2 * Copyright (c) 2015 ARM Limited
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14 * Copyright (c) 2002-2005 The Regents of The University of Michigan
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18 * modification, are permitted provided that the following conditions are
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26 * this software without specific prior written permission.
28 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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30 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
31 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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33 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
34 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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38 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
40 * Authors: Nathan Binkert
47 * Serialization Interface Declarations
50 #ifndef __SERIALIZE_HH__
51 #define __SERIALIZE_HH__
60 #include "base/bitunion.hh"
61 #include "base/types.hh"
67 class SimObjectResolver;
70 typedef std::ostream CheckpointOut;
73 /** The current version of the checkpoint format.
74 * This should be incremented by 1 and only 1 for every new version, where a new
75 * version is defined as a checkpoint created before this version won't work on
76 * the current version until the checkpoint format is updated. Adding a new
77 * SimObject shouldn't cause the version number to increase, only changes to
78 * existing objects such as serializing/unserializing more state, changing sizes
79 * of serialized arrays, etc. */
80 static const uint64_t gem5CheckpointVersion = 0x000000000000000f;
83 void paramOut(CheckpointOut &cp, const std::string &name, const T ¶m);
85 template <typename DataType, typename BitUnion>
86 void paramOut(CheckpointOut &cp, const std::string &name,
87 const BitfieldBackend::BitUnionOperators<DataType, BitUnion> &p)
89 paramOut(cp, name, p.__data);
93 void paramIn(CheckpointIn &cp, const std::string &name, T ¶m);
95 template <typename DataType, typename BitUnion>
96 void paramIn(CheckpointIn &cp, const std::string &name,
97 BitfieldBackend::BitUnionOperators<DataType, BitUnion> &p)
99 paramIn(cp, name, p.__data);
103 bool optParamIn(CheckpointIn &cp, const std::string &name, T ¶m);
105 template <typename DataType, typename BitUnion>
106 bool optParamIn(CheckpointIn &cp, const std::string &name,
107 BitfieldBackend::BitUnionOperators<DataType, BitUnion> &p)
109 return optParamIn(cp, name, p.__data);
113 void arrayParamOut(CheckpointOut &cp, const std::string &name,
114 const T *param, unsigned size);
117 void arrayParamOut(CheckpointOut &cp, const std::string &name,
118 const std::vector<T> ¶m);
121 void arrayParamOut(CheckpointOut &cp, const std::string &name,
122 const std::list<T> ¶m);
125 void arrayParamIn(CheckpointIn &cp, const std::string &name,
126 T *param, unsigned size);
129 void arrayParamIn(CheckpointIn &cp, const std::string &name,
130 std::vector<T> ¶m);
133 void arrayParamIn(CheckpointIn &cp, const std::string &name,
134 std::list<T> ¶m);
137 objParamIn(CheckpointIn &cp, const std::string &name, SimObject * ¶m);
140 // These macros are streamlined to use in serialize/unserialize
141 // functions. It's assumed that serialize() has a parameter 'os' for
142 // the ostream, and unserialize() has parameters 'cp' and 'section'.
143 #define SERIALIZE_SCALAR(scalar) paramOut(cp, #scalar, scalar)
145 #define UNSERIALIZE_SCALAR(scalar) paramIn(cp, #scalar, scalar)
146 #define UNSERIALIZE_OPT_SCALAR(scalar) optParamIn(cp, #scalar, scalar)
148 // ENUMs are like SCALARs, but we cast them to ints on the way out
149 #define SERIALIZE_ENUM(scalar) paramOut(cp, #scalar, (int)scalar)
151 #define UNSERIALIZE_ENUM(scalar) \
154 paramIn(cp, #scalar, tmp); \
155 scalar = static_cast<decltype(scalar)>(tmp); \
158 #define SERIALIZE_ARRAY(member, size) \
159 arrayParamOut(cp, #member, member, size)
161 #define UNSERIALIZE_ARRAY(member, size) \
162 arrayParamIn(cp, #member, member, size)
164 #define SERIALIZE_CONTAINER(member) \
165 arrayParamOut(cp, #member, member)
167 #define UNSERIALIZE_CONTAINER(member) \
168 arrayParamIn(cp, #member, member)
170 #define SERIALIZE_EVENT(event) event.serializeSection(cp, #event);
172 #define UNSERIALIZE_EVENT(event) \
174 event.unserializeSection(cp, #event); \
175 eventQueue()->checkpointReschedule(&event); \
178 #define SERIALIZE_OBJ(obj) obj.serializeSection(cp, #obj)
179 #define UNSERIALIZE_OBJ(obj) obj.unserializeSection(cp, #obj)
181 #define SERIALIZE_OBJPTR(objptr) paramOut(cp, #objptr, (objptr)->name())
183 #define UNSERIALIZE_OBJPTR(objptr) \
186 objParamIn(cp, #objptr, sptr); \
187 objptr = dynamic_cast<decltype(objptr)>(sptr); \
191 * Basic support for object serialization.
193 * Objects that support serialization should derive from this
194 * class. Such objects can largely be divided into two categories: 1)
195 * True SimObjects (deriving from SimObject), and 2) child objects
198 * SimObjects are serialized automatically into their own sections
199 * automatically by the SimObject base class (see
200 * SimObject::serializeAll().
202 * SimObjects can contain other serializable objects that are not
203 * SimObjects. Much like normal serialized members are not serialized
204 * automatically, these objects will not be serialized automatically
205 * and it is expected that the objects owning such serializable
206 * objects call the required serialization/unserialization methods on
207 * child objects. The preferred method to serialize a child object is
208 * to call serializeSection() on the child, which serializes the
209 * object into a new subsection in the current section. Another option
210 * is to call serialize() directly, which serializes the object into
211 * the current section. The latter is not recommended as it can lead
212 * to naming clashes between objects.
214 * @note Many objects that support serialization need to be put in a
215 * consistent state when serialization takes place. We refer to the
216 * action of forcing an object into a consistent state as
217 * 'draining'. Objects that need draining inherit from Drainable. See
218 * Drainable for more information.
224 * Scoped checkpoint section helper class
226 * This helper class creates a section within a checkpoint without
227 * the need for a separate serializeable object. It is mainly used
228 * within the Serializable class when serializing or unserializing
229 * section (see serializeSection() and unserializeSection()). It
230 * can also be used to maintain backwards compatibility in
231 * existing code that serializes structs that are not inheriting
232 * from Serializable into subsections.
234 * When the class is instantiated, it appends a name to the active
235 * path in a checkpoint. The old path is later restored when the
236 * instance is destroyed. For example, serializeSection() could be
237 * implemented by instantiating a ScopedCheckpointSection and then
238 * calling serialize() on an object.
240 class ScopedCheckpointSection {
243 ScopedCheckpointSection(CP &cp, const char *name) {
249 ScopedCheckpointSection(CP &cp, const std::string &name) {
250 pushName(name.c_str());
254 ~ScopedCheckpointSection();
256 ScopedCheckpointSection() = delete;
257 ScopedCheckpointSection(const ScopedCheckpointSection &) = delete;
258 ScopedCheckpointSection &operator=(
259 const ScopedCheckpointSection &) = delete;
260 ScopedCheckpointSection &operator=(
261 ScopedCheckpointSection &&) = delete;
264 void pushName(const char *name);
265 void nameOut(CheckpointOut &cp);
266 void nameOut(CheckpointIn &cp) {};
271 virtual ~Serializable();
274 * Serialize an object
276 * Output an object's state into the current checkpoint section.
278 * @param cp Checkpoint state
280 virtual void serialize(CheckpointOut &cp) const = 0;
283 * Unserialize an object
285 * Read an object's state from the current checkpoint section.
287 * @param cp Checkpoint state
289 virtual void unserialize(CheckpointIn &cp) = 0;
292 * Serialize an object into a new section
294 * This method creates a new section in a checkpoint and calls
295 * serialize() to serialize the current object into that
296 * section. The name of the section is appended to the current
299 * @param cp Checkpoint state
300 * @param name Name to append to the active path
302 void serializeSection(CheckpointOut &cp, const char *name) const;
304 void serializeSection(CheckpointOut &cp, const std::string &name) const {
305 serializeSection(cp, name.c_str());
309 * Unserialize an a child object
311 * This method loads a child object from a checkpoint. The object
312 * name is appended to the active path to form a fully qualified
313 * section name and unserialize() is called.
315 * @param cp Checkpoint state
316 * @param name Name to append to the active path
318 void unserializeSection(CheckpointIn &cp, const char *name);
320 void unserializeSection(CheckpointIn &cp, const std::string &name) {
321 unserializeSection(cp, name.c_str());
326 * @name Legacy interface
328 * Interface for objects that insist on changing their state when
329 * serializing. Such state change should be done in drain(),
330 * memWriteback(), or memInvalidate() and not in the serialization
331 * method. In general, if state changes occur in serialize, it
332 * complicates testing since it breaks assumptions about draining
333 * and serialization. It potentially also makes components more
334 * fragile since they there are no ordering guarantees when
335 * serializing SimObjects.
337 * @warn This interface is considered deprecated and should never
341 virtual void serializeOld(CheckpointOut &cp) {
344 void serializeSectionOld(CheckpointOut &cp, const char *name);
345 void serializeSectionOld(CheckpointOut &cp, const std::string &name) {
346 serializeSectionOld(cp, name.c_str());
350 /** Get the fully-qualified name of the active section */
351 static const std::string ¤tSection();
353 static Serializable *create(CheckpointIn &cp, const std::string §ion);
355 static int ckptCount;
356 static int ckptMaxCount;
357 static int ckptPrevCount;
358 static void serializeAll(const std::string &cpt_dir);
359 static void unserializeGlobals(CheckpointIn &cp);
362 static std::stack<std::string> path;
365 void debug_serialize(const std::string &cpt_dir);
368 // An instance of SerializableClass corresponds to a class derived from
369 // Serializable. The SerializableClass instance serves to bind the string
370 // name (found in the config file) to a function that creates an
371 // instance of the appropriate derived class.
373 // This would be much cleaner in Smalltalk or Objective-C, where types
374 // are first-class objects themselves.
376 class SerializableClass
380 // Type CreateFunc is a pointer to a function that creates a new
381 // simulation object builder based on a .ini-file parameter
382 // section (specified by the first string argument), a unique name
383 // for the object (specified by the second string argument), and
384 // an optional config hierarchy node (specified by the third
385 // argument). A pointer to the new SerializableBuilder is returned.
386 typedef Serializable *(*CreateFunc)(CheckpointIn &cp,
387 const std::string §ion);
389 static std::map<std::string,CreateFunc> *classMap;
391 // Constructor. For example:
393 // SerializableClass baseCacheSerializableClass("BaseCacheSerializable",
394 // newBaseCacheSerializableBuilder);
396 SerializableClass(const std::string &className, CreateFunc createFunc);
398 // create Serializable given name of class and pointer to
399 // configuration hierarchy node
400 static Serializable *createObject(CheckpointIn &cp,
401 const std::string §ion);
405 // Macros to encapsulate the magic of declaring & defining
406 // SerializableBuilder and SerializableClass objects
409 #define REGISTER_SERIALIZEABLE(CLASS_NAME, OBJ_CLASS) \
410 SerializableClass the##OBJ_CLASS##Class(CLASS_NAME, \
411 OBJ_CLASS::createForUnserialize);
420 SimObjectResolver &objNameResolver;
423 CheckpointIn(const std::string &cpt_dir, SimObjectResolver &resolver);
426 const std::string cptDir;
428 bool find(const std::string §ion, const std::string &entry,
431 bool findObj(const std::string §ion, const std::string &entry,
434 bool sectionExists(const std::string §ion);
436 // The following static functions have to do with checkpoint
437 // creation rather than restoration. This class makes a handy
438 // namespace for them though. Currently no Checkpoint object is
439 // created on serialization (only unserialization) so we track the
440 // directory name as a global. It would be nice to change this
444 // current directory we're serializing into.
445 static std::string currentDirectory;
448 // Set the current directory. This function takes care of
449 // inserting curTick() if there's a '%d' in the argument, and
450 // appends a '/' if necessary. The final name is returned.
451 static std::string setDir(const std::string &base_name);
453 // Export current checkpoint directory name so other objects can
454 // derive filenames from it (e.g., memory). The return value is
455 // guaranteed to end in '/' so filenames can be directly appended.
456 // This function is only valid while a checkpoint is being created.
457 static std::string dir();
459 // Filename for base checkpoint file within directory.
460 static const char *baseFilename;
463 #endif // __SERIALIZE_HH__