bc9b2353f6e36a21a19958c0664fece9f89da926
[gem5.git] / src / sim / eventq.hh
1 /*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 * Nathan Binkert
30 */
31
32 /* @file
33 * EventQueue interfaces
34 */
35
36 #ifndef __SIM_EVENTQ_HH__
37 #define __SIM_EVENTQ_HH__
38
39 #include <algorithm>
40 #include <cassert>
41 #include <map>
42 #include <string>
43 #include <vector>
44
45 #include "base/fast_alloc.hh"
46 #include "base/misc.hh"
47 #include "base/trace.hh"
48 #include "sim/serialize.hh"
49 #include "sim/host.hh"
50
51 class EventQueue; // forward declaration
52
53 //////////////////////
54 //
55 // Main Event Queue
56 //
57 // Events on this queue are processed at the *beginning* of each
58 // cycle, before the pipeline simulation is performed.
59 //
60 // defined in eventq.cc
61 //
62 //////////////////////
63 extern EventQueue mainEventQueue;
64
65 /*
66 * An item on an event queue. The action caused by a given
67 * event is specified by deriving a subclass and overriding the
68 * process() member function.
69 *
70 * Caution, the order of members is chosen to maximize data packing.
71 */
72 class Event : public Serializable, public FastAlloc
73 {
74 friend class EventQueue;
75
76 private:
77 // The event queue is now a linked list of linked lists. The
78 // 'nextBin' pointer is to find the bin, where a bin is defined as
79 // when+priority. All events in the same bin will be stored in a
80 // second linked list (a stack) maintained by the 'nextInBin'
81 // pointer. The list will be accessed in LIFO order. The end
82 // result is that the insert/removal in 'nextBin' is
83 // linear/constant, and the lookup/removal in 'nextInBin' is
84 // constant/constant. Hopefully this is a significant improvement
85 // over the current fully linear insertion.
86 Event *nextBin;
87 Event *nextInBin;
88
89 friend Event *insertBefore(Event *event, Event *curr);
90 friend Event *removeItem(Event *event, Event *last);
91
92 /// queue to which this event belongs (though it may or may not be
93 /// scheduled on this queue yet)
94 EventQueue *_queue;
95
96 Tick _when; //!< timestamp when event should be processed
97 short _priority; //!< event priority
98 short _flags;
99
100 #ifndef NDEBUG
101 /// Global counter to generate unique IDs for Event instances
102 static Counter instanceCounter;
103
104 /// This event's unique ID. We can also use pointer values for
105 /// this but they're not consistent across runs making debugging
106 /// more difficult. Thus we use a global counter value when
107 /// debugging.
108 Counter instance;
109 #endif
110
111 #ifdef DEBUG_EVENTQ
112 Tick whenCreated; //!< time created
113 Tick whenScheduled; //!< time scheduled
114 #endif
115
116 protected:
117 void
118 setWhen(Tick when)
119 {
120 _when = when;
121 #ifdef DEBUG_EVENTQ
122 whenScheduled = curTick;
123 #endif
124 }
125
126 protected:
127 enum Flags {
128 None = 0x0,
129 Squashed = 0x1,
130 Scheduled = 0x2,
131 AutoDelete = 0x4,
132 AutoSerialize = 0x8,
133 IsExitEvent = 0x10
134 };
135
136 bool getFlags(Flags f) const { return (_flags & f) == f; }
137 void setFlags(Flags f) { _flags |= f; }
138 void clearFlags(Flags f) { _flags &= ~f; }
139
140 protected:
141 EventQueue *queue() const { return _queue; }
142
143 // This function isn't really useful if TRACING_ON is not defined
144 virtual void trace(const char *action); //!< trace event activity
145
146 public:
147 /// Event priorities, to provide tie-breakers for events scheduled
148 /// at the same cycle. Most events are scheduled at the default
149 /// priority; these values are used to control events that need to
150 /// be ordered within a cycle.
151 enum Priority {
152 /// Minimum priority
153 Minimum_Pri = SHRT_MIN,
154
155 /// If we enable tracing on a particular cycle, do that as the
156 /// very first thing so we don't miss any of the events on
157 /// that cycle (even if we enter the debugger).
158 Trace_Enable_Pri = -101,
159
160 /// Breakpoints should happen before anything else (except
161 /// enabling trace output), so we don't miss any action when
162 /// debugging.
163 Debug_Break_Pri = -100,
164
165 /// CPU switches schedule the new CPU's tick event for the
166 /// same cycle (after unscheduling the old CPU's tick event).
167 /// The switch needs to come before any tick events to make
168 /// sure we don't tick both CPUs in the same cycle.
169 CPU_Switch_Pri = -31,
170
171 /// For some reason "delayed" inter-cluster writebacks are
172 /// scheduled before regular writebacks (which have default
173 /// priority). Steve?
174 Delayed_Writeback_Pri = -1,
175
176 /// Default is zero for historical reasons.
177 Default_Pri = 0,
178
179 /// Serailization needs to occur before tick events also, so
180 /// that a serialize/unserialize is identical to an on-line
181 /// CPU switch.
182 Serialize_Pri = 32,
183
184 /// CPU ticks must come after other associated CPU events
185 /// (such as writebacks).
186 CPU_Tick_Pri = 50,
187
188 /// Statistics events (dump, reset, etc.) come after
189 /// everything else, but before exit.
190 Stat_Event_Pri = 90,
191
192 /// Progress events come at the end.
193 Progress_Event_Pri = 95,
194
195 /// If we want to exit on this cycle, it's the very last thing
196 /// we do.
197 Sim_Exit_Pri = 100,
198
199 /// Maximum priority
200 Maximum_Pri = SHRT_MAX
201 };
202
203 /*
204 * Event constructor
205 * @param queue that the event gets scheduled on
206 */
207 Event(EventQueue *q, Priority p = Default_Pri)
208 : nextBin(NULL), nextInBin(NULL), _queue(q), _priority(p), _flags(None)
209 {
210 #ifndef NDEBUG
211 instance = ++instanceCounter;
212 #endif
213 #ifdef EVENTQ_DEBUG
214 whenCreated = curTick;
215 whenScheduled = 0;
216 #endif
217 }
218
219 virtual
220 ~Event()
221 {
222 }
223
224 virtual const std::string
225 name() const
226 {
227 #ifndef NDEBUG
228 return csprintf("Event_%d", instance);
229 #else
230 return csprintf("Event_%x", (uintptr_t)this);
231 #endif
232 }
233
234 /// Return a C string describing the event. This string should
235 /// *not* be dynamically allocated; just a const char array
236 /// describing the event class.
237 virtual const char *description() const;
238
239 /// Dump the current event data
240 void dump() const;
241
242 public:
243 /*
244 * This member function is invoked when the event is processed
245 * (occurs). There is no default implementation; each subclass
246 * must provide its own implementation. The event is not
247 * automatically deleted after it is processed (to allow for
248 * statically allocated event objects).
249 *
250 * If the AutoDestroy flag is set, the object is deleted once it
251 * is processed.
252 */
253 virtual void process() = 0;
254
255 /// Determine if the current event is scheduled
256 bool scheduled() const { return getFlags(Scheduled); }
257
258 /// Schedule the event with the current priority or default priority
259 void schedule(Tick t);
260
261 /// Reschedule the event with the current priority
262 // always parameter means to schedule if not already scheduled
263 void reschedule(Tick t, bool always = false);
264
265 /// Remove the event from the current schedule
266 void deschedule();
267
268 /// Squash the current event
269 void squash() { setFlags(Squashed); }
270
271 /// Check whether the event is squashed
272 bool squashed() const { return getFlags(Squashed); }
273
274 /// See if this is a SimExitEvent (without resorting to RTTI)
275 bool isExitEvent() const { return getFlags(IsExitEvent); }
276
277 /// Get the time that the event is scheduled
278 Tick when() const { return _when; }
279
280 /// Get the event priority
281 int priority() const { return _priority; }
282
283 struct priority_compare
284 : public std::binary_function<Event *, Event *, bool>
285 {
286 bool
287 operator()(const Event *l, const Event *r) const
288 {
289 return l->when() >= r->when() || l->priority() >= r->priority();
290 }
291 };
292
293 virtual void serialize(std::ostream &os);
294 virtual void unserialize(Checkpoint *cp, const std::string &section);
295 };
296
297 template <class T, void (T::* F)()>
298 void
299 DelayFunction(Tick when, T *object)
300 {
301 class DelayEvent : public Event
302 {
303 private:
304 T *object;
305
306 public:
307 DelayEvent(Tick when, T *o)
308 : Event(&mainEventQueue), object(o)
309 { setFlags(this->AutoDestroy); schedule(when); }
310 void process() { (object->*F)(); }
311 const char *description() const { return "delay"; }
312 };
313
314 new DelayEvent(when, object);
315 }
316
317 template <class T, void (T::* F)()>
318 class EventWrapper : public Event
319 {
320 private:
321 T *object;
322
323 public:
324 EventWrapper(T *obj, bool del = false,
325 EventQueue *q = &mainEventQueue,
326 Priority p = Default_Pri)
327 : Event(q, p), object(obj)
328 {
329 if (del)
330 setFlags(AutoDelete);
331 }
332
333 EventWrapper(T *obj, Tick t, bool del = false,
334 EventQueue *q = &mainEventQueue,
335 Priority p = Default_Pri)
336 : Event(q, p), object(obj)
337 {
338 if (del)
339 setFlags(AutoDelete);
340 schedule(t);
341 }
342
343 void process() { (object->*F)(); }
344 };
345
346 /*
347 * Queue of events sorted in time order
348 */
349 class EventQueue : public Serializable
350 {
351 protected:
352 std::string objName;
353
354 private:
355 Event *head;
356
357 void insert(Event *event);
358 void remove(Event *event);
359
360 public:
361
362 // constructor
363 EventQueue(const std::string &n)
364 : objName(n), head(NULL)
365 {}
366
367 virtual const std::string name() const { return objName; }
368
369 // schedule the given event on this queue
370 void schedule(Event *ev, Tick when);
371 void deschedule(Event *ev);
372 void reschedule(Event *ev, Tick when);
373
374 Tick nextTick() const { return head->when(); }
375 Event *serviceOne();
376
377 // process all events up to the given timestamp. we inline a
378 // quick test to see if there are any events to process; if so,
379 // call the internal out-of-line version to process them all.
380 void
381 serviceEvents(Tick when)
382 {
383 while (!empty()) {
384 if (nextTick() > when)
385 break;
386
387 /**
388 * @todo this assert is a good bug catcher. I need to
389 * make it true again.
390 */
391 //assert(head->when() >= when && "event scheduled in the past");
392 serviceOne();
393 }
394 }
395
396 // default: process all events up to 'now' (curTick)
397 void serviceEvents() { serviceEvents(curTick); }
398
399 // return true if no events are queued
400 bool empty() const { return head == NULL; }
401
402 void dump() const;
403
404 Tick nextEventTime() { return empty() ? curTick : head->when(); }
405
406 bool debugVerify() const;
407
408 virtual void serialize(std::ostream &os);
409 virtual void unserialize(Checkpoint *cp, const std::string &section);
410 };
411
412
413 //////////////////////
414 //
415 // inline functions
416 //
417 // can't put these inside declaration due to circular dependence
418 // between Event and EventQueue classes.
419 //
420 //////////////////////
421
422 // schedule at specified time (place on event queue specified via
423 // constructor)
424 inline void
425 Event::schedule(Tick when)
426 {
427 _queue->schedule(this, when);
428 }
429
430 inline void
431 Event::deschedule()
432 {
433 _queue->deschedule(this);
434 }
435
436 inline void
437 Event::reschedule(Tick when, bool always)
438 {
439 if (scheduled()) {
440 _queue->reschedule(this, when);
441 } else {
442 assert(always);
443 _queue->schedule(this, when);
444 }
445 }
446
447 inline bool
448 operator<(const Event &l, const Event &r)
449 {
450 return l.when() < r.when() ||
451 (l.when() == r.when() && l.priority() < r.priority());
452 }
453
454 inline bool
455 operator>(const Event &l, const Event &r)
456 {
457 return l.when() > r.when() ||
458 (l.when() == r.when() && l.priority() > r.priority());
459 }
460
461 inline bool
462 operator<=(const Event &l, const Event &r)
463 {
464 return l.when() < r.when() ||
465 (l.when() == r.when() && l.priority() <= r.priority());
466 }
467 inline bool
468 operator>=(const Event &l, const Event &r)
469 {
470 return l.when() > r.when() ||
471 (l.when() == r.when() && l.priority() >= r.priority());
472 }
473
474 inline bool
475 operator==(const Event &l, const Event &r)
476 {
477 return l.when() == r.when() && l.priority() == r.priority();
478 }
479
480 inline bool
481 operator!=(const Event &l, const Event &r)
482 {
483 return l.when() != r.when() || l.priority() != r.priority();
484 }
485
486 inline void
487 EventQueue::schedule(Event *event, Tick when)
488 {
489 assert(when >= curTick);
490 assert(!event->scheduled());
491
492 event->setWhen(when);
493 insert(event);
494 event->setFlags(Event::Scheduled);
495
496 if (DTRACE(Event))
497 event->trace("scheduled");
498 }
499
500 inline void
501 EventQueue::deschedule(Event *event)
502 {
503 assert(event->scheduled());
504
505 remove(event);
506
507 event->clearFlags(Event::Squashed);
508 event->clearFlags(Event::Scheduled);
509
510 if (event->getFlags(Event::AutoDelete))
511 delete event;
512
513 if (DTRACE(Event))
514 event->trace("descheduled");
515 }
516
517 inline void
518 EventQueue::reschedule(Event *event, Tick when)
519 {
520 assert(when >= curTick);
521 assert(event->scheduled());
522
523 remove(event);
524 event->setWhen(when);
525 insert(event);
526 event->clearFlags(Event::Squashed);
527
528 if (DTRACE(Event))
529 event->trace("rescheduled");
530 }
531
532 #endif // __SIM_EVENTQ_HH__