Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / vulkan / anv_nir.h
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #pragma once
25
26 #include "glsl/nir/nir.h"
27 #include "anv_private.h"
28
29 #ifdef __cplusplus
30 extern "C" {
31 #endif
32
33 static inline VkShaderStage
34 anv_vk_shader_stage_for_mesa_stage(gl_shader_stage stage)
35 {
36 /* The two enums happen to line up. */
37 return (VkShaderStage)(int)stage;
38 }
39
40 void anv_nir_lower_push_constants(nir_shader *shader, bool is_scalar);
41
42 void anv_nir_apply_dynamic_offsets(struct anv_pipeline *pipeline,
43 nir_shader *shader,
44 struct brw_stage_prog_data *prog_data);
45 bool anv_nir_apply_pipeline_layout(nir_shader *shader,
46 const struct anv_pipeline_layout *layout);
47
48 #ifdef __cplusplus
49 }
50 #endif