arch-arm,cpu: Introduce a getEMI virtual method on StaticInst.
[gem5.git] / src / sim / drain.cc
1 /*
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36 */
37
38 #include "sim/drain.hh"
39
40 #include <algorithm>
41
42 #include "base/logging.hh"
43 #include "base/trace.hh"
44 #include "debug/Drain.hh"
45 #include "sim/sim_exit.hh"
46 #include "sim/sim_object.hh"
47
48 DrainManager DrainManager::_instance;
49
50 DrainManager::DrainManager()
51 : _count(0),
52 _state(DrainState::Running)
53 {
54 }
55
56 DrainManager::~DrainManager()
57 {
58 }
59
60 bool
61 DrainManager::tryDrain()
62 {
63 panic_if(_state == DrainState::Drained,
64 "Trying to drain a drained system\n");
65
66 panic_if(_count != 0,
67 "Drain counter must be zero at the start of a drain cycle\n");
68
69 DPRINTF(Drain, "Trying to drain %u objects.\n", drainableCount());
70 _state = DrainState::Draining;
71 for (auto *obj : _allDrainable) {
72 DrainState status = obj->dmDrain();
73 if (DTRACE(Drain) && status != DrainState::Drained) {
74 SimObject *temp = dynamic_cast<SimObject*>(obj);
75 if (temp)
76 DPRINTF(Drain, "Failed to drain %s\n", temp->name());
77 }
78 _count += status == DrainState::Drained ? 0 : 1;
79 }
80
81 if (_count == 0) {
82 DPRINTF(Drain, "Drain done.\n");
83 _state = DrainState::Drained;
84 return true;
85 } else {
86 DPRINTF(Drain, "Need another drain cycle. %u/%u objects not ready.\n",
87 _count, drainableCount());
88 return false;
89 }
90 }
91
92 void
93 DrainManager::resume()
94 {
95 panic_if(_state == DrainState::Running,
96 "Trying to resume a system that is already running\n");
97
98 warn_if(_state == DrainState::Draining,
99 "Resuming a system that isn't fully drained, this is untested and "
100 "likely to break\n");
101
102 panic_if(_state == DrainState::Resuming,
103 "Resuming a system that is already trying to resume. This should "
104 "never happen.\n");
105
106 panic_if(_count != 0,
107 "Resume called in the middle of a drain cycle. %u objects "
108 "left to drain.\n", _count);
109
110 // At this point in time the DrainManager and all objects will be
111 // in the the Drained state. New objects (i.e., objects created
112 // while resuming) will inherit the Resuming state from the
113 // DrainManager, which means we have to resume objects until all
114 // objects are in the Running state.
115 _state = DrainState::Resuming;
116
117 do {
118 DPRINTF(Drain, "Resuming %u objects.\n", drainableCount());
119 for (auto *obj : _allDrainable) {
120 if (obj->drainState() != DrainState::Running) {
121 assert(obj->drainState() == DrainState::Drained ||
122 obj->drainState() == DrainState::Resuming);
123 obj->dmDrainResume();
124 }
125 }
126 } while (!allInState(DrainState::Running));
127
128 _state = DrainState::Running;
129 }
130
131 void
132 DrainManager::preCheckpointRestore()
133 {
134 panic_if(_state != DrainState::Running,
135 "preCheckpointRestore() called on a system that isn't in the "
136 "Running state.\n");
137
138 DPRINTF(Drain, "Applying pre-restore fixes to %u objects.\n",
139 drainableCount());
140 _state = DrainState::Drained;
141 for (auto *obj : _allDrainable)
142 obj->_drainState = DrainState::Drained;
143 }
144
145 void
146 DrainManager::signalDrainDone()
147 {
148 assert(_count > 0);
149 if (--_count == 0) {
150 DPRINTF(Drain, "All %u objects drained..\n", drainableCount());
151 exitSimLoop("Finished drain", 0);
152 }
153 }
154
155
156 void
157 DrainManager::registerDrainable(Drainable *obj)
158 {
159 std::lock_guard<std::mutex> lock(globalLock);
160 assert(std::find(_allDrainable.begin(), _allDrainable.end(), obj) ==
161 _allDrainable.end());
162 _allDrainable.push_back(obj);
163 }
164
165 void
166 DrainManager::unregisterDrainable(Drainable *obj)
167 {
168 std::lock_guard<std::mutex> lock(globalLock);
169 auto o = std::find(_allDrainable.begin(), _allDrainable.end(), obj);
170 assert(o != _allDrainable.end());
171 _allDrainable.erase(o);
172 }
173
174 bool
175 DrainManager::allInState(DrainState state) const
176 {
177 for (const auto *obj : _allDrainable) {
178 if (obj->drainState() != state)
179 return false;
180 }
181
182 return true;
183 }
184
185 size_t
186 DrainManager::drainableCount() const
187 {
188 std::lock_guard<std::mutex> lock(globalLock);
189 return _allDrainable.size();
190 }
191
192
193
194 Drainable::Drainable()
195 : _drainManager(DrainManager::instance()),
196 _drainState(_drainManager.state())
197 {
198 _drainManager.registerDrainable(this);
199 }
200
201 Drainable::~Drainable()
202 {
203 _drainManager.unregisterDrainable(this);
204 }
205
206 DrainState
207 Drainable::dmDrain()
208 {
209 _drainState = DrainState::Draining;
210 _drainState = drain();
211 assert(_drainState == DrainState::Draining ||
212 _drainState == DrainState::Drained);
213
214 return _drainState;
215 }
216
217 void
218 Drainable::dmDrainResume()
219 {
220 panic_if(_drainState != DrainState::Drained &&
221 _drainState != DrainState::Resuming,
222 "Trying to resume an object that hasn't been drained\n");
223
224 _drainState = DrainState::Running;
225 drainResume();
226 }