pan/decode: Don't print MALI_DRAW_NONE
[mesa.git] / src / panfrost / pandecode / decode.c
1 /*
2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora, Ltd.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 */
25
26 #include <panfrost-job.h>
27 #include <stdio.h>
28 #include <stdlib.h>
29 #include <memory.h>
30 #include <stdbool.h>
31 #include <stdarg.h>
32 #include "decode.h"
33 #include "util/macros.h"
34 #include "util/u_math.h"
35
36 #include "pan_pretty_print.h"
37 #include "midgard/disassemble.h"
38 #include "bifrost/disassemble.h"
39
40 int pandecode_jc(mali_ptr jc_gpu_va, bool bifrost);
41
42 #define MEMORY_PROP(obj, p) {\
43 if (obj->p) { \
44 char *a = pointer_as_memory_reference(obj->p); \
45 pandecode_prop("%s = %s", #p, a); \
46 free(a); \
47 } \
48 }
49
50 #define MEMORY_PROP_DIR(obj, p) {\
51 if (obj.p) { \
52 char *a = pointer_as_memory_reference(obj.p); \
53 pandecode_prop("%s = %s", #p, a); \
54 free(a); \
55 } \
56 }
57
58 /* Semantic logging type.
59 *
60 * Raw: for raw messages to be printed as is.
61 * Message: for helpful information to be commented out in replays.
62 * Property: for properties of a struct
63 *
64 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
65 */
66
67 enum pandecode_log_type {
68 PANDECODE_RAW,
69 PANDECODE_MESSAGE,
70 PANDECODE_PROPERTY
71 };
72
73 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
74 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
75 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
76
77 unsigned pandecode_indent = 0;
78
79 static void
80 pandecode_make_indent(void)
81 {
82 for (unsigned i = 0; i < pandecode_indent; ++i)
83 printf(" ");
84 }
85
86 static void
87 pandecode_log_typed(enum pandecode_log_type type, const char *format, ...)
88 {
89 va_list ap;
90
91 pandecode_make_indent();
92
93 if (type == PANDECODE_MESSAGE)
94 printf("// ");
95 else if (type == PANDECODE_PROPERTY)
96 printf(".");
97
98 va_start(ap, format);
99 vprintf(format, ap);
100 va_end(ap);
101
102 if (type == PANDECODE_PROPERTY)
103 printf(",\n");
104 }
105
106 static void
107 pandecode_log_cont(const char *format, ...)
108 {
109 va_list ap;
110
111 va_start(ap, format);
112 vprintf(format, ap);
113 va_end(ap);
114 }
115
116 struct pandecode_flag_info {
117 u64 flag;
118 const char *name;
119 };
120
121 static void
122 pandecode_log_decoded_flags(const struct pandecode_flag_info *flag_info,
123 u64 flags)
124 {
125 bool decodable_flags_found = false;
126
127 for (int i = 0; flag_info[i].name; i++) {
128 if ((flags & flag_info[i].flag) != flag_info[i].flag)
129 continue;
130
131 if (!decodable_flags_found) {
132 decodable_flags_found = true;
133 } else {
134 pandecode_log_cont(" | ");
135 }
136
137 pandecode_log_cont("%s", flag_info[i].name);
138
139 flags &= ~flag_info[i].flag;
140 }
141
142 if (decodable_flags_found) {
143 if (flags)
144 pandecode_log_cont(" | 0x%" PRIx64, flags);
145 } else {
146 pandecode_log_cont("0x%" PRIx64, flags);
147 }
148 }
149
150 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
151 static const struct pandecode_flag_info gl_enable_flag_info[] = {
152 FLAG_INFO(OCCLUSION_QUERY),
153 FLAG_INFO(OCCLUSION_PRECISE),
154 FLAG_INFO(FRONT_CCW_TOP),
155 FLAG_INFO(CULL_FACE_FRONT),
156 FLAG_INFO(CULL_FACE_BACK),
157 {}
158 };
159 #undef FLAG_INFO
160
161 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
162 static const struct pandecode_flag_info clear_flag_info[] = {
163 FLAG_INFO(FAST),
164 FLAG_INFO(SLOW),
165 FLAG_INFO(SLOW_STENCIL),
166 {}
167 };
168 #undef FLAG_INFO
169
170 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
171 static const struct pandecode_flag_info mask_flag_info[] = {
172 FLAG_INFO(R),
173 FLAG_INFO(G),
174 FLAG_INFO(B),
175 FLAG_INFO(A),
176 {}
177 };
178 #undef FLAG_INFO
179
180 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
181 static const struct pandecode_flag_info u3_flag_info[] = {
182 FLAG_INFO(HAS_MSAA),
183 FLAG_INFO(CAN_DISCARD),
184 FLAG_INFO(HAS_BLEND_SHADER),
185 FLAG_INFO(DEPTH_TEST),
186 {}
187 };
188
189 static const struct pandecode_flag_info u4_flag_info[] = {
190 FLAG_INFO(NO_MSAA),
191 FLAG_INFO(NO_DITHER),
192 FLAG_INFO(DEPTH_RANGE_A),
193 FLAG_INFO(DEPTH_RANGE_B),
194 FLAG_INFO(STENCIL_TEST),
195 FLAG_INFO(SAMPLE_ALPHA_TO_COVERAGE_NO_BLEND_SHADER),
196 {}
197 };
198 #undef FLAG_INFO
199
200 #define FLAG_INFO(flag) { MALI_FRAMEBUFFER_##flag, "MALI_FRAMEBUFFER_" #flag }
201 static const struct pandecode_flag_info fb_fmt_flag_info[] = {
202 FLAG_INFO(MSAA_A),
203 FLAG_INFO(MSAA_B),
204 FLAG_INFO(MSAA_8),
205 {}
206 };
207 #undef FLAG_INFO
208
209 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
210 static const struct pandecode_flag_info mfbd_fmt_flag_info[] = {
211 FLAG_INFO(MSAA),
212 FLAG_INFO(SRGB),
213 {}
214 };
215 #undef FLAG_INFO
216
217 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
218 static const struct pandecode_flag_info mfbd_extra_flag_info[] = {
219 FLAG_INFO(PRESENT),
220 FLAG_INFO(AFBC),
221 FLAG_INFO(ZS),
222 {}
223 };
224 #undef FLAG_INFO
225
226 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
227 static const struct pandecode_flag_info shader_midgard1_flag_info [] = {
228 FLAG_INFO(EARLY_Z),
229 FLAG_INFO(HELPER_INVOCATIONS),
230 FLAG_INFO(READS_TILEBUFFER),
231 FLAG_INFO(READS_ZS),
232 {}
233 };
234 #undef FLAG_INFO
235
236 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
237 static const struct pandecode_flag_info mfbd_flag_info [] = {
238 FLAG_INFO(DEPTH_WRITE),
239 FLAG_INFO(EXTRA),
240 {}
241 };
242 #undef FLAG_INFO
243
244 #define FLAG_INFO(flag) { MALI_SAMP_##flag, "MALI_SAMP_" #flag }
245 static const struct pandecode_flag_info sampler_flag_info [] = {
246 FLAG_INFO(MAG_NEAREST),
247 FLAG_INFO(MIN_NEAREST),
248 FLAG_INFO(MIP_LINEAR_1),
249 FLAG_INFO(MIP_LINEAR_2),
250 FLAG_INFO(NORM_COORDS),
251 {}
252 };
253 #undef FLAG_INFO
254
255 extern char *replace_fragment;
256 extern char *replace_vertex;
257
258 static char *
259 pandecode_job_type(enum mali_job_type type)
260 {
261 #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name
262
263 switch (type) {
264 DEFINE_CASE(NULL);
265 DEFINE_CASE(SET_VALUE);
266 DEFINE_CASE(CACHE_FLUSH);
267 DEFINE_CASE(COMPUTE);
268 DEFINE_CASE(VERTEX);
269 DEFINE_CASE(TILER);
270 DEFINE_CASE(FUSED);
271 DEFINE_CASE(FRAGMENT);
272
273 case JOB_NOT_STARTED:
274 return "NOT_STARTED";
275
276 default:
277 pandecode_log("Warning! Unknown job type %x\n", type);
278 return "!?!?!?";
279 }
280
281 #undef DEFINE_CASE
282 }
283
284 static char *
285 pandecode_draw_mode(enum mali_draw_mode mode)
286 {
287 #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name
288
289 switch (mode) {
290 DEFINE_CASE(DRAW_NONE);
291 DEFINE_CASE(POINTS);
292 DEFINE_CASE(LINES);
293 DEFINE_CASE(TRIANGLES);
294 DEFINE_CASE(TRIANGLE_STRIP);
295 DEFINE_CASE(TRIANGLE_FAN);
296 DEFINE_CASE(LINE_STRIP);
297 DEFINE_CASE(LINE_LOOP);
298 DEFINE_CASE(POLYGON);
299 DEFINE_CASE(QUADS);
300 DEFINE_CASE(QUAD_STRIP);
301
302 default:
303 return "MALI_TRIANGLES /* XXX: Unknown GL mode, check dump */";
304 }
305
306 #undef DEFINE_CASE
307 }
308
309 #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name
310 static char *
311 pandecode_func(enum mali_func mode)
312 {
313 switch (mode) {
314 DEFINE_CASE(NEVER);
315 DEFINE_CASE(LESS);
316 DEFINE_CASE(EQUAL);
317 DEFINE_CASE(LEQUAL);
318 DEFINE_CASE(GREATER);
319 DEFINE_CASE(NOTEQUAL);
320 DEFINE_CASE(GEQUAL);
321 DEFINE_CASE(ALWAYS);
322
323 default:
324 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
325 }
326 }
327 #undef DEFINE_CASE
328
329 /* Why is this duplicated? Who knows... */
330 #define DEFINE_CASE(name) case MALI_ALT_FUNC_ ## name: return "MALI_ALT_FUNC_" #name
331 static char *
332 pandecode_alt_func(enum mali_alt_func mode)
333 {
334 switch (mode) {
335 DEFINE_CASE(NEVER);
336 DEFINE_CASE(LESS);
337 DEFINE_CASE(EQUAL);
338 DEFINE_CASE(LEQUAL);
339 DEFINE_CASE(GREATER);
340 DEFINE_CASE(NOTEQUAL);
341 DEFINE_CASE(GEQUAL);
342 DEFINE_CASE(ALWAYS);
343
344 default:
345 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
346 }
347 }
348 #undef DEFINE_CASE
349
350 #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name
351 static char *
352 pandecode_stencil_op(enum mali_stencil_op op)
353 {
354 switch (op) {
355 DEFINE_CASE(KEEP);
356 DEFINE_CASE(REPLACE);
357 DEFINE_CASE(ZERO);
358 DEFINE_CASE(INVERT);
359 DEFINE_CASE(INCR_WRAP);
360 DEFINE_CASE(DECR_WRAP);
361 DEFINE_CASE(INCR);
362 DEFINE_CASE(DECR);
363
364 default:
365 return "MALI_STENCIL_KEEP /* XXX: Unknown stencil op, check dump */";
366 }
367 }
368
369 #undef DEFINE_CASE
370
371 #define DEFINE_CASE(name) case MALI_ATTR_ ## name: return "MALI_ATTR_" #name
372 static char *pandecode_attr_mode(enum mali_attr_mode mode)
373 {
374 switch(mode) {
375 DEFINE_CASE(UNUSED);
376 DEFINE_CASE(LINEAR);
377 DEFINE_CASE(POT_DIVIDE);
378 DEFINE_CASE(MODULO);
379 DEFINE_CASE(NPOT_DIVIDE);
380 DEFINE_CASE(IMAGE);
381 DEFINE_CASE(INTERNAL);
382 default:
383 return "MALI_ATTR_UNUSED /* XXX: Unknown stencil op, check dump */";
384 }
385 }
386
387 #undef DEFINE_CASE
388
389 #define DEFINE_CASE(name) case MALI_CHANNEL_## name: return "MALI_CHANNEL_" #name
390 static char *
391 pandecode_channel(enum mali_channel channel)
392 {
393 switch (channel) {
394 DEFINE_CASE(RED);
395 DEFINE_CASE(GREEN);
396 DEFINE_CASE(BLUE);
397 DEFINE_CASE(ALPHA);
398 DEFINE_CASE(ZERO);
399 DEFINE_CASE(ONE);
400 DEFINE_CASE(RESERVED_0);
401 DEFINE_CASE(RESERVED_1);
402
403 default:
404 return "MALI_CHANNEL_ZERO /* XXX: Unknown channel, check dump */";
405 }
406 }
407 #undef DEFINE_CASE
408
409 #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name
410 static char *
411 pandecode_wrap_mode(enum mali_wrap_mode op)
412 {
413 switch (op) {
414 DEFINE_CASE(REPEAT);
415 DEFINE_CASE(CLAMP_TO_EDGE);
416 DEFINE_CASE(CLAMP_TO_BORDER);
417 DEFINE_CASE(MIRRORED_REPEAT);
418
419 default:
420 return "MALI_WRAP_REPEAT /* XXX: Unknown wrap mode, check dump */";
421 }
422 }
423 #undef DEFINE_CASE
424
425 #define DEFINE_CASE(name) case MALI_TEX_## name: return "MALI_TEX_" #name
426 static char *
427 pandecode_texture_type(enum mali_texture_type type)
428 {
429 switch (type) {
430 DEFINE_CASE(1D);
431 DEFINE_CASE(2D);
432 DEFINE_CASE(3D);
433 DEFINE_CASE(CUBE);
434
435 default:
436 unreachable("Unknown case");
437 }
438 }
439 #undef DEFINE_CASE
440
441 #define DEFINE_CASE(name) case MALI_MFBD_BLOCK_## name: return "MALI_MFBD_BLOCK_" #name
442 static char *
443 pandecode_mfbd_block_format(enum mali_mfbd_block_format fmt)
444 {
445 switch (fmt) {
446 DEFINE_CASE(TILED);
447 DEFINE_CASE(UNKNOWN);
448 DEFINE_CASE(LINEAR);
449 DEFINE_CASE(AFBC);
450
451 default:
452 unreachable("Invalid case");
453 }
454 }
455 #undef DEFINE_CASE
456
457 #define DEFINE_CASE(name) case MALI_EXCEPTION_ACCESS_## name: return ""#name
458 static char *
459 pandecode_exception_access(enum mali_exception_access fmt)
460 {
461 switch (fmt) {
462 DEFINE_CASE(NONE);
463 DEFINE_CASE(EXECUTE);
464 DEFINE_CASE(READ);
465 DEFINE_CASE(WRITE);
466
467 default:
468 unreachable("Invalid case");
469 }
470 }
471 #undef DEFINE_CASE
472
473 /* Midgard's tiler descriptor is embedded within the
474 * larger FBD */
475
476 static void
477 pandecode_midgard_tiler_descriptor(const struct midgard_tiler_descriptor *t)
478 {
479 pandecode_log(".tiler = {\n");
480 pandecode_indent++;
481
482 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
483 pandecode_prop("flags = 0x%" PRIx16, t->flags);
484 pandecode_prop("polygon_list_size = 0x%x", t->polygon_list_size);
485
486 MEMORY_PROP(t, polygon_list);
487 MEMORY_PROP(t, polygon_list_body);
488
489 MEMORY_PROP(t, heap_start);
490
491 if (t->heap_start == t->heap_end) {
492 /* Print identically to show symmetry for empty tiler heaps */
493 MEMORY_PROP(t, heap_end);
494 } else {
495 /* Points to the end of a buffer */
496 char *a = pointer_as_memory_reference(t->heap_end - 1);
497 pandecode_prop("heap_end = %s + 1", a);
498 free(a);
499 }
500
501 bool nonzero_weights = false;
502
503 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
504 nonzero_weights |= t->weights[w] != 0x0;
505 }
506
507 if (nonzero_weights) {
508 pandecode_log(".weights = {");
509
510 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
511 pandecode_log("%d, ", t->weights[w]);
512 }
513
514 pandecode_log("},");
515 }
516
517 pandecode_indent--;
518 pandecode_log("}\n");
519 }
520
521 static void
522 pandecode_sfbd(uint64_t gpu_va, int job_no)
523 {
524 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
525 const struct mali_single_framebuffer *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
526
527 pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
528 pandecode_indent++;
529
530 pandecode_prop("unknown1 = 0x%" PRIx32, s->unknown1);
531 pandecode_prop("unknown2 = 0x%" PRIx32, s->unknown2);
532
533 pandecode_log(".format = ");
534 pandecode_log_decoded_flags(fb_fmt_flag_info, s->format);
535 pandecode_log_cont(",\n");
536
537 pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", s->width + 1);
538 pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", s->height + 1);
539
540 MEMORY_PROP(s, framebuffer);
541 pandecode_prop("stride = %d", s->stride);
542
543 /* Earlier in the actual commandstream -- right before width -- but we
544 * delay to flow nicer */
545
546 pandecode_log(".clear_flags = ");
547 pandecode_log_decoded_flags(clear_flag_info, s->clear_flags);
548 pandecode_log_cont(",\n");
549
550 if (s->depth_buffer | s->depth_buffer_enable) {
551 MEMORY_PROP(s, depth_buffer);
552 pandecode_prop("depth_buffer_enable = %s", DS_ENABLE(s->depth_buffer_enable));
553 }
554
555 if (s->stencil_buffer | s->stencil_buffer_enable) {
556 MEMORY_PROP(s, stencil_buffer);
557 pandecode_prop("stencil_buffer_enable = %s", DS_ENABLE(s->stencil_buffer_enable));
558 }
559
560 if (s->clear_color_1 | s->clear_color_2 | s->clear_color_3 | s->clear_color_4) {
561 pandecode_prop("clear_color_1 = 0x%" PRIx32, s->clear_color_1);
562 pandecode_prop("clear_color_2 = 0x%" PRIx32, s->clear_color_2);
563 pandecode_prop("clear_color_3 = 0x%" PRIx32, s->clear_color_3);
564 pandecode_prop("clear_color_4 = 0x%" PRIx32, s->clear_color_4);
565 }
566
567 if (s->clear_depth_1 != 0 || s->clear_depth_2 != 0 || s->clear_depth_3 != 0 || s->clear_depth_4 != 0) {
568 pandecode_prop("clear_depth_1 = %f", s->clear_depth_1);
569 pandecode_prop("clear_depth_2 = %f", s->clear_depth_2);
570 pandecode_prop("clear_depth_3 = %f", s->clear_depth_3);
571 pandecode_prop("clear_depth_4 = %f", s->clear_depth_4);
572 }
573
574 if (s->clear_stencil) {
575 pandecode_prop("clear_stencil = 0x%x", s->clear_stencil);
576 }
577
578 MEMORY_PROP(s, unknown_address_0);
579 const struct midgard_tiler_descriptor t = s->tiler;
580 pandecode_midgard_tiler_descriptor(&t);
581
582 pandecode_indent--;
583 pandecode_log("};\n");
584
585 pandecode_prop("zero0 = 0x%" PRIx64, s->zero0);
586 pandecode_prop("zero1 = 0x%" PRIx64, s->zero1);
587 pandecode_prop("zero2 = 0x%" PRIx32, s->zero2);
588 pandecode_prop("zero4 = 0x%" PRIx32, s->zero4);
589
590 printf(".zero3 = {");
591
592 for (int i = 0; i < sizeof(s->zero3) / sizeof(s->zero3[0]); ++i)
593 printf("%X, ", s->zero3[i]);
594
595 printf("},\n");
596
597 printf(".zero6 = {");
598
599 for (int i = 0; i < sizeof(s->zero6) / sizeof(s->zero6[0]); ++i)
600 printf("%X, ", s->zero6[i]);
601
602 printf("},\n");
603 }
604
605 static void
606 pandecode_u32_slide(unsigned name, const u32 *slide, unsigned count)
607 {
608 pandecode_log(".unknown%d = {", name);
609
610 for (int i = 0; i < count; ++i)
611 printf("%X, ", slide[i]);
612
613 pandecode_log("},\n");
614 }
615
616 #define SHORT_SLIDE(num) \
617 pandecode_u32_slide(num, s->unknown ## num, ARRAY_SIZE(s->unknown ## num))
618
619 static void
620 pandecode_compute_fbd(uint64_t gpu_va, int job_no)
621 {
622 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
623 const struct mali_compute_fbd *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
624
625 pandecode_log("struct mali_compute_fbd framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
626 pandecode_indent++;
627
628 SHORT_SLIDE(1);
629
630 pandecode_indent--;
631 printf("},\n");
632 }
633
634 static void
635 pandecode_swizzle(unsigned swizzle)
636 {
637 pandecode_prop("swizzle = %s | (%s << 3) | (%s << 6) | (%s << 9)",
638 pandecode_channel((swizzle >> 0) & 0x7),
639 pandecode_channel((swizzle >> 3) & 0x7),
640 pandecode_channel((swizzle >> 6) & 0x7),
641 pandecode_channel((swizzle >> 9) & 0x7));
642 }
643
644 static void
645 pandecode_rt_format(struct mali_rt_format format)
646 {
647 pandecode_log(".format = {\n");
648 pandecode_indent++;
649
650 pandecode_prop("unk1 = 0x%" PRIx32, format.unk1);
651 pandecode_prop("unk2 = 0x%" PRIx32, format.unk2);
652 pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
653
654 pandecode_prop("block = %s",
655 pandecode_mfbd_block_format(format.block));
656
657 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
658 MALI_NEGATIVE(format.nr_channels));
659
660 pandecode_log(".flags = ");
661 pandecode_log_decoded_flags(mfbd_fmt_flag_info, format.flags);
662 pandecode_log_cont(",\n");
663
664 pandecode_swizzle(format.swizzle);
665
666 pandecode_prop("no_preload = 0x%" PRIx32, format.no_preload);
667
668 if (format.zero)
669 pandecode_prop("zero = 0x%" PRIx32, format.zero);
670
671 pandecode_indent--;
672 pandecode_log("},\n");
673 }
674
675 static void
676 pandecode_render_target(uint64_t gpu_va, unsigned job_no, const struct bifrost_framebuffer *fb)
677 {
678 pandecode_log("struct bifrost_render_target rts_list_%"PRIx64"_%d[] = {\n", gpu_va, job_no);
679 pandecode_indent++;
680
681 for (int i = 0; i < MALI_NEGATIVE(fb->rt_count_1); i++) {
682 mali_ptr rt_va = gpu_va + i * sizeof(struct bifrost_render_target);
683 struct pandecode_mapped_memory *mem =
684 pandecode_find_mapped_gpu_mem_containing(rt_va);
685 const struct bifrost_render_target *PANDECODE_PTR_VAR(rt, mem, (mali_ptr) rt_va);
686
687 pandecode_log("{\n");
688 pandecode_indent++;
689
690 pandecode_rt_format(rt->format);
691
692 if (rt->format.block == MALI_MFBD_BLOCK_AFBC) {
693 pandecode_log(".afbc = {\n");
694 pandecode_indent++;
695
696 char *a = pointer_as_memory_reference(rt->afbc.metadata);
697 pandecode_prop("metadata = %s", a);
698 free(a);
699
700 pandecode_prop("stride = %d", rt->afbc.stride);
701 pandecode_prop("unk = 0x%" PRIx32, rt->afbc.unk);
702
703 pandecode_indent--;
704 pandecode_log("},\n");
705 } else {
706 pandecode_log(".chunknown = {\n");
707 pandecode_indent++;
708
709 pandecode_prop("unk = 0x%" PRIx64, rt->chunknown.unk);
710
711 char *a = pointer_as_memory_reference(rt->chunknown.pointer);
712 pandecode_prop("pointer = %s", a);
713 free(a);
714
715 pandecode_indent--;
716 pandecode_log("},\n");
717 }
718
719 MEMORY_PROP(rt, framebuffer);
720 pandecode_prop("framebuffer_stride = %d", rt->framebuffer_stride);
721
722 if (rt->clear_color_1 | rt->clear_color_2 | rt->clear_color_3 | rt->clear_color_4) {
723 pandecode_prop("clear_color_1 = 0x%" PRIx32, rt->clear_color_1);
724 pandecode_prop("clear_color_2 = 0x%" PRIx32, rt->clear_color_2);
725 pandecode_prop("clear_color_3 = 0x%" PRIx32, rt->clear_color_3);
726 pandecode_prop("clear_color_4 = 0x%" PRIx32, rt->clear_color_4);
727 }
728
729 if (rt->zero1 || rt->zero2 || rt->zero3) {
730 pandecode_msg("render target zeros tripped\n");
731 pandecode_prop("zero1 = 0x%" PRIx64, rt->zero1);
732 pandecode_prop("zero2 = 0x%" PRIx32, rt->zero2);
733 pandecode_prop("zero3 = 0x%" PRIx32, rt->zero3);
734 }
735
736 pandecode_indent--;
737 pandecode_log("},\n");
738 }
739
740 pandecode_indent--;
741 pandecode_log("};\n");
742 }
743
744 static unsigned
745 pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool with_render_targets)
746 {
747 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
748 const struct bifrost_framebuffer *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va);
749
750 if (fb->sample_locations) {
751 /* The blob stores all possible sample locations in a single buffer
752 * allocated on startup, and just switches the pointer when switching
753 * MSAA state. For now, we just put the data into the cmdstream, but we
754 * should do something like what the blob does with a real driver.
755 *
756 * There seem to be 32 slots for sample locations, followed by another
757 * 16. The second 16 is just the center location followed by 15 zeros
758 * in all the cases I've identified (maybe shader vs. depth/color
759 * samples?).
760 */
761
762 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(fb->sample_locations);
763
764 const u16 *PANDECODE_PTR_VAR(samples, smem, fb->sample_locations);
765
766 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no);
767 pandecode_indent++;
768
769 for (int i = 0; i < 32 + 16; i++) {
770 pandecode_log("%d, %d,\n", samples[2 * i], samples[2 * i + 1]);
771 }
772
773 pandecode_indent--;
774 pandecode_log("};\n");
775 }
776
777 pandecode_log("struct bifrost_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
778 pandecode_indent++;
779
780 pandecode_prop("unk0 = 0x%x", fb->unk0);
781
782 if (fb->sample_locations)
783 pandecode_prop("sample_locations = sample_locations_%d", job_no);
784
785 /* Assume that unknown1 was emitted in the last job for
786 * now */
787 MEMORY_PROP(fb, unknown1);
788
789 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb->width1 + 1);
790 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb->height1 + 1);
791 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb->width2 + 1);
792 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb->height2 + 1);
793
794 pandecode_prop("unk1 = 0x%x", fb->unk1);
795 pandecode_prop("unk2 = 0x%x", fb->unk2);
796 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb->rt_count_1 + 1);
797 pandecode_prop("rt_count_2 = %d", fb->rt_count_2);
798
799 pandecode_log(".mfbd_flags = ");
800 pandecode_log_decoded_flags(mfbd_flag_info, fb->mfbd_flags);
801 pandecode_log_cont(",\n");
802
803 pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
804 pandecode_prop("clear_depth = %f", fb->clear_depth);
805
806 pandecode_prop("unknown2 = 0x%x", fb->unknown2);
807 MEMORY_PROP(fb, scratchpad);
808 const struct midgard_tiler_descriptor t = fb->tiler;
809 pandecode_midgard_tiler_descriptor(&t);
810
811 if (fb->zero3 || fb->zero4) {
812 pandecode_msg("framebuffer zeros tripped\n");
813 pandecode_prop("zero3 = 0x%" PRIx32, fb->zero3);
814 pandecode_prop("zero4 = 0x%" PRIx32, fb->zero4);
815 }
816
817 pandecode_indent--;
818 pandecode_log("};\n");
819
820 gpu_va += sizeof(struct bifrost_framebuffer);
821
822 if ((fb->mfbd_flags & MALI_MFBD_EXTRA) && with_render_targets) {
823 mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
824 const struct bifrost_fb_extra *PANDECODE_PTR_VAR(fbx, mem, (mali_ptr) gpu_va);
825
826 pandecode_log("struct bifrost_fb_extra fb_extra_%"PRIx64"_%d = {\n", gpu_va, job_no);
827 pandecode_indent++;
828
829 MEMORY_PROP(fbx, checksum);
830
831 if (fbx->checksum_stride)
832 pandecode_prop("checksum_stride = %d", fbx->checksum_stride);
833
834 pandecode_log(".flags = ");
835 pandecode_log_decoded_flags(mfbd_extra_flag_info, fbx->flags);
836 pandecode_log_cont(",\n");
837
838 if (fbx->flags & MALI_EXTRA_AFBC_ZS) {
839 pandecode_log(".ds_afbc = {\n");
840 pandecode_indent++;
841
842 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil_afbc_metadata);
843 pandecode_prop("depth_stencil_afbc_stride = %d",
844 fbx->ds_afbc.depth_stencil_afbc_stride);
845 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil);
846
847 if (fbx->ds_afbc.zero1 || fbx->ds_afbc.padding) {
848 pandecode_msg("Depth/stencil AFBC zeros tripped\n");
849 pandecode_prop("zero1 = 0x%" PRIx32,
850 fbx->ds_afbc.zero1);
851 pandecode_prop("padding = 0x%" PRIx64,
852 fbx->ds_afbc.padding);
853 }
854
855 pandecode_indent--;
856 pandecode_log("},\n");
857 } else {
858 pandecode_log(".ds_linear = {\n");
859 pandecode_indent++;
860
861 if (fbx->ds_linear.depth) {
862 MEMORY_PROP_DIR(fbx->ds_linear, depth);
863 pandecode_prop("depth_stride = %d",
864 fbx->ds_linear.depth_stride);
865 }
866
867 if (fbx->ds_linear.stencil) {
868 MEMORY_PROP_DIR(fbx->ds_linear, stencil);
869 pandecode_prop("stencil_stride = %d",
870 fbx->ds_linear.stencil_stride);
871 }
872
873 if (fbx->ds_linear.depth_stride_zero ||
874 fbx->ds_linear.stencil_stride_zero ||
875 fbx->ds_linear.zero1 || fbx->ds_linear.zero2) {
876 pandecode_msg("Depth/stencil zeros tripped\n");
877 pandecode_prop("depth_stride_zero = 0x%x",
878 fbx->ds_linear.depth_stride_zero);
879 pandecode_prop("stencil_stride_zero = 0x%x",
880 fbx->ds_linear.stencil_stride_zero);
881 pandecode_prop("zero1 = 0x%" PRIx32,
882 fbx->ds_linear.zero1);
883 pandecode_prop("zero2 = 0x%" PRIx32,
884 fbx->ds_linear.zero2);
885 }
886
887 pandecode_indent--;
888 pandecode_log("},\n");
889 }
890
891 if (fbx->zero3 || fbx->zero4) {
892 pandecode_msg("fb_extra zeros tripped\n");
893 pandecode_prop("zero3 = 0x%" PRIx64, fbx->zero3);
894 pandecode_prop("zero4 = 0x%" PRIx64, fbx->zero4);
895 }
896
897 pandecode_indent--;
898 pandecode_log("};\n");
899
900 gpu_va += sizeof(struct bifrost_fb_extra);
901 }
902
903 if (with_render_targets)
904 pandecode_render_target(gpu_va, job_no, fb);
905
906 /* Passback the render target count */
907 return MALI_NEGATIVE(fb->rt_count_1);
908 }
909
910 /* Just add a comment decoding the shift/odd fields forming the padded vertices
911 * count */
912
913 static void
914 pandecode_padded_vertices(unsigned shift, unsigned k)
915 {
916 unsigned odd = 2*k + 1;
917 unsigned pot = 1 << shift;
918 pandecode_msg("padded_num_vertices = %d\n", odd * pot);
919 }
920
921 /* Given a magic divisor, recover what we were trying to divide by.
922 *
923 * Let m represent the magic divisor. By definition, m is an element on Z, whre
924 * 0 <= m < 2^N, for N bits in m.
925 *
926 * Let q represent the number we would like to divide by.
927 *
928 * By definition of a magic divisor for N-bit unsigned integers (a number you
929 * multiply by to magically get division), m is a number such that:
930 *
931 * (m * x) & (2^N - 1) = floor(x/q).
932 * for all x on Z where 0 <= x < 2^N
933 *
934 * Ignore the case where any of the above values equals zero; it is irrelevant
935 * for our purposes (instanced arrays).
936 *
937 * Choose x = q. Then:
938 *
939 * (m * x) & (2^N - 1) = floor(x/q).
940 * (m * q) & (2^N - 1) = floor(q/q).
941 *
942 * floor(q/q) = floor(1) = 1, therefore:
943 *
944 * (m * q) & (2^N - 1) = 1
945 *
946 * Recall the identity that the bitwise AND of one less than a power-of-two
947 * equals the modulo with that power of two, i.e. for all x:
948 *
949 * x & (2^N - 1) = x % N
950 *
951 * Therefore:
952 *
953 * mq % (2^N) = 1
954 *
955 * By definition, a modular multiplicative inverse of a number m is the number
956 * q such that with respect to a modulos M:
957 *
958 * mq % M = 1
959 *
960 * Therefore, q is the modular multiplicative inverse of m with modulus 2^N.
961 *
962 */
963
964 static void
965 pandecode_magic_divisor(uint32_t magic, unsigned shift, unsigned orig_divisor, unsigned extra)
966 {
967 #if 0
968 /* Compute the modular inverse of `magic` with respect to 2^(32 -
969 * shift) the most lame way possible... just repeatedly add.
970 * Asymptoptically slow but nobody cares in practice, unless you have
971 * massive numbers of vertices or high divisors. */
972
973 unsigned inverse = 0;
974
975 /* Magic implicitly has the highest bit set */
976 magic |= (1 << 31);
977
978 /* Depending on rounding direction */
979 if (extra)
980 magic++;
981
982 for (;;) {
983 uint32_t product = magic * inverse;
984
985 if (shift) {
986 product >>= shift;
987 }
988
989 if (product == 1)
990 break;
991
992 ++inverse;
993 }
994
995 pandecode_msg("dividing by %d (maybe off by two)\n", inverse);
996
997 /* Recall we're supposed to divide by (gl_level_divisor *
998 * padded_num_vertices) */
999
1000 unsigned padded_num_vertices = inverse / orig_divisor;
1001
1002 pandecode_msg("padded_num_vertices = %d\n", padded_num_vertices);
1003 #endif
1004 }
1005
1006 static void
1007 pandecode_attributes(const struct pandecode_mapped_memory *mem,
1008 mali_ptr addr, int job_no, char *suffix,
1009 int count, bool varying)
1010 {
1011 char *prefix = varying ? "varyings" : "attributes";
1012
1013 if (!addr) {
1014 pandecode_msg("no %s\n", prefix);
1015 return;
1016 }
1017
1018 union mali_attr *attr = pandecode_fetch_gpu_mem(mem, addr, sizeof(union mali_attr) * count);
1019
1020 char base[128];
1021 snprintf(base, sizeof(base), "%s_data_%d%s", prefix, job_no, suffix);
1022
1023 for (int i = 0; i < count; ++i) {
1024 enum mali_attr_mode mode = attr[i].elements & 7;
1025
1026 if (mode == MALI_ATTR_UNUSED)
1027 continue;
1028
1029 mali_ptr raw_elements = attr[i].elements & ~7;
1030
1031 /* TODO: Do we maybe want to dump the attribute values
1032 * themselves given the specified format? Or is that too hard?
1033 * */
1034
1035 char *a = pointer_as_memory_reference(raw_elements);
1036 pandecode_log("mali_ptr %s_%d_p = %s;\n", base, i, a);
1037 free(a);
1038 }
1039
1040 pandecode_log("union mali_attr %s_%d[] = {\n", prefix, job_no);
1041 pandecode_indent++;
1042
1043 for (int i = 0; i < count; ++i) {
1044 pandecode_log("{\n");
1045 pandecode_indent++;
1046
1047 unsigned mode = attr[i].elements & 7;
1048 pandecode_prop("elements = (%s_%d_p) | %s", base, i, pandecode_attr_mode(mode));
1049 pandecode_prop("shift = %d", attr[i].shift);
1050 pandecode_prop("extra_flags = %d", attr[i].extra_flags);
1051 pandecode_prop("stride = 0x%" PRIx32, attr[i].stride);
1052 pandecode_prop("size = 0x%" PRIx32, attr[i].size);
1053
1054 /* Decode further where possible */
1055
1056 if (mode == MALI_ATTR_MODULO) {
1057 pandecode_padded_vertices(
1058 attr[i].shift,
1059 attr[i].extra_flags);
1060 }
1061
1062 pandecode_indent--;
1063 pandecode_log("}, \n");
1064
1065 if (mode == MALI_ATTR_NPOT_DIVIDE) {
1066 i++;
1067 pandecode_log("{\n");
1068 pandecode_indent++;
1069 pandecode_prop("unk = 0x%x", attr[i].unk);
1070 pandecode_prop("magic_divisor = 0x%08x", attr[i].magic_divisor);
1071 if (attr[i].zero != 0)
1072 pandecode_prop("zero = 0x%x /* XXX zero tripped */", attr[i].zero);
1073 pandecode_prop("divisor = %d", attr[i].divisor);
1074 pandecode_magic_divisor(attr[i].magic_divisor, attr[i - 1].shift, attr[i].divisor, attr[i - 1].extra_flags);
1075 pandecode_indent--;
1076 pandecode_log("}, \n");
1077 }
1078
1079 }
1080
1081 pandecode_indent--;
1082 pandecode_log("};\n");
1083 }
1084
1085 static mali_ptr
1086 pandecode_shader_address(const char *name, mali_ptr ptr)
1087 {
1088 /* TODO: Decode flags */
1089 mali_ptr shader_ptr = ptr & ~15;
1090
1091 char *a = pointer_as_memory_reference(shader_ptr);
1092 pandecode_prop("%s = (%s) | %d", name, a, (int) (ptr & 15));
1093 free(a);
1094
1095 return shader_ptr;
1096 }
1097
1098 static bool
1099 all_zero(unsigned *buffer, unsigned count)
1100 {
1101 for (unsigned i = 0; i < count; ++i) {
1102 if (buffer[i])
1103 return false;
1104 }
1105
1106 return true;
1107 }
1108
1109 static void
1110 pandecode_stencil(const char *name, const struct mali_stencil_test *stencil)
1111 {
1112 if (all_zero((unsigned *) stencil, sizeof(stencil) / sizeof(unsigned)))
1113 return;
1114
1115 const char *func = pandecode_func(stencil->func);
1116 const char *sfail = pandecode_stencil_op(stencil->sfail);
1117 const char *dpfail = pandecode_stencil_op(stencil->dpfail);
1118 const char *dppass = pandecode_stencil_op(stencil->dppass);
1119
1120 if (stencil->zero)
1121 pandecode_msg("Stencil zero tripped: %X\n", stencil->zero);
1122
1123 pandecode_log(".stencil_%s = {\n", name);
1124 pandecode_indent++;
1125 pandecode_prop("ref = %d", stencil->ref);
1126 pandecode_prop("mask = 0x%02X", stencil->mask);
1127 pandecode_prop("func = %s", func);
1128 pandecode_prop("sfail = %s", sfail);
1129 pandecode_prop("dpfail = %s", dpfail);
1130 pandecode_prop("dppass = %s", dppass);
1131 pandecode_indent--;
1132 pandecode_log("},\n");
1133 }
1134
1135 static void
1136 pandecode_blend_equation(const struct mali_blend_equation *blend)
1137 {
1138 if (blend->zero1)
1139 pandecode_msg("Blend zero tripped: %X\n", blend->zero1);
1140
1141 pandecode_log(".equation = {\n");
1142 pandecode_indent++;
1143
1144 pandecode_prop("rgb_mode = 0x%X", blend->rgb_mode);
1145 pandecode_prop("alpha_mode = 0x%X", blend->alpha_mode);
1146
1147 pandecode_log(".color_mask = ");
1148 pandecode_log_decoded_flags(mask_flag_info, blend->color_mask);
1149 pandecode_log_cont(",\n");
1150
1151 pandecode_indent--;
1152 pandecode_log("},\n");
1153 }
1154
1155 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
1156
1157 static unsigned
1158 decode_bifrost_constant(u16 constant)
1159 {
1160 float lo = (float) (constant & 0xFF);
1161 float hi = (float) (constant >> 8);
1162
1163 return (hi / 255.0) + (lo / 65535.0);
1164 }
1165
1166 static mali_ptr
1167 pandecode_bifrost_blend(void *descs, int job_no, int rt_no)
1168 {
1169 struct bifrost_blend_rt *b =
1170 ((struct bifrost_blend_rt *) descs) + rt_no;
1171
1172 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1173 pandecode_indent++;
1174
1175 pandecode_prop("flags = 0x%" PRIx16, b->flags);
1176 pandecode_prop("constant = 0x%" PRIx8 " /* %f */",
1177 b->constant, decode_bifrost_constant(b->constant));
1178
1179 /* TODO figure out blend shader enable bit */
1180 pandecode_blend_equation(&b->equation);
1181 pandecode_prop("unk2 = 0x%" PRIx16, b->unk2);
1182 pandecode_prop("index = 0x%" PRIx16, b->index);
1183 pandecode_prop("shader = 0x%" PRIx32, b->shader);
1184
1185 pandecode_indent--;
1186 pandecode_log("},\n");
1187
1188 return 0;
1189 }
1190
1191 static mali_ptr
1192 pandecode_midgard_blend(union midgard_blend *blend, bool is_shader)
1193 {
1194 if (all_zero((unsigned *) blend, sizeof(blend) / sizeof(unsigned)))
1195 return 0;
1196
1197 pandecode_log(".blend = {\n");
1198 pandecode_indent++;
1199
1200 if (is_shader) {
1201 pandecode_shader_address("shader", blend->shader);
1202 } else {
1203 pandecode_blend_equation(&blend->equation);
1204 pandecode_prop("constant = %f", blend->constant);
1205 }
1206
1207 pandecode_indent--;
1208 pandecode_log("},\n");
1209
1210 /* Return blend shader to disassemble if present */
1211 return is_shader ? (blend->shader & ~0xF) : 0;
1212 }
1213
1214 static mali_ptr
1215 pandecode_midgard_blend_mrt(void *descs, int job_no, int rt_no)
1216 {
1217 struct midgard_blend_rt *b =
1218 ((struct midgard_blend_rt *) descs) + rt_no;
1219
1220 /* Flags determine presence of blend shader */
1221 bool is_shader = (b->flags & 0xF) >= 0x2;
1222
1223 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1224 pandecode_indent++;
1225
1226 pandecode_prop("flags = 0x%" PRIx64, b->flags);
1227
1228 union midgard_blend blend = b->blend;
1229 mali_ptr shader = pandecode_midgard_blend(&blend, is_shader);
1230
1231 pandecode_indent--;
1232 pandecode_log("};\n");
1233
1234 return shader;
1235 }
1236
1237 static int
1238 pandecode_attribute_meta(int job_no, int count, const struct mali_vertex_tiler_postfix *v, bool varying, char *suffix)
1239 {
1240 char base[128];
1241 char *prefix = varying ? "varying" : "attribute";
1242 unsigned max_index = 0;
1243 snprintf(base, sizeof(base), "%s_meta", prefix);
1244
1245 pandecode_log("struct mali_attr_meta %s_%d%s[] = {\n", base, job_no, suffix);
1246 pandecode_indent++;
1247
1248 struct mali_attr_meta *attr_meta;
1249 mali_ptr p = varying ? (v->varying_meta & ~0xF) : v->attribute_meta;
1250
1251 struct pandecode_mapped_memory *attr_mem = pandecode_find_mapped_gpu_mem_containing(p);
1252
1253 for (int i = 0; i < count; ++i, p += sizeof(struct mali_attr_meta)) {
1254 attr_meta = pandecode_fetch_gpu_mem(attr_mem, p,
1255 sizeof(*attr_mem));
1256
1257 pandecode_log("{\n");
1258 pandecode_indent++;
1259 pandecode_prop("index = %d", attr_meta->index);
1260
1261 if (attr_meta->index > max_index)
1262 max_index = attr_meta->index;
1263 pandecode_swizzle(attr_meta->swizzle);
1264 pandecode_prop("format = %s", pandecode_format(attr_meta->format));
1265
1266 pandecode_prop("unknown1 = 0x%" PRIx64, (u64) attr_meta->unknown1);
1267 pandecode_prop("unknown3 = 0x%" PRIx64, (u64) attr_meta->unknown3);
1268 pandecode_prop("src_offset = %d", attr_meta->src_offset);
1269 pandecode_indent--;
1270 pandecode_log("},\n");
1271
1272 }
1273
1274 pandecode_indent--;
1275 pandecode_log("};\n");
1276
1277 return count ? (max_index + 1) : 0;
1278 }
1279
1280 static void
1281 pandecode_indices(uintptr_t pindices, uint32_t index_count, int job_no)
1282 {
1283 struct pandecode_mapped_memory *imem = pandecode_find_mapped_gpu_mem_containing(pindices);
1284
1285 if (imem) {
1286 /* Indices are literally just a u32 array :) */
1287
1288 uint32_t *PANDECODE_PTR_VAR(indices, imem, pindices);
1289
1290 pandecode_log("uint32_t indices_%d[] = {\n", job_no);
1291 pandecode_indent++;
1292
1293 for (unsigned i = 0; i < (index_count + 1); i += 3)
1294 pandecode_log("%d, %d, %d,\n",
1295 indices[i],
1296 indices[i + 1],
1297 indices[i + 2]);
1298
1299 pandecode_indent--;
1300 pandecode_log("};\n");
1301 }
1302 }
1303
1304 /* return bits [lo, hi) of word */
1305 static u32
1306 bits(u32 word, u32 lo, u32 hi)
1307 {
1308 if (hi - lo >= 32)
1309 return word; // avoid undefined behavior with the shift
1310
1311 return (word >> lo) & ((1 << (hi - lo)) - 1);
1312 }
1313
1314 static void
1315 pandecode_vertex_tiler_prefix(struct mali_vertex_tiler_prefix *p, int job_no)
1316 {
1317 pandecode_log_cont("{\n");
1318 pandecode_indent++;
1319
1320 pandecode_prop("invocation_count = 0x%" PRIx32, p->invocation_count);
1321 pandecode_prop("size_y_shift = %d", p->size_y_shift);
1322 pandecode_prop("size_z_shift = %d", p->size_z_shift);
1323 pandecode_prop("workgroups_x_shift = %d", p->workgroups_x_shift);
1324 pandecode_prop("workgroups_y_shift = %d", p->workgroups_y_shift);
1325 pandecode_prop("workgroups_z_shift = %d", p->workgroups_z_shift);
1326 pandecode_prop("workgroups_x_shift_2 = 0x%" PRIx32, p->workgroups_x_shift_2);
1327
1328 /* Decode invocation_count. See the comment before the definition of
1329 * invocation_count for an explanation.
1330 */
1331 pandecode_msg("size: (%d, %d, %d)\n",
1332 bits(p->invocation_count, 0, p->size_y_shift) + 1,
1333 bits(p->invocation_count, p->size_y_shift, p->size_z_shift) + 1,
1334 bits(p->invocation_count, p->size_z_shift,
1335 p->workgroups_x_shift) + 1);
1336 pandecode_msg("workgroups: (%d, %d, %d)\n",
1337 bits(p->invocation_count, p->workgroups_x_shift,
1338 p->workgroups_y_shift) + 1,
1339 bits(p->invocation_count, p->workgroups_y_shift,
1340 p->workgroups_z_shift) + 1,
1341 bits(p->invocation_count, p->workgroups_z_shift,
1342 32) + 1);
1343
1344 /* TODO: Decode */
1345 if (p->unknown_draw)
1346 pandecode_prop("unknown_draw = 0x%" PRIx32, p->unknown_draw);
1347
1348 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32, p->workgroups_x_shift_3);
1349
1350 if (p->draw_mode != MALI_DRAW_NONE)
1351 pandecode_prop("draw_mode = %s", pandecode_draw_mode(p->draw_mode));
1352
1353 /* Index count only exists for tiler jobs anyway */
1354
1355 if (p->index_count)
1356 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32 ")", p->index_count + 1);
1357
1358 if (p->offset_bias_correction)
1359 pandecode_prop("offset_bias_correction = %d", p->offset_bias_correction);
1360
1361 if (p->zero1) {
1362 pandecode_msg("Zero tripped\n");
1363 pandecode_prop("zero1 = 0x%" PRIx32, p->zero1);
1364 }
1365
1366 pandecode_indent--;
1367 pandecode_log("},\n");
1368 }
1369
1370 static void
1371 pandecode_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no)
1372 {
1373 struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs);
1374
1375 struct mali_uniform_buffer_meta *PANDECODE_PTR_VAR(ubufs, umem, pubufs);
1376
1377 for (int i = 0; i < ubufs_count; i++) {
1378 mali_ptr ptr = ubufs[i].ptr << 2;
1379 struct pandecode_mapped_memory *umem2 = pandecode_find_mapped_gpu_mem_containing(ptr);
1380 uint32_t *PANDECODE_PTR_VAR(ubuf, umem2, ptr);
1381 char name[50];
1382 snprintf(name, sizeof(name), "ubuf_%d", i);
1383 /* The blob uses ubuf 0 to upload internal stuff and
1384 * uniforms that won't fit/are accessed indirectly, so
1385 * it puts it in the batchbuffer.
1386 */
1387 pandecode_log("uint32_t %s_%d[] = {\n", name, job_no);
1388 pandecode_indent++;
1389
1390 for (int j = 0; j <= ubufs[i].size; j++) {
1391 for (int k = 0; k < 4; k++) {
1392 if (k == 0)
1393 pandecode_log("0x%"PRIx32", ", ubuf[4 * j + k]);
1394 else
1395 pandecode_log_cont("0x%"PRIx32", ", ubuf[4 * j + k]);
1396
1397 }
1398
1399 pandecode_log_cont("\n");
1400 }
1401
1402 pandecode_indent--;
1403 pandecode_log("};\n");
1404 }
1405
1406 pandecode_log("struct mali_uniform_buffer_meta uniform_buffers_%"PRIx64"_%d[] = {\n",
1407 pubufs, job_no);
1408 pandecode_indent++;
1409
1410 for (int i = 0; i < ubufs_count; i++) {
1411 pandecode_log("{\n");
1412 pandecode_indent++;
1413 pandecode_prop("size = MALI_POSITIVE(%d)", ubufs[i].size + 1);
1414 pandecode_prop("ptr = ubuf_%d_%d_p >> 2", i, job_no);
1415 pandecode_indent--;
1416 pandecode_log("},\n");
1417 }
1418
1419 pandecode_indent--;
1420 pandecode_log("};\n");
1421 }
1422
1423 static void
1424 pandecode_scratchpad(uintptr_t pscratchpad, int job_no, char *suffix)
1425 {
1426
1427 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(pscratchpad);
1428
1429 struct bifrost_scratchpad *PANDECODE_PTR_VAR(scratchpad, mem, pscratchpad);
1430
1431 if (scratchpad->zero)
1432 pandecode_msg("XXX scratchpad zero tripped");
1433
1434 pandecode_log("struct bifrost_scratchpad scratchpad_%"PRIx64"_%d%s = {\n", pscratchpad, job_no, suffix);
1435 pandecode_indent++;
1436
1437 pandecode_prop("flags = 0x%x", scratchpad->flags);
1438 MEMORY_PROP(scratchpad, gpu_scratchpad);
1439
1440 pandecode_indent--;
1441 pandecode_log("};\n");
1442 }
1443
1444 static unsigned shader_id = 0;
1445
1446 static void
1447 pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
1448 bool is_bifrost, unsigned nr_regs)
1449 {
1450 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr);
1451 uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr);
1452
1453 /* Compute maximum possible size */
1454 size_t sz = mem->length - (shader_ptr - mem->gpu_va);
1455
1456 /* Print some boilerplate to clearly denote the assembly (which doesn't
1457 * obey indentation rules), and actually do the disassembly! */
1458
1459 printf("\n\n");
1460
1461 char prefix[512];
1462
1463 snprintf(prefix, sizeof(prefix) - 1, "shader%d - %s shader: ",
1464 shader_id++,
1465 (type == JOB_TYPE_TILER) ? "FRAGMENT" : "VERTEX");
1466
1467 if (is_bifrost) {
1468 disassemble_bifrost(code, sz, false);
1469 } else {
1470 disassemble_midgard(code, sz, true, nr_regs, prefix);
1471 }
1472
1473 printf("\n\n");
1474 }
1475
1476 static void
1477 pandecode_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix *p,
1478 int job_no, enum mali_job_type job_type,
1479 char *suffix, bool is_bifrost)
1480 {
1481 mali_ptr shader_meta_ptr = (u64) (uintptr_t) (p->_shader_upper << 4);
1482 struct pandecode_mapped_memory *attr_mem;
1483
1484 unsigned rt_count = 1;
1485
1486 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
1487 * are the only things actually needed from the FBD, vertex/tiler jobs
1488 * no longer reference the FBD -- instead, this field points to some
1489 * info about the scratchpad.
1490 */
1491 if (is_bifrost)
1492 pandecode_scratchpad(p->framebuffer & ~FBD_TYPE, job_no, suffix);
1493 else if (p->framebuffer & MALI_MFBD)
1494 rt_count = pandecode_mfbd_bfr((u64) ((uintptr_t) p->framebuffer) & FBD_MASK, job_no, false);
1495 else if (job_type == JOB_TYPE_COMPUTE)
1496 pandecode_compute_fbd((u64) (uintptr_t) p->framebuffer, job_no);
1497 else
1498 pandecode_sfbd((u64) (uintptr_t) p->framebuffer, job_no);
1499
1500 int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0;
1501 int texture_count = 0, sampler_count = 0;
1502
1503 if (shader_meta_ptr) {
1504 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(shader_meta_ptr);
1505 struct mali_shader_meta *PANDECODE_PTR_VAR(s, smem, shader_meta_ptr);
1506
1507 pandecode_log("struct mali_shader_meta shader_meta_%"PRIx64"_%d%s = {\n", shader_meta_ptr, job_no, suffix);
1508 pandecode_indent++;
1509
1510 /* Save for dumps */
1511 attribute_count = s->attribute_count;
1512 varying_count = s->varying_count;
1513 texture_count = s->texture_count;
1514 sampler_count = s->sampler_count;
1515
1516 if (is_bifrost) {
1517 uniform_count = s->bifrost2.uniform_count;
1518 uniform_buffer_count = s->bifrost1.uniform_buffer_count;
1519 } else {
1520 uniform_count = s->midgard1.uniform_count;
1521 uniform_buffer_count = s->midgard1.uniform_buffer_count;
1522 }
1523
1524 mali_ptr shader_ptr = pandecode_shader_address("shader", s->shader);
1525
1526 pandecode_prop("texture_count = %" PRId16, s->texture_count);
1527 pandecode_prop("sampler_count = %" PRId16, s->sampler_count);
1528 pandecode_prop("attribute_count = %" PRId16, s->attribute_count);
1529 pandecode_prop("varying_count = %" PRId16, s->varying_count);
1530
1531 unsigned nr_registers = 0;
1532
1533 if (is_bifrost) {
1534 pandecode_log(".bifrost1 = {\n");
1535 pandecode_indent++;
1536
1537 pandecode_prop("uniform_buffer_count = %" PRId32, s->bifrost1.uniform_buffer_count);
1538 pandecode_prop("unk1 = 0x%" PRIx32, s->bifrost1.unk1);
1539
1540 pandecode_indent--;
1541 pandecode_log("},\n");
1542 } else {
1543 pandecode_log(".midgard1 = {\n");
1544 pandecode_indent++;
1545
1546 pandecode_prop("uniform_count = %" PRId16, s->midgard1.uniform_count);
1547 pandecode_prop("uniform_buffer_count = %" PRId16, s->midgard1.uniform_buffer_count);
1548 pandecode_prop("work_count = %" PRId16, s->midgard1.work_count);
1549 nr_registers = s->midgard1.work_count;
1550
1551 pandecode_log(".flags = ");
1552 pandecode_log_decoded_flags(shader_midgard1_flag_info, s->midgard1.flags);
1553 pandecode_log_cont(",\n");
1554
1555 pandecode_prop("unknown2 = 0x%" PRIx32, s->midgard1.unknown2);
1556
1557 pandecode_indent--;
1558 pandecode_log("},\n");
1559 }
1560
1561 if (s->depth_units || s->depth_factor) {
1562 pandecode_prop("depth_factor = %f", s->depth_factor);
1563 pandecode_prop("depth_units = %f", s->depth_units);
1564 }
1565
1566 if (s->alpha_coverage) {
1567 bool invert_alpha_coverage = s->alpha_coverage & 0xFFF0;
1568 uint16_t inverted_coverage = invert_alpha_coverage ? ~s->alpha_coverage : s->alpha_coverage;
1569
1570 pandecode_prop("alpha_coverage = %sMALI_ALPHA_COVERAGE(%f)",
1571 invert_alpha_coverage ? "~" : "",
1572 MALI_GET_ALPHA_COVERAGE(inverted_coverage));
1573 }
1574
1575 if (s->unknown2_3 || s->unknown2_4) {
1576 pandecode_log(".unknown2_3 = ");
1577
1578 int unknown2_3 = s->unknown2_3;
1579 int unknown2_4 = s->unknown2_4;
1580
1581 /* We're not quite sure what these flags mean without the depth test, if anything */
1582
1583 if (unknown2_3 & (MALI_DEPTH_TEST | MALI_DEPTH_FUNC_MASK)) {
1584 const char *func = pandecode_func(MALI_GET_DEPTH_FUNC(unknown2_3));
1585 unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
1586
1587 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func);
1588 }
1589
1590 pandecode_log_decoded_flags(u3_flag_info, unknown2_3);
1591 pandecode_log_cont(",\n");
1592
1593 pandecode_log(".unknown2_4 = ");
1594 pandecode_log_decoded_flags(u4_flag_info, unknown2_4);
1595 pandecode_log_cont(",\n");
1596 }
1597
1598 if (s->stencil_mask_front || s->stencil_mask_back) {
1599 pandecode_prop("stencil_mask_front = 0x%02X", s->stencil_mask_front);
1600 pandecode_prop("stencil_mask_back = 0x%02X", s->stencil_mask_back);
1601 }
1602
1603 pandecode_stencil("front", &s->stencil_front);
1604 pandecode_stencil("back", &s->stencil_back);
1605
1606 if (is_bifrost) {
1607 pandecode_log(".bifrost2 = {\n");
1608 pandecode_indent++;
1609
1610 pandecode_prop("unk3 = 0x%" PRIx32, s->bifrost2.unk3);
1611 pandecode_prop("preload_regs = 0x%" PRIx32, s->bifrost2.preload_regs);
1612 pandecode_prop("uniform_count = %" PRId32, s->bifrost2.uniform_count);
1613 pandecode_prop("unk4 = 0x%" PRIx32, s->bifrost2.unk4);
1614
1615 pandecode_indent--;
1616 pandecode_log("},\n");
1617 } else if (s->midgard2.unknown2_7) {
1618 pandecode_log(".midgard2 = {\n");
1619 pandecode_indent++;
1620
1621 pandecode_prop("unknown2_7 = 0x%" PRIx32, s->midgard2.unknown2_7);
1622 pandecode_indent--;
1623 pandecode_log("},\n");
1624 }
1625
1626 if (s->unknown2_8)
1627 pandecode_prop("unknown2_8 = 0x%" PRIx32, s->unknown2_8);
1628
1629 if (!is_bifrost) {
1630 /* TODO: Blend shaders routing/disasm */
1631
1632 union midgard_blend blend = s->blend;
1633 pandecode_midgard_blend(&blend, false);
1634 }
1635
1636 pandecode_indent--;
1637 pandecode_log("};\n");
1638
1639 /* MRT blend fields are used whenever MFBD is used, with
1640 * per-RT descriptors */
1641
1642 if (job_type == JOB_TYPE_TILER) {
1643 void* blend_base = (void *) (s + 1);
1644
1645 for (unsigned i = 0; i < rt_count; i++) {
1646 mali_ptr shader = 0;
1647
1648 if (is_bifrost)
1649 shader = pandecode_bifrost_blend(blend_base, job_no, i);
1650 else
1651 shader = pandecode_midgard_blend_mrt(blend_base, job_no, i);
1652
1653 if (shader & ~0xF)
1654 pandecode_shader_disassemble(shader, job_no, job_type, false, 0);
1655 }
1656 }
1657
1658 if (shader_ptr & ~0xF)
1659 pandecode_shader_disassemble(shader_ptr, job_no, job_type, is_bifrost, nr_registers);
1660 } else
1661 pandecode_msg("<no shader>\n");
1662
1663 if (p->viewport) {
1664 struct pandecode_mapped_memory *fmem = pandecode_find_mapped_gpu_mem_containing(p->viewport);
1665 struct mali_viewport *PANDECODE_PTR_VAR(f, fmem, p->viewport);
1666
1667 pandecode_log("struct mali_viewport viewport_%"PRIx64"_%d%s = {\n", p->viewport, job_no, suffix);
1668 pandecode_indent++;
1669
1670 pandecode_prop("clip_minx = %f", f->clip_minx);
1671 pandecode_prop("clip_miny = %f", f->clip_miny);
1672 pandecode_prop("clip_minz = %f", f->clip_minz);
1673 pandecode_prop("clip_maxx = %f", f->clip_maxx);
1674 pandecode_prop("clip_maxy = %f", f->clip_maxy);
1675 pandecode_prop("clip_maxz = %f", f->clip_maxz);
1676
1677 /* Only the higher coordinates are MALI_POSITIVE scaled */
1678
1679 pandecode_prop("viewport0 = { %d, %d }",
1680 f->viewport0[0], f->viewport0[1]);
1681
1682 pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
1683 f->viewport1[0] + 1, f->viewport1[1] + 1);
1684
1685 pandecode_indent--;
1686 pandecode_log("};\n");
1687 }
1688
1689 if (p->attribute_meta) {
1690 unsigned max_attr_index = pandecode_attribute_meta(job_no, attribute_count, p, false, suffix);
1691
1692 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->attributes);
1693 pandecode_attributes(attr_mem, p->attributes, job_no, suffix, max_attr_index + 1, false);
1694 }
1695
1696 /* Varyings are encoded like attributes but not actually sent; we just
1697 * pass a zero buffer with the right stride/size set, (or whatever)
1698 * since the GPU will write to it itself */
1699
1700 if (p->varying_meta) {
1701 varying_count = pandecode_attribute_meta(job_no, varying_count, p, true, suffix);
1702 }
1703
1704 if (p->varyings) {
1705 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varyings);
1706
1707 /* Number of descriptors depends on whether there are
1708 * non-internal varyings */
1709
1710 pandecode_attributes(attr_mem, p->varyings, job_no, suffix, varying_count, true);
1711 }
1712
1713 bool is_compute = job_type == JOB_TYPE_COMPUTE;
1714
1715 if (p->uniforms && !is_compute) {
1716 int rows = uniform_count, width = 4;
1717 size_t sz = rows * width * sizeof(float);
1718
1719 struct pandecode_mapped_memory *uniform_mem = pandecode_find_mapped_gpu_mem_containing(p->uniforms);
1720 pandecode_fetch_gpu_mem(uniform_mem, p->uniforms, sz);
1721 u32 *PANDECODE_PTR_VAR(uniforms, uniform_mem, p->uniforms);
1722
1723 pandecode_log("u32 uniforms_%d%s[] = {\n", job_no, suffix);
1724
1725 pandecode_indent++;
1726
1727 for (int row = 0; row < rows; row++) {
1728 for (int i = 0; i < width; i++) {
1729 u32 v = uniforms[i];
1730 float f;
1731 memcpy(&f, &v, sizeof(v));
1732 pandecode_log_cont("%X /* %f */, ", v, f);
1733 }
1734
1735 pandecode_log_cont("\n");
1736
1737 uniforms += width;
1738 }
1739
1740 pandecode_indent--;
1741 pandecode_log("};\n");
1742 } else if (p->uniforms) {
1743 int rows = uniform_count * 2;
1744 size_t sz = rows * sizeof(mali_ptr);
1745
1746 struct pandecode_mapped_memory *uniform_mem = pandecode_find_mapped_gpu_mem_containing(p->uniforms);
1747 pandecode_fetch_gpu_mem(uniform_mem, p->uniforms, sz);
1748 mali_ptr *PANDECODE_PTR_VAR(uniforms, uniform_mem, p->uniforms);
1749
1750 pandecode_log("mali_ptr uniforms_%d%s[] = {\n", job_no, suffix);
1751
1752 pandecode_indent++;
1753
1754 for (int row = 0; row < rows; row++) {
1755 char *a = pointer_as_memory_reference(uniforms[row]);
1756 pandecode_log("%s,\n", a);
1757 free(a);
1758 }
1759
1760 pandecode_indent--;
1761 pandecode_log("};\n");
1762
1763 }
1764
1765 if (p->uniform_buffers) {
1766 pandecode_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no);
1767 }
1768
1769 if (p->texture_trampoline) {
1770 struct pandecode_mapped_memory *mmem = pandecode_find_mapped_gpu_mem_containing(p->texture_trampoline);
1771
1772 if (mmem) {
1773 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline);
1774
1775 pandecode_log("uint64_t texture_trampoline_%"PRIx64"_%d[] = {\n", p->texture_trampoline, job_no);
1776 pandecode_indent++;
1777
1778 for (int tex = 0; tex < texture_count; ++tex) {
1779 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr));
1780 char *a = pointer_as_memory_reference(*u);
1781 pandecode_log("%s,\n", a);
1782 free(a);
1783 }
1784
1785 pandecode_indent--;
1786 pandecode_log("};\n");
1787
1788 /* Now, finally, descend down into the texture descriptor */
1789 for (int tex = 0; tex < texture_count; ++tex) {
1790 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr));
1791 struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u);
1792
1793 if (tmem) {
1794 struct mali_texture_descriptor *PANDECODE_PTR_VAR(t, tmem, *u);
1795
1796 pandecode_log("struct mali_texture_descriptor texture_descriptor_%"PRIx64"_%d_%d = {\n", *u, job_no, tex);
1797 pandecode_indent++;
1798
1799 pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", t->width + 1);
1800 pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", t->height + 1);
1801 pandecode_prop("depth = MALI_POSITIVE(%" PRId16 ")", t->depth + 1);
1802 pandecode_prop("array_size = MALI_POSITIVE(%" PRId16 ")", t->array_size + 1);
1803 pandecode_prop("unknown3 = %" PRId16, t->unknown3);
1804 pandecode_prop("unknown3A = %" PRId8, t->unknown3A);
1805 pandecode_prop("nr_mipmap_levels = %" PRId8, t->nr_mipmap_levels);
1806
1807 struct mali_texture_format f = t->format;
1808
1809 pandecode_log(".format = {\n");
1810 pandecode_indent++;
1811
1812 pandecode_swizzle(f.swizzle);
1813 pandecode_prop("format = %s", pandecode_format(f.format));
1814 pandecode_prop("type = %s", pandecode_texture_type(f.type));
1815 pandecode_prop("srgb = %" PRId32, f.srgb);
1816 pandecode_prop("unknown1 = %" PRId32, f.unknown1);
1817 pandecode_prop("usage2 = 0x%" PRIx32, f.usage2);
1818
1819 pandecode_indent--;
1820 pandecode_log("},\n");
1821
1822 pandecode_swizzle(t->swizzle);
1823
1824 if (t->swizzle_zero) {
1825 /* Shouldn't happen */
1826 pandecode_msg("Swizzle zero tripped but replay will be fine anyway");
1827 pandecode_prop("swizzle_zero = %d", t->swizzle_zero);
1828 }
1829
1830 pandecode_prop("unknown3 = 0x%" PRIx32, t->unknown3);
1831
1832 pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5);
1833 pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6);
1834 pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
1835
1836 pandecode_log(".payload = {\n");
1837 pandecode_indent++;
1838
1839 /* A bunch of bitmap pointers follow.
1840 * We work out the correct number,
1841 * based on the mipmap/cubemap
1842 * properties, but dump extra
1843 * possibilities to futureproof */
1844
1845 int bitmap_count = MALI_NEGATIVE(t->nr_mipmap_levels);
1846 bool manual_stride = f.usage2 & MALI_TEX_MANUAL_STRIDE;
1847
1848 /* Miptree for each face */
1849 if (f.type == MALI_TEX_CUBE)
1850 bitmap_count *= 6;
1851
1852 /* Array of textures */
1853 bitmap_count *= MALI_NEGATIVE(t->array_size);
1854
1855 /* Stride for each element */
1856 if (manual_stride)
1857 bitmap_count *= 2;
1858
1859 /* Sanity check the size */
1860 int max_count = sizeof(t->payload) / sizeof(t->payload[0]);
1861 assert (bitmap_count <= max_count);
1862
1863 /* Dump more to be safe, but not _that_ much more */
1864 int safe_count = MIN2(bitmap_count * 2, max_count);
1865
1866 for (int i = 0; i < safe_count; ++i) {
1867 char *prefix = (i >= bitmap_count) ? "// " : "";
1868
1869 /* How we dump depends if this is a stride or a pointer */
1870
1871 if ((f.usage2 & MALI_TEX_MANUAL_STRIDE) && (i & 1)) {
1872 /* signed 32-bit snuck in as a 64-bit pointer */
1873 uint64_t stride_set = t->payload[i];
1874 uint32_t clamped_stride = stride_set;
1875 int32_t stride = clamped_stride;
1876 assert(stride_set == clamped_stride);
1877 pandecode_log("%s(mali_ptr) %d /* stride */, \n", prefix, stride);
1878 } else {
1879 char *a = pointer_as_memory_reference(t->payload[i]);
1880 pandecode_log("%s%s, \n", prefix, a);
1881 free(a);
1882 }
1883 }
1884
1885 pandecode_indent--;
1886 pandecode_log("},\n");
1887
1888 pandecode_indent--;
1889 pandecode_log("};\n");
1890 }
1891 }
1892 }
1893 }
1894
1895 if (p->sampler_descriptor) {
1896 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->sampler_descriptor);
1897
1898 if (smem) {
1899 struct mali_sampler_descriptor *s;
1900
1901 mali_ptr d = p->sampler_descriptor;
1902
1903 for (int i = 0; i < sampler_count; ++i) {
1904 s = pandecode_fetch_gpu_mem(smem, d + sizeof(*s) * i, sizeof(*s));
1905
1906 pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%"PRIx64"_%d_%d = {\n", d + sizeof(*s) * i, job_no, i);
1907 pandecode_indent++;
1908
1909 pandecode_log(".filter_mode = ");
1910 pandecode_log_decoded_flags(sampler_flag_info, s->filter_mode);
1911 pandecode_log_cont(",\n");
1912
1913 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s->min_lod));
1914 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s->max_lod));
1915
1916 pandecode_prop("wrap_s = %s", pandecode_wrap_mode(s->wrap_s));
1917 pandecode_prop("wrap_t = %s", pandecode_wrap_mode(s->wrap_t));
1918 pandecode_prop("wrap_r = %s", pandecode_wrap_mode(s->wrap_r));
1919
1920 pandecode_prop("compare_func = %s", pandecode_alt_func(s->compare_func));
1921
1922 if (s->zero || s->zero2) {
1923 pandecode_msg("Zero tripped\n");
1924 pandecode_prop("zero = 0x%X, 0x%X\n", s->zero, s->zero2);
1925 }
1926
1927 pandecode_prop("seamless_cube_map = %d", s->seamless_cube_map);
1928
1929 pandecode_prop("border_color = { %f, %f, %f, %f }",
1930 s->border_color[0],
1931 s->border_color[1],
1932 s->border_color[2],
1933 s->border_color[3]);
1934
1935 pandecode_indent--;
1936 pandecode_log("};\n");
1937 }
1938 }
1939 }
1940 }
1941
1942 static void
1943 pandecode_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix *p, int job_no, bool is_bifrost)
1944 {
1945 if (!(p->position_varying || p->occlusion_counter || p->flags))
1946 return;
1947
1948 pandecode_log(".postfix = {\n");
1949 pandecode_indent++;
1950
1951 MEMORY_PROP(p, position_varying);
1952 MEMORY_PROP(p, occlusion_counter);
1953
1954 if (p->flags)
1955 pandecode_prop("flags = %d", p->flags);
1956
1957 pandecode_indent--;
1958 pandecode_log("},\n");
1959 }
1960
1961 static void
1962 pandecode_vertex_only_bfr(struct bifrost_vertex_only *v)
1963 {
1964 pandecode_log_cont("{\n");
1965 pandecode_indent++;
1966
1967 pandecode_prop("unk2 = 0x%x", v->unk2);
1968
1969 if (v->zero0 || v->zero1) {
1970 pandecode_msg("vertex only zero tripped");
1971 pandecode_prop("zero0 = 0x%" PRIx32, v->zero0);
1972 pandecode_prop("zero1 = 0x%" PRIx64, v->zero1);
1973 }
1974
1975 pandecode_indent--;
1976 pandecode_log("}\n");
1977 }
1978
1979 static void
1980 pandecode_tiler_heap_meta(mali_ptr gpu_va, int job_no)
1981 {
1982
1983 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
1984 const struct bifrost_tiler_heap_meta *PANDECODE_PTR_VAR(h, mem, gpu_va);
1985
1986 pandecode_log("struct mali_tiler_heap_meta tiler_heap_meta_%d = {\n", job_no);
1987 pandecode_indent++;
1988
1989 if (h->zero) {
1990 pandecode_msg("tiler heap zero tripped\n");
1991 pandecode_prop("zero = 0x%x", h->zero);
1992 }
1993
1994 for (int i = 0; i < 12; i++) {
1995 if (h->zeros[i] != 0) {
1996 pandecode_msg("tiler heap zero %d tripped, value %x\n",
1997 i, h->zeros[i]);
1998 }
1999 }
2000
2001 pandecode_prop("heap_size = 0x%x", h->heap_size);
2002 MEMORY_PROP(h, tiler_heap_start);
2003 MEMORY_PROP(h, tiler_heap_free);
2004
2005 /* this might point to the beginning of another buffer, when it's
2006 * really the end of the tiler heap buffer, so we have to be careful
2007 * here. but for zero length, we need the same pointer.
2008 */
2009
2010 if (h->tiler_heap_end == h->tiler_heap_start) {
2011 MEMORY_PROP(h, tiler_heap_start);
2012 } else {
2013 char *a = pointer_as_memory_reference(h->tiler_heap_end - 1);
2014 pandecode_prop("tiler_heap_end = %s + 1", a);
2015 free(a);
2016 }
2017
2018 pandecode_indent--;
2019 pandecode_log("};\n");
2020 }
2021
2022 static void
2023 pandecode_tiler_meta(mali_ptr gpu_va, int job_no)
2024 {
2025 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2026 const struct bifrost_tiler_meta *PANDECODE_PTR_VAR(t, mem, gpu_va);
2027
2028 pandecode_tiler_heap_meta(t->tiler_heap_meta, job_no);
2029
2030 pandecode_log("struct bifrost_tiler_meta tiler_meta_%d = {\n", job_no);
2031 pandecode_indent++;
2032
2033 if (t->zero0 || t->zero1) {
2034 pandecode_msg("tiler meta zero tripped");
2035 pandecode_prop("zero0 = 0x%" PRIx64, t->zero0);
2036 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
2037 }
2038
2039 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
2040 pandecode_prop("flags = 0x%" PRIx16, t->flags);
2041
2042 pandecode_prop("width = MALI_POSITIVE(%d)", t->width + 1);
2043 pandecode_prop("height = MALI_POSITIVE(%d)", t->height + 1);
2044
2045 for (int i = 0; i < 12; i++) {
2046 if (t->zeros[i] != 0) {
2047 pandecode_msg("tiler heap zero %d tripped, value %" PRIx64 "\n",
2048 i, t->zeros[i]);
2049 }
2050 }
2051
2052 pandecode_indent--;
2053 pandecode_log("};\n");
2054 }
2055
2056 static void
2057 pandecode_gl_enables(uint32_t gl_enables, int job_type)
2058 {
2059 pandecode_log(".gl_enables = ");
2060
2061 pandecode_log_decoded_flags(gl_enable_flag_info, gl_enables);
2062
2063 pandecode_log_cont(",\n");
2064 }
2065
2066 static void
2067 pandecode_primitive_size(union midgard_primitive_size u, bool constant)
2068 {
2069 if (u.pointer == 0x0)
2070 return;
2071
2072 pandecode_log(".primitive_size = {\n");
2073 pandecode_indent++;
2074
2075 if (constant) {
2076 pandecode_prop("constant = %f", u.constant);
2077 } else {
2078 MEMORY_PROP((&u), pointer);
2079 }
2080
2081 pandecode_indent--;
2082 pandecode_log("},\n");
2083 }
2084
2085 static void
2086 pandecode_tiler_only_bfr(const struct bifrost_tiler_only *t, int job_no)
2087 {
2088 pandecode_log_cont("{\n");
2089 pandecode_indent++;
2090
2091 /* TODO: gl_PointSize on Bifrost */
2092 pandecode_primitive_size(t->primitive_size, true);
2093
2094 pandecode_gl_enables(t->gl_enables, JOB_TYPE_TILER);
2095
2096 if (t->zero1 || t->zero2 || t->zero3 || t->zero4 || t->zero5
2097 || t->zero6 || t->zero7 || t->zero8) {
2098 pandecode_msg("tiler only zero tripped");
2099 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
2100 pandecode_prop("zero2 = 0x%" PRIx64, t->zero2);
2101 pandecode_prop("zero3 = 0x%" PRIx64, t->zero3);
2102 pandecode_prop("zero4 = 0x%" PRIx64, t->zero4);
2103 pandecode_prop("zero5 = 0x%" PRIx64, t->zero5);
2104 pandecode_prop("zero6 = 0x%" PRIx64, t->zero6);
2105 pandecode_prop("zero7 = 0x%" PRIx32, t->zero7);
2106 pandecode_prop("zero8 = 0x%" PRIx64, t->zero8);
2107 }
2108
2109 pandecode_indent--;
2110 pandecode_log("},\n");
2111 }
2112
2113 static int
2114 pandecode_vertex_job_bfr(const struct mali_job_descriptor_header *h,
2115 const struct pandecode_mapped_memory *mem,
2116 mali_ptr payload, int job_no)
2117 {
2118 struct bifrost_payload_vertex *PANDECODE_PTR_VAR(v, mem, payload);
2119
2120 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", true);
2121
2122 pandecode_log("struct bifrost_payload_vertex payload_%d = {\n", job_no);
2123 pandecode_indent++;
2124
2125 pandecode_log(".prefix = ");
2126 pandecode_vertex_tiler_prefix(&v->prefix, job_no);
2127
2128 pandecode_log(".vertex = ");
2129 pandecode_vertex_only_bfr(&v->vertex);
2130
2131 pandecode_vertex_tiler_postfix(&v->postfix, job_no, true);
2132
2133 pandecode_indent--;
2134 pandecode_log("};\n");
2135
2136 return sizeof(*v);
2137 }
2138
2139 static int
2140 pandecode_tiler_job_bfr(const struct mali_job_descriptor_header *h,
2141 const struct pandecode_mapped_memory *mem,
2142 mali_ptr payload, int job_no)
2143 {
2144 struct bifrost_payload_tiler *PANDECODE_PTR_VAR(t, mem, payload);
2145
2146 pandecode_vertex_tiler_postfix_pre(&t->postfix, job_no, h->job_type, "", true);
2147
2148 pandecode_indices(t->prefix.indices, t->prefix.index_count, job_no);
2149 pandecode_tiler_meta(t->tiler.tiler_meta, job_no);
2150
2151 pandecode_log("struct bifrost_payload_tiler payload_%d = {\n", job_no);
2152 pandecode_indent++;
2153
2154 pandecode_log(".prefix = ");
2155 pandecode_vertex_tiler_prefix(&t->prefix, job_no);
2156
2157 pandecode_log(".tiler = ");
2158 pandecode_tiler_only_bfr(&t->tiler, job_no);
2159
2160 pandecode_vertex_tiler_postfix(&t->postfix, job_no, true);
2161
2162 pandecode_indent--;
2163 pandecode_log("};\n");
2164
2165 return sizeof(*t);
2166 }
2167
2168 static int
2169 pandecode_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header *h,
2170 const struct pandecode_mapped_memory *mem,
2171 mali_ptr payload, int job_no)
2172 {
2173 struct midgard_payload_vertex_tiler *PANDECODE_PTR_VAR(v, mem, payload);
2174
2175 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", false);
2176
2177 pandecode_indices(v->prefix.indices, v->prefix.index_count, job_no);
2178
2179 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no);
2180 pandecode_indent++;
2181
2182 bool has_primitive_pointer = v->prefix.unknown_draw & MALI_DRAW_VARYING_SIZE;
2183 pandecode_primitive_size(v->primitive_size, !has_primitive_pointer);
2184
2185 pandecode_log(".prefix = ");
2186 pandecode_vertex_tiler_prefix(&v->prefix, job_no);
2187
2188 pandecode_gl_enables(v->gl_enables, h->job_type);
2189
2190 if (v->instance_shift || v->instance_odd) {
2191 pandecode_prop("instance_shift = 0x%d /* %d */",
2192 v->instance_shift, 1 << v->instance_shift);
2193 pandecode_prop("instance_odd = 0x%X /* %d */",
2194 v->instance_odd, (2 * v->instance_odd) + 1);
2195
2196 pandecode_padded_vertices(v->instance_shift, v->instance_odd);
2197 }
2198
2199 if (v->offset_start)
2200 pandecode_prop("offset_start = %d", v->offset_start);
2201
2202 if (v->zero5) {
2203 pandecode_msg("Zero tripped\n");
2204 pandecode_prop("zero5 = 0x%" PRIx64, v->zero5);
2205 }
2206
2207 pandecode_vertex_tiler_postfix(&v->postfix, job_no, false);
2208
2209 pandecode_indent--;
2210 pandecode_log("};\n");
2211
2212 return sizeof(*v);
2213 }
2214
2215 static int
2216 pandecode_fragment_job(const struct pandecode_mapped_memory *mem,
2217 mali_ptr payload, int job_no,
2218 bool is_bifrost)
2219 {
2220 const struct mali_payload_fragment *PANDECODE_PTR_VAR(s, mem, payload);
2221
2222 bool fbd_dumped = false;
2223
2224 if (!is_bifrost && (s->framebuffer & FBD_TYPE) == MALI_SFBD) {
2225 /* Only SFBDs are understood, not MFBDs. We're speculating,
2226 * based on the versioning, kernel code, etc, that the
2227 * difference is between Single FrameBuffer Descriptor and
2228 * Multiple FrmaeBuffer Descriptor; the change apparently lines
2229 * up with multi-framebuffer support being added (T7xx onwards,
2230 * including Gxx). In any event, there's some field shuffling
2231 * that we haven't looked into yet. */
2232
2233 pandecode_sfbd(s->framebuffer & FBD_MASK, job_no);
2234 fbd_dumped = true;
2235 } else if ((s->framebuffer & FBD_TYPE) == MALI_MFBD) {
2236 /* We don't know if Bifrost supports SFBD's at all, since the
2237 * driver never uses them. And the format is different from
2238 * Midgard anyways, due to the tiler heap and scratchpad being
2239 * moved out into separate structures, so it's not clear what a
2240 * Bifrost SFBD would even look like without getting an actual
2241 * trace, which appears impossible.
2242 */
2243
2244 pandecode_mfbd_bfr(s->framebuffer & FBD_MASK, job_no, true);
2245 fbd_dumped = true;
2246 }
2247
2248 uintptr_t p = (uintptr_t) s->framebuffer & FBD_MASK;
2249 pandecode_log("struct mali_payload_fragment payload_%"PRIx64"_%d = {\n", payload, job_no);
2250 pandecode_indent++;
2251
2252 /* See the comments by the macro definitions for mathematical context
2253 * on why this is so weird */
2254
2255 if (MALI_TILE_COORD_FLAGS(s->max_tile_coord) || MALI_TILE_COORD_FLAGS(s->min_tile_coord))
2256 pandecode_msg("Tile coordinate flag missed, replay wrong\n");
2257
2258 pandecode_prop("min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(%d, %d)",
2259 MALI_TILE_COORD_X(s->min_tile_coord) << MALI_TILE_SHIFT,
2260 MALI_TILE_COORD_Y(s->min_tile_coord) << MALI_TILE_SHIFT);
2261
2262 pandecode_prop("max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(%d, %d)",
2263 (MALI_TILE_COORD_X(s->max_tile_coord) + 1) << MALI_TILE_SHIFT,
2264 (MALI_TILE_COORD_Y(s->max_tile_coord) + 1) << MALI_TILE_SHIFT);
2265
2266 /* If the FBD was just decoded, we can refer to it by pointer. If not,
2267 * we have to fallback on offsets. */
2268
2269 const char *fbd_type = s->framebuffer & MALI_MFBD ? "MALI_MFBD" : "MALI_SFBD";
2270
2271 /* TODO: Decode */
2272 unsigned extra_flags = (s->framebuffer & ~FBD_MASK) & ~MALI_MFBD;
2273
2274 if (fbd_dumped)
2275 pandecode_prop("framebuffer = framebuffer_%d_p | %s | 0x%X", job_no,
2276 fbd_type, extra_flags);
2277 else
2278 pandecode_prop("framebuffer = %s | %s | 0x%X", pointer_as_memory_reference(p),
2279 fbd_type, extra_flags);
2280
2281 pandecode_indent--;
2282 pandecode_log("};\n");
2283
2284 return sizeof(*s);
2285 }
2286
2287 static int job_descriptor_number = 0;
2288
2289 int
2290 pandecode_jc(mali_ptr jc_gpu_va, bool bifrost)
2291 {
2292 struct mali_job_descriptor_header *h;
2293
2294 int start_number = 0;
2295
2296 bool first = true;
2297 bool last_size;
2298
2299 do {
2300 struct pandecode_mapped_memory *mem =
2301 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va);
2302
2303 void *payload;
2304
2305 h = PANDECODE_PTR(mem, jc_gpu_va, struct mali_job_descriptor_header);
2306
2307 /* On Midgard, for 32-bit jobs except for fragment jobs, the
2308 * high 32-bits of the 64-bit pointer are reused to store
2309 * something else.
2310 */
2311 int offset = h->job_descriptor_size == MALI_JOB_32 &&
2312 h->job_type != JOB_TYPE_FRAGMENT ? 4 : 0;
2313 mali_ptr payload_ptr = jc_gpu_va + sizeof(*h) - offset;
2314
2315 payload = pandecode_fetch_gpu_mem(mem, payload_ptr,
2316 MALI_PAYLOAD_SIZE);
2317
2318 int job_no = job_descriptor_number++;
2319
2320 if (first)
2321 start_number = job_no;
2322
2323 pandecode_log("struct mali_job_descriptor_header job_%"PRIx64"_%d = {\n", jc_gpu_va, job_no);
2324 pandecode_indent++;
2325
2326 pandecode_prop("job_type = %s", pandecode_job_type(h->job_type));
2327
2328 /* Save for next job fixing */
2329 last_size = h->job_descriptor_size;
2330
2331 if (h->job_descriptor_size)
2332 pandecode_prop("job_descriptor_size = %d", h->job_descriptor_size);
2333
2334 if (h->exception_status != 0x1)
2335 pandecode_prop("exception_status = %x (source ID: 0x%x access: %s exception: 0x%x)",
2336 h->exception_status,
2337 (h->exception_status >> 16) & 0xFFFF,
2338 pandecode_exception_access((h->exception_status >> 8) & 0x3),
2339 h->exception_status & 0xFF);
2340
2341 if (h->first_incomplete_task)
2342 pandecode_prop("first_incomplete_task = %d", h->first_incomplete_task);
2343
2344 if (h->fault_pointer)
2345 pandecode_prop("fault_pointer = 0x%" PRIx64, h->fault_pointer);
2346
2347 if (h->job_barrier)
2348 pandecode_prop("job_barrier = %d", h->job_barrier);
2349
2350 pandecode_prop("job_index = %d", h->job_index);
2351
2352 if (h->unknown_flags)
2353 pandecode_prop("unknown_flags = %d", h->unknown_flags);
2354
2355 if (h->job_dependency_index_1)
2356 pandecode_prop("job_dependency_index_1 = %d", h->job_dependency_index_1);
2357
2358 if (h->job_dependency_index_2)
2359 pandecode_prop("job_dependency_index_2 = %d", h->job_dependency_index_2);
2360
2361 pandecode_indent--;
2362 pandecode_log("};\n");
2363
2364 /* Do not touch the field yet -- decode the payload first, and
2365 * don't touch that either. This is essential for the uploads
2366 * to occur in sequence and therefore be dynamically allocated
2367 * correctly. Do note the size, however, for that related
2368 * reason. */
2369
2370 switch (h->job_type) {
2371 case JOB_TYPE_SET_VALUE: {
2372 struct mali_payload_set_value *s = payload;
2373 pandecode_log("struct mali_payload_set_value payload_%"PRIx64"_%d = {\n", payload_ptr, job_no);
2374 pandecode_indent++;
2375 MEMORY_PROP(s, out);
2376 pandecode_prop("unknown = 0x%" PRIX64, s->unknown);
2377 pandecode_indent--;
2378 pandecode_log("};\n");
2379
2380 break;
2381 }
2382
2383 case JOB_TYPE_TILER:
2384 case JOB_TYPE_VERTEX:
2385 case JOB_TYPE_COMPUTE:
2386 if (bifrost) {
2387 if (h->job_type == JOB_TYPE_TILER)
2388 pandecode_tiler_job_bfr(h, mem, payload_ptr, job_no);
2389 else
2390 pandecode_vertex_job_bfr(h, mem, payload_ptr, job_no);
2391 } else
2392 pandecode_vertex_or_tiler_job_mdg(h, mem, payload_ptr, job_no);
2393
2394 break;
2395
2396 case JOB_TYPE_FRAGMENT:
2397 pandecode_fragment_job(mem, payload_ptr, job_no, bifrost);
2398 break;
2399
2400 default:
2401 break;
2402 }
2403
2404 /* Handle linkage */
2405
2406 if (!first) {
2407 pandecode_log("((struct mali_job_descriptor_header *) (uintptr_t) job_%d_p)->", job_no - 1);
2408
2409 if (last_size)
2410 pandecode_log_cont("next_job_64 = job_%d_p;\n\n", job_no);
2411 else
2412 pandecode_log_cont("next_job_32 = (u32) (uintptr_t) job_%d_p;\n\n", job_no);
2413 }
2414
2415 first = false;
2416
2417 } while ((jc_gpu_va = h->job_descriptor_size ? h->next_job_64 : h->next_job_32));
2418
2419 return start_number;
2420 }