2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
37 #define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
42 #include "brw_device_info.h"
43 #include "util/macros.h"
44 #include "util/list.h"
47 #include <vulkan/vulkan.h>
48 #include <vulkan/vulkan_intel.h>
49 #include <vulkan/vk_ext_khr_swapchain.h>
50 #include <vulkan/vk_ext_khr_device_swapchain.h>
52 #include "anv_entrypoints.h"
53 #include "anv_gen_macros.h"
54 #include "brw_context.h"
61 #define ICD_LOADER_MAGIC 0x01CDC0DE
63 typedef union _VK_LOADER_DATA
{
64 uintptr_t loaderMagic
;
68 #define anv_noreturn __attribute__((__noreturn__))
69 #define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
71 #define MIN(a, b) ((a) < (b) ? (a) : (b))
72 #define MAX(a, b) ((a) > (b) ? (a) : (b))
74 static inline uint32_t
75 align_u32(uint32_t v
, uint32_t a
)
77 return (v
+ a
- 1) & ~(a
- 1);
81 align_i32(int32_t v
, int32_t a
)
83 return (v
+ a
- 1) & ~(a
- 1);
86 /** Alignment must be a power of 2. */
88 anv_is_aligned(uintmax_t n
, uintmax_t a
)
90 assert(a
== (a
& -a
));
91 return (n
& (a
- 1)) == 0;
94 static inline uint32_t
95 anv_minify(uint32_t n
, uint32_t levels
)
100 return MAX(n
>> levels
, 1);
104 anv_clamp_f(float f
, float min
, float max
)
117 anv_clear_mask(uint32_t *inout_mask
, uint32_t clear_mask
)
119 if (*inout_mask
& clear_mask
) {
120 *inout_mask
&= ~clear_mask
;
127 #define for_each_bit(b, dword) \
128 for (uint32_t __dword = (dword); \
129 (b) = __builtin_ffs(__dword) - 1, __dword; \
130 __dword &= ~(1 << (b)))
132 #define typed_memcpy(dest, src, count) ({ \
133 static_assert(sizeof(*src) == sizeof(*dest), ""); \
134 memcpy((dest), (src), (count) * sizeof(*(src))); \
137 /* Define no kernel as 1, since that's an illegal offset for a kernel */
141 VkStructureType sType
;
145 /* Whenever we generate an error, pass it through this function. Useful for
146 * debugging, where we can break on it. Only call at error site, not when
147 * propagating errors. Might be useful to plug in a stack trace here.
150 VkResult
__vk_errorf(VkResult error
, const char *file
, int line
, const char *format
, ...);
153 #define vk_error(error) __vk_errorf(error, __FILE__, __LINE__, NULL);
154 #define vk_errorf(error, format, ...) __vk_errorf(error, __FILE__, __LINE__, format, ## __VA_ARGS__);
156 #define vk_error(error) error
157 #define vk_errorf(error, format, ...) error
160 void __anv_finishme(const char *file
, int line
, const char *format
, ...)
161 anv_printflike(3, 4);
162 void anv_loge(const char *format
, ...) anv_printflike(1, 2);
163 void anv_loge_v(const char *format
, va_list va
);
166 * Print a FINISHME message, including its source location.
168 #define anv_finishme(format, ...) \
169 __anv_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__);
171 /* A non-fatal assert. Useful for debugging. */
173 #define anv_assert(x) ({ \
174 if (unlikely(!(x))) \
175 fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
178 #define anv_assert(x)
182 * If a block of code is annotated with anv_validate, then the block runs only
186 #define anv_validate if (1)
188 #define anv_validate if (0)
191 void anv_abortf(const char *format
, ...) anv_noreturn
anv_printflike(1, 2);
192 void anv_abortfv(const char *format
, va_list va
) anv_noreturn
;
194 #define stub_return(v) \
196 anv_finishme("stub %s", __func__); \
202 anv_finishme("stub %s", __func__); \
207 * A dynamically growable, circular buffer. Elements are added at head and
208 * removed from tail. head and tail are free-running uint32_t indices and we
209 * only compute the modulo with size when accessing the array. This way,
210 * number of bytes in the queue is always head - tail, even in case of
217 uint32_t element_size
;
222 int anv_vector_init(struct anv_vector
*queue
, uint32_t element_size
, uint32_t size
);
223 void *anv_vector_add(struct anv_vector
*queue
);
224 void *anv_vector_remove(struct anv_vector
*queue
);
227 anv_vector_length(struct anv_vector
*queue
)
229 return (queue
->head
- queue
->tail
) / queue
->element_size
;
233 anv_vector_head(struct anv_vector
*vector
)
235 assert(vector
->tail
< vector
->head
);
236 return (void *)((char *)vector
->data
+
237 ((vector
->head
- vector
->element_size
) &
238 (vector
->size
- 1)));
242 anv_vector_tail(struct anv_vector
*vector
)
244 return (void *)((char *)vector
->data
+ (vector
->tail
& (vector
->size
- 1)));
248 anv_vector_finish(struct anv_vector
*queue
)
253 #define anv_vector_foreach(elem, queue) \
254 static_assert(__builtin_types_compatible_p(__typeof__(queue), struct anv_vector *), ""); \
255 for (uint32_t __anv_vector_offset = (queue)->tail; \
256 elem = (queue)->data + (__anv_vector_offset & ((queue)->size - 1)), __anv_vector_offset < (queue)->head; \
257 __anv_vector_offset += (queue)->element_size)
262 /* Index into the current validation list. This is used by the
263 * validation list building alrogithm to track which buffers are already
264 * in the validation list so that we can ensure uniqueness.
268 /* Last known offset. This value is provided by the kernel when we
269 * execbuf and is used as the presumed offset for the next bunch of
278 /* Represents a lock-free linked list of "free" things. This is used by
279 * both the block pool and the state pools. Unfortunately, in order to
280 * solve the ABA problem, we can't use a single uint32_t head.
282 union anv_free_list
{
286 /* A simple count that is incremented every time the head changes. */
292 #define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
294 struct anv_block_state
{
304 struct anv_block_pool
{
305 struct anv_device
*device
;
309 /* The offset from the start of the bo to the "center" of the block
310 * pool. Pointers to allocated blocks are given by
311 * bo.map + center_bo_offset + offsets.
313 uint32_t center_bo_offset
;
315 /* Current memory map of the block pool. This pointer may or may not
316 * point to the actual beginning of the block pool memory. If
317 * anv_block_pool_alloc_back has ever been called, then this pointer
318 * will point to the "center" position of the buffer and all offsets
319 * (negative or positive) given out by the block pool alloc functions
320 * will be valid relative to this pointer.
322 * In particular, map == bo.map + center_offset
328 * Array of mmaps and gem handles owned by the block pool, reclaimed when
329 * the block pool is destroyed.
331 struct anv_vector mmap_cleanups
;
335 union anv_free_list free_list
;
336 struct anv_block_state state
;
338 union anv_free_list back_free_list
;
339 struct anv_block_state back_state
;
342 /* Block pools are backed by a fixed-size 2GB memfd */
343 #define BLOCK_POOL_MEMFD_SIZE (1ull << 32)
345 /* The center of the block pool is also the middle of the memfd. This may
346 * change in the future if we decide differently for some reason.
348 #define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
350 static inline uint32_t
351 anv_block_pool_size(struct anv_block_pool
*pool
)
353 return pool
->state
.end
+ pool
->back_state
.end
;
362 struct anv_fixed_size_state_pool
{
364 union anv_free_list free_list
;
365 struct anv_block_state block
;
368 #define ANV_MIN_STATE_SIZE_LOG2 6
369 #define ANV_MAX_STATE_SIZE_LOG2 10
371 #define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2)
373 struct anv_state_pool
{
374 struct anv_block_pool
*block_pool
;
375 struct anv_fixed_size_state_pool buckets
[ANV_STATE_BUCKETS
];
378 struct anv_state_stream
{
379 struct anv_block_pool
*block_pool
;
381 uint32_t current_block
;
385 void anv_block_pool_init(struct anv_block_pool
*pool
,
386 struct anv_device
*device
, uint32_t block_size
);
387 void anv_block_pool_finish(struct anv_block_pool
*pool
);
388 int32_t anv_block_pool_alloc(struct anv_block_pool
*pool
);
389 int32_t anv_block_pool_alloc_back(struct anv_block_pool
*pool
);
390 void anv_block_pool_free(struct anv_block_pool
*pool
, int32_t offset
);
391 void anv_state_pool_init(struct anv_state_pool
*pool
,
392 struct anv_block_pool
*block_pool
);
393 void anv_state_pool_finish(struct anv_state_pool
*pool
);
394 struct anv_state
anv_state_pool_alloc(struct anv_state_pool
*pool
,
395 size_t state_size
, size_t alignment
);
396 void anv_state_pool_free(struct anv_state_pool
*pool
, struct anv_state state
);
397 void anv_state_stream_init(struct anv_state_stream
*stream
,
398 struct anv_block_pool
*block_pool
);
399 void anv_state_stream_finish(struct anv_state_stream
*stream
);
400 struct anv_state
anv_state_stream_alloc(struct anv_state_stream
*stream
,
401 uint32_t size
, uint32_t alignment
);
404 * Implements a pool of re-usable BOs. The interface is identical to that
405 * of block_pool except that each block is its own BO.
408 struct anv_device
*device
;
415 void anv_bo_pool_init(struct anv_bo_pool
*pool
,
416 struct anv_device
*device
, uint32_t block_size
);
417 void anv_bo_pool_finish(struct anv_bo_pool
*pool
);
418 VkResult
anv_bo_pool_alloc(struct anv_bo_pool
*pool
, struct anv_bo
*bo
);
419 void anv_bo_pool_free(struct anv_bo_pool
*pool
, const struct anv_bo
*bo
);
422 void *anv_resolve_entrypoint(uint32_t index
);
424 extern struct anv_dispatch_table dtable
;
426 #define ANV_CALL(func) ({ \
427 if (dtable.func == NULL) { \
428 size_t idx = offsetof(struct anv_dispatch_table, func) / sizeof(void *); \
429 dtable.entrypoints[idx] = anv_resolve_entrypoint(idx); \
435 struct anv_physical_device
{
436 VK_LOADER_DATA _loader_data
;
438 struct anv_instance
* instance
;
442 const struct brw_device_info
* info
;
443 uint64_t aperture_size
;
444 struct brw_compiler
* compiler
;
445 struct isl_device isl_dev
;
448 bool anv_is_scalar_shader_stage(const struct brw_compiler
*compiler
,
449 VkShaderStage stage
);
451 struct anv_instance
{
452 VK_LOADER_DATA _loader_data
;
454 void * pAllocUserData
;
455 PFN_vkAllocFunction pfnAlloc
;
456 PFN_vkFreeFunction pfnFree
;
458 int physicalDeviceCount
;
459 struct anv_physical_device physicalDevice
;
461 struct anv_wsi_implementation
* wsi_impl
[VK_PLATFORM_NUM_KHR
];
464 VkResult
anv_init_wsi(struct anv_instance
*instance
);
465 void anv_finish_wsi(struct anv_instance
*instance
);
467 struct anv_meta_state
{
469 struct anv_pipeline
*color_pipeline
;
470 struct anv_pipeline
*depth_only_pipeline
;
471 struct anv_pipeline
*stencil_only_pipeline
;
472 struct anv_pipeline
*depthstencil_pipeline
;
476 VkRenderPass render_pass
;
478 /** Pipeline that blits from a 2D image. */
479 VkPipeline pipeline_2d_src
;
481 /** Pipeline that blits from a 3D image. */
482 VkPipeline pipeline_3d_src
;
484 VkPipelineLayout pipeline_layout
;
485 VkDescriptorSetLayout ds_layout
;
490 VK_LOADER_DATA _loader_data
;
492 struct anv_device
* device
;
494 struct anv_state_pool
* pool
;
498 VK_LOADER_DATA _loader_data
;
500 struct anv_instance
* instance
;
502 struct brw_device_info info
;
503 struct isl_device isl_dev
;
507 struct anv_bo_pool batch_bo_pool
;
509 struct anv_block_pool dynamic_state_block_pool
;
510 struct anv_state_pool dynamic_state_pool
;
512 struct anv_block_pool instruction_block_pool
;
513 struct anv_block_pool surface_state_block_pool
;
514 struct anv_state_pool surface_state_pool
;
516 struct anv_bo workaround_bo
;
518 struct anv_meta_state meta_state
;
520 struct anv_state border_colors
;
522 struct anv_queue queue
;
524 struct anv_block_pool scratch_block_pool
;
526 pthread_mutex_t mutex
;
530 anv_instance_alloc(struct anv_instance
* instance
,
533 VkSystemAllocType allocType
);
536 anv_instance_free(struct anv_instance
* instance
,
540 anv_device_alloc(struct anv_device
* device
,
543 VkSystemAllocType allocType
);
546 anv_device_free(struct anv_device
* device
,
549 void* anv_gem_mmap(struct anv_device
*device
,
550 uint32_t gem_handle
, uint64_t offset
, uint64_t size
);
551 void anv_gem_munmap(void *p
, uint64_t size
);
552 uint32_t anv_gem_create(struct anv_device
*device
, size_t size
);
553 void anv_gem_close(struct anv_device
*device
, int gem_handle
);
554 int anv_gem_userptr(struct anv_device
*device
, void *mem
, size_t size
);
555 int anv_gem_wait(struct anv_device
*device
, int gem_handle
, int64_t *timeout_ns
);
556 int anv_gem_execbuffer(struct anv_device
*device
,
557 struct drm_i915_gem_execbuffer2
*execbuf
);
558 int anv_gem_set_tiling(struct anv_device
*device
, int gem_handle
,
559 uint32_t stride
, uint32_t tiling
);
560 int anv_gem_create_context(struct anv_device
*device
);
561 int anv_gem_destroy_context(struct anv_device
*device
, int context
);
562 int anv_gem_get_param(int fd
, uint32_t param
);
563 int anv_gem_get_aperture(int fd
, uint64_t *size
);
564 int anv_gem_handle_to_fd(struct anv_device
*device
, int gem_handle
);
565 int anv_gem_fd_to_handle(struct anv_device
*device
, int fd
);
566 int anv_gem_userptr(struct anv_device
*device
, void *mem
, size_t size
);
568 VkResult
anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
);
570 struct anv_reloc_list
{
573 struct drm_i915_gem_relocation_entry
* relocs
;
574 struct anv_bo
** reloc_bos
;
577 VkResult
anv_reloc_list_init(struct anv_reloc_list
*list
,
578 struct anv_device
*device
);
579 void anv_reloc_list_finish(struct anv_reloc_list
*list
,
580 struct anv_device
*device
);
582 uint64_t anv_reloc_list_add(struct anv_reloc_list
*list
,
583 struct anv_device
*device
,
584 uint32_t offset
, struct anv_bo
*target_bo
,
587 struct anv_batch_bo
{
588 /* Link in the anv_cmd_buffer.owned_batch_bos list */
589 struct list_head link
;
593 /* Bytes actually consumed in this batch BO */
596 /* Last seen surface state block pool bo offset */
597 uint32_t last_ss_pool_bo_offset
;
599 struct anv_reloc_list relocs
;
603 struct anv_device
* device
;
609 struct anv_reloc_list
* relocs
;
611 /* This callback is called (with the associated user data) in the event
612 * that the batch runs out of space.
614 VkResult (*extend_cb
)(struct anv_batch
*, void *);
618 void *anv_batch_emit_dwords(struct anv_batch
*batch
, int num_dwords
);
619 void anv_batch_emit_batch(struct anv_batch
*batch
, struct anv_batch
*other
);
620 uint64_t anv_batch_emit_reloc(struct anv_batch
*batch
,
621 void *location
, struct anv_bo
*bo
, uint32_t offset
);
628 #define __gen_address_type struct anv_address
629 #define __gen_user_data struct anv_batch
631 static inline uint64_t
632 __gen_combine_address(struct anv_batch
*batch
, void *location
,
633 const struct anv_address address
, uint32_t delta
)
635 if (address
.bo
== NULL
) {
636 return address
.offset
+ delta
;
638 assert(batch
->start
<= location
&& location
< batch
->end
);
640 return anv_batch_emit_reloc(batch
, location
, address
.bo
, address
.offset
+ delta
);
644 /* Wrapper macros needed to work around preprocessor argument issues. In
645 * particular, arguments don't get pre-evaluated if they are concatenated.
646 * This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
647 * GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
648 * We can work around this easily enough with these helpers.
650 #define __anv_cmd_length(cmd) cmd ## _length
651 #define __anv_cmd_length_bias(cmd) cmd ## _length_bias
652 #define __anv_cmd_header(cmd) cmd ## _header
653 #define __anv_cmd_pack(cmd) cmd ## _pack
655 #define anv_batch_emit(batch, cmd, ...) do { \
656 void *__dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
657 struct cmd __template = { \
658 __anv_cmd_header(cmd), \
661 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
662 VG(VALGRIND_CHECK_MEM_IS_DEFINED(__dst, __anv_cmd_length(cmd) * 4)); \
665 #define anv_batch_emitn(batch, n, cmd, ...) ({ \
666 void *__dst = anv_batch_emit_dwords(batch, n); \
667 struct cmd __template = { \
668 __anv_cmd_header(cmd), \
669 .DwordLength = n - __anv_cmd_length_bias(cmd), \
672 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
676 #define anv_batch_emit_merge(batch, dwords0, dwords1) \
680 static_assert(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1), "mismatch merge"); \
681 dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
682 for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
683 dw[i] = (dwords0)[i] | (dwords1)[i]; \
684 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
687 #define GEN7_MOCS (struct GEN7_MEMORY_OBJECT_CONTROL_STATE) { \
688 .GraphicsDataTypeGFDT = 0, \
689 .LLCCacheabilityControlLLCCC = 0, \
690 .L3CacheabilityControlL3CC = 1, \
693 #define GEN75_MOCS (struct GEN75_MEMORY_OBJECT_CONTROL_STATE) { \
694 .LLCeLLCCacheabilityControlLLCCC = 0, \
695 .L3CacheabilityControlL3CC = 1, \
698 #define GEN8_MOCS { \
699 .MemoryTypeLLCeLLCCacheabilityControl = WB, \
700 .TargetCache = L3DefertoPATforLLCeLLCselection, \
704 /* Skylake: MOCS is now an index into an array of 62 different caching
705 * configurations programmed by the kernel.
708 #define GEN9_MOCS { \
709 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
710 .IndextoMOCSTables = 2 \
713 #define GEN9_MOCS_PTE { \
714 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
715 .IndextoMOCSTables = 1 \
718 struct anv_device_memory
{
720 VkDeviceSize map_size
;
725 * Header for Vertex URB Entry (VUE)
727 struct anv_vue_header
{
729 uint32_t RTAIndex
; /* RenderTargetArrayIndex */
730 uint32_t ViewportIndex
;
734 struct anv_descriptor_set_binding_layout
{
735 /* Number of array elements in this binding */
738 /* Index into the flattend descriptor set */
739 uint16_t descriptor_index
;
741 /* Index into the dynamic state array for a dynamic buffer */
742 int16_t dynamic_offset_index
;
745 /* Index into the binding table for the associated surface */
746 int16_t surface_index
;
748 /* Index into the sampler table for the associated sampler */
749 int16_t sampler_index
;
750 } stage
[VK_SHADER_STAGE_NUM
];
752 /* Immutable samplers (or NULL if no immutable samplers) */
753 struct anv_sampler
**immutable_samplers
;
756 struct anv_descriptor_set_layout
{
757 /* Number of bindings in this descriptor set */
758 uint16_t binding_count
;
760 /* Total size of the descriptor set with room for all array entries */
763 /* Shader stages affected by this descriptor set */
764 uint16_t shader_stages
;
766 /* Number of dynamic offsets used by this descriptor set */
767 uint16_t dynamic_offset_count
;
769 /* Bindings in this descriptor set */
770 struct anv_descriptor_set_binding_layout binding
[0];
773 struct anv_descriptor
{
774 VkDescriptorType type
;
779 struct anv_image_view
*image_view
;
781 struct anv_sampler
*sampler
;
785 struct anv_buffer
*buffer
;
792 struct anv_descriptor_set
{
793 const struct anv_descriptor_set_layout
*layout
;
794 struct anv_descriptor descriptors
[0];
798 anv_descriptor_set_create(struct anv_device
*device
,
799 const struct anv_descriptor_set_layout
*layout
,
800 struct anv_descriptor_set
**out_set
);
803 anv_descriptor_set_destroy(struct anv_device
*device
,
804 struct anv_descriptor_set
*set
);
809 #define MAX_VIEWPORTS 16
810 #define MAX_SCISSORS 16
811 #define MAX_PUSH_CONSTANTS_SIZE 128
812 #define MAX_DYNAMIC_BUFFERS 16
815 struct anv_pipeline_binding
{
816 /* The descriptor set this surface corresponds to */
819 /* Offset into the descriptor set */
823 struct anv_pipeline_layout
{
825 struct anv_descriptor_set_layout
*layout
;
826 uint32_t dynamic_offset_start
;
828 uint32_t surface_start
;
829 uint32_t sampler_start
;
830 } stage
[VK_SHADER_STAGE_NUM
];
836 bool has_dynamic_offsets
;
837 uint32_t surface_count
;
838 struct anv_pipeline_binding
*surface_to_descriptor
;
839 uint32_t sampler_count
;
840 struct anv_pipeline_binding
*sampler_to_descriptor
;
841 } stage
[VK_SHADER_STAGE_NUM
];
843 struct anv_pipeline_binding entries
[0];
847 struct anv_device
* device
;
855 enum anv_cmd_dirty_bits
{
856 ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
= 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
857 ANV_CMD_DIRTY_DYNAMIC_SCISSOR
= 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
858 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
= 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
859 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
= 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
860 ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
= 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
861 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
= 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
862 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
= 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
863 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
= 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
864 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
= 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
865 ANV_CMD_DIRTY_DYNAMIC_ALL
= (1 << 9) - 1,
866 ANV_CMD_DIRTY_PIPELINE
= 1 << 9,
867 ANV_CMD_DIRTY_INDEX_BUFFER
= 1 << 10,
868 ANV_CMD_DIRTY_RENDER_TARGETS
= 1 << 11,
870 typedef uint32_t anv_cmd_dirty_mask_t
;
872 struct anv_vertex_binding
{
873 struct anv_buffer
* buffer
;
877 struct anv_push_constants
{
878 /* Current allocated size of this push constants data structure.
879 * Because a decent chunk of it may not be used (images on SKL, for
880 * instance), we won't actually allocate the entire structure up-front.
884 /* Push constant data provided by the client through vkPushConstants */
885 uint8_t client_data
[MAX_PUSH_CONSTANTS_SIZE
];
887 /* Our hardware only provides zero-based vertex and instance id so, in
888 * order to satisfy the vulkan requirements, we may have to push one or
889 * both of these into the shader.
891 uint32_t base_vertex
;
892 uint32_t base_instance
;
894 /* Offsets and ranges for dynamically bound buffers */
898 } dynamic
[MAX_DYNAMIC_BUFFERS
];
900 /* Image data for image_load_store on pre-SKL */
901 struct brw_image_param images
[MAX_IMAGES
];
904 struct anv_dynamic_state
{
907 VkViewport viewports
[MAX_VIEWPORTS
];
912 VkRect2D scissors
[MAX_SCISSORS
];
923 float blend_constants
[4];
933 } stencil_compare_mask
;
938 } stencil_write_mask
;
946 extern const struct anv_dynamic_state default_dynamic_state
;
948 void anv_dynamic_state_copy(struct anv_dynamic_state
*dest
,
949 const struct anv_dynamic_state
*src
,
952 /** State required while building cmd buffer */
953 struct anv_cmd_state
{
954 uint32_t current_pipeline
;
956 anv_cmd_dirty_mask_t dirty
;
957 anv_cmd_dirty_mask_t compute_dirty
;
958 VkShaderStageFlags descriptors_dirty
;
959 VkShaderStageFlags push_constants_dirty
;
960 uint32_t scratch_size
;
961 struct anv_pipeline
* pipeline
;
962 struct anv_pipeline
* compute_pipeline
;
963 struct anv_framebuffer
* framebuffer
;
964 struct anv_render_pass
* pass
;
965 struct anv_subpass
* subpass
;
966 uint32_t restart_index
;
967 struct anv_vertex_binding vertex_bindings
[MAX_VBS
];
968 struct anv_descriptor_set
* descriptors
[MAX_SETS
];
969 struct anv_push_constants
* push_constants
[VK_SHADER_STAGE_NUM
];
970 struct anv_dynamic_state dynamic
;
973 struct anv_buffer
* index_buffer
;
974 uint32_t index_type
; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
975 uint32_t index_offset
;
979 struct anv_cmd_pool
{
980 struct list_head cmd_buffers
;
983 #define ANV_CMD_BUFFER_BATCH_SIZE 8192
985 enum anv_cmd_buffer_exec_mode
{
986 ANV_CMD_BUFFER_EXEC_MODE_PRIMARY
,
987 ANV_CMD_BUFFER_EXEC_MODE_EMIT
,
988 ANV_CMD_BUFFER_EXEC_MODE_CHAIN
,
989 ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN
,
992 struct anv_cmd_buffer
{
993 VK_LOADER_DATA _loader_data
;
995 struct anv_device
* device
;
997 struct list_head pool_link
;
999 struct anv_batch batch
;
1001 /* Fields required for the actual chain of anv_batch_bo's.
1003 * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
1005 struct list_head batch_bos
;
1006 enum anv_cmd_buffer_exec_mode exec_mode
;
1008 /* A vector of anv_batch_bo pointers for every batch or surface buffer
1009 * referenced by this command buffer
1011 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1013 struct anv_vector seen_bbos
;
1015 /* A vector of int32_t's for every block of binding tables.
1017 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1019 struct anv_vector bt_blocks
;
1021 struct anv_reloc_list surface_relocs
;
1023 /* Information needed for execbuf
1025 * These fields are generated by anv_cmd_buffer_prepare_execbuf().
1028 struct drm_i915_gem_execbuffer2 execbuf
;
1030 struct drm_i915_gem_exec_object2
* objects
;
1032 struct anv_bo
** bos
;
1034 /* Allocated length of the 'objects' and 'bos' arrays */
1035 uint32_t array_length
;
1040 /* Serial for tracking buffer completion */
1043 /* Stream objects for storing temporary data */
1044 struct anv_state_stream surface_state_stream
;
1045 struct anv_state_stream dynamic_state_stream
;
1047 VkCmdBufferOptimizeFlags opt_flags
;
1048 VkCmdBufferLevel level
;
1050 struct anv_cmd_state state
;
1053 VkResult
anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1054 void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1055 void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1056 void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer
*cmd_buffer
);
1057 void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer
*primary
,
1058 struct anv_cmd_buffer
*secondary
);
1059 void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer
*cmd_buffer
);
1061 VkResult
anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
1062 unsigned stage
, struct anv_state
*bt_state
);
1063 VkResult
anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer
*cmd_buffer
,
1064 unsigned stage
, struct anv_state
*state
);
1065 void gen7_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer
*cmd_buffer
);
1067 struct anv_state
anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
1068 uint32_t *a
, uint32_t dwords
,
1069 uint32_t alignment
);
1070 struct anv_state
anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
1071 uint32_t *a
, uint32_t *b
,
1072 uint32_t dwords
, uint32_t alignment
);
1073 void anv_cmd_buffer_begin_subpass(struct anv_cmd_buffer
*cmd_buffer
,
1074 struct anv_subpass
*subpass
);
1077 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1079 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
1080 uint32_t entries
, uint32_t *state_offset
);
1082 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer
*cmd_buffer
);
1084 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer
*cmd_buffer
,
1085 uint32_t size
, uint32_t alignment
);
1088 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer
*cmd_buffer
);
1090 void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer
*cmd_buffer
);
1091 void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer
*cmd_buffer
);
1093 void gen7_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1094 void gen75_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1095 void gen8_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1096 void gen9_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1098 void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1100 void gen7_cmd_buffer_begin_subpass(struct anv_cmd_buffer
*cmd_buffer
,
1101 struct anv_subpass
*subpass
);
1103 void gen8_cmd_buffer_begin_subpass(struct anv_cmd_buffer
*cmd_buffer
,
1104 struct anv_subpass
*subpass
);
1105 void gen9_cmd_buffer_begin_subpass(struct anv_cmd_buffer
*cmd_buffer
,
1106 struct anv_subpass
*subpass
);
1108 void anv_cmd_buffer_begin_subpass(struct anv_cmd_buffer
*cmd_buffer
,
1109 struct anv_subpass
*subpass
);
1112 anv_cmd_buffer_push_constants(struct anv_cmd_buffer
*cmd_buffer
,
1113 VkShaderStage stage
);
1115 void anv_cmd_buffer_clear_attachments(struct anv_cmd_buffer
*cmd_buffer
,
1116 struct anv_render_pass
*pass
,
1117 const VkClearValue
*clear_values
);
1118 const struct anv_image_view
*
1119 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer
*cmd_buffer
);
1121 void anv_cmd_buffer_dump(struct anv_cmd_buffer
*cmd_buffer
);
1125 struct drm_i915_gem_execbuffer2 execbuf
;
1126 struct drm_i915_gem_exec_object2 exec2_objects
[1];
1132 struct anv_shader_module
{
1133 struct nir_shader
* nir
;
1140 struct anv_shader_module
* module
;
1144 struct anv_pipeline
{
1145 struct anv_device
* device
;
1146 struct anv_batch batch
;
1147 uint32_t batch_data
[512];
1148 struct anv_reloc_list batch_relocs
;
1149 uint32_t dynamic_state_mask
;
1150 struct anv_dynamic_state dynamic_state
;
1152 struct anv_pipeline_layout
* layout
;
1155 struct brw_vs_prog_data vs_prog_data
;
1156 struct brw_wm_prog_data wm_prog_data
;
1157 struct brw_gs_prog_data gs_prog_data
;
1158 struct brw_cs_prog_data cs_prog_data
;
1159 bool writes_point_size
;
1160 struct brw_stage_prog_data
* prog_data
[VK_SHADER_STAGE_NUM
];
1161 uint32_t scratch_start
[VK_SHADER_STAGE_NUM
];
1162 uint32_t total_scratch
;
1166 uint32_t nr_vs_entries
;
1169 uint32_t nr_gs_entries
;
1172 VkShaderStageFlags active_stages
;
1173 struct anv_state_stream program_stream
;
1174 struct anv_state blend_state
;
1181 uint32_t ps_grf_start0
;
1182 uint32_t ps_grf_start2
;
1184 uint32_t gs_vertex_count
;
1188 uint32_t binding_stride
[MAX_VBS
];
1189 bool instancing_enable
[MAX_VBS
];
1190 bool primitive_restart
;
1193 uint32_t cs_thread_width_max
;
1194 uint32_t cs_right_mask
;
1198 uint32_t depth_stencil_state
[3];
1204 uint32_t wm_depth_stencil
[3];
1208 uint32_t wm_depth_stencil
[4];
1212 struct anv_graphics_pipeline_create_info
{
1214 bool disable_viewport
;
1215 bool disable_scissor
;
1221 anv_pipeline_init(struct anv_pipeline
*pipeline
, struct anv_device
*device
,
1222 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1223 const struct anv_graphics_pipeline_create_info
*extra
);
1226 anv_pipeline_compile_cs(struct anv_pipeline
*pipeline
,
1227 const VkComputePipelineCreateInfo
*info
,
1228 struct anv_shader
*shader
);
1231 anv_graphics_pipeline_create(VkDevice device
,
1232 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1233 const struct anv_graphics_pipeline_create_info
*extra
,
1234 VkPipeline
*pPipeline
);
1237 gen7_graphics_pipeline_create(VkDevice _device
,
1238 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1239 const struct anv_graphics_pipeline_create_info
*extra
,
1240 VkPipeline
*pPipeline
);
1243 gen75_graphics_pipeline_create(VkDevice _device
,
1244 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1245 const struct anv_graphics_pipeline_create_info
*extra
,
1246 VkPipeline
*pPipeline
);
1249 gen8_graphics_pipeline_create(VkDevice _device
,
1250 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1251 const struct anv_graphics_pipeline_create_info
*extra
,
1252 VkPipeline
*pPipeline
);
1254 gen9_graphics_pipeline_create(VkDevice _device
,
1255 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1256 const struct anv_graphics_pipeline_create_info
*extra
,
1257 VkPipeline
*pPipeline
);
1259 gen7_compute_pipeline_create(VkDevice _device
,
1260 const VkComputePipelineCreateInfo
*pCreateInfo
,
1261 VkPipeline
*pPipeline
);
1263 gen75_compute_pipeline_create(VkDevice _device
,
1264 const VkComputePipelineCreateInfo
*pCreateInfo
,
1265 VkPipeline
*pPipeline
);
1268 gen8_compute_pipeline_create(VkDevice _device
,
1269 const VkComputePipelineCreateInfo
*pCreateInfo
,
1270 VkPipeline
*pPipeline
);
1272 gen9_compute_pipeline_create(VkDevice _device
,
1273 const VkComputePipelineCreateInfo
*pCreateInfo
,
1274 VkPipeline
*pPipeline
);
1277 const VkFormat vk_format
;
1279 enum isl_format surface_format
; /**< RENDER_SURFACE_STATE.SurfaceFormat */
1280 const struct isl_format_layout
*isl_layout
;
1281 uint8_t num_channels
;
1282 uint16_t depth_format
; /**< 3DSTATE_DEPTH_BUFFER.SurfaceFormat */
1287 * Stencil formats are often a special case. To reduce the number of lookups
1288 * into the VkFormat-to-anv_format translation table when working with
1289 * stencil, here is the handle to the table's entry for VK_FORMAT_S8_UINT.
1291 extern const struct anv_format
*const anv_format_s8_uint
;
1293 const struct anv_format
*
1294 anv_format_for_vk_format(VkFormat format
);
1297 anv_format_is_color(const struct anv_format
*format
)
1299 return !format
->depth_format
&& !format
->has_stencil
;
1303 anv_format_is_depth_or_stencil(const struct anv_format
*format
)
1305 return format
->depth_format
|| format
->has_stencil
;
1308 struct anv_image_view_info
{
1309 uint8_t surface_type
; /**< RENDER_SURFACE_STATE.SurfaceType */
1310 bool is_array
:1; /**< RENDER_SURFACE_STATE.SurfaceArray */
1311 bool is_cube
:1; /**< RENDER_SURFACE_STATE.CubeFaceEnable* */
1314 struct anv_image_view_info
1315 anv_image_view_info_for_vk_image_view_type(VkImageViewType type
);
1318 * A proxy for the color surfaces, depth surfaces, and stencil surfaces.
1320 struct anv_surface
{
1322 * Offset from VkImage's base address, as bound by vkBindImageMemory().
1326 uint32_t stride
; /**< RENDER_SURFACE_STATE.SurfacePitch */
1327 uint16_t qpitch
; /**< RENDER_SURFACE_STATE.QPitch */
1330 * \name Alignment of miptree images, in units of pixels.
1332 * These fields contain the real alignment values, not the values to be
1333 * given to the GPU. For example, if h_align is 4, then program the GPU
1337 uint8_t h_align
; /**< RENDER_SURFACE_STATE.SurfaceHorizontalAlignment */
1338 uint8_t v_align
; /**< RENDER_SURFACE_STATE.SurfaceVerticalAlignment */
1341 enum isl_tiling tiling
;
1346 const struct anv_format
*format
;
1349 uint32_t array_size
;
1350 VkImageUsageFlags usage
; /**< Superset of VkImageCreateInfo::usage. */
1355 /* Set when bound */
1357 VkDeviceSize offset
;
1359 uint8_t surface_type
; /**< RENDER_SURFACE_STATE.SurfaceType */
1361 bool needs_nonrt_surface_state
:1;
1362 bool needs_color_rt_surface_state
:1;
1367 * For each foo, anv_image::foo_surface is valid if and only if
1368 * anv_image::format has a foo aspect.
1370 * The hardware requires that the depth buffer and stencil buffer be
1371 * separate surfaces. From Vulkan's perspective, though, depth and stencil
1372 * reside in the same VkImage. To satisfy both the hardware and Vulkan, we
1373 * allocate the depth and stencil buffers as separate surfaces in the same
1377 struct anv_surface color_surface
;
1380 struct anv_surface depth_surface
;
1381 struct anv_surface stencil_surface
;
1386 struct anv_image_view
{
1387 const struct anv_image
*image
; /**< VkImageViewCreateInfo::image */
1388 const struct anv_format
*format
; /**< VkImageViewCreateInfo::format */
1390 uint32_t offset
; /**< Offset into bo. */
1391 VkExtent3D extent
; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
1393 /** RENDER_SURFACE_STATE when using image as a color render target. */
1394 struct anv_state color_rt_surface_state
;
1396 /** RENDER_SURFACE_STATE when using image as a non render target. */
1397 struct anv_state nonrt_surface_state
;
1400 struct anv_image_create_info
{
1401 const VkImageCreateInfo
*vk_info
;
1403 enum isl_tiling tiling
;
1407 VkResult
anv_image_create(VkDevice _device
,
1408 const struct anv_image_create_info
*info
,
1411 struct anv_surface
*
1412 anv_image_get_surface_for_aspect_mask(struct anv_image
*image
,
1413 VkImageAspectFlags aspect_mask
);
1415 void anv_image_view_init(struct anv_image_view
*view
,
1416 struct anv_device
*device
,
1417 const VkImageViewCreateInfo
* pCreateInfo
,
1418 struct anv_cmd_buffer
*cmd_buffer
);
1421 gen7_image_view_init(struct anv_image_view
*iview
,
1422 struct anv_device
*device
,
1423 const VkImageViewCreateInfo
* pCreateInfo
,
1424 struct anv_cmd_buffer
*cmd_buffer
);
1427 gen75_image_view_init(struct anv_image_view
*iview
,
1428 struct anv_device
*device
,
1429 const VkImageViewCreateInfo
* pCreateInfo
,
1430 struct anv_cmd_buffer
*cmd_buffer
);
1433 gen8_image_view_init(struct anv_image_view
*iview
,
1434 struct anv_device
*device
,
1435 const VkImageViewCreateInfo
* pCreateInfo
,
1436 struct anv_cmd_buffer
*cmd_buffer
);
1439 gen9_image_view_init(struct anv_image_view
*iview
,
1440 struct anv_device
*device
,
1441 const VkImageViewCreateInfo
* pCreateInfo
,
1442 struct anv_cmd_buffer
*cmd_buffer
);
1444 void anv_fill_buffer_surface_state(struct anv_device
*device
, void *state
,
1445 const struct anv_format
*format
,
1446 uint32_t offset
, uint32_t range
,
1449 void gen7_fill_buffer_surface_state(void *state
, const struct anv_format
*format
,
1450 uint32_t offset
, uint32_t range
,
1452 void gen75_fill_buffer_surface_state(void *state
, const struct anv_format
*format
,
1453 uint32_t offset
, uint32_t range
,
1455 void gen8_fill_buffer_surface_state(void *state
, const struct anv_format
*format
,
1456 uint32_t offset
, uint32_t range
,
1458 void gen9_fill_buffer_surface_state(void *state
, const struct anv_format
*format
,
1459 uint32_t offset
, uint32_t range
,
1462 struct anv_sampler
{
1466 struct anv_framebuffer
{
1471 uint32_t attachment_count
;
1472 const struct anv_image_view
* attachments
[0];
1475 struct anv_subpass
{
1476 uint32_t input_count
;
1477 uint32_t * input_attachments
;
1478 uint32_t color_count
;
1479 uint32_t * color_attachments
;
1480 uint32_t * resolve_attachments
;
1481 uint32_t depth_stencil_attachment
;
1484 struct anv_render_pass_attachment
{
1485 const struct anv_format
*format
;
1487 VkAttachmentLoadOp load_op
;
1488 VkAttachmentLoadOp stencil_load_op
;
1491 struct anv_render_pass
{
1492 uint32_t attachment_count
;
1493 uint32_t subpass_count
;
1494 struct anv_render_pass_attachment
* attachments
;
1495 struct anv_subpass subpasses
[0];
1498 extern struct anv_render_pass anv_meta_dummy_renderpass
;
1500 struct anv_query_pool_slot
{
1506 struct anv_query_pool
{
1512 void anv_device_init_meta(struct anv_device
*device
);
1513 void anv_device_finish_meta(struct anv_device
*device
);
1515 void *anv_lookup_entrypoint(const char *name
);
1517 void anv_dump_image_to_ppm(struct anv_device
*device
,
1518 struct anv_image
*image
, unsigned miplevel
,
1519 unsigned array_layer
, const char *filename
);
1521 #define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
1523 static inline struct __anv_type * \
1524 __anv_type ## _from_handle(__VkType _handle) \
1526 return (struct __anv_type *) _handle; \
1529 static inline __VkType \
1530 __anv_type ## _to_handle(struct __anv_type *_obj) \
1532 return (__VkType) _obj; \
1535 #define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
1537 static inline struct __anv_type * \
1538 __anv_type ## _from_handle(__VkType _handle) \
1540 return (struct __anv_type *) _handle.handle; \
1543 static inline __VkType \
1544 __anv_type ## _to_handle(struct __anv_type *_obj) \
1546 return (__VkType) { .handle = (uint64_t) _obj }; \
1549 #define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
1550 struct __anv_type *__name = __anv_type ## _from_handle(__handle)
1552 ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer
, VkCmdBuffer
)
1553 ANV_DEFINE_HANDLE_CASTS(anv_device
, VkDevice
)
1554 ANV_DEFINE_HANDLE_CASTS(anv_instance
, VkInstance
)
1555 ANV_DEFINE_HANDLE_CASTS(anv_physical_device
, VkPhysicalDevice
)
1556 ANV_DEFINE_HANDLE_CASTS(anv_queue
, VkQueue
)
1558 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool
, VkCmdPool
)
1559 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer
, VkBuffer
)
1560 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set
, VkDescriptorSet
)
1561 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout
, VkDescriptorSetLayout
)
1562 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory
, VkDeviceMemory
)
1563 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence
, VkFence
)
1564 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer
, VkFramebuffer
)
1565 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image
, VkImage
)
1566 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view
, VkImageView
);
1567 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline
, VkPipeline
)
1568 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout
, VkPipelineLayout
)
1569 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool
, VkQueryPool
)
1570 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass
, VkRenderPass
)
1571 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler
, VkSampler
)
1572 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader
, VkShader
)
1573 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module
, VkShaderModule
)
1575 #define ANV_DEFINE_STRUCT_CASTS(__anv_type, __VkType) \
1577 static inline const __VkType * \
1578 __anv_type ## _to_ ## __VkType(const struct __anv_type *__anv_obj) \
1580 return (const __VkType *) __anv_obj; \
1583 #define ANV_COMMON_TO_STRUCT(__VkType, __vk_name, __common_name) \
1584 const __VkType *__vk_name = anv_common_to_ ## __VkType(__common_name)
1586 ANV_DEFINE_STRUCT_CASTS(anv_common
, VkMemoryBarrier
)
1587 ANV_DEFINE_STRUCT_CASTS(anv_common
, VkBufferMemoryBarrier
)
1588 ANV_DEFINE_STRUCT_CASTS(anv_common
, VkImageMemoryBarrier
)