pan/decode: Removing uniform buffer framing
[mesa.git] / src / panfrost / pandecode / decode.c
1 /*
2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora, Ltd.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 */
25
26 #include <panfrost-job.h>
27 #include <stdio.h>
28 #include <stdlib.h>
29 #include <memory.h>
30 #include <stdbool.h>
31 #include <stdarg.h>
32 #include <ctype.h>
33 #include "decode.h"
34 #include "util/macros.h"
35 #include "util/u_math.h"
36
37 #include "pan_pretty_print.h"
38 #include "midgard/disassemble.h"
39 #include "bifrost/disassemble.h"
40
41 #include "pan_encoder.h"
42
43 int pandecode_jc(mali_ptr jc_gpu_va, bool bifrost);
44
45 #define MEMORY_PROP(obj, p) {\
46 if (obj->p) { \
47 char *a = pointer_as_memory_reference(obj->p); \
48 pandecode_prop("%s = %s", #p, a); \
49 free(a); \
50 } \
51 }
52
53 #define MEMORY_PROP_DIR(obj, p) {\
54 if (obj.p) { \
55 char *a = pointer_as_memory_reference(obj.p); \
56 pandecode_prop("%s = %s", #p, a); \
57 free(a); \
58 } \
59 }
60
61 /* Semantic logging type.
62 *
63 * Raw: for raw messages to be printed as is.
64 * Message: for helpful information to be commented out in replays.
65 * Property: for properties of a struct
66 *
67 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
68 */
69
70 enum pandecode_log_type {
71 PANDECODE_RAW,
72 PANDECODE_MESSAGE,
73 PANDECODE_PROPERTY
74 };
75
76 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
77 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
78 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
79
80 unsigned pandecode_indent = 0;
81
82 static void
83 pandecode_make_indent(void)
84 {
85 for (unsigned i = 0; i < pandecode_indent; ++i)
86 printf(" ");
87 }
88
89 static void
90 pandecode_log_typed(enum pandecode_log_type type, const char *format, ...)
91 {
92 va_list ap;
93
94 pandecode_make_indent();
95
96 if (type == PANDECODE_MESSAGE)
97 printf("// ");
98 else if (type == PANDECODE_PROPERTY)
99 printf(".");
100
101 va_start(ap, format);
102 vprintf(format, ap);
103 va_end(ap);
104
105 if (type == PANDECODE_PROPERTY)
106 printf(",\n");
107 }
108
109 static void
110 pandecode_log_cont(const char *format, ...)
111 {
112 va_list ap;
113
114 va_start(ap, format);
115 vprintf(format, ap);
116 va_end(ap);
117 }
118
119 /* To check for memory safety issues, validates that the given pointer in GPU
120 * memory is valid, containing at least sz bytes. The goal is to eliminate
121 * GPU-side memory bugs (NULL pointer dereferences, buffer overflows, or buffer
122 * overruns) by statically validating pointers.
123 */
124
125 static void
126 pandecode_validate_buffer(mali_ptr addr, size_t sz)
127 {
128 if (!addr) {
129 pandecode_msg("XXX: null pointer deref");
130 return;
131 }
132
133 /* Find a BO */
134
135 struct pandecode_mapped_memory *bo =
136 pandecode_find_mapped_gpu_mem_containing(addr);
137
138 if (!bo) {
139 pandecode_msg("XXX: invalid memory dereference\n");
140 return;
141 }
142
143 /* Bounds check */
144
145 unsigned offset = addr - bo->gpu_va;
146 unsigned total = offset + sz;
147
148 if (total > bo->length) {
149 pandecode_msg("XXX: buffer overrun."
150 "Chunk of size %d at offset %d in buffer of size %d. "
151 "Overrun by %d bytes.",
152 sz, offset, bo->length, total - bo->length);
153 return;
154 }
155 }
156
157 struct pandecode_flag_info {
158 u64 flag;
159 const char *name;
160 };
161
162 static void
163 pandecode_log_decoded_flags(const struct pandecode_flag_info *flag_info,
164 u64 flags)
165 {
166 bool decodable_flags_found = false;
167
168 for (int i = 0; flag_info[i].name; i++) {
169 if ((flags & flag_info[i].flag) != flag_info[i].flag)
170 continue;
171
172 if (!decodable_flags_found) {
173 decodable_flags_found = true;
174 } else {
175 pandecode_log_cont(" | ");
176 }
177
178 pandecode_log_cont("%s", flag_info[i].name);
179
180 flags &= ~flag_info[i].flag;
181 }
182
183 if (decodable_flags_found) {
184 if (flags)
185 pandecode_log_cont(" | 0x%" PRIx64, flags);
186 } else {
187 pandecode_log_cont("0x%" PRIx64, flags);
188 }
189 }
190
191 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
192 static const struct pandecode_flag_info gl_enable_flag_info[] = {
193 FLAG_INFO(OCCLUSION_QUERY),
194 FLAG_INFO(OCCLUSION_PRECISE),
195 FLAG_INFO(FRONT_CCW_TOP),
196 FLAG_INFO(CULL_FACE_FRONT),
197 FLAG_INFO(CULL_FACE_BACK),
198 {}
199 };
200 #undef FLAG_INFO
201
202 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
203 static const struct pandecode_flag_info clear_flag_info[] = {
204 FLAG_INFO(FAST),
205 FLAG_INFO(SLOW),
206 FLAG_INFO(SLOW_STENCIL),
207 {}
208 };
209 #undef FLAG_INFO
210
211 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
212 static const struct pandecode_flag_info mask_flag_info[] = {
213 FLAG_INFO(R),
214 FLAG_INFO(G),
215 FLAG_INFO(B),
216 FLAG_INFO(A),
217 {}
218 };
219 #undef FLAG_INFO
220
221 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
222 static const struct pandecode_flag_info u3_flag_info[] = {
223 FLAG_INFO(HAS_MSAA),
224 FLAG_INFO(CAN_DISCARD),
225 FLAG_INFO(HAS_BLEND_SHADER),
226 FLAG_INFO(DEPTH_TEST),
227 {}
228 };
229
230 static const struct pandecode_flag_info u4_flag_info[] = {
231 FLAG_INFO(NO_MSAA),
232 FLAG_INFO(NO_DITHER),
233 FLAG_INFO(DEPTH_RANGE_A),
234 FLAG_INFO(DEPTH_RANGE_B),
235 FLAG_INFO(STENCIL_TEST),
236 FLAG_INFO(SAMPLE_ALPHA_TO_COVERAGE_NO_BLEND_SHADER),
237 {}
238 };
239 #undef FLAG_INFO
240
241 #define FLAG_INFO(flag) { MALI_FRAMEBUFFER_##flag, "MALI_FRAMEBUFFER_" #flag }
242 static const struct pandecode_flag_info fb_fmt_flag_info[] = {
243 FLAG_INFO(MSAA_A),
244 FLAG_INFO(MSAA_B),
245 FLAG_INFO(MSAA_8),
246 {}
247 };
248 #undef FLAG_INFO
249
250 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
251 static const struct pandecode_flag_info mfbd_fmt_flag_info[] = {
252 FLAG_INFO(MSAA),
253 FLAG_INFO(SRGB),
254 {}
255 };
256 #undef FLAG_INFO
257
258 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
259 static const struct pandecode_flag_info mfbd_extra_flag_info[] = {
260 FLAG_INFO(PRESENT),
261 FLAG_INFO(AFBC),
262 FLAG_INFO(ZS),
263 {}
264 };
265 #undef FLAG_INFO
266
267 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
268 static const struct pandecode_flag_info shader_midgard1_flag_info [] = {
269 FLAG_INFO(EARLY_Z),
270 FLAG_INFO(HELPER_INVOCATIONS),
271 FLAG_INFO(READS_TILEBUFFER),
272 FLAG_INFO(READS_ZS),
273 {}
274 };
275 #undef FLAG_INFO
276
277 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
278 static const struct pandecode_flag_info mfbd_flag_info [] = {
279 FLAG_INFO(DEPTH_WRITE),
280 FLAG_INFO(EXTRA),
281 {}
282 };
283 #undef FLAG_INFO
284
285 #define FLAG_INFO(flag) { MALI_SAMP_##flag, "MALI_SAMP_" #flag }
286 static const struct pandecode_flag_info sampler_flag_info [] = {
287 FLAG_INFO(MAG_NEAREST),
288 FLAG_INFO(MIN_NEAREST),
289 FLAG_INFO(MIP_LINEAR_1),
290 FLAG_INFO(MIP_LINEAR_2),
291 FLAG_INFO(NORM_COORDS),
292 {}
293 };
294 #undef FLAG_INFO
295
296 extern char *replace_fragment;
297 extern char *replace_vertex;
298
299 static char *
300 pandecode_job_type(enum mali_job_type type)
301 {
302 #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name
303
304 switch (type) {
305 DEFINE_CASE(NULL);
306 DEFINE_CASE(SET_VALUE);
307 DEFINE_CASE(CACHE_FLUSH);
308 DEFINE_CASE(COMPUTE);
309 DEFINE_CASE(VERTEX);
310 DEFINE_CASE(TILER);
311 DEFINE_CASE(FUSED);
312 DEFINE_CASE(FRAGMENT);
313
314 case JOB_NOT_STARTED:
315 return "NOT_STARTED";
316
317 default:
318 pandecode_log("Warning! Unknown job type %x\n", type);
319 return "!?!?!?";
320 }
321
322 #undef DEFINE_CASE
323 }
324
325 static char *
326 pandecode_draw_mode(enum mali_draw_mode mode)
327 {
328 #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name
329
330 switch (mode) {
331 DEFINE_CASE(DRAW_NONE);
332 DEFINE_CASE(POINTS);
333 DEFINE_CASE(LINES);
334 DEFINE_CASE(TRIANGLES);
335 DEFINE_CASE(TRIANGLE_STRIP);
336 DEFINE_CASE(TRIANGLE_FAN);
337 DEFINE_CASE(LINE_STRIP);
338 DEFINE_CASE(LINE_LOOP);
339 DEFINE_CASE(POLYGON);
340 DEFINE_CASE(QUADS);
341 DEFINE_CASE(QUAD_STRIP);
342
343 default:
344 pandecode_msg("XXX: invalid draw mode %X\n", mode);
345 return "";
346 }
347
348 #undef DEFINE_CASE
349 }
350
351 #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name
352 static char *
353 pandecode_func(enum mali_func mode)
354 {
355 switch (mode) {
356 DEFINE_CASE(NEVER);
357 DEFINE_CASE(LESS);
358 DEFINE_CASE(EQUAL);
359 DEFINE_CASE(LEQUAL);
360 DEFINE_CASE(GREATER);
361 DEFINE_CASE(NOTEQUAL);
362 DEFINE_CASE(GEQUAL);
363 DEFINE_CASE(ALWAYS);
364
365 default:
366 pandecode_msg("XXX: invalid func %X\n", mode);
367 return "";
368 }
369 }
370 #undef DEFINE_CASE
371
372 /* Why is this duplicated? Who knows... */
373 #define DEFINE_CASE(name) case MALI_ALT_FUNC_ ## name: return "MALI_ALT_FUNC_" #name
374 static char *
375 pandecode_alt_func(enum mali_alt_func mode)
376 {
377 switch (mode) {
378 DEFINE_CASE(NEVER);
379 DEFINE_CASE(LESS);
380 DEFINE_CASE(EQUAL);
381 DEFINE_CASE(LEQUAL);
382 DEFINE_CASE(GREATER);
383 DEFINE_CASE(NOTEQUAL);
384 DEFINE_CASE(GEQUAL);
385 DEFINE_CASE(ALWAYS);
386
387 default:
388 pandecode_msg("XXX: invalid alt func %X\n", mode);
389 return "";
390 }
391 }
392 #undef DEFINE_CASE
393
394 #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name
395 static char *
396 pandecode_stencil_op(enum mali_stencil_op op)
397 {
398 switch (op) {
399 DEFINE_CASE(KEEP);
400 DEFINE_CASE(REPLACE);
401 DEFINE_CASE(ZERO);
402 DEFINE_CASE(INVERT);
403 DEFINE_CASE(INCR_WRAP);
404 DEFINE_CASE(DECR_WRAP);
405 DEFINE_CASE(INCR);
406 DEFINE_CASE(DECR);
407
408 default:
409 pandecode_msg("XXX: invalid stencil op %X\n", op);
410 return "";
411 }
412 }
413
414 #undef DEFINE_CASE
415
416 #define DEFINE_CASE(name) case MALI_ATTR_ ## name: return "MALI_ATTR_" #name
417 static char *pandecode_attr_mode_short(enum mali_attr_mode mode)
418 {
419 switch(mode) {
420 /* TODO: Combine to just "instanced" once this can be done
421 * unambiguously in all known cases */
422 case MALI_ATTR_POT_DIVIDE:
423 return "instanced_pot";
424 case MALI_ATTR_MODULO:
425 return "instanced_mod";
426 case MALI_ATTR_NPOT_DIVIDE:
427 return "instanced_npot";
428 case MALI_ATTR_IMAGE:
429 return "image";
430 case MALI_ATTR_INTERNAL:
431 return "internal";
432 default:
433 pandecode_msg("XXX: invalid attribute mode %X\n", mode);
434 return "";
435 }
436 }
437
438 #undef DEFINE_CASE
439
440 #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name
441 static char *
442 pandecode_wrap_mode(enum mali_wrap_mode op)
443 {
444 switch (op) {
445 DEFINE_CASE(REPEAT);
446 DEFINE_CASE(CLAMP_TO_EDGE);
447 DEFINE_CASE(CLAMP_TO_BORDER);
448 DEFINE_CASE(MIRRORED_REPEAT);
449
450 default:
451 pandecode_msg("XXX: invalid wrap mode %X\n", op);
452 return "";
453 }
454 }
455 #undef DEFINE_CASE
456
457 #define DEFINE_CASE(name) case MALI_MFBD_BLOCK_## name: return "MALI_MFBD_BLOCK_" #name
458 static char *
459 pandecode_mfbd_block_format(enum mali_mfbd_block_format fmt)
460 {
461 switch (fmt) {
462 DEFINE_CASE(TILED);
463 DEFINE_CASE(UNKNOWN);
464 DEFINE_CASE(LINEAR);
465 DEFINE_CASE(AFBC);
466
467 default:
468 unreachable("Invalid case");
469 }
470 }
471 #undef DEFINE_CASE
472
473 #define DEFINE_CASE(name) case MALI_EXCEPTION_ACCESS_## name: return ""#name
474 static char *
475 pandecode_exception_access(enum mali_exception_access access)
476 {
477 switch (access) {
478 DEFINE_CASE(NONE);
479 DEFINE_CASE(EXECUTE);
480 DEFINE_CASE(READ);
481 DEFINE_CASE(WRITE);
482
483 default:
484 unreachable("Invalid case");
485 }
486 }
487 #undef DEFINE_CASE
488
489 /* Midgard's tiler descriptor is embedded within the
490 * larger FBD */
491
492 static void
493 pandecode_midgard_tiler_descriptor(
494 const struct midgard_tiler_descriptor *t,
495 unsigned width,
496 unsigned height,
497 bool is_fragment)
498 {
499 pandecode_log(".tiler = {\n");
500 pandecode_indent++;
501
502 if (t->hierarchy_mask == MALI_TILER_DISABLED)
503 pandecode_prop("hierarchy_mask = MALI_TILER_DISABLED");
504 else
505 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
506
507 /* We know this name from the kernel, but we never see it nonzero */
508
509 if (t->flags)
510 pandecode_msg("XXX: unexpected tiler flags 0x%" PRIx16, t->flags);
511
512 MEMORY_PROP(t, polygon_list);
513
514 /* The body is offset from the base of the polygon list */
515 assert(t->polygon_list_body > t->polygon_list);
516 unsigned body_offset = t->polygon_list_body - t->polygon_list;
517
518 /* It needs to fit inside the reported size */
519 assert(t->polygon_list_size >= body_offset);
520
521 /* Check that we fit */
522 struct pandecode_mapped_memory *plist =
523 pandecode_find_mapped_gpu_mem_containing(t->polygon_list);
524
525 assert(t->polygon_list_size <= plist->length);
526
527 /* Now that we've sanity checked, we'll try to calculate the sizes
528 * ourselves for comparison */
529
530 unsigned ref_header = panfrost_tiler_header_size(width, height, t->hierarchy_mask);
531 unsigned ref_size = panfrost_tiler_full_size(width, height, t->hierarchy_mask);
532
533 if (!((ref_header == body_offset) && (ref_size == t->polygon_list_size))) {
534 pandecode_msg("XXX: bad polygon list size (expected %d / 0x%x)\n",
535 ref_header, ref_size);
536 pandecode_prop("polygon_list_size = 0x%x", t->polygon_list_size);
537 pandecode_msg("body offset %d\n", body_offset);
538 }
539
540 /* The tiler heap has a start and end specified -- it should be
541 * identical to what we have in the BO. The exception is if tiling is
542 * disabled. */
543
544 MEMORY_PROP(t, heap_start);
545 assert(t->heap_end >= t->heap_start);
546
547 struct pandecode_mapped_memory *heap =
548 pandecode_find_mapped_gpu_mem_containing(t->heap_start);
549
550 unsigned heap_size = t->heap_end - t->heap_start;
551
552 /* Tiling is enabled with a special flag */
553 unsigned hierarchy_mask = t->hierarchy_mask & MALI_HIERARCHY_MASK;
554 unsigned tiler_flags = t->hierarchy_mask ^ hierarchy_mask;
555
556 bool tiling_enabled = hierarchy_mask;
557
558 if (tiling_enabled) {
559 /* When tiling is enabled, the heap should be a tight fit */
560 unsigned heap_offset = t->heap_start - heap->gpu_va;
561 if ((heap_offset + heap_size) != heap->length) {
562 pandecode_msg("XXX: heap size %d (expected %d)\n",
563 heap_size, heap->length - heap_offset);
564 }
565
566 /* We should also have no other flags */
567 if (tiler_flags)
568 pandecode_msg("XXX: unexpected tiler %X\n", tiler_flags);
569 } else {
570 /* When tiling is disabled, we should have that flag and no others */
571
572 if (tiler_flags != MALI_TILER_DISABLED) {
573 pandecode_msg("XXX: unexpected tiler flag %X, expected MALI_TILER_DISABLED\n",
574 tiler_flags);
575 }
576
577 /* We should also have an empty heap */
578 if (heap_size) {
579 pandecode_msg("XXX: tiler heap size %d given, expected empty\n",
580 heap_size);
581 }
582
583 /* Disabled tiling is used only for clear-only jobs, which are
584 * purely FRAGMENT, so we should never see this for
585 * non-FRAGMENT descriptors. */
586
587 if (!is_fragment)
588 pandecode_msg("XXX: tiler disabled for non-FRAGMENT job\n");
589 }
590
591 /* We've never seen weights used in practice, but we know from the
592 * kernel these fields is there */
593
594 bool nonzero_weights = false;
595
596 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
597 nonzero_weights |= t->weights[w] != 0x0;
598 }
599
600 if (nonzero_weights) {
601 pandecode_log(".weights = {");
602
603 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
604 pandecode_log("%d, ", t->weights[w]);
605 }
606
607 pandecode_log("},");
608 }
609
610 pandecode_indent--;
611 pandecode_log("}\n");
612 }
613
614 static void
615 pandecode_sfbd(uint64_t gpu_va, int job_no, bool is_fragment)
616 {
617 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
618 const struct mali_single_framebuffer *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
619
620 pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
621 pandecode_indent++;
622
623 pandecode_prop("unknown1 = 0x%" PRIx32, s->unknown1);
624 pandecode_prop("unknown2 = 0x%" PRIx32, s->unknown2);
625
626 pandecode_log(".format = ");
627 pandecode_log_decoded_flags(fb_fmt_flag_info, s->format);
628 pandecode_log_cont(",\n");
629
630 pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", s->width + 1);
631 pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", s->height + 1);
632
633 MEMORY_PROP(s, framebuffer);
634 pandecode_prop("stride = %d", s->stride);
635
636 /* Earlier in the actual commandstream -- right before width -- but we
637 * delay to flow nicer */
638
639 pandecode_log(".clear_flags = ");
640 pandecode_log_decoded_flags(clear_flag_info, s->clear_flags);
641 pandecode_log_cont(",\n");
642
643 if (s->depth_buffer | s->depth_buffer_enable) {
644 MEMORY_PROP(s, depth_buffer);
645 pandecode_prop("depth_buffer_enable = %s", DS_ENABLE(s->depth_buffer_enable));
646 }
647
648 if (s->stencil_buffer | s->stencil_buffer_enable) {
649 MEMORY_PROP(s, stencil_buffer);
650 pandecode_prop("stencil_buffer_enable = %s", DS_ENABLE(s->stencil_buffer_enable));
651 }
652
653 if (s->clear_color_1 | s->clear_color_2 | s->clear_color_3 | s->clear_color_4) {
654 pandecode_prop("clear_color_1 = 0x%" PRIx32, s->clear_color_1);
655 pandecode_prop("clear_color_2 = 0x%" PRIx32, s->clear_color_2);
656 pandecode_prop("clear_color_3 = 0x%" PRIx32, s->clear_color_3);
657 pandecode_prop("clear_color_4 = 0x%" PRIx32, s->clear_color_4);
658 }
659
660 if (s->clear_depth_1 != 0 || s->clear_depth_2 != 0 || s->clear_depth_3 != 0 || s->clear_depth_4 != 0) {
661 pandecode_prop("clear_depth_1 = %f", s->clear_depth_1);
662 pandecode_prop("clear_depth_2 = %f", s->clear_depth_2);
663 pandecode_prop("clear_depth_3 = %f", s->clear_depth_3);
664 pandecode_prop("clear_depth_4 = %f", s->clear_depth_4);
665 }
666
667 if (s->clear_stencil) {
668 pandecode_prop("clear_stencil = 0x%x", s->clear_stencil);
669 }
670
671 MEMORY_PROP(s, unknown_address_0);
672 const struct midgard_tiler_descriptor t = s->tiler;
673 pandecode_midgard_tiler_descriptor(&t, s->width + 1, s->height + 1, is_fragment);
674
675 pandecode_indent--;
676 pandecode_log("};\n");
677
678 pandecode_prop("zero0 = 0x%" PRIx64, s->zero0);
679 pandecode_prop("zero1 = 0x%" PRIx64, s->zero1);
680 pandecode_prop("zero2 = 0x%" PRIx32, s->zero2);
681 pandecode_prop("zero4 = 0x%" PRIx32, s->zero4);
682
683 printf(".zero3 = {");
684
685 for (int i = 0; i < sizeof(s->zero3) / sizeof(s->zero3[0]); ++i)
686 printf("%X, ", s->zero3[i]);
687
688 printf("},\n");
689
690 printf(".zero6 = {");
691
692 for (int i = 0; i < sizeof(s->zero6) / sizeof(s->zero6[0]); ++i)
693 printf("%X, ", s->zero6[i]);
694
695 printf("},\n");
696 }
697
698 static void
699 pandecode_u32_slide(unsigned name, const u32 *slide, unsigned count)
700 {
701 pandecode_log(".unknown%d = {", name);
702
703 for (int i = 0; i < count; ++i)
704 printf("%X, ", slide[i]);
705
706 pandecode_log("},\n");
707 }
708
709 #define SHORT_SLIDE(num) \
710 pandecode_u32_slide(num, s->unknown ## num, ARRAY_SIZE(s->unknown ## num))
711
712 static void
713 pandecode_compute_fbd(uint64_t gpu_va, int job_no)
714 {
715 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
716 const struct mali_compute_fbd *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
717
718 pandecode_log("struct mali_compute_fbd framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
719 pandecode_indent++;
720
721 SHORT_SLIDE(1);
722
723 pandecode_indent--;
724 printf("},\n");
725 }
726
727 /* Extracts the number of components associated with a Mali format */
728
729 static unsigned
730 pandecode_format_component_count(enum mali_format fmt)
731 {
732 /* Mask out the format class */
733 unsigned top = fmt & 0b11100000;
734
735 switch (top) {
736 case MALI_FORMAT_SNORM:
737 case MALI_FORMAT_UINT:
738 case MALI_FORMAT_UNORM:
739 case MALI_FORMAT_SINT:
740 return ((fmt >> 3) & 3) + 1;
741 default:
742 /* TODO: Validate */
743 return 4;
744 }
745 }
746
747 /* Extracts a mask of accessed components from a 12-bit Mali swizzle */
748
749 static unsigned
750 pandecode_access_mask_from_channel_swizzle(unsigned swizzle)
751 {
752 unsigned mask = 0;
753 assert(MALI_CHANNEL_RED == 0);
754
755 for (unsigned c = 0; c < 4; ++c) {
756 enum mali_channel chan = (swizzle >> (3*c)) & 0x7;
757
758 if (chan <= MALI_CHANNEL_ALPHA)
759 mask |= (1 << chan);
760 }
761
762 return mask;
763 }
764
765 /* Validates that a (format, swizzle) pair is valid, in the sense that the
766 * swizzle doesn't access any components that are undefined in the format.
767 * Returns whether the swizzle is trivial (doesn't do any swizzling) and can be
768 * omitted */
769
770 static bool
771 pandecode_validate_format_swizzle(enum mali_format fmt, unsigned swizzle)
772 {
773 unsigned nr_comp = pandecode_format_component_count(fmt);
774 unsigned access_mask = pandecode_access_mask_from_channel_swizzle(swizzle);
775 unsigned valid_mask = (1 << nr_comp) - 1;
776 unsigned invalid_mask = ~valid_mask;
777
778 if (access_mask & invalid_mask) {
779 pandecode_msg("XXX: invalid components accessed\n");
780 return false;
781 }
782
783 /* Check for the default non-swizzling swizzle so we can suppress
784 * useless printing for the defaults */
785
786 unsigned default_swizzles[4] = {
787 MALI_CHANNEL_RED | (MALI_CHANNEL_ZERO << 3) | (MALI_CHANNEL_ZERO << 6) | (MALI_CHANNEL_ONE << 9),
788 MALI_CHANNEL_RED | (MALI_CHANNEL_GREEN << 3) | (MALI_CHANNEL_ZERO << 6) | (MALI_CHANNEL_ONE << 9),
789 MALI_CHANNEL_RED | (MALI_CHANNEL_GREEN << 3) | (MALI_CHANNEL_BLUE << 6) | (MALI_CHANNEL_ONE << 9),
790 MALI_CHANNEL_RED | (MALI_CHANNEL_GREEN << 3) | (MALI_CHANNEL_BLUE << 6) | (MALI_CHANNEL_ALPHA << 9)
791 };
792
793 return (swizzle == default_swizzles[nr_comp - 1]);
794 }
795
796 /* Maps MALI_RGBA32F to rgba32f, etc */
797
798 static void
799 pandecode_format_short(enum mali_format fmt, bool srgb)
800 {
801 /* We want a type-like format, so cut off the initial MALI_ */
802 char *format = pandecode_format(fmt);
803 format += strlen("MALI_");
804
805 unsigned len = strlen(format);
806 char *lower_format = calloc(1, len + 1);
807
808 for (unsigned i = 0; i < len; ++i)
809 lower_format[i] = tolower(format[i]);
810
811 /* Sanity check sRGB flag is applied to RGB, per the name */
812 if (srgb && lower_format[0] != 'r')
813 pandecode_msg("XXX: sRGB applied to non-colour format\n");
814
815 /* Just prefix with an s, so you get formats like srgba8_unorm */
816 if (srgb)
817 pandecode_log_cont("s");
818
819 pandecode_log_cont("%s", lower_format);
820 free(lower_format);
821 }
822
823 static void
824 pandecode_swizzle(unsigned swizzle, enum mali_format format)
825 {
826 /* First, do some validation */
827 bool trivial_swizzle = pandecode_validate_format_swizzle(
828 format, swizzle);
829
830 if (trivial_swizzle)
831 return;
832
833 /* Next, print the swizzle */
834 pandecode_log_cont(".");
835
836 static const char components[] = "rgba01";
837
838 for (unsigned c = 0; c < 4; ++c) {
839 enum mali_channel chan = (swizzle >> (3 * c)) & 0x7;
840
841 if (chan >= MALI_CHANNEL_RESERVED_0) {
842 pandecode_log("XXX: invalid swizzle channel %d\n", chan);
843 continue;
844 }
845 pandecode_log_cont("%c", components[chan]);
846 }
847 }
848
849 static void
850 pandecode_rt_format(struct mali_rt_format format)
851 {
852 pandecode_log(".format = {\n");
853 pandecode_indent++;
854
855 pandecode_prop("unk1 = 0x%" PRIx32, format.unk1);
856 pandecode_prop("unk2 = 0x%" PRIx32, format.unk2);
857 pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
858
859 pandecode_prop("block = %s",
860 pandecode_mfbd_block_format(format.block));
861
862 /* TODO: Map formats so we can check swizzles and print nicely */
863 pandecode_log("swizzle");
864 pandecode_swizzle(format.swizzle, MALI_RGBA8_UNORM);
865 pandecode_log_cont(",\n");
866
867 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
868 MALI_NEGATIVE(format.nr_channels));
869
870 pandecode_log(".flags = ");
871 pandecode_log_decoded_flags(mfbd_fmt_flag_info, format.flags);
872 pandecode_log_cont(",\n");
873
874 /* In theory, the no_preload bit can be cleared to enable MFBD preload,
875 * which is a faster hardware-based alternative to the wallpaper method
876 * to preserve framebuffer contents across frames. In practice, MFBD
877 * preload is buggy on Midgard, and so this is a chicken bit. If this
878 * bit isn't set, most likely something broke unrelated to preload */
879
880 if (!format.no_preload) {
881 pandecode_msg("XXX: buggy MFBD preload enabled - chicken bit should be clear\n");
882 pandecode_prop("no_preload = 0x%" PRIx32, format.no_preload);
883 }
884
885 if (format.zero)
886 pandecode_prop("zero = 0x%" PRIx32, format.zero);
887
888 pandecode_indent--;
889 pandecode_log("},\n");
890 }
891
892 static void
893 pandecode_render_target(uint64_t gpu_va, unsigned job_no, const struct bifrost_framebuffer *fb)
894 {
895 pandecode_log("struct bifrost_render_target rts_list_%"PRIx64"_%d[] = {\n", gpu_va, job_no);
896 pandecode_indent++;
897
898 for (int i = 0; i < MALI_NEGATIVE(fb->rt_count_1); i++) {
899 mali_ptr rt_va = gpu_va + i * sizeof(struct bifrost_render_target);
900 struct pandecode_mapped_memory *mem =
901 pandecode_find_mapped_gpu_mem_containing(rt_va);
902 const struct bifrost_render_target *PANDECODE_PTR_VAR(rt, mem, (mali_ptr) rt_va);
903
904 pandecode_log("{\n");
905 pandecode_indent++;
906
907 pandecode_rt_format(rt->format);
908
909 if (rt->format.block == MALI_MFBD_BLOCK_AFBC) {
910 pandecode_log(".afbc = {\n");
911 pandecode_indent++;
912
913 char *a = pointer_as_memory_reference(rt->afbc.metadata);
914 pandecode_prop("metadata = %s", a);
915 free(a);
916
917 pandecode_prop("stride = %d", rt->afbc.stride);
918 pandecode_prop("unk = 0x%" PRIx32, rt->afbc.unk);
919
920 pandecode_indent--;
921 pandecode_log("},\n");
922 } else if (rt->afbc.metadata || rt->afbc.stride || rt->afbc.unk) {
923 pandecode_msg("XXX: AFBC disabled but AFBC field set (0x%lX, 0x%x, 0x%x)\n",
924 rt->afbc.metadata,
925 rt->afbc.stride,
926 rt->afbc.unk);
927 }
928
929 MEMORY_PROP(rt, framebuffer);
930 pandecode_prop("framebuffer_stride = %d", rt->framebuffer_stride);
931
932 if (rt->clear_color_1 | rt->clear_color_2 | rt->clear_color_3 | rt->clear_color_4) {
933 pandecode_prop("clear_color_1 = 0x%" PRIx32, rt->clear_color_1);
934 pandecode_prop("clear_color_2 = 0x%" PRIx32, rt->clear_color_2);
935 pandecode_prop("clear_color_3 = 0x%" PRIx32, rt->clear_color_3);
936 pandecode_prop("clear_color_4 = 0x%" PRIx32, rt->clear_color_4);
937 }
938
939 if (rt->zero1 || rt->zero2 || rt->zero3) {
940 pandecode_msg("XXX: render target zeros tripped\n");
941 pandecode_prop("zero1 = 0x%" PRIx64, rt->zero1);
942 pandecode_prop("zero2 = 0x%" PRIx32, rt->zero2);
943 pandecode_prop("zero3 = 0x%" PRIx32, rt->zero3);
944 }
945
946 pandecode_indent--;
947 pandecode_log("},\n");
948 }
949
950 pandecode_indent--;
951 pandecode_log("};\n");
952 }
953
954 static unsigned
955 pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool is_fragment)
956 {
957 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
958 const struct bifrost_framebuffer *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va);
959
960 if (fb->sample_locations) {
961 /* The blob stores all possible sample locations in a single buffer
962 * allocated on startup, and just switches the pointer when switching
963 * MSAA state. For now, we just put the data into the cmdstream, but we
964 * should do something like what the blob does with a real driver.
965 *
966 * There seem to be 32 slots for sample locations, followed by another
967 * 16. The second 16 is just the center location followed by 15 zeros
968 * in all the cases I've identified (maybe shader vs. depth/color
969 * samples?).
970 */
971
972 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(fb->sample_locations);
973
974 const u16 *PANDECODE_PTR_VAR(samples, smem, fb->sample_locations);
975
976 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no);
977 pandecode_indent++;
978
979 for (int i = 0; i < 32 + 16; i++) {
980 pandecode_log("%d, %d,\n", samples[2 * i], samples[2 * i + 1]);
981 }
982
983 pandecode_indent--;
984 pandecode_log("};\n");
985 }
986
987 pandecode_log("struct bifrost_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
988 pandecode_indent++;
989
990 pandecode_prop("unk0 = 0x%x", fb->unk0);
991
992 if (fb->sample_locations)
993 pandecode_prop("sample_locations = sample_locations_%d", job_no);
994
995 /* Assume that unknown1 was emitted in the last job for
996 * now */
997 MEMORY_PROP(fb, unknown1);
998
999 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb->width1 + 1);
1000 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb->height1 + 1);
1001 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb->width2 + 1);
1002 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb->height2 + 1);
1003
1004 pandecode_prop("unk1 = 0x%x", fb->unk1);
1005 pandecode_prop("unk2 = 0x%x", fb->unk2);
1006 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb->rt_count_1 + 1);
1007 pandecode_prop("rt_count_2 = %d", fb->rt_count_2);
1008
1009 pandecode_log(".mfbd_flags = ");
1010 pandecode_log_decoded_flags(mfbd_flag_info, fb->mfbd_flags);
1011 pandecode_log_cont(",\n");
1012
1013 if (fb->clear_stencil)
1014 pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
1015
1016 if (fb->clear_depth)
1017 pandecode_prop("clear_depth = %f", fb->clear_depth);
1018
1019 /* TODO: What is this? Let's not blow up.. */
1020 if (fb->unknown2 != 0x1F)
1021 pandecode_prop("unknown2 = 0x%x", fb->unknown2);
1022
1023 pandecode_prop("unknown2 = 0x%x", fb->unknown2);
1024 MEMORY_PROP(fb, scratchpad);
1025 const struct midgard_tiler_descriptor t = fb->tiler;
1026 pandecode_midgard_tiler_descriptor(&t, fb->width1 + 1, fb->height1 + 1, is_fragment);
1027
1028 if (fb->zero3 || fb->zero4) {
1029 pandecode_msg("XXX: framebuffer zeros tripped\n");
1030 pandecode_prop("zero3 = 0x%" PRIx32, fb->zero3);
1031 pandecode_prop("zero4 = 0x%" PRIx32, fb->zero4);
1032 }
1033
1034 pandecode_indent--;
1035 pandecode_log("};\n");
1036
1037 gpu_va += sizeof(struct bifrost_framebuffer);
1038
1039 if ((fb->mfbd_flags & MALI_MFBD_EXTRA) && is_fragment) {
1040 mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
1041 const struct bifrost_fb_extra *PANDECODE_PTR_VAR(fbx, mem, (mali_ptr) gpu_va);
1042
1043 pandecode_log("struct bifrost_fb_extra fb_extra_%"PRIx64"_%d = {\n", gpu_va, job_no);
1044 pandecode_indent++;
1045
1046 MEMORY_PROP(fbx, checksum);
1047
1048 if (fbx->checksum_stride)
1049 pandecode_prop("checksum_stride = %d", fbx->checksum_stride);
1050
1051 pandecode_log(".flags = ");
1052 pandecode_log_decoded_flags(mfbd_extra_flag_info, fbx->flags);
1053 pandecode_log_cont(",\n");
1054
1055 if (fbx->flags & MALI_EXTRA_AFBC_ZS) {
1056 pandecode_log(".ds_afbc = {\n");
1057 pandecode_indent++;
1058
1059 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil_afbc_metadata);
1060 pandecode_prop("depth_stencil_afbc_stride = %d",
1061 fbx->ds_afbc.depth_stencil_afbc_stride);
1062 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil);
1063
1064 if (fbx->ds_afbc.zero1 || fbx->ds_afbc.padding) {
1065 pandecode_msg("XXX: Depth/stencil AFBC zeros tripped\n");
1066 pandecode_prop("zero1 = 0x%" PRIx32,
1067 fbx->ds_afbc.zero1);
1068 pandecode_prop("padding = 0x%" PRIx64,
1069 fbx->ds_afbc.padding);
1070 }
1071
1072 pandecode_indent--;
1073 pandecode_log("},\n");
1074 } else {
1075 pandecode_log(".ds_linear = {\n");
1076 pandecode_indent++;
1077
1078 if (fbx->ds_linear.depth) {
1079 MEMORY_PROP_DIR(fbx->ds_linear, depth);
1080 pandecode_prop("depth_stride = %d",
1081 fbx->ds_linear.depth_stride);
1082 }
1083
1084 if (fbx->ds_linear.stencil) {
1085 MEMORY_PROP_DIR(fbx->ds_linear, stencil);
1086 pandecode_prop("stencil_stride = %d",
1087 fbx->ds_linear.stencil_stride);
1088 }
1089
1090 if (fbx->ds_linear.depth_stride_zero ||
1091 fbx->ds_linear.stencil_stride_zero ||
1092 fbx->ds_linear.zero1 || fbx->ds_linear.zero2) {
1093 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
1094 pandecode_prop("depth_stride_zero = 0x%x",
1095 fbx->ds_linear.depth_stride_zero);
1096 pandecode_prop("stencil_stride_zero = 0x%x",
1097 fbx->ds_linear.stencil_stride_zero);
1098 pandecode_prop("zero1 = 0x%" PRIx32,
1099 fbx->ds_linear.zero1);
1100 pandecode_prop("zero2 = 0x%" PRIx32,
1101 fbx->ds_linear.zero2);
1102 }
1103
1104 pandecode_indent--;
1105 pandecode_log("},\n");
1106 }
1107
1108 if (fbx->zero3 || fbx->zero4) {
1109 pandecode_msg("XXX: fb_extra zeros tripped\n");
1110 pandecode_prop("zero3 = 0x%" PRIx64, fbx->zero3);
1111 pandecode_prop("zero4 = 0x%" PRIx64, fbx->zero4);
1112 }
1113
1114 pandecode_indent--;
1115 pandecode_log("};\n");
1116
1117 gpu_va += sizeof(struct bifrost_fb_extra);
1118 }
1119
1120 if (is_fragment)
1121 pandecode_render_target(gpu_va, job_no, fb);
1122
1123 /* Passback the render target count */
1124 return MALI_NEGATIVE(fb->rt_count_1);
1125 }
1126
1127 /* Just add a comment decoding the shift/odd fields forming the padded vertices
1128 * count */
1129
1130 static void
1131 pandecode_padded_vertices(unsigned shift, unsigned k)
1132 {
1133 unsigned odd = 2*k + 1;
1134 unsigned pot = 1 << shift;
1135 pandecode_msg("padded_num_vertices = %d\n", odd * pot);
1136 }
1137
1138 /* Given a magic divisor, recover what we were trying to divide by.
1139 *
1140 * Let m represent the magic divisor. By definition, m is an element on Z, whre
1141 * 0 <= m < 2^N, for N bits in m.
1142 *
1143 * Let q represent the number we would like to divide by.
1144 *
1145 * By definition of a magic divisor for N-bit unsigned integers (a number you
1146 * multiply by to magically get division), m is a number such that:
1147 *
1148 * (m * x) & (2^N - 1) = floor(x/q).
1149 * for all x on Z where 0 <= x < 2^N
1150 *
1151 * Ignore the case where any of the above values equals zero; it is irrelevant
1152 * for our purposes (instanced arrays).
1153 *
1154 * Choose x = q. Then:
1155 *
1156 * (m * x) & (2^N - 1) = floor(x/q).
1157 * (m * q) & (2^N - 1) = floor(q/q).
1158 *
1159 * floor(q/q) = floor(1) = 1, therefore:
1160 *
1161 * (m * q) & (2^N - 1) = 1
1162 *
1163 * Recall the identity that the bitwise AND of one less than a power-of-two
1164 * equals the modulo with that power of two, i.e. for all x:
1165 *
1166 * x & (2^N - 1) = x % N
1167 *
1168 * Therefore:
1169 *
1170 * mq % (2^N) = 1
1171 *
1172 * By definition, a modular multiplicative inverse of a number m is the number
1173 * q such that with respect to a modulos M:
1174 *
1175 * mq % M = 1
1176 *
1177 * Therefore, q is the modular multiplicative inverse of m with modulus 2^N.
1178 *
1179 */
1180
1181 static void
1182 pandecode_magic_divisor(uint32_t magic, unsigned shift, unsigned orig_divisor, unsigned extra)
1183 {
1184 #if 0
1185 /* Compute the modular inverse of `magic` with respect to 2^(32 -
1186 * shift) the most lame way possible... just repeatedly add.
1187 * Asymptoptically slow but nobody cares in practice, unless you have
1188 * massive numbers of vertices or high divisors. */
1189
1190 unsigned inverse = 0;
1191
1192 /* Magic implicitly has the highest bit set */
1193 magic |= (1 << 31);
1194
1195 /* Depending on rounding direction */
1196 if (extra)
1197 magic++;
1198
1199 for (;;) {
1200 uint32_t product = magic * inverse;
1201
1202 if (shift) {
1203 product >>= shift;
1204 }
1205
1206 if (product == 1)
1207 break;
1208
1209 ++inverse;
1210 }
1211
1212 pandecode_msg("dividing by %d (maybe off by two)\n", inverse);
1213
1214 /* Recall we're supposed to divide by (gl_level_divisor *
1215 * padded_num_vertices) */
1216
1217 unsigned padded_num_vertices = inverse / orig_divisor;
1218
1219 pandecode_msg("padded_num_vertices = %d\n", padded_num_vertices);
1220 #endif
1221 }
1222
1223 static void
1224 pandecode_attributes(const struct pandecode_mapped_memory *mem,
1225 mali_ptr addr, int job_no, char *suffix,
1226 int count, bool varying)
1227 {
1228 char *prefix = varying ? "varying" : "attribute";
1229
1230 if (!addr) {
1231 pandecode_msg("no %s\n", prefix);
1232 return;
1233 }
1234
1235 union mali_attr *attr = pandecode_fetch_gpu_mem(mem, addr, sizeof(union mali_attr) * count);
1236
1237 for (int i = 0; i < count; ++i) {
1238 enum mali_attr_mode mode = attr[i].elements & 7;
1239
1240 if (mode == MALI_ATTR_UNUSED)
1241 pandecode_msg("XXX: unused attribute record\n");
1242
1243 /* For non-linear records, we need to print the type of record */
1244 if (mode != MALI_ATTR_LINEAR)
1245 pandecode_log_cont("%s ", pandecode_attr_mode_short(mode));
1246
1247 /* Print the name to link with attr_meta */
1248 pandecode_log_cont("%s_%d", prefix, i);
1249
1250 /* Print the stride and size */
1251 pandecode_log_cont("<%u>[%u]", attr[i].stride, attr[i].size);
1252
1253 /* Check: the size must be divisible by the stride */
1254 if (attr[i].size % attr[i].stride)
1255 pandecode_msg("XXX: size not divisible by stride\n");
1256
1257 /* TODO: Sanity check the quotient itself -- it should equal
1258 * vertex count (or something computed from it for instanced)
1259 * which means we can check and elide */
1260
1261 /* Finally, print the pointer */
1262 mali_ptr raw_elements = attr[i].elements & ~7;
1263 char *a = pointer_as_memory_reference(raw_elements);
1264 pandecode_log_cont(" = (%s);\n", a);
1265 free(a);
1266
1267 /* Check the pointer */
1268 pandecode_validate_buffer(raw_elements, attr[i].size);
1269
1270 /* shift/extra_flags exist only for instanced */
1271 if (attr[i].shift | attr[i].extra_flags) {
1272 if (mode == MALI_ATTR_LINEAR)
1273 pandecode_msg("XXX: instancing fields set for linear\n");
1274
1275 pandecode_prop("shift = %d", attr[i].shift);
1276 pandecode_prop("extra_flags = %d", attr[i].extra_flags);
1277 }
1278
1279 /* Decode further where possible */
1280
1281 if (mode == MALI_ATTR_MODULO) {
1282 pandecode_padded_vertices(
1283 attr[i].shift,
1284 attr[i].extra_flags);
1285 }
1286
1287 if (mode == MALI_ATTR_NPOT_DIVIDE) {
1288 i++;
1289 pandecode_log("{\n");
1290 pandecode_indent++;
1291 pandecode_prop("unk = 0x%x", attr[i].unk);
1292 pandecode_prop("magic_divisor = 0x%08x", attr[i].magic_divisor);
1293 if (attr[i].zero != 0)
1294 pandecode_prop("XXX: zero tripped (0x%x)\n", attr[i].zero);
1295 pandecode_prop("divisor = %d", attr[i].divisor);
1296 pandecode_magic_divisor(attr[i].magic_divisor, attr[i - 1].shift, attr[i].divisor, attr[i - 1].extra_flags);
1297 pandecode_indent--;
1298 pandecode_log("}, \n");
1299 }
1300
1301 }
1302
1303 pandecode_log("\n");
1304 }
1305
1306 static mali_ptr
1307 pandecode_shader_address(const char *name, mali_ptr ptr)
1308 {
1309 /* TODO: Decode flags */
1310 mali_ptr shader_ptr = ptr & ~15;
1311
1312 char *a = pointer_as_memory_reference(shader_ptr);
1313 pandecode_prop("%s = (%s) | %d", name, a, (int) (ptr & 15));
1314 free(a);
1315
1316 return shader_ptr;
1317 }
1318
1319 static void
1320 pandecode_stencil(const char *name, const struct mali_stencil_test *stencil)
1321 {
1322 unsigned any_nonzero =
1323 stencil->ref | stencil->mask | stencil->func |
1324 stencil->sfail | stencil->dpfail | stencil->dppass;
1325
1326 if (any_nonzero == 0)
1327 return;
1328
1329 const char *func = pandecode_func(stencil->func);
1330 const char *sfail = pandecode_stencil_op(stencil->sfail);
1331 const char *dpfail = pandecode_stencil_op(stencil->dpfail);
1332 const char *dppass = pandecode_stencil_op(stencil->dppass);
1333
1334 if (stencil->zero)
1335 pandecode_msg("XXX: stencil zero tripped: %X\n", stencil->zero);
1336
1337 pandecode_log(".stencil_%s = {\n", name);
1338 pandecode_indent++;
1339 pandecode_prop("ref = %d", stencil->ref);
1340 pandecode_prop("mask = 0x%02X", stencil->mask);
1341 pandecode_prop("func = %s", func);
1342 pandecode_prop("sfail = %s", sfail);
1343 pandecode_prop("dpfail = %s", dpfail);
1344 pandecode_prop("dppass = %s", dppass);
1345 pandecode_indent--;
1346 pandecode_log("},\n");
1347 }
1348
1349 static void
1350 pandecode_blend_equation(const struct mali_blend_equation *blend)
1351 {
1352 if (blend->zero1)
1353 pandecode_msg("XXX: blend zero tripped: %X\n", blend->zero1);
1354
1355 pandecode_log(".equation = {\n");
1356 pandecode_indent++;
1357
1358 pandecode_prop("rgb_mode = 0x%X", blend->rgb_mode);
1359 pandecode_prop("alpha_mode = 0x%X", blend->alpha_mode);
1360
1361 pandecode_log(".color_mask = ");
1362 pandecode_log_decoded_flags(mask_flag_info, blend->color_mask);
1363 pandecode_log_cont(",\n");
1364
1365 pandecode_indent--;
1366 pandecode_log("},\n");
1367 }
1368
1369 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
1370
1371 static unsigned
1372 decode_bifrost_constant(u16 constant)
1373 {
1374 float lo = (float) (constant & 0xFF);
1375 float hi = (float) (constant >> 8);
1376
1377 return (hi / 255.0) + (lo / 65535.0);
1378 }
1379
1380 static mali_ptr
1381 pandecode_bifrost_blend(void *descs, int job_no, int rt_no)
1382 {
1383 struct bifrost_blend_rt *b =
1384 ((struct bifrost_blend_rt *) descs) + rt_no;
1385
1386 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1387 pandecode_indent++;
1388
1389 pandecode_prop("flags = 0x%" PRIx16, b->flags);
1390 pandecode_prop("constant = 0x%" PRIx8 " /* %f */",
1391 b->constant, decode_bifrost_constant(b->constant));
1392
1393 /* TODO figure out blend shader enable bit */
1394 pandecode_blend_equation(&b->equation);
1395 pandecode_prop("unk2 = 0x%" PRIx16, b->unk2);
1396 pandecode_prop("index = 0x%" PRIx16, b->index);
1397 pandecode_prop("shader = 0x%" PRIx32, b->shader);
1398
1399 pandecode_indent--;
1400 pandecode_log("},\n");
1401
1402 return 0;
1403 }
1404
1405 static mali_ptr
1406 pandecode_midgard_blend(union midgard_blend *blend, bool is_shader)
1407 {
1408 /* constant/equation is in a union */
1409 if (!blend->shader)
1410 return 0;
1411
1412 pandecode_log(".blend = {\n");
1413 pandecode_indent++;
1414
1415 if (is_shader) {
1416 pandecode_shader_address("shader", blend->shader);
1417 } else {
1418 pandecode_blend_equation(&blend->equation);
1419 pandecode_prop("constant = %f", blend->constant);
1420 }
1421
1422 pandecode_indent--;
1423 pandecode_log("},\n");
1424
1425 /* Return blend shader to disassemble if present */
1426 return is_shader ? (blend->shader & ~0xF) : 0;
1427 }
1428
1429 static mali_ptr
1430 pandecode_midgard_blend_mrt(void *descs, int job_no, int rt_no)
1431 {
1432 struct midgard_blend_rt *b =
1433 ((struct midgard_blend_rt *) descs) + rt_no;
1434
1435 /* Flags determine presence of blend shader */
1436 bool is_shader = (b->flags & 0xF) >= 0x2;
1437
1438 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1439 pandecode_indent++;
1440
1441 pandecode_prop("flags = 0x%" PRIx64, b->flags);
1442
1443 union midgard_blend blend = b->blend;
1444 mali_ptr shader = pandecode_midgard_blend(&blend, is_shader);
1445
1446 pandecode_indent--;
1447 pandecode_log("};\n");
1448
1449 return shader;
1450 }
1451
1452 /* Attributes and varyings have descriptor records, which contain information
1453 * about their format and ordering with the attribute/varying buffers. We'll
1454 * want to validate that the combinations specified are self-consistent.
1455 */
1456
1457 static int
1458 pandecode_attribute_meta(int job_no, int count, const struct mali_vertex_tiler_postfix *v, bool varying, char *suffix)
1459 {
1460 char base[128];
1461 char *prefix = varying ? "varying" : "attribute";
1462 unsigned max_index = 0;
1463 snprintf(base, sizeof(base), "%s_meta", prefix);
1464
1465 struct mali_attr_meta *attr_meta;
1466 mali_ptr p = varying ? (v->varying_meta & ~0xF) : v->attribute_meta;
1467
1468 struct pandecode_mapped_memory *attr_mem = pandecode_find_mapped_gpu_mem_containing(p);
1469
1470 for (int i = 0; i < count; ++i, p += sizeof(struct mali_attr_meta)) {
1471 attr_meta = pandecode_fetch_gpu_mem(attr_mem, p,
1472 sizeof(*attr_mem));
1473
1474 /* If the record is discard, it should be zero for everything else */
1475
1476 if (attr_meta->format == MALI_VARYING_DISCARD) {
1477 uint64_t zero =
1478 attr_meta->index |
1479 attr_meta->unknown1 |
1480 attr_meta->unknown3 |
1481 attr_meta->src_offset;
1482
1483 if (zero)
1484 pandecode_msg("XXX: expected empty record for varying discard\n");
1485
1486 /* We want to look for a literal 0000 swizzle -- this
1487 * is not encoded with all zeroes, however */
1488
1489 enum mali_channel z = MALI_CHANNEL_ZERO;
1490 unsigned zero_swizzle = z | (z << 3) | (z << 6) | (z << 9);
1491 bool good_swizzle = attr_meta->swizzle == zero_swizzle;
1492
1493 if (!good_swizzle)
1494 pandecode_msg("XXX: expected zero swizzle for discard\n");
1495
1496 if (!varying)
1497 pandecode_msg("XXX: cannot discard attribute\n");
1498
1499 /* If we're all good, omit the record */
1500 if (!zero && varying && good_swizzle) {
1501 pandecode_log("/* discarded varying */\n");
1502 continue;
1503 }
1504 }
1505
1506 if (attr_meta->index > max_index)
1507 max_index = attr_meta->index;
1508
1509 if (attr_meta->unknown1 != 0x2) {
1510 pandecode_msg("XXX: expected unknown1 = 0x2\n");
1511 pandecode_prop("unknown1 = 0x%" PRIx64, (u64) attr_meta->unknown1);
1512 }
1513
1514 if (attr_meta->unknown3) {
1515 pandecode_msg("XXX: unexpected unknown3 set\n");
1516 pandecode_prop("unknown3 = 0x%" PRIx64, (u64) attr_meta->unknown3);
1517 }
1518
1519 pandecode_format_short(attr_meta->format, false);
1520 pandecode_log_cont(" %s_%u", prefix, attr_meta->index);
1521
1522 if (attr_meta->src_offset)
1523 pandecode_log_cont("[%u]", attr_meta->src_offset);
1524
1525 pandecode_swizzle(attr_meta->swizzle, attr_meta->format);
1526
1527 pandecode_log_cont(";\n");
1528 }
1529
1530 pandecode_log("\n");
1531
1532 return count ? (max_index + 1) : 0;
1533 }
1534
1535 static void
1536 pandecode_indices(uintptr_t pindices, uint32_t index_count, int job_no)
1537 {
1538 struct pandecode_mapped_memory *imem = pandecode_find_mapped_gpu_mem_containing(pindices);
1539
1540 if (imem) {
1541 /* Indices are literally just a u32 array :) */
1542
1543 uint32_t *PANDECODE_PTR_VAR(indices, imem, pindices);
1544
1545 pandecode_log("uint32_t indices_%d[] = {\n", job_no);
1546 pandecode_indent++;
1547
1548 for (unsigned i = 0; i < (index_count + 1); i += 3)
1549 pandecode_log("%d, %d, %d,\n",
1550 indices[i],
1551 indices[i + 1],
1552 indices[i + 2]);
1553
1554 pandecode_indent--;
1555 pandecode_log("};\n");
1556 }
1557 }
1558
1559 /* return bits [lo, hi) of word */
1560 static u32
1561 bits(u32 word, u32 lo, u32 hi)
1562 {
1563 if (hi - lo >= 32)
1564 return word; // avoid undefined behavior with the shift
1565
1566 return (word >> lo) & ((1 << (hi - lo)) - 1);
1567 }
1568
1569 static void
1570 pandecode_vertex_tiler_prefix(struct mali_vertex_tiler_prefix *p, int job_no, bool noninstanced)
1571 {
1572 pandecode_log_cont("{\n");
1573 pandecode_indent++;
1574
1575 /* Decode invocation_count. See the comment before the definition of
1576 * invocation_count for an explanation.
1577 */
1578
1579 unsigned size_x = bits(p->invocation_count, 0, p->size_y_shift) + 1;
1580 unsigned size_y = bits(p->invocation_count, p->size_y_shift, p->size_z_shift) + 1;
1581 unsigned size_z = bits(p->invocation_count, p->size_z_shift, p->workgroups_x_shift) + 1;
1582
1583 unsigned groups_x = bits(p->invocation_count, p->workgroups_x_shift, p->workgroups_y_shift) + 1;
1584 unsigned groups_y = bits(p->invocation_count, p->workgroups_y_shift, p->workgroups_z_shift) + 1;
1585 unsigned groups_z = bits(p->invocation_count, p->workgroups_z_shift, 32) + 1;
1586
1587 /* Even though we have this decoded, we want to ensure that the
1588 * representation is "unique" so we don't lose anything by printing only
1589 * the final result. More specifically, we need to check that we were
1590 * passed something in canonical form, since the definition per the
1591 * hardware is inherently not unique. How? Well, take the resulting
1592 * decode and pack it ourselves! If it is bit exact with what we
1593 * decoded, we're good to go. */
1594
1595 struct mali_vertex_tiler_prefix ref;
1596 panfrost_pack_work_groups_compute(&ref, groups_x, groups_y, groups_z, size_x, size_y, size_z, noninstanced);
1597
1598 bool canonical =
1599 (p->invocation_count == ref.invocation_count) &&
1600 (p->size_y_shift == ref.size_y_shift) &&
1601 (p->size_z_shift == ref.size_z_shift) &&
1602 (p->workgroups_x_shift == ref.workgroups_x_shift) &&
1603 (p->workgroups_y_shift == ref.workgroups_y_shift) &&
1604 (p->workgroups_z_shift == ref.workgroups_z_shift) &&
1605 (p->workgroups_x_shift_2 == ref.workgroups_x_shift_2);
1606
1607 if (!canonical) {
1608 pandecode_msg("XXX: non-canonical workgroups packing\n");
1609 pandecode_msg("expected: %X, %d, %d, %d, %d, %d\n",
1610 ref.invocation_count,
1611 ref.size_y_shift,
1612 ref.size_z_shift,
1613 ref.workgroups_x_shift,
1614 ref.workgroups_y_shift,
1615 ref.workgroups_z_shift,
1616 ref.workgroups_x_shift_2);
1617
1618 pandecode_prop("invocation_count = 0x%" PRIx32, p->invocation_count);
1619 pandecode_prop("size_y_shift = %d", p->size_y_shift);
1620 pandecode_prop("size_z_shift = %d", p->size_z_shift);
1621 pandecode_prop("workgroups_x_shift = %d", p->workgroups_x_shift);
1622 pandecode_prop("workgroups_y_shift = %d", p->workgroups_y_shift);
1623 pandecode_prop("workgroups_z_shift = %d", p->workgroups_z_shift);
1624 pandecode_prop("workgroups_x_shift_2 = %d", p->workgroups_x_shift_2);
1625 }
1626
1627 /* Regardless, print the decode */
1628 pandecode_msg("size (%d, %d, %d), count (%d, %d, %d)\n",
1629 size_x, size_y, size_z,
1630 groups_x, groups_y, groups_z);
1631
1632 /* TODO: Decode */
1633 if (p->unknown_draw)
1634 pandecode_prop("unknown_draw = 0x%" PRIx32, p->unknown_draw);
1635
1636 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32, p->workgroups_x_shift_3);
1637
1638 if (p->draw_mode != MALI_DRAW_NONE)
1639 pandecode_prop("draw_mode = %s", pandecode_draw_mode(p->draw_mode));
1640
1641 /* Index count only exists for tiler jobs anyway */
1642
1643 if (p->index_count)
1644 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32 ")", p->index_count + 1);
1645
1646 if (p->offset_bias_correction)
1647 pandecode_prop("offset_bias_correction = %d", p->offset_bias_correction);
1648
1649 /* TODO: Figure out what this is. It's not zero */
1650 pandecode_prop("zero1 = 0x%" PRIx32, p->zero1);
1651
1652 pandecode_indent--;
1653 pandecode_log("},\n");
1654 }
1655
1656 static void
1657 pandecode_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no)
1658 {
1659 struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs);
1660 struct mali_uniform_buffer_meta *PANDECODE_PTR_VAR(ubufs, umem, pubufs);
1661
1662 for (int i = 0; i < ubufs_count; i++) {
1663 unsigned size = (ubufs[i].size + 1) * 16;
1664 mali_ptr addr = ubufs[i].ptr << 2;
1665
1666 pandecode_validate_buffer(addr, size);
1667
1668 char *ptr = pointer_as_memory_reference(ubufs[i].ptr << 2);
1669 pandecode_log("ubuf_%d[%u] = %s;\n", i, size, ptr);
1670 free(ptr);
1671 }
1672
1673 pandecode_log("\n");
1674 }
1675
1676 static void
1677 pandecode_scratchpad(uintptr_t pscratchpad, int job_no, char *suffix)
1678 {
1679
1680 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(pscratchpad);
1681
1682 struct bifrost_scratchpad *PANDECODE_PTR_VAR(scratchpad, mem, pscratchpad);
1683
1684 if (scratchpad->zero) {
1685 pandecode_msg("XXX: scratchpad zero tripped");
1686 pandecode_prop("zero = 0x%x\n", scratchpad->zero);
1687 }
1688
1689 pandecode_log("struct bifrost_scratchpad scratchpad_%"PRIx64"_%d%s = {\n", pscratchpad, job_no, suffix);
1690 pandecode_indent++;
1691
1692 pandecode_prop("flags = 0x%x", scratchpad->flags);
1693 MEMORY_PROP(scratchpad, gpu_scratchpad);
1694
1695 pandecode_indent--;
1696 pandecode_log("};\n");
1697 }
1698
1699 static unsigned shader_id = 0;
1700
1701 static struct midgard_disasm_stats
1702 pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
1703 bool is_bifrost, unsigned nr_regs)
1704 {
1705 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr);
1706 uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr);
1707
1708 /* Compute maximum possible size */
1709 size_t sz = mem->length - (shader_ptr - mem->gpu_va);
1710
1711 /* Print some boilerplate to clearly denote the assembly (which doesn't
1712 * obey indentation rules), and actually do the disassembly! */
1713
1714 printf("\n\n");
1715
1716 struct midgard_disasm_stats stats;
1717
1718 if (is_bifrost) {
1719 disassemble_bifrost(code, sz, false);
1720
1721 /* TODO: Extend stats to Bifrost */
1722 stats.texture_count = -1;
1723 stats.sampler_count = -1;
1724 stats.attribute_count = -1;
1725 stats.varying_count = -1;
1726 stats.uniform_count = -1;
1727 stats.uniform_buffer_count = -1;
1728 stats.work_count = -1;
1729
1730 stats.instruction_count = 0;
1731 stats.bundle_count = 0;
1732 stats.quadword_count = 0;
1733 } else {
1734 stats = disassemble_midgard(code, sz);
1735 stats.work_count = nr_regs;
1736 }
1737
1738 /* Print shader-db stats */
1739
1740 unsigned nr_threads =
1741 (stats.work_count <= 4) ? 4 :
1742 (stats.work_count <= 8) ? 2 :
1743 1;
1744
1745 printf("shader%d - %s shader: "
1746 "%u inst, %u bundles, %u quadwords, "
1747 "%u registers, %u threads, 0 loops\n\n\n",
1748 shader_id++,
1749 (type == JOB_TYPE_TILER) ? "FRAGMENT" : "VERTEX",
1750 stats.instruction_count, stats.bundle_count, stats.quadword_count,
1751 stats.work_count, nr_threads);
1752
1753
1754 return stats;
1755 }
1756
1757 static void
1758 pandecode_texture(mali_ptr u,
1759 struct pandecode_mapped_memory *tmem,
1760 unsigned job_no, unsigned tex)
1761 {
1762 struct mali_texture_descriptor *PANDECODE_PTR_VAR(t, tmem, u);
1763
1764 pandecode_log("struct mali_texture_descriptor texture_descriptor_%"PRIx64"_%d_%d = {\n", u, job_no, tex);
1765 pandecode_indent++;
1766
1767 struct mali_texture_format f = t->format;
1768
1769 /* See the definiton of enum mali_texture_type */
1770
1771 bool is_cube = f.type == MALI_TEX_CUBE;
1772 unsigned dimension = is_cube ? 2 : f.type;
1773
1774 pandecode_make_indent();
1775
1776 /* TODO: Are there others? */
1777 bool is_zs = f.format == MALI_Z32_UNORM;
1778
1779 /* Recall Z/S switched the meaning of linear/tiled .. */
1780 if (is_zs && f.layout == MALI_TEXTURE_LINEAR)
1781 pandecode_msg("XXX: depth/stencil cannot be tiled\n");
1782
1783 /* Print the layout. Default is linear; a modifier can denote AFBC or
1784 * u-interleaved/tiled modes */
1785
1786 if (f.layout == MALI_TEXTURE_AFBC)
1787 pandecode_log_cont("afbc");
1788 else if (f.layout == MALI_TEXTURE_TILED)
1789 pandecode_log_cont(is_zs ? "linear" : "tiled");
1790 else if (f.layout == MALI_TEXTURE_LINEAR)
1791 pandecode_log_cont("linear");
1792 else
1793 pandecode_msg("XXX: invalid texture layout 0x%X\n", f.layout);
1794
1795 pandecode_swizzle(t->swizzle, f.format);
1796 pandecode_log_cont(" ");
1797
1798 /* Distinguish cube/2D with modifier */
1799
1800 if (is_cube)
1801 pandecode_log_cont("cube ");
1802
1803 pandecode_format_short(f.format, f.srgb);
1804 pandecode_swizzle(f.swizzle, f.format);
1805
1806 /* All four width/height/depth/array_size dimensions are present
1807 * regardless of the type of texture, but it is an error to have
1808 * non-zero dimensions for unused dimensions. Verify this. array_size
1809 * can always be set, as can width. */
1810
1811 if (t->height && dimension < 2)
1812 pandecode_msg("XXX: nonzero height for <2D texture\n");
1813
1814 if (t->depth && dimension < 3)
1815 pandecode_msg("XXX: nonzero depth for <2D texture\n");
1816
1817 /* Print only the dimensions that are actually there */
1818
1819 pandecode_log_cont(": %d", t->width + 1);
1820
1821 if (dimension >= 2)
1822 pandecode_log_cont("x%u", t->height + 1);
1823
1824 if (dimension >= 3)
1825 pandecode_log_cont("x%u", t->depth + 1);
1826
1827 if (t->array_size)
1828 pandecode_log_cont("[%u]", t->array_size + 1);
1829
1830 if (t->levels)
1831 pandecode_log_cont(" mip %u", t->levels);
1832
1833 pandecode_log_cont("\n");
1834
1835 if (f.unknown1 | f.zero) {
1836 pandecode_msg("XXX: texture format zero tripped\n");
1837 pandecode_prop("unknown1 = %" PRId32, f.unknown1);
1838 pandecode_prop("zero = %" PRId32, f.zero);
1839 }
1840
1841 if (!f.unknown2) {
1842 pandecode_msg("XXX: expected unknown texture bit set\n");
1843 pandecode_prop("unknown2 = %" PRId32, f.unknown1);
1844 }
1845
1846 if (t->swizzle_zero) {
1847 pandecode_msg("XXX: swizzle zero tripped\n");
1848 pandecode_prop("swizzle_zero = %d", t->swizzle_zero);
1849 }
1850
1851 if (t->unknown3 | t->unknown3A | t->unknown5 | t->unknown6 | t->unknown7) {
1852 pandecode_msg("XXX: texture zero tripped\n");
1853 pandecode_prop("unknown3 = %" PRId16, t->unknown3);
1854 pandecode_prop("unknown3A = %" PRId8, t->unknown3A);
1855 pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5);
1856 pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6);
1857 pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
1858 }
1859
1860 pandecode_log(".payload = {\n");
1861 pandecode_indent++;
1862
1863 /* A bunch of bitmap pointers follow.
1864 * We work out the correct number,
1865 * based on the mipmap/cubemap
1866 * properties, but dump extra
1867 * possibilities to futureproof */
1868
1869 int bitmap_count = MALI_NEGATIVE(t->levels);
1870
1871 /* Miptree for each face */
1872 if (f.type == MALI_TEX_CUBE)
1873 bitmap_count *= 6;
1874
1875 /* Array of textures */
1876 bitmap_count *= MALI_NEGATIVE(t->array_size);
1877
1878 /* Stride for each element */
1879 if (f.manual_stride)
1880 bitmap_count *= 2;
1881
1882 /* Sanity check the size */
1883 int max_count = sizeof(t->payload) / sizeof(t->payload[0]);
1884 assert (bitmap_count <= max_count);
1885
1886 for (int i = 0; i < bitmap_count; ++i) {
1887 /* How we dump depends if this is a stride or a pointer */
1888
1889 if (f.manual_stride && (i & 1)) {
1890 /* signed 32-bit snuck in as a 64-bit pointer */
1891 uint64_t stride_set = t->payload[i];
1892 uint32_t clamped_stride = stride_set;
1893 int32_t stride = clamped_stride;
1894 assert(stride_set == clamped_stride);
1895 pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
1896 } else {
1897 char *a = pointer_as_memory_reference(t->payload[i]);
1898 pandecode_log("%s, \n", a);
1899 free(a);
1900 }
1901 }
1902
1903 pandecode_indent--;
1904 pandecode_log("},\n");
1905
1906 pandecode_indent--;
1907 pandecode_log("};\n");
1908 }
1909
1910 static void
1911 pandecode_vertex_tiler_postfix_pre(
1912 const struct mali_vertex_tiler_postfix *p,
1913 int job_no, enum mali_job_type job_type,
1914 char *suffix, bool is_bifrost)
1915 {
1916 mali_ptr shader_meta_ptr = (u64) (uintptr_t) (p->_shader_upper << 4);
1917 struct pandecode_mapped_memory *attr_mem;
1918
1919 unsigned rt_count = 1;
1920
1921 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
1922 * are the only things actually needed from the FBD, vertex/tiler jobs
1923 * no longer reference the FBD -- instead, this field points to some
1924 * info about the scratchpad.
1925 */
1926 if (is_bifrost)
1927 pandecode_scratchpad(p->framebuffer & ~FBD_TYPE, job_no, suffix);
1928 else if (p->framebuffer & MALI_MFBD)
1929 rt_count = pandecode_mfbd_bfr((u64) ((uintptr_t) p->framebuffer) & FBD_MASK, job_no, false);
1930 else if (job_type == JOB_TYPE_COMPUTE)
1931 pandecode_compute_fbd((u64) (uintptr_t) p->framebuffer, job_no);
1932 else
1933 pandecode_sfbd((u64) (uintptr_t) p->framebuffer, job_no, false);
1934
1935 int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0;
1936 int texture_count = 0, sampler_count = 0;
1937
1938 if (shader_meta_ptr) {
1939 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(shader_meta_ptr);
1940 struct mali_shader_meta *PANDECODE_PTR_VAR(s, smem, shader_meta_ptr);
1941
1942 pandecode_log("struct mali_shader_meta shader_meta_%"PRIx64"_%d%s = {\n", shader_meta_ptr, job_no, suffix);
1943 pandecode_indent++;
1944
1945 /* Save for dumps */
1946 attribute_count = s->attribute_count;
1947 varying_count = s->varying_count;
1948 texture_count = s->texture_count;
1949 sampler_count = s->sampler_count;
1950
1951 if (is_bifrost) {
1952 uniform_count = s->bifrost2.uniform_count;
1953 uniform_buffer_count = s->bifrost1.uniform_buffer_count;
1954 } else {
1955 uniform_count = s->midgard1.uniform_buffer_count;
1956 uniform_buffer_count = s->midgard1.uniform_buffer_count;
1957 }
1958
1959 mali_ptr shader_ptr = pandecode_shader_address("shader", s->shader);
1960
1961 pandecode_prop("texture_count = %" PRId16, s->texture_count);
1962 pandecode_prop("sampler_count = %" PRId16, s->sampler_count);
1963 pandecode_prop("attribute_count = %" PRId16, s->attribute_count);
1964 pandecode_prop("varying_count = %" PRId16, s->varying_count);
1965
1966 unsigned nr_registers = 0;
1967
1968 if (is_bifrost) {
1969 pandecode_log(".bifrost1 = {\n");
1970 pandecode_indent++;
1971
1972 pandecode_prop("uniform_buffer_count = %" PRId32, s->bifrost1.uniform_buffer_count);
1973 pandecode_prop("unk1 = 0x%" PRIx32, s->bifrost1.unk1);
1974
1975 pandecode_indent--;
1976 pandecode_log("},\n");
1977 } else {
1978 pandecode_log(".midgard1 = {\n");
1979 pandecode_indent++;
1980
1981 pandecode_prop("uniform_count = %" PRId16, s->midgard1.uniform_count);
1982 pandecode_prop("uniform_buffer_count = %" PRId16, s->midgard1.uniform_buffer_count);
1983 pandecode_prop("work_count = %" PRId16, s->midgard1.work_count);
1984 nr_registers = s->midgard1.work_count;
1985
1986 pandecode_log(".flags = ");
1987 pandecode_log_decoded_flags(shader_midgard1_flag_info, s->midgard1.flags);
1988 pandecode_log_cont(",\n");
1989
1990 pandecode_prop("unknown2 = 0x%" PRIx32, s->midgard1.unknown2);
1991
1992 pandecode_indent--;
1993 pandecode_log("},\n");
1994 }
1995
1996 if (s->depth_units || s->depth_factor) {
1997 pandecode_prop("depth_factor = %f", s->depth_factor);
1998 pandecode_prop("depth_units = %f", s->depth_units);
1999 }
2000
2001 if (s->alpha_coverage) {
2002 bool invert_alpha_coverage = s->alpha_coverage & 0xFFF0;
2003 uint16_t inverted_coverage = invert_alpha_coverage ? ~s->alpha_coverage : s->alpha_coverage;
2004
2005 pandecode_prop("alpha_coverage = %sMALI_ALPHA_COVERAGE(%f)",
2006 invert_alpha_coverage ? "~" : "",
2007 MALI_GET_ALPHA_COVERAGE(inverted_coverage));
2008 }
2009
2010 if (s->unknown2_3 || s->unknown2_4) {
2011 pandecode_log(".unknown2_3 = ");
2012
2013 int unknown2_3 = s->unknown2_3;
2014 int unknown2_4 = s->unknown2_4;
2015
2016 /* We're not quite sure what these flags mean without the depth test, if anything */
2017
2018 if (unknown2_3 & (MALI_DEPTH_TEST | MALI_DEPTH_FUNC_MASK)) {
2019 const char *func = pandecode_func(MALI_GET_DEPTH_FUNC(unknown2_3));
2020 unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
2021
2022 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func);
2023 }
2024
2025 pandecode_log_decoded_flags(u3_flag_info, unknown2_3);
2026 pandecode_log_cont(",\n");
2027
2028 pandecode_log(".unknown2_4 = ");
2029 pandecode_log_decoded_flags(u4_flag_info, unknown2_4);
2030 pandecode_log_cont(",\n");
2031 }
2032
2033 if (s->stencil_mask_front || s->stencil_mask_back) {
2034 pandecode_prop("stencil_mask_front = 0x%02X", s->stencil_mask_front);
2035 pandecode_prop("stencil_mask_back = 0x%02X", s->stencil_mask_back);
2036 }
2037
2038 pandecode_stencil("front", &s->stencil_front);
2039 pandecode_stencil("back", &s->stencil_back);
2040
2041 if (is_bifrost) {
2042 pandecode_log(".bifrost2 = {\n");
2043 pandecode_indent++;
2044
2045 pandecode_prop("unk3 = 0x%" PRIx32, s->bifrost2.unk3);
2046 pandecode_prop("preload_regs = 0x%" PRIx32, s->bifrost2.preload_regs);
2047 pandecode_prop("uniform_count = %" PRId32, s->bifrost2.uniform_count);
2048 pandecode_prop("unk4 = 0x%" PRIx32, s->bifrost2.unk4);
2049
2050 pandecode_indent--;
2051 pandecode_log("},\n");
2052 } else if (s->midgard2.unknown2_7) {
2053 pandecode_log(".midgard2 = {\n");
2054 pandecode_indent++;
2055
2056 pandecode_prop("unknown2_7 = 0x%" PRIx32, s->midgard2.unknown2_7);
2057 pandecode_indent--;
2058 pandecode_log("},\n");
2059 }
2060
2061 if (s->unknown2_8)
2062 pandecode_prop("unknown2_8 = 0x%" PRIx32, s->unknown2_8);
2063
2064 if (!is_bifrost) {
2065 /* TODO: Blend shaders routing/disasm */
2066
2067 union midgard_blend blend = s->blend;
2068 pandecode_midgard_blend(&blend, false);
2069 }
2070
2071 pandecode_indent--;
2072 pandecode_log("};\n");
2073
2074 /* MRT blend fields are used whenever MFBD is used, with
2075 * per-RT descriptors */
2076
2077 if (job_type == JOB_TYPE_TILER) {
2078 void* blend_base = (void *) (s + 1);
2079
2080 for (unsigned i = 0; i < rt_count; i++) {
2081 mali_ptr shader = 0;
2082
2083 if (is_bifrost)
2084 shader = pandecode_bifrost_blend(blend_base, job_no, i);
2085 else
2086 shader = pandecode_midgard_blend_mrt(blend_base, job_no, i);
2087
2088 if (shader & ~0xF)
2089 pandecode_shader_disassemble(shader, job_no, job_type, false, 0);
2090 }
2091 }
2092
2093 if (shader_ptr & ~0xF)
2094 pandecode_shader_disassemble(shader_ptr, job_no, job_type, is_bifrost, nr_registers);
2095 } else
2096 pandecode_msg("<no shader>\n");
2097
2098 if (p->viewport) {
2099 struct pandecode_mapped_memory *fmem = pandecode_find_mapped_gpu_mem_containing(p->viewport);
2100 struct mali_viewport *PANDECODE_PTR_VAR(f, fmem, p->viewport);
2101
2102 pandecode_log("struct mali_viewport viewport_%"PRIx64"_%d%s = {\n", p->viewport, job_no, suffix);
2103 pandecode_indent++;
2104
2105 pandecode_prop("clip_minx = %f", f->clip_minx);
2106 pandecode_prop("clip_miny = %f", f->clip_miny);
2107 pandecode_prop("clip_minz = %f", f->clip_minz);
2108 pandecode_prop("clip_maxx = %f", f->clip_maxx);
2109 pandecode_prop("clip_maxy = %f", f->clip_maxy);
2110 pandecode_prop("clip_maxz = %f", f->clip_maxz);
2111
2112 /* Only the higher coordinates are MALI_POSITIVE scaled */
2113
2114 pandecode_prop("viewport0 = { %d, %d }",
2115 f->viewport0[0], f->viewport0[1]);
2116
2117 pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
2118 f->viewport1[0] + 1, f->viewport1[1] + 1);
2119
2120 pandecode_indent--;
2121 pandecode_log("};\n");
2122 }
2123
2124 if (p->attribute_meta) {
2125 unsigned max_attr_index = pandecode_attribute_meta(job_no, attribute_count, p, false, suffix);
2126
2127 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->attributes);
2128 pandecode_attributes(attr_mem, p->attributes, job_no, suffix, max_attr_index, false);
2129 }
2130
2131 /* Varyings are encoded like attributes but not actually sent; we just
2132 * pass a zero buffer with the right stride/size set, (or whatever)
2133 * since the GPU will write to it itself */
2134
2135 if (p->varying_meta) {
2136 varying_count = pandecode_attribute_meta(job_no, varying_count, p, true, suffix);
2137 }
2138
2139 if (p->varyings) {
2140 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varyings);
2141
2142 /* Number of descriptors depends on whether there are
2143 * non-internal varyings */
2144
2145 pandecode_attributes(attr_mem, p->varyings, job_no, suffix, varying_count, true);
2146 }
2147
2148 if (p->uniform_buffers) {
2149 if (uniform_buffer_count)
2150 pandecode_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no);
2151 else
2152 pandecode_msg("XXX: UBOs specified but not referenced\n");
2153 } else if (uniform_buffer_count)
2154 pandecode_msg("XXX: UBOs referenced but not specified\n");
2155
2156 /* We don't want to actually dump uniforms, but we do need to validate
2157 * that the counts we were given are sane */
2158
2159 if (p->uniforms) {
2160 if (uniform_count)
2161 pandecode_validate_buffer(p->uniforms, uniform_count * 16);
2162 else
2163 pandecode_msg("XXX: Uniforms specified but not referenced");
2164 } else if (uniform_count)
2165 pandecode_msg("XXX: UBOs referenced but not specified\n");
2166
2167 if (p->texture_trampoline) {
2168 struct pandecode_mapped_memory *mmem = pandecode_find_mapped_gpu_mem_containing(p->texture_trampoline);
2169
2170 if (mmem) {
2171 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline);
2172
2173 pandecode_log("uint64_t texture_trampoline_%"PRIx64"_%d[] = {\n", p->texture_trampoline, job_no);
2174 pandecode_indent++;
2175
2176 for (int tex = 0; tex < texture_count; ++tex) {
2177 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr));
2178 char *a = pointer_as_memory_reference(*u);
2179 pandecode_log("%s,\n", a);
2180 free(a);
2181 }
2182
2183 pandecode_indent--;
2184 pandecode_log("};\n");
2185
2186 /* Now, finally, descend down into the texture descriptor */
2187 for (unsigned tex = 0; tex < texture_count; ++tex) {
2188 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr));
2189 struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u);
2190 if (tmem)
2191 pandecode_texture(*u, tmem, job_no, tex);
2192 }
2193 }
2194 }
2195
2196 if (p->sampler_descriptor) {
2197 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->sampler_descriptor);
2198
2199 if (smem) {
2200 struct mali_sampler_descriptor *s;
2201
2202 mali_ptr d = p->sampler_descriptor;
2203
2204 for (int i = 0; i < sampler_count; ++i) {
2205 s = pandecode_fetch_gpu_mem(smem, d + sizeof(*s) * i, sizeof(*s));
2206
2207 pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%"PRIx64"_%d_%d = {\n", d + sizeof(*s) * i, job_no, i);
2208 pandecode_indent++;
2209
2210 pandecode_log(".filter_mode = ");
2211 pandecode_log_decoded_flags(sampler_flag_info, s->filter_mode);
2212 pandecode_log_cont(",\n");
2213
2214 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s->min_lod));
2215 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s->max_lod));
2216
2217 pandecode_prop("wrap_s = %s", pandecode_wrap_mode(s->wrap_s));
2218 pandecode_prop("wrap_t = %s", pandecode_wrap_mode(s->wrap_t));
2219 pandecode_prop("wrap_r = %s", pandecode_wrap_mode(s->wrap_r));
2220
2221 pandecode_prop("compare_func = %s", pandecode_alt_func(s->compare_func));
2222
2223 if (s->zero || s->zero2) {
2224 pandecode_msg("XXX: sampler zero tripped\n");
2225 pandecode_prop("zero = 0x%X, 0x%X\n", s->zero, s->zero2);
2226 }
2227
2228 pandecode_prop("seamless_cube_map = %d", s->seamless_cube_map);
2229
2230 pandecode_prop("border_color = { %f, %f, %f, %f }",
2231 s->border_color[0],
2232 s->border_color[1],
2233 s->border_color[2],
2234 s->border_color[3]);
2235
2236 pandecode_indent--;
2237 pandecode_log("};\n");
2238 }
2239 }
2240 }
2241 }
2242
2243 static void
2244 pandecode_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix *p, int job_no, bool is_bifrost)
2245 {
2246 if (!(p->position_varying || p->occlusion_counter || p->flags))
2247 return;
2248
2249 pandecode_log(".postfix = {\n");
2250 pandecode_indent++;
2251
2252 MEMORY_PROP(p, position_varying);
2253 MEMORY_PROP(p, occlusion_counter);
2254
2255 if (p->flags)
2256 pandecode_prop("flags = %d", p->flags);
2257
2258 pandecode_indent--;
2259 pandecode_log("},\n");
2260 }
2261
2262 static void
2263 pandecode_vertex_only_bfr(struct bifrost_vertex_only *v)
2264 {
2265 pandecode_log_cont("{\n");
2266 pandecode_indent++;
2267
2268 pandecode_prop("unk2 = 0x%x", v->unk2);
2269
2270 if (v->zero0 || v->zero1) {
2271 pandecode_msg("XXX: vertex only zero tripped");
2272 pandecode_prop("zero0 = 0x%" PRIx32, v->zero0);
2273 pandecode_prop("zero1 = 0x%" PRIx64, v->zero1);
2274 }
2275
2276 pandecode_indent--;
2277 pandecode_log("}\n");
2278 }
2279
2280 static void
2281 pandecode_tiler_heap_meta(mali_ptr gpu_va, int job_no)
2282 {
2283
2284 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2285 const struct bifrost_tiler_heap_meta *PANDECODE_PTR_VAR(h, mem, gpu_va);
2286
2287 pandecode_log("struct mali_tiler_heap_meta tiler_heap_meta_%d = {\n", job_no);
2288 pandecode_indent++;
2289
2290 if (h->zero) {
2291 pandecode_msg("XXX: tiler heap zero tripped\n");
2292 pandecode_prop("zero = 0x%x", h->zero);
2293 }
2294
2295 for (int i = 0; i < 12; i++) {
2296 if (h->zeros[i] != 0) {
2297 pandecode_msg("XXX: tiler heap zero %d tripped, value %x\n",
2298 i, h->zeros[i]);
2299 }
2300 }
2301
2302 pandecode_prop("heap_size = 0x%x", h->heap_size);
2303 MEMORY_PROP(h, tiler_heap_start);
2304 MEMORY_PROP(h, tiler_heap_free);
2305
2306 /* this might point to the beginning of another buffer, when it's
2307 * really the end of the tiler heap buffer, so we have to be careful
2308 * here. but for zero length, we need the same pointer.
2309 */
2310
2311 if (h->tiler_heap_end == h->tiler_heap_start) {
2312 MEMORY_PROP(h, tiler_heap_start);
2313 } else {
2314 char *a = pointer_as_memory_reference(h->tiler_heap_end - 1);
2315 pandecode_prop("tiler_heap_end = %s + 1", a);
2316 free(a);
2317 }
2318
2319 pandecode_indent--;
2320 pandecode_log("};\n");
2321 }
2322
2323 static void
2324 pandecode_tiler_meta(mali_ptr gpu_va, int job_no)
2325 {
2326 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2327 const struct bifrost_tiler_meta *PANDECODE_PTR_VAR(t, mem, gpu_va);
2328
2329 pandecode_tiler_heap_meta(t->tiler_heap_meta, job_no);
2330
2331 pandecode_log("struct bifrost_tiler_meta tiler_meta_%d = {\n", job_no);
2332 pandecode_indent++;
2333
2334 if (t->zero0 || t->zero1) {
2335 pandecode_msg("XXX: tiler meta zero tripped\n");
2336 pandecode_prop("zero0 = 0x%" PRIx64, t->zero0);
2337 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
2338 }
2339
2340 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
2341 pandecode_prop("flags = 0x%" PRIx16, t->flags);
2342
2343 pandecode_prop("width = MALI_POSITIVE(%d)", t->width + 1);
2344 pandecode_prop("height = MALI_POSITIVE(%d)", t->height + 1);
2345
2346 for (int i = 0; i < 12; i++) {
2347 if (t->zeros[i] != 0) {
2348 pandecode_msg("XXX: tiler heap zero %d tripped, value %" PRIx64 "\n",
2349 i, t->zeros[i]);
2350 }
2351 }
2352
2353 pandecode_indent--;
2354 pandecode_log("};\n");
2355 }
2356
2357 static void
2358 pandecode_gl_enables(uint32_t gl_enables, int job_type)
2359 {
2360 pandecode_log(".gl_enables = ");
2361
2362 pandecode_log_decoded_flags(gl_enable_flag_info, gl_enables);
2363
2364 pandecode_log_cont(",\n");
2365 }
2366
2367 static void
2368 pandecode_primitive_size(union midgard_primitive_size u, bool constant)
2369 {
2370 if (u.pointer == 0x0)
2371 return;
2372
2373 pandecode_log(".primitive_size = {\n");
2374 pandecode_indent++;
2375
2376 if (constant) {
2377 pandecode_prop("constant = %f", u.constant);
2378 } else {
2379 MEMORY_PROP((&u), pointer);
2380 }
2381
2382 pandecode_indent--;
2383 pandecode_log("},\n");
2384 }
2385
2386 static void
2387 pandecode_tiler_only_bfr(const struct bifrost_tiler_only *t, int job_no)
2388 {
2389 pandecode_log_cont("{\n");
2390 pandecode_indent++;
2391
2392 /* TODO: gl_PointSize on Bifrost */
2393 pandecode_primitive_size(t->primitive_size, true);
2394
2395 pandecode_gl_enables(t->gl_enables, JOB_TYPE_TILER);
2396
2397 if (t->zero1 || t->zero2 || t->zero3 || t->zero4 || t->zero5
2398 || t->zero6 || t->zero7 || t->zero8) {
2399 pandecode_msg("XXX: tiler only zero tripped\n");
2400 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
2401 pandecode_prop("zero2 = 0x%" PRIx64, t->zero2);
2402 pandecode_prop("zero3 = 0x%" PRIx64, t->zero3);
2403 pandecode_prop("zero4 = 0x%" PRIx64, t->zero4);
2404 pandecode_prop("zero5 = 0x%" PRIx64, t->zero5);
2405 pandecode_prop("zero6 = 0x%" PRIx64, t->zero6);
2406 pandecode_prop("zero7 = 0x%" PRIx32, t->zero7);
2407 pandecode_prop("zero8 = 0x%" PRIx64, t->zero8);
2408 }
2409
2410 pandecode_indent--;
2411 pandecode_log("},\n");
2412 }
2413
2414 static int
2415 pandecode_vertex_job_bfr(const struct mali_job_descriptor_header *h,
2416 const struct pandecode_mapped_memory *mem,
2417 mali_ptr payload, int job_no)
2418 {
2419 struct bifrost_payload_vertex *PANDECODE_PTR_VAR(v, mem, payload);
2420
2421 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", true);
2422
2423 pandecode_log("struct bifrost_payload_vertex payload_%d = {\n", job_no);
2424 pandecode_indent++;
2425
2426 pandecode_log(".prefix = ");
2427 pandecode_vertex_tiler_prefix(&v->prefix, job_no, false);
2428
2429 pandecode_log(".vertex = ");
2430 pandecode_vertex_only_bfr(&v->vertex);
2431
2432 pandecode_vertex_tiler_postfix(&v->postfix, job_no, true);
2433
2434 pandecode_indent--;
2435 pandecode_log("};\n");
2436
2437 return sizeof(*v);
2438 }
2439
2440 static int
2441 pandecode_tiler_job_bfr(const struct mali_job_descriptor_header *h,
2442 const struct pandecode_mapped_memory *mem,
2443 mali_ptr payload, int job_no)
2444 {
2445 struct bifrost_payload_tiler *PANDECODE_PTR_VAR(t, mem, payload);
2446
2447 pandecode_vertex_tiler_postfix_pre(&t->postfix, job_no, h->job_type, "", true);
2448
2449 pandecode_indices(t->prefix.indices, t->prefix.index_count, job_no);
2450 pandecode_tiler_meta(t->tiler.tiler_meta, job_no);
2451
2452 pandecode_log("struct bifrost_payload_tiler payload_%d = {\n", job_no);
2453 pandecode_indent++;
2454
2455 pandecode_log(".prefix = ");
2456 pandecode_vertex_tiler_prefix(&t->prefix, job_no, false);
2457
2458 pandecode_log(".tiler = ");
2459 pandecode_tiler_only_bfr(&t->tiler, job_no);
2460
2461 pandecode_vertex_tiler_postfix(&t->postfix, job_no, true);
2462
2463 pandecode_indent--;
2464 pandecode_log("};\n");
2465
2466 return sizeof(*t);
2467 }
2468
2469 static int
2470 pandecode_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header *h,
2471 const struct pandecode_mapped_memory *mem,
2472 mali_ptr payload, int job_no)
2473 {
2474 struct midgard_payload_vertex_tiler *PANDECODE_PTR_VAR(v, mem, payload);
2475
2476 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", false);
2477
2478 pandecode_indices(v->prefix.indices, v->prefix.index_count, job_no);
2479
2480 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no);
2481 pandecode_indent++;
2482
2483 bool has_primitive_pointer = v->prefix.unknown_draw & MALI_DRAW_VARYING_SIZE;
2484 pandecode_primitive_size(v->primitive_size, !has_primitive_pointer);
2485
2486 bool instanced = v->instance_shift || v->instance_odd;
2487 bool is_graphics = (h->job_type == JOB_TYPE_VERTEX) || (h->job_type == JOB_TYPE_TILER);
2488
2489 pandecode_log(".prefix = ");
2490 pandecode_vertex_tiler_prefix(&v->prefix, job_no, !instanced && is_graphics);
2491
2492 pandecode_gl_enables(v->gl_enables, h->job_type);
2493
2494 if (v->instance_shift || v->instance_odd) {
2495 pandecode_prop("instance_shift = 0x%d /* %d */",
2496 v->instance_shift, 1 << v->instance_shift);
2497 pandecode_prop("instance_odd = 0x%X /* %d */",
2498 v->instance_odd, (2 * v->instance_odd) + 1);
2499
2500 pandecode_padded_vertices(v->instance_shift, v->instance_odd);
2501 }
2502
2503 if (v->offset_start)
2504 pandecode_prop("offset_start = %d", v->offset_start);
2505
2506 if (v->zero5) {
2507 pandecode_msg("XXX: midgard payload zero tripped\n");
2508 pandecode_prop("zero5 = 0x%" PRIx64, v->zero5);
2509 }
2510
2511 pandecode_vertex_tiler_postfix(&v->postfix, job_no, false);
2512
2513 pandecode_indent--;
2514 pandecode_log("};\n");
2515
2516 return sizeof(*v);
2517 }
2518
2519 static int
2520 pandecode_fragment_job(const struct pandecode_mapped_memory *mem,
2521 mali_ptr payload, int job_no,
2522 bool is_bifrost)
2523 {
2524 const struct mali_payload_fragment *PANDECODE_PTR_VAR(s, mem, payload);
2525
2526 bool fbd_dumped = false;
2527
2528 if (!is_bifrost && (s->framebuffer & FBD_TYPE) == MALI_SFBD) {
2529 /* Only SFBDs are understood, not MFBDs. We're speculating,
2530 * based on the versioning, kernel code, etc, that the
2531 * difference is between Single FrameBuffer Descriptor and
2532 * Multiple FrmaeBuffer Descriptor; the change apparently lines
2533 * up with multi-framebuffer support being added (T7xx onwards,
2534 * including Gxx). In any event, there's some field shuffling
2535 * that we haven't looked into yet. */
2536
2537 pandecode_sfbd(s->framebuffer & FBD_MASK, job_no, true);
2538 fbd_dumped = true;
2539 } else if ((s->framebuffer & FBD_TYPE) == MALI_MFBD) {
2540 /* We don't know if Bifrost supports SFBD's at all, since the
2541 * driver never uses them. And the format is different from
2542 * Midgard anyways, due to the tiler heap and scratchpad being
2543 * moved out into separate structures, so it's not clear what a
2544 * Bifrost SFBD would even look like without getting an actual
2545 * trace, which appears impossible.
2546 */
2547
2548 pandecode_mfbd_bfr(s->framebuffer & FBD_MASK, job_no, true);
2549 fbd_dumped = true;
2550 }
2551
2552 uintptr_t p = (uintptr_t) s->framebuffer & FBD_MASK;
2553 pandecode_log("struct mali_payload_fragment payload_%"PRIx64"_%d = {\n", payload, job_no);
2554 pandecode_indent++;
2555
2556 /* See the comments by the macro definitions for mathematical context
2557 * on why this is so weird */
2558
2559 if (MALI_TILE_COORD_FLAGS(s->max_tile_coord) || MALI_TILE_COORD_FLAGS(s->min_tile_coord))
2560 pandecode_msg("Tile coordinate flag missed, replay wrong\n");
2561
2562 pandecode_prop("min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(%d, %d)",
2563 MALI_TILE_COORD_X(s->min_tile_coord) << MALI_TILE_SHIFT,
2564 MALI_TILE_COORD_Y(s->min_tile_coord) << MALI_TILE_SHIFT);
2565
2566 pandecode_prop("max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(%d, %d)",
2567 (MALI_TILE_COORD_X(s->max_tile_coord) + 1) << MALI_TILE_SHIFT,
2568 (MALI_TILE_COORD_Y(s->max_tile_coord) + 1) << MALI_TILE_SHIFT);
2569
2570 /* If the FBD was just decoded, we can refer to it by pointer. If not,
2571 * we have to fallback on offsets. */
2572
2573 const char *fbd_type = s->framebuffer & MALI_MFBD ? "MALI_MFBD" : "MALI_SFBD";
2574
2575 /* TODO: Decode */
2576 unsigned extra_flags = (s->framebuffer & ~FBD_MASK) & ~MALI_MFBD;
2577
2578 if (fbd_dumped)
2579 pandecode_prop("framebuffer = framebuffer_%d_p | %s | 0x%X", job_no,
2580 fbd_type, extra_flags);
2581 else {
2582 char *a = pointer_as_memory_reference(p);
2583 pandecode_prop("framebuffer = %s | %s | 0x%X", a, fbd_type, extra_flags);
2584 free(a);
2585 }
2586
2587 pandecode_indent--;
2588 pandecode_log("};\n");
2589
2590 return sizeof(*s);
2591 }
2592
2593 static int job_descriptor_number = 0;
2594
2595 int
2596 pandecode_jc(mali_ptr jc_gpu_va, bool bifrost)
2597 {
2598 struct mali_job_descriptor_header *h;
2599
2600 int start_number = 0;
2601
2602 bool first = true;
2603 bool last_size;
2604
2605 do {
2606 struct pandecode_mapped_memory *mem =
2607 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va);
2608
2609 void *payload;
2610
2611 h = PANDECODE_PTR(mem, jc_gpu_va, struct mali_job_descriptor_header);
2612
2613 /* On Midgard, for 32-bit jobs except for fragment jobs, the
2614 * high 32-bits of the 64-bit pointer are reused to store
2615 * something else.
2616 */
2617 int offset = h->job_descriptor_size == MALI_JOB_32 &&
2618 h->job_type != JOB_TYPE_FRAGMENT ? 4 : 0;
2619 mali_ptr payload_ptr = jc_gpu_va + sizeof(*h) - offset;
2620
2621 payload = pandecode_fetch_gpu_mem(mem, payload_ptr,
2622 MALI_PAYLOAD_SIZE);
2623
2624 int job_no = job_descriptor_number++;
2625
2626 if (first)
2627 start_number = job_no;
2628
2629 pandecode_log("struct mali_job_descriptor_header job_%"PRIx64"_%d = {\n", jc_gpu_va, job_no);
2630 pandecode_indent++;
2631
2632 pandecode_prop("job_type = %s", pandecode_job_type(h->job_type));
2633
2634 /* Save for next job fixing */
2635 last_size = h->job_descriptor_size;
2636
2637 if (h->job_descriptor_size)
2638 pandecode_prop("job_descriptor_size = %d", h->job_descriptor_size);
2639
2640 if (h->exception_status && h->exception_status != 0x1)
2641 pandecode_prop("exception_status = %x (source ID: 0x%x access: %s exception: 0x%x)",
2642 h->exception_status,
2643 (h->exception_status >> 16) & 0xFFFF,
2644 pandecode_exception_access((h->exception_status >> 8) & 0x3),
2645 h->exception_status & 0xFF);
2646
2647 if (h->first_incomplete_task)
2648 pandecode_prop("first_incomplete_task = %d", h->first_incomplete_task);
2649
2650 if (h->fault_pointer)
2651 pandecode_prop("fault_pointer = 0x%" PRIx64, h->fault_pointer);
2652
2653 if (h->job_barrier)
2654 pandecode_prop("job_barrier = %d", h->job_barrier);
2655
2656 pandecode_prop("job_index = %d", h->job_index);
2657
2658 if (h->unknown_flags)
2659 pandecode_prop("unknown_flags = %d", h->unknown_flags);
2660
2661 if (h->job_dependency_index_1)
2662 pandecode_prop("job_dependency_index_1 = %d", h->job_dependency_index_1);
2663
2664 if (h->job_dependency_index_2)
2665 pandecode_prop("job_dependency_index_2 = %d", h->job_dependency_index_2);
2666
2667 pandecode_indent--;
2668 pandecode_log("};\n");
2669
2670 /* Do not touch the field yet -- decode the payload first, and
2671 * don't touch that either. This is essential for the uploads
2672 * to occur in sequence and therefore be dynamically allocated
2673 * correctly. Do note the size, however, for that related
2674 * reason. */
2675
2676 switch (h->job_type) {
2677 case JOB_TYPE_SET_VALUE: {
2678 struct mali_payload_set_value *s = payload;
2679 pandecode_log("struct mali_payload_set_value payload_%"PRIx64"_%d = {\n", payload_ptr, job_no);
2680 pandecode_indent++;
2681 MEMORY_PROP(s, out);
2682 pandecode_prop("unknown = 0x%" PRIX64, s->unknown);
2683 pandecode_indent--;
2684 pandecode_log("};\n");
2685
2686 break;
2687 }
2688
2689 case JOB_TYPE_TILER:
2690 case JOB_TYPE_VERTEX:
2691 case JOB_TYPE_COMPUTE:
2692 if (bifrost) {
2693 if (h->job_type == JOB_TYPE_TILER)
2694 pandecode_tiler_job_bfr(h, mem, payload_ptr, job_no);
2695 else
2696 pandecode_vertex_job_bfr(h, mem, payload_ptr, job_no);
2697 } else
2698 pandecode_vertex_or_tiler_job_mdg(h, mem, payload_ptr, job_no);
2699
2700 break;
2701
2702 case JOB_TYPE_FRAGMENT:
2703 pandecode_fragment_job(mem, payload_ptr, job_no, bifrost);
2704 break;
2705
2706 default:
2707 break;
2708 }
2709
2710 /* Handle linkage */
2711
2712 if (!first) {
2713 pandecode_log("((struct mali_job_descriptor_header *) (uintptr_t) job_%d_p)->", job_no - 1);
2714
2715 if (last_size)
2716 pandecode_log_cont("next_job_64 = job_%d_p;\n\n", job_no);
2717 else
2718 pandecode_log_cont("next_job_32 = (u32) (uintptr_t) job_%d_p;\n\n", job_no);
2719 }
2720
2721 first = false;
2722
2723 } while ((jc_gpu_va = h->job_descriptor_size ? h->next_job_64 : h->next_job_32));
2724
2725 return start_number;
2726 }