pan/decode: Don't print unreferenced attribute memory
[mesa.git] / src / panfrost / pandecode / decode.c
1 /*
2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora, Ltd.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 */
25
26 #include <panfrost-job.h>
27 #include <stdio.h>
28 #include <stdlib.h>
29 #include <memory.h>
30 #include <stdbool.h>
31 #include <stdarg.h>
32 #include "decode.h"
33 #include "util/macros.h"
34 #include "util/u_math.h"
35
36 #include "pan_pretty_print.h"
37 #include "midgard/disassemble.h"
38 #include "bifrost/disassemble.h"
39
40 #include "pan_encoder.h"
41
42 int pandecode_jc(mali_ptr jc_gpu_va, bool bifrost);
43
44 #define MEMORY_PROP(obj, p) {\
45 if (obj->p) { \
46 char *a = pointer_as_memory_reference(obj->p); \
47 pandecode_prop("%s = %s", #p, a); \
48 free(a); \
49 } \
50 }
51
52 #define MEMORY_PROP_DIR(obj, p) {\
53 if (obj.p) { \
54 char *a = pointer_as_memory_reference(obj.p); \
55 pandecode_prop("%s = %s", #p, a); \
56 free(a); \
57 } \
58 }
59
60 /* Semantic logging type.
61 *
62 * Raw: for raw messages to be printed as is.
63 * Message: for helpful information to be commented out in replays.
64 * Property: for properties of a struct
65 *
66 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
67 */
68
69 enum pandecode_log_type {
70 PANDECODE_RAW,
71 PANDECODE_MESSAGE,
72 PANDECODE_PROPERTY
73 };
74
75 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
76 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
77 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
78
79 unsigned pandecode_indent = 0;
80
81 static void
82 pandecode_make_indent(void)
83 {
84 for (unsigned i = 0; i < pandecode_indent; ++i)
85 printf(" ");
86 }
87
88 static void
89 pandecode_log_typed(enum pandecode_log_type type, const char *format, ...)
90 {
91 va_list ap;
92
93 pandecode_make_indent();
94
95 if (type == PANDECODE_MESSAGE)
96 printf("// ");
97 else if (type == PANDECODE_PROPERTY)
98 printf(".");
99
100 va_start(ap, format);
101 vprintf(format, ap);
102 va_end(ap);
103
104 if (type == PANDECODE_PROPERTY)
105 printf(",\n");
106 }
107
108 static void
109 pandecode_log_cont(const char *format, ...)
110 {
111 va_list ap;
112
113 va_start(ap, format);
114 vprintf(format, ap);
115 va_end(ap);
116 }
117
118 struct pandecode_flag_info {
119 u64 flag;
120 const char *name;
121 };
122
123 static void
124 pandecode_log_decoded_flags(const struct pandecode_flag_info *flag_info,
125 u64 flags)
126 {
127 bool decodable_flags_found = false;
128
129 for (int i = 0; flag_info[i].name; i++) {
130 if ((flags & flag_info[i].flag) != flag_info[i].flag)
131 continue;
132
133 if (!decodable_flags_found) {
134 decodable_flags_found = true;
135 } else {
136 pandecode_log_cont(" | ");
137 }
138
139 pandecode_log_cont("%s", flag_info[i].name);
140
141 flags &= ~flag_info[i].flag;
142 }
143
144 if (decodable_flags_found) {
145 if (flags)
146 pandecode_log_cont(" | 0x%" PRIx64, flags);
147 } else {
148 pandecode_log_cont("0x%" PRIx64, flags);
149 }
150 }
151
152 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
153 static const struct pandecode_flag_info gl_enable_flag_info[] = {
154 FLAG_INFO(OCCLUSION_QUERY),
155 FLAG_INFO(OCCLUSION_PRECISE),
156 FLAG_INFO(FRONT_CCW_TOP),
157 FLAG_INFO(CULL_FACE_FRONT),
158 FLAG_INFO(CULL_FACE_BACK),
159 {}
160 };
161 #undef FLAG_INFO
162
163 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
164 static const struct pandecode_flag_info clear_flag_info[] = {
165 FLAG_INFO(FAST),
166 FLAG_INFO(SLOW),
167 FLAG_INFO(SLOW_STENCIL),
168 {}
169 };
170 #undef FLAG_INFO
171
172 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
173 static const struct pandecode_flag_info mask_flag_info[] = {
174 FLAG_INFO(R),
175 FLAG_INFO(G),
176 FLAG_INFO(B),
177 FLAG_INFO(A),
178 {}
179 };
180 #undef FLAG_INFO
181
182 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
183 static const struct pandecode_flag_info u3_flag_info[] = {
184 FLAG_INFO(HAS_MSAA),
185 FLAG_INFO(CAN_DISCARD),
186 FLAG_INFO(HAS_BLEND_SHADER),
187 FLAG_INFO(DEPTH_TEST),
188 {}
189 };
190
191 static const struct pandecode_flag_info u4_flag_info[] = {
192 FLAG_INFO(NO_MSAA),
193 FLAG_INFO(NO_DITHER),
194 FLAG_INFO(DEPTH_RANGE_A),
195 FLAG_INFO(DEPTH_RANGE_B),
196 FLAG_INFO(STENCIL_TEST),
197 FLAG_INFO(SAMPLE_ALPHA_TO_COVERAGE_NO_BLEND_SHADER),
198 {}
199 };
200 #undef FLAG_INFO
201
202 #define FLAG_INFO(flag) { MALI_FRAMEBUFFER_##flag, "MALI_FRAMEBUFFER_" #flag }
203 static const struct pandecode_flag_info fb_fmt_flag_info[] = {
204 FLAG_INFO(MSAA_A),
205 FLAG_INFO(MSAA_B),
206 FLAG_INFO(MSAA_8),
207 {}
208 };
209 #undef FLAG_INFO
210
211 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
212 static const struct pandecode_flag_info mfbd_fmt_flag_info[] = {
213 FLAG_INFO(MSAA),
214 FLAG_INFO(SRGB),
215 {}
216 };
217 #undef FLAG_INFO
218
219 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
220 static const struct pandecode_flag_info mfbd_extra_flag_info[] = {
221 FLAG_INFO(PRESENT),
222 FLAG_INFO(AFBC),
223 FLAG_INFO(ZS),
224 {}
225 };
226 #undef FLAG_INFO
227
228 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
229 static const struct pandecode_flag_info shader_midgard1_flag_info [] = {
230 FLAG_INFO(EARLY_Z),
231 FLAG_INFO(HELPER_INVOCATIONS),
232 FLAG_INFO(READS_TILEBUFFER),
233 FLAG_INFO(READS_ZS),
234 {}
235 };
236 #undef FLAG_INFO
237
238 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
239 static const struct pandecode_flag_info mfbd_flag_info [] = {
240 FLAG_INFO(DEPTH_WRITE),
241 FLAG_INFO(EXTRA),
242 {}
243 };
244 #undef FLAG_INFO
245
246 #define FLAG_INFO(flag) { MALI_SAMP_##flag, "MALI_SAMP_" #flag }
247 static const struct pandecode_flag_info sampler_flag_info [] = {
248 FLAG_INFO(MAG_NEAREST),
249 FLAG_INFO(MIN_NEAREST),
250 FLAG_INFO(MIP_LINEAR_1),
251 FLAG_INFO(MIP_LINEAR_2),
252 FLAG_INFO(NORM_COORDS),
253 {}
254 };
255 #undef FLAG_INFO
256
257 extern char *replace_fragment;
258 extern char *replace_vertex;
259
260 static char *
261 pandecode_job_type(enum mali_job_type type)
262 {
263 #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name
264
265 switch (type) {
266 DEFINE_CASE(NULL);
267 DEFINE_CASE(SET_VALUE);
268 DEFINE_CASE(CACHE_FLUSH);
269 DEFINE_CASE(COMPUTE);
270 DEFINE_CASE(VERTEX);
271 DEFINE_CASE(TILER);
272 DEFINE_CASE(FUSED);
273 DEFINE_CASE(FRAGMENT);
274
275 case JOB_NOT_STARTED:
276 return "NOT_STARTED";
277
278 default:
279 pandecode_log("Warning! Unknown job type %x\n", type);
280 return "!?!?!?";
281 }
282
283 #undef DEFINE_CASE
284 }
285
286 static char *
287 pandecode_draw_mode(enum mali_draw_mode mode)
288 {
289 #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name
290
291 switch (mode) {
292 DEFINE_CASE(DRAW_NONE);
293 DEFINE_CASE(POINTS);
294 DEFINE_CASE(LINES);
295 DEFINE_CASE(TRIANGLES);
296 DEFINE_CASE(TRIANGLE_STRIP);
297 DEFINE_CASE(TRIANGLE_FAN);
298 DEFINE_CASE(LINE_STRIP);
299 DEFINE_CASE(LINE_LOOP);
300 DEFINE_CASE(POLYGON);
301 DEFINE_CASE(QUADS);
302 DEFINE_CASE(QUAD_STRIP);
303
304 default:
305 return "MALI_TRIANGLES /* XXX: Unknown GL mode, check dump */";
306 }
307
308 #undef DEFINE_CASE
309 }
310
311 #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name
312 static char *
313 pandecode_func(enum mali_func mode)
314 {
315 switch (mode) {
316 DEFINE_CASE(NEVER);
317 DEFINE_CASE(LESS);
318 DEFINE_CASE(EQUAL);
319 DEFINE_CASE(LEQUAL);
320 DEFINE_CASE(GREATER);
321 DEFINE_CASE(NOTEQUAL);
322 DEFINE_CASE(GEQUAL);
323 DEFINE_CASE(ALWAYS);
324
325 default:
326 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
327 }
328 }
329 #undef DEFINE_CASE
330
331 /* Why is this duplicated? Who knows... */
332 #define DEFINE_CASE(name) case MALI_ALT_FUNC_ ## name: return "MALI_ALT_FUNC_" #name
333 static char *
334 pandecode_alt_func(enum mali_alt_func mode)
335 {
336 switch (mode) {
337 DEFINE_CASE(NEVER);
338 DEFINE_CASE(LESS);
339 DEFINE_CASE(EQUAL);
340 DEFINE_CASE(LEQUAL);
341 DEFINE_CASE(GREATER);
342 DEFINE_CASE(NOTEQUAL);
343 DEFINE_CASE(GEQUAL);
344 DEFINE_CASE(ALWAYS);
345
346 default:
347 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
348 }
349 }
350 #undef DEFINE_CASE
351
352 #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name
353 static char *
354 pandecode_stencil_op(enum mali_stencil_op op)
355 {
356 switch (op) {
357 DEFINE_CASE(KEEP);
358 DEFINE_CASE(REPLACE);
359 DEFINE_CASE(ZERO);
360 DEFINE_CASE(INVERT);
361 DEFINE_CASE(INCR_WRAP);
362 DEFINE_CASE(DECR_WRAP);
363 DEFINE_CASE(INCR);
364 DEFINE_CASE(DECR);
365
366 default:
367 return "MALI_STENCIL_KEEP /* XXX: Unknown stencil op, check dump */";
368 }
369 }
370
371 #undef DEFINE_CASE
372
373 #define DEFINE_CASE(name) case MALI_ATTR_ ## name: return "MALI_ATTR_" #name
374 static char *pandecode_attr_mode(enum mali_attr_mode mode)
375 {
376 switch(mode) {
377 DEFINE_CASE(UNUSED);
378 DEFINE_CASE(LINEAR);
379 DEFINE_CASE(POT_DIVIDE);
380 DEFINE_CASE(MODULO);
381 DEFINE_CASE(NPOT_DIVIDE);
382 DEFINE_CASE(IMAGE);
383 DEFINE_CASE(INTERNAL);
384 default:
385 return "MALI_ATTR_UNUSED /* XXX: Unknown stencil op, check dump */";
386 }
387 }
388
389 #undef DEFINE_CASE
390
391 #define DEFINE_CASE(name) case MALI_CHANNEL_## name: return "MALI_CHANNEL_" #name
392 static char *
393 pandecode_channel(enum mali_channel channel)
394 {
395 switch (channel) {
396 DEFINE_CASE(RED);
397 DEFINE_CASE(GREEN);
398 DEFINE_CASE(BLUE);
399 DEFINE_CASE(ALPHA);
400 DEFINE_CASE(ZERO);
401 DEFINE_CASE(ONE);
402 DEFINE_CASE(RESERVED_0);
403 DEFINE_CASE(RESERVED_1);
404
405 default:
406 return "MALI_CHANNEL_ZERO /* XXX: Unknown channel, check dump */";
407 }
408 }
409 #undef DEFINE_CASE
410
411 #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name
412 static char *
413 pandecode_wrap_mode(enum mali_wrap_mode op)
414 {
415 switch (op) {
416 DEFINE_CASE(REPEAT);
417 DEFINE_CASE(CLAMP_TO_EDGE);
418 DEFINE_CASE(CLAMP_TO_BORDER);
419 DEFINE_CASE(MIRRORED_REPEAT);
420
421 default:
422 return "MALI_WRAP_REPEAT /* XXX: Unknown wrap mode, check dump */";
423 }
424 }
425 #undef DEFINE_CASE
426
427 #define DEFINE_CASE(name) case MALI_TEX_## name: return "MALI_TEX_" #name
428 static char *
429 pandecode_texture_type(enum mali_texture_type type)
430 {
431 switch (type) {
432 DEFINE_CASE(1D);
433 DEFINE_CASE(2D);
434 DEFINE_CASE(3D);
435 DEFINE_CASE(CUBE);
436
437 default:
438 unreachable("Unknown case");
439 }
440 }
441 #undef DEFINE_CASE
442
443 #define DEFINE_CASE(name) case MALI_MFBD_BLOCK_## name: return "MALI_MFBD_BLOCK_" #name
444 static char *
445 pandecode_mfbd_block_format(enum mali_mfbd_block_format fmt)
446 {
447 switch (fmt) {
448 DEFINE_CASE(TILED);
449 DEFINE_CASE(UNKNOWN);
450 DEFINE_CASE(LINEAR);
451 DEFINE_CASE(AFBC);
452
453 default:
454 unreachable("Invalid case");
455 }
456 }
457 #undef DEFINE_CASE
458
459 #define DEFINE_CASE(name) case MALI_EXCEPTION_ACCESS_## name: return ""#name
460 static char *
461 pandecode_exception_access(enum mali_exception_access fmt)
462 {
463 switch (fmt) {
464 DEFINE_CASE(NONE);
465 DEFINE_CASE(EXECUTE);
466 DEFINE_CASE(READ);
467 DEFINE_CASE(WRITE);
468
469 default:
470 unreachable("Invalid case");
471 }
472 }
473 #undef DEFINE_CASE
474
475 /* Midgard's tiler descriptor is embedded within the
476 * larger FBD */
477
478 static void
479 pandecode_midgard_tiler_descriptor(
480 const struct midgard_tiler_descriptor *t,
481 unsigned width,
482 unsigned height,
483 bool is_fragment)
484 {
485 pandecode_log(".tiler = {\n");
486 pandecode_indent++;
487
488 if (t->hierarchy_mask == MALI_TILER_DISABLED)
489 pandecode_prop("hierarchy_mask = MALI_TILER_DISABLED");
490 else
491 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
492
493 /* We know this name from the kernel, but we never see it nonzero */
494 if (t->flags)
495 pandecode_prop("flags = 0x%" PRIx16 " /* XXX: unexpected */", t->flags);
496
497 MEMORY_PROP(t, polygon_list);
498
499 /* The body is offset from the base of the polygon list */
500 assert(t->polygon_list_body > t->polygon_list);
501 unsigned body_offset = t->polygon_list_body - t->polygon_list;
502
503 /* It needs to fit inside the reported size */
504 assert(t->polygon_list_size >= body_offset);
505
506 /* Check that we fit */
507 struct pandecode_mapped_memory *plist =
508 pandecode_find_mapped_gpu_mem_containing(t->polygon_list);
509
510 assert(t->polygon_list_size <= plist->length);
511
512 /* Now that we've sanity checked, we'll try to calculate the sizes
513 * ourselves for comparison */
514
515 unsigned ref_header = panfrost_tiler_header_size(width, height, t->hierarchy_mask);
516 unsigned ref_size = panfrost_tiler_full_size(width, height, t->hierarchy_mask);
517
518 if (!((ref_header == body_offset) && (ref_size == t->polygon_list_size))) {
519 pandecode_msg("XXX: bad polygon list size (expected %d / 0x%x)\n",
520 ref_header, ref_size);
521 pandecode_prop("polygon_list_size = 0x%x", t->polygon_list_size);
522 pandecode_msg("body offset %d\n", body_offset);
523 }
524
525 /* The tiler heap has a start and end specified -- it should be
526 * identical to what we have in the BO. The exception is if tiling is
527 * disabled. */
528
529 MEMORY_PROP(t, heap_start);
530 assert(t->heap_end >= t->heap_start);
531
532 struct pandecode_mapped_memory *heap =
533 pandecode_find_mapped_gpu_mem_containing(t->heap_start);
534
535 unsigned heap_size = t->heap_end - t->heap_start;
536
537 /* Tiling is enabled with a special flag */
538 unsigned hierarchy_mask = t->hierarchy_mask & MALI_HIERARCHY_MASK;
539 unsigned tiler_flags = t->hierarchy_mask ^ hierarchy_mask;
540
541 bool tiling_enabled = hierarchy_mask;
542
543 if (tiling_enabled) {
544 /* When tiling is enabled, the heap should be a tight fit */
545 unsigned heap_offset = t->heap_start - heap->gpu_va;
546 if ((heap_offset + heap_size) != heap->length) {
547 pandecode_msg("XXX: heap size %d (expected %d)\n",
548 heap_size, heap->length - heap_offset);
549 }
550
551 /* We should also have no other flags */
552 if (tiler_flags)
553 pandecode_msg("XXX: unexpected tiler %X\n", tiler_flags);
554 } else {
555 /* When tiling is disabled, we should have that flag and no others */
556
557 if (tiler_flags != MALI_TILER_DISABLED) {
558 pandecode_msg("XXX: unexpected tiler flag %X, expected MALI_TILER_DISABLED\n",
559 tiler_flags);
560 }
561
562 /* We should also have an empty heap */
563 if (heap_size) {
564 pandecode_msg("XXX: tiler heap size %d given, expected empty\n",
565 heap_size);
566 }
567
568 /* Disabled tiling is used only for clear-only jobs, which are
569 * purely FRAGMENT, so we should never see this for
570 * non-FRAGMENT descriptors. */
571
572 if (!is_fragment)
573 pandecode_msg("XXX: tiler disabled for non-FRAGMENT job\n");
574 }
575
576 /* We've never seen weights used in practice, but we know from the
577 * kernel these fields is there */
578
579 bool nonzero_weights = false;
580
581 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
582 nonzero_weights |= t->weights[w] != 0x0;
583 }
584
585 if (nonzero_weights) {
586 pandecode_log(".weights = {");
587
588 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
589 pandecode_log("%d, ", t->weights[w]);
590 }
591
592 pandecode_log("},");
593 }
594
595 pandecode_indent--;
596 pandecode_log("}\n");
597 }
598
599 static void
600 pandecode_sfbd(uint64_t gpu_va, int job_no, bool is_fragment)
601 {
602 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
603 const struct mali_single_framebuffer *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
604
605 pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
606 pandecode_indent++;
607
608 pandecode_prop("unknown1 = 0x%" PRIx32, s->unknown1);
609 pandecode_prop("unknown2 = 0x%" PRIx32, s->unknown2);
610
611 pandecode_log(".format = ");
612 pandecode_log_decoded_flags(fb_fmt_flag_info, s->format);
613 pandecode_log_cont(",\n");
614
615 pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", s->width + 1);
616 pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", s->height + 1);
617
618 MEMORY_PROP(s, framebuffer);
619 pandecode_prop("stride = %d", s->stride);
620
621 /* Earlier in the actual commandstream -- right before width -- but we
622 * delay to flow nicer */
623
624 pandecode_log(".clear_flags = ");
625 pandecode_log_decoded_flags(clear_flag_info, s->clear_flags);
626 pandecode_log_cont(",\n");
627
628 if (s->depth_buffer | s->depth_buffer_enable) {
629 MEMORY_PROP(s, depth_buffer);
630 pandecode_prop("depth_buffer_enable = %s", DS_ENABLE(s->depth_buffer_enable));
631 }
632
633 if (s->stencil_buffer | s->stencil_buffer_enable) {
634 MEMORY_PROP(s, stencil_buffer);
635 pandecode_prop("stencil_buffer_enable = %s", DS_ENABLE(s->stencil_buffer_enable));
636 }
637
638 if (s->clear_color_1 | s->clear_color_2 | s->clear_color_3 | s->clear_color_4) {
639 pandecode_prop("clear_color_1 = 0x%" PRIx32, s->clear_color_1);
640 pandecode_prop("clear_color_2 = 0x%" PRIx32, s->clear_color_2);
641 pandecode_prop("clear_color_3 = 0x%" PRIx32, s->clear_color_3);
642 pandecode_prop("clear_color_4 = 0x%" PRIx32, s->clear_color_4);
643 }
644
645 if (s->clear_depth_1 != 0 || s->clear_depth_2 != 0 || s->clear_depth_3 != 0 || s->clear_depth_4 != 0) {
646 pandecode_prop("clear_depth_1 = %f", s->clear_depth_1);
647 pandecode_prop("clear_depth_2 = %f", s->clear_depth_2);
648 pandecode_prop("clear_depth_3 = %f", s->clear_depth_3);
649 pandecode_prop("clear_depth_4 = %f", s->clear_depth_4);
650 }
651
652 if (s->clear_stencil) {
653 pandecode_prop("clear_stencil = 0x%x", s->clear_stencil);
654 }
655
656 MEMORY_PROP(s, unknown_address_0);
657 const struct midgard_tiler_descriptor t = s->tiler;
658 pandecode_midgard_tiler_descriptor(&t, s->width + 1, s->height + 1, is_fragment);
659
660 pandecode_indent--;
661 pandecode_log("};\n");
662
663 pandecode_prop("zero0 = 0x%" PRIx64, s->zero0);
664 pandecode_prop("zero1 = 0x%" PRIx64, s->zero1);
665 pandecode_prop("zero2 = 0x%" PRIx32, s->zero2);
666 pandecode_prop("zero4 = 0x%" PRIx32, s->zero4);
667
668 printf(".zero3 = {");
669
670 for (int i = 0; i < sizeof(s->zero3) / sizeof(s->zero3[0]); ++i)
671 printf("%X, ", s->zero3[i]);
672
673 printf("},\n");
674
675 printf(".zero6 = {");
676
677 for (int i = 0; i < sizeof(s->zero6) / sizeof(s->zero6[0]); ++i)
678 printf("%X, ", s->zero6[i]);
679
680 printf("},\n");
681 }
682
683 static void
684 pandecode_u32_slide(unsigned name, const u32 *slide, unsigned count)
685 {
686 pandecode_log(".unknown%d = {", name);
687
688 for (int i = 0; i < count; ++i)
689 printf("%X, ", slide[i]);
690
691 pandecode_log("},\n");
692 }
693
694 #define SHORT_SLIDE(num) \
695 pandecode_u32_slide(num, s->unknown ## num, ARRAY_SIZE(s->unknown ## num))
696
697 static void
698 pandecode_compute_fbd(uint64_t gpu_va, int job_no)
699 {
700 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
701 const struct mali_compute_fbd *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
702
703 pandecode_log("struct mali_compute_fbd framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
704 pandecode_indent++;
705
706 SHORT_SLIDE(1);
707
708 pandecode_indent--;
709 printf("},\n");
710 }
711
712 static void
713 pandecode_swizzle(unsigned swizzle)
714 {
715 pandecode_prop("swizzle = %s | (%s << 3) | (%s << 6) | (%s << 9)",
716 pandecode_channel((swizzle >> 0) & 0x7),
717 pandecode_channel((swizzle >> 3) & 0x7),
718 pandecode_channel((swizzle >> 6) & 0x7),
719 pandecode_channel((swizzle >> 9) & 0x7));
720 }
721
722 static void
723 pandecode_rt_format(struct mali_rt_format format)
724 {
725 pandecode_log(".format = {\n");
726 pandecode_indent++;
727
728 pandecode_prop("unk1 = 0x%" PRIx32, format.unk1);
729 pandecode_prop("unk2 = 0x%" PRIx32, format.unk2);
730 pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
731
732 pandecode_prop("block = %s",
733 pandecode_mfbd_block_format(format.block));
734
735 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
736 MALI_NEGATIVE(format.nr_channels));
737
738 pandecode_log(".flags = ");
739 pandecode_log_decoded_flags(mfbd_fmt_flag_info, format.flags);
740 pandecode_log_cont(",\n");
741
742 pandecode_swizzle(format.swizzle);
743
744 pandecode_prop("no_preload = 0x%" PRIx32, format.no_preload);
745
746 if (format.zero)
747 pandecode_prop("zero = 0x%" PRIx32, format.zero);
748
749 pandecode_indent--;
750 pandecode_log("},\n");
751 }
752
753 static void
754 pandecode_render_target(uint64_t gpu_va, unsigned job_no, const struct bifrost_framebuffer *fb)
755 {
756 pandecode_log("struct bifrost_render_target rts_list_%"PRIx64"_%d[] = {\n", gpu_va, job_no);
757 pandecode_indent++;
758
759 for (int i = 0; i < MALI_NEGATIVE(fb->rt_count_1); i++) {
760 mali_ptr rt_va = gpu_va + i * sizeof(struct bifrost_render_target);
761 struct pandecode_mapped_memory *mem =
762 pandecode_find_mapped_gpu_mem_containing(rt_va);
763 const struct bifrost_render_target *PANDECODE_PTR_VAR(rt, mem, (mali_ptr) rt_va);
764
765 pandecode_log("{\n");
766 pandecode_indent++;
767
768 pandecode_rt_format(rt->format);
769
770 if (rt->format.block == MALI_MFBD_BLOCK_AFBC) {
771 pandecode_log(".afbc = {\n");
772 pandecode_indent++;
773
774 char *a = pointer_as_memory_reference(rt->afbc.metadata);
775 pandecode_prop("metadata = %s", a);
776 free(a);
777
778 pandecode_prop("stride = %d", rt->afbc.stride);
779 pandecode_prop("unk = 0x%" PRIx32, rt->afbc.unk);
780
781 pandecode_indent--;
782 pandecode_log("},\n");
783 } else {
784 pandecode_log(".chunknown = {\n");
785 pandecode_indent++;
786
787 pandecode_prop("unk = 0x%" PRIx64, rt->chunknown.unk);
788
789 char *a = pointer_as_memory_reference(rt->chunknown.pointer);
790 pandecode_prop("pointer = %s", a);
791 free(a);
792
793 pandecode_indent--;
794 pandecode_log("},\n");
795 }
796
797 MEMORY_PROP(rt, framebuffer);
798 pandecode_prop("framebuffer_stride = %d", rt->framebuffer_stride);
799
800 if (rt->clear_color_1 | rt->clear_color_2 | rt->clear_color_3 | rt->clear_color_4) {
801 pandecode_prop("clear_color_1 = 0x%" PRIx32, rt->clear_color_1);
802 pandecode_prop("clear_color_2 = 0x%" PRIx32, rt->clear_color_2);
803 pandecode_prop("clear_color_3 = 0x%" PRIx32, rt->clear_color_3);
804 pandecode_prop("clear_color_4 = 0x%" PRIx32, rt->clear_color_4);
805 }
806
807 if (rt->zero1 || rt->zero2 || rt->zero3) {
808 pandecode_msg("render target zeros tripped\n");
809 pandecode_prop("zero1 = 0x%" PRIx64, rt->zero1);
810 pandecode_prop("zero2 = 0x%" PRIx32, rt->zero2);
811 pandecode_prop("zero3 = 0x%" PRIx32, rt->zero3);
812 }
813
814 pandecode_indent--;
815 pandecode_log("},\n");
816 }
817
818 pandecode_indent--;
819 pandecode_log("};\n");
820 }
821
822 static unsigned
823 pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool is_fragment)
824 {
825 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
826 const struct bifrost_framebuffer *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va);
827
828 if (fb->sample_locations) {
829 /* The blob stores all possible sample locations in a single buffer
830 * allocated on startup, and just switches the pointer when switching
831 * MSAA state. For now, we just put the data into the cmdstream, but we
832 * should do something like what the blob does with a real driver.
833 *
834 * There seem to be 32 slots for sample locations, followed by another
835 * 16. The second 16 is just the center location followed by 15 zeros
836 * in all the cases I've identified (maybe shader vs. depth/color
837 * samples?).
838 */
839
840 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(fb->sample_locations);
841
842 const u16 *PANDECODE_PTR_VAR(samples, smem, fb->sample_locations);
843
844 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no);
845 pandecode_indent++;
846
847 for (int i = 0; i < 32 + 16; i++) {
848 pandecode_log("%d, %d,\n", samples[2 * i], samples[2 * i + 1]);
849 }
850
851 pandecode_indent--;
852 pandecode_log("};\n");
853 }
854
855 pandecode_log("struct bifrost_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
856 pandecode_indent++;
857
858 pandecode_prop("unk0 = 0x%x", fb->unk0);
859
860 if (fb->sample_locations)
861 pandecode_prop("sample_locations = sample_locations_%d", job_no);
862
863 /* Assume that unknown1 was emitted in the last job for
864 * now */
865 MEMORY_PROP(fb, unknown1);
866
867 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb->width1 + 1);
868 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb->height1 + 1);
869 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb->width2 + 1);
870 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb->height2 + 1);
871
872 pandecode_prop("unk1 = 0x%x", fb->unk1);
873 pandecode_prop("unk2 = 0x%x", fb->unk2);
874 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb->rt_count_1 + 1);
875 pandecode_prop("rt_count_2 = %d", fb->rt_count_2);
876
877 pandecode_log(".mfbd_flags = ");
878 pandecode_log_decoded_flags(mfbd_flag_info, fb->mfbd_flags);
879 pandecode_log_cont(",\n");
880
881 pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
882 pandecode_prop("clear_depth = %f", fb->clear_depth);
883
884 pandecode_prop("unknown2 = 0x%x", fb->unknown2);
885 MEMORY_PROP(fb, scratchpad);
886 const struct midgard_tiler_descriptor t = fb->tiler;
887 pandecode_midgard_tiler_descriptor(&t, fb->width1 + 1, fb->height1 + 1, is_fragment);
888
889 if (fb->zero3 || fb->zero4) {
890 pandecode_msg("framebuffer zeros tripped\n");
891 pandecode_prop("zero3 = 0x%" PRIx32, fb->zero3);
892 pandecode_prop("zero4 = 0x%" PRIx32, fb->zero4);
893 }
894
895 pandecode_indent--;
896 pandecode_log("};\n");
897
898 gpu_va += sizeof(struct bifrost_framebuffer);
899
900 if ((fb->mfbd_flags & MALI_MFBD_EXTRA) && is_fragment) {
901 mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
902 const struct bifrost_fb_extra *PANDECODE_PTR_VAR(fbx, mem, (mali_ptr) gpu_va);
903
904 pandecode_log("struct bifrost_fb_extra fb_extra_%"PRIx64"_%d = {\n", gpu_va, job_no);
905 pandecode_indent++;
906
907 MEMORY_PROP(fbx, checksum);
908
909 if (fbx->checksum_stride)
910 pandecode_prop("checksum_stride = %d", fbx->checksum_stride);
911
912 pandecode_log(".flags = ");
913 pandecode_log_decoded_flags(mfbd_extra_flag_info, fbx->flags);
914 pandecode_log_cont(",\n");
915
916 if (fbx->flags & MALI_EXTRA_AFBC_ZS) {
917 pandecode_log(".ds_afbc = {\n");
918 pandecode_indent++;
919
920 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil_afbc_metadata);
921 pandecode_prop("depth_stencil_afbc_stride = %d",
922 fbx->ds_afbc.depth_stencil_afbc_stride);
923 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil);
924
925 if (fbx->ds_afbc.zero1 || fbx->ds_afbc.padding) {
926 pandecode_msg("Depth/stencil AFBC zeros tripped\n");
927 pandecode_prop("zero1 = 0x%" PRIx32,
928 fbx->ds_afbc.zero1);
929 pandecode_prop("padding = 0x%" PRIx64,
930 fbx->ds_afbc.padding);
931 }
932
933 pandecode_indent--;
934 pandecode_log("},\n");
935 } else {
936 pandecode_log(".ds_linear = {\n");
937 pandecode_indent++;
938
939 if (fbx->ds_linear.depth) {
940 MEMORY_PROP_DIR(fbx->ds_linear, depth);
941 pandecode_prop("depth_stride = %d",
942 fbx->ds_linear.depth_stride);
943 }
944
945 if (fbx->ds_linear.stencil) {
946 MEMORY_PROP_DIR(fbx->ds_linear, stencil);
947 pandecode_prop("stencil_stride = %d",
948 fbx->ds_linear.stencil_stride);
949 }
950
951 if (fbx->ds_linear.depth_stride_zero ||
952 fbx->ds_linear.stencil_stride_zero ||
953 fbx->ds_linear.zero1 || fbx->ds_linear.zero2) {
954 pandecode_msg("Depth/stencil zeros tripped\n");
955 pandecode_prop("depth_stride_zero = 0x%x",
956 fbx->ds_linear.depth_stride_zero);
957 pandecode_prop("stencil_stride_zero = 0x%x",
958 fbx->ds_linear.stencil_stride_zero);
959 pandecode_prop("zero1 = 0x%" PRIx32,
960 fbx->ds_linear.zero1);
961 pandecode_prop("zero2 = 0x%" PRIx32,
962 fbx->ds_linear.zero2);
963 }
964
965 pandecode_indent--;
966 pandecode_log("},\n");
967 }
968
969 if (fbx->zero3 || fbx->zero4) {
970 pandecode_msg("fb_extra zeros tripped\n");
971 pandecode_prop("zero3 = 0x%" PRIx64, fbx->zero3);
972 pandecode_prop("zero4 = 0x%" PRIx64, fbx->zero4);
973 }
974
975 pandecode_indent--;
976 pandecode_log("};\n");
977
978 gpu_va += sizeof(struct bifrost_fb_extra);
979 }
980
981 if (is_fragment)
982 pandecode_render_target(gpu_va, job_no, fb);
983
984 /* Passback the render target count */
985 return MALI_NEGATIVE(fb->rt_count_1);
986 }
987
988 /* Just add a comment decoding the shift/odd fields forming the padded vertices
989 * count */
990
991 static void
992 pandecode_padded_vertices(unsigned shift, unsigned k)
993 {
994 unsigned odd = 2*k + 1;
995 unsigned pot = 1 << shift;
996 pandecode_msg("padded_num_vertices = %d\n", odd * pot);
997 }
998
999 /* Given a magic divisor, recover what we were trying to divide by.
1000 *
1001 * Let m represent the magic divisor. By definition, m is an element on Z, whre
1002 * 0 <= m < 2^N, for N bits in m.
1003 *
1004 * Let q represent the number we would like to divide by.
1005 *
1006 * By definition of a magic divisor for N-bit unsigned integers (a number you
1007 * multiply by to magically get division), m is a number such that:
1008 *
1009 * (m * x) & (2^N - 1) = floor(x/q).
1010 * for all x on Z where 0 <= x < 2^N
1011 *
1012 * Ignore the case where any of the above values equals zero; it is irrelevant
1013 * for our purposes (instanced arrays).
1014 *
1015 * Choose x = q. Then:
1016 *
1017 * (m * x) & (2^N - 1) = floor(x/q).
1018 * (m * q) & (2^N - 1) = floor(q/q).
1019 *
1020 * floor(q/q) = floor(1) = 1, therefore:
1021 *
1022 * (m * q) & (2^N - 1) = 1
1023 *
1024 * Recall the identity that the bitwise AND of one less than a power-of-two
1025 * equals the modulo with that power of two, i.e. for all x:
1026 *
1027 * x & (2^N - 1) = x % N
1028 *
1029 * Therefore:
1030 *
1031 * mq % (2^N) = 1
1032 *
1033 * By definition, a modular multiplicative inverse of a number m is the number
1034 * q such that with respect to a modulos M:
1035 *
1036 * mq % M = 1
1037 *
1038 * Therefore, q is the modular multiplicative inverse of m with modulus 2^N.
1039 *
1040 */
1041
1042 static void
1043 pandecode_magic_divisor(uint32_t magic, unsigned shift, unsigned orig_divisor, unsigned extra)
1044 {
1045 #if 0
1046 /* Compute the modular inverse of `magic` with respect to 2^(32 -
1047 * shift) the most lame way possible... just repeatedly add.
1048 * Asymptoptically slow but nobody cares in practice, unless you have
1049 * massive numbers of vertices or high divisors. */
1050
1051 unsigned inverse = 0;
1052
1053 /* Magic implicitly has the highest bit set */
1054 magic |= (1 << 31);
1055
1056 /* Depending on rounding direction */
1057 if (extra)
1058 magic++;
1059
1060 for (;;) {
1061 uint32_t product = magic * inverse;
1062
1063 if (shift) {
1064 product >>= shift;
1065 }
1066
1067 if (product == 1)
1068 break;
1069
1070 ++inverse;
1071 }
1072
1073 pandecode_msg("dividing by %d (maybe off by two)\n", inverse);
1074
1075 /* Recall we're supposed to divide by (gl_level_divisor *
1076 * padded_num_vertices) */
1077
1078 unsigned padded_num_vertices = inverse / orig_divisor;
1079
1080 pandecode_msg("padded_num_vertices = %d\n", padded_num_vertices);
1081 #endif
1082 }
1083
1084 static void
1085 pandecode_attributes(const struct pandecode_mapped_memory *mem,
1086 mali_ptr addr, int job_no, char *suffix,
1087 int count, bool varying)
1088 {
1089 char *prefix = varying ? "varyings" : "attributes";
1090
1091 if (!addr) {
1092 pandecode_msg("no %s\n", prefix);
1093 return;
1094 }
1095
1096 union mali_attr *attr = pandecode_fetch_gpu_mem(mem, addr, sizeof(union mali_attr) * count);
1097
1098 char base[128];
1099 snprintf(base, sizeof(base), "%s_data_%d%s", prefix, job_no, suffix);
1100
1101 for (int i = 0; i < count; ++i) {
1102 enum mali_attr_mode mode = attr[i].elements & 7;
1103
1104 if (mode == MALI_ATTR_UNUSED)
1105 continue;
1106
1107 mali_ptr raw_elements = attr[i].elements & ~7;
1108
1109 /* TODO: Do we maybe want to dump the attribute values
1110 * themselves given the specified format? Or is that too hard?
1111 * */
1112
1113 char *a = pointer_as_memory_reference(raw_elements);
1114 pandecode_log("mali_ptr %s_%d_p = %s;\n", base, i, a);
1115 free(a);
1116 }
1117
1118 pandecode_log("union mali_attr %s_%d[] = {\n", prefix, job_no);
1119 pandecode_indent++;
1120
1121 for (int i = 0; i < count; ++i) {
1122 pandecode_log("{\n");
1123 pandecode_indent++;
1124
1125 unsigned mode = attr[i].elements & 7;
1126 pandecode_prop("elements = (%s_%d_p) | %s", base, i, pandecode_attr_mode(mode));
1127 pandecode_prop("shift = %d", attr[i].shift);
1128 pandecode_prop("extra_flags = %d", attr[i].extra_flags);
1129 pandecode_prop("stride = 0x%" PRIx32, attr[i].stride);
1130 pandecode_prop("size = 0x%" PRIx32, attr[i].size);
1131
1132 /* Decode further where possible */
1133
1134 if (mode == MALI_ATTR_MODULO) {
1135 pandecode_padded_vertices(
1136 attr[i].shift,
1137 attr[i].extra_flags);
1138 }
1139
1140 pandecode_indent--;
1141 pandecode_log("}, \n");
1142
1143 if (mode == MALI_ATTR_NPOT_DIVIDE) {
1144 i++;
1145 pandecode_log("{\n");
1146 pandecode_indent++;
1147 pandecode_prop("unk = 0x%x", attr[i].unk);
1148 pandecode_prop("magic_divisor = 0x%08x", attr[i].magic_divisor);
1149 if (attr[i].zero != 0)
1150 pandecode_prop("zero = 0x%x /* XXX zero tripped */", attr[i].zero);
1151 pandecode_prop("divisor = %d", attr[i].divisor);
1152 pandecode_magic_divisor(attr[i].magic_divisor, attr[i - 1].shift, attr[i].divisor, attr[i - 1].extra_flags);
1153 pandecode_indent--;
1154 pandecode_log("}, \n");
1155 }
1156
1157 }
1158
1159 pandecode_indent--;
1160 pandecode_log("};\n");
1161 }
1162
1163 static mali_ptr
1164 pandecode_shader_address(const char *name, mali_ptr ptr)
1165 {
1166 /* TODO: Decode flags */
1167 mali_ptr shader_ptr = ptr & ~15;
1168
1169 char *a = pointer_as_memory_reference(shader_ptr);
1170 pandecode_prop("%s = (%s) | %d", name, a, (int) (ptr & 15));
1171 free(a);
1172
1173 return shader_ptr;
1174 }
1175
1176 static bool
1177 all_zero(unsigned *buffer, unsigned count)
1178 {
1179 for (unsigned i = 0; i < count; ++i) {
1180 if (buffer[i])
1181 return false;
1182 }
1183
1184 return true;
1185 }
1186
1187 static void
1188 pandecode_stencil(const char *name, const struct mali_stencil_test *stencil)
1189 {
1190 if (all_zero((unsigned *) stencil, sizeof(stencil) / sizeof(unsigned)))
1191 return;
1192
1193 const char *func = pandecode_func(stencil->func);
1194 const char *sfail = pandecode_stencil_op(stencil->sfail);
1195 const char *dpfail = pandecode_stencil_op(stencil->dpfail);
1196 const char *dppass = pandecode_stencil_op(stencil->dppass);
1197
1198 if (stencil->zero)
1199 pandecode_msg("Stencil zero tripped: %X\n", stencil->zero);
1200
1201 pandecode_log(".stencil_%s = {\n", name);
1202 pandecode_indent++;
1203 pandecode_prop("ref = %d", stencil->ref);
1204 pandecode_prop("mask = 0x%02X", stencil->mask);
1205 pandecode_prop("func = %s", func);
1206 pandecode_prop("sfail = %s", sfail);
1207 pandecode_prop("dpfail = %s", dpfail);
1208 pandecode_prop("dppass = %s", dppass);
1209 pandecode_indent--;
1210 pandecode_log("},\n");
1211 }
1212
1213 static void
1214 pandecode_blend_equation(const struct mali_blend_equation *blend)
1215 {
1216 if (blend->zero1)
1217 pandecode_msg("Blend zero tripped: %X\n", blend->zero1);
1218
1219 pandecode_log(".equation = {\n");
1220 pandecode_indent++;
1221
1222 pandecode_prop("rgb_mode = 0x%X", blend->rgb_mode);
1223 pandecode_prop("alpha_mode = 0x%X", blend->alpha_mode);
1224
1225 pandecode_log(".color_mask = ");
1226 pandecode_log_decoded_flags(mask_flag_info, blend->color_mask);
1227 pandecode_log_cont(",\n");
1228
1229 pandecode_indent--;
1230 pandecode_log("},\n");
1231 }
1232
1233 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
1234
1235 static unsigned
1236 decode_bifrost_constant(u16 constant)
1237 {
1238 float lo = (float) (constant & 0xFF);
1239 float hi = (float) (constant >> 8);
1240
1241 return (hi / 255.0) + (lo / 65535.0);
1242 }
1243
1244 static mali_ptr
1245 pandecode_bifrost_blend(void *descs, int job_no, int rt_no)
1246 {
1247 struct bifrost_blend_rt *b =
1248 ((struct bifrost_blend_rt *) descs) + rt_no;
1249
1250 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1251 pandecode_indent++;
1252
1253 pandecode_prop("flags = 0x%" PRIx16, b->flags);
1254 pandecode_prop("constant = 0x%" PRIx8 " /* %f */",
1255 b->constant, decode_bifrost_constant(b->constant));
1256
1257 /* TODO figure out blend shader enable bit */
1258 pandecode_blend_equation(&b->equation);
1259 pandecode_prop("unk2 = 0x%" PRIx16, b->unk2);
1260 pandecode_prop("index = 0x%" PRIx16, b->index);
1261 pandecode_prop("shader = 0x%" PRIx32, b->shader);
1262
1263 pandecode_indent--;
1264 pandecode_log("},\n");
1265
1266 return 0;
1267 }
1268
1269 static mali_ptr
1270 pandecode_midgard_blend(union midgard_blend *blend, bool is_shader)
1271 {
1272 if (all_zero((unsigned *) blend, sizeof(blend) / sizeof(unsigned)))
1273 return 0;
1274
1275 pandecode_log(".blend = {\n");
1276 pandecode_indent++;
1277
1278 if (is_shader) {
1279 pandecode_shader_address("shader", blend->shader);
1280 } else {
1281 pandecode_blend_equation(&blend->equation);
1282 pandecode_prop("constant = %f", blend->constant);
1283 }
1284
1285 pandecode_indent--;
1286 pandecode_log("},\n");
1287
1288 /* Return blend shader to disassemble if present */
1289 return is_shader ? (blend->shader & ~0xF) : 0;
1290 }
1291
1292 static mali_ptr
1293 pandecode_midgard_blend_mrt(void *descs, int job_no, int rt_no)
1294 {
1295 struct midgard_blend_rt *b =
1296 ((struct midgard_blend_rt *) descs) + rt_no;
1297
1298 /* Flags determine presence of blend shader */
1299 bool is_shader = (b->flags & 0xF) >= 0x2;
1300
1301 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1302 pandecode_indent++;
1303
1304 pandecode_prop("flags = 0x%" PRIx64, b->flags);
1305
1306 union midgard_blend blend = b->blend;
1307 mali_ptr shader = pandecode_midgard_blend(&blend, is_shader);
1308
1309 pandecode_indent--;
1310 pandecode_log("};\n");
1311
1312 return shader;
1313 }
1314
1315 static int
1316 pandecode_attribute_meta(int job_no, int count, const struct mali_vertex_tiler_postfix *v, bool varying, char *suffix)
1317 {
1318 char base[128];
1319 char *prefix = varying ? "varying" : "attribute";
1320 unsigned max_index = 0;
1321 snprintf(base, sizeof(base), "%s_meta", prefix);
1322
1323 pandecode_log("struct mali_attr_meta %s_%d%s[] = {\n", base, job_no, suffix);
1324 pandecode_indent++;
1325
1326 struct mali_attr_meta *attr_meta;
1327 mali_ptr p = varying ? (v->varying_meta & ~0xF) : v->attribute_meta;
1328
1329 struct pandecode_mapped_memory *attr_mem = pandecode_find_mapped_gpu_mem_containing(p);
1330
1331 for (int i = 0; i < count; ++i, p += sizeof(struct mali_attr_meta)) {
1332 attr_meta = pandecode_fetch_gpu_mem(attr_mem, p,
1333 sizeof(*attr_mem));
1334
1335 pandecode_log("{\n");
1336 pandecode_indent++;
1337 pandecode_prop("index = %d", attr_meta->index);
1338
1339 if (attr_meta->index > max_index)
1340 max_index = attr_meta->index;
1341 pandecode_swizzle(attr_meta->swizzle);
1342 pandecode_prop("format = %s", pandecode_format(attr_meta->format));
1343
1344 pandecode_prop("unknown1 = 0x%" PRIx64, (u64) attr_meta->unknown1);
1345 pandecode_prop("unknown3 = 0x%" PRIx64, (u64) attr_meta->unknown3);
1346 pandecode_prop("src_offset = %d", attr_meta->src_offset);
1347 pandecode_indent--;
1348 pandecode_log("},\n");
1349
1350 }
1351
1352 pandecode_indent--;
1353 pandecode_log("};\n");
1354
1355 return count ? (max_index + 1) : 0;
1356 }
1357
1358 static void
1359 pandecode_indices(uintptr_t pindices, uint32_t index_count, int job_no)
1360 {
1361 struct pandecode_mapped_memory *imem = pandecode_find_mapped_gpu_mem_containing(pindices);
1362
1363 if (imem) {
1364 /* Indices are literally just a u32 array :) */
1365
1366 uint32_t *PANDECODE_PTR_VAR(indices, imem, pindices);
1367
1368 pandecode_log("uint32_t indices_%d[] = {\n", job_no);
1369 pandecode_indent++;
1370
1371 for (unsigned i = 0; i < (index_count + 1); i += 3)
1372 pandecode_log("%d, %d, %d,\n",
1373 indices[i],
1374 indices[i + 1],
1375 indices[i + 2]);
1376
1377 pandecode_indent--;
1378 pandecode_log("};\n");
1379 }
1380 }
1381
1382 /* return bits [lo, hi) of word */
1383 static u32
1384 bits(u32 word, u32 lo, u32 hi)
1385 {
1386 if (hi - lo >= 32)
1387 return word; // avoid undefined behavior with the shift
1388
1389 return (word >> lo) & ((1 << (hi - lo)) - 1);
1390 }
1391
1392 static void
1393 pandecode_vertex_tiler_prefix(struct mali_vertex_tiler_prefix *p, int job_no, bool noninstanced)
1394 {
1395 pandecode_log_cont("{\n");
1396 pandecode_indent++;
1397
1398 /* Decode invocation_count. See the comment before the definition of
1399 * invocation_count for an explanation.
1400 */
1401
1402 unsigned size_x = bits(p->invocation_count, 0, p->size_y_shift) + 1;
1403 unsigned size_y = bits(p->invocation_count, p->size_y_shift, p->size_z_shift) + 1;
1404 unsigned size_z = bits(p->invocation_count, p->size_z_shift, p->workgroups_x_shift) + 1;
1405
1406 unsigned groups_x = bits(p->invocation_count, p->workgroups_x_shift, p->workgroups_y_shift) + 1;
1407 unsigned groups_y = bits(p->invocation_count, p->workgroups_y_shift, p->workgroups_z_shift) + 1;
1408 unsigned groups_z = bits(p->invocation_count, p->workgroups_z_shift, 32) + 1;
1409
1410 /* Even though we have this decoded, we want to ensure that the
1411 * representation is "unique" so we don't lose anything by printing only
1412 * the final result. More specifically, we need to check that we were
1413 * passed something in canonical form, since the definition per the
1414 * hardware is inherently not unique. How? Well, take the resulting
1415 * decode and pack it ourselves! If it is bit exact with what we
1416 * decoded, we're good to go. */
1417
1418 struct mali_vertex_tiler_prefix ref;
1419 panfrost_pack_work_groups_compute(&ref, groups_x, groups_y, groups_z, size_x, size_y, size_z, noninstanced);
1420
1421 bool canonical =
1422 (p->invocation_count == ref.invocation_count) &&
1423 (p->size_y_shift == ref.size_y_shift) &&
1424 (p->size_z_shift == ref.size_z_shift) &&
1425 (p->workgroups_x_shift == ref.workgroups_x_shift) &&
1426 (p->workgroups_y_shift == ref.workgroups_y_shift) &&
1427 (p->workgroups_z_shift == ref.workgroups_z_shift) &&
1428 (p->workgroups_x_shift_2 == ref.workgroups_x_shift_2);
1429
1430 if (!canonical) {
1431 pandecode_msg("XXX: non-canonical workgroups packing\n");
1432 pandecode_msg("expected: %X, %d, %d, %d, %d, %d\n",
1433 ref.invocation_count,
1434 ref.size_y_shift,
1435 ref.size_z_shift,
1436 ref.workgroups_x_shift,
1437 ref.workgroups_y_shift,
1438 ref.workgroups_z_shift,
1439 ref.workgroups_x_shift_2);
1440
1441 pandecode_prop("invocation_count = 0x%" PRIx32, p->invocation_count);
1442 pandecode_prop("size_y_shift = %d", p->size_y_shift);
1443 pandecode_prop("size_z_shift = %d", p->size_z_shift);
1444 pandecode_prop("workgroups_x_shift = %d", p->workgroups_x_shift);
1445 pandecode_prop("workgroups_y_shift = %d", p->workgroups_y_shift);
1446 pandecode_prop("workgroups_z_shift = %d", p->workgroups_z_shift);
1447 pandecode_prop("workgroups_x_shift_2 = %d", p->workgroups_x_shift_2);
1448 }
1449
1450 /* Regardless, print the decode */
1451 pandecode_msg("size (%d, %d, %d), count (%d, %d, %d)\n",
1452 size_x, size_y, size_z,
1453 groups_x, groups_y, groups_z);
1454
1455 /* TODO: Decode */
1456 if (p->unknown_draw)
1457 pandecode_prop("unknown_draw = 0x%" PRIx32, p->unknown_draw);
1458
1459 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32, p->workgroups_x_shift_3);
1460
1461 if (p->draw_mode != MALI_DRAW_NONE)
1462 pandecode_prop("draw_mode = %s", pandecode_draw_mode(p->draw_mode));
1463
1464 /* Index count only exists for tiler jobs anyway */
1465
1466 if (p->index_count)
1467 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32 ")", p->index_count + 1);
1468
1469 if (p->offset_bias_correction)
1470 pandecode_prop("offset_bias_correction = %d", p->offset_bias_correction);
1471
1472 if (p->zero1) {
1473 pandecode_msg("Zero tripped\n");
1474 pandecode_prop("zero1 = 0x%" PRIx32, p->zero1);
1475 }
1476
1477 pandecode_indent--;
1478 pandecode_log("},\n");
1479 }
1480
1481 static void
1482 pandecode_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no)
1483 {
1484 struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs);
1485
1486 struct mali_uniform_buffer_meta *PANDECODE_PTR_VAR(ubufs, umem, pubufs);
1487
1488 for (int i = 0; i < ubufs_count; i++) {
1489 mali_ptr ptr = ubufs[i].ptr << 2;
1490 struct pandecode_mapped_memory *umem2 = pandecode_find_mapped_gpu_mem_containing(ptr);
1491 uint32_t *PANDECODE_PTR_VAR(ubuf, umem2, ptr);
1492 char name[50];
1493 snprintf(name, sizeof(name), "ubuf_%d", i);
1494 /* The blob uses ubuf 0 to upload internal stuff and
1495 * uniforms that won't fit/are accessed indirectly, so
1496 * it puts it in the batchbuffer.
1497 */
1498 pandecode_log("uint32_t %s_%d[] = {\n", name, job_no);
1499 pandecode_indent++;
1500
1501 for (int j = 0; j <= ubufs[i].size; j++) {
1502 for (int k = 0; k < 4; k++) {
1503 if (k == 0)
1504 pandecode_log("0x%"PRIx32", ", ubuf[4 * j + k]);
1505 else
1506 pandecode_log_cont("0x%"PRIx32", ", ubuf[4 * j + k]);
1507
1508 }
1509
1510 pandecode_log_cont("\n");
1511 }
1512
1513 pandecode_indent--;
1514 pandecode_log("};\n");
1515 }
1516
1517 pandecode_log("struct mali_uniform_buffer_meta uniform_buffers_%"PRIx64"_%d[] = {\n",
1518 pubufs, job_no);
1519 pandecode_indent++;
1520
1521 for (int i = 0; i < ubufs_count; i++) {
1522 pandecode_log("{\n");
1523 pandecode_indent++;
1524 pandecode_prop("size = MALI_POSITIVE(%d)", ubufs[i].size + 1);
1525 pandecode_prop("ptr = ubuf_%d_%d_p >> 2", i, job_no);
1526 pandecode_indent--;
1527 pandecode_log("},\n");
1528 }
1529
1530 pandecode_indent--;
1531 pandecode_log("};\n");
1532 }
1533
1534 static void
1535 pandecode_scratchpad(uintptr_t pscratchpad, int job_no, char *suffix)
1536 {
1537
1538 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(pscratchpad);
1539
1540 struct bifrost_scratchpad *PANDECODE_PTR_VAR(scratchpad, mem, pscratchpad);
1541
1542 if (scratchpad->zero)
1543 pandecode_msg("XXX scratchpad zero tripped");
1544
1545 pandecode_log("struct bifrost_scratchpad scratchpad_%"PRIx64"_%d%s = {\n", pscratchpad, job_no, suffix);
1546 pandecode_indent++;
1547
1548 pandecode_prop("flags = 0x%x", scratchpad->flags);
1549 MEMORY_PROP(scratchpad, gpu_scratchpad);
1550
1551 pandecode_indent--;
1552 pandecode_log("};\n");
1553 }
1554
1555 static unsigned shader_id = 0;
1556
1557 static void
1558 pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
1559 bool is_bifrost, unsigned nr_regs)
1560 {
1561 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr);
1562 uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr);
1563
1564 /* Compute maximum possible size */
1565 size_t sz = mem->length - (shader_ptr - mem->gpu_va);
1566
1567 /* Print some boilerplate to clearly denote the assembly (which doesn't
1568 * obey indentation rules), and actually do the disassembly! */
1569
1570 printf("\n\n");
1571
1572 char prefix[512];
1573
1574 snprintf(prefix, sizeof(prefix) - 1, "shader%d - %s shader: ",
1575 shader_id++,
1576 (type == JOB_TYPE_TILER) ? "FRAGMENT" : "VERTEX");
1577
1578 if (is_bifrost) {
1579 disassemble_bifrost(code, sz, false);
1580 } else {
1581 disassemble_midgard(code, sz, true, nr_regs, prefix);
1582 }
1583
1584 printf("\n\n");
1585 }
1586
1587 static void
1588 pandecode_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix *p,
1589 int job_no, enum mali_job_type job_type,
1590 char *suffix, bool is_bifrost)
1591 {
1592 mali_ptr shader_meta_ptr = (u64) (uintptr_t) (p->_shader_upper << 4);
1593 struct pandecode_mapped_memory *attr_mem;
1594
1595 unsigned rt_count = 1;
1596
1597 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
1598 * are the only things actually needed from the FBD, vertex/tiler jobs
1599 * no longer reference the FBD -- instead, this field points to some
1600 * info about the scratchpad.
1601 */
1602 if (is_bifrost)
1603 pandecode_scratchpad(p->framebuffer & ~FBD_TYPE, job_no, suffix);
1604 else if (p->framebuffer & MALI_MFBD)
1605 rt_count = pandecode_mfbd_bfr((u64) ((uintptr_t) p->framebuffer) & FBD_MASK, job_no, false);
1606 else if (job_type == JOB_TYPE_COMPUTE)
1607 pandecode_compute_fbd((u64) (uintptr_t) p->framebuffer, job_no);
1608 else
1609 pandecode_sfbd((u64) (uintptr_t) p->framebuffer, job_no, false);
1610
1611 int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0;
1612 int texture_count = 0, sampler_count = 0;
1613
1614 if (shader_meta_ptr) {
1615 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(shader_meta_ptr);
1616 struct mali_shader_meta *PANDECODE_PTR_VAR(s, smem, shader_meta_ptr);
1617
1618 pandecode_log("struct mali_shader_meta shader_meta_%"PRIx64"_%d%s = {\n", shader_meta_ptr, job_no, suffix);
1619 pandecode_indent++;
1620
1621 /* Save for dumps */
1622 attribute_count = s->attribute_count;
1623 varying_count = s->varying_count;
1624 texture_count = s->texture_count;
1625 sampler_count = s->sampler_count;
1626
1627 if (is_bifrost) {
1628 uniform_count = s->bifrost2.uniform_count;
1629 uniform_buffer_count = s->bifrost1.uniform_buffer_count;
1630 } else {
1631 uniform_count = s->midgard1.uniform_count;
1632 uniform_buffer_count = s->midgard1.uniform_buffer_count;
1633 }
1634
1635 mali_ptr shader_ptr = pandecode_shader_address("shader", s->shader);
1636
1637 pandecode_prop("texture_count = %" PRId16, s->texture_count);
1638 pandecode_prop("sampler_count = %" PRId16, s->sampler_count);
1639 pandecode_prop("attribute_count = %" PRId16, s->attribute_count);
1640 pandecode_prop("varying_count = %" PRId16, s->varying_count);
1641
1642 unsigned nr_registers = 0;
1643
1644 if (is_bifrost) {
1645 pandecode_log(".bifrost1 = {\n");
1646 pandecode_indent++;
1647
1648 pandecode_prop("uniform_buffer_count = %" PRId32, s->bifrost1.uniform_buffer_count);
1649 pandecode_prop("unk1 = 0x%" PRIx32, s->bifrost1.unk1);
1650
1651 pandecode_indent--;
1652 pandecode_log("},\n");
1653 } else {
1654 pandecode_log(".midgard1 = {\n");
1655 pandecode_indent++;
1656
1657 pandecode_prop("uniform_count = %" PRId16, s->midgard1.uniform_count);
1658 pandecode_prop("uniform_buffer_count = %" PRId16, s->midgard1.uniform_buffer_count);
1659 pandecode_prop("work_count = %" PRId16, s->midgard1.work_count);
1660 nr_registers = s->midgard1.work_count;
1661
1662 pandecode_log(".flags = ");
1663 pandecode_log_decoded_flags(shader_midgard1_flag_info, s->midgard1.flags);
1664 pandecode_log_cont(",\n");
1665
1666 pandecode_prop("unknown2 = 0x%" PRIx32, s->midgard1.unknown2);
1667
1668 pandecode_indent--;
1669 pandecode_log("},\n");
1670 }
1671
1672 if (s->depth_units || s->depth_factor) {
1673 pandecode_prop("depth_factor = %f", s->depth_factor);
1674 pandecode_prop("depth_units = %f", s->depth_units);
1675 }
1676
1677 if (s->alpha_coverage) {
1678 bool invert_alpha_coverage = s->alpha_coverage & 0xFFF0;
1679 uint16_t inverted_coverage = invert_alpha_coverage ? ~s->alpha_coverage : s->alpha_coverage;
1680
1681 pandecode_prop("alpha_coverage = %sMALI_ALPHA_COVERAGE(%f)",
1682 invert_alpha_coverage ? "~" : "",
1683 MALI_GET_ALPHA_COVERAGE(inverted_coverage));
1684 }
1685
1686 if (s->unknown2_3 || s->unknown2_4) {
1687 pandecode_log(".unknown2_3 = ");
1688
1689 int unknown2_3 = s->unknown2_3;
1690 int unknown2_4 = s->unknown2_4;
1691
1692 /* We're not quite sure what these flags mean without the depth test, if anything */
1693
1694 if (unknown2_3 & (MALI_DEPTH_TEST | MALI_DEPTH_FUNC_MASK)) {
1695 const char *func = pandecode_func(MALI_GET_DEPTH_FUNC(unknown2_3));
1696 unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
1697
1698 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func);
1699 }
1700
1701 pandecode_log_decoded_flags(u3_flag_info, unknown2_3);
1702 pandecode_log_cont(",\n");
1703
1704 pandecode_log(".unknown2_4 = ");
1705 pandecode_log_decoded_flags(u4_flag_info, unknown2_4);
1706 pandecode_log_cont(",\n");
1707 }
1708
1709 if (s->stencil_mask_front || s->stencil_mask_back) {
1710 pandecode_prop("stencil_mask_front = 0x%02X", s->stencil_mask_front);
1711 pandecode_prop("stencil_mask_back = 0x%02X", s->stencil_mask_back);
1712 }
1713
1714 pandecode_stencil("front", &s->stencil_front);
1715 pandecode_stencil("back", &s->stencil_back);
1716
1717 if (is_bifrost) {
1718 pandecode_log(".bifrost2 = {\n");
1719 pandecode_indent++;
1720
1721 pandecode_prop("unk3 = 0x%" PRIx32, s->bifrost2.unk3);
1722 pandecode_prop("preload_regs = 0x%" PRIx32, s->bifrost2.preload_regs);
1723 pandecode_prop("uniform_count = %" PRId32, s->bifrost2.uniform_count);
1724 pandecode_prop("unk4 = 0x%" PRIx32, s->bifrost2.unk4);
1725
1726 pandecode_indent--;
1727 pandecode_log("},\n");
1728 } else if (s->midgard2.unknown2_7) {
1729 pandecode_log(".midgard2 = {\n");
1730 pandecode_indent++;
1731
1732 pandecode_prop("unknown2_7 = 0x%" PRIx32, s->midgard2.unknown2_7);
1733 pandecode_indent--;
1734 pandecode_log("},\n");
1735 }
1736
1737 if (s->unknown2_8)
1738 pandecode_prop("unknown2_8 = 0x%" PRIx32, s->unknown2_8);
1739
1740 if (!is_bifrost) {
1741 /* TODO: Blend shaders routing/disasm */
1742
1743 union midgard_blend blend = s->blend;
1744 pandecode_midgard_blend(&blend, false);
1745 }
1746
1747 pandecode_indent--;
1748 pandecode_log("};\n");
1749
1750 /* MRT blend fields are used whenever MFBD is used, with
1751 * per-RT descriptors */
1752
1753 if (job_type == JOB_TYPE_TILER) {
1754 void* blend_base = (void *) (s + 1);
1755
1756 for (unsigned i = 0; i < rt_count; i++) {
1757 mali_ptr shader = 0;
1758
1759 if (is_bifrost)
1760 shader = pandecode_bifrost_blend(blend_base, job_no, i);
1761 else
1762 shader = pandecode_midgard_blend_mrt(blend_base, job_no, i);
1763
1764 if (shader & ~0xF)
1765 pandecode_shader_disassemble(shader, job_no, job_type, false, 0);
1766 }
1767 }
1768
1769 if (shader_ptr & ~0xF)
1770 pandecode_shader_disassemble(shader_ptr, job_no, job_type, is_bifrost, nr_registers);
1771 } else
1772 pandecode_msg("<no shader>\n");
1773
1774 if (p->viewport) {
1775 struct pandecode_mapped_memory *fmem = pandecode_find_mapped_gpu_mem_containing(p->viewport);
1776 struct mali_viewport *PANDECODE_PTR_VAR(f, fmem, p->viewport);
1777
1778 pandecode_log("struct mali_viewport viewport_%"PRIx64"_%d%s = {\n", p->viewport, job_no, suffix);
1779 pandecode_indent++;
1780
1781 pandecode_prop("clip_minx = %f", f->clip_minx);
1782 pandecode_prop("clip_miny = %f", f->clip_miny);
1783 pandecode_prop("clip_minz = %f", f->clip_minz);
1784 pandecode_prop("clip_maxx = %f", f->clip_maxx);
1785 pandecode_prop("clip_maxy = %f", f->clip_maxy);
1786 pandecode_prop("clip_maxz = %f", f->clip_maxz);
1787
1788 /* Only the higher coordinates are MALI_POSITIVE scaled */
1789
1790 pandecode_prop("viewport0 = { %d, %d }",
1791 f->viewport0[0], f->viewport0[1]);
1792
1793 pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
1794 f->viewport1[0] + 1, f->viewport1[1] + 1);
1795
1796 pandecode_indent--;
1797 pandecode_log("};\n");
1798 }
1799
1800 if (p->attribute_meta) {
1801 unsigned max_attr_index = pandecode_attribute_meta(job_no, attribute_count, p, false, suffix);
1802
1803 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->attributes);
1804 pandecode_attributes(attr_mem, p->attributes, job_no, suffix, max_attr_index, false);
1805 }
1806
1807 /* Varyings are encoded like attributes but not actually sent; we just
1808 * pass a zero buffer with the right stride/size set, (or whatever)
1809 * since the GPU will write to it itself */
1810
1811 if (p->varying_meta) {
1812 varying_count = pandecode_attribute_meta(job_no, varying_count, p, true, suffix);
1813 }
1814
1815 if (p->varyings) {
1816 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varyings);
1817
1818 /* Number of descriptors depends on whether there are
1819 * non-internal varyings */
1820
1821 pandecode_attributes(attr_mem, p->varyings, job_no, suffix, varying_count, true);
1822 }
1823
1824 bool is_compute = job_type == JOB_TYPE_COMPUTE;
1825
1826 if (p->uniforms && !is_compute) {
1827 int rows = uniform_count, width = 4;
1828 size_t sz = rows * width * sizeof(float);
1829
1830 struct pandecode_mapped_memory *uniform_mem = pandecode_find_mapped_gpu_mem_containing(p->uniforms);
1831 pandecode_fetch_gpu_mem(uniform_mem, p->uniforms, sz);
1832 u32 *PANDECODE_PTR_VAR(uniforms, uniform_mem, p->uniforms);
1833
1834 pandecode_log("u32 uniforms_%d%s[] = {\n", job_no, suffix);
1835
1836 pandecode_indent++;
1837
1838 for (int row = 0; row < rows; row++) {
1839 for (int i = 0; i < width; i++) {
1840 u32 v = uniforms[i];
1841 float f;
1842 memcpy(&f, &v, sizeof(v));
1843 pandecode_log_cont("%X /* %f */, ", v, f);
1844 }
1845
1846 pandecode_log_cont("\n");
1847
1848 uniforms += width;
1849 }
1850
1851 pandecode_indent--;
1852 pandecode_log("};\n");
1853 } else if (p->uniforms) {
1854 int rows = uniform_count * 2;
1855 size_t sz = rows * sizeof(mali_ptr);
1856
1857 struct pandecode_mapped_memory *uniform_mem = pandecode_find_mapped_gpu_mem_containing(p->uniforms);
1858 pandecode_fetch_gpu_mem(uniform_mem, p->uniforms, sz);
1859 mali_ptr *PANDECODE_PTR_VAR(uniforms, uniform_mem, p->uniforms);
1860
1861 pandecode_log("mali_ptr uniforms_%d%s[] = {\n", job_no, suffix);
1862
1863 pandecode_indent++;
1864
1865 for (int row = 0; row < rows; row++) {
1866 char *a = pointer_as_memory_reference(uniforms[row]);
1867 pandecode_log("%s,\n", a);
1868 free(a);
1869 }
1870
1871 pandecode_indent--;
1872 pandecode_log("};\n");
1873
1874 }
1875
1876 if (p->uniform_buffers) {
1877 pandecode_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no);
1878 }
1879
1880 if (p->texture_trampoline) {
1881 struct pandecode_mapped_memory *mmem = pandecode_find_mapped_gpu_mem_containing(p->texture_trampoline);
1882
1883 if (mmem) {
1884 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline);
1885
1886 pandecode_log("uint64_t texture_trampoline_%"PRIx64"_%d[] = {\n", p->texture_trampoline, job_no);
1887 pandecode_indent++;
1888
1889 for (int tex = 0; tex < texture_count; ++tex) {
1890 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr));
1891 char *a = pointer_as_memory_reference(*u);
1892 pandecode_log("%s,\n", a);
1893 free(a);
1894 }
1895
1896 pandecode_indent--;
1897 pandecode_log("};\n");
1898
1899 /* Now, finally, descend down into the texture descriptor */
1900 for (int tex = 0; tex < texture_count; ++tex) {
1901 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr));
1902 struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u);
1903
1904 if (tmem) {
1905 struct mali_texture_descriptor *PANDECODE_PTR_VAR(t, tmem, *u);
1906
1907 pandecode_log("struct mali_texture_descriptor texture_descriptor_%"PRIx64"_%d_%d = {\n", *u, job_no, tex);
1908 pandecode_indent++;
1909
1910 pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", t->width + 1);
1911 pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", t->height + 1);
1912 pandecode_prop("depth = MALI_POSITIVE(%" PRId16 ")", t->depth + 1);
1913 pandecode_prop("array_size = MALI_POSITIVE(%" PRId16 ")", t->array_size + 1);
1914 pandecode_prop("unknown3 = %" PRId16, t->unknown3);
1915 pandecode_prop("unknown3A = %" PRId8, t->unknown3A);
1916 pandecode_prop("nr_mipmap_levels = %" PRId8, t->nr_mipmap_levels);
1917
1918 struct mali_texture_format f = t->format;
1919
1920 pandecode_log(".format = {\n");
1921 pandecode_indent++;
1922
1923 pandecode_swizzle(f.swizzle);
1924 pandecode_prop("format = %s", pandecode_format(f.format));
1925 pandecode_prop("type = %s", pandecode_texture_type(f.type));
1926 pandecode_prop("srgb = %" PRId32, f.srgb);
1927 pandecode_prop("unknown1 = %" PRId32, f.unknown1);
1928 pandecode_prop("usage2 = 0x%" PRIx32, f.usage2);
1929
1930 pandecode_indent--;
1931 pandecode_log("},\n");
1932
1933 pandecode_swizzle(t->swizzle);
1934
1935 if (t->swizzle_zero) {
1936 /* Shouldn't happen */
1937 pandecode_msg("Swizzle zero tripped but replay will be fine anyway");
1938 pandecode_prop("swizzle_zero = %d", t->swizzle_zero);
1939 }
1940
1941 pandecode_prop("unknown3 = 0x%" PRIx32, t->unknown3);
1942
1943 pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5);
1944 pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6);
1945 pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
1946
1947 pandecode_log(".payload = {\n");
1948 pandecode_indent++;
1949
1950 /* A bunch of bitmap pointers follow.
1951 * We work out the correct number,
1952 * based on the mipmap/cubemap
1953 * properties, but dump extra
1954 * possibilities to futureproof */
1955
1956 int bitmap_count = MALI_NEGATIVE(t->nr_mipmap_levels);
1957 bool manual_stride = f.usage2 & MALI_TEX_MANUAL_STRIDE;
1958
1959 /* Miptree for each face */
1960 if (f.type == MALI_TEX_CUBE)
1961 bitmap_count *= 6;
1962
1963 /* Array of textures */
1964 bitmap_count *= MALI_NEGATIVE(t->array_size);
1965
1966 /* Stride for each element */
1967 if (manual_stride)
1968 bitmap_count *= 2;
1969
1970 /* Sanity check the size */
1971 int max_count = sizeof(t->payload) / sizeof(t->payload[0]);
1972 assert (bitmap_count <= max_count);
1973
1974 for (int i = 0; i < bitmap_count; ++i) {
1975 /* How we dump depends if this is a stride or a pointer */
1976
1977 if ((f.usage2 & MALI_TEX_MANUAL_STRIDE) && (i & 1)) {
1978 /* signed 32-bit snuck in as a 64-bit pointer */
1979 uint64_t stride_set = t->payload[i];
1980 uint32_t clamped_stride = stride_set;
1981 int32_t stride = clamped_stride;
1982 assert(stride_set == clamped_stride);
1983 pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
1984 } else {
1985 char *a = pointer_as_memory_reference(t->payload[i]);
1986 pandecode_log("%s, \n", a);
1987 free(a);
1988 }
1989 }
1990
1991 pandecode_indent--;
1992 pandecode_log("},\n");
1993
1994 pandecode_indent--;
1995 pandecode_log("};\n");
1996 }
1997 }
1998 }
1999 }
2000
2001 if (p->sampler_descriptor) {
2002 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->sampler_descriptor);
2003
2004 if (smem) {
2005 struct mali_sampler_descriptor *s;
2006
2007 mali_ptr d = p->sampler_descriptor;
2008
2009 for (int i = 0; i < sampler_count; ++i) {
2010 s = pandecode_fetch_gpu_mem(smem, d + sizeof(*s) * i, sizeof(*s));
2011
2012 pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%"PRIx64"_%d_%d = {\n", d + sizeof(*s) * i, job_no, i);
2013 pandecode_indent++;
2014
2015 pandecode_log(".filter_mode = ");
2016 pandecode_log_decoded_flags(sampler_flag_info, s->filter_mode);
2017 pandecode_log_cont(",\n");
2018
2019 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s->min_lod));
2020 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s->max_lod));
2021
2022 pandecode_prop("wrap_s = %s", pandecode_wrap_mode(s->wrap_s));
2023 pandecode_prop("wrap_t = %s", pandecode_wrap_mode(s->wrap_t));
2024 pandecode_prop("wrap_r = %s", pandecode_wrap_mode(s->wrap_r));
2025
2026 pandecode_prop("compare_func = %s", pandecode_alt_func(s->compare_func));
2027
2028 if (s->zero || s->zero2) {
2029 pandecode_msg("Zero tripped\n");
2030 pandecode_prop("zero = 0x%X, 0x%X\n", s->zero, s->zero2);
2031 }
2032
2033 pandecode_prop("seamless_cube_map = %d", s->seamless_cube_map);
2034
2035 pandecode_prop("border_color = { %f, %f, %f, %f }",
2036 s->border_color[0],
2037 s->border_color[1],
2038 s->border_color[2],
2039 s->border_color[3]);
2040
2041 pandecode_indent--;
2042 pandecode_log("};\n");
2043 }
2044 }
2045 }
2046 }
2047
2048 static void
2049 pandecode_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix *p, int job_no, bool is_bifrost)
2050 {
2051 if (!(p->position_varying || p->occlusion_counter || p->flags))
2052 return;
2053
2054 pandecode_log(".postfix = {\n");
2055 pandecode_indent++;
2056
2057 MEMORY_PROP(p, position_varying);
2058 MEMORY_PROP(p, occlusion_counter);
2059
2060 if (p->flags)
2061 pandecode_prop("flags = %d", p->flags);
2062
2063 pandecode_indent--;
2064 pandecode_log("},\n");
2065 }
2066
2067 static void
2068 pandecode_vertex_only_bfr(struct bifrost_vertex_only *v)
2069 {
2070 pandecode_log_cont("{\n");
2071 pandecode_indent++;
2072
2073 pandecode_prop("unk2 = 0x%x", v->unk2);
2074
2075 if (v->zero0 || v->zero1) {
2076 pandecode_msg("vertex only zero tripped");
2077 pandecode_prop("zero0 = 0x%" PRIx32, v->zero0);
2078 pandecode_prop("zero1 = 0x%" PRIx64, v->zero1);
2079 }
2080
2081 pandecode_indent--;
2082 pandecode_log("}\n");
2083 }
2084
2085 static void
2086 pandecode_tiler_heap_meta(mali_ptr gpu_va, int job_no)
2087 {
2088
2089 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2090 const struct bifrost_tiler_heap_meta *PANDECODE_PTR_VAR(h, mem, gpu_va);
2091
2092 pandecode_log("struct mali_tiler_heap_meta tiler_heap_meta_%d = {\n", job_no);
2093 pandecode_indent++;
2094
2095 if (h->zero) {
2096 pandecode_msg("tiler heap zero tripped\n");
2097 pandecode_prop("zero = 0x%x", h->zero);
2098 }
2099
2100 for (int i = 0; i < 12; i++) {
2101 if (h->zeros[i] != 0) {
2102 pandecode_msg("tiler heap zero %d tripped, value %x\n",
2103 i, h->zeros[i]);
2104 }
2105 }
2106
2107 pandecode_prop("heap_size = 0x%x", h->heap_size);
2108 MEMORY_PROP(h, tiler_heap_start);
2109 MEMORY_PROP(h, tiler_heap_free);
2110
2111 /* this might point to the beginning of another buffer, when it's
2112 * really the end of the tiler heap buffer, so we have to be careful
2113 * here. but for zero length, we need the same pointer.
2114 */
2115
2116 if (h->tiler_heap_end == h->tiler_heap_start) {
2117 MEMORY_PROP(h, tiler_heap_start);
2118 } else {
2119 char *a = pointer_as_memory_reference(h->tiler_heap_end - 1);
2120 pandecode_prop("tiler_heap_end = %s + 1", a);
2121 free(a);
2122 }
2123
2124 pandecode_indent--;
2125 pandecode_log("};\n");
2126 }
2127
2128 static void
2129 pandecode_tiler_meta(mali_ptr gpu_va, int job_no)
2130 {
2131 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2132 const struct bifrost_tiler_meta *PANDECODE_PTR_VAR(t, mem, gpu_va);
2133
2134 pandecode_tiler_heap_meta(t->tiler_heap_meta, job_no);
2135
2136 pandecode_log("struct bifrost_tiler_meta tiler_meta_%d = {\n", job_no);
2137 pandecode_indent++;
2138
2139 if (t->zero0 || t->zero1) {
2140 pandecode_msg("tiler meta zero tripped");
2141 pandecode_prop("zero0 = 0x%" PRIx64, t->zero0);
2142 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
2143 }
2144
2145 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
2146 pandecode_prop("flags = 0x%" PRIx16, t->flags);
2147
2148 pandecode_prop("width = MALI_POSITIVE(%d)", t->width + 1);
2149 pandecode_prop("height = MALI_POSITIVE(%d)", t->height + 1);
2150
2151 for (int i = 0; i < 12; i++) {
2152 if (t->zeros[i] != 0) {
2153 pandecode_msg("tiler heap zero %d tripped, value %" PRIx64 "\n",
2154 i, t->zeros[i]);
2155 }
2156 }
2157
2158 pandecode_indent--;
2159 pandecode_log("};\n");
2160 }
2161
2162 static void
2163 pandecode_gl_enables(uint32_t gl_enables, int job_type)
2164 {
2165 pandecode_log(".gl_enables = ");
2166
2167 pandecode_log_decoded_flags(gl_enable_flag_info, gl_enables);
2168
2169 pandecode_log_cont(",\n");
2170 }
2171
2172 static void
2173 pandecode_primitive_size(union midgard_primitive_size u, bool constant)
2174 {
2175 if (u.pointer == 0x0)
2176 return;
2177
2178 pandecode_log(".primitive_size = {\n");
2179 pandecode_indent++;
2180
2181 if (constant) {
2182 pandecode_prop("constant = %f", u.constant);
2183 } else {
2184 MEMORY_PROP((&u), pointer);
2185 }
2186
2187 pandecode_indent--;
2188 pandecode_log("},\n");
2189 }
2190
2191 static void
2192 pandecode_tiler_only_bfr(const struct bifrost_tiler_only *t, int job_no)
2193 {
2194 pandecode_log_cont("{\n");
2195 pandecode_indent++;
2196
2197 /* TODO: gl_PointSize on Bifrost */
2198 pandecode_primitive_size(t->primitive_size, true);
2199
2200 pandecode_gl_enables(t->gl_enables, JOB_TYPE_TILER);
2201
2202 if (t->zero1 || t->zero2 || t->zero3 || t->zero4 || t->zero5
2203 || t->zero6 || t->zero7 || t->zero8) {
2204 pandecode_msg("tiler only zero tripped");
2205 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
2206 pandecode_prop("zero2 = 0x%" PRIx64, t->zero2);
2207 pandecode_prop("zero3 = 0x%" PRIx64, t->zero3);
2208 pandecode_prop("zero4 = 0x%" PRIx64, t->zero4);
2209 pandecode_prop("zero5 = 0x%" PRIx64, t->zero5);
2210 pandecode_prop("zero6 = 0x%" PRIx64, t->zero6);
2211 pandecode_prop("zero7 = 0x%" PRIx32, t->zero7);
2212 pandecode_prop("zero8 = 0x%" PRIx64, t->zero8);
2213 }
2214
2215 pandecode_indent--;
2216 pandecode_log("},\n");
2217 }
2218
2219 static int
2220 pandecode_vertex_job_bfr(const struct mali_job_descriptor_header *h,
2221 const struct pandecode_mapped_memory *mem,
2222 mali_ptr payload, int job_no)
2223 {
2224 struct bifrost_payload_vertex *PANDECODE_PTR_VAR(v, mem, payload);
2225
2226 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", true);
2227
2228 pandecode_log("struct bifrost_payload_vertex payload_%d = {\n", job_no);
2229 pandecode_indent++;
2230
2231 pandecode_log(".prefix = ");
2232 pandecode_vertex_tiler_prefix(&v->prefix, job_no, false);
2233
2234 pandecode_log(".vertex = ");
2235 pandecode_vertex_only_bfr(&v->vertex);
2236
2237 pandecode_vertex_tiler_postfix(&v->postfix, job_no, true);
2238
2239 pandecode_indent--;
2240 pandecode_log("};\n");
2241
2242 return sizeof(*v);
2243 }
2244
2245 static int
2246 pandecode_tiler_job_bfr(const struct mali_job_descriptor_header *h,
2247 const struct pandecode_mapped_memory *mem,
2248 mali_ptr payload, int job_no)
2249 {
2250 struct bifrost_payload_tiler *PANDECODE_PTR_VAR(t, mem, payload);
2251
2252 pandecode_vertex_tiler_postfix_pre(&t->postfix, job_no, h->job_type, "", true);
2253
2254 pandecode_indices(t->prefix.indices, t->prefix.index_count, job_no);
2255 pandecode_tiler_meta(t->tiler.tiler_meta, job_no);
2256
2257 pandecode_log("struct bifrost_payload_tiler payload_%d = {\n", job_no);
2258 pandecode_indent++;
2259
2260 pandecode_log(".prefix = ");
2261 pandecode_vertex_tiler_prefix(&t->prefix, job_no, false);
2262
2263 pandecode_log(".tiler = ");
2264 pandecode_tiler_only_bfr(&t->tiler, job_no);
2265
2266 pandecode_vertex_tiler_postfix(&t->postfix, job_no, true);
2267
2268 pandecode_indent--;
2269 pandecode_log("};\n");
2270
2271 return sizeof(*t);
2272 }
2273
2274 static int
2275 pandecode_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header *h,
2276 const struct pandecode_mapped_memory *mem,
2277 mali_ptr payload, int job_no)
2278 {
2279 struct midgard_payload_vertex_tiler *PANDECODE_PTR_VAR(v, mem, payload);
2280
2281 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", false);
2282
2283 pandecode_indices(v->prefix.indices, v->prefix.index_count, job_no);
2284
2285 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no);
2286 pandecode_indent++;
2287
2288 bool has_primitive_pointer = v->prefix.unknown_draw & MALI_DRAW_VARYING_SIZE;
2289 pandecode_primitive_size(v->primitive_size, !has_primitive_pointer);
2290
2291 bool instanced = v->instance_shift || v->instance_odd;
2292 bool is_graphics = (h->job_type == JOB_TYPE_VERTEX) || (h->job_type == JOB_TYPE_TILER);
2293
2294 pandecode_log(".prefix = ");
2295 pandecode_vertex_tiler_prefix(&v->prefix, job_no, !instanced && is_graphics);
2296
2297 pandecode_gl_enables(v->gl_enables, h->job_type);
2298
2299 if (v->instance_shift || v->instance_odd) {
2300 pandecode_prop("instance_shift = 0x%d /* %d */",
2301 v->instance_shift, 1 << v->instance_shift);
2302 pandecode_prop("instance_odd = 0x%X /* %d */",
2303 v->instance_odd, (2 * v->instance_odd) + 1);
2304
2305 pandecode_padded_vertices(v->instance_shift, v->instance_odd);
2306 }
2307
2308 if (v->offset_start)
2309 pandecode_prop("offset_start = %d", v->offset_start);
2310
2311 if (v->zero5) {
2312 pandecode_msg("Zero tripped\n");
2313 pandecode_prop("zero5 = 0x%" PRIx64, v->zero5);
2314 }
2315
2316 pandecode_vertex_tiler_postfix(&v->postfix, job_no, false);
2317
2318 pandecode_indent--;
2319 pandecode_log("};\n");
2320
2321 return sizeof(*v);
2322 }
2323
2324 static int
2325 pandecode_fragment_job(const struct pandecode_mapped_memory *mem,
2326 mali_ptr payload, int job_no,
2327 bool is_bifrost)
2328 {
2329 const struct mali_payload_fragment *PANDECODE_PTR_VAR(s, mem, payload);
2330
2331 bool fbd_dumped = false;
2332
2333 if (!is_bifrost && (s->framebuffer & FBD_TYPE) == MALI_SFBD) {
2334 /* Only SFBDs are understood, not MFBDs. We're speculating,
2335 * based on the versioning, kernel code, etc, that the
2336 * difference is between Single FrameBuffer Descriptor and
2337 * Multiple FrmaeBuffer Descriptor; the change apparently lines
2338 * up with multi-framebuffer support being added (T7xx onwards,
2339 * including Gxx). In any event, there's some field shuffling
2340 * that we haven't looked into yet. */
2341
2342 pandecode_sfbd(s->framebuffer & FBD_MASK, job_no, true);
2343 fbd_dumped = true;
2344 } else if ((s->framebuffer & FBD_TYPE) == MALI_MFBD) {
2345 /* We don't know if Bifrost supports SFBD's at all, since the
2346 * driver never uses them. And the format is different from
2347 * Midgard anyways, due to the tiler heap and scratchpad being
2348 * moved out into separate structures, so it's not clear what a
2349 * Bifrost SFBD would even look like without getting an actual
2350 * trace, which appears impossible.
2351 */
2352
2353 pandecode_mfbd_bfr(s->framebuffer & FBD_MASK, job_no, true);
2354 fbd_dumped = true;
2355 }
2356
2357 uintptr_t p = (uintptr_t) s->framebuffer & FBD_MASK;
2358 pandecode_log("struct mali_payload_fragment payload_%"PRIx64"_%d = {\n", payload, job_no);
2359 pandecode_indent++;
2360
2361 /* See the comments by the macro definitions for mathematical context
2362 * on why this is so weird */
2363
2364 if (MALI_TILE_COORD_FLAGS(s->max_tile_coord) || MALI_TILE_COORD_FLAGS(s->min_tile_coord))
2365 pandecode_msg("Tile coordinate flag missed, replay wrong\n");
2366
2367 pandecode_prop("min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(%d, %d)",
2368 MALI_TILE_COORD_X(s->min_tile_coord) << MALI_TILE_SHIFT,
2369 MALI_TILE_COORD_Y(s->min_tile_coord) << MALI_TILE_SHIFT);
2370
2371 pandecode_prop("max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(%d, %d)",
2372 (MALI_TILE_COORD_X(s->max_tile_coord) + 1) << MALI_TILE_SHIFT,
2373 (MALI_TILE_COORD_Y(s->max_tile_coord) + 1) << MALI_TILE_SHIFT);
2374
2375 /* If the FBD was just decoded, we can refer to it by pointer. If not,
2376 * we have to fallback on offsets. */
2377
2378 const char *fbd_type = s->framebuffer & MALI_MFBD ? "MALI_MFBD" : "MALI_SFBD";
2379
2380 /* TODO: Decode */
2381 unsigned extra_flags = (s->framebuffer & ~FBD_MASK) & ~MALI_MFBD;
2382
2383 if (fbd_dumped)
2384 pandecode_prop("framebuffer = framebuffer_%d_p | %s | 0x%X", job_no,
2385 fbd_type, extra_flags);
2386 else
2387 pandecode_prop("framebuffer = %s | %s | 0x%X", pointer_as_memory_reference(p),
2388 fbd_type, extra_flags);
2389
2390 pandecode_indent--;
2391 pandecode_log("};\n");
2392
2393 return sizeof(*s);
2394 }
2395
2396 static int job_descriptor_number = 0;
2397
2398 int
2399 pandecode_jc(mali_ptr jc_gpu_va, bool bifrost)
2400 {
2401 struct mali_job_descriptor_header *h;
2402
2403 int start_number = 0;
2404
2405 bool first = true;
2406 bool last_size;
2407
2408 do {
2409 struct pandecode_mapped_memory *mem =
2410 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va);
2411
2412 void *payload;
2413
2414 h = PANDECODE_PTR(mem, jc_gpu_va, struct mali_job_descriptor_header);
2415
2416 /* On Midgard, for 32-bit jobs except for fragment jobs, the
2417 * high 32-bits of the 64-bit pointer are reused to store
2418 * something else.
2419 */
2420 int offset = h->job_descriptor_size == MALI_JOB_32 &&
2421 h->job_type != JOB_TYPE_FRAGMENT ? 4 : 0;
2422 mali_ptr payload_ptr = jc_gpu_va + sizeof(*h) - offset;
2423
2424 payload = pandecode_fetch_gpu_mem(mem, payload_ptr,
2425 MALI_PAYLOAD_SIZE);
2426
2427 int job_no = job_descriptor_number++;
2428
2429 if (first)
2430 start_number = job_no;
2431
2432 pandecode_log("struct mali_job_descriptor_header job_%"PRIx64"_%d = {\n", jc_gpu_va, job_no);
2433 pandecode_indent++;
2434
2435 pandecode_prop("job_type = %s", pandecode_job_type(h->job_type));
2436
2437 /* Save for next job fixing */
2438 last_size = h->job_descriptor_size;
2439
2440 if (h->job_descriptor_size)
2441 pandecode_prop("job_descriptor_size = %d", h->job_descriptor_size);
2442
2443 if (h->exception_status && h->exception_status != 0x1)
2444 pandecode_prop("exception_status = %x (source ID: 0x%x access: %s exception: 0x%x)",
2445 h->exception_status,
2446 (h->exception_status >> 16) & 0xFFFF,
2447 pandecode_exception_access((h->exception_status >> 8) & 0x3),
2448 h->exception_status & 0xFF);
2449
2450 if (h->first_incomplete_task)
2451 pandecode_prop("first_incomplete_task = %d", h->first_incomplete_task);
2452
2453 if (h->fault_pointer)
2454 pandecode_prop("fault_pointer = 0x%" PRIx64, h->fault_pointer);
2455
2456 if (h->job_barrier)
2457 pandecode_prop("job_barrier = %d", h->job_barrier);
2458
2459 pandecode_prop("job_index = %d", h->job_index);
2460
2461 if (h->unknown_flags)
2462 pandecode_prop("unknown_flags = %d", h->unknown_flags);
2463
2464 if (h->job_dependency_index_1)
2465 pandecode_prop("job_dependency_index_1 = %d", h->job_dependency_index_1);
2466
2467 if (h->job_dependency_index_2)
2468 pandecode_prop("job_dependency_index_2 = %d", h->job_dependency_index_2);
2469
2470 pandecode_indent--;
2471 pandecode_log("};\n");
2472
2473 /* Do not touch the field yet -- decode the payload first, and
2474 * don't touch that either. This is essential for the uploads
2475 * to occur in sequence and therefore be dynamically allocated
2476 * correctly. Do note the size, however, for that related
2477 * reason. */
2478
2479 switch (h->job_type) {
2480 case JOB_TYPE_SET_VALUE: {
2481 struct mali_payload_set_value *s = payload;
2482 pandecode_log("struct mali_payload_set_value payload_%"PRIx64"_%d = {\n", payload_ptr, job_no);
2483 pandecode_indent++;
2484 MEMORY_PROP(s, out);
2485 pandecode_prop("unknown = 0x%" PRIX64, s->unknown);
2486 pandecode_indent--;
2487 pandecode_log("};\n");
2488
2489 break;
2490 }
2491
2492 case JOB_TYPE_TILER:
2493 case JOB_TYPE_VERTEX:
2494 case JOB_TYPE_COMPUTE:
2495 if (bifrost) {
2496 if (h->job_type == JOB_TYPE_TILER)
2497 pandecode_tiler_job_bfr(h, mem, payload_ptr, job_no);
2498 else
2499 pandecode_vertex_job_bfr(h, mem, payload_ptr, job_no);
2500 } else
2501 pandecode_vertex_or_tiler_job_mdg(h, mem, payload_ptr, job_no);
2502
2503 break;
2504
2505 case JOB_TYPE_FRAGMENT:
2506 pandecode_fragment_job(mem, payload_ptr, job_no, bifrost);
2507 break;
2508
2509 default:
2510 break;
2511 }
2512
2513 /* Handle linkage */
2514
2515 if (!first) {
2516 pandecode_log("((struct mali_job_descriptor_header *) (uintptr_t) job_%d_p)->", job_no - 1);
2517
2518 if (last_size)
2519 pandecode_log_cont("next_job_64 = job_%d_p;\n\n", job_no);
2520 else
2521 pandecode_log_cont("next_job_32 = (u32) (uintptr_t) job_%d_p;\n\n", job_no);
2522 }
2523
2524 first = false;
2525
2526 } while ((jc_gpu_va = h->job_descriptor_size ? h->next_job_64 : h->next_job_32));
2527
2528 return start_number;
2529 }