2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 /** \file anv_cmd_buffer.c
34 * This file contains all of the stuff for emitting commands into a command
35 * buffer. This includes implementations of most of the vkCmd*
36 * entrypoints. This file is concerned entirely with state emission and
37 * not with the command buffer data structure itself. As far as this file
38 * is concerned, most of anv_cmd_buffer is magic.
42 anv_cmd_state_init(struct anv_cmd_state
*state
)
44 state
->rs_state
= NULL
;
45 state
->vp_state
= NULL
;
46 state
->cb_state
= NULL
;
47 state
->ds_state
= NULL
;
48 memset(&state
->state_vf
, 0, sizeof(state
->state_vf
));
49 memset(&state
->descriptors
, 0, sizeof(state
->descriptors
));
50 memset(&state
->push_constants
, 0, sizeof(state
->push_constants
));
54 state
->descriptors_dirty
= 0;
55 state
->push_constants_dirty
= 0;
56 state
->pipeline
= NULL
;
57 state
->vp_state
= NULL
;
58 state
->rs_state
= NULL
;
59 state
->ds_state
= NULL
;
61 state
->gen7
.index_buffer
= NULL
;
64 VkResult
anv_CreateCommandBuffer(
66 const VkCmdBufferCreateInfo
* pCreateInfo
,
67 VkCmdBuffer
* pCmdBuffer
)
69 ANV_FROM_HANDLE(anv_device
, device
, _device
);
70 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, pCreateInfo
->cmdPool
);
71 struct anv_cmd_buffer
*cmd_buffer
;
74 cmd_buffer
= anv_device_alloc(device
, sizeof(*cmd_buffer
), 8,
75 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
76 if (cmd_buffer
== NULL
)
77 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
79 cmd_buffer
->device
= device
;
81 result
= anv_cmd_buffer_init_batch_bo_chain(cmd_buffer
);
82 if (result
!= VK_SUCCESS
)
85 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
86 &device
->surface_state_block_pool
);
87 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
88 &device
->dynamic_state_block_pool
);
90 cmd_buffer
->level
= pCreateInfo
->level
;
91 cmd_buffer
->opt_flags
= 0;
93 anv_cmd_state_init(&cmd_buffer
->state
);
96 list_addtail(&cmd_buffer
->pool_link
, &pool
->cmd_buffers
);
98 /* Init the pool_link so we can safefly call list_del when we destroy
101 list_inithead(&cmd_buffer
->pool_link
);
104 *pCmdBuffer
= anv_cmd_buffer_to_handle(cmd_buffer
);
108 fail
: anv_device_free(device
, cmd_buffer
);
113 VkResult
anv_DestroyCommandBuffer(
115 VkCmdBuffer _cmd_buffer
)
117 ANV_FROM_HANDLE(anv_device
, device
, _device
);
118 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, _cmd_buffer
);
120 list_del(&cmd_buffer
->pool_link
);
122 anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer
);
124 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
125 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
126 anv_device_free(device
, cmd_buffer
);
131 VkResult
anv_ResetCommandBuffer(
132 VkCmdBuffer cmdBuffer
,
133 VkCmdBufferResetFlags flags
)
135 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
137 anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer
);
139 anv_cmd_state_init(&cmd_buffer
->state
);
145 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
)
147 switch (cmd_buffer
->device
->info
.gen
) {
149 return gen7_cmd_buffer_emit_state_base_address(cmd_buffer
);
151 return gen8_cmd_buffer_emit_state_base_address(cmd_buffer
);
153 unreachable("unsupported gen\n");
157 VkResult
anv_BeginCommandBuffer(
158 VkCmdBuffer cmdBuffer
,
159 const VkCmdBufferBeginInfo
* pBeginInfo
)
161 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
163 cmd_buffer
->opt_flags
= pBeginInfo
->flags
;
165 if (cmd_buffer
->level
== VK_CMD_BUFFER_LEVEL_SECONDARY
) {
166 cmd_buffer
->state
.framebuffer
=
167 anv_framebuffer_from_handle(pBeginInfo
->framebuffer
);
168 cmd_buffer
->state
.pass
=
169 anv_render_pass_from_handle(pBeginInfo
->renderPass
);
171 /* FIXME: We shouldn't be starting on the first subpass */
172 anv_cmd_buffer_begin_subpass(cmd_buffer
,
173 &cmd_buffer
->state
.pass
->subpasses
[0]);
176 anv_cmd_buffer_emit_state_base_address(cmd_buffer
);
177 cmd_buffer
->state
.current_pipeline
= UINT32_MAX
;
182 VkResult
anv_EndCommandBuffer(
183 VkCmdBuffer cmdBuffer
)
185 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
186 struct anv_device
*device
= cmd_buffer
->device
;
188 anv_cmd_buffer_end_batch_buffer(cmd_buffer
);
190 if (cmd_buffer
->level
== VK_CMD_BUFFER_LEVEL_PRIMARY
) {
191 /* The algorithm used to compute the validate list is not threadsafe as
192 * it uses the bo->index field. We have to lock the device around it.
193 * Fortunately, the chances for contention here are probably very low.
195 pthread_mutex_lock(&device
->mutex
);
196 anv_cmd_buffer_prepare_execbuf(cmd_buffer
);
197 pthread_mutex_unlock(&device
->mutex
);
203 void anv_CmdBindPipeline(
204 VkCmdBuffer cmdBuffer
,
205 VkPipelineBindPoint pipelineBindPoint
,
206 VkPipeline _pipeline
)
208 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
209 ANV_FROM_HANDLE(anv_pipeline
, pipeline
, _pipeline
);
211 switch (pipelineBindPoint
) {
212 case VK_PIPELINE_BIND_POINT_COMPUTE
:
213 cmd_buffer
->state
.compute_pipeline
= pipeline
;
214 cmd_buffer
->state
.compute_dirty
|= ANV_CMD_BUFFER_PIPELINE_DIRTY
;
215 cmd_buffer
->state
.push_constants_dirty
|= VK_SHADER_STAGE_COMPUTE_BIT
;
218 case VK_PIPELINE_BIND_POINT_GRAPHICS
:
219 cmd_buffer
->state
.pipeline
= pipeline
;
220 cmd_buffer
->state
.vb_dirty
|= pipeline
->vb_used
;
221 cmd_buffer
->state
.dirty
|= ANV_CMD_BUFFER_PIPELINE_DIRTY
;
222 cmd_buffer
->state
.push_constants_dirty
|= pipeline
->active_stages
;
226 assert(!"invalid bind point");
231 void anv_CmdBindDynamicViewportState(
232 VkCmdBuffer cmdBuffer
,
233 VkDynamicViewportState dynamicViewportState
)
235 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
236 ANV_FROM_HANDLE(anv_dynamic_vp_state
, vp_state
, dynamicViewportState
);
238 cmd_buffer
->state
.vp_state
= vp_state
;
239 cmd_buffer
->state
.dirty
|= ANV_CMD_BUFFER_VP_DIRTY
;
242 void anv_CmdBindDynamicRasterState(
243 VkCmdBuffer cmdBuffer
,
244 VkDynamicRasterState dynamicRasterState
)
246 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
247 ANV_FROM_HANDLE(anv_dynamic_rs_state
, rs_state
, dynamicRasterState
);
249 cmd_buffer
->state
.rs_state
= rs_state
;
250 cmd_buffer
->state
.dirty
|= ANV_CMD_BUFFER_RS_DIRTY
;
253 void anv_CmdBindDynamicColorBlendState(
254 VkCmdBuffer cmdBuffer
,
255 VkDynamicColorBlendState dynamicColorBlendState
)
257 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
258 ANV_FROM_HANDLE(anv_dynamic_cb_state
, cb_state
, dynamicColorBlendState
);
260 cmd_buffer
->state
.cb_state
= cb_state
;
261 cmd_buffer
->state
.dirty
|= ANV_CMD_BUFFER_CB_DIRTY
;
264 void anv_CmdBindDynamicDepthStencilState(
265 VkCmdBuffer cmdBuffer
,
266 VkDynamicDepthStencilState dynamicDepthStencilState
)
268 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
269 ANV_FROM_HANDLE(anv_dynamic_ds_state
, ds_state
, dynamicDepthStencilState
);
271 cmd_buffer
->state
.ds_state
= ds_state
;
272 cmd_buffer
->state
.dirty
|= ANV_CMD_BUFFER_DS_DIRTY
;
275 void anv_CmdBindDescriptorSets(
276 VkCmdBuffer cmdBuffer
,
277 VkPipelineBindPoint pipelineBindPoint
,
278 VkPipelineLayout _layout
,
281 const VkDescriptorSet
* pDescriptorSets
,
282 uint32_t dynamicOffsetCount
,
283 const uint32_t* pDynamicOffsets
)
285 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
286 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
287 struct anv_descriptor_set_layout
*set_layout
;
289 assert(firstSet
+ setCount
< MAX_SETS
);
291 uint32_t dynamic_slot
= 0;
292 for (uint32_t i
= 0; i
< setCount
; i
++) {
293 ANV_FROM_HANDLE(anv_descriptor_set
, set
, pDescriptorSets
[i
]);
294 set_layout
= layout
->set
[firstSet
+ i
].layout
;
296 cmd_buffer
->state
.descriptors
[firstSet
+ i
].set
= set
;
298 assert(set_layout
->num_dynamic_buffers
<
299 ARRAY_SIZE(cmd_buffer
->state
.descriptors
[0].dynamic_offsets
));
300 memcpy(cmd_buffer
->state
.descriptors
[firstSet
+ i
].dynamic_offsets
,
301 pDynamicOffsets
+ dynamic_slot
,
302 set_layout
->num_dynamic_buffers
* sizeof(*pDynamicOffsets
));
304 cmd_buffer
->state
.descriptors_dirty
|= set_layout
->shader_stages
;
306 dynamic_slot
+= set_layout
->num_dynamic_buffers
;
310 void anv_CmdBindVertexBuffers(
311 VkCmdBuffer cmdBuffer
,
312 uint32_t startBinding
,
313 uint32_t bindingCount
,
314 const VkBuffer
* pBuffers
,
315 const VkDeviceSize
* pOffsets
)
317 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
318 struct anv_vertex_binding
*vb
= cmd_buffer
->state
.vertex_bindings
;
320 /* We have to defer setting up vertex buffer since we need the buffer
321 * stride from the pipeline. */
323 assert(startBinding
+ bindingCount
< MAX_VBS
);
324 for (uint32_t i
= 0; i
< bindingCount
; i
++) {
325 vb
[startBinding
+ i
].buffer
= anv_buffer_from_handle(pBuffers
[i
]);
326 vb
[startBinding
+ i
].offset
= pOffsets
[i
];
327 cmd_buffer
->state
.vb_dirty
|= 1 << (startBinding
+ i
);
332 add_surface_state_reloc(struct anv_cmd_buffer
*cmd_buffer
,
333 struct anv_state state
, struct anv_bo
*bo
, uint32_t offset
)
335 /* The address goes in SURFACE_STATE dword 1 for gens < 8 and dwords 8 and
336 * 9 for gen8+. We only write the first dword for gen8+ here and rely on
337 * the initial state to set the high bits to 0. */
339 const uint32_t dword
= cmd_buffer
->device
->info
.gen
< 8 ? 1 : 8;
341 *(uint32_t *)(state
.map
+ dword
* 4) =
342 anv_reloc_list_add(anv_cmd_buffer_current_surface_relocs(cmd_buffer
),
343 cmd_buffer
->device
, state
.offset
+ dword
* 4, bo
, offset
);
347 anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
348 unsigned stage
, struct anv_state
*bt_state
)
350 struct anv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
351 struct anv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
352 struct anv_pipeline_layout
*layout
;
353 uint32_t attachments
, bias
, size
;
355 if (stage
== VK_SHADER_STAGE_COMPUTE
)
356 layout
= cmd_buffer
->state
.compute_pipeline
->layout
;
358 layout
= cmd_buffer
->state
.pipeline
->layout
;
360 if (stage
== VK_SHADER_STAGE_FRAGMENT
) {
362 attachments
= subpass
->color_count
;
368 /* This is a little awkward: layout can be NULL but we still have to
369 * allocate and set a binding table for the PS stage for render
371 uint32_t surface_count
= layout
? layout
->stage
[stage
].surface_count
: 0;
373 if (attachments
+ surface_count
== 0)
376 size
= (bias
+ surface_count
) * sizeof(uint32_t);
377 *bt_state
= anv_cmd_buffer_alloc_surface_state(cmd_buffer
, size
, 32);
378 uint32_t *bt_map
= bt_state
->map
;
380 if (bt_state
->map
== NULL
)
381 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
383 /* This is highly annoying. The Vulkan spec puts the depth-stencil
384 * attachments in with the color attachments. Unfortunately, thanks to
385 * other aspects of the API, we cana't really saparate them before this
386 * point. Therefore, we have to walk all of the attachments but only
387 * put the color attachments into the binding table.
389 for (uint32_t a
= 0; a
< attachments
; a
++) {
390 const struct anv_attachment_view
*attachment
=
391 fb
->attachments
[subpass
->color_attachments
[a
]];
393 assert(attachment
->attachment_type
== ANV_ATTACHMENT_VIEW_TYPE_COLOR
);
394 const struct anv_color_attachment_view
*view
=
395 (const struct anv_color_attachment_view
*)attachment
;
397 struct anv_state state
=
398 anv_cmd_buffer_alloc_surface_state(cmd_buffer
, 64, 64);
400 if (state
.map
== NULL
)
401 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
403 memcpy(state
.map
, view
->view
.surface_state
.map
, 64);
405 add_surface_state_reloc(cmd_buffer
, state
, view
->view
.bo
, view
->view
.offset
);
407 bt_map
[a
] = state
.offset
;
413 for (uint32_t set
= 0; set
< layout
->num_sets
; set
++) {
414 struct anv_descriptor_set_binding
*d
= &cmd_buffer
->state
.descriptors
[set
];
415 struct anv_descriptor_set_layout
*set_layout
= layout
->set
[set
].layout
;
416 struct anv_descriptor_slot
*surface_slots
=
417 set_layout
->stage
[stage
].surface_start
;
419 uint32_t start
= bias
+ layout
->set
[set
].surface_start
[stage
];
421 for (uint32_t b
= 0; b
< set_layout
->stage
[stage
].surface_count
; b
++) {
422 struct anv_surface_view
*view
=
423 d
->set
->descriptors
[surface_slots
[b
].index
].view
;
428 struct anv_state state
=
429 anv_cmd_buffer_alloc_surface_state(cmd_buffer
, 64, 64);
431 if (state
.map
== NULL
)
432 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
435 if (surface_slots
[b
].dynamic_slot
>= 0) {
436 uint32_t dynamic_offset
=
437 d
->dynamic_offsets
[surface_slots
[b
].dynamic_slot
];
439 offset
= view
->offset
+ dynamic_offset
;
440 anv_fill_buffer_surface_state(cmd_buffer
->device
,
441 state
.map
, view
->format
, offset
,
442 view
->range
- dynamic_offset
);
444 offset
= view
->offset
;
445 memcpy(state
.map
, view
->surface_state
.map
, 64);
448 add_surface_state_reloc(cmd_buffer
, state
, view
->bo
, offset
);
450 bt_map
[start
+ b
] = state
.offset
;
458 anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer
*cmd_buffer
,
459 unsigned stage
, struct anv_state
*state
)
461 struct anv_pipeline_layout
*layout
;
462 uint32_t sampler_count
;
464 if (stage
== VK_SHADER_STAGE_COMPUTE
)
465 layout
= cmd_buffer
->state
.compute_pipeline
->layout
;
467 layout
= cmd_buffer
->state
.pipeline
->layout
;
469 sampler_count
= layout
? layout
->stage
[stage
].sampler_count
: 0;
470 if (sampler_count
== 0)
473 uint32_t size
= sampler_count
* 16;
474 *state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, size
, 32);
476 if (state
->map
== NULL
)
477 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
479 for (uint32_t set
= 0; set
< layout
->num_sets
; set
++) {
480 struct anv_descriptor_set_binding
*d
= &cmd_buffer
->state
.descriptors
[set
];
481 struct anv_descriptor_set_layout
*set_layout
= layout
->set
[set
].layout
;
482 struct anv_descriptor_slot
*sampler_slots
=
483 set_layout
->stage
[stage
].sampler_start
;
485 uint32_t start
= layout
->set
[set
].sampler_start
[stage
];
487 for (uint32_t b
= 0; b
< set_layout
->stage
[stage
].sampler_count
; b
++) {
488 struct anv_sampler
*sampler
=
489 d
->set
->descriptors
[sampler_slots
[b
].index
].sampler
;
494 memcpy(state
->map
+ (start
+ b
) * 16,
495 sampler
->state
, sizeof(sampler
->state
));
503 flush_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
, uint32_t stage
)
505 struct anv_state surfaces
= { 0, }, samplers
= { 0, };
508 result
= anv_cmd_buffer_emit_samplers(cmd_buffer
, stage
, &samplers
);
509 if (result
!= VK_SUCCESS
)
511 result
= anv_cmd_buffer_emit_binding_table(cmd_buffer
, stage
, &surfaces
);
512 if (result
!= VK_SUCCESS
)
515 static const uint32_t sampler_state_opcodes
[] = {
516 [VK_SHADER_STAGE_VERTEX
] = 43,
517 [VK_SHADER_STAGE_TESS_CONTROL
] = 44, /* HS */
518 [VK_SHADER_STAGE_TESS_EVALUATION
] = 45, /* DS */
519 [VK_SHADER_STAGE_GEOMETRY
] = 46,
520 [VK_SHADER_STAGE_FRAGMENT
] = 47,
521 [VK_SHADER_STAGE_COMPUTE
] = 0,
524 static const uint32_t binding_table_opcodes
[] = {
525 [VK_SHADER_STAGE_VERTEX
] = 38,
526 [VK_SHADER_STAGE_TESS_CONTROL
] = 39,
527 [VK_SHADER_STAGE_TESS_EVALUATION
] = 40,
528 [VK_SHADER_STAGE_GEOMETRY
] = 41,
529 [VK_SHADER_STAGE_FRAGMENT
] = 42,
530 [VK_SHADER_STAGE_COMPUTE
] = 0,
533 if (samplers
.alloc_size
> 0) {
534 anv_batch_emit(&cmd_buffer
->batch
,
535 GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS
,
536 ._3DCommandSubOpcode
= sampler_state_opcodes
[stage
],
537 .PointertoVSSamplerState
= samplers
.offset
);
540 if (surfaces
.alloc_size
> 0) {
541 anv_batch_emit(&cmd_buffer
->batch
,
542 GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS
,
543 ._3DCommandSubOpcode
= binding_table_opcodes
[stage
],
544 .PointertoVSBindingTable
= surfaces
.offset
);
551 anv_flush_descriptor_sets(struct anv_cmd_buffer
*cmd_buffer
)
553 uint32_t s
, dirty
= cmd_buffer
->state
.descriptors_dirty
&
554 cmd_buffer
->state
.pipeline
->active_stages
;
556 VkResult result
= VK_SUCCESS
;
557 for_each_bit(s
, dirty
) {
558 result
= flush_descriptor_set(cmd_buffer
, s
);
559 if (result
!= VK_SUCCESS
)
563 if (result
!= VK_SUCCESS
) {
564 assert(result
== VK_ERROR_OUT_OF_DEVICE_MEMORY
);
566 result
= anv_cmd_buffer_new_surface_state_bo(cmd_buffer
);
567 assert(result
== VK_SUCCESS
);
569 /* Re-emit state base addresses so we get the new surface state base
570 * address before we start emitting binding tables etc.
572 anv_cmd_buffer_emit_state_base_address(cmd_buffer
);
574 /* Re-emit all active binding tables */
575 for_each_bit(s
, cmd_buffer
->state
.pipeline
->active_stages
) {
576 result
= flush_descriptor_set(cmd_buffer
, s
);
578 /* It had better succeed this time */
579 assert(result
== VK_SUCCESS
);
583 cmd_buffer
->state
.descriptors_dirty
&= ~cmd_buffer
->state
.pipeline
->active_stages
;
587 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
588 uint32_t *a
, uint32_t dwords
, uint32_t alignment
)
590 struct anv_state state
;
592 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
593 dwords
* 4, alignment
);
594 memcpy(state
.map
, a
, dwords
* 4);
596 VG(VALGRIND_CHECK_MEM_IS_DEFINED(state
.map
, dwords
* 4));
602 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
603 uint32_t *a
, uint32_t *b
,
604 uint32_t dwords
, uint32_t alignment
)
606 struct anv_state state
;
609 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
610 dwords
* 4, alignment
);
612 for (uint32_t i
= 0; i
< dwords
; i
++)
615 VG(VALGRIND_CHECK_MEM_IS_DEFINED(p
, dwords
* 4));
621 anv_cmd_buffer_begin_subpass(struct anv_cmd_buffer
*cmd_buffer
,
622 struct anv_subpass
*subpass
)
624 switch (cmd_buffer
->device
->info
.gen
) {
626 gen7_cmd_buffer_begin_subpass(cmd_buffer
, subpass
);
629 gen8_cmd_buffer_begin_subpass(cmd_buffer
, subpass
);
632 unreachable("unsupported gen\n");
636 void anv_CmdSetEvent(
637 VkCmdBuffer cmdBuffer
,
639 VkPipelineStageFlags stageMask
)
644 void anv_CmdResetEvent(
645 VkCmdBuffer cmdBuffer
,
647 VkPipelineStageFlags stageMask
)
652 void anv_CmdWaitEvents(
653 VkCmdBuffer cmdBuffer
,
655 const VkEvent
* pEvents
,
656 VkPipelineStageFlags srcStageMask
,
657 VkPipelineStageFlags destStageMask
,
658 uint32_t memBarrierCount
,
659 const void* const* ppMemBarriers
)
665 anv_cmd_buffer_push_constants(struct anv_cmd_buffer
*cmd_buffer
,
668 struct anv_push_constant_data
*data
=
669 cmd_buffer
->state
.push_constants
[stage
].data
;
670 struct brw_stage_prog_data
*prog_data
=
671 cmd_buffer
->state
.pipeline
->prog_data
[stage
];
673 /* If we don't actually have any push constants, bail. */
674 if (data
== NULL
|| prog_data
->nr_params
== 0)
675 return (struct anv_state
) { .offset
= 0 };
677 struct anv_state state
=
678 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
679 prog_data
->nr_params
* sizeof(float),
680 32 /* bottom 5 bits MBZ */);
682 /* Walk through the param array and fill the buffer with data */
683 uint32_t *u32_map
= state
.map
;
684 for (unsigned i
= 0; i
< prog_data
->nr_params
; i
++) {
685 uint32_t offset
= (uintptr_t)prog_data
->param
[i
];
686 u32_map
[i
] = *(uint32_t *)((uint8_t *)data
+ offset
);
692 void anv_CmdPushConstants(
693 VkCmdBuffer cmdBuffer
,
694 VkPipelineLayout layout
,
695 VkShaderStageFlags stageFlags
,
700 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
703 for_each_bit(stage
, stageFlags
) {
704 if (cmd_buffer
->state
.push_constants
[stage
].data
== NULL
) {
705 cmd_buffer
->state
.push_constants
[stage
].data
=
706 anv_device_alloc(cmd_buffer
->device
,
707 sizeof(struct anv_push_constant_data
), 8,
708 VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
711 memcpy(cmd_buffer
->state
.push_constants
[stage
].data
->client_data
+ start
,
715 cmd_buffer
->state
.push_constants_dirty
|= stageFlags
;
718 void anv_CmdExecuteCommands(
719 VkCmdBuffer cmdBuffer
,
720 uint32_t cmdBuffersCount
,
721 const VkCmdBuffer
* pCmdBuffers
)
723 ANV_FROM_HANDLE(anv_cmd_buffer
, primary
, cmdBuffer
);
725 assert(primary
->level
== VK_CMD_BUFFER_LEVEL_PRIMARY
);
727 anv_assert(primary
->state
.subpass
== &primary
->state
.pass
->subpasses
[0]);
729 for (uint32_t i
= 0; i
< cmdBuffersCount
; i
++) {
730 ANV_FROM_HANDLE(anv_cmd_buffer
, secondary
, pCmdBuffers
[i
]);
732 assert(secondary
->level
== VK_CMD_BUFFER_LEVEL_SECONDARY
);
734 anv_cmd_buffer_add_secondary(primary
, secondary
);
738 VkResult
anv_CreateCommandPool(
740 const VkCmdPoolCreateInfo
* pCreateInfo
,
743 ANV_FROM_HANDLE(anv_device
, device
, _device
);
744 struct anv_cmd_pool
*pool
;
746 pool
= anv_device_alloc(device
, sizeof(*pool
), 8,
747 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
749 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
751 list_inithead(&pool
->cmd_buffers
);
753 *pCmdPool
= anv_cmd_pool_to_handle(pool
);
758 VkResult
anv_DestroyCommandPool(
762 ANV_FROM_HANDLE(anv_device
, device
, _device
);
763 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, cmdPool
);
765 anv_ResetCommandPool(_device
, cmdPool
, 0);
767 anv_device_free(device
, pool
);
772 VkResult
anv_ResetCommandPool(
775 VkCmdPoolResetFlags flags
)
777 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, cmdPool
);
779 list_for_each_entry_safe(struct anv_cmd_buffer
, cmd_buffer
,
780 &pool
->cmd_buffers
, pool_link
) {
781 anv_DestroyCommandBuffer(device
, anv_cmd_buffer_to_handle(cmd_buffer
));
788 * Return NULL if the current subpass has no depthstencil attachment.
790 const struct anv_depth_stencil_view
*
791 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer
*cmd_buffer
)
793 const struct anv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
794 const struct anv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
796 if (subpass
->depth_stencil_attachment
== VK_ATTACHMENT_UNUSED
)
799 const struct anv_attachment_view
*aview
=
800 fb
->attachments
[subpass
->depth_stencil_attachment
];
802 assert(aview
->attachment_type
== ANV_ATTACHMENT_VIEW_TYPE_DEPTH_STENCIL
);
804 return (const struct anv_depth_stencil_view
*) aview
;