2 * Copyright © 2015 Intel Corporation
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5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
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8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 #include "glsl/nir/nir_builder.h"
27 struct apply_dynamic_offsets_state
{
31 struct anv_pipeline_layout
*layout
;
33 uint32_t indices_start
;
37 apply_dynamic_offsets_block(nir_block
*block
, void *void_state
)
39 struct apply_dynamic_offsets_state
*state
= void_state
;
40 struct anv_descriptor_set_layout
*set_layout
;
42 nir_builder
*b
= &state
->builder
;
44 nir_foreach_instr_safe(block
, instr
) {
45 if (instr
->type
!= nir_instr_type_intrinsic
)
48 nir_intrinsic_instr
*intrin
= nir_instr_as_intrinsic(instr
);
50 unsigned block_idx_src
;
51 switch (intrin
->intrinsic
) {
52 case nir_intrinsic_load_ubo
:
53 case nir_intrinsic_load_ubo_indirect
:
54 case nir_intrinsic_load_ssbo
:
55 case nir_intrinsic_load_ssbo_indirect
:
58 case nir_intrinsic_store_ssbo
:
59 case nir_intrinsic_store_ssbo_indirect
:
63 continue; /* the loop */
66 nir_instr
*res_instr
= intrin
->src
[block_idx_src
].ssa
->parent_instr
;
67 assert(res_instr
->type
== nir_instr_type_intrinsic
);
68 nir_intrinsic_instr
*res_intrin
= nir_instr_as_intrinsic(res_instr
);
69 assert(res_intrin
->intrinsic
== nir_intrinsic_vulkan_resource_index
);
71 unsigned set
= res_intrin
->const_index
[0];
72 unsigned binding
= res_intrin
->const_index
[1];
74 set_layout
= state
->layout
->set
[set
].layout
;
75 if (set_layout
->binding
[binding
].dynamic_offset_index
< 0)
78 b
->cursor
= nir_before_instr(&intrin
->instr
);
81 switch (intrin
->intrinsic
) {
82 case nir_intrinsic_load_ubo_indirect
:
83 case nir_intrinsic_load_ssbo_indirect
:
86 case nir_intrinsic_store_ssbo_indirect
:
94 /* First, we need to generate the uniform load for the buffer offset */
95 uint32_t index
= state
->layout
->set
[set
].dynamic_offset_start
+
96 set_layout
->binding
[binding
].dynamic_offset_index
;
98 nir_const_value
*const_arr_idx
=
99 nir_src_as_const_value(res_intrin
->src
[0]);
101 nir_intrinsic_op offset_load_op
;
103 offset_load_op
= nir_intrinsic_load_uniform
;
105 offset_load_op
= nir_intrinsic_load_uniform_indirect
;
107 nir_intrinsic_instr
*offset_load
=
108 nir_intrinsic_instr_create(state
->shader
, offset_load_op
);
109 offset_load
->num_components
= 2;
110 offset_load
->const_index
[0] = state
->indices_start
+ index
* 2;
113 offset_load
->const_index
[1] = const_arr_idx
->u
[0] * 2;
115 offset_load
->const_index
[1] = 0;
116 offset_load
->src
[0] = nir_src_for_ssa(
117 nir_imul(b
, nir_ssa_for_src(b
, res_intrin
->src
[0], 1),
121 nir_ssa_dest_init(&offset_load
->instr
, &offset_load
->dest
, 2, NULL
);
122 nir_builder_instr_insert(b
, &offset_load
->instr
);
124 /* We calculate the full offset and don't bother with the base
125 * offset. We need the full offset for the predicate anyway.
127 nir_ssa_def
*rel_offset
= nir_imm_int(b
, intrin
->const_index
[0]);
128 if (indirect_src
>= 0) {
129 assert(intrin
->src
[indirect_src
].is_ssa
);
130 rel_offset
= nir_iadd(b
, intrin
->src
[indirect_src
].ssa
, rel_offset
);
132 nir_ssa_def
*global_offset
= nir_iadd(b
, rel_offset
,
133 &offset_load
->dest
.ssa
);
135 /* Now we replace the load/store intrinsic */
137 nir_intrinsic_op indirect_op
;
138 switch (intrin
->intrinsic
) {
139 case nir_intrinsic_load_ubo
:
140 indirect_op
= nir_intrinsic_load_ubo_indirect
;
142 case nir_intrinsic_load_ssbo
:
143 indirect_op
= nir_intrinsic_load_ssbo_indirect
;
145 case nir_intrinsic_store_ssbo
:
146 indirect_op
= nir_intrinsic_store_ssbo_indirect
;
149 unreachable("Invalid direct load/store intrinsic");
152 nir_intrinsic_instr
*copy
=
153 nir_intrinsic_instr_create(state
->shader
, indirect_op
);
154 copy
->num_components
= intrin
->num_components
;
156 /* The indirect is always the last source */
157 indirect_src
= nir_intrinsic_infos
[indirect_op
].num_srcs
- 1;
159 for (unsigned i
= 0; i
< (unsigned)indirect_src
; i
++)
160 nir_src_copy(©
->src
[i
], &intrin
->src
[i
], ©
->instr
);
162 copy
->src
[indirect_src
] = nir_src_for_ssa(global_offset
);
163 nir_ssa_dest_init(©
->instr
, ©
->dest
,
164 intrin
->dest
.ssa
.num_components
,
165 intrin
->dest
.ssa
.name
);
167 /* In order to avoid out-of-bounds access, we predicate */
168 nir_ssa_def
*pred
= nir_fge(b
, nir_channel(b
, &offset_load
->dest
.ssa
, 1),
170 nir_if
*if_stmt
= nir_if_create(b
->shader
);
171 if_stmt
->condition
= nir_src_for_ssa(pred
);
172 nir_cf_node_insert(b
->cursor
, &if_stmt
->cf_node
);
174 nir_instr_insert_after_cf_list(&if_stmt
->then_list
, ©
->instr
);
176 if (indirect_op
!= nir_intrinsic_store_ssbo
) {
177 /* It's a load, we need a phi node */
178 nir_phi_instr
*phi
= nir_phi_instr_create(b
->shader
);
179 nir_ssa_dest_init(&phi
->instr
, &phi
->dest
,
180 intrin
->num_components
, NULL
);
182 nir_phi_src
*src1
= ralloc(phi
, nir_phi_src
);
183 struct exec_node
*tnode
= exec_list_get_tail(&if_stmt
->then_list
);
184 src1
->pred
= exec_node_data(nir_block
, tnode
, cf_node
.node
);
185 src1
->src
= nir_src_for_ssa(©
->dest
.ssa
);
186 exec_list_push_tail(&phi
->srcs
, &src1
->node
);
188 b
->cursor
= nir_after_cf_list(&if_stmt
->else_list
);
189 nir_ssa_def
*zero
= nir_build_imm(b
, intrin
->num_components
,
190 (nir_const_value
) { .u
= { 0, 0, 0, 0 } });
192 nir_phi_src
*src2
= ralloc(phi
, nir_phi_src
);
193 struct exec_node
*enode
= exec_list_get_tail(&if_stmt
->else_list
);
194 src2
->pred
= exec_node_data(nir_block
, enode
, cf_node
.node
);
195 src2
->src
= nir_src_for_ssa(zero
);
196 exec_list_push_tail(&phi
->srcs
, &src2
->node
);
198 nir_instr_insert_after_cf(&if_stmt
->cf_node
, &phi
->instr
);
200 assert(intrin
->dest
.is_ssa
);
201 nir_ssa_def_rewrite_uses(&intrin
->dest
.ssa
,
202 nir_src_for_ssa(&phi
->dest
.ssa
));
205 nir_instr_remove(&intrin
->instr
);
212 anv_nir_apply_dynamic_offsets(struct anv_pipeline
*pipeline
,
214 struct brw_stage_prog_data
*prog_data
)
216 struct apply_dynamic_offsets_state state
= {
218 .layout
= pipeline
->layout
,
219 .indices_start
= shader
->num_uniforms
,
222 if (!state
.layout
|| !state
.layout
->stage
[shader
->stage
].has_dynamic_offsets
)
225 nir_foreach_overload(shader
, overload
) {
226 if (overload
->impl
) {
227 nir_builder_init(&state
.builder
, overload
->impl
);
228 nir_foreach_block(overload
->impl
, apply_dynamic_offsets_block
, &state
);
229 nir_metadata_preserve(overload
->impl
, nir_metadata_block_index
|
230 nir_metadata_dominance
);
234 struct anv_push_constants
*null_data
= NULL
;
235 for (unsigned i
= 0; i
< MAX_DYNAMIC_BUFFERS
; i
++) {
236 prog_data
->param
[i
* 2 + shader
->num_uniforms
] =
237 (const gl_constant_value
*)&null_data
->dynamic
[i
].offset
;
238 prog_data
->param
[i
* 2 + 1 + shader
->num_uniforms
] =
239 (const gl_constant_value
*)&null_data
->dynamic
[i
].range
;
242 shader
->num_uniforms
+= MAX_DYNAMIC_BUFFERS
* 2;