syscalls: fix latent brk/obreak bug.
[gem5.git] / src / sim / eventq.hh
1 /*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 * Nathan Binkert
30 */
31
32 /* @file
33 * EventQueue interfaces
34 */
35
36 #ifndef __SIM_EVENTQ_HH__
37 #define __SIM_EVENTQ_HH__
38
39 #include <algorithm>
40 #include <cassert>
41 #include <climits>
42 #include <map>
43 #include <string>
44 #include <vector>
45
46 #include "base/fast_alloc.hh"
47 #include "base/misc.hh"
48 #include "base/trace.hh"
49 #include "sim/serialize.hh"
50 #include "sim/host.hh"
51
52 class EventQueue; // forward declaration
53
54 extern EventQueue mainEventQueue;
55
56 /*
57 * An item on an event queue. The action caused by a given
58 * event is specified by deriving a subclass and overriding the
59 * process() member function.
60 *
61 * Caution, the order of members is chosen to maximize data packing.
62 */
63 class Event : public Serializable, public FastAlloc
64 {
65 friend class EventQueue;
66
67 private:
68 // The event queue is now a linked list of linked lists. The
69 // 'nextBin' pointer is to find the bin, where a bin is defined as
70 // when+priority. All events in the same bin will be stored in a
71 // second linked list (a stack) maintained by the 'nextInBin'
72 // pointer. The list will be accessed in LIFO order. The end
73 // result is that the insert/removal in 'nextBin' is
74 // linear/constant, and the lookup/removal in 'nextInBin' is
75 // constant/constant. Hopefully this is a significant improvement
76 // over the current fully linear insertion.
77 Event *nextBin;
78 Event *nextInBin;
79
80 static Event *insertBefore(Event *event, Event *curr);
81 static Event *removeItem(Event *event, Event *last);
82
83 Tick _when; //!< timestamp when event should be processed
84 short _priority; //!< event priority
85 short _flags;
86
87 #ifndef NDEBUG
88 /// Global counter to generate unique IDs for Event instances
89 static Counter instanceCounter;
90
91 /// This event's unique ID. We can also use pointer values for
92 /// this but they're not consistent across runs making debugging
93 /// more difficult. Thus we use a global counter value when
94 /// debugging.
95 Counter instance;
96
97 /// queue to which this event belongs (though it may or may not be
98 /// scheduled on this queue yet)
99 EventQueue *queue;
100 #endif
101
102 #ifdef EVENTQ_DEBUG
103 Tick whenCreated; //!< time created
104 Tick whenScheduled; //!< time scheduled
105 #endif
106
107 void
108 setWhen(Tick when, EventQueue *q)
109 {
110 _when = when;
111 #ifndef NDEBUG
112 queue = q;
113 #endif
114 #ifdef EVENTQ_DEBUG
115 whenScheduled = curTick;
116 #endif
117 }
118
119 protected:
120 enum Flags {
121 None = 0x0,
122 Squashed = 0x1,
123 Scheduled = 0x2,
124 AutoDelete = 0x4,
125 AutoSerialize = 0x8,
126 IsExitEvent = 0x10,
127 IsMainQueue = 0x20
128 };
129
130 bool getFlags(Flags f) const { return (_flags & f) == f; }
131 void setFlags(Flags f) { _flags |= f; }
132 void clearFlags(Flags f) { _flags &= ~f; }
133
134 protected:
135 // This function isn't really useful if TRACING_ON is not defined
136 virtual void trace(const char *action); //!< trace event activity
137
138 public:
139 /// Event priorities, to provide tie-breakers for events scheduled
140 /// at the same cycle. Most events are scheduled at the default
141 /// priority; these values are used to control events that need to
142 /// be ordered within a cycle.
143 enum Priority {
144 /// Minimum priority
145 Minimum_Pri = SHRT_MIN,
146
147 /// If we enable tracing on a particular cycle, do that as the
148 /// very first thing so we don't miss any of the events on
149 /// that cycle (even if we enter the debugger).
150 Trace_Enable_Pri = -101,
151
152 /// Breakpoints should happen before anything else (except
153 /// enabling trace output), so we don't miss any action when
154 /// debugging.
155 Debug_Break_Pri = -100,
156
157 /// CPU switches schedule the new CPU's tick event for the
158 /// same cycle (after unscheduling the old CPU's tick event).
159 /// The switch needs to come before any tick events to make
160 /// sure we don't tick both CPUs in the same cycle.
161 CPU_Switch_Pri = -31,
162
163 /// For some reason "delayed" inter-cluster writebacks are
164 /// scheduled before regular writebacks (which have default
165 /// priority). Steve?
166 Delayed_Writeback_Pri = -1,
167
168 /// Default is zero for historical reasons.
169 Default_Pri = 0,
170
171 /// Serailization needs to occur before tick events also, so
172 /// that a serialize/unserialize is identical to an on-line
173 /// CPU switch.
174 Serialize_Pri = 32,
175
176 /// CPU ticks must come after other associated CPU events
177 /// (such as writebacks).
178 CPU_Tick_Pri = 50,
179
180 /// Statistics events (dump, reset, etc.) come after
181 /// everything else, but before exit.
182 Stat_Event_Pri = 90,
183
184 /// Progress events come at the end.
185 Progress_Event_Pri = 95,
186
187 /// If we want to exit on this cycle, it's the very last thing
188 /// we do.
189 Sim_Exit_Pri = 100,
190
191 /// Maximum priority
192 Maximum_Pri = SHRT_MAX
193 };
194
195 /*
196 * Event constructor
197 * @param queue that the event gets scheduled on
198 */
199 Event(Priority p = Default_Pri)
200 : nextBin(NULL), nextInBin(NULL), _priority(p), _flags(None)
201 {
202 #ifndef NDEBUG
203 instance = ++instanceCounter;
204 queue = NULL;
205 #endif
206 #ifdef EVENTQ_DEBUG
207 whenCreated = curTick;
208 whenScheduled = 0;
209 #endif
210 }
211
212 virtual
213 ~Event()
214 {
215 }
216
217 virtual const std::string
218 name() const
219 {
220 #ifndef NDEBUG
221 return csprintf("Event_%d", instance);
222 #else
223 return csprintf("Event_%x", (uintptr_t)this);
224 #endif
225 }
226
227 /// Return a C string describing the event. This string should
228 /// *not* be dynamically allocated; just a const char array
229 /// describing the event class.
230 virtual const char *description() const;
231
232 /// Dump the current event data
233 void dump() const;
234
235 public:
236 /*
237 * This member function is invoked when the event is processed
238 * (occurs). There is no default implementation; each subclass
239 * must provide its own implementation. The event is not
240 * automatically deleted after it is processed (to allow for
241 * statically allocated event objects).
242 *
243 * If the AutoDestroy flag is set, the object is deleted once it
244 * is processed.
245 */
246 virtual void process() = 0;
247
248 /// Determine if the current event is scheduled
249 bool scheduled() const { return getFlags(Scheduled); }
250
251 /// Squash the current event
252 void squash() { setFlags(Squashed); }
253
254 /// Check whether the event is squashed
255 bool squashed() const { return getFlags(Squashed); }
256
257 /// See if this is a SimExitEvent (without resorting to RTTI)
258 bool isExitEvent() const { return getFlags(IsExitEvent); }
259
260 /// Get the time that the event is scheduled
261 Tick when() const { return _when; }
262
263 /// Get the event priority
264 int priority() const { return _priority; }
265
266 #ifndef SWIG
267 struct priority_compare
268 : public std::binary_function<Event *, Event *, bool>
269 {
270 bool
271 operator()(const Event *l, const Event *r) const
272 {
273 return l->when() >= r->when() || l->priority() >= r->priority();
274 }
275 };
276
277 virtual void serialize(std::ostream &os);
278 virtual void unserialize(Checkpoint *cp, const std::string &section);
279 #endif
280 };
281
282 /*
283 * Queue of events sorted in time order
284 */
285 class EventQueue : public Serializable
286 {
287 private:
288 std::string objName;
289 Event *head;
290
291 void insert(Event *event);
292 void remove(Event *event);
293
294 public:
295 EventQueue(const std::string &n)
296 : objName(n), head(NULL)
297 {}
298
299 virtual const std::string name() const { return objName; }
300
301 // schedule the given event on this queue
302 void schedule(Event *event, Tick when);
303 void deschedule(Event *event);
304 void reschedule(Event *event, Tick when, bool always = false);
305
306 Tick nextTick() const { return head->when(); }
307 Event *serviceOne();
308
309 // process all events up to the given timestamp. we inline a
310 // quick test to see if there are any events to process; if so,
311 // call the internal out-of-line version to process them all.
312 void
313 serviceEvents(Tick when)
314 {
315 while (!empty()) {
316 if (nextTick() > when)
317 break;
318
319 /**
320 * @todo this assert is a good bug catcher. I need to
321 * make it true again.
322 */
323 //assert(head->when() >= when && "event scheduled in the past");
324 serviceOne();
325 }
326 }
327
328 // default: process all events up to 'now' (curTick)
329 void serviceEvents() { serviceEvents(curTick); }
330
331 // return true if no events are queued
332 bool empty() const { return head == NULL; }
333
334 void dump() const;
335
336 Tick nextEventTime() { return empty() ? curTick : head->when(); }
337
338 bool debugVerify() const;
339
340 #ifndef SWIG
341 virtual void serialize(std::ostream &os);
342 virtual void unserialize(Checkpoint *cp, const std::string &section);
343 #endif
344 };
345
346 #ifndef SWIG
347 class EventManager
348 {
349 protected:
350 /** A pointer to this object's event queue */
351 EventQueue *eventq;
352
353 public:
354 EventManager(EventManager &em) : eventq(em.queue()) {}
355 EventManager(EventManager *em) : eventq(em ? em->queue() : NULL) {}
356 EventManager(EventQueue *eq) : eventq(eq) {}
357
358 EventQueue *
359 queue() const
360 {
361 return eventq;
362 }
363
364 void
365 schedule(Event &event, Tick when)
366 {
367 eventq->schedule(&event, when);
368 }
369
370 void
371 deschedule(Event &event)
372 {
373 eventq->deschedule(&event);
374 }
375
376 void
377 reschedule(Event &event, Tick when, bool always = false)
378 {
379 eventq->reschedule(&event, when, always);
380 }
381
382 void
383 schedule(Event *event, Tick when)
384 {
385 eventq->schedule(event, when);
386 }
387
388 void
389 deschedule(Event *event)
390 {
391 eventq->deschedule(event);
392 }
393
394 void
395 reschedule(Event *event, Tick when, bool always = false)
396 {
397 eventq->reschedule(event, when, always);
398 }
399 };
400
401 template <class T, void (T::* F)()>
402 void
403 DelayFunction(EventQueue *eventq, Tick when, T *object)
404 {
405 class DelayEvent : public Event
406 {
407 private:
408 T *object;
409
410 public:
411 DelayEvent(T *o)
412 : object(o)
413 { setFlags(this->AutoDestroy); }
414 void process() { (object->*F)(); }
415 const char *description() const { return "delay"; }
416 };
417
418 eventq->schedule(new DelayEvent(object), when);
419 }
420
421 template <class T, void (T::* F)()>
422 class EventWrapper : public Event
423 {
424 private:
425 T *object;
426
427 public:
428 EventWrapper(T *obj, bool del = false, Priority p = Default_Pri)
429 : Event(p), object(obj)
430 {
431 if (del)
432 setFlags(AutoDelete);
433 }
434
435 void process() { (object->*F)(); }
436 };
437
438 inline void
439 EventQueue::schedule(Event *event, Tick when)
440 {
441 assert(when >= curTick);
442 assert(!event->scheduled());
443
444 event->setWhen(when, this);
445 insert(event);
446 event->setFlags(Event::Scheduled);
447 if (this == &mainEventQueue)
448 event->setFlags(Event::IsMainQueue);
449 else
450 event->clearFlags(Event::IsMainQueue);
451
452 if (DTRACE(Event))
453 event->trace("scheduled");
454 }
455
456 inline void
457 EventQueue::deschedule(Event *event)
458 {
459 assert(event->scheduled());
460
461 remove(event);
462
463 event->clearFlags(Event::Squashed);
464 event->clearFlags(Event::Scheduled);
465
466 if (event->getFlags(Event::AutoDelete))
467 delete event;
468
469 if (DTRACE(Event))
470 event->trace("descheduled");
471 }
472
473 inline void
474 EventQueue::reschedule(Event *event, Tick when, bool always)
475 {
476 assert(when >= curTick);
477 assert(always || event->scheduled());
478
479 if (event->scheduled())
480 remove(event);
481
482 event->setWhen(when, this);
483 insert(event);
484 event->clearFlags(Event::Squashed);
485 event->setFlags(Event::Scheduled);
486 if (this == &mainEventQueue)
487 event->setFlags(Event::IsMainQueue);
488 else
489 event->clearFlags(Event::IsMainQueue);
490
491 if (DTRACE(Event))
492 event->trace("rescheduled");
493 }
494
495 inline bool
496 operator<(const Event &l, const Event &r)
497 {
498 return l.when() < r.when() ||
499 (l.when() == r.when() && l.priority() < r.priority());
500 }
501
502 inline bool
503 operator>(const Event &l, const Event &r)
504 {
505 return l.when() > r.when() ||
506 (l.when() == r.when() && l.priority() > r.priority());
507 }
508
509 inline bool
510 operator<=(const Event &l, const Event &r)
511 {
512 return l.when() < r.when() ||
513 (l.when() == r.when() && l.priority() <= r.priority());
514 }
515 inline bool
516 operator>=(const Event &l, const Event &r)
517 {
518 return l.when() > r.when() ||
519 (l.when() == r.when() && l.priority() >= r.priority());
520 }
521
522 inline bool
523 operator==(const Event &l, const Event &r)
524 {
525 return l.when() == r.when() && l.priority() == r.priority();
526 }
527
528 inline bool
529 operator!=(const Event &l, const Event &r)
530 {
531 return l.when() != r.when() || l.priority() != r.priority();
532 }
533 #endif
534
535 #endif // __SIM_EVENTQ_HH__