2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
37 #define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
42 #include "brw_device_info.h"
43 #include "util/macros.h"
44 #include "util/list.h"
47 #include <vulkan/vulkan.h>
48 #include <vulkan/vulkan_intel.h>
49 #include <vulkan/vk_ext_khr_swapchain.h>
50 #include <vulkan/vk_ext_khr_device_swapchain.h>
52 #include "anv_entrypoints.h"
53 #include "anv_gen_macros.h"
54 #include "brw_context.h"
61 #define ICD_LOADER_MAGIC 0x01CDC0DE
63 typedef union _VK_LOADER_DATA
{
64 uintptr_t loaderMagic
;
68 #define anv_noreturn __attribute__((__noreturn__))
69 #define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
71 #define MIN(a, b) ((a) < (b) ? (a) : (b))
72 #define MAX(a, b) ((a) > (b) ? (a) : (b))
74 static inline uint32_t
75 align_u32(uint32_t v
, uint32_t a
)
77 return (v
+ a
- 1) & ~(a
- 1);
81 align_i32(int32_t v
, int32_t a
)
83 return (v
+ a
- 1) & ~(a
- 1);
86 /** Alignment must be a power of 2. */
88 anv_is_aligned(uintmax_t n
, uintmax_t a
)
90 assert(a
== (a
& -a
));
91 return (n
& (a
- 1)) == 0;
94 static inline uint32_t
95 anv_minify(uint32_t n
, uint32_t levels
)
100 return MAX(n
>> levels
, 1);
104 anv_clamp_f(float f
, float min
, float max
)
117 anv_clear_mask(uint32_t *inout_mask
, uint32_t clear_mask
)
119 if (*inout_mask
& clear_mask
) {
120 *inout_mask
&= ~clear_mask
;
127 #define for_each_bit(b, dword) \
128 for (uint32_t __dword = (dword); \
129 (b) = __builtin_ffs(__dword) - 1, __dword; \
130 __dword &= ~(1 << (b)))
132 #define typed_memcpy(dest, src, count) ({ \
133 static_assert(sizeof(*src) == sizeof(*dest), ""); \
134 memcpy((dest), (src), (count) * sizeof(*(src))); \
137 /* Define no kernel as 1, since that's an illegal offset for a kernel */
141 VkStructureType sType
;
145 /* Whenever we generate an error, pass it through this function. Useful for
146 * debugging, where we can break on it. Only call at error site, not when
147 * propagating errors. Might be useful to plug in a stack trace here.
150 VkResult
__vk_errorf(VkResult error
, const char *file
, int line
, const char *format
, ...);
153 #define vk_error(error) __vk_errorf(error, __FILE__, __LINE__, NULL);
154 #define vk_errorf(error, format, ...) __vk_errorf(error, __FILE__, __LINE__, format, ## __VA_ARGS__);
156 #define vk_error(error) error
157 #define vk_errorf(error, format, ...) error
160 void __anv_finishme(const char *file
, int line
, const char *format
, ...)
161 anv_printflike(3, 4);
162 void anv_loge(const char *format
, ...) anv_printflike(1, 2);
163 void anv_loge_v(const char *format
, va_list va
);
166 * Print a FINISHME message, including its source location.
168 #define anv_finishme(format, ...) \
169 __anv_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__);
171 /* A non-fatal assert. Useful for debugging. */
173 #define anv_assert(x) ({ \
174 if (unlikely(!(x))) \
175 fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
178 #define anv_assert(x)
182 * If a block of code is annotated with anv_validate, then the block runs only
186 #define anv_validate if (1)
188 #define anv_validate if (0)
191 void anv_abortf(const char *format
, ...) anv_noreturn
anv_printflike(1, 2);
192 void anv_abortfv(const char *format
, va_list va
) anv_noreturn
;
194 #define stub_return(v) \
196 anv_finishme("stub %s", __func__); \
202 anv_finishme("stub %s", __func__); \
207 * A dynamically growable, circular buffer. Elements are added at head and
208 * removed from tail. head and tail are free-running uint32_t indices and we
209 * only compute the modulo with size when accessing the array. This way,
210 * number of bytes in the queue is always head - tail, even in case of
217 uint32_t element_size
;
222 int anv_vector_init(struct anv_vector
*queue
, uint32_t element_size
, uint32_t size
);
223 void *anv_vector_add(struct anv_vector
*queue
);
224 void *anv_vector_remove(struct anv_vector
*queue
);
227 anv_vector_length(struct anv_vector
*queue
)
229 return (queue
->head
- queue
->tail
) / queue
->element_size
;
233 anv_vector_head(struct anv_vector
*vector
)
235 assert(vector
->tail
< vector
->head
);
236 return (void *)((char *)vector
->data
+
237 ((vector
->head
- vector
->element_size
) &
238 (vector
->size
- 1)));
242 anv_vector_tail(struct anv_vector
*vector
)
244 return (void *)((char *)vector
->data
+ (vector
->tail
& (vector
->size
- 1)));
248 anv_vector_finish(struct anv_vector
*queue
)
253 #define anv_vector_foreach(elem, queue) \
254 static_assert(__builtin_types_compatible_p(__typeof__(queue), struct anv_vector *), ""); \
255 for (uint32_t __anv_vector_offset = (queue)->tail; \
256 elem = (queue)->data + (__anv_vector_offset & ((queue)->size - 1)), __anv_vector_offset < (queue)->head; \
257 __anv_vector_offset += (queue)->element_size)
262 /* Index into the current validation list. This is used by the
263 * validation list building alrogithm to track which buffers are already
264 * in the validation list so that we can ensure uniqueness.
268 /* Last known offset. This value is provided by the kernel when we
269 * execbuf and is used as the presumed offset for the next bunch of
278 /* Represents a lock-free linked list of "free" things. This is used by
279 * both the block pool and the state pools. Unfortunately, in order to
280 * solve the ABA problem, we can't use a single uint32_t head.
282 union anv_free_list
{
286 /* A simple count that is incremented every time the head changes. */
292 #define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
294 struct anv_block_state
{
304 struct anv_block_pool
{
305 struct anv_device
*device
;
309 /* The offset from the start of the bo to the "center" of the block
310 * pool. Pointers to allocated blocks are given by
311 * bo.map + center_bo_offset + offsets.
313 uint32_t center_bo_offset
;
315 /* Current memory map of the block pool. This pointer may or may not
316 * point to the actual beginning of the block pool memory. If
317 * anv_block_pool_alloc_back has ever been called, then this pointer
318 * will point to the "center" position of the buffer and all offsets
319 * (negative or positive) given out by the block pool alloc functions
320 * will be valid relative to this pointer.
322 * In particular, map == bo.map + center_offset
328 * Array of mmaps and gem handles owned by the block pool, reclaimed when
329 * the block pool is destroyed.
331 struct anv_vector mmap_cleanups
;
335 union anv_free_list free_list
;
336 struct anv_block_state state
;
338 union anv_free_list back_free_list
;
339 struct anv_block_state back_state
;
342 /* Block pools are backed by a fixed-size 2GB memfd */
343 #define BLOCK_POOL_MEMFD_SIZE (1ull << 32)
345 /* The center of the block pool is also the middle of the memfd. This may
346 * change in the future if we decide differently for some reason.
348 #define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
350 static inline uint32_t
351 anv_block_pool_size(struct anv_block_pool
*pool
)
353 return pool
->state
.end
+ pool
->back_state
.end
;
362 struct anv_fixed_size_state_pool
{
364 union anv_free_list free_list
;
365 struct anv_block_state block
;
368 #define ANV_MIN_STATE_SIZE_LOG2 6
369 #define ANV_MAX_STATE_SIZE_LOG2 10
371 #define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2)
373 struct anv_state_pool
{
374 struct anv_block_pool
*block_pool
;
375 struct anv_fixed_size_state_pool buckets
[ANV_STATE_BUCKETS
];
378 struct anv_state_stream
{
379 struct anv_block_pool
*block_pool
;
381 uint32_t current_block
;
385 void anv_block_pool_init(struct anv_block_pool
*pool
,
386 struct anv_device
*device
, uint32_t block_size
);
387 void anv_block_pool_finish(struct anv_block_pool
*pool
);
388 int32_t anv_block_pool_alloc(struct anv_block_pool
*pool
);
389 int32_t anv_block_pool_alloc_back(struct anv_block_pool
*pool
);
390 void anv_block_pool_free(struct anv_block_pool
*pool
, int32_t offset
);
391 void anv_state_pool_init(struct anv_state_pool
*pool
,
392 struct anv_block_pool
*block_pool
);
393 void anv_state_pool_finish(struct anv_state_pool
*pool
);
394 struct anv_state
anv_state_pool_alloc(struct anv_state_pool
*pool
,
395 size_t state_size
, size_t alignment
);
396 void anv_state_pool_free(struct anv_state_pool
*pool
, struct anv_state state
);
397 void anv_state_stream_init(struct anv_state_stream
*stream
,
398 struct anv_block_pool
*block_pool
);
399 void anv_state_stream_finish(struct anv_state_stream
*stream
);
400 struct anv_state
anv_state_stream_alloc(struct anv_state_stream
*stream
,
401 uint32_t size
, uint32_t alignment
);
404 * Implements a pool of re-usable BOs. The interface is identical to that
405 * of block_pool except that each block is its own BO.
408 struct anv_device
*device
;
415 void anv_bo_pool_init(struct anv_bo_pool
*pool
,
416 struct anv_device
*device
, uint32_t block_size
);
417 void anv_bo_pool_finish(struct anv_bo_pool
*pool
);
418 VkResult
anv_bo_pool_alloc(struct anv_bo_pool
*pool
, struct anv_bo
*bo
);
419 void anv_bo_pool_free(struct anv_bo_pool
*pool
, const struct anv_bo
*bo
);
422 void *anv_resolve_entrypoint(uint32_t index
);
424 extern struct anv_dispatch_table dtable
;
426 #define ANV_CALL(func) ({ \
427 if (dtable.func == NULL) { \
428 size_t idx = offsetof(struct anv_dispatch_table, func) / sizeof(void *); \
429 dtable.entrypoints[idx] = anv_resolve_entrypoint(idx); \
435 struct anv_physical_device
{
436 VK_LOADER_DATA _loader_data
;
438 struct anv_instance
* instance
;
442 const struct brw_device_info
* info
;
443 uint64_t aperture_size
;
444 struct brw_compiler
* compiler
;
445 struct isl_device isl_dev
;
448 bool anv_is_scalar_shader_stage(const struct brw_compiler
*compiler
,
449 VkShaderStage stage
);
451 struct anv_instance
{
452 VK_LOADER_DATA _loader_data
;
454 void * pAllocUserData
;
455 PFN_vkAllocFunction pfnAlloc
;
456 PFN_vkFreeFunction pfnFree
;
458 int physicalDeviceCount
;
459 struct anv_physical_device physicalDevice
;
461 struct anv_wsi_implementation
* wsi_impl
[VK_PLATFORM_NUM_KHR
];
464 VkResult
anv_init_wsi(struct anv_instance
*instance
);
465 void anv_finish_wsi(struct anv_instance
*instance
);
467 struct anv_meta_state
{
469 struct anv_pipeline
*color_pipeline
;
470 struct anv_pipeline
*depth_only_pipeline
;
471 struct anv_pipeline
*stencil_only_pipeline
;
472 struct anv_pipeline
*depthstencil_pipeline
;
476 VkRenderPass render_pass
;
478 /** Pipeline that blits from a 2D image. */
479 VkPipeline pipeline_2d_src
;
481 /** Pipeline that blits from a 3D image. */
482 VkPipeline pipeline_3d_src
;
484 VkPipelineLayout pipeline_layout
;
485 VkDescriptorSetLayout ds_layout
;
490 VK_LOADER_DATA _loader_data
;
492 struct anv_device
* device
;
494 struct anv_state_pool
* pool
;
498 VK_LOADER_DATA _loader_data
;
500 struct anv_instance
* instance
;
502 struct brw_device_info info
;
503 struct isl_device isl_dev
;
507 struct anv_bo_pool batch_bo_pool
;
509 struct anv_block_pool dynamic_state_block_pool
;
510 struct anv_state_pool dynamic_state_pool
;
512 struct anv_block_pool instruction_block_pool
;
513 struct anv_block_pool surface_state_block_pool
;
514 struct anv_state_pool surface_state_pool
;
516 struct anv_bo workaround_bo
;
518 struct anv_meta_state meta_state
;
520 struct anv_state border_colors
;
522 struct anv_queue queue
;
524 struct anv_block_pool scratch_block_pool
;
526 pthread_mutex_t mutex
;
530 anv_instance_alloc(struct anv_instance
* instance
,
533 VkSystemAllocType allocType
);
536 anv_instance_free(struct anv_instance
* instance
,
540 anv_device_alloc(struct anv_device
* device
,
543 VkSystemAllocType allocType
);
546 anv_device_free(struct anv_device
* device
,
549 void* anv_gem_mmap(struct anv_device
*device
,
550 uint32_t gem_handle
, uint64_t offset
, uint64_t size
);
551 void anv_gem_munmap(void *p
, uint64_t size
);
552 uint32_t anv_gem_create(struct anv_device
*device
, size_t size
);
553 void anv_gem_close(struct anv_device
*device
, int gem_handle
);
554 int anv_gem_userptr(struct anv_device
*device
, void *mem
, size_t size
);
555 int anv_gem_wait(struct anv_device
*device
, int gem_handle
, int64_t *timeout_ns
);
556 int anv_gem_execbuffer(struct anv_device
*device
,
557 struct drm_i915_gem_execbuffer2
*execbuf
);
558 int anv_gem_set_tiling(struct anv_device
*device
, int gem_handle
,
559 uint32_t stride
, uint32_t tiling
);
560 int anv_gem_create_context(struct anv_device
*device
);
561 int anv_gem_destroy_context(struct anv_device
*device
, int context
);
562 int anv_gem_get_param(int fd
, uint32_t param
);
563 int anv_gem_get_aperture(int fd
, uint64_t *size
);
564 int anv_gem_handle_to_fd(struct anv_device
*device
, int gem_handle
);
565 int anv_gem_fd_to_handle(struct anv_device
*device
, int fd
);
566 int anv_gem_userptr(struct anv_device
*device
, void *mem
, size_t size
);
568 VkResult
anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
);
570 struct anv_reloc_list
{
573 struct drm_i915_gem_relocation_entry
* relocs
;
574 struct anv_bo
** reloc_bos
;
577 VkResult
anv_reloc_list_init(struct anv_reloc_list
*list
,
578 struct anv_device
*device
);
579 void anv_reloc_list_finish(struct anv_reloc_list
*list
,
580 struct anv_device
*device
);
582 uint64_t anv_reloc_list_add(struct anv_reloc_list
*list
,
583 struct anv_device
*device
,
584 uint32_t offset
, struct anv_bo
*target_bo
,
587 struct anv_batch_bo
{
588 /* Link in the anv_cmd_buffer.owned_batch_bos list */
589 struct list_head link
;
593 /* Bytes actually consumed in this batch BO */
596 /* Last seen surface state block pool bo offset */
597 uint32_t last_ss_pool_bo_offset
;
599 struct anv_reloc_list relocs
;
603 struct anv_device
* device
;
609 struct anv_reloc_list
* relocs
;
611 /* This callback is called (with the associated user data) in the event
612 * that the batch runs out of space.
614 VkResult (*extend_cb
)(struct anv_batch
*, void *);
618 void *anv_batch_emit_dwords(struct anv_batch
*batch
, int num_dwords
);
619 void anv_batch_emit_batch(struct anv_batch
*batch
, struct anv_batch
*other
);
620 uint64_t anv_batch_emit_reloc(struct anv_batch
*batch
,
621 void *location
, struct anv_bo
*bo
, uint32_t offset
);
628 #define __gen_address_type struct anv_address
629 #define __gen_user_data struct anv_batch
631 static inline uint64_t
632 __gen_combine_address(struct anv_batch
*batch
, void *location
,
633 const struct anv_address address
, uint32_t delta
)
635 if (address
.bo
== NULL
) {
636 return address
.offset
+ delta
;
638 assert(batch
->start
<= location
&& location
< batch
->end
);
640 return anv_batch_emit_reloc(batch
, location
, address
.bo
, address
.offset
+ delta
);
644 /* Wrapper macros needed to work around preprocessor argument issues. In
645 * particular, arguments don't get pre-evaluated if they are concatenated.
646 * This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
647 * GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
648 * We can work around this easily enough with these helpers.
650 #define __anv_cmd_length(cmd) cmd ## _length
651 #define __anv_cmd_length_bias(cmd) cmd ## _length_bias
652 #define __anv_cmd_header(cmd) cmd ## _header
653 #define __anv_cmd_pack(cmd) cmd ## _pack
655 #define anv_batch_emit(batch, cmd, ...) do { \
656 void *__dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
657 struct cmd __template = { \
658 __anv_cmd_header(cmd), \
661 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
662 VG(VALGRIND_CHECK_MEM_IS_DEFINED(__dst, __anv_cmd_length(cmd) * 4)); \
665 #define anv_batch_emitn(batch, n, cmd, ...) ({ \
666 void *__dst = anv_batch_emit_dwords(batch, n); \
667 struct cmd __template = { \
668 __anv_cmd_header(cmd), \
669 .DwordLength = n - __anv_cmd_length_bias(cmd), \
672 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
676 #define anv_batch_emit_merge(batch, dwords0, dwords1) \
680 assert(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1)); \
681 dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
682 for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
683 dw[i] = (dwords0)[i] | (dwords1)[i]; \
684 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
687 #define GEN7_MOCS (struct GEN7_MEMORY_OBJECT_CONTROL_STATE) { \
688 .GraphicsDataTypeGFDT = 0, \
689 .LLCCacheabilityControlLLCCC = 0, \
690 .L3CacheabilityControlL3CC = 1, \
693 #define GEN75_MOCS (struct GEN75_MEMORY_OBJECT_CONTROL_STATE) { \
694 .LLCeLLCCacheabilityControlLLCCC = 0, \
695 .L3CacheabilityControlL3CC = 1, \
698 #define GEN8_MOCS { \
699 .MemoryTypeLLCeLLCCacheabilityControl = WB, \
700 .TargetCache = L3DefertoPATforLLCeLLCselection, \
704 struct anv_device_memory
{
706 VkDeviceSize map_size
;
711 * Header for Vertex URB Entry (VUE)
713 struct anv_vue_header
{
715 uint32_t RTAIndex
; /* RenderTargetArrayIndex */
716 uint32_t ViewportIndex
;
720 struct anv_descriptor_set_binding_layout
{
721 /* Number of array elements in this binding */
724 /* Index into the flattend descriptor set */
725 uint16_t descriptor_index
;
727 /* Index into the dynamic state array for a dynamic buffer */
728 int16_t dynamic_offset_index
;
731 /* Index into the binding table for the associated surface */
732 int16_t surface_index
;
734 /* Index into the sampler table for the associated sampler */
735 int16_t sampler_index
;
736 } stage
[VK_SHADER_STAGE_NUM
];
738 /* Immutable samplers (or NULL if no immutable samplers) */
739 struct anv_sampler
**immutable_samplers
;
742 struct anv_descriptor_set_layout
{
743 /* Number of bindings in this descriptor set */
744 uint16_t binding_count
;
746 /* Total size of the descriptor set with room for all array entries */
749 /* Shader stages affected by this descriptor set */
750 uint16_t shader_stages
;
752 /* Number of dynamic offsets used by this descriptor set */
753 uint16_t dynamic_offset_count
;
755 /* Bindings in this descriptor set */
756 struct anv_descriptor_set_binding_layout binding
[0];
759 struct anv_descriptor
{
760 VkDescriptorType type
;
765 struct anv_image_view
*image_view
;
767 struct anv_sampler
*sampler
;
771 struct anv_buffer
*buffer
;
778 struct anv_descriptor_set
{
779 const struct anv_descriptor_set_layout
*layout
;
780 struct anv_descriptor descriptors
[0];
784 anv_descriptor_set_create(struct anv_device
*device
,
785 const struct anv_descriptor_set_layout
*layout
,
786 struct anv_descriptor_set
**out_set
);
789 anv_descriptor_set_destroy(struct anv_device
*device
,
790 struct anv_descriptor_set
*set
);
795 #define MAX_VIEWPORTS 16
796 #define MAX_SCISSORS 16
797 #define MAX_PUSH_CONSTANTS_SIZE 128
798 #define MAX_DYNAMIC_BUFFERS 16
801 struct anv_pipeline_binding
{
802 /* The descriptor set this surface corresponds to */
805 /* Offset into the descriptor set */
809 struct anv_pipeline_layout
{
811 struct anv_descriptor_set_layout
*layout
;
812 uint32_t dynamic_offset_start
;
814 uint32_t surface_start
;
815 uint32_t sampler_start
;
816 } stage
[VK_SHADER_STAGE_NUM
];
822 bool has_dynamic_offsets
;
823 uint32_t surface_count
;
824 struct anv_pipeline_binding
*surface_to_descriptor
;
825 uint32_t sampler_count
;
826 struct anv_pipeline_binding
*sampler_to_descriptor
;
827 } stage
[VK_SHADER_STAGE_NUM
];
829 struct anv_pipeline_binding entries
[0];
833 struct anv_device
* device
;
841 enum anv_cmd_dirty_bits
{
842 ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
= 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
843 ANV_CMD_DIRTY_DYNAMIC_SCISSOR
= 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
844 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
= 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
845 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
= 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
846 ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
= 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
847 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
= 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
848 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
= 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
849 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
= 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
850 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
= 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
851 ANV_CMD_DIRTY_DYNAMIC_ALL
= (1 << 9) - 1,
852 ANV_CMD_DIRTY_PIPELINE
= 1 << 9,
853 ANV_CMD_DIRTY_INDEX_BUFFER
= 1 << 10,
854 ANV_CMD_DIRTY_RENDER_TARGETS
= 1 << 11,
856 typedef uint32_t anv_cmd_dirty_mask_t
;
858 struct anv_vertex_binding
{
859 struct anv_buffer
* buffer
;
863 struct anv_push_constants
{
864 /* Current allocated size of this push constants data structure.
865 * Because a decent chunk of it may not be used (images on SKL, for
866 * instance), we won't actually allocate the entire structure up-front.
870 /* Push constant data provided by the client through vkPushConstants */
871 uint8_t client_data
[MAX_PUSH_CONSTANTS_SIZE
];
873 /* Our hardware only provides zero-based vertex and instance id so, in
874 * order to satisfy the vulkan requirements, we may have to push one or
875 * both of these into the shader.
877 uint32_t base_vertex
;
878 uint32_t base_instance
;
880 /* Offsets and ranges for dynamically bound buffers */
884 } dynamic
[MAX_DYNAMIC_BUFFERS
];
886 /* Image data for image_load_store on pre-SKL */
887 struct brw_image_param images
[MAX_IMAGES
];
890 struct anv_dynamic_state
{
893 VkViewport viewports
[MAX_VIEWPORTS
];
898 VkRect2D scissors
[MAX_SCISSORS
];
909 float blend_constants
[4];
919 } stencil_compare_mask
;
924 } stencil_write_mask
;
932 extern const struct anv_dynamic_state default_dynamic_state
;
934 void anv_dynamic_state_copy(struct anv_dynamic_state
*dest
,
935 const struct anv_dynamic_state
*src
,
938 /** State required while building cmd buffer */
939 struct anv_cmd_state
{
940 uint32_t current_pipeline
;
942 anv_cmd_dirty_mask_t dirty
;
943 anv_cmd_dirty_mask_t compute_dirty
;
944 VkShaderStageFlags descriptors_dirty
;
945 VkShaderStageFlags push_constants_dirty
;
946 uint32_t scratch_size
;
947 struct anv_pipeline
* pipeline
;
948 struct anv_pipeline
* compute_pipeline
;
949 struct anv_framebuffer
* framebuffer
;
950 struct anv_render_pass
* pass
;
951 struct anv_subpass
* subpass
;
952 uint32_t restart_index
;
953 struct anv_vertex_binding vertex_bindings
[MAX_VBS
];
954 struct anv_descriptor_set
* descriptors
[MAX_SETS
];
955 struct anv_push_constants
* push_constants
[VK_SHADER_STAGE_NUM
];
956 struct anv_dynamic_state dynamic
;
959 struct anv_buffer
* index_buffer
;
960 uint32_t index_type
; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
961 uint32_t index_offset
;
965 struct anv_cmd_pool
{
966 struct list_head cmd_buffers
;
969 #define ANV_CMD_BUFFER_BATCH_SIZE 8192
971 enum anv_cmd_buffer_exec_mode
{
972 ANV_CMD_BUFFER_EXEC_MODE_PRIMARY
,
973 ANV_CMD_BUFFER_EXEC_MODE_EMIT
,
974 ANV_CMD_BUFFER_EXEC_MODE_CHAIN
,
975 ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN
,
978 struct anv_cmd_buffer
{
979 VK_LOADER_DATA _loader_data
;
981 struct anv_device
* device
;
983 struct list_head pool_link
;
985 struct anv_batch batch
;
987 /* Fields required for the actual chain of anv_batch_bo's.
989 * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
991 struct list_head batch_bos
;
992 enum anv_cmd_buffer_exec_mode exec_mode
;
994 /* A vector of anv_batch_bo pointers for every batch or surface buffer
995 * referenced by this command buffer
997 * initialized by anv_cmd_buffer_init_batch_bo_chain()
999 struct anv_vector seen_bbos
;
1001 /* A vector of int32_t's for every block of binding tables.
1003 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1005 struct anv_vector bt_blocks
;
1007 struct anv_reloc_list surface_relocs
;
1009 /* Information needed for execbuf
1011 * These fields are generated by anv_cmd_buffer_prepare_execbuf().
1014 struct drm_i915_gem_execbuffer2 execbuf
;
1016 struct drm_i915_gem_exec_object2
* objects
;
1018 struct anv_bo
** bos
;
1020 /* Allocated length of the 'objects' and 'bos' arrays */
1021 uint32_t array_length
;
1026 /* Serial for tracking buffer completion */
1029 /* Stream objects for storing temporary data */
1030 struct anv_state_stream surface_state_stream
;
1031 struct anv_state_stream dynamic_state_stream
;
1033 VkCmdBufferOptimizeFlags opt_flags
;
1034 VkCmdBufferLevel level
;
1036 struct anv_cmd_state state
;
1039 VkResult
anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1040 void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1041 void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1042 void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer
*cmd_buffer
);
1043 void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer
*primary
,
1044 struct anv_cmd_buffer
*secondary
);
1045 void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer
*cmd_buffer
);
1047 VkResult
anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
1048 unsigned stage
, struct anv_state
*bt_state
);
1049 VkResult
anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer
*cmd_buffer
,
1050 unsigned stage
, struct anv_state
*state
);
1051 void gen7_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer
*cmd_buffer
);
1053 struct anv_state
anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
1054 uint32_t *a
, uint32_t dwords
,
1055 uint32_t alignment
);
1056 struct anv_state
anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
1057 uint32_t *a
, uint32_t *b
,
1058 uint32_t dwords
, uint32_t alignment
);
1059 void anv_cmd_buffer_begin_subpass(struct anv_cmd_buffer
*cmd_buffer
,
1060 struct anv_subpass
*subpass
);
1063 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1065 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
1066 uint32_t entries
, uint32_t *state_offset
);
1068 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer
*cmd_buffer
);
1070 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer
*cmd_buffer
,
1071 uint32_t size
, uint32_t alignment
);
1074 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer
*cmd_buffer
);
1076 void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer
*cmd_buffer
);
1077 void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer
*cmd_buffer
);
1079 void gen7_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1080 void gen75_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1081 void gen8_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1083 void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1085 void gen7_cmd_buffer_begin_subpass(struct anv_cmd_buffer
*cmd_buffer
,
1086 struct anv_subpass
*subpass
);
1088 void gen8_cmd_buffer_begin_subpass(struct anv_cmd_buffer
*cmd_buffer
,
1089 struct anv_subpass
*subpass
);
1091 void anv_cmd_buffer_begin_subpass(struct anv_cmd_buffer
*cmd_buffer
,
1092 struct anv_subpass
*subpass
);
1095 anv_cmd_buffer_push_constants(struct anv_cmd_buffer
*cmd_buffer
,
1096 VkShaderStage stage
);
1098 void anv_cmd_buffer_clear_attachments(struct anv_cmd_buffer
*cmd_buffer
,
1099 struct anv_render_pass
*pass
,
1100 const VkClearValue
*clear_values
);
1101 const struct anv_image_view
*
1102 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer
*cmd_buffer
);
1104 void anv_cmd_buffer_dump(struct anv_cmd_buffer
*cmd_buffer
);
1108 struct drm_i915_gem_execbuffer2 execbuf
;
1109 struct drm_i915_gem_exec_object2 exec2_objects
[1];
1115 struct anv_shader_module
{
1116 struct nir_shader
* nir
;
1123 struct anv_shader_module
* module
;
1127 struct anv_pipeline
{
1128 struct anv_device
* device
;
1129 struct anv_batch batch
;
1130 uint32_t batch_data
[512];
1131 struct anv_reloc_list batch_relocs
;
1132 uint32_t dynamic_state_mask
;
1133 struct anv_dynamic_state dynamic_state
;
1135 struct anv_pipeline_layout
* layout
;
1138 struct brw_vs_prog_data vs_prog_data
;
1139 struct brw_wm_prog_data wm_prog_data
;
1140 struct brw_gs_prog_data gs_prog_data
;
1141 struct brw_cs_prog_data cs_prog_data
;
1142 bool writes_point_size
;
1143 struct brw_stage_prog_data
* prog_data
[VK_SHADER_STAGE_NUM
];
1144 uint32_t scratch_start
[VK_SHADER_STAGE_NUM
];
1145 uint32_t total_scratch
;
1149 uint32_t nr_vs_entries
;
1152 uint32_t nr_gs_entries
;
1155 VkShaderStageFlags active_stages
;
1156 struct anv_state_stream program_stream
;
1157 struct anv_state blend_state
;
1164 uint32_t ps_grf_start0
;
1165 uint32_t ps_grf_start2
;
1167 uint32_t gs_vertex_count
;
1171 uint32_t binding_stride
[MAX_VBS
];
1172 bool instancing_enable
[MAX_VBS
];
1173 bool primitive_restart
;
1176 uint32_t cs_thread_width_max
;
1177 uint32_t cs_right_mask
;
1181 uint32_t depth_stencil_state
[3];
1187 uint32_t wm_depth_stencil
[3];
1191 struct anv_graphics_pipeline_create_info
{
1193 bool disable_viewport
;
1194 bool disable_scissor
;
1200 anv_pipeline_init(struct anv_pipeline
*pipeline
, struct anv_device
*device
,
1201 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1202 const struct anv_graphics_pipeline_create_info
*extra
);
1205 anv_pipeline_compile_cs(struct anv_pipeline
*pipeline
,
1206 const VkComputePipelineCreateInfo
*info
,
1207 struct anv_shader
*shader
);
1210 anv_graphics_pipeline_create(VkDevice device
,
1211 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1212 const struct anv_graphics_pipeline_create_info
*extra
,
1213 VkPipeline
*pPipeline
);
1216 gen7_graphics_pipeline_create(VkDevice _device
,
1217 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1218 const struct anv_graphics_pipeline_create_info
*extra
,
1219 VkPipeline
*pPipeline
);
1222 gen75_graphics_pipeline_create(VkDevice _device
,
1223 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1224 const struct anv_graphics_pipeline_create_info
*extra
,
1225 VkPipeline
*pPipeline
);
1228 gen8_graphics_pipeline_create(VkDevice _device
,
1229 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1230 const struct anv_graphics_pipeline_create_info
*extra
,
1231 VkPipeline
*pPipeline
);
1233 gen7_compute_pipeline_create(VkDevice _device
,
1234 const VkComputePipelineCreateInfo
*pCreateInfo
,
1235 VkPipeline
*pPipeline
);
1237 gen75_compute_pipeline_create(VkDevice _device
,
1238 const VkComputePipelineCreateInfo
*pCreateInfo
,
1239 VkPipeline
*pPipeline
);
1242 gen8_compute_pipeline_create(VkDevice _device
,
1243 const VkComputePipelineCreateInfo
*pCreateInfo
,
1244 VkPipeline
*pPipeline
);
1247 const VkFormat vk_format
;
1249 enum isl_format surface_format
; /**< RENDER_SURFACE_STATE.SurfaceFormat */
1250 const struct isl_format_layout
*isl_layout
;
1251 uint8_t num_channels
;
1252 uint16_t depth_format
; /**< 3DSTATE_DEPTH_BUFFER.SurfaceFormat */
1257 * Stencil formats are often a special case. To reduce the number of lookups
1258 * into the VkFormat-to-anv_format translation table when working with
1259 * stencil, here is the handle to the table's entry for VK_FORMAT_S8_UINT.
1261 extern const struct anv_format
*const anv_format_s8_uint
;
1263 const struct anv_format
*
1264 anv_format_for_vk_format(VkFormat format
);
1267 anv_format_is_color(const struct anv_format
*format
)
1269 return !format
->depth_format
&& !format
->has_stencil
;
1273 anv_format_is_depth_or_stencil(const struct anv_format
*format
)
1275 return format
->depth_format
|| format
->has_stencil
;
1278 struct anv_image_view_info
{
1279 uint8_t surface_type
; /**< RENDER_SURFACE_STATE.SurfaceType */
1280 bool is_array
:1; /**< RENDER_SURFACE_STATE.SurfaceArray */
1281 bool is_cube
:1; /**< RENDER_SURFACE_STATE.CubeFaceEnable* */
1284 struct anv_image_view_info
1285 anv_image_view_info_for_vk_image_view_type(VkImageViewType type
);
1288 * A proxy for the color surfaces, depth surfaces, and stencil surfaces.
1290 struct anv_surface
{
1292 * Offset from VkImage's base address, as bound by vkBindImageMemory().
1296 uint32_t stride
; /**< RENDER_SURFACE_STATE.SurfacePitch */
1297 uint16_t qpitch
; /**< RENDER_SURFACE_STATE.QPitch */
1300 * \name Alignment of miptree images, in units of pixels.
1302 * These fields contain the real alignment values, not the values to be
1303 * given to the GPU. For example, if h_align is 4, then program the GPU
1307 uint8_t h_align
; /**< RENDER_SURFACE_STATE.SurfaceHorizontalAlignment */
1308 uint8_t v_align
; /**< RENDER_SURFACE_STATE.SurfaceVerticalAlignment */
1311 enum isl_tiling tiling
;
1316 const struct anv_format
*format
;
1319 uint32_t array_size
;
1320 VkImageUsageFlags usage
; /**< Superset of VkImageCreateInfo::usage. */
1325 /* Set when bound */
1327 VkDeviceSize offset
;
1329 uint8_t surface_type
; /**< RENDER_SURFACE_STATE.SurfaceType */
1331 bool needs_nonrt_surface_state
:1;
1332 bool needs_color_rt_surface_state
:1;
1337 * For each foo, anv_image::foo_surface is valid if and only if
1338 * anv_image::format has a foo aspect.
1340 * The hardware requires that the depth buffer and stencil buffer be
1341 * separate surfaces. From Vulkan's perspective, though, depth and stencil
1342 * reside in the same VkImage. To satisfy both the hardware and Vulkan, we
1343 * allocate the depth and stencil buffers as separate surfaces in the same
1347 struct anv_surface color_surface
;
1350 struct anv_surface depth_surface
;
1351 struct anv_surface stencil_surface
;
1356 struct anv_image_view
{
1357 const struct anv_image
*image
; /**< VkImageViewCreateInfo::image */
1358 const struct anv_format
*format
; /**< VkImageViewCreateInfo::format */
1360 uint32_t offset
; /**< Offset into bo. */
1361 VkExtent3D extent
; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
1363 /** RENDER_SURFACE_STATE when using image as a color render target. */
1364 struct anv_state color_rt_surface_state
;
1366 /** RENDER_SURFACE_STATE when using image as a non render target. */
1367 struct anv_state nonrt_surface_state
;
1370 struct anv_image_create_info
{
1371 const VkImageCreateInfo
*vk_info
;
1373 enum isl_tiling tiling
;
1377 VkResult
anv_image_create(VkDevice _device
,
1378 const struct anv_image_create_info
*info
,
1381 struct anv_surface
*
1382 anv_image_get_surface_for_aspect_mask(struct anv_image
*image
,
1383 VkImageAspectFlags aspect_mask
);
1385 void anv_image_view_init(struct anv_image_view
*view
,
1386 struct anv_device
*device
,
1387 const VkImageViewCreateInfo
* pCreateInfo
,
1388 struct anv_cmd_buffer
*cmd_buffer
);
1391 gen7_image_view_init(struct anv_image_view
*iview
,
1392 struct anv_device
*device
,
1393 const VkImageViewCreateInfo
* pCreateInfo
,
1394 struct anv_cmd_buffer
*cmd_buffer
);
1397 gen75_image_view_init(struct anv_image_view
*iview
,
1398 struct anv_device
*device
,
1399 const VkImageViewCreateInfo
* pCreateInfo
,
1400 struct anv_cmd_buffer
*cmd_buffer
);
1403 gen8_image_view_init(struct anv_image_view
*iview
,
1404 struct anv_device
*device
,
1405 const VkImageViewCreateInfo
* pCreateInfo
,
1406 struct anv_cmd_buffer
*cmd_buffer
);
1408 void anv_fill_buffer_surface_state(struct anv_device
*device
, void *state
,
1409 const struct anv_format
*format
,
1410 uint32_t offset
, uint32_t range
,
1413 void gen7_fill_buffer_surface_state(void *state
, const struct anv_format
*format
,
1414 uint32_t offset
, uint32_t range
,
1416 void gen75_fill_buffer_surface_state(void *state
, const struct anv_format
*format
,
1417 uint32_t offset
, uint32_t range
,
1419 void gen8_fill_buffer_surface_state(void *state
, const struct anv_format
*format
,
1420 uint32_t offset
, uint32_t range
,
1423 struct anv_sampler
{
1427 struct anv_framebuffer
{
1432 uint32_t attachment_count
;
1433 const struct anv_image_view
* attachments
[0];
1436 struct anv_subpass
{
1437 uint32_t input_count
;
1438 uint32_t * input_attachments
;
1439 uint32_t color_count
;
1440 uint32_t * color_attachments
;
1441 uint32_t * resolve_attachments
;
1442 uint32_t depth_stencil_attachment
;
1445 struct anv_render_pass_attachment
{
1446 const struct anv_format
*format
;
1448 VkAttachmentLoadOp load_op
;
1449 VkAttachmentLoadOp stencil_load_op
;
1452 struct anv_render_pass
{
1453 uint32_t attachment_count
;
1454 uint32_t subpass_count
;
1455 struct anv_render_pass_attachment
* attachments
;
1456 struct anv_subpass subpasses
[0];
1459 extern struct anv_render_pass anv_meta_dummy_renderpass
;
1461 struct anv_query_pool_slot
{
1467 struct anv_query_pool
{
1473 void anv_device_init_meta(struct anv_device
*device
);
1474 void anv_device_finish_meta(struct anv_device
*device
);
1476 void *anv_lookup_entrypoint(const char *name
);
1478 void anv_dump_image_to_ppm(struct anv_device
*device
,
1479 struct anv_image
*image
, unsigned miplevel
,
1480 unsigned array_layer
, const char *filename
);
1482 #define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
1484 static inline struct __anv_type * \
1485 __anv_type ## _from_handle(__VkType _handle) \
1487 return (struct __anv_type *) _handle; \
1490 static inline __VkType \
1491 __anv_type ## _to_handle(struct __anv_type *_obj) \
1493 return (__VkType) _obj; \
1496 #define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
1498 static inline struct __anv_type * \
1499 __anv_type ## _from_handle(__VkType _handle) \
1501 return (struct __anv_type *) _handle.handle; \
1504 static inline __VkType \
1505 __anv_type ## _to_handle(struct __anv_type *_obj) \
1507 return (__VkType) { .handle = (uint64_t) _obj }; \
1510 #define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
1511 struct __anv_type *__name = __anv_type ## _from_handle(__handle)
1513 ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer
, VkCmdBuffer
)
1514 ANV_DEFINE_HANDLE_CASTS(anv_device
, VkDevice
)
1515 ANV_DEFINE_HANDLE_CASTS(anv_instance
, VkInstance
)
1516 ANV_DEFINE_HANDLE_CASTS(anv_physical_device
, VkPhysicalDevice
)
1517 ANV_DEFINE_HANDLE_CASTS(anv_queue
, VkQueue
)
1519 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool
, VkCmdPool
)
1520 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer
, VkBuffer
)
1521 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set
, VkDescriptorSet
)
1522 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout
, VkDescriptorSetLayout
)
1523 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory
, VkDeviceMemory
)
1524 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence
, VkFence
)
1525 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer
, VkFramebuffer
)
1526 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image
, VkImage
)
1527 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view
, VkImageView
);
1528 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline
, VkPipeline
)
1529 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout
, VkPipelineLayout
)
1530 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool
, VkQueryPool
)
1531 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass
, VkRenderPass
)
1532 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler
, VkSampler
)
1533 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader
, VkShader
)
1534 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module
, VkShaderModule
)
1536 #define ANV_DEFINE_STRUCT_CASTS(__anv_type, __VkType) \
1538 static inline const __VkType * \
1539 __anv_type ## _to_ ## __VkType(const struct __anv_type *__anv_obj) \
1541 return (const __VkType *) __anv_obj; \
1544 #define ANV_COMMON_TO_STRUCT(__VkType, __vk_name, __common_name) \
1545 const __VkType *__vk_name = anv_common_to_ ## __VkType(__common_name)
1547 ANV_DEFINE_STRUCT_CASTS(anv_common
, VkMemoryBarrier
)
1548 ANV_DEFINE_STRUCT_CASTS(anv_common
, VkBufferMemoryBarrier
)
1549 ANV_DEFINE_STRUCT_CASTS(anv_common
, VkImageMemoryBarrier
)