util: add vector util code.
[mesa.git] / src / util / u_vector.h
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 /*
25 * u_vector is a vector based queue for storing arbitrary
26 * sized arrays of objects without using a linked list.
27 */
28
29 #ifndef U_VECTOR_H
30 #define U_VECTOR_H
31
32 #include <stdint.h>
33 #include <stdlib.h>
34 #include "util/u_math.h"
35 #include "util/macros.h"
36
37 /* TODO - move to u_math.h - name it better etc */
38 static inline uint32_t
39 u_align_u32(uint32_t v, uint32_t a)
40 {
41 assert(a != 0 && a == (a & -a));
42 return (v + a - 1) & ~(a - 1);
43 }
44
45 struct u_vector {
46 uint32_t head;
47 uint32_t tail;
48 uint32_t element_size;
49 uint32_t size;
50 void *data;
51 };
52
53 int u_vector_init(struct u_vector *queue, uint32_t element_size, uint32_t size);
54 void *u_vector_add(struct u_vector *queue);
55 void *u_vector_remove(struct u_vector *queue);
56
57 static inline int
58 u_vector_length(struct u_vector *queue)
59 {
60 return (queue->head - queue->tail) / queue->element_size;
61 }
62
63 static inline void *
64 u_vector_head(struct u_vector *vector)
65 {
66 assert(vector->tail < vector->head);
67 return (void *)((char *)vector->data +
68 ((vector->head - vector->element_size) &
69 (vector->size - 1)));
70 }
71
72 static inline void *
73 u_vector_tail(struct u_vector *vector)
74 {
75 return (void *)((char *)vector->data + (vector->tail & (vector->size - 1)));
76 }
77
78 static inline void
79 u_vector_finish(struct u_vector *queue)
80 {
81 free(queue->data);
82 }
83
84 #define u_vector_foreach(elem, queue) \
85 static_assert(__builtin_types_compatible_p(__typeof__(queue), struct u_vector *), ""); \
86 for (uint32_t __u_vector_offset = (queue)->tail; \
87 elem = (queue)->data + (__u_vector_offset & ((queue)->size - 1)), __u_vector_offset < (queue)->head; \
88 __u_vector_offset += (queue)->element_size)
89
90
91 #endif
92