 pandecode_replay_uniform_buffers(mali_ptr pubufs
, int ubufs_count
, int job_no
)
1337 struct pandecode_mapped_memory
*umem
= pandecode_find_mapped_gpu_mem_containing(pubufs
);
1339 struct mali_uniform_buffer_meta
*PANDECODE_PTR_VAR(ubufs
, umem
, pubufs
);
1341 for (int i
= 0; i
< ubufs_count
; i
++) {
1342 mali_ptr ptr
= ubufs
[i
].ptr
<< 2;
1343 struct pandecode_mapped_memory
*umem2
= pandecode_find_mapped_gpu_mem_containing(ptr
);
1344 uint32_t *PANDECODE_PTR_VAR(ubuf
, umem2
, ptr
);
1346 snprintf(name
, sizeof(name
), "ubuf_%d", i
);
1347 /* The blob uses ubuf 0 to upload internal stuff and
1348 * uniforms that won't fit/are accessed indirectly, so
1349 * it puts it in the batchbuffer.
1351 pandecode_log("uint32_t %s_%d[] = {\n", name
, job_no
);
1354 for (int j
= 0; j
<= ubufs
[i
].size
; j
++) {
1355 for (int k
= 0; k
< 4; k
++) {
1357 pandecode_log("0x%"PRIx32
", ", ubuf
[4 * j
+ k
]);
1359 pandecode_log_cont("0x%"PRIx32
", ", ubuf
[4 * j
+ k
]);
1363 pandecode_log_cont("\n");
1367 pandecode_log("};\n");
1370 pandecode_log("struct mali_uniform_buffer_meta uniform_buffers_%d[] = {\n",
1374 for (int i
= 0; i
< ubufs_count
; i
++) {
1375 pandecode_log("{\n");
1377 pandecode_prop("size = MALI_POSITIVE(%d)", ubufs
[i
].size
+ 1);
1378 pandecode_prop("ptr = ubuf_%d_%d_p >> 2", i
, job_no
);
1380 pandecode_log("},\n");
1384 pandecode_log("};\n");
1388 pandecode_replay_scratchpad(uintptr_t pscratchpad
, int job_no
, char *suffix
)
1391 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(pscratchpad
);
1393 struct bifrost_scratchpad
*PANDECODE_PTR_VAR(scratchpad
, mem
, pscratchpad
);
1395 if (scratchpad
->zero
)
1396 pandecode_msg("XXX scratchpad zero tripped");
1398 pandecode_log("struct bifrost_scratchpad scratchpad_%"PRIx64
"_%d%s = {\n", pscratchpad
, job_no
, suffix
);
1401 pandecode_prop("flags = 0x%x", scratchpad
->flags
);
1402 MEMORY_PROP(scratchpad
, gpu_scratchpad
);
1405 pandecode_log("};\n");
1409 pandecode_shader_disassemble(mali_ptr shader_ptr
, int shader_no
, int type
,
1412 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(shader_ptr
);
1413 uint8_t *PANDECODE_PTR_VAR(code
, mem
, shader_ptr
);
1415 /* Compute maximum possible size */
1416 size_t sz
= mem
->length
- (shader_ptr
- mem
->gpu_va
);
1418 /* Print some boilerplate to clearly denote the assembly (which doesn't
1419 * obey indentation rules), and actually do the disassembly! */
1424 disassemble_bifrost(code
, sz
, false);
1426 disassemble_midgard(code
, sz
);
1433 pandecode_replay_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix
*p
,
1434 int job_no
, enum mali_job_type job_type
,
1435 char *suffix
, bool is_bifrost
)
1437 mali_ptr shader_meta_ptr
= (u64
) (uintptr_t) (p
->_shader_upper
<< 4);
1438 struct pandecode_mapped_memory
*attr_mem
;
1440 unsigned rt_count
= 1;
1442 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
1443 * are the only things actually needed from the FBD, vertex/tiler jobs
1444 * no longer reference the FBD -- instead, this field points to some
1445 * info about the scratchpad.
1448 pandecode_replay_scratchpad(p
->framebuffer
& ~FBD_TYPE
, job_no
, suffix
);
1449 else if (p
->framebuffer
& MALI_MFBD
)
1450 rt_count
= pandecode_replay_mfbd_bfr((u64
) ((uintptr_t) p
->framebuffer
) & FBD_MASK
, job_no
, false);
1451 else if (job_type
== JOB_TYPE_COMPUTE
)
1452 pandecode_compute_fbd((u64
) (uintptr_t) p
->framebuffer
, job_no
);
1454 pandecode_replay_sfbd((u64
) (uintptr_t) p
->framebuffer
, job_no
);
1456 int varying_count
= 0, attribute_count
= 0, uniform_count
= 0, uniform_buffer_count
= 0;
1457 int texture_count
= 0, sampler_count
= 0;
1459 if (shader_meta_ptr
) {
1460 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(shader_meta_ptr
);
1461 struct mali_shader_meta
*PANDECODE_PTR_VAR(s
, smem
, shader_meta_ptr
);
1463 pandecode_log("struct mali_shader_meta shader_meta_%"PRIx64
"_%d%s = {\n", shader_meta_ptr
, job_no
, suffix
);
1466 /* Save for dumps */
1467 attribute_count
= s
->attribute_count
;
1468 varying_count
= s
->varying_count
;
1469 texture_count
= s
->texture_count
;
1470 sampler_count
= s
->sampler_count
;
1473 uniform_count
= s
->bifrost2
.uniform_count
;
1474 uniform_buffer_count
= s
->bifrost1
.uniform_buffer_count
;
1476 uniform_count
= s
->midgard1
.uniform_count
;
1477 uniform_buffer_count
= s
->midgard1
.uniform_buffer_count
;
1480 mali_ptr shader_ptr
= pandecode_replay_shader_address("shader", s
->shader
);
1482 pandecode_prop("texture_count = %" PRId16
, s
->texture_count
);
1483 pandecode_prop("sampler_count = %" PRId16
, s
->sampler_count
);
1484 pandecode_prop("attribute_count = %" PRId16
, s
->attribute_count
);
1485 pandecode_prop("varying_count = %" PRId16
, s
->varying_count
);
1488 pandecode_log(".bifrost1 = {\n");
1491 pandecode_prop("uniform_buffer_count = %" PRId32
, s
->bifrost1
.uniform_buffer_count
);
1492 pandecode_prop("unk1 = 0x%" PRIx32
, s
->bifrost1
.unk1
);
1495 pandecode_log("},\n");
1497 pandecode_log(".midgard1 = {\n");
1500 pandecode_prop("uniform_count = %" PRId16
, s
->midgard1
.uniform_count
);
1501 pandecode_prop("uniform_buffer_count = %" PRId16
, s
->midgard1
.uniform_buffer_count
);
1502 pandecode_prop("work_count = %" PRId16
, s
->midgard1
.work_count
);
1504 pandecode_log(".flags = ");
1505 pandecode_log_decoded_flags(shader_midgard1_flag_info
, s
->midgard1
.flags
);
1506 pandecode_log_cont(",\n");
1508 pandecode_prop("unknown2 = 0x%" PRIx32
, s
->midgard1
.unknown2
);
1511 pandecode_log("},\n");
1514 if (s
->depth_units
|| s
->depth_factor
) {
1515 pandecode_prop("depth_factor = %f", s
->depth_factor
);
1516 pandecode_prop("depth_units = %f", s
->depth_units
);
1519 if (s
->alpha_coverage
) {
1520 bool invert_alpha_coverage
= s
->alpha_coverage
& 0xFFF0;
1521 uint16_t inverted_coverage
= invert_alpha_coverage
? ~s
->alpha_coverage
: s
->alpha_coverage
;
1523 pandecode_prop("alpha_coverage = %sMALI_ALPHA_COVERAGE(%f)",
1524 invert_alpha_coverage
? "~" : "",
1525 MALI_GET_ALPHA_COVERAGE(inverted_coverage
));
1528 if (s
->unknown2_3
|| s
->unknown2_4
) {
1529 pandecode_log(".unknown2_3 = ");
1531 int unknown2_3
= s
->unknown2_3
;
1532 int unknown2_4
= s
->unknown2_4
;
1534 /* We're not quite sure what these flags mean without the depth test, if anything */
1536 if (unknown2_3
& (MALI_DEPTH_TEST
| MALI_DEPTH_FUNC_MASK
)) {
1537 const char *func
= pandecode_func(MALI_GET_DEPTH_FUNC(unknown2_3
));
1538 unknown2_3
&= ~MALI_DEPTH_FUNC_MASK
;
1540 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func
);
1543 pandecode_log_decoded_flags(u3_flag_info
, unknown2_3
);
1544 pandecode_log_cont(",\n");
1546 pandecode_log(".unknown2_4 = ");
1547 pandecode_log_decoded_flags(u4_flag_info
, unknown2_4
);
1548 pandecode_log_cont(",\n");
1551 if (s
->stencil_mask_front
|| s
->stencil_mask_back
) {
1552 pandecode_prop("stencil_mask_front = 0x%02X", s
->stencil_mask_front
);
1553 pandecode_prop("stencil_mask_back = 0x%02X", s
->stencil_mask_back
);
1556 pandecode_replay_stencil("front", &s
->stencil_front
);
1557 pandecode_replay_stencil("back", &s
->stencil_back
);
1560 pandecode_log(".bifrost2 = {\n");
1563 pandecode_prop("unk3 = 0x%" PRIx32
, s
->bifrost2
.unk3
);
1564 pandecode_prop("preload_regs = 0x%" PRIx32
, s
->bifrost2
.preload_regs
);
1565 pandecode_prop("uniform_count = %" PRId32
, s
->bifrost2
.uniform_count
);
1566 pandecode_prop("unk4 = 0x%" PRIx32
, s
->bifrost2
.unk4
);
1569 pandecode_log("},\n");
1570 } else if (s
->midgard2
.unknown2_7
) {
1571 pandecode_log(".midgard2 = {\n");
1574 pandecode_prop("unknown2_7 = 0x%" PRIx32
, s
->midgard2
.unknown2_7
);
1576 pandecode_log("},\n");
1580 pandecode_prop("unknown2_8 = 0x%" PRIx32
, s
->unknown2_8
);
1583 /* TODO: Blend shaders routing/disasm */
1585 union midgard_blend blend
= s
->blend
;
1586 pandecode_midgard_blend(&blend
, false);
1590 pandecode_log("};\n");
1592 /* MRT blend fields are used whenever MFBD is used, with
1593 * per-RT descriptors */
1595 if (job_type
== JOB_TYPE_TILER
) {
1596 void* blend_base
= (void *) (s
+ 1);
1598 for (unsigned i
= 0; i
< rt_count
; i
++) {
1599 mali_ptr shader
= 0;
1602 shader
= pandecode_bifrost_blend(blend_base
, job_no
, i
);
1604 shader
= pandecode_midgard_blend_mrt(blend_base
, job_no
, i
);
1607 pandecode_shader_disassemble(shader
, job_no
, job_type
, false);
1611 pandecode_shader_disassemble(shader_ptr
, job_no
, job_type
, is_bifrost
);
1613 pandecode_msg("<no shader>\n");
1616 struct pandecode_mapped_memory
*fmem
= pandecode_find_mapped_gpu_mem_containing(p
->viewport
);
1617 struct mali_viewport
*PANDECODE_PTR_VAR(f
, fmem
, p
->viewport
);
1619 pandecode_log("struct mali_viewport viewport_%d%s = {\n", job_no
, suffix
);
1622 pandecode_prop("clip_minx = %f", f
->clip_minx
);
1623 pandecode_prop("clip_miny = %f", f
->clip_miny
);
1624 pandecode_prop("clip_minz = %f", f
->clip_minz
);
1625 pandecode_prop("clip_maxx = %f", f
->clip_maxx
);
1626 pandecode_prop("clip_maxy = %f", f
->clip_maxy
);
1627 pandecode_prop("clip_maxz = %f", f
->clip_maxz
);
1629 /* Only the higher coordinates are MALI_POSITIVE scaled */
1631 pandecode_prop("viewport0 = { %d, %d }",
1632 f
->viewport0
[0], f
->viewport0
[1]);
1634 pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
1635 f
->viewport1
[0] + 1, f
->viewport1
[1] + 1);
1638 pandecode_log("};\n");
1641 if (p
->attribute_meta
) {
1642 unsigned max_attr_index
= pandecode_replay_attribute_meta(job_no
, attribute_count
, p
, false, suffix
);
1644 attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
->attributes
);
1645 pandecode_replay_attributes(attr_mem
, p
->attributes
, job_no
, suffix
, max_attr_index
+ 1, false);
1648 /* Varyings are encoded like attributes but not actually sent; we just
1649 * pass a zero buffer with the right stride/size set, (or whatever)
1650 * since the GPU will write to it itself */
1653 attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
->varyings
);
1655 /* Number of descriptors depends on whether there are
1656 * non-internal varyings */
1658 pandecode_replay_attributes(attr_mem
, p
->varyings
, job_no
, suffix
, varying_count
> 1 ? 4 : 1, true);
1661 if (p
->varying_meta
) {
1662 pandecode_replay_attribute_meta(job_no
, varying_count
, p
, true, suffix
);
1665 bool is_compute
= job_type
== JOB_TYPE_COMPUTE
;
1667 if (p
->uniforms
&& !is_compute
) {
1668 int rows
= uniform_count
, width
= 4;
1669 size_t sz
= rows
* width
* sizeof(float);
1671 struct pandecode_mapped_memory
*uniform_mem
= pandecode_find_mapped_gpu_mem_containing(p
->uniforms
);
1672 pandecode_fetch_gpu_mem(uniform_mem
, p
->uniforms
, sz
);
1673 u32
*PANDECODE_PTR_VAR(uniforms
, uniform_mem
, p
->uniforms
);
1675 pandecode_log("u32 uniforms_%d%s[] = {\n", job_no
, suffix
);
1679 for (int row
= 0; row
< rows
; row
++) {
1680 for (int i
= 0; i
< width
; i
++) {
1681 u32 v
= uniforms
[i
];
1683 memcpy(&f
, &v
, sizeof(v
));
1684 pandecode_log_cont("%X /* %f */, ", v
, f
);
1687 pandecode_log_cont("\n");
1693 pandecode_log("};\n");
1694 } else if (p
->uniforms
) {
1695 int rows
= uniform_count
* 2;
1696 size_t sz
= rows
* sizeof(mali_ptr
);
1698 struct pandecode_mapped_memory
*uniform_mem
= pandecode_find_mapped_gpu_mem_containing(p
->uniforms
);
1699 pandecode_fetch_gpu_mem(uniform_mem
, p
->uniforms
, sz
);
1700 mali_ptr
*PANDECODE_PTR_VAR(uniforms
, uniform_mem
, p
->uniforms
);
1702 pandecode_log("mali_ptr uniforms_%d%s[] = {\n", job_no
, suffix
);
1706 for (int row
= 0; row
< rows
; row
++) {
1707 char *a
= pointer_as_memory_reference(uniforms
[row
]);
1708 pandecode_log("%s,\n", a
);
1713 pandecode_log("};\n");
1717 if (p
->uniform_buffers
) {
1718 pandecode_replay_uniform_buffers(p
->uniform_buffers
, uniform_buffer_count
, job_no
);
1721 if (p
->texture_trampoline
) {
1722 struct pandecode_mapped_memory
*mmem
= pandecode_find_mapped_gpu_mem_containing(p
->texture_trampoline
);
1725 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
);
1727 pandecode_log("uint64_t texture_trampoline_%d[] = {\n", job_no
);
1730 for (int tex
= 0; tex
< texture_count
; ++tex
) {
1731 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
+ tex
* sizeof(mali_ptr
));
1732 char *a
= pointer_as_memory_reference(*u
);
1733 pandecode_log("%s,\n", a
);
1738 pandecode_log("};\n");
1740 /* Now, finally, descend down into the texture descriptor */
1741 for (int tex
= 0; tex
< texture_count
; ++tex
) {
1742 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
+ tex
* sizeof(mali_ptr
));
1743 struct pandecode_mapped_memory
*tmem
= pandecode_find_mapped_gpu_mem_containing(*u
);
1746 struct mali_texture_descriptor
*PANDECODE_PTR_VAR(t
, tmem
, *u
);
1748 pandecode_log("struct mali_texture_descriptor texture_descriptor_%"PRIx64
"_%d_%d = {\n", *u
, job_no
, tex
);
1751 pandecode_prop("width = MALI_POSITIVE(%" PRId16
")", t
->width
+ 1);
1752 pandecode_prop("height = MALI_POSITIVE(%" PRId16
")", t
->height
+ 1);
1753 pandecode_prop("depth = MALI_POSITIVE(%" PRId16
")", t
->depth
+ 1);
1754 pandecode_prop("array_size = MALI_POSITIVE(%" PRId16
")", t
->array_size
+ 1);
1755 pandecode_prop("unknown3 = %" PRId16
, t
->unknown3
);
1756 pandecode_prop("unknown3A = %" PRId8
, t
->unknown3A
);
1757 pandecode_prop("nr_mipmap_levels = %" PRId8
, t
->nr_mipmap_levels
);
1759 struct mali_texture_format f
= t
->format
;
1761 pandecode_log(".format = {\n");
1764 pandecode_replay_swizzle(f
.swizzle
);
1765 pandecode_prop("format = %s", pandecode_format(f
.format
));
1766 pandecode_prop("type = %s", pandecode_texture_type(f
.type
));
1767 pandecode_prop("srgb = %" PRId32
, f
.srgb
);
1768 pandecode_prop("unknown1 = %" PRId32
, f
.unknown1
);
1769 pandecode_prop("usage2 = 0x%" PRIx32
, f
.usage2
);
1772 pandecode_log("},\n");
1774 pandecode_replay_swizzle(t
->swizzle
);
1776 if (t
->swizzle_zero
) {
1777 /* Shouldn't happen */
1778 pandecode_msg("Swizzle zero tripped but replay will be fine anyway");
1779 pandecode_prop("swizzle_zero = %d", t
->swizzle_zero
);
1782 pandecode_prop("unknown3 = 0x%" PRIx32
, t
->unknown3
);
1784 pandecode_prop("unknown5 = 0x%" PRIx32
, t
->unknown5
);
1785 pandecode_prop("unknown6 = 0x%" PRIx32
, t
->unknown6
);
1786 pandecode_prop("unknown7 = 0x%" PRIx32
, t
->unknown7
);
1788 pandecode_log(".payload = {\n");
1791 /* A bunch of bitmap pointers follow.
1792 * We work out the correct number,
1793 * based on the mipmap/cubemap
1794 * properties, but dump extra
1795 * possibilities to futureproof */
1797 int bitmap_count
= MALI_NEGATIVE(t
->nr_mipmap_levels
);
1798 bool manual_stride
= f
.usage2
& MALI_TEX_MANUAL_STRIDE
;
1800 /* Miptree for each face */
1801 if (f
.type
== MALI_TEX_CUBE
)
1804 /* Array of textures */
1805 bitmap_count
*= MALI_NEGATIVE(t
->array_size
);
1807 /* Stride for each element */
1811 /* Sanity check the size */
1812 int max_count
= sizeof(t
->payload
) / sizeof(t
->payload
[0]);
1813 assert (bitmap_count
<= max_count
);
1815 /* Dump more to be safe, but not _that_ much more */
1816 int safe_count
= MIN2(bitmap_count
* 2, max_count
);
1818 for (int i
= 0; i
< safe_count
; ++i
) {
1819 char *prefix
= (i
>= bitmap_count
) ? "// " : "";
1821 /* How we dump depends if this is a stride or a pointer */
1823 if ((f
.usage2
& MALI_TEX_MANUAL_STRIDE
) && (i
& 1)) {
1824 /* signed 32-bit snuck in as a 64-bit pointer */
1825 uint64_t stride_set
= t
->payload
[i
];
1826 uint32_t clamped_stride
= stride_set
;
1827 int32_t stride
= clamped_stride
;
1828 assert(stride_set
== clamped_stride
);
1829 pandecode_log("%s(mali_ptr) %d /* stride */, \n", prefix
, stride
);
1831 char *a
= pointer_as_memory_reference(t
->payload
[i
]);
1832 pandecode_log("%s%s, \n", prefix
, a
);
1838 pandecode_log("},\n");
1841 pandecode_log("};\n");
1847 if (p
->sampler_descriptor
) {
1848 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(p
->sampler_descriptor
);
1851 struct mali_sampler_descriptor
*s
;
1853 mali_ptr d
= p
->sampler_descriptor
;
1855 for (int i
= 0; i
< sampler_count
; ++i
) {
1856 s
= pandecode_fetch_gpu_mem(smem
, d
+ sizeof(*s
) * i
, sizeof(*s
));
1858 pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%d_%d = {\n", job_no
, i
);
1861 /* Only the lower two bits are understood right now; the rest we display as hex */
1862 pandecode_log(".filter_mode = MALI_TEX_MIN(%s) | MALI_TEX_MAG(%s) | 0x%" PRIx32
",\n",
1863 MALI_FILTER_NAME(s
->filter_mode
& MALI_TEX_MIN_MASK
),
1864 MALI_FILTER_NAME(s
->filter_mode
& MALI_TEX_MAG_MASK
),
1865 s
->filter_mode
& ~3);
1867 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s
->min_lod
));
1868 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s
->max_lod
));
1870 pandecode_prop("wrap_s = %s", pandecode_wrap_mode(s
->wrap_s
));
1871 pandecode_prop("wrap_t = %s", pandecode_wrap_mode(s
->wrap_t
));
1872 pandecode_prop("wrap_r = %s", pandecode_wrap_mode(s
->wrap_r
));
1874 pandecode_prop("compare_func = %s", pandecode_alt_func(s
->compare_func
));
1876 if (s
->zero
|| s
->zero2
) {
1877 pandecode_msg("Zero tripped\n");
1878 pandecode_prop("zero = 0x%X, 0x%X\n", s
->zero
, s
->zero2
);
1881 pandecode_prop("seamless_cube_map = %d", s
->seamless_cube_map
);
1883 pandecode_prop("border_color = { %f, %f, %f, %f }",
1887 s
->border_color
[3]);
1890 pandecode_log("};\n");
1897 pandecode_replay_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix
*p
, int job_no
, bool is_bifrost
)
1899 pandecode_log_cont("{\n");
1902 MEMORY_PROP(p
, position_varying
);
1903 DYN_MEMORY_PROP(p
, job_no
, uniform_buffers
);
1904 DYN_MEMORY_PROP(p
, job_no
, texture_trampoline
);
1905 DYN_MEMORY_PROP(p
, job_no
, sampler_descriptor
);
1906 DYN_MEMORY_PROP(p
, job_no
, uniforms
);
1907 DYN_MEMORY_PROP(p
, job_no
, attributes
);
1908 DYN_MEMORY_PROP(p
, job_no
, attribute_meta
);
1909 DYN_MEMORY_PROP(p
, job_no
, varyings
);
1910 DYN_MEMORY_PROP(p
, job_no
, varying_meta
);
1911 DYN_MEMORY_PROP(p
, job_no
, viewport
);
1912 DYN_MEMORY_PROP(p
, job_no
, occlusion_counter
);
1915 pandecode_prop("framebuffer = scratchpad_%d_p", job_no
);
1917 pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no
, p
->framebuffer
& MALI_MFBD
? "MALI_MFBD" : "0");
1919 pandecode_prop("_shader_upper = (shader_meta_%d_p) >> 4", job_no
);
1920 pandecode_prop("flags = %d", p
->flags
);
1923 pandecode_log("},\n");
1927 pandecode_replay_vertex_only_bfr(struct bifrost_vertex_only
*v
)
1929 pandecode_log_cont("{\n");
1932 pandecode_prop("unk2 = 0x%x", v
->unk2
);
1934 if (v
->zero0
|| v
->zero1
) {
1935 pandecode_msg("vertex only zero tripped");
1936 pandecode_prop("zero0 = 0x%" PRIx32
, v
->zero0
);
1937 pandecode_prop("zero1 = 0x%" PRIx64
, v
->zero1
);
1941 pandecode_log("}\n");
1945 pandecode_replay_tiler_heap_meta(mali_ptr gpu_va
, int job_no
)
1948 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
1949 const struct bifrost_tiler_heap_meta
*PANDECODE_PTR_VAR(h
, mem
, gpu_va
);
1951 pandecode_log("struct mali_tiler_heap_meta tiler_heap_meta_%d = {\n", job_no
);
1955 pandecode_msg("tiler heap zero tripped\n");
1956 pandecode_prop("zero = 0x%x", h
->zero
);
1959 for (int i
= 0; i
< 12; i
++) {
1960 if (h
->zeros
[i
] != 0) {
1961 pandecode_msg("tiler heap zero %d tripped, value %x\n",
1966 pandecode_prop("heap_size = 0x%x", h
->heap_size
);
1967 MEMORY_PROP(h
, tiler_heap_start
);
1968 MEMORY_PROP(h
, tiler_heap_free
);
1970 /* this might point to the beginning of another buffer, when it's
1971 * really the end of the tiler heap buffer, so we have to be careful
1974 char *a
= pointer_as_memory_reference(h
->tiler_heap_end
- 1);
1975 pandecode_prop("tiler_heap_end = %s + 1", a
);
1979 pandecode_log("};\n");
1983 pandecode_replay_tiler_meta(mali_ptr gpu_va
, int job_no
)
1985 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
1986 const struct bifrost_tiler_meta
*PANDECODE_PTR_VAR(t
, mem
, gpu_va
);
1988 pandecode_replay_tiler_heap_meta(t
->tiler_heap_meta
, job_no
);
1990 pandecode_log("struct bifrost_tiler_meta tiler_meta_%d = {\n", job_no
);
1993 if (t
->zero0
|| t
->zero1
) {
1994 pandecode_msg("tiler meta zero tripped");
1995 pandecode_prop("zero0 = 0x%" PRIx64
, t
->zero0
);
1996 pandecode_prop("zero1 = 0x%" PRIx64
, t
->zero1
);
1999 pandecode_prop("hierarchy_mask = 0x%" PRIx16
, t
->hierarchy_mask
);
2000 pandecode_prop("flags = 0x%" PRIx16
, t
->flags
);
2002 pandecode_prop("width = MALI_POSITIVE(%d)", t
->width
+ 1);
2003 pandecode_prop("height = MALI_POSITIVE(%d)", t
->height
+ 1);
2004 DYN_MEMORY_PROP(t
, job_no
, tiler_heap_meta
);
2006 for (int i
= 0; i
< 12; i
++) {
2007 if (t
->zeros
[i
] != 0) {
2008 pandecode_msg("tiler heap zero %d tripped, value %" PRIx64
"\n",
2014 pandecode_log("};\n");
2018 pandecode_replay_gl_enables(uint32_t gl_enables
, int job_type
)
2020 pandecode_log(".gl_enables = ");
2022 pandecode_log_decoded_flags(gl_enable_flag_info
, gl_enables
);
2024 pandecode_log_cont(",\n");
2028 pandecode_replay_primitive_size(union midgard_primitive_size u
, bool constant
)
2030 if (u
.pointer
== 0x0)
2033 pandecode_log(".primitive_size = {\n");
2037 pandecode_prop("constant = %f", u
.constant
);
2039 MEMORY_PROP((&u
), pointer
);
2043 pandecode_log("},\n");
2047 pandecode_replay_tiler_only_bfr(const struct bifrost_tiler_only
*t
, int job_no
)
2049 pandecode_log_cont("{\n");
2052 /* TODO: gl_PointSize on Bifrost */
2053 pandecode_replay_primitive_size(t
->primitive_size
, true);
2055 DYN_MEMORY_PROP(t
, job_no
, tiler_meta
);
2056 pandecode_replay_gl_enables(t
->gl_enables
, JOB_TYPE_TILER
);
2058 if (t
->zero1
|| t
->zero2
|| t
->zero3
|| t
->zero4
|| t
->zero5
2059 || t
->zero6
|| t
->zero7
|| t
->zero8
) {
2060 pandecode_msg("tiler only zero tripped");
2061 pandecode_prop("zero1 = 0x%" PRIx64
, t
->zero1
);
2062 pandecode_prop("zero2 = 0x%" PRIx64
, t
->zero2
);
2063 pandecode_prop("zero3 = 0x%" PRIx64
, t
->zero3
);
2064 pandecode_prop("zero4 = 0x%" PRIx64
, t
->zero4
);
2065 pandecode_prop("zero5 = 0x%" PRIx64
, t
->zero5
);
2066 pandecode_prop("zero6 = 0x%" PRIx64
, t
->zero6
);
2067 pandecode_prop("zero7 = 0x%" PRIx32
, t
->zero7
);
2068 pandecode_prop("zero8 = 0x%" PRIx64
, t
->zero8
);
2072 pandecode_log("},\n");
2076 pandecode_replay_vertex_job_bfr(const struct mali_job_descriptor_header
*h
,
2077 const struct pandecode_mapped_memory
*mem
,
2078 mali_ptr payload
, int job_no
)
2080 struct bifrost_payload_vertex
*PANDECODE_PTR_VAR(v
, mem
, payload
);
2082 pandecode_replay_vertex_tiler_postfix_pre(&v
->postfix
, job_no
, h
->job_type
, "", true);
2084 pandecode_log("struct bifrost_payload_vertex payload_%d = {\n", job_no
);
2087 pandecode_log(".prefix = ");
2088 pandecode_replay_vertex_tiler_prefix(&v
->prefix
, job_no
);
2090 pandecode_log(".vertex = ");
2091 pandecode_replay_vertex_only_bfr(&v
->vertex
);
2093 pandecode_log(".postfix = ");
2094 pandecode_replay_vertex_tiler_postfix(&v
->postfix
, job_no
, true);
2097 pandecode_log("};\n");
2103 pandecode_replay_tiler_job_bfr(const struct mali_job_descriptor_header
*h
,
2104 const struct pandecode_mapped_memory
*mem
,
2105 mali_ptr payload
, int job_no
)
2107 struct bifrost_payload_tiler
*PANDECODE_PTR_VAR(t
, mem
, payload
);
2109 pandecode_replay_vertex_tiler_postfix_pre(&t
->postfix
, job_no
, h
->job_type
, "", true);
2111 pandecode_replay_indices(t
->prefix
.indices
, t
->prefix
.index_count
, job_no
);
2112 pandecode_replay_tiler_meta(t
->tiler
.tiler_meta
, job_no
);
2114 pandecode_log("struct bifrost_payload_tiler payload_%d = {\n", job_no
);
2117 pandecode_log(".prefix = ");
2118 pandecode_replay_vertex_tiler_prefix(&t
->prefix
, job_no
);
2120 pandecode_log(".tiler = ");
2121 pandecode_replay_tiler_only_bfr(&t
->tiler
, job_no
);
2123 pandecode_log(".postfix = ");
2124 pandecode_replay_vertex_tiler_postfix(&t
->postfix
, job_no
, true);
2127 pandecode_log("};\n");
2133 pandecode_replay_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header
*h
,
2134 const struct pandecode_mapped_memory
*mem
,
2135 mali_ptr payload
, int job_no
)
2137 struct midgard_payload_vertex_tiler
*PANDECODE_PTR_VAR(v
, mem
, payload
);
2139 pandecode_replay_vertex_tiler_postfix_pre(&v
->postfix
, job_no
, h
->job_type
, "", false);
2141 pandecode_replay_indices(v
->prefix
.indices
, v
->prefix
.index_count
, job_no
);
2143 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no
);
2146 bool has_primitive_pointer
= v
->prefix
.unknown_draw
& MALI_DRAW_VARYING_SIZE
;
2147 pandecode_replay_primitive_size(v
->primitive_size
, !has_primitive_pointer
);
2149 pandecode_log(".prefix = ");
2150 pandecode_replay_vertex_tiler_prefix(&v
->prefix
, job_no
);
2152 pandecode_replay_gl_enables(v
->gl_enables
, h
->job_type
);
2154 if (v
->instance_shift
|| v
->instance_odd
) {
2155 pandecode_prop("instance_shift = 0x%d /* %d */",
2156 v
->instance_shift
, 1 << v
->instance_shift
);
2157 pandecode_prop("instance_odd = 0x%X /* %d */",
2158 v
->instance_odd
, (2 * v
->instance_odd
) + 1);
2160 pandecode_padded_vertices(v
->instance_shift
, v
->instance_odd
);
2164 pandecode_prop("draw_start = %d", v
->draw_start
);
2169 pandecode_msg("Zero tripped\n");
2170 pandecode_prop("zero3 = 0x%" PRIx32
, v
->zero3
);
2176 pandecode_msg("Zero tripped\n");
2177 pandecode_prop("zero5 = 0x%" PRIx64
, v
->zero5
);
2180 pandecode_log(".postfix = ");
2181 pandecode_replay_vertex_tiler_postfix(&v
->postfix
, job_no
, false);
2184 pandecode_log("};\n");
2190 pandecode_replay_fragment_job(const struct pandecode_mapped_memory
*mem
,
2191 mali_ptr payload
, int job_no
,
2194 const struct mali_payload_fragment
*PANDECODE_PTR_VAR(s
, mem
, payload
);
2196 bool fbd_dumped
= false;
2198 if (!is_bifrost
&& (s
->framebuffer
& FBD_TYPE
) == MALI_SFBD
) {
2199 /* Only SFBDs are understood, not MFBDs. We're speculating,
2200 * based on the versioning, kernel code, etc, that the
2201 * difference is between Single FrameBuffer Descriptor and
2202 * Multiple FrmaeBuffer Descriptor; the change apparently lines
2203 * up with multi-framebuffer support being added (T7xx onwards,
2204 * including Gxx). In any event, there's some field shuffling
2205 * that we haven't looked into yet. */
2207 pandecode_replay_sfbd(s
->framebuffer
& FBD_MASK
, job_no
);
2209 } else if ((s
->framebuffer
& FBD_TYPE
) == MALI_MFBD
) {
2210 /* We don't know if Bifrost supports SFBD's at all, since the
2211 * driver never uses them. And the format is different from
2212 * Midgard anyways, due to the tiler heap and scratchpad being
2213 * moved out into separate structures, so it's not clear what a
2214 * Bifrost SFBD would even look like without getting an actual
2215 * trace, which appears impossible.
2218 pandecode_replay_mfbd_bfr(s
->framebuffer
& FBD_MASK
, job_no
, true);
2222 uintptr_t p
= (uintptr_t) s
->framebuffer
& FBD_MASK
;
2223 pandecode_log("struct mali_payload_fragment payload_%"PRIx64
"_%d = {\n", payload
, job_no
);
2226 /* See the comments by the macro definitions for mathematical context
2227 * on why this is so weird */
2229 if (MALI_TILE_COORD_FLAGS(s
->max_tile_coord
) || MALI_TILE_COORD_FLAGS(s
->min_tile_coord
))
2230 pandecode_msg("Tile coordinate flag missed, replay wrong\n");
2232 pandecode_prop("min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(%d, %d)",
2233 MALI_TILE_COORD_X(s
->min_tile_coord
) << MALI_TILE_SHIFT
,
2234 MALI_TILE_COORD_Y(s
->min_tile_coord
) << MALI_TILE_SHIFT
);
2236 pandecode_prop("max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(%d, %d)",
2237 (MALI_TILE_COORD_X(s
->max_tile_coord
) + 1) << MALI_TILE_SHIFT
,
2238 (MALI_TILE_COORD_Y(s
->max_tile_coord
) + 1) << MALI_TILE_SHIFT
);
2240 /* If the FBD was just decoded, we can refer to it by pointer. If not,
2241 * we have to fallback on offsets. */
2243 const char *fbd_type
= s
->framebuffer
& MALI_MFBD
? "MALI_MFBD" : "MALI_SFBD";
2246 pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no
, fbd_type
);
2248 pandecode_prop("framebuffer = %s | %s", pointer_as_memory_reference(p
), fbd_type
);
2251 pandecode_log("};\n");
2256 static int job_descriptor_number
= 0;
2259 pandecode_replay_jc(mali_ptr jc_gpu_va
, bool bifrost
)
2261 struct mali_job_descriptor_header
*h
;
2263 int start_number
= 0;
2269 struct pandecode_mapped_memory
*mem
=
2270 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va
);
2274 h
= PANDECODE_PTR(mem
, jc_gpu_va
, struct mali_job_descriptor_header
);
2276 /* On Midgard, for 32-bit jobs except for fragment jobs, the
2277 * high 32-bits of the 64-bit pointer are reused to store
2280 int offset
= h
->job_descriptor_size
== MALI_JOB_32
&&
2281 h
->job_type
!= JOB_TYPE_FRAGMENT
? 4 : 0;
2282 mali_ptr payload_ptr
= jc_gpu_va
+ sizeof(*h
) - offset
;
2284 payload
= pandecode_fetch_gpu_mem(mem
, payload_ptr
,
2287 int job_no
= job_descriptor_number
++;
2290 start_number
= job_no
;
2292 pandecode_log("struct mali_job_descriptor_header job_%"PRIx64
"_%d = {\n", jc_gpu_va
, job_no
);
2295 pandecode_prop("job_type = %s", pandecode_job_type(h
->job_type
));
2297 /* Save for next job fixing */
2298 last_size
= h
->job_descriptor_size
;
2300 if (h
->job_descriptor_size
)
2301 pandecode_prop("job_descriptor_size = %d", h
->job_descriptor_size
);
2303 if (h
->exception_status
!= 0x1)
2304 pandecode_prop("exception_status = %x (source ID: 0x%x access: 0x%x exception: 0x%x)",
2305 h
->exception_status
,
2306 (h
->exception_status
>> 16) & 0xFFFF,
2307 (h
->exception_status
>> 8) & 0x3,
2308 h
->exception_status
& 0xFF);
2310 if (h
->first_incomplete_task
)
2311 pandecode_prop("first_incomplete_task = %d", h
->first_incomplete_task
);
2313 if (h
->fault_pointer
)
2314 pandecode_prop("fault_pointer = 0x%" PRIx64
, h
->fault_pointer
);
2317 pandecode_prop("job_barrier = %d", h
->job_barrier
);
2319 pandecode_prop("job_index = %d", h
->job_index
);
2321 if (h
->unknown_flags
)
2322 pandecode_prop("unknown_flags = %d", h
->unknown_flags
);
2324 if (h
->job_dependency_index_1
)
2325 pandecode_prop("job_dependency_index_1 = %d", h
->job_dependency_index_1
);
2327 if (h
->job_dependency_index_2
)
2328 pandecode_prop("job_dependency_index_2 = %d", h
->job_dependency_index_2
);
2331 pandecode_log("};\n");
2333 /* Do not touch the field yet -- decode the payload first, and
2334 * don't touch that either. This is essential for the uploads
2335 * to occur in sequence and therefore be dynamically allocated
2336 * correctly. Do note the size, however, for that related
2339 switch (h
->job_type
) {
2340 case JOB_TYPE_SET_VALUE
: {
2341 struct mali_payload_set_value
*s
= payload
;
2342 pandecode_log("struct mali_payload_set_value payload_%"PRIx64
"_%d = {\n", payload_ptr
, job_no
);
2344 MEMORY_PROP(s
, out
);
2345 pandecode_prop("unknown = 0x%" PRIX64
, s
->unknown
);
2347 pandecode_log("};\n");
2352 case JOB_TYPE_TILER
:
2353 case JOB_TYPE_VERTEX
:
2354 case JOB_TYPE_COMPUTE
:
2356 if (h
->job_type
== JOB_TYPE_TILER
)
2357 pandecode_replay_tiler_job_bfr(h
, mem
, payload_ptr
, job_no
);
2359 pandecode_replay_vertex_job_bfr(h
, mem
, payload_ptr
, job_no
);
2361 pandecode_replay_vertex_or_tiler_job_mdg(h
, mem
, payload_ptr
, job_no
);
2365 case JOB_TYPE_FRAGMENT
:
2366 pandecode_replay_fragment_job(mem
, payload_ptr
, job_no
, bifrost
);
2373 /* Handle linkage */
2376 pandecode_log("((struct mali_job_descriptor_header *) (uintptr_t) job_%d_p)->", job_no
- 1);
2379 pandecode_log_cont("next_job_64 = job_%d_p;\n\n", job_no
);
2381 pandecode_log_cont("next_job_32 = (u32) (uintptr_t) job_%d_p;\n\n", job_no
);
2386 } while ((jc_gpu_va
= h
->job_descriptor_size
? h
->next_job_64
: h
->next_job_32
));
2388 return start_number
;