2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
31 #include "mesa/main/git_sha1.h"
34 anv_env_get_int(const char *name
)
36 const char *val
= getenv(name
);
41 return strtol(val
, NULL
, 0);
45 anv_physical_device_finish(struct anv_physical_device
*device
)
52 anv_physical_device_init(struct anv_physical_device
*device
,
53 struct anv_instance
*instance
,
56 device
->fd
= open(path
, O_RDWR
| O_CLOEXEC
);
58 return vk_error(VK_ERROR_UNAVAILABLE
);
60 device
->instance
= instance
;
63 device
->chipset_id
= anv_env_get_int("INTEL_DEVID_OVERRIDE");
64 device
->no_hw
= false;
65 if (device
->chipset_id
) {
66 /* INTEL_DEVID_OVERRIDE implies INTEL_NO_HW. */
69 device
->chipset_id
= anv_gem_get_param(device
->fd
, I915_PARAM_CHIPSET_ID
);
71 if (!device
->chipset_id
)
74 device
->name
= brw_get_device_name(device
->chipset_id
);
75 device
->info
= brw_get_device_info(device
->chipset_id
, -1);
79 if (!anv_gem_get_param(device
->fd
, I915_PARAM_HAS_WAIT_TIMEOUT
))
82 if (!anv_gem_get_param(device
->fd
, I915_PARAM_HAS_EXECBUF2
))
85 if (!anv_gem_get_param(device
->fd
, I915_PARAM_HAS_LLC
))
88 if (!anv_gem_get_param(device
->fd
, I915_PARAM_HAS_EXEC_CONSTANTS
))
94 anv_physical_device_finish(device
);
95 return vk_error(VK_ERROR_UNAVAILABLE
);
98 static void *default_alloc(
102 VkSystemAllocType allocType
)
107 static void default_free(
114 static const VkAllocCallbacks default_alloc_callbacks
= {
116 .pfnAlloc
= default_alloc
,
117 .pfnFree
= default_free
120 VkResult
anv_CreateInstance(
121 const VkInstanceCreateInfo
* pCreateInfo
,
122 VkInstance
* pInstance
)
124 struct anv_instance
*instance
;
125 const VkAllocCallbacks
*alloc_callbacks
= &default_alloc_callbacks
;
126 void *user_data
= NULL
;
128 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
);
130 if (pCreateInfo
->pAllocCb
) {
131 alloc_callbacks
= pCreateInfo
->pAllocCb
;
132 user_data
= pCreateInfo
->pAllocCb
->pUserData
;
134 instance
= alloc_callbacks
->pfnAlloc(user_data
, sizeof(*instance
), 8,
135 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
137 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
139 instance
->pAllocUserData
= alloc_callbacks
->pUserData
;
140 instance
->pfnAlloc
= alloc_callbacks
->pfnAlloc
;
141 instance
->pfnFree
= alloc_callbacks
->pfnFree
;
142 instance
->apiVersion
= pCreateInfo
->pAppInfo
->apiVersion
;
143 instance
->physicalDeviceCount
= 0;
145 *pInstance
= anv_instance_to_handle(instance
);
150 VkResult
anv_DestroyInstance(
151 VkInstance _instance
)
153 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
155 if (instance
->physicalDeviceCount
> 0) {
156 anv_physical_device_finish(&instance
->physicalDevice
);
159 instance
->pfnFree(instance
->pAllocUserData
, instance
);
164 VkResult
anv_EnumeratePhysicalDevices(
165 VkInstance _instance
,
166 uint32_t* pPhysicalDeviceCount
,
167 VkPhysicalDevice
* pPhysicalDevices
)
169 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
172 if (instance
->physicalDeviceCount
== 0) {
173 result
= anv_physical_device_init(&instance
->physicalDevice
,
174 instance
, "/dev/dri/renderD128");
175 if (result
!= VK_SUCCESS
)
178 instance
->physicalDeviceCount
= 1;
181 /* pPhysicalDeviceCount is an out parameter if pPhysicalDevices is NULL;
182 * otherwise it's an inout parameter.
184 * The Vulkan spec (git aaed022) says:
186 * pPhysicalDeviceCount is a pointer to an unsigned integer variable
187 * that is initialized with the number of devices the application is
188 * prepared to receive handles to. pname:pPhysicalDevices is pointer to
189 * an array of at least this many VkPhysicalDevice handles [...].
191 * Upon success, if pPhysicalDevices is NULL, vkEnumeratePhysicalDevices
192 * overwrites the contents of the variable pointed to by
193 * pPhysicalDeviceCount with the number of physical devices in in the
194 * instance; otherwise, vkEnumeratePhysicalDevices overwrites
195 * pPhysicalDeviceCount with the number of physical handles written to
198 if (!pPhysicalDevices
) {
199 *pPhysicalDeviceCount
= instance
->physicalDeviceCount
;
200 } else if (*pPhysicalDeviceCount
>= 1) {
201 pPhysicalDevices
[0] = anv_physical_device_to_handle(&instance
->physicalDevice
);
202 *pPhysicalDeviceCount
= 1;
204 *pPhysicalDeviceCount
= 0;
210 VkResult
anv_GetPhysicalDeviceFeatures(
211 VkPhysicalDevice physicalDevice
,
212 VkPhysicalDeviceFeatures
* pFeatures
)
214 anv_finishme("Get correct values for PhysicalDeviceFeatures");
216 *pFeatures
= (VkPhysicalDeviceFeatures
) {
217 .robustBufferAccess
= false,
218 .fullDrawIndexUint32
= false,
219 .imageCubeArray
= false,
220 .independentBlend
= false,
221 .geometryShader
= true,
222 .tessellationShader
= false,
223 .sampleRateShading
= false,
224 .dualSourceBlend
= true,
226 .instancedDrawIndirect
= true,
228 .depthBiasClamp
= false,
229 .fillModeNonSolid
= true,
230 .depthBounds
= false,
233 .textureCompressionETC2
= true,
234 .textureCompressionASTC_LDR
= true,
235 .textureCompressionBC
= true,
236 .pipelineStatisticsQuery
= true,
237 .vertexSideEffects
= false,
238 .tessellationSideEffects
= false,
239 .geometrySideEffects
= false,
240 .fragmentSideEffects
= false,
241 .shaderTessellationPointSize
= false,
242 .shaderGeometryPointSize
= true,
243 .shaderTextureGatherExtended
= true,
244 .shaderStorageImageExtendedFormats
= false,
245 .shaderStorageImageMultisample
= false,
246 .shaderStorageBufferArrayConstantIndexing
= false,
247 .shaderStorageImageArrayConstantIndexing
= false,
248 .shaderUniformBufferArrayDynamicIndexing
= true,
249 .shaderSampledImageArrayDynamicIndexing
= false,
250 .shaderStorageBufferArrayDynamicIndexing
= false,
251 .shaderStorageImageArrayDynamicIndexing
= false,
252 .shaderClipDistance
= false,
253 .shaderCullDistance
= false,
254 .shaderFloat64
= false,
255 .shaderInt64
= false,
256 .shaderFloat16
= false,
257 .shaderInt16
= false,
263 VkResult
anv_GetPhysicalDeviceLimits(
264 VkPhysicalDevice physicalDevice
,
265 VkPhysicalDeviceLimits
* pLimits
)
267 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
268 const struct brw_device_info
*devinfo
= physical_device
->info
;
270 anv_finishme("Get correct values for PhysicalDeviceLimits");
272 *pLimits
= (VkPhysicalDeviceLimits
) {
273 .maxImageDimension1D
= (1 << 14),
274 .maxImageDimension2D
= (1 << 14),
275 .maxImageDimension3D
= (1 << 10),
276 .maxImageDimensionCube
= (1 << 14),
277 .maxImageArrayLayers
= (1 << 10),
278 .maxTexelBufferSize
= (1 << 14),
279 .maxUniformBufferSize
= UINT32_MAX
,
280 .maxStorageBufferSize
= UINT32_MAX
,
281 .maxPushConstantsSize
= 128,
282 .maxMemoryAllocationCount
= UINT32_MAX
,
283 .maxBoundDescriptorSets
= MAX_SETS
,
284 .maxDescriptorSets
= UINT32_MAX
,
285 .maxPerStageDescriptorSamplers
= 64,
286 .maxPerStageDescriptorUniformBuffers
= 64,
287 .maxPerStageDescriptorStorageBuffers
= 64,
288 .maxPerStageDescriptorSampledImages
= 64,
289 .maxPerStageDescriptorStorageImages
= 64,
290 .maxDescriptorSetSamplers
= 256,
291 .maxDescriptorSetUniformBuffers
= 256,
292 .maxDescriptorSetStorageBuffers
= 256,
293 .maxDescriptorSetSampledImages
= 256,
294 .maxDescriptorSetStorageImages
= 256,
295 .maxVertexInputAttributes
= 32,
296 .maxVertexInputAttributeOffset
= 256,
297 .maxVertexInputBindingStride
= 256,
298 .maxVertexOutputComponents
= 32,
299 .maxTessGenLevel
= 0,
300 .maxTessPatchSize
= 0,
301 .maxTessControlPerVertexInputComponents
= 0,
302 .maxTessControlPerVertexOutputComponents
= 0,
303 .maxTessControlPerPatchOutputComponents
= 0,
304 .maxTessControlTotalOutputComponents
= 0,
305 .maxTessEvaluationInputComponents
= 0,
306 .maxTessEvaluationOutputComponents
= 0,
307 .maxGeometryShaderInvocations
= 6,
308 .maxGeometryInputComponents
= 16,
309 .maxGeometryOutputComponents
= 16,
310 .maxGeometryOutputVertices
= 16,
311 .maxGeometryTotalOutputComponents
= 16,
312 .maxFragmentInputComponents
= 16,
313 .maxFragmentOutputBuffers
= 8,
314 .maxFragmentDualSourceBuffers
= 2,
315 .maxFragmentCombinedOutputResources
= 8,
316 .maxComputeSharedMemorySize
= 1024,
317 .maxComputeWorkGroupCount
= {
318 16 * devinfo
->max_cs_threads
,
319 16 * devinfo
->max_cs_threads
,
320 16 * devinfo
->max_cs_threads
,
322 .maxComputeWorkGroupInvocations
= 16 * devinfo
->max_cs_threads
,
323 .maxComputeWorkGroupSize
= {
324 16 * devinfo
->max_cs_threads
,
325 16 * devinfo
->max_cs_threads
,
326 16 * devinfo
->max_cs_threads
,
328 .subPixelPrecisionBits
= 4 /* FIXME */,
329 .subTexelPrecisionBits
= 4 /* FIXME */,
330 .mipmapPrecisionBits
= 4 /* FIXME */,
331 .maxDrawIndexedIndexValue
= UINT32_MAX
,
332 .maxDrawIndirectInstanceCount
= UINT32_MAX
,
333 .primitiveRestartForPatches
= UINT32_MAX
,
334 .maxSamplerLodBias
= 16,
335 .maxSamplerAnisotropy
= 16,
337 .maxDynamicViewportStates
= UINT32_MAX
,
338 .maxViewportDimensions
= { (1 << 14), (1 << 14) },
339 .viewportBoundsRange
= { -1.0, 1.0 }, /* FIXME */
340 .viewportSubPixelBits
= 13, /* We take a float? */
341 .minMemoryMapAlignment
= 64, /* A cache line */
342 .minTexelBufferOffsetAlignment
= 1,
343 .minUniformBufferOffsetAlignment
= 1,
344 .minStorageBufferOffsetAlignment
= 1,
345 .minTexelOffset
= 0, /* FIXME */
346 .maxTexelOffset
= 0, /* FIXME */
347 .minTexelGatherOffset
= 0, /* FIXME */
348 .maxTexelGatherOffset
= 0, /* FIXME */
349 .minInterpolationOffset
= 0, /* FIXME */
350 .maxInterpolationOffset
= 0, /* FIXME */
351 .subPixelInterpolationOffsetBits
= 0, /* FIXME */
352 .maxFramebufferWidth
= (1 << 14),
353 .maxFramebufferHeight
= (1 << 14),
354 .maxFramebufferLayers
= (1 << 10),
355 .maxFramebufferColorSamples
= 8,
356 .maxFramebufferDepthSamples
= 8,
357 .maxFramebufferStencilSamples
= 8,
358 .maxColorAttachments
= MAX_RTS
,
359 .maxSampledImageColorSamples
= 8,
360 .maxSampledImageDepthSamples
= 8,
361 .maxSampledImageIntegerSamples
= 1,
362 .maxStorageImageSamples
= 1,
363 .maxSampleMaskWords
= 1,
364 .timestampFrequency
= 1000 * 1000 * 1000 / 80,
365 .maxClipDistances
= 0 /* FIXME */,
366 .maxCullDistances
= 0 /* FIXME */,
367 .maxCombinedClipAndCullDistances
= 0 /* FIXME */,
368 .pointSizeRange
= { 0.125, 255.875 },
369 .lineWidthRange
= { 0.0, 7.9921875 },
370 .pointSizeGranularity
= (1.0 / 8.0),
371 .lineWidthGranularity
= (1.0 / 128.0),
377 VkResult
anv_GetPhysicalDeviceProperties(
378 VkPhysicalDevice physicalDevice
,
379 VkPhysicalDeviceProperties
* pProperties
)
381 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
383 *pProperties
= (VkPhysicalDeviceProperties
) {
387 .deviceId
= pdevice
->chipset_id
,
388 .deviceType
= VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
,
391 strcpy(pProperties
->deviceName
, pdevice
->name
);
392 snprintf((char *)pProperties
->pipelineCacheUUID
, VK_UUID_LENGTH
,
393 "anv-%s", MESA_GIT_SHA1
+ 4);
398 VkResult
anv_GetPhysicalDeviceQueueCount(
399 VkPhysicalDevice physicalDevice
,
407 VkResult
anv_GetPhysicalDeviceQueueProperties(
408 VkPhysicalDevice physicalDevice
,
410 VkPhysicalDeviceQueueProperties
* pQueueProperties
)
414 *pQueueProperties
= (VkPhysicalDeviceQueueProperties
) {
415 .queueFlags
= VK_QUEUE_GRAPHICS_BIT
|
416 VK_QUEUE_COMPUTE_BIT
|
419 .supportsTimestamps
= true,
425 VkResult
anv_GetPhysicalDeviceMemoryProperties(
426 VkPhysicalDevice physicalDevice
,
427 VkPhysicalDeviceMemoryProperties
* pMemoryProperties
)
429 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
431 size_t aperture_size
;
434 if (anv_gem_get_aperture(physical_device
, &aperture_size
) == -1)
435 return vk_error(VK_ERROR_UNAVAILABLE
);
437 /* Reserve some wiggle room for the driver by exposing only 75% of the
438 * aperture to the heap.
440 heap_size
= 3 * aperture_size
/ 4;
442 /* The property flags below are valid only for llc platforms. */
443 pMemoryProperties
->memoryTypeCount
= 1;
444 pMemoryProperties
->memoryTypes
[0] = (VkMemoryType
) {
445 .propertyFlags
= VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
,
449 pMemoryProperties
->memoryHeapCount
= 1;
450 pMemoryProperties
->memoryHeaps
[0] = (VkMemoryHeap
) {
452 .flags
= VK_MEMORY_HEAP_HOST_LOCAL
,
458 PFN_vkVoidFunction
anv_GetInstanceProcAddr(
462 return anv_lookup_entrypoint(pName
);
465 PFN_vkVoidFunction
anv_GetDeviceProcAddr(
469 return anv_lookup_entrypoint(pName
);
473 parse_debug_flags(struct anv_device
*device
)
475 const char *debug
, *p
, *end
;
477 debug
= getenv("INTEL_DEBUG");
478 device
->dump_aub
= false;
480 for (p
= debug
; *p
; p
= end
+ 1) {
481 end
= strchrnul(p
, ',');
482 if (end
- p
== 3 && memcmp(p
, "aub", 3) == 0)
483 device
->dump_aub
= true;
484 if (end
- p
== 5 && memcmp(p
, "no_hw", 5) == 0)
485 device
->no_hw
= true;
493 anv_queue_init(struct anv_device
*device
, struct anv_queue
*queue
)
495 queue
->device
= device
;
496 queue
->pool
= &device
->surface_state_pool
;
498 queue
->completed_serial
= anv_state_pool_alloc(queue
->pool
, 4, 4);
499 if (queue
->completed_serial
.map
== NULL
)
500 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
502 *(uint32_t *)queue
->completed_serial
.map
= 0;
503 queue
->next_serial
= 1;
509 anv_queue_finish(struct anv_queue
*queue
)
512 /* This gets torn down with the device so we only need to do this if
513 * valgrind is present.
515 anv_state_pool_free(queue
->pool
, queue
->completed_serial
);
520 anv_device_init_border_colors(struct anv_device
*device
)
522 static const VkClearColorValue border_colors
[] = {
523 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .f32
= { 0.0, 0.0, 0.0, 0.0 } },
524 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .f32
= { 0.0, 0.0, 0.0, 1.0 } },
525 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .f32
= { 1.0, 1.0, 1.0, 1.0 } },
526 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .u32
= { 0, 0, 0, 0 } },
527 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .u32
= { 0, 0, 0, 1 } },
528 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .u32
= { 1, 1, 1, 1 } },
531 device
->border_colors
=
532 anv_state_pool_alloc(&device
->dynamic_state_pool
,
533 sizeof(border_colors
), 32);
534 memcpy(device
->border_colors
.map
, border_colors
, sizeof(border_colors
));
537 static const uint32_t BATCH_SIZE
= 8192;
539 VkResult
anv_CreateDevice(
540 VkPhysicalDevice physicalDevice
,
541 const VkDeviceCreateInfo
* pCreateInfo
,
544 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
545 struct anv_instance
*instance
= physical_device
->instance
;
546 struct anv_device
*device
;
548 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
);
550 device
= instance
->pfnAlloc(instance
->pAllocUserData
,
552 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
554 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
556 device
->no_hw
= physical_device
->no_hw
;
557 parse_debug_flags(device
);
559 device
->instance
= physical_device
->instance
;
561 /* XXX(chadv): Can we dup() physicalDevice->fd here? */
562 device
->fd
= open(physical_device
->path
, O_RDWR
| O_CLOEXEC
);
563 if (device
->fd
== -1)
566 device
->context_id
= anv_gem_create_context(device
);
567 if (device
->context_id
== -1)
570 anv_bo_pool_init(&device
->batch_bo_pool
, device
, BATCH_SIZE
);
572 anv_block_pool_init(&device
->dynamic_state_block_pool
, device
, 2048);
574 anv_state_pool_init(&device
->dynamic_state_pool
,
575 &device
->dynamic_state_block_pool
);
577 anv_block_pool_init(&device
->instruction_block_pool
, device
, 2048);
578 anv_block_pool_init(&device
->surface_state_block_pool
, device
, 2048);
580 anv_state_pool_init(&device
->surface_state_pool
,
581 &device
->surface_state_block_pool
);
583 anv_block_pool_init(&device
->scratch_block_pool
, device
, 0x10000);
585 device
->info
= *physical_device
->info
;
587 device
->compiler
= anv_compiler_create(device
);
588 device
->aub_writer
= NULL
;
590 pthread_mutex_init(&device
->mutex
, NULL
);
592 anv_queue_init(device
, &device
->queue
);
594 anv_device_init_meta(device
);
596 anv_device_init_border_colors(device
);
598 *pDevice
= anv_device_to_handle(device
);
605 anv_device_free(device
, device
);
607 return vk_error(VK_ERROR_UNAVAILABLE
);
610 VkResult
anv_DestroyDevice(
613 ANV_FROM_HANDLE(anv_device
, device
, _device
);
615 anv_compiler_destroy(device
->compiler
);
617 anv_queue_finish(&device
->queue
);
619 anv_device_finish_meta(device
);
622 /* We only need to free these to prevent valgrind errors. The backing
623 * BO will go away in a couple of lines so we don't actually leak.
625 anv_state_pool_free(&device
->dynamic_state_pool
, device
->border_colors
);
628 anv_bo_pool_finish(&device
->batch_bo_pool
);
629 anv_block_pool_finish(&device
->dynamic_state_block_pool
);
630 anv_block_pool_finish(&device
->instruction_block_pool
);
631 anv_block_pool_finish(&device
->surface_state_block_pool
);
635 if (device
->aub_writer
)
636 anv_aub_writer_destroy(device
->aub_writer
);
638 anv_device_free(device
, device
);
643 static const VkExtensionProperties global_extensions
[] = {
645 .extName
= "VK_WSI_LunarG",
650 VkResult
anv_GetGlobalExtensionCount(
653 *pCount
= ARRAY_SIZE(global_extensions
);
659 VkResult
anv_GetGlobalExtensionProperties(
660 uint32_t extensionIndex
,
661 VkExtensionProperties
* pProperties
)
663 assert(extensionIndex
< ARRAY_SIZE(global_extensions
));
665 *pProperties
= global_extensions
[extensionIndex
];
670 VkResult
anv_GetPhysicalDeviceExtensionCount(
671 VkPhysicalDevice physicalDevice
,
674 /* None supported at this time */
680 VkResult
anv_GetPhysicalDeviceExtensionProperties(
681 VkPhysicalDevice physicalDevice
,
682 uint32_t extensionIndex
,
683 VkExtensionProperties
* pProperties
)
685 /* None supported at this time */
686 return vk_error(VK_ERROR_INVALID_EXTENSION
);
689 VkResult
anv_EnumerateLayers(
690 VkPhysicalDevice physicalDevice
,
691 size_t maxStringSize
,
693 char* const* pOutLayers
,
701 VkResult
anv_GetDeviceQueue(
703 uint32_t queueNodeIndex
,
707 ANV_FROM_HANDLE(anv_device
, device
, _device
);
709 assert(queueIndex
== 0);
711 *pQueue
= anv_queue_to_handle(&device
->queue
);
717 anv_reloc_list_init(struct anv_reloc_list
*list
, struct anv_device
*device
)
719 list
->num_relocs
= 0;
720 list
->array_length
= 256;
722 anv_device_alloc(device
, list
->array_length
* sizeof(*list
->relocs
), 8,
723 VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
725 if (list
->relocs
== NULL
)
726 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
729 anv_device_alloc(device
, list
->array_length
* sizeof(*list
->reloc_bos
), 8,
730 VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
732 if (list
->relocs
== NULL
) {
733 anv_device_free(device
, list
->relocs
);
734 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
741 anv_reloc_list_finish(struct anv_reloc_list
*list
, struct anv_device
*device
)
743 anv_device_free(device
, list
->relocs
);
744 anv_device_free(device
, list
->reloc_bos
);
748 anv_reloc_list_grow(struct anv_reloc_list
*list
, struct anv_device
*device
,
749 size_t num_additional_relocs
)
751 if (list
->num_relocs
+ num_additional_relocs
<= list
->array_length
)
754 size_t new_length
= list
->array_length
* 2;
755 while (new_length
< list
->num_relocs
+ num_additional_relocs
)
758 struct drm_i915_gem_relocation_entry
*new_relocs
=
759 anv_device_alloc(device
, new_length
* sizeof(*list
->relocs
), 8,
760 VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
761 if (new_relocs
== NULL
)
762 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
764 struct anv_bo
**new_reloc_bos
=
765 anv_device_alloc(device
, new_length
* sizeof(*list
->reloc_bos
), 8,
766 VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
767 if (new_relocs
== NULL
) {
768 anv_device_free(device
, new_relocs
);
769 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
772 memcpy(new_relocs
, list
->relocs
, list
->num_relocs
* sizeof(*list
->relocs
));
773 memcpy(new_reloc_bos
, list
->reloc_bos
,
774 list
->num_relocs
* sizeof(*list
->reloc_bos
));
776 anv_device_free(device
, list
->relocs
);
777 anv_device_free(device
, list
->reloc_bos
);
779 list
->relocs
= new_relocs
;
780 list
->reloc_bos
= new_reloc_bos
;
786 anv_batch_bo_create(struct anv_device
*device
, struct anv_batch_bo
**bbo_out
)
790 struct anv_batch_bo
*bbo
=
791 anv_device_alloc(device
, sizeof(*bbo
), 8, VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
793 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
796 bbo
->prev_batch_bo
= NULL
;
798 result
= anv_bo_pool_alloc(&device
->batch_bo_pool
, &bbo
->bo
);
799 if (result
!= VK_SUCCESS
) {
800 anv_device_free(device
, bbo
);
810 anv_batch_bo_start(struct anv_batch_bo
*bbo
, struct anv_batch
*batch
,
811 size_t batch_padding
)
813 batch
->next
= batch
->start
= bbo
->bo
.map
;
814 batch
->end
= bbo
->bo
.map
+ bbo
->bo
.size
- batch_padding
;
815 bbo
->first_reloc
= batch
->relocs
.num_relocs
;
819 anv_batch_bo_finish(struct anv_batch_bo
*bbo
, struct anv_batch
*batch
)
821 assert(batch
->start
== bbo
->bo
.map
);
822 bbo
->length
= batch
->next
- batch
->start
;
823 VG(VALGRIND_CHECK_MEM_IS_DEFINED(batch
->start
, bbo
->length
));
824 bbo
->num_relocs
= batch
->relocs
.num_relocs
- bbo
->first_reloc
;
828 anv_batch_bo_destroy(struct anv_batch_bo
*bbo
, struct anv_device
*device
)
830 anv_bo_pool_free(&device
->batch_bo_pool
, &bbo
->bo
);
831 anv_device_free(device
, bbo
);
835 anv_batch_emit_dwords(struct anv_batch
*batch
, int num_dwords
)
837 if (batch
->next
+ num_dwords
* 4 > batch
->end
)
838 batch
->extend_cb(batch
, batch
->user_data
);
840 void *p
= batch
->next
;
842 batch
->next
+= num_dwords
* 4;
843 assert(batch
->next
<= batch
->end
);
849 anv_reloc_list_append(struct anv_reloc_list
*list
, struct anv_device
*device
,
850 struct anv_reloc_list
*other
, uint32_t offset
)
852 anv_reloc_list_grow(list
, device
, other
->num_relocs
);
853 /* TODO: Handle failure */
855 memcpy(&list
->relocs
[list
->num_relocs
], &other
->relocs
[0],
856 other
->num_relocs
* sizeof(other
->relocs
[0]));
857 memcpy(&list
->reloc_bos
[list
->num_relocs
], &other
->reloc_bos
[0],
858 other
->num_relocs
* sizeof(other
->reloc_bos
[0]));
860 for (uint32_t i
= 0; i
< other
->num_relocs
; i
++)
861 list
->relocs
[i
+ list
->num_relocs
].offset
+= offset
;
863 list
->num_relocs
+= other
->num_relocs
;
867 anv_reloc_list_add(struct anv_reloc_list
*list
, struct anv_device
*device
,
868 uint32_t offset
, struct anv_bo
*target_bo
, uint32_t delta
)
870 struct drm_i915_gem_relocation_entry
*entry
;
873 anv_reloc_list_grow(list
, device
, 1);
874 /* TODO: Handle failure */
876 /* XXX: Can we use I915_EXEC_HANDLE_LUT? */
877 index
= list
->num_relocs
++;
878 list
->reloc_bos
[index
] = target_bo
;
879 entry
= &list
->relocs
[index
];
880 entry
->target_handle
= target_bo
->gem_handle
;
881 entry
->delta
= delta
;
882 entry
->offset
= offset
;
883 entry
->presumed_offset
= target_bo
->offset
;
884 entry
->read_domains
= 0;
885 entry
->write_domain
= 0;
887 return target_bo
->offset
+ delta
;
891 anv_batch_emit_batch(struct anv_batch
*batch
, struct anv_batch
*other
)
893 uint32_t size
, offset
;
895 size
= other
->next
- other
->start
;
896 assert(size
% 4 == 0);
898 if (batch
->next
+ size
> batch
->end
)
899 batch
->extend_cb(batch
, batch
->user_data
);
901 assert(batch
->next
+ size
<= batch
->end
);
903 memcpy(batch
->next
, other
->start
, size
);
905 offset
= batch
->next
- batch
->start
;
906 anv_reloc_list_append(&batch
->relocs
, batch
->device
,
907 &other
->relocs
, offset
);
913 anv_batch_emit_reloc(struct anv_batch
*batch
,
914 void *location
, struct anv_bo
*bo
, uint32_t delta
)
916 return anv_reloc_list_add(&batch
->relocs
, batch
->device
,
917 location
- batch
->start
, bo
, delta
);
920 VkResult
anv_QueueSubmit(
922 uint32_t cmdBufferCount
,
923 const VkCmdBuffer
* pCmdBuffers
,
926 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
927 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
928 struct anv_device
*device
= queue
->device
;
931 for (uint32_t i
= 0; i
< cmdBufferCount
; i
++) {
932 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, pCmdBuffers
[i
]);
934 if (device
->dump_aub
)
935 anv_cmd_buffer_dump(cmd_buffer
);
937 if (!device
->no_hw
) {
938 ret
= anv_gem_execbuffer(device
, &cmd_buffer
->execbuf
);
940 return vk_error(VK_ERROR_UNKNOWN
);
943 ret
= anv_gem_execbuffer(device
, &fence
->execbuf
);
945 return vk_error(VK_ERROR_UNKNOWN
);
948 for (uint32_t i
= 0; i
< cmd_buffer
->bo_count
; i
++)
949 cmd_buffer
->exec2_bos
[i
]->offset
= cmd_buffer
->exec2_objects
[i
].offset
;
951 *(uint32_t *)queue
->completed_serial
.map
= cmd_buffer
->serial
;
958 VkResult
anv_QueueWaitIdle(
961 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
963 return vkDeviceWaitIdle(anv_device_to_handle(queue
->device
));
966 VkResult
anv_DeviceWaitIdle(
969 ANV_FROM_HANDLE(anv_device
, device
, _device
);
970 struct anv_state state
;
971 struct anv_batch batch
;
972 struct drm_i915_gem_execbuffer2 execbuf
;
973 struct drm_i915_gem_exec_object2 exec2_objects
[1];
974 struct anv_bo
*bo
= NULL
;
979 state
= anv_state_pool_alloc(&device
->dynamic_state_pool
, 32, 32);
980 bo
= &device
->dynamic_state_pool
.block_pool
->bo
;
981 batch
.start
= batch
.next
= state
.map
;
982 batch
.end
= state
.map
+ 32;
983 anv_batch_emit(&batch
, GEN8_MI_BATCH_BUFFER_END
);
984 anv_batch_emit(&batch
, GEN8_MI_NOOP
);
986 exec2_objects
[0].handle
= bo
->gem_handle
;
987 exec2_objects
[0].relocation_count
= 0;
988 exec2_objects
[0].relocs_ptr
= 0;
989 exec2_objects
[0].alignment
= 0;
990 exec2_objects
[0].offset
= bo
->offset
;
991 exec2_objects
[0].flags
= 0;
992 exec2_objects
[0].rsvd1
= 0;
993 exec2_objects
[0].rsvd2
= 0;
995 execbuf
.buffers_ptr
= (uintptr_t) exec2_objects
;
996 execbuf
.buffer_count
= 1;
997 execbuf
.batch_start_offset
= state
.offset
;
998 execbuf
.batch_len
= batch
.next
- state
.map
;
999 execbuf
.cliprects_ptr
= 0;
1000 execbuf
.num_cliprects
= 0;
1005 I915_EXEC_HANDLE_LUT
| I915_EXEC_NO_RELOC
| I915_EXEC_RENDER
;
1006 execbuf
.rsvd1
= device
->context_id
;
1009 if (!device
->no_hw
) {
1010 ret
= anv_gem_execbuffer(device
, &execbuf
);
1012 result
= vk_error(VK_ERROR_UNKNOWN
);
1016 timeout
= INT64_MAX
;
1017 ret
= anv_gem_wait(device
, bo
->gem_handle
, &timeout
);
1019 result
= vk_error(VK_ERROR_UNKNOWN
);
1024 anv_state_pool_free(&device
->dynamic_state_pool
, state
);
1029 anv_state_pool_free(&device
->dynamic_state_pool
, state
);
1035 anv_device_alloc(struct anv_device
* device
,
1038 VkSystemAllocType allocType
)
1040 return device
->instance
->pfnAlloc(device
->instance
->pAllocUserData
,
1047 anv_device_free(struct anv_device
* device
,
1050 return device
->instance
->pfnFree(device
->instance
->pAllocUserData
,
1055 anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
)
1057 bo
->gem_handle
= anv_gem_create(device
, size
);
1058 if (!bo
->gem_handle
)
1059 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
1069 VkResult
anv_AllocMemory(
1071 const VkMemoryAllocInfo
* pAllocInfo
,
1072 VkDeviceMemory
* pMem
)
1074 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1075 struct anv_device_memory
*mem
;
1078 assert(pAllocInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO
);
1080 if (pAllocInfo
->memoryTypeIndex
!= 0) {
1081 /* We support exactly one memory heap. */
1082 return vk_error(VK_ERROR_INVALID_VALUE
);
1085 /* FINISHME: Fail if allocation request exceeds heap size. */
1087 mem
= anv_device_alloc(device
, sizeof(*mem
), 8,
1088 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
1090 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1092 result
= anv_bo_init_new(&mem
->bo
, device
, pAllocInfo
->allocationSize
);
1093 if (result
!= VK_SUCCESS
)
1096 *pMem
= anv_device_memory_to_handle(mem
);
1101 anv_device_free(device
, mem
);
1106 VkResult
anv_FreeMemory(
1108 VkDeviceMemory _mem
)
1110 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1111 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
1114 anv_gem_munmap(mem
->bo
.map
, mem
->bo
.size
);
1116 if (mem
->bo
.gem_handle
!= 0)
1117 anv_gem_close(device
, mem
->bo
.gem_handle
);
1119 anv_device_free(device
, mem
);
1124 VkResult
anv_MapMemory(
1126 VkDeviceMemory _mem
,
1127 VkDeviceSize offset
,
1129 VkMemoryMapFlags flags
,
1132 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1133 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
1135 /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
1136 * takes a VkDeviceMemory pointer, it seems like only one map of the memory
1137 * at a time is valid. We could just mmap up front and return an offset
1138 * pointer here, but that may exhaust virtual memory on 32 bit
1141 mem
->map
= anv_gem_mmap(device
, mem
->bo
.gem_handle
, offset
, size
);
1142 mem
->map_size
= size
;
1149 VkResult
anv_UnmapMemory(
1151 VkDeviceMemory _mem
)
1153 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
1155 anv_gem_munmap(mem
->map
, mem
->map_size
);
1160 VkResult
anv_FlushMappedMemoryRanges(
1162 uint32_t memRangeCount
,
1163 const VkMappedMemoryRange
* pMemRanges
)
1165 /* clflush here for !llc platforms */
1170 VkResult
anv_InvalidateMappedMemoryRanges(
1172 uint32_t memRangeCount
,
1173 const VkMappedMemoryRange
* pMemRanges
)
1175 return anv_FlushMappedMemoryRanges(device
, memRangeCount
, pMemRanges
);
1178 VkResult
anv_DestroyObject(
1180 VkObjectType objType
,
1183 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1184 struct anv_object
*object
= (struct anv_object
*) _object
;
1187 case VK_OBJECT_TYPE_INSTANCE
:
1188 return anv_DestroyInstance((VkInstance
) _object
);
1190 case VK_OBJECT_TYPE_PHYSICAL_DEVICE
:
1191 /* We don't want to actually destroy physical devices */
1194 case VK_OBJECT_TYPE_DEVICE
:
1195 assert(_device
== (VkDevice
) _object
);
1196 return anv_DestroyDevice((VkDevice
) _object
);
1198 case VK_OBJECT_TYPE_QUEUE
:
1202 case VK_OBJECT_TYPE_DEVICE_MEMORY
:
1203 return anv_FreeMemory(_device
, (VkDeviceMemory
) _object
);
1205 case VK_OBJECT_TYPE_DESCRIPTOR_POOL
:
1206 case VK_OBJECT_TYPE_PIPELINE_CACHE
:
1207 /* These are just dummys anyway, so we don't need to destroy them */
1210 case VK_OBJECT_TYPE_BUFFER_VIEW
:
1211 return anv_DestroyBufferView(_device
, _object
);
1213 case VK_OBJECT_TYPE_IMAGE_VIEW
:
1214 return anv_DestroyImageView(_device
, _object
);
1216 case VK_OBJECT_TYPE_COLOR_ATTACHMENT_VIEW
:
1217 return anv_DestroyColorAttachmentView(_device
, _object
);
1219 case VK_OBJECT_TYPE_DEPTH_STENCIL_VIEW
:
1220 return anv_DestroyDepthStencilView(_device
, _object
);
1222 case VK_OBJECT_TYPE_IMAGE
:
1223 return anv_DestroyImage(_device
, _object
);
1225 case VK_OBJECT_TYPE_BUFFER
:
1226 case VK_OBJECT_TYPE_SHADER
:
1227 case VK_OBJECT_TYPE_SHADER_MODULE
:
1228 case VK_OBJECT_TYPE_PIPELINE_LAYOUT
:
1229 case VK_OBJECT_TYPE_SAMPLER
:
1230 case VK_OBJECT_TYPE_DESCRIPTOR_SET
:
1231 case VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT
:
1232 case VK_OBJECT_TYPE_DYNAMIC_RS_STATE
:
1233 case VK_OBJECT_TYPE_DYNAMIC_CB_STATE
:
1234 case VK_OBJECT_TYPE_DYNAMIC_DS_STATE
:
1235 case VK_OBJECT_TYPE_RENDER_PASS
:
1236 /* These are trivially destroyable */
1237 anv_device_free(device
, (void *) _object
);
1240 case VK_OBJECT_TYPE_COMMAND_BUFFER
:
1241 case VK_OBJECT_TYPE_PIPELINE
:
1242 case VK_OBJECT_TYPE_DYNAMIC_VP_STATE
:
1243 case VK_OBJECT_TYPE_FENCE
:
1244 case VK_OBJECT_TYPE_QUERY_POOL
:
1245 case VK_OBJECT_TYPE_FRAMEBUFFER
:
1246 (object
->destructor
)(device
, object
, objType
);
1249 case VK_OBJECT_TYPE_SEMAPHORE
:
1250 case VK_OBJECT_TYPE_EVENT
:
1251 stub_return(VK_UNSUPPORTED
);
1254 unreachable("Invalid object type");
1258 VkResult
anv_GetObjectMemoryRequirements(
1260 VkObjectType objType
,
1262 VkMemoryRequirements
* pMemoryRequirements
)
1265 /* The Vulkan spec (git aaed022) says:
1267 * memoryTypeBits is a bitfield and contains one bit set for every
1268 * supported memory type for the resource. The bit `1<<i` is set if and
1269 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
1270 * structure for the physical device is supported.
1272 * We support exactly one memory type.
1274 pMemoryRequirements
->memoryTypeBits
= 1;
1277 case VK_OBJECT_TYPE_BUFFER
: {
1278 struct anv_buffer
*buffer
= anv_buffer_from_handle(object
);
1279 pMemoryRequirements
->size
= buffer
->size
;
1280 pMemoryRequirements
->alignment
= 16;
1283 case VK_OBJECT_TYPE_IMAGE
: {
1284 struct anv_image
*image
= anv_image_from_handle(object
);
1285 pMemoryRequirements
->size
= image
->size
;
1286 pMemoryRequirements
->alignment
= image
->alignment
;
1290 pMemoryRequirements
->size
= 0;
1297 VkResult
anv_BindObjectMemory(
1299 VkObjectType objType
,
1301 VkDeviceMemory _mem
,
1302 VkDeviceSize memOffset
)
1304 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
1305 struct anv_buffer
*buffer
;
1306 struct anv_image
*image
;
1309 case VK_OBJECT_TYPE_BUFFER
:
1310 buffer
= anv_buffer_from_handle(object
);
1311 buffer
->bo
= &mem
->bo
;
1312 buffer
->offset
= memOffset
;
1314 case VK_OBJECT_TYPE_IMAGE
:
1315 image
= anv_image_from_handle(object
);
1316 image
->bo
= &mem
->bo
;
1317 image
->offset
= memOffset
;
1326 VkResult
anv_QueueBindSparseBufferMemory(
1329 VkDeviceSize rangeOffset
,
1330 VkDeviceSize rangeSize
,
1332 VkDeviceSize memOffset
)
1334 stub_return(VK_UNSUPPORTED
);
1337 VkResult
anv_QueueBindSparseImageMemory(
1340 const VkImageMemoryBindInfo
* pBindInfo
,
1342 VkDeviceSize memOffset
)
1344 stub_return(VK_UNSUPPORTED
);
1348 anv_fence_destroy(struct anv_device
*device
,
1349 struct anv_object
*object
,
1350 VkObjectType obj_type
)
1352 struct anv_fence
*fence
= (struct anv_fence
*) object
;
1354 assert(obj_type
== VK_OBJECT_TYPE_FENCE
);
1356 anv_DestroyFence(anv_device_to_handle(device
),
1357 anv_fence_to_handle(fence
));
1360 VkResult
anv_CreateFence(
1362 const VkFenceCreateInfo
* pCreateInfo
,
1365 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1366 struct anv_fence
*fence
;
1367 struct anv_batch batch
;
1370 const uint32_t fence_size
= 128;
1372 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
);
1374 fence
= anv_device_alloc(device
, sizeof(*fence
), 8,
1375 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
1377 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1379 result
= anv_bo_init_new(&fence
->bo
, device
, fence_size
);
1380 if (result
!= VK_SUCCESS
)
1383 fence
->base
.destructor
= anv_fence_destroy
;
1386 anv_gem_mmap(device
, fence
->bo
.gem_handle
, 0, fence
->bo
.size
);
1387 batch
.next
= batch
.start
= fence
->bo
.map
;
1388 batch
.end
= fence
->bo
.map
+ fence
->bo
.size
;
1389 anv_batch_emit(&batch
, GEN8_MI_BATCH_BUFFER_END
);
1390 anv_batch_emit(&batch
, GEN8_MI_NOOP
);
1392 fence
->exec2_objects
[0].handle
= fence
->bo
.gem_handle
;
1393 fence
->exec2_objects
[0].relocation_count
= 0;
1394 fence
->exec2_objects
[0].relocs_ptr
= 0;
1395 fence
->exec2_objects
[0].alignment
= 0;
1396 fence
->exec2_objects
[0].offset
= fence
->bo
.offset
;
1397 fence
->exec2_objects
[0].flags
= 0;
1398 fence
->exec2_objects
[0].rsvd1
= 0;
1399 fence
->exec2_objects
[0].rsvd2
= 0;
1401 fence
->execbuf
.buffers_ptr
= (uintptr_t) fence
->exec2_objects
;
1402 fence
->execbuf
.buffer_count
= 1;
1403 fence
->execbuf
.batch_start_offset
= 0;
1404 fence
->execbuf
.batch_len
= batch
.next
- fence
->bo
.map
;
1405 fence
->execbuf
.cliprects_ptr
= 0;
1406 fence
->execbuf
.num_cliprects
= 0;
1407 fence
->execbuf
.DR1
= 0;
1408 fence
->execbuf
.DR4
= 0;
1410 fence
->execbuf
.flags
=
1411 I915_EXEC_HANDLE_LUT
| I915_EXEC_NO_RELOC
| I915_EXEC_RENDER
;
1412 fence
->execbuf
.rsvd1
= device
->context_id
;
1413 fence
->execbuf
.rsvd2
= 0;
1415 *pFence
= anv_fence_to_handle(fence
);
1420 anv_device_free(device
, fence
);
1425 VkResult
anv_DestroyFence(
1429 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1430 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1432 anv_gem_munmap(fence
->bo
.map
, fence
->bo
.size
);
1433 anv_gem_close(device
, fence
->bo
.gem_handle
);
1434 anv_device_free(device
, fence
);
1439 VkResult
anv_ResetFences(
1441 uint32_t fenceCount
,
1442 const VkFence
* pFences
)
1444 struct anv_fence
**fences
= (struct anv_fence
**) pFences
;
1446 for (uint32_t i
= 0; i
< fenceCount
; i
++)
1447 fences
[i
]->ready
= false;
1452 VkResult
anv_GetFenceStatus(
1456 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1457 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1464 ret
= anv_gem_wait(device
, fence
->bo
.gem_handle
, &t
);
1466 fence
->ready
= true;
1470 return VK_NOT_READY
;
1473 VkResult
anv_WaitForFences(
1475 uint32_t fenceCount
,
1476 const VkFence
* pFences
,
1480 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1481 int64_t t
= timeout
;
1484 /* FIXME: handle !waitAll */
1486 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1487 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1488 ret
= anv_gem_wait(device
, fence
->bo
.gem_handle
, &t
);
1489 if (ret
== -1 && errno
== ETIME
)
1492 return vk_error(VK_ERROR_UNKNOWN
);
1498 // Queue semaphore functions
1500 VkResult
anv_CreateSemaphore(
1502 const VkSemaphoreCreateInfo
* pCreateInfo
,
1503 VkSemaphore
* pSemaphore
)
1505 stub_return(VK_UNSUPPORTED
);
1508 VkResult
anv_QueueSignalSemaphore(
1510 VkSemaphore semaphore
)
1512 stub_return(VK_UNSUPPORTED
);
1515 VkResult
anv_QueueWaitSemaphore(
1517 VkSemaphore semaphore
)
1519 stub_return(VK_UNSUPPORTED
);
1524 VkResult
anv_CreateEvent(
1526 const VkEventCreateInfo
* pCreateInfo
,
1529 stub_return(VK_UNSUPPORTED
);
1532 VkResult
anv_GetEventStatus(
1536 stub_return(VK_UNSUPPORTED
);
1539 VkResult
anv_SetEvent(
1543 stub_return(VK_UNSUPPORTED
);
1546 VkResult
anv_ResetEvent(
1550 stub_return(VK_UNSUPPORTED
);
1555 VkResult
anv_CreateBuffer(
1557 const VkBufferCreateInfo
* pCreateInfo
,
1560 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1561 struct anv_buffer
*buffer
;
1563 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
);
1565 buffer
= anv_device_alloc(device
, sizeof(*buffer
), 8,
1566 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
1568 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1570 buffer
->size
= pCreateInfo
->size
;
1574 *pBuffer
= anv_buffer_to_handle(buffer
);
1579 // Buffer view functions
1582 fill_buffer_surface_state(void *state
, VkFormat format
,
1583 uint32_t offset
, uint32_t range
)
1585 const struct anv_format
*info
;
1587 info
= anv_format_for_vk_format(format
);
1588 /* This assumes RGBA float format. */
1589 uint32_t stride
= 4;
1590 uint32_t num_elements
= range
/ stride
;
1592 struct GEN8_RENDER_SURFACE_STATE surface_state
= {
1593 .SurfaceType
= SURFTYPE_BUFFER
,
1594 .SurfaceArray
= false,
1595 .SurfaceFormat
= info
->surface_format
,
1596 .SurfaceVerticalAlignment
= VALIGN4
,
1597 .SurfaceHorizontalAlignment
= HALIGN4
,
1599 .VerticalLineStride
= 0,
1600 .VerticalLineStrideOffset
= 0,
1601 .SamplerL2BypassModeDisable
= true,
1602 .RenderCacheReadWriteMode
= WriteOnlyCache
,
1603 .MemoryObjectControlState
= GEN8_MOCS
,
1604 .BaseMipLevel
= 0.0,
1606 .Height
= (num_elements
>> 7) & 0x3fff,
1607 .Width
= num_elements
& 0x7f,
1608 .Depth
= (num_elements
>> 21) & 0x3f,
1609 .SurfacePitch
= stride
- 1,
1610 .MinimumArrayElement
= 0,
1611 .NumberofMultisamples
= MULTISAMPLECOUNT_1
,
1616 .AuxiliarySurfaceMode
= AUX_NONE
,
1618 .GreenClearColor
= 0,
1619 .BlueClearColor
= 0,
1620 .AlphaClearColor
= 0,
1621 .ShaderChannelSelectRed
= SCS_RED
,
1622 .ShaderChannelSelectGreen
= SCS_GREEN
,
1623 .ShaderChannelSelectBlue
= SCS_BLUE
,
1624 .ShaderChannelSelectAlpha
= SCS_ALPHA
,
1625 .ResourceMinLOD
= 0.0,
1626 /* FIXME: We assume that the image must be bound at this time. */
1627 .SurfaceBaseAddress
= { NULL
, offset
},
1630 GEN8_RENDER_SURFACE_STATE_pack(NULL
, state
, &surface_state
);
1633 VkResult
anv_CreateBufferView(
1635 const VkBufferViewCreateInfo
* pCreateInfo
,
1636 VkBufferView
* pView
)
1638 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1639 ANV_FROM_HANDLE(anv_buffer
, buffer
, pCreateInfo
->buffer
);
1640 struct anv_surface_view
*view
;
1642 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO
);
1644 view
= anv_device_alloc(device
, sizeof(*view
), 8,
1645 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
1647 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1649 view
->bo
= buffer
->bo
;
1650 view
->offset
= buffer
->offset
+ pCreateInfo
->offset
;
1651 view
->surface_state
=
1652 anv_state_pool_alloc(&device
->surface_state_pool
, 64, 64);
1653 view
->format
= pCreateInfo
->format
;
1654 view
->range
= pCreateInfo
->range
;
1656 fill_buffer_surface_state(view
->surface_state
.map
,
1657 pCreateInfo
->format
, view
->offset
, pCreateInfo
->range
);
1659 *pView
= (VkBufferView
) view
;
1664 VkResult
anv_DestroyBufferView(
1668 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1670 anv_surface_view_destroy(device
, (struct anv_surface_view
*)_view
);
1675 // Sampler functions
1677 VkResult
anv_CreateSampler(
1679 const VkSamplerCreateInfo
* pCreateInfo
,
1680 VkSampler
* pSampler
)
1682 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1683 struct anv_sampler
*sampler
;
1684 uint32_t mag_filter
, min_filter
, max_anisotropy
;
1686 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO
);
1688 sampler
= anv_device_alloc(device
, sizeof(*sampler
), 8,
1689 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
1691 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1693 static const uint32_t vk_to_gen_tex_filter
[] = {
1694 [VK_TEX_FILTER_NEAREST
] = MAPFILTER_NEAREST
,
1695 [VK_TEX_FILTER_LINEAR
] = MAPFILTER_LINEAR
1698 static const uint32_t vk_to_gen_mipmap_mode
[] = {
1699 [VK_TEX_MIPMAP_MODE_BASE
] = MIPFILTER_NONE
,
1700 [VK_TEX_MIPMAP_MODE_NEAREST
] = MIPFILTER_NEAREST
,
1701 [VK_TEX_MIPMAP_MODE_LINEAR
] = MIPFILTER_LINEAR
1704 static const uint32_t vk_to_gen_tex_address
[] = {
1705 [VK_TEX_ADDRESS_WRAP
] = TCM_WRAP
,
1706 [VK_TEX_ADDRESS_MIRROR
] = TCM_MIRROR
,
1707 [VK_TEX_ADDRESS_CLAMP
] = TCM_CLAMP
,
1708 [VK_TEX_ADDRESS_MIRROR_ONCE
] = TCM_MIRROR_ONCE
,
1709 [VK_TEX_ADDRESS_CLAMP_BORDER
] = TCM_CLAMP_BORDER
,
1712 static const uint32_t vk_to_gen_compare_op
[] = {
1713 [VK_COMPARE_OP_NEVER
] = PREFILTEROPNEVER
,
1714 [VK_COMPARE_OP_LESS
] = PREFILTEROPLESS
,
1715 [VK_COMPARE_OP_EQUAL
] = PREFILTEROPEQUAL
,
1716 [VK_COMPARE_OP_LESS_EQUAL
] = PREFILTEROPLEQUAL
,
1717 [VK_COMPARE_OP_GREATER
] = PREFILTEROPGREATER
,
1718 [VK_COMPARE_OP_NOT_EQUAL
] = PREFILTEROPNOTEQUAL
,
1719 [VK_COMPARE_OP_GREATER_EQUAL
] = PREFILTEROPGEQUAL
,
1720 [VK_COMPARE_OP_ALWAYS
] = PREFILTEROPALWAYS
,
1723 if (pCreateInfo
->maxAnisotropy
> 1) {
1724 mag_filter
= MAPFILTER_ANISOTROPIC
;
1725 min_filter
= MAPFILTER_ANISOTROPIC
;
1726 max_anisotropy
= (pCreateInfo
->maxAnisotropy
- 2) / 2;
1728 mag_filter
= vk_to_gen_tex_filter
[pCreateInfo
->magFilter
];
1729 min_filter
= vk_to_gen_tex_filter
[pCreateInfo
->minFilter
];
1730 max_anisotropy
= RATIO21
;
1733 struct GEN8_SAMPLER_STATE sampler_state
= {
1734 .SamplerDisable
= false,
1735 .TextureBorderColorMode
= DX10OGL
,
1736 .LODPreClampMode
= 0,
1737 .BaseMipLevel
= 0.0,
1738 .MipModeFilter
= vk_to_gen_mipmap_mode
[pCreateInfo
->mipMode
],
1739 .MagModeFilter
= mag_filter
,
1740 .MinModeFilter
= min_filter
,
1741 .TextureLODBias
= pCreateInfo
->mipLodBias
* 256,
1742 .AnisotropicAlgorithm
= EWAApproximation
,
1743 .MinLOD
= pCreateInfo
->minLod
,
1744 .MaxLOD
= pCreateInfo
->maxLod
,
1745 .ChromaKeyEnable
= 0,
1746 .ChromaKeyIndex
= 0,
1748 .ShadowFunction
= vk_to_gen_compare_op
[pCreateInfo
->compareOp
],
1749 .CubeSurfaceControlMode
= 0,
1751 .IndirectStatePointer
=
1752 device
->border_colors
.offset
+
1753 pCreateInfo
->borderColor
* sizeof(float) * 4,
1755 .LODClampMagnificationMode
= MIPNONE
,
1756 .MaximumAnisotropy
= max_anisotropy
,
1757 .RAddressMinFilterRoundingEnable
= 0,
1758 .RAddressMagFilterRoundingEnable
= 0,
1759 .VAddressMinFilterRoundingEnable
= 0,
1760 .VAddressMagFilterRoundingEnable
= 0,
1761 .UAddressMinFilterRoundingEnable
= 0,
1762 .UAddressMagFilterRoundingEnable
= 0,
1763 .TrilinearFilterQuality
= 0,
1764 .NonnormalizedCoordinateEnable
= 0,
1765 .TCXAddressControlMode
= vk_to_gen_tex_address
[pCreateInfo
->addressU
],
1766 .TCYAddressControlMode
= vk_to_gen_tex_address
[pCreateInfo
->addressV
],
1767 .TCZAddressControlMode
= vk_to_gen_tex_address
[pCreateInfo
->addressW
],
1770 GEN8_SAMPLER_STATE_pack(NULL
, sampler
->state
, &sampler_state
);
1772 *pSampler
= anv_sampler_to_handle(sampler
);
1777 // Descriptor set functions
1779 VkResult
anv_CreateDescriptorSetLayout(
1781 const VkDescriptorSetLayoutCreateInfo
* pCreateInfo
,
1782 VkDescriptorSetLayout
* pSetLayout
)
1784 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1785 struct anv_descriptor_set_layout
*set_layout
;
1787 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
);
1789 uint32_t sampler_count
[VK_SHADER_STAGE_NUM
] = { 0, };
1790 uint32_t surface_count
[VK_SHADER_STAGE_NUM
] = { 0, };
1791 uint32_t num_dynamic_buffers
= 0;
1793 uint32_t stages
= 0;
1796 for (uint32_t i
= 0; i
< pCreateInfo
->count
; i
++) {
1797 switch (pCreateInfo
->pBinding
[i
].descriptorType
) {
1798 case VK_DESCRIPTOR_TYPE_SAMPLER
:
1799 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
1800 for_each_bit(s
, pCreateInfo
->pBinding
[i
].stageFlags
)
1801 sampler_count
[s
] += pCreateInfo
->pBinding
[i
].arraySize
;
1807 switch (pCreateInfo
->pBinding
[i
].descriptorType
) {
1808 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
1809 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
:
1810 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE
:
1811 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
:
1812 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
:
1813 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
1814 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
1815 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
1816 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
1817 for_each_bit(s
, pCreateInfo
->pBinding
[i
].stageFlags
)
1818 surface_count
[s
] += pCreateInfo
->pBinding
[i
].arraySize
;
1824 switch (pCreateInfo
->pBinding
[i
].descriptorType
) {
1825 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
1826 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
1827 num_dynamic_buffers
+= pCreateInfo
->pBinding
[i
].arraySize
;
1833 stages
|= pCreateInfo
->pBinding
[i
].stageFlags
;
1834 count
+= pCreateInfo
->pBinding
[i
].arraySize
;
1837 uint32_t sampler_total
= 0;
1838 uint32_t surface_total
= 0;
1839 for (uint32_t s
= 0; s
< VK_SHADER_STAGE_NUM
; s
++) {
1840 sampler_total
+= sampler_count
[s
];
1841 surface_total
+= surface_count
[s
];
1844 size_t size
= sizeof(*set_layout
) +
1845 (sampler_total
+ surface_total
) * sizeof(set_layout
->entries
[0]);
1846 set_layout
= anv_device_alloc(device
, size
, 8,
1847 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
1849 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1851 set_layout
->num_dynamic_buffers
= num_dynamic_buffers
;
1852 set_layout
->count
= count
;
1853 set_layout
->shader_stages
= stages
;
1855 struct anv_descriptor_slot
*p
= set_layout
->entries
;
1856 struct anv_descriptor_slot
*sampler
[VK_SHADER_STAGE_NUM
];
1857 struct anv_descriptor_slot
*surface
[VK_SHADER_STAGE_NUM
];
1858 for (uint32_t s
= 0; s
< VK_SHADER_STAGE_NUM
; s
++) {
1859 set_layout
->stage
[s
].surface_count
= surface_count
[s
];
1860 set_layout
->stage
[s
].surface_start
= surface
[s
] = p
;
1861 p
+= surface_count
[s
];
1862 set_layout
->stage
[s
].sampler_count
= sampler_count
[s
];
1863 set_layout
->stage
[s
].sampler_start
= sampler
[s
] = p
;
1864 p
+= sampler_count
[s
];
1867 uint32_t descriptor
= 0;
1868 int8_t dynamic_slot
= 0;
1870 for (uint32_t i
= 0; i
< pCreateInfo
->count
; i
++) {
1871 switch (pCreateInfo
->pBinding
[i
].descriptorType
) {
1872 case VK_DESCRIPTOR_TYPE_SAMPLER
:
1873 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
1874 for_each_bit(s
, pCreateInfo
->pBinding
[i
].stageFlags
)
1875 for (uint32_t j
= 0; j
< pCreateInfo
->pBinding
[i
].arraySize
; j
++) {
1876 sampler
[s
]->index
= descriptor
+ j
;
1877 sampler
[s
]->dynamic_slot
= -1;
1885 switch (pCreateInfo
->pBinding
[i
].descriptorType
) {
1886 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
1887 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
1895 switch (pCreateInfo
->pBinding
[i
].descriptorType
) {
1896 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
1897 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
:
1898 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE
:
1899 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
:
1900 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
:
1901 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
1902 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
1903 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
1904 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
1905 for_each_bit(s
, pCreateInfo
->pBinding
[i
].stageFlags
)
1906 for (uint32_t j
= 0; j
< pCreateInfo
->pBinding
[i
].arraySize
; j
++) {
1907 surface
[s
]->index
= descriptor
+ j
;
1909 surface
[s
]->dynamic_slot
= dynamic_slot
+ j
;
1911 surface
[s
]->dynamic_slot
= -1;
1920 dynamic_slot
+= pCreateInfo
->pBinding
[i
].arraySize
;
1922 descriptor
+= pCreateInfo
->pBinding
[i
].arraySize
;
1925 *pSetLayout
= anv_descriptor_set_layout_to_handle(set_layout
);
1930 VkResult
anv_CreateDescriptorPool(
1932 VkDescriptorPoolUsage poolUsage
,
1934 const VkDescriptorPoolCreateInfo
* pCreateInfo
,
1935 VkDescriptorPool
* pDescriptorPool
)
1937 *pDescriptorPool
= 1;
1942 VkResult
anv_ResetDescriptorPool(
1944 VkDescriptorPool descriptorPool
)
1949 VkResult
anv_AllocDescriptorSets(
1951 VkDescriptorPool descriptorPool
,
1952 VkDescriptorSetUsage setUsage
,
1954 const VkDescriptorSetLayout
* pSetLayouts
,
1955 VkDescriptorSet
* pDescriptorSets
,
1958 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1959 struct anv_descriptor_set
*set
;
1962 for (uint32_t i
= 0; i
< count
; i
++) {
1963 ANV_FROM_HANDLE(anv_descriptor_set_layout
, layout
, pSetLayouts
[i
]);
1964 size
= sizeof(*set
) + layout
->count
* sizeof(set
->descriptors
[0]);
1965 set
= anv_device_alloc(device
, size
, 8,
1966 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
1969 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1972 /* Descriptor sets may not be 100% filled out so we need to memset to
1973 * ensure that we can properly detect and handle holes.
1975 memset(set
, 0, size
);
1977 pDescriptorSets
[i
] = anv_descriptor_set_to_handle(set
);
1985 VkResult
anv_UpdateDescriptorSets(
1987 uint32_t writeCount
,
1988 const VkWriteDescriptorSet
* pDescriptorWrites
,
1990 const VkCopyDescriptorSet
* pDescriptorCopies
)
1992 for (uint32_t i
= 0; i
< writeCount
; i
++) {
1993 const VkWriteDescriptorSet
*write
= &pDescriptorWrites
[i
];
1994 ANV_FROM_HANDLE(anv_descriptor_set
, set
, write
->destSet
);
1996 switch (write
->descriptorType
) {
1997 case VK_DESCRIPTOR_TYPE_SAMPLER
:
1998 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
1999 for (uint32_t j
= 0; j
< write
->count
; j
++) {
2000 set
->descriptors
[write
->destBinding
+ j
].sampler
=
2001 anv_sampler_from_handle(write
->pDescriptors
[j
].sampler
);
2004 if (write
->descriptorType
== VK_DESCRIPTOR_TYPE_SAMPLER
)
2009 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
:
2010 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE
:
2011 for (uint32_t j
= 0; j
< write
->count
; j
++) {
2012 set
->descriptors
[write
->destBinding
+ j
].view
=
2013 (struct anv_surface_view
*)write
->pDescriptors
[j
].imageView
;
2017 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
:
2018 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
:
2019 anv_finishme("texel buffers not implemented");
2022 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
2023 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
2024 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
2025 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
2026 for (uint32_t j
= 0; j
< write
->count
; j
++) {
2027 set
->descriptors
[write
->destBinding
+ j
].view
=
2028 (struct anv_surface_view
*)write
->pDescriptors
[j
].bufferView
;
2036 for (uint32_t i
= 0; i
< copyCount
; i
++) {
2037 const VkCopyDescriptorSet
*copy
= &pDescriptorCopies
[i
];
2038 ANV_FROM_HANDLE(anv_descriptor_set
, src
, copy
->destSet
);
2039 ANV_FROM_HANDLE(anv_descriptor_set
, dest
, copy
->destSet
);
2040 for (uint32_t j
= 0; j
< copy
->count
; j
++) {
2041 dest
->descriptors
[copy
->destBinding
+ j
] =
2042 src
->descriptors
[copy
->srcBinding
+ j
];
2049 // State object functions
2051 static inline int64_t
2052 clamp_int64(int64_t x
, int64_t min
, int64_t max
)
2063 anv_dynamic_vp_state_destroy(struct anv_device
*device
,
2064 struct anv_object
*object
,
2065 VkObjectType obj_type
)
2067 struct anv_dynamic_vp_state
*state
= (void *)object
;
2069 assert(obj_type
== VK_OBJECT_TYPE_DYNAMIC_VP_STATE
);
2071 anv_state_pool_free(&device
->dynamic_state_pool
, state
->sf_clip_vp
);
2072 anv_state_pool_free(&device
->dynamic_state_pool
, state
->cc_vp
);
2073 anv_state_pool_free(&device
->dynamic_state_pool
, state
->scissor
);
2075 anv_device_free(device
, state
);
2078 VkResult
anv_CreateDynamicViewportState(
2080 const VkDynamicViewportStateCreateInfo
* pCreateInfo
,
2081 VkDynamicViewportState
* pState
)
2083 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2084 struct anv_dynamic_vp_state
*state
;
2086 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO
);
2088 state
= anv_device_alloc(device
, sizeof(*state
), 8,
2089 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
2091 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2093 state
->base
.destructor
= anv_dynamic_vp_state_destroy
;
2095 unsigned count
= pCreateInfo
->viewportAndScissorCount
;
2096 state
->sf_clip_vp
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
2098 state
->cc_vp
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
2100 state
->scissor
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
2103 for (uint32_t i
= 0; i
< pCreateInfo
->viewportAndScissorCount
; i
++) {
2104 const VkViewport
*vp
= &pCreateInfo
->pViewports
[i
];
2105 const VkRect2D
*s
= &pCreateInfo
->pScissors
[i
];
2107 struct GEN8_SF_CLIP_VIEWPORT sf_clip_viewport
= {
2108 .ViewportMatrixElementm00
= vp
->width
/ 2,
2109 .ViewportMatrixElementm11
= vp
->height
/ 2,
2110 .ViewportMatrixElementm22
= (vp
->maxDepth
- vp
->minDepth
) / 2,
2111 .ViewportMatrixElementm30
= vp
->originX
+ vp
->width
/ 2,
2112 .ViewportMatrixElementm31
= vp
->originY
+ vp
->height
/ 2,
2113 .ViewportMatrixElementm32
= (vp
->maxDepth
+ vp
->minDepth
) / 2,
2114 .XMinClipGuardband
= -1.0f
,
2115 .XMaxClipGuardband
= 1.0f
,
2116 .YMinClipGuardband
= -1.0f
,
2117 .YMaxClipGuardband
= 1.0f
,
2118 .XMinViewPort
= vp
->originX
,
2119 .XMaxViewPort
= vp
->originX
+ vp
->width
- 1,
2120 .YMinViewPort
= vp
->originY
,
2121 .YMaxViewPort
= vp
->originY
+ vp
->height
- 1,
2124 struct GEN8_CC_VIEWPORT cc_viewport
= {
2125 .MinimumDepth
= vp
->minDepth
,
2126 .MaximumDepth
= vp
->maxDepth
2129 /* Since xmax and ymax are inclusive, we have to have xmax < xmin or
2130 * ymax < ymin for empty clips. In case clip x, y, width height are all
2131 * 0, the clamps below produce 0 for xmin, ymin, xmax, ymax, which isn't
2132 * what we want. Just special case empty clips and produce a canonical
2134 static const struct GEN8_SCISSOR_RECT empty_scissor
= {
2135 .ScissorRectangleYMin
= 1,
2136 .ScissorRectangleXMin
= 1,
2137 .ScissorRectangleYMax
= 0,
2138 .ScissorRectangleXMax
= 0
2141 const int max
= 0xffff;
2142 struct GEN8_SCISSOR_RECT scissor
= {
2143 /* Do this math using int64_t so overflow gets clamped correctly. */
2144 .ScissorRectangleYMin
= clamp_int64(s
->offset
.y
, 0, max
),
2145 .ScissorRectangleXMin
= clamp_int64(s
->offset
.x
, 0, max
),
2146 .ScissorRectangleYMax
= clamp_int64((uint64_t) s
->offset
.y
+ s
->extent
.height
- 1, 0, max
),
2147 .ScissorRectangleXMax
= clamp_int64((uint64_t) s
->offset
.x
+ s
->extent
.width
- 1, 0, max
)
2150 GEN8_SF_CLIP_VIEWPORT_pack(NULL
, state
->sf_clip_vp
.map
+ i
* 64, &sf_clip_viewport
);
2151 GEN8_CC_VIEWPORT_pack(NULL
, state
->cc_vp
.map
+ i
* 32, &cc_viewport
);
2153 if (s
->extent
.width
<= 0 || s
->extent
.height
<= 0) {
2154 GEN8_SCISSOR_RECT_pack(NULL
, state
->scissor
.map
+ i
* 32, &empty_scissor
);
2156 GEN8_SCISSOR_RECT_pack(NULL
, state
->scissor
.map
+ i
* 32, &scissor
);
2160 *pState
= anv_dynamic_vp_state_to_handle(state
);
2165 VkResult
anv_CreateDynamicRasterState(
2167 const VkDynamicRasterStateCreateInfo
* pCreateInfo
,
2168 VkDynamicRasterState
* pState
)
2170 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2171 struct anv_dynamic_rs_state
*state
;
2173 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO
);
2175 state
= anv_device_alloc(device
, sizeof(*state
), 8,
2176 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
2178 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2180 struct GEN8_3DSTATE_SF sf
= {
2181 GEN8_3DSTATE_SF_header
,
2182 .LineWidth
= pCreateInfo
->lineWidth
,
2185 GEN8_3DSTATE_SF_pack(NULL
, state
->state_sf
, &sf
);
2187 bool enable_bias
= pCreateInfo
->depthBias
!= 0.0f
||
2188 pCreateInfo
->slopeScaledDepthBias
!= 0.0f
;
2189 struct GEN8_3DSTATE_RASTER raster
= {
2190 .GlobalDepthOffsetEnableSolid
= enable_bias
,
2191 .GlobalDepthOffsetEnableWireframe
= enable_bias
,
2192 .GlobalDepthOffsetEnablePoint
= enable_bias
,
2193 .GlobalDepthOffsetConstant
= pCreateInfo
->depthBias
,
2194 .GlobalDepthOffsetScale
= pCreateInfo
->slopeScaledDepthBias
,
2195 .GlobalDepthOffsetClamp
= pCreateInfo
->depthBiasClamp
2198 GEN8_3DSTATE_RASTER_pack(NULL
, state
->state_raster
, &raster
);
2200 *pState
= anv_dynamic_rs_state_to_handle(state
);
2205 VkResult
anv_CreateDynamicColorBlendState(
2207 const VkDynamicColorBlendStateCreateInfo
* pCreateInfo
,
2208 VkDynamicColorBlendState
* pState
)
2210 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2211 struct anv_dynamic_cb_state
*state
;
2213 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO
);
2215 state
= anv_device_alloc(device
, sizeof(*state
), 8,
2216 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
2218 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2220 struct GEN8_COLOR_CALC_STATE color_calc_state
= {
2221 .BlendConstantColorRed
= pCreateInfo
->blendConst
[0],
2222 .BlendConstantColorGreen
= pCreateInfo
->blendConst
[1],
2223 .BlendConstantColorBlue
= pCreateInfo
->blendConst
[2],
2224 .BlendConstantColorAlpha
= pCreateInfo
->blendConst
[3]
2227 GEN8_COLOR_CALC_STATE_pack(NULL
, state
->state_color_calc
, &color_calc_state
);
2229 *pState
= anv_dynamic_cb_state_to_handle(state
);
2234 VkResult
anv_CreateDynamicDepthStencilState(
2236 const VkDynamicDepthStencilStateCreateInfo
* pCreateInfo
,
2237 VkDynamicDepthStencilState
* pState
)
2239 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2240 struct anv_dynamic_ds_state
*state
;
2242 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO
);
2244 state
= anv_device_alloc(device
, sizeof(*state
), 8,
2245 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
2247 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2249 struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil
= {
2250 GEN8_3DSTATE_WM_DEPTH_STENCIL_header
,
2252 /* Is this what we need to do? */
2253 .StencilBufferWriteEnable
= pCreateInfo
->stencilWriteMask
!= 0,
2255 .StencilTestMask
= pCreateInfo
->stencilReadMask
& 0xff,
2256 .StencilWriteMask
= pCreateInfo
->stencilWriteMask
& 0xff,
2258 .BackfaceStencilTestMask
= pCreateInfo
->stencilReadMask
& 0xff,
2259 .BackfaceStencilWriteMask
= pCreateInfo
->stencilWriteMask
& 0xff,
2262 GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(NULL
, state
->state_wm_depth_stencil
,
2265 struct GEN8_COLOR_CALC_STATE color_calc_state
= {
2266 .StencilReferenceValue
= pCreateInfo
->stencilFrontRef
,
2267 .BackFaceStencilReferenceValue
= pCreateInfo
->stencilBackRef
2270 GEN8_COLOR_CALC_STATE_pack(NULL
, state
->state_color_calc
, &color_calc_state
);
2272 *pState
= anv_dynamic_ds_state_to_handle(state
);
2277 // Command buffer functions
2280 anv_cmd_buffer_destroy(struct anv_device
*device
,
2281 struct anv_object
*object
,
2282 VkObjectType obj_type
)
2284 struct anv_cmd_buffer
*cmd_buffer
= (struct anv_cmd_buffer
*) object
;
2286 assert(obj_type
== VK_OBJECT_TYPE_COMMAND_BUFFER
);
2288 /* Destroy all of the batch buffers */
2289 struct anv_batch_bo
*bbo
= cmd_buffer
->last_batch_bo
;
2291 struct anv_batch_bo
*prev
= bbo
->prev_batch_bo
;
2292 anv_batch_bo_destroy(bbo
, device
);
2295 anv_reloc_list_finish(&cmd_buffer
->batch
.relocs
, device
);
2297 /* Destroy all of the surface state buffers */
2298 bbo
= cmd_buffer
->surface_batch_bo
;
2300 struct anv_batch_bo
*prev
= bbo
->prev_batch_bo
;
2301 anv_batch_bo_destroy(bbo
, device
);
2304 anv_reloc_list_finish(&cmd_buffer
->surface_relocs
, device
);
2306 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
2307 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
2308 anv_device_free(device
, cmd_buffer
->exec2_objects
);
2309 anv_device_free(device
, cmd_buffer
->exec2_bos
);
2310 anv_device_free(device
, cmd_buffer
);
2314 anv_cmd_buffer_chain_batch(struct anv_batch
*batch
, void *_data
)
2316 struct anv_cmd_buffer
*cmd_buffer
= _data
;
2318 struct anv_batch_bo
*new_bbo
, *old_bbo
= cmd_buffer
->last_batch_bo
;
2320 VkResult result
= anv_batch_bo_create(cmd_buffer
->device
, &new_bbo
);
2321 if (result
!= VK_SUCCESS
)
2324 /* We set the end of the batch a little short so we would be sure we
2325 * have room for the chaining command. Since we're about to emit the
2326 * chaining command, let's set it back where it should go.
2328 batch
->end
+= GEN8_MI_BATCH_BUFFER_START_length
* 4;
2329 assert(batch
->end
== old_bbo
->bo
.map
+ old_bbo
->bo
.size
);
2331 anv_batch_emit(batch
, GEN8_MI_BATCH_BUFFER_START
,
2332 GEN8_MI_BATCH_BUFFER_START_header
,
2333 ._2ndLevelBatchBuffer
= _1stlevelbatch
,
2334 .AddressSpaceIndicator
= ASI_PPGTT
,
2335 .BatchBufferStartAddress
= { &new_bbo
->bo
, 0 },
2338 /* Pad out to a 2-dword aligned boundary with zeros */
2339 if ((uintptr_t)batch
->next
% 8 != 0) {
2340 *(uint32_t *)batch
->next
= 0;
2344 anv_batch_bo_finish(cmd_buffer
->last_batch_bo
, batch
);
2346 new_bbo
->prev_batch_bo
= old_bbo
;
2347 cmd_buffer
->last_batch_bo
= new_bbo
;
2349 anv_batch_bo_start(new_bbo
, batch
, GEN8_MI_BATCH_BUFFER_START_length
* 4);
2354 VkResult
anv_CreateCommandBuffer(
2356 const VkCmdBufferCreateInfo
* pCreateInfo
,
2357 VkCmdBuffer
* pCmdBuffer
)
2359 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2360 struct anv_cmd_buffer
*cmd_buffer
;
2363 assert(pCreateInfo
->level
== VK_CMD_BUFFER_LEVEL_PRIMARY
);
2365 cmd_buffer
= anv_device_alloc(device
, sizeof(*cmd_buffer
), 8,
2366 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
2367 if (cmd_buffer
== NULL
)
2368 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2370 cmd_buffer
->base
.destructor
= anv_cmd_buffer_destroy
;
2372 cmd_buffer
->device
= device
;
2373 cmd_buffer
->rs_state
= NULL
;
2374 cmd_buffer
->vp_state
= NULL
;
2375 cmd_buffer
->cb_state
= NULL
;
2376 cmd_buffer
->ds_state
= NULL
;
2377 memset(&cmd_buffer
->state_vf
, 0, sizeof(cmd_buffer
->state_vf
));
2378 memset(&cmd_buffer
->descriptors
, 0, sizeof(cmd_buffer
->descriptors
));
2380 result
= anv_batch_bo_create(device
, &cmd_buffer
->last_batch_bo
);
2381 if (result
!= VK_SUCCESS
)
2384 result
= anv_reloc_list_init(&cmd_buffer
->batch
.relocs
, device
);
2385 if (result
!= VK_SUCCESS
)
2388 cmd_buffer
->batch
.device
= device
;
2389 cmd_buffer
->batch
.extend_cb
= anv_cmd_buffer_chain_batch
;
2390 cmd_buffer
->batch
.user_data
= cmd_buffer
;
2392 anv_batch_bo_start(cmd_buffer
->last_batch_bo
, &cmd_buffer
->batch
,
2393 GEN8_MI_BATCH_BUFFER_START_length
* 4);
2395 result
= anv_batch_bo_create(device
, &cmd_buffer
->surface_batch_bo
);
2396 if (result
!= VK_SUCCESS
)
2397 goto fail_batch_relocs
;
2398 cmd_buffer
->surface_batch_bo
->first_reloc
= 0;
2400 result
= anv_reloc_list_init(&cmd_buffer
->surface_relocs
, device
);
2401 if (result
!= VK_SUCCESS
)
2402 goto fail_ss_batch_bo
;
2404 /* Start surface_next at 1 so surface offset 0 is invalid. */
2405 cmd_buffer
->surface_next
= 1;
2407 cmd_buffer
->exec2_objects
= NULL
;
2408 cmd_buffer
->exec2_bos
= NULL
;
2409 cmd_buffer
->exec2_array_length
= 0;
2411 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
2412 &device
->surface_state_block_pool
);
2413 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
2414 &device
->dynamic_state_block_pool
);
2416 cmd_buffer
->dirty
= 0;
2417 cmd_buffer
->vb_dirty
= 0;
2418 cmd_buffer
->descriptors_dirty
= 0;
2419 cmd_buffer
->pipeline
= NULL
;
2420 cmd_buffer
->vp_state
= NULL
;
2421 cmd_buffer
->rs_state
= NULL
;
2422 cmd_buffer
->ds_state
= NULL
;
2424 *pCmdBuffer
= anv_cmd_buffer_to_handle(cmd_buffer
);
2429 anv_batch_bo_destroy(cmd_buffer
->surface_batch_bo
, device
);
2431 anv_reloc_list_finish(&cmd_buffer
->batch
.relocs
, device
);
2433 anv_batch_bo_destroy(cmd_buffer
->last_batch_bo
, device
);
2435 anv_device_free(device
, cmd_buffer
);
2441 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
)
2443 struct anv_device
*device
= cmd_buffer
->device
;
2444 struct anv_bo
*scratch_bo
= NULL
;
2446 cmd_buffer
->scratch_size
= device
->scratch_block_pool
.size
;
2447 if (cmd_buffer
->scratch_size
> 0)
2448 scratch_bo
= &device
->scratch_block_pool
.bo
;
2450 anv_batch_emit(&cmd_buffer
->batch
, GEN8_STATE_BASE_ADDRESS
,
2451 .GeneralStateBaseAddress
= { scratch_bo
, 0 },
2452 .GeneralStateMemoryObjectControlState
= GEN8_MOCS
,
2453 .GeneralStateBaseAddressModifyEnable
= true,
2454 .GeneralStateBufferSize
= 0xfffff,
2455 .GeneralStateBufferSizeModifyEnable
= true,
2457 .SurfaceStateBaseAddress
= { &cmd_buffer
->surface_batch_bo
->bo
, 0 },
2458 .SurfaceStateMemoryObjectControlState
= GEN8_MOCS
,
2459 .SurfaceStateBaseAddressModifyEnable
= true,
2461 .DynamicStateBaseAddress
= { &device
->dynamic_state_block_pool
.bo
, 0 },
2462 .DynamicStateMemoryObjectControlState
= GEN8_MOCS
,
2463 .DynamicStateBaseAddressModifyEnable
= true,
2464 .DynamicStateBufferSize
= 0xfffff,
2465 .DynamicStateBufferSizeModifyEnable
= true,
2467 .IndirectObjectBaseAddress
= { NULL
, 0 },
2468 .IndirectObjectMemoryObjectControlState
= GEN8_MOCS
,
2469 .IndirectObjectBaseAddressModifyEnable
= true,
2470 .IndirectObjectBufferSize
= 0xfffff,
2471 .IndirectObjectBufferSizeModifyEnable
= true,
2473 .InstructionBaseAddress
= { &device
->instruction_block_pool
.bo
, 0 },
2474 .InstructionMemoryObjectControlState
= GEN8_MOCS
,
2475 .InstructionBaseAddressModifyEnable
= true,
2476 .InstructionBufferSize
= 0xfffff,
2477 .InstructionBuffersizeModifyEnable
= true);
2480 VkResult
anv_BeginCommandBuffer(
2481 VkCmdBuffer cmdBuffer
,
2482 const VkCmdBufferBeginInfo
* pBeginInfo
)
2484 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2486 anv_cmd_buffer_emit_state_base_address(cmd_buffer
);
2487 cmd_buffer
->current_pipeline
= UINT32_MAX
;
2493 anv_cmd_buffer_add_bo(struct anv_cmd_buffer
*cmd_buffer
,
2495 struct drm_i915_gem_relocation_entry
*relocs
,
2498 struct drm_i915_gem_exec_object2
*obj
;
2500 if (bo
->index
< cmd_buffer
->bo_count
&&
2501 cmd_buffer
->exec2_bos
[bo
->index
] == bo
)
2504 if (cmd_buffer
->bo_count
>= cmd_buffer
->exec2_array_length
) {
2505 uint32_t new_len
= cmd_buffer
->exec2_objects
?
2506 cmd_buffer
->exec2_array_length
* 2 : 64;
2508 struct drm_i915_gem_exec_object2
*new_objects
=
2509 anv_device_alloc(cmd_buffer
->device
, new_len
* sizeof(*new_objects
),
2510 8, VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
2511 if (new_objects
== NULL
)
2512 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2514 struct anv_bo
**new_bos
=
2515 anv_device_alloc(cmd_buffer
->device
, new_len
* sizeof(*new_bos
),
2516 8, VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
2517 if (new_objects
== NULL
) {
2518 anv_device_free(cmd_buffer
->device
, new_objects
);
2519 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2522 if (cmd_buffer
->exec2_objects
) {
2523 memcpy(new_objects
, cmd_buffer
->exec2_objects
,
2524 cmd_buffer
->bo_count
* sizeof(*new_objects
));
2525 memcpy(new_bos
, cmd_buffer
->exec2_bos
,
2526 cmd_buffer
->bo_count
* sizeof(*new_bos
));
2529 cmd_buffer
->exec2_objects
= new_objects
;
2530 cmd_buffer
->exec2_bos
= new_bos
;
2531 cmd_buffer
->exec2_array_length
= new_len
;
2534 assert(cmd_buffer
->bo_count
< cmd_buffer
->exec2_array_length
);
2536 bo
->index
= cmd_buffer
->bo_count
++;
2537 obj
= &cmd_buffer
->exec2_objects
[bo
->index
];
2538 cmd_buffer
->exec2_bos
[bo
->index
] = bo
;
2540 obj
->handle
= bo
->gem_handle
;
2541 obj
->relocation_count
= 0;
2542 obj
->relocs_ptr
= 0;
2544 obj
->offset
= bo
->offset
;
2550 obj
->relocation_count
= num_relocs
;
2551 obj
->relocs_ptr
= (uintptr_t) relocs
;
2558 anv_cmd_buffer_add_validate_bos(struct anv_cmd_buffer
*cmd_buffer
,
2559 struct anv_reloc_list
*list
)
2561 for (size_t i
= 0; i
< list
->num_relocs
; i
++)
2562 anv_cmd_buffer_add_bo(cmd_buffer
, list
->reloc_bos
[i
], NULL
, 0);
2566 anv_cmd_buffer_process_relocs(struct anv_cmd_buffer
*cmd_buffer
,
2567 struct anv_reloc_list
*list
)
2571 /* If the kernel supports I915_EXEC_NO_RELOC, it will compare offset in
2572 * struct drm_i915_gem_exec_object2 against the bos current offset and if
2573 * all bos haven't moved it will skip relocation processing alltogether.
2574 * If I915_EXEC_NO_RELOC is not supported, the kernel ignores the incoming
2575 * value of offset so we can set it either way. For that to work we need
2576 * to make sure all relocs use the same presumed offset.
2579 for (size_t i
= 0; i
< list
->num_relocs
; i
++) {
2580 bo
= list
->reloc_bos
[i
];
2581 if (bo
->offset
!= list
->relocs
[i
].presumed_offset
)
2582 cmd_buffer
->need_reloc
= true;
2584 list
->relocs
[i
].target_handle
= bo
->index
;
2588 VkResult
anv_EndCommandBuffer(
2589 VkCmdBuffer cmdBuffer
)
2591 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2592 struct anv_device
*device
= cmd_buffer
->device
;
2593 struct anv_batch
*batch
= &cmd_buffer
->batch
;
2595 anv_batch_emit(batch
, GEN8_MI_BATCH_BUFFER_END
);
2597 /* Round batch up to an even number of dwords. */
2598 if ((batch
->next
- batch
->start
) & 4)
2599 anv_batch_emit(batch
, GEN8_MI_NOOP
);
2601 anv_batch_bo_finish(cmd_buffer
->last_batch_bo
, &cmd_buffer
->batch
);
2602 cmd_buffer
->surface_batch_bo
->num_relocs
=
2603 cmd_buffer
->surface_relocs
.num_relocs
- cmd_buffer
->surface_batch_bo
->first_reloc
;
2604 cmd_buffer
->surface_batch_bo
->length
= cmd_buffer
->surface_next
;
2606 cmd_buffer
->bo_count
= 0;
2607 cmd_buffer
->need_reloc
= false;
2609 /* Lock for access to bo->index. */
2610 pthread_mutex_lock(&device
->mutex
);
2612 /* Add surface state bos first so we can add them with their relocs. */
2613 for (struct anv_batch_bo
*bbo
= cmd_buffer
->surface_batch_bo
;
2614 bbo
!= NULL
; bbo
= bbo
->prev_batch_bo
) {
2615 anv_cmd_buffer_add_bo(cmd_buffer
, &bbo
->bo
,
2616 &cmd_buffer
->surface_relocs
.relocs
[bbo
->first_reloc
],
2620 /* Add all of the BOs referenced by surface state */
2621 anv_cmd_buffer_add_validate_bos(cmd_buffer
, &cmd_buffer
->surface_relocs
);
2623 /* Add all but the first batch BO */
2624 struct anv_batch_bo
*batch_bo
= cmd_buffer
->last_batch_bo
;
2625 while (batch_bo
->prev_batch_bo
) {
2626 anv_cmd_buffer_add_bo(cmd_buffer
, &batch_bo
->bo
,
2627 &batch
->relocs
.relocs
[batch_bo
->first_reloc
],
2628 batch_bo
->num_relocs
);
2629 batch_bo
= batch_bo
->prev_batch_bo
;
2632 /* Add everything referenced by the batches */
2633 anv_cmd_buffer_add_validate_bos(cmd_buffer
, &batch
->relocs
);
2635 /* Add the first batch bo last */
2636 assert(batch_bo
->prev_batch_bo
== NULL
&& batch_bo
->first_reloc
== 0);
2637 anv_cmd_buffer_add_bo(cmd_buffer
, &batch_bo
->bo
,
2638 &batch
->relocs
.relocs
[batch_bo
->first_reloc
],
2639 batch_bo
->num_relocs
);
2640 assert(batch_bo
->bo
.index
== cmd_buffer
->bo_count
- 1);
2642 anv_cmd_buffer_process_relocs(cmd_buffer
, &cmd_buffer
->surface_relocs
);
2643 anv_cmd_buffer_process_relocs(cmd_buffer
, &batch
->relocs
);
2645 cmd_buffer
->execbuf
.buffers_ptr
= (uintptr_t) cmd_buffer
->exec2_objects
;
2646 cmd_buffer
->execbuf
.buffer_count
= cmd_buffer
->bo_count
;
2647 cmd_buffer
->execbuf
.batch_start_offset
= 0;
2648 cmd_buffer
->execbuf
.batch_len
= batch
->next
- batch
->start
;
2649 cmd_buffer
->execbuf
.cliprects_ptr
= 0;
2650 cmd_buffer
->execbuf
.num_cliprects
= 0;
2651 cmd_buffer
->execbuf
.DR1
= 0;
2652 cmd_buffer
->execbuf
.DR4
= 0;
2654 cmd_buffer
->execbuf
.flags
= I915_EXEC_HANDLE_LUT
;
2655 if (!cmd_buffer
->need_reloc
)
2656 cmd_buffer
->execbuf
.flags
|= I915_EXEC_NO_RELOC
;
2657 cmd_buffer
->execbuf
.flags
|= I915_EXEC_RENDER
;
2658 cmd_buffer
->execbuf
.rsvd1
= device
->context_id
;
2659 cmd_buffer
->execbuf
.rsvd2
= 0;
2661 pthread_mutex_unlock(&device
->mutex
);
2666 VkResult
anv_ResetCommandBuffer(
2667 VkCmdBuffer cmdBuffer
)
2669 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2671 /* Delete all but the first batch bo */
2672 while (cmd_buffer
->last_batch_bo
->prev_batch_bo
) {
2673 struct anv_batch_bo
*prev
= cmd_buffer
->last_batch_bo
->prev_batch_bo
;
2674 anv_batch_bo_destroy(cmd_buffer
->last_batch_bo
, cmd_buffer
->device
);
2675 cmd_buffer
->last_batch_bo
= prev
;
2677 assert(cmd_buffer
->last_batch_bo
->prev_batch_bo
== NULL
);
2679 cmd_buffer
->batch
.relocs
.num_relocs
= 0;
2680 anv_batch_bo_start(cmd_buffer
->last_batch_bo
, &cmd_buffer
->batch
,
2681 GEN8_MI_BATCH_BUFFER_START_length
* 4);
2683 /* Delete all but the first batch bo */
2684 while (cmd_buffer
->surface_batch_bo
->prev_batch_bo
) {
2685 struct anv_batch_bo
*prev
= cmd_buffer
->surface_batch_bo
->prev_batch_bo
;
2686 anv_batch_bo_destroy(cmd_buffer
->surface_batch_bo
, cmd_buffer
->device
);
2687 cmd_buffer
->surface_batch_bo
= prev
;
2689 assert(cmd_buffer
->surface_batch_bo
->prev_batch_bo
== NULL
);
2691 cmd_buffer
->surface_next
= 1;
2692 cmd_buffer
->surface_relocs
.num_relocs
= 0;
2694 cmd_buffer
->rs_state
= NULL
;
2695 cmd_buffer
->vp_state
= NULL
;
2696 cmd_buffer
->cb_state
= NULL
;
2697 cmd_buffer
->ds_state
= NULL
;
2702 // Command buffer building functions
2704 void anv_CmdBindPipeline(
2705 VkCmdBuffer cmdBuffer
,
2706 VkPipelineBindPoint pipelineBindPoint
,
2707 VkPipeline _pipeline
)
2709 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2710 ANV_FROM_HANDLE(anv_pipeline
, pipeline
, _pipeline
);
2712 switch (pipelineBindPoint
) {
2713 case VK_PIPELINE_BIND_POINT_COMPUTE
:
2714 cmd_buffer
->compute_pipeline
= pipeline
;
2715 cmd_buffer
->compute_dirty
|= ANV_CMD_BUFFER_PIPELINE_DIRTY
;
2718 case VK_PIPELINE_BIND_POINT_GRAPHICS
:
2719 cmd_buffer
->pipeline
= pipeline
;
2720 cmd_buffer
->vb_dirty
|= pipeline
->vb_used
;
2721 cmd_buffer
->dirty
|= ANV_CMD_BUFFER_PIPELINE_DIRTY
;
2725 assert(!"invalid bind point");
2730 void anv_CmdBindDynamicStateObject(
2731 VkCmdBuffer cmdBuffer
,
2732 VkStateBindPoint stateBindPoint
,
2733 VkDynamicStateObject dynamicState
)
2735 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2737 switch (stateBindPoint
) {
2738 case VK_STATE_BIND_POINT_VIEWPORT
:
2739 cmd_buffer
->vp_state
= anv_dynamic_vp_state_from_handle(dynamicState
);
2740 cmd_buffer
->dirty
|= ANV_CMD_BUFFER_VP_DIRTY
;
2742 case VK_STATE_BIND_POINT_RASTER
:
2743 cmd_buffer
->rs_state
= anv_dynamic_rs_state_from_handle(dynamicState
);
2744 cmd_buffer
->dirty
|= ANV_CMD_BUFFER_RS_DIRTY
;
2746 case VK_STATE_BIND_POINT_COLOR_BLEND
:
2747 cmd_buffer
->cb_state
= anv_dynamic_cb_state_from_handle(dynamicState
);
2748 cmd_buffer
->dirty
|= ANV_CMD_BUFFER_CB_DIRTY
;
2750 case VK_STATE_BIND_POINT_DEPTH_STENCIL
:
2751 cmd_buffer
->ds_state
= anv_dynamic_ds_state_from_handle(dynamicState
);
2752 cmd_buffer
->dirty
|= ANV_CMD_BUFFER_DS_DIRTY
;
2759 static struct anv_state
2760 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer
*cmd_buffer
,
2761 uint32_t size
, uint32_t alignment
)
2763 struct anv_state state
;
2765 state
.offset
= align_u32(cmd_buffer
->surface_next
, alignment
);
2766 if (state
.offset
+ size
> cmd_buffer
->surface_batch_bo
->bo
.size
)
2767 return (struct anv_state
) { 0 };
2769 state
.map
= cmd_buffer
->surface_batch_bo
->bo
.map
+ state
.offset
;
2770 state
.alloc_size
= size
;
2771 cmd_buffer
->surface_next
= state
.offset
+ size
;
2773 assert(state
.offset
+ size
<= cmd_buffer
->surface_batch_bo
->bo
.size
);
2779 anv_cmd_buffer_new_surface_state_bo(struct anv_cmd_buffer
*cmd_buffer
)
2781 struct anv_batch_bo
*new_bbo
, *old_bbo
= cmd_buffer
->surface_batch_bo
;
2783 /* Finish off the old buffer */
2784 old_bbo
->num_relocs
=
2785 cmd_buffer
->surface_relocs
.num_relocs
- old_bbo
->first_reloc
;
2786 old_bbo
->length
= cmd_buffer
->surface_next
;
2788 VkResult result
= anv_batch_bo_create(cmd_buffer
->device
, &new_bbo
);
2789 if (result
!= VK_SUCCESS
)
2792 new_bbo
->first_reloc
= cmd_buffer
->surface_relocs
.num_relocs
;
2793 cmd_buffer
->surface_next
= 1;
2795 new_bbo
->prev_batch_bo
= old_bbo
;
2796 cmd_buffer
->surface_batch_bo
= new_bbo
;
2798 /* Re-emit state base addresses so we get the new surface state base
2799 * address before we start emitting binding tables etc.
2801 anv_cmd_buffer_emit_state_base_address(cmd_buffer
);
2803 /* It seems like just changing the state base addresses isn't enough.
2804 * Invalidating the cache seems to be enough to cause things to
2805 * propagate. However, I'm not 100% sure what we're supposed to do.
2807 anv_batch_emit(&cmd_buffer
->batch
, GEN8_PIPE_CONTROL
,
2808 .TextureCacheInvalidationEnable
= true);
2813 void anv_CmdBindDescriptorSets(
2814 VkCmdBuffer cmdBuffer
,
2815 VkPipelineBindPoint pipelineBindPoint
,
2816 VkPipelineLayout _layout
,
2819 const VkDescriptorSet
* pDescriptorSets
,
2820 uint32_t dynamicOffsetCount
,
2821 const uint32_t* pDynamicOffsets
)
2823 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2824 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
2825 struct anv_descriptor_set_layout
*set_layout
;
2827 assert(firstSet
+ setCount
< MAX_SETS
);
2829 uint32_t dynamic_slot
= 0;
2830 for (uint32_t i
= 0; i
< setCount
; i
++) {
2831 ANV_FROM_HANDLE(anv_descriptor_set
, set
, pDescriptorSets
[i
]);
2832 set_layout
= layout
->set
[firstSet
+ i
].layout
;
2834 cmd_buffer
->descriptors
[firstSet
+ i
].set
= set
;
2836 assert(set_layout
->num_dynamic_buffers
<
2837 ARRAY_SIZE(cmd_buffer
->descriptors
[0].dynamic_offsets
));
2838 memcpy(cmd_buffer
->descriptors
[firstSet
+ i
].dynamic_offsets
,
2839 pDynamicOffsets
+ dynamic_slot
,
2840 set_layout
->num_dynamic_buffers
* sizeof(*pDynamicOffsets
));
2842 cmd_buffer
->descriptors_dirty
|= set_layout
->shader_stages
;
2844 dynamic_slot
+= set_layout
->num_dynamic_buffers
;
2848 void anv_CmdBindIndexBuffer(
2849 VkCmdBuffer cmdBuffer
,
2851 VkDeviceSize offset
,
2852 VkIndexType indexType
)
2854 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2855 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
2857 static const uint32_t vk_to_gen_index_type
[] = {
2858 [VK_INDEX_TYPE_UINT16
] = INDEX_WORD
,
2859 [VK_INDEX_TYPE_UINT32
] = INDEX_DWORD
,
2862 struct GEN8_3DSTATE_VF vf
= {
2863 GEN8_3DSTATE_VF_header
,
2864 .CutIndex
= (indexType
== VK_INDEX_TYPE_UINT16
) ? UINT16_MAX
: UINT32_MAX
,
2866 GEN8_3DSTATE_VF_pack(NULL
, cmd_buffer
->state_vf
, &vf
);
2868 cmd_buffer
->dirty
|= ANV_CMD_BUFFER_INDEX_BUFFER_DIRTY
;
2870 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_INDEX_BUFFER
,
2871 .IndexFormat
= vk_to_gen_index_type
[indexType
],
2872 .MemoryObjectControlState
= GEN8_MOCS
,
2873 .BufferStartingAddress
= { buffer
->bo
, buffer
->offset
+ offset
},
2874 .BufferSize
= buffer
->size
- offset
);
2877 void anv_CmdBindVertexBuffers(
2878 VkCmdBuffer cmdBuffer
,
2879 uint32_t startBinding
,
2880 uint32_t bindingCount
,
2881 const VkBuffer
* pBuffers
,
2882 const VkDeviceSize
* pOffsets
)
2884 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2885 struct anv_vertex_binding
*vb
= cmd_buffer
->vertex_bindings
;
2887 /* We have to defer setting up vertex buffer since we need the buffer
2888 * stride from the pipeline. */
2890 assert(startBinding
+ bindingCount
< MAX_VBS
);
2891 for (uint32_t i
= 0; i
< bindingCount
; i
++) {
2892 vb
[startBinding
+ i
].buffer
= anv_buffer_from_handle(pBuffers
[i
]);
2893 vb
[startBinding
+ i
].offset
= pOffsets
[i
];
2894 cmd_buffer
->vb_dirty
|= 1 << (startBinding
+ i
);
2899 cmd_buffer_emit_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
2900 unsigned stage
, struct anv_state
*bt_state
)
2902 struct anv_pipeline_layout
*layout
;
2903 uint32_t color_attachments
, bias
, size
;
2905 if (stage
== VK_SHADER_STAGE_COMPUTE
)
2906 layout
= cmd_buffer
->compute_pipeline
->layout
;
2908 layout
= cmd_buffer
->pipeline
->layout
;
2910 if (stage
== VK_SHADER_STAGE_FRAGMENT
) {
2912 color_attachments
= cmd_buffer
->framebuffer
->color_attachment_count
;
2915 color_attachments
= 0;
2918 /* This is a little awkward: layout can be NULL but we still have to
2919 * allocate and set a binding table for the PS stage for render
2921 uint32_t surface_count
= layout
? layout
->stage
[stage
].surface_count
: 0;
2923 if (color_attachments
+ surface_count
== 0)
2926 size
= (bias
+ surface_count
) * sizeof(uint32_t);
2927 *bt_state
= anv_cmd_buffer_alloc_surface_state(cmd_buffer
, size
, 32);
2928 uint32_t *bt_map
= bt_state
->map
;
2930 if (bt_state
->map
== NULL
)
2931 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
2933 for (uint32_t ca
= 0; ca
< color_attachments
; ca
++) {
2934 const struct anv_surface_view
*view
=
2935 cmd_buffer
->framebuffer
->color_attachments
[ca
];
2937 struct anv_state state
=
2938 anv_cmd_buffer_alloc_surface_state(cmd_buffer
, 64, 64);
2940 if (state
.map
== NULL
)
2941 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
2943 memcpy(state
.map
, view
->surface_state
.map
, 64);
2945 /* The address goes in dwords 8 and 9 of the SURFACE_STATE */
2946 *(uint64_t *)(state
.map
+ 8 * 4) =
2947 anv_reloc_list_add(&cmd_buffer
->surface_relocs
,
2949 state
.offset
+ 8 * 4,
2950 view
->bo
, view
->offset
);
2952 bt_map
[ca
] = state
.offset
;
2958 for (uint32_t set
= 0; set
< layout
->num_sets
; set
++) {
2959 struct anv_descriptor_set_binding
*d
= &cmd_buffer
->descriptors
[set
];
2960 struct anv_descriptor_set_layout
*set_layout
= layout
->set
[set
].layout
;
2961 struct anv_descriptor_slot
*surface_slots
=
2962 set_layout
->stage
[stage
].surface_start
;
2964 uint32_t start
= bias
+ layout
->set
[set
].surface_start
[stage
];
2966 for (uint32_t b
= 0; b
< set_layout
->stage
[stage
].surface_count
; b
++) {
2967 struct anv_surface_view
*view
=
2968 d
->set
->descriptors
[surface_slots
[b
].index
].view
;
2973 struct anv_state state
=
2974 anv_cmd_buffer_alloc_surface_state(cmd_buffer
, 64, 64);
2976 if (state
.map
== NULL
)
2977 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
2980 if (surface_slots
[b
].dynamic_slot
>= 0) {
2981 uint32_t dynamic_offset
=
2982 d
->dynamic_offsets
[surface_slots
[b
].dynamic_slot
];
2984 offset
= view
->offset
+ dynamic_offset
;
2985 fill_buffer_surface_state(state
.map
, view
->format
, offset
,
2986 view
->range
- dynamic_offset
);
2988 offset
= view
->offset
;
2989 memcpy(state
.map
, view
->surface_state
.map
, 64);
2992 /* The address goes in dwords 8 and 9 of the SURFACE_STATE */
2993 *(uint64_t *)(state
.map
+ 8 * 4) =
2994 anv_reloc_list_add(&cmd_buffer
->surface_relocs
,
2996 state
.offset
+ 8 * 4,
2999 bt_map
[start
+ b
] = state
.offset
;
3007 cmd_buffer_emit_samplers(struct anv_cmd_buffer
*cmd_buffer
,
3008 unsigned stage
, struct anv_state
*state
)
3010 struct anv_pipeline_layout
*layout
;
3011 uint32_t sampler_count
;
3013 if (stage
== VK_SHADER_STAGE_COMPUTE
)
3014 layout
= cmd_buffer
->compute_pipeline
->layout
;
3016 layout
= cmd_buffer
->pipeline
->layout
;
3018 sampler_count
= layout
? layout
->stage
[stage
].sampler_count
: 0;
3019 if (sampler_count
== 0)
3022 uint32_t size
= sampler_count
* 16;
3023 *state
= anv_state_stream_alloc(&cmd_buffer
->dynamic_state_stream
, size
, 32);
3025 if (state
->map
== NULL
)
3026 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
3028 for (uint32_t set
= 0; set
< layout
->num_sets
; set
++) {
3029 struct anv_descriptor_set_binding
*d
= &cmd_buffer
->descriptors
[set
];
3030 struct anv_descriptor_set_layout
*set_layout
= layout
->set
[set
].layout
;
3031 struct anv_descriptor_slot
*sampler_slots
=
3032 set_layout
->stage
[stage
].sampler_start
;
3034 uint32_t start
= layout
->set
[set
].sampler_start
[stage
];
3036 for (uint32_t b
= 0; b
< set_layout
->stage
[stage
].sampler_count
; b
++) {
3037 struct anv_sampler
*sampler
=
3038 d
->set
->descriptors
[sampler_slots
[b
].index
].sampler
;
3043 memcpy(state
->map
+ (start
+ b
) * 16,
3044 sampler
->state
, sizeof(sampler
->state
));
3052 flush_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
, uint32_t stage
)
3054 struct anv_state surfaces
= { 0, }, samplers
= { 0, };
3057 result
= cmd_buffer_emit_samplers(cmd_buffer
, stage
, &samplers
);
3058 if (result
!= VK_SUCCESS
)
3060 result
= cmd_buffer_emit_binding_table(cmd_buffer
, stage
, &surfaces
);
3061 if (result
!= VK_SUCCESS
)
3064 static const uint32_t sampler_state_opcodes
[] = {
3065 [VK_SHADER_STAGE_VERTEX
] = 43,
3066 [VK_SHADER_STAGE_TESS_CONTROL
] = 44, /* HS */
3067 [VK_SHADER_STAGE_TESS_EVALUATION
] = 45, /* DS */
3068 [VK_SHADER_STAGE_GEOMETRY
] = 46,
3069 [VK_SHADER_STAGE_FRAGMENT
] = 47,
3070 [VK_SHADER_STAGE_COMPUTE
] = 0,
3073 static const uint32_t binding_table_opcodes
[] = {
3074 [VK_SHADER_STAGE_VERTEX
] = 38,
3075 [VK_SHADER_STAGE_TESS_CONTROL
] = 39,
3076 [VK_SHADER_STAGE_TESS_EVALUATION
] = 40,
3077 [VK_SHADER_STAGE_GEOMETRY
] = 41,
3078 [VK_SHADER_STAGE_FRAGMENT
] = 42,
3079 [VK_SHADER_STAGE_COMPUTE
] = 0,
3082 if (samplers
.alloc_size
> 0) {
3083 anv_batch_emit(&cmd_buffer
->batch
,
3084 GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS
,
3085 ._3DCommandSubOpcode
= sampler_state_opcodes
[stage
],
3086 .PointertoVSSamplerState
= samplers
.offset
);
3089 if (surfaces
.alloc_size
> 0) {
3090 anv_batch_emit(&cmd_buffer
->batch
,
3091 GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS
,
3092 ._3DCommandSubOpcode
= binding_table_opcodes
[stage
],
3093 .PointertoVSBindingTable
= surfaces
.offset
);
3100 flush_descriptor_sets(struct anv_cmd_buffer
*cmd_buffer
)
3102 uint32_t s
, dirty
= cmd_buffer
->descriptors_dirty
&
3103 cmd_buffer
->pipeline
->active_stages
;
3105 VkResult result
= VK_SUCCESS
;
3106 for_each_bit(s
, dirty
) {
3107 result
= flush_descriptor_set(cmd_buffer
, s
);
3108 if (result
!= VK_SUCCESS
)
3112 if (result
!= VK_SUCCESS
) {
3113 assert(result
== VK_ERROR_OUT_OF_DEVICE_MEMORY
);
3115 result
= anv_cmd_buffer_new_surface_state_bo(cmd_buffer
);
3116 assert(result
== VK_SUCCESS
);
3118 /* Re-emit all active binding tables */
3119 for_each_bit(s
, cmd_buffer
->pipeline
->active_stages
) {
3120 result
= flush_descriptor_set(cmd_buffer
, s
);
3122 /* It had better succeed this time */
3123 assert(result
== VK_SUCCESS
);
3127 cmd_buffer
->descriptors_dirty
&= ~cmd_buffer
->pipeline
->active_stages
;
3130 static struct anv_state
3131 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
3132 uint32_t *a
, uint32_t dwords
, uint32_t alignment
)
3134 struct anv_state state
;
3136 state
= anv_state_stream_alloc(&cmd_buffer
->dynamic_state_stream
,
3137 dwords
* 4, alignment
);
3138 memcpy(state
.map
, a
, dwords
* 4);
3140 VG(VALGRIND_CHECK_MEM_IS_DEFINED(state
.map
, dwords
* 4));
3145 static struct anv_state
3146 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
3147 uint32_t *a
, uint32_t *b
,
3148 uint32_t dwords
, uint32_t alignment
)
3150 struct anv_state state
;
3153 state
= anv_state_stream_alloc(&cmd_buffer
->dynamic_state_stream
,
3154 dwords
* 4, alignment
);
3156 for (uint32_t i
= 0; i
< dwords
; i
++)
3159 VG(VALGRIND_CHECK_MEM_IS_DEFINED(p
, dwords
* 4));
3165 flush_compute_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
)
3167 struct anv_device
*device
= cmd_buffer
->device
;
3168 struct anv_pipeline
*pipeline
= cmd_buffer
->compute_pipeline
;
3169 struct anv_state surfaces
= { 0, }, samplers
= { 0, };
3172 result
= cmd_buffer_emit_samplers(cmd_buffer
,
3173 VK_SHADER_STAGE_COMPUTE
, &samplers
);
3174 if (result
!= VK_SUCCESS
)
3176 result
= cmd_buffer_emit_binding_table(cmd_buffer
,
3177 VK_SHADER_STAGE_COMPUTE
, &surfaces
);
3178 if (result
!= VK_SUCCESS
)
3181 struct GEN8_INTERFACE_DESCRIPTOR_DATA desc
= {
3182 .KernelStartPointer
= pipeline
->cs_simd
,
3183 .KernelStartPointerHigh
= 0,
3184 .BindingTablePointer
= surfaces
.offset
,
3185 .BindingTableEntryCount
= 0,
3186 .SamplerStatePointer
= samplers
.offset
,
3188 .NumberofThreadsinGPGPUThreadGroup
= 0 /* FIXME: Really? */
3191 uint32_t size
= GEN8_INTERFACE_DESCRIPTOR_DATA_length
* sizeof(uint32_t);
3192 struct anv_state state
=
3193 anv_state_pool_alloc(&device
->dynamic_state_pool
, size
, 64);
3195 GEN8_INTERFACE_DESCRIPTOR_DATA_pack(NULL
, state
.map
, &desc
);
3197 anv_batch_emit(&cmd_buffer
->batch
, GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD
,
3198 .InterfaceDescriptorTotalLength
= size
,
3199 .InterfaceDescriptorDataStartAddress
= state
.offset
);
3205 anv_cmd_buffer_flush_compute_state(struct anv_cmd_buffer
*cmd_buffer
)
3207 struct anv_pipeline
*pipeline
= cmd_buffer
->compute_pipeline
;
3210 assert(pipeline
->active_stages
== VK_SHADER_STAGE_COMPUTE_BIT
);
3212 if (cmd_buffer
->current_pipeline
!= GPGPU
) {
3213 anv_batch_emit(&cmd_buffer
->batch
, GEN8_PIPELINE_SELECT
,
3214 .PipelineSelection
= GPGPU
);
3215 cmd_buffer
->current_pipeline
= GPGPU
;
3218 if (cmd_buffer
->compute_dirty
& ANV_CMD_BUFFER_PIPELINE_DIRTY
)
3219 anv_batch_emit_batch(&cmd_buffer
->batch
, &pipeline
->batch
);
3221 if ((cmd_buffer
->descriptors_dirty
& VK_SHADER_STAGE_COMPUTE_BIT
) ||
3222 (cmd_buffer
->compute_dirty
& ANV_CMD_BUFFER_PIPELINE_DIRTY
)) {
3223 result
= flush_compute_descriptor_set(cmd_buffer
);
3224 if (result
!= VK_SUCCESS
) {
3225 result
= anv_cmd_buffer_new_surface_state_bo(cmd_buffer
);
3226 assert(result
== VK_SUCCESS
);
3227 result
= flush_compute_descriptor_set(cmd_buffer
);
3228 assert(result
== VK_SUCCESS
);
3230 cmd_buffer
->descriptors_dirty
&= ~VK_SHADER_STAGE_COMPUTE
;
3233 cmd_buffer
->compute_dirty
= 0;
3237 anv_cmd_buffer_flush_state(struct anv_cmd_buffer
*cmd_buffer
)
3239 struct anv_pipeline
*pipeline
= cmd_buffer
->pipeline
;
3242 uint32_t vb_emit
= cmd_buffer
->vb_dirty
& pipeline
->vb_used
;
3244 assert((pipeline
->active_stages
& VK_SHADER_STAGE_COMPUTE_BIT
) == 0);
3246 if (cmd_buffer
->current_pipeline
!= _3D
) {
3247 anv_batch_emit(&cmd_buffer
->batch
, GEN8_PIPELINE_SELECT
,
3248 .PipelineSelection
= _3D
);
3249 cmd_buffer
->current_pipeline
= _3D
;
3253 const uint32_t num_buffers
= __builtin_popcount(vb_emit
);
3254 const uint32_t num_dwords
= 1 + num_buffers
* 4;
3256 p
= anv_batch_emitn(&cmd_buffer
->batch
, num_dwords
,
3257 GEN8_3DSTATE_VERTEX_BUFFERS
);
3259 for_each_bit(vb
, vb_emit
) {
3260 struct anv_buffer
*buffer
= cmd_buffer
->vertex_bindings
[vb
].buffer
;
3261 uint32_t offset
= cmd_buffer
->vertex_bindings
[vb
].offset
;
3263 struct GEN8_VERTEX_BUFFER_STATE state
= {
3264 .VertexBufferIndex
= vb
,
3265 .MemoryObjectControlState
= GEN8_MOCS
,
3266 .AddressModifyEnable
= true,
3267 .BufferPitch
= pipeline
->binding_stride
[vb
],
3268 .BufferStartingAddress
= { buffer
->bo
, buffer
->offset
+ offset
},
3269 .BufferSize
= buffer
->size
- offset
3272 GEN8_VERTEX_BUFFER_STATE_pack(&cmd_buffer
->batch
, &p
[1 + i
* 4], &state
);
3277 if (cmd_buffer
->dirty
& ANV_CMD_BUFFER_PIPELINE_DIRTY
) {
3278 /* If somebody compiled a pipeline after starting a command buffer the
3279 * scratch bo may have grown since we started this cmd buffer (and
3280 * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
3281 * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
3282 if (cmd_buffer
->scratch_size
< pipeline
->total_scratch
)
3283 anv_cmd_buffer_emit_state_base_address(cmd_buffer
);
3285 anv_batch_emit_batch(&cmd_buffer
->batch
, &pipeline
->batch
);
3288 if (cmd_buffer
->descriptors_dirty
)
3289 flush_descriptor_sets(cmd_buffer
);
3291 if (cmd_buffer
->dirty
& ANV_CMD_BUFFER_VP_DIRTY
) {
3292 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_SCISSOR_STATE_POINTERS
,
3293 .ScissorRectPointer
= cmd_buffer
->vp_state
->scissor
.offset
);
3294 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC
,
3295 .CCViewportPointer
= cmd_buffer
->vp_state
->cc_vp
.offset
);
3296 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP
,
3297 .SFClipViewportPointer
= cmd_buffer
->vp_state
->sf_clip_vp
.offset
);
3300 if (cmd_buffer
->dirty
& (ANV_CMD_BUFFER_PIPELINE_DIRTY
| ANV_CMD_BUFFER_RS_DIRTY
)) {
3301 anv_batch_emit_merge(&cmd_buffer
->batch
,
3302 cmd_buffer
->rs_state
->state_sf
, pipeline
->state_sf
);
3303 anv_batch_emit_merge(&cmd_buffer
->batch
,
3304 cmd_buffer
->rs_state
->state_raster
, pipeline
->state_raster
);
3307 if (cmd_buffer
->ds_state
&&
3308 (cmd_buffer
->dirty
& (ANV_CMD_BUFFER_PIPELINE_DIRTY
| ANV_CMD_BUFFER_DS_DIRTY
)))
3309 anv_batch_emit_merge(&cmd_buffer
->batch
,
3310 cmd_buffer
->ds_state
->state_wm_depth_stencil
,
3311 pipeline
->state_wm_depth_stencil
);
3313 if (cmd_buffer
->dirty
& (ANV_CMD_BUFFER_CB_DIRTY
| ANV_CMD_BUFFER_DS_DIRTY
)) {
3314 struct anv_state state
;
3315 if (cmd_buffer
->ds_state
== NULL
)
3316 state
= anv_cmd_buffer_emit_dynamic(cmd_buffer
,
3317 cmd_buffer
->cb_state
->state_color_calc
,
3318 GEN8_COLOR_CALC_STATE_length
, 64);
3319 else if (cmd_buffer
->cb_state
== NULL
)
3320 state
= anv_cmd_buffer_emit_dynamic(cmd_buffer
,
3321 cmd_buffer
->ds_state
->state_color_calc
,
3322 GEN8_COLOR_CALC_STATE_length
, 64);
3324 state
= anv_cmd_buffer_merge_dynamic(cmd_buffer
,
3325 cmd_buffer
->ds_state
->state_color_calc
,
3326 cmd_buffer
->cb_state
->state_color_calc
,
3327 GEN8_COLOR_CALC_STATE_length
, 64);
3329 anv_batch_emit(&cmd_buffer
->batch
,
3330 GEN8_3DSTATE_CC_STATE_POINTERS
,
3331 .ColorCalcStatePointer
= state
.offset
,
3332 .ColorCalcStatePointerValid
= true);
3335 if (cmd_buffer
->dirty
& (ANV_CMD_BUFFER_PIPELINE_DIRTY
| ANV_CMD_BUFFER_INDEX_BUFFER_DIRTY
)) {
3336 anv_batch_emit_merge(&cmd_buffer
->batch
,
3337 cmd_buffer
->state_vf
, pipeline
->state_vf
);
3340 cmd_buffer
->vb_dirty
&= ~vb_emit
;
3341 cmd_buffer
->dirty
= 0;
3345 VkCmdBuffer cmdBuffer
,
3346 uint32_t firstVertex
,
3347 uint32_t vertexCount
,
3348 uint32_t firstInstance
,
3349 uint32_t instanceCount
)
3351 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3353 anv_cmd_buffer_flush_state(cmd_buffer
);
3355 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DPRIMITIVE
,
3356 .VertexAccessType
= SEQUENTIAL
,
3357 .VertexCountPerInstance
= vertexCount
,
3358 .StartVertexLocation
= firstVertex
,
3359 .InstanceCount
= instanceCount
,
3360 .StartInstanceLocation
= firstInstance
,
3361 .BaseVertexLocation
= 0);
3364 void anv_CmdDrawIndexed(
3365 VkCmdBuffer cmdBuffer
,
3366 uint32_t firstIndex
,
3367 uint32_t indexCount
,
3368 int32_t vertexOffset
,
3369 uint32_t firstInstance
,
3370 uint32_t instanceCount
)
3372 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3374 anv_cmd_buffer_flush_state(cmd_buffer
);
3376 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DPRIMITIVE
,
3377 .VertexAccessType
= RANDOM
,
3378 .VertexCountPerInstance
= indexCount
,
3379 .StartVertexLocation
= firstIndex
,
3380 .InstanceCount
= instanceCount
,
3381 .StartInstanceLocation
= firstInstance
,
3382 .BaseVertexLocation
= vertexOffset
);
3386 anv_batch_lrm(struct anv_batch
*batch
,
3387 uint32_t reg
, struct anv_bo
*bo
, uint32_t offset
)
3389 anv_batch_emit(batch
, GEN8_MI_LOAD_REGISTER_MEM
,
3390 .RegisterAddress
= reg
,
3391 .MemoryAddress
= { bo
, offset
});
3395 anv_batch_lri(struct anv_batch
*batch
, uint32_t reg
, uint32_t imm
)
3397 anv_batch_emit(batch
, GEN8_MI_LOAD_REGISTER_IMM
,
3398 .RegisterOffset
= reg
,
3402 /* Auto-Draw / Indirect Registers */
3403 #define GEN7_3DPRIM_END_OFFSET 0x2420
3404 #define GEN7_3DPRIM_START_VERTEX 0x2430
3405 #define GEN7_3DPRIM_VERTEX_COUNT 0x2434
3406 #define GEN7_3DPRIM_INSTANCE_COUNT 0x2438
3407 #define GEN7_3DPRIM_START_INSTANCE 0x243C
3408 #define GEN7_3DPRIM_BASE_VERTEX 0x2440
3410 void anv_CmdDrawIndirect(
3411 VkCmdBuffer cmdBuffer
,
3413 VkDeviceSize offset
,
3417 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3418 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
3419 struct anv_bo
*bo
= buffer
->bo
;
3420 uint32_t bo_offset
= buffer
->offset
+ offset
;
3422 anv_cmd_buffer_flush_state(cmd_buffer
);
3424 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_VERTEX_COUNT
, bo
, bo_offset
);
3425 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_INSTANCE_COUNT
, bo
, bo_offset
+ 4);
3426 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_VERTEX
, bo
, bo_offset
+ 8);
3427 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_INSTANCE
, bo
, bo_offset
+ 12);
3428 anv_batch_lri(&cmd_buffer
->batch
, GEN7_3DPRIM_BASE_VERTEX
, 0);
3430 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DPRIMITIVE
,
3431 .IndirectParameterEnable
= true,
3432 .VertexAccessType
= SEQUENTIAL
);
3435 void anv_CmdDrawIndexedIndirect(
3436 VkCmdBuffer cmdBuffer
,
3438 VkDeviceSize offset
,
3442 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3443 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
3444 struct anv_bo
*bo
= buffer
->bo
;
3445 uint32_t bo_offset
= buffer
->offset
+ offset
;
3447 anv_cmd_buffer_flush_state(cmd_buffer
);
3449 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_VERTEX_COUNT
, bo
, bo_offset
);
3450 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_INSTANCE_COUNT
, bo
, bo_offset
+ 4);
3451 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_VERTEX
, bo
, bo_offset
+ 8);
3452 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_BASE_VERTEX
, bo
, bo_offset
+ 12);
3453 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_INSTANCE
, bo
, bo_offset
+ 16);
3455 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DPRIMITIVE
,
3456 .IndirectParameterEnable
= true,
3457 .VertexAccessType
= RANDOM
);
3460 void anv_CmdDispatch(
3461 VkCmdBuffer cmdBuffer
,
3466 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3467 struct anv_pipeline
*pipeline
= cmd_buffer
->compute_pipeline
;
3468 struct brw_cs_prog_data
*prog_data
= &pipeline
->cs_prog_data
;
3470 anv_cmd_buffer_flush_compute_state(cmd_buffer
);
3472 anv_batch_emit(&cmd_buffer
->batch
, GEN8_GPGPU_WALKER
,
3473 .SIMDSize
= prog_data
->simd_size
/ 16,
3474 .ThreadDepthCounterMaximum
= 0,
3475 .ThreadHeightCounterMaximum
= 0,
3476 .ThreadWidthCounterMaximum
= pipeline
->cs_thread_width_max
,
3477 .ThreadGroupIDXDimension
= x
,
3478 .ThreadGroupIDYDimension
= y
,
3479 .ThreadGroupIDZDimension
= z
,
3480 .RightExecutionMask
= pipeline
->cs_right_mask
,
3481 .BottomExecutionMask
= 0xffffffff);
3483 anv_batch_emit(&cmd_buffer
->batch
, GEN8_MEDIA_STATE_FLUSH
);
3486 #define GPGPU_DISPATCHDIMX 0x2500
3487 #define GPGPU_DISPATCHDIMY 0x2504
3488 #define GPGPU_DISPATCHDIMZ 0x2508
3490 void anv_CmdDispatchIndirect(
3491 VkCmdBuffer cmdBuffer
,
3493 VkDeviceSize offset
)
3495 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3496 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
3497 struct anv_pipeline
*pipeline
= cmd_buffer
->compute_pipeline
;
3498 struct brw_cs_prog_data
*prog_data
= &pipeline
->cs_prog_data
;
3499 struct anv_bo
*bo
= buffer
->bo
;
3500 uint32_t bo_offset
= buffer
->offset
+ offset
;
3502 anv_cmd_buffer_flush_compute_state(cmd_buffer
);
3504 anv_batch_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMX
, bo
, bo_offset
);
3505 anv_batch_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMY
, bo
, bo_offset
+ 4);
3506 anv_batch_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMZ
, bo
, bo_offset
+ 8);
3508 anv_batch_emit(&cmd_buffer
->batch
, GEN8_GPGPU_WALKER
,
3509 .IndirectParameterEnable
= true,
3510 .SIMDSize
= prog_data
->simd_size
/ 16,
3511 .ThreadDepthCounterMaximum
= 0,
3512 .ThreadHeightCounterMaximum
= 0,
3513 .ThreadWidthCounterMaximum
= pipeline
->cs_thread_width_max
,
3514 .RightExecutionMask
= pipeline
->cs_right_mask
,
3515 .BottomExecutionMask
= 0xffffffff);
3517 anv_batch_emit(&cmd_buffer
->batch
, GEN8_MEDIA_STATE_FLUSH
);
3520 void anv_CmdSetEvent(
3521 VkCmdBuffer cmdBuffer
,
3523 VkPipeEvent pipeEvent
)
3528 void anv_CmdResetEvent(
3529 VkCmdBuffer cmdBuffer
,
3531 VkPipeEvent pipeEvent
)
3536 void anv_CmdWaitEvents(
3537 VkCmdBuffer cmdBuffer
,
3538 VkWaitEvent waitEvent
,
3539 uint32_t eventCount
,
3540 const VkEvent
* pEvents
,
3541 VkPipeEventFlags pipeEventMask
,
3542 uint32_t memBarrierCount
,
3543 const void* const* ppMemBarriers
)
3548 void anv_CmdPipelineBarrier(
3549 VkCmdBuffer cmdBuffer
,
3550 VkWaitEvent waitEvent
,
3551 VkPipeEventFlags pipeEventMask
,
3552 uint32_t memBarrierCount
,
3553 const void* const* ppMemBarriers
)
3555 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3558 struct GEN8_PIPE_CONTROL cmd
= {
3559 GEN8_PIPE_CONTROL_header
,
3560 .PostSyncOperation
= NoWrite
,
3563 /* XXX: I think waitEvent is a no-op on our HW. We should verify that. */
3565 if (anv_clear_mask(&pipeEventMask
, VK_PIPE_EVENT_TOP_OF_PIPE_BIT
)) {
3566 /* This is just what PIPE_CONTROL does */
3569 if (anv_clear_mask(&pipeEventMask
,
3570 VK_PIPE_EVENT_VERTEX_PROCESSING_COMPLETE_BIT
|
3571 VK_PIPE_EVENT_LOCAL_FRAGMENT_PROCESSING_COMPLETE_BIT
|
3572 VK_PIPE_EVENT_FRAGMENT_PROCESSING_COMPLETE_BIT
)) {
3573 cmd
.StallAtPixelScoreboard
= true;
3577 if (anv_clear_mask(&pipeEventMask
,
3578 VK_PIPE_EVENT_GRAPHICS_PIPELINE_COMPLETE_BIT
|
3579 VK_PIPE_EVENT_COMPUTE_PIPELINE_COMPLETE_BIT
|
3580 VK_PIPE_EVENT_TRANSFER_COMPLETE_BIT
|
3581 VK_PIPE_EVENT_COMMANDS_COMPLETE_BIT
)) {
3582 cmd
.CommandStreamerStallEnable
= true;
3585 if (anv_clear_mask(&pipeEventMask
, VK_PIPE_EVENT_CPU_SIGNAL_BIT
)) {
3586 anv_finishme("VK_PIPE_EVENT_CPU_SIGNAL_BIT");
3589 /* We checked all known VkPipeEventFlags. */
3590 anv_assert(pipeEventMask
== 0);
3592 /* XXX: Right now, we're really dumb and just flush whatever categories
3593 * the app asks for. One of these days we may make this a bit better
3594 * but right now that's all the hardware allows for in most areas.
3596 VkMemoryOutputFlags out_flags
= 0;
3597 VkMemoryInputFlags in_flags
= 0;
3599 for (uint32_t i
= 0; i
< memBarrierCount
; i
++) {
3600 const struct anv_common
*common
= ppMemBarriers
[i
];
3601 switch (common
->sType
) {
3602 case VK_STRUCTURE_TYPE_MEMORY_BARRIER
: {
3603 const VkMemoryBarrier
*barrier
= (VkMemoryBarrier
*)common
;
3604 out_flags
|= barrier
->outputMask
;
3605 in_flags
|= barrier
->inputMask
;
3608 case VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER
: {
3609 const VkBufferMemoryBarrier
*barrier
= (VkBufferMemoryBarrier
*)common
;
3610 out_flags
|= barrier
->outputMask
;
3611 in_flags
|= barrier
->inputMask
;
3614 case VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER
: {
3615 const VkImageMemoryBarrier
*barrier
= (VkImageMemoryBarrier
*)common
;
3616 out_flags
|= barrier
->outputMask
;
3617 in_flags
|= barrier
->inputMask
;
3621 unreachable("Invalid memory barrier type");
3625 for_each_bit(b
, out_flags
) {
3626 switch ((VkMemoryOutputFlags
)(1 << b
)) {
3627 case VK_MEMORY_OUTPUT_HOST_WRITE_BIT
:
3628 break; /* FIXME: Little-core systems */
3629 case VK_MEMORY_OUTPUT_SHADER_WRITE_BIT
:
3630 cmd
.DCFlushEnable
= true;
3632 case VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT
:
3633 cmd
.RenderTargetCacheFlushEnable
= true;
3635 case VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT
:
3636 cmd
.DepthCacheFlushEnable
= true;
3638 case VK_MEMORY_OUTPUT_TRANSFER_BIT
:
3639 cmd
.RenderTargetCacheFlushEnable
= true;
3640 cmd
.DepthCacheFlushEnable
= true;
3643 unreachable("Invalid memory output flag");
3647 for_each_bit(b
, out_flags
) {
3648 switch ((VkMemoryInputFlags
)(1 << b
)) {
3649 case VK_MEMORY_INPUT_HOST_READ_BIT
:
3650 break; /* FIXME: Little-core systems */
3651 case VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT
:
3652 case VK_MEMORY_INPUT_INDEX_FETCH_BIT
:
3653 case VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT
:
3654 cmd
.VFCacheInvalidationEnable
= true;
3656 case VK_MEMORY_INPUT_UNIFORM_READ_BIT
:
3657 cmd
.ConstantCacheInvalidationEnable
= true;
3659 case VK_MEMORY_INPUT_SHADER_READ_BIT
:
3660 cmd
.DCFlushEnable
= true;
3661 cmd
.TextureCacheInvalidationEnable
= true;
3663 case VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT
:
3664 case VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT
:
3665 break; /* XXX: Hunh? */
3666 case VK_MEMORY_INPUT_TRANSFER_BIT
:
3667 cmd
.TextureCacheInvalidationEnable
= true;
3672 dw
= anv_batch_emit_dwords(&cmd_buffer
->batch
, GEN8_PIPE_CONTROL_length
);
3673 GEN8_PIPE_CONTROL_pack(&cmd_buffer
->batch
, dw
, &cmd
);
3677 anv_framebuffer_destroy(struct anv_device
*device
,
3678 struct anv_object
*object
,
3679 VkObjectType obj_type
)
3681 struct anv_framebuffer
*fb
= (struct anv_framebuffer
*)object
;
3683 assert(obj_type
== VK_OBJECT_TYPE_FRAMEBUFFER
);
3685 anv_DestroyObject(anv_device_to_handle(device
),
3686 VK_OBJECT_TYPE_DYNAMIC_VP_STATE
,
3689 anv_device_free(device
, fb
);
3692 VkResult
anv_CreateFramebuffer(
3694 const VkFramebufferCreateInfo
* pCreateInfo
,
3695 VkFramebuffer
* pFramebuffer
)
3697 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3698 struct anv_framebuffer
*framebuffer
;
3700 static const struct anv_depth_stencil_view null_view
=
3701 { .depth_format
= D16_UNORM
, .depth_stride
= 0, .stencil_stride
= 0 };
3703 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
);
3705 framebuffer
= anv_device_alloc(device
, sizeof(*framebuffer
), 8,
3706 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
3707 if (framebuffer
== NULL
)
3708 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
3710 framebuffer
->base
.destructor
= anv_framebuffer_destroy
;
3712 framebuffer
->color_attachment_count
= pCreateInfo
->colorAttachmentCount
;
3713 for (uint32_t i
= 0; i
< pCreateInfo
->colorAttachmentCount
; i
++) {
3714 framebuffer
->color_attachments
[i
] =
3715 (struct anv_surface_view
*) pCreateInfo
->pColorAttachments
[i
].view
;
3718 if (pCreateInfo
->pDepthStencilAttachment
) {
3719 framebuffer
->depth_stencil
=
3720 anv_depth_stencil_view_from_handle(pCreateInfo
->pDepthStencilAttachment
->view
);
3722 framebuffer
->depth_stencil
= &null_view
;
3725 framebuffer
->sample_count
= pCreateInfo
->sampleCount
;
3726 framebuffer
->width
= pCreateInfo
->width
;
3727 framebuffer
->height
= pCreateInfo
->height
;
3728 framebuffer
->layers
= pCreateInfo
->layers
;
3730 anv_CreateDynamicViewportState(anv_device_to_handle(device
),
3731 &(VkDynamicViewportStateCreateInfo
) {
3732 .sType
= VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO
,
3733 .viewportAndScissorCount
= 1,
3734 .pViewports
= (VkViewport
[]) {
3738 .width
= pCreateInfo
->width
,
3739 .height
= pCreateInfo
->height
,
3744 .pScissors
= (VkRect2D
[]) {
3746 { pCreateInfo
->width
, pCreateInfo
->height
} },
3749 &framebuffer
->vp_state
);
3751 *pFramebuffer
= anv_framebuffer_to_handle(framebuffer
);
3756 VkResult
anv_CreateRenderPass(
3758 const VkRenderPassCreateInfo
* pCreateInfo
,
3759 VkRenderPass
* pRenderPass
)
3761 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3762 struct anv_render_pass
*pass
;
3765 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
);
3767 size
= sizeof(*pass
) +
3768 pCreateInfo
->layers
* sizeof(struct anv_render_pass_layer
);
3769 pass
= anv_device_alloc(device
, size
, 8,
3770 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
3772 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
3774 pass
->render_area
= pCreateInfo
->renderArea
;
3776 pass
->num_layers
= pCreateInfo
->layers
;
3778 pass
->num_clear_layers
= 0;
3779 for (uint32_t i
= 0; i
< pCreateInfo
->layers
; i
++) {
3780 pass
->layers
[i
].color_load_op
= pCreateInfo
->pColorLoadOps
[i
];
3781 pass
->layers
[i
].clear_color
= pCreateInfo
->pColorLoadClearValues
[i
];
3782 if (pass
->layers
[i
].color_load_op
== VK_ATTACHMENT_LOAD_OP_CLEAR
)
3783 pass
->num_clear_layers
++;
3786 *pRenderPass
= anv_render_pass_to_handle(pass
);
3791 VkResult
anv_DestroyRenderPass(
3793 VkRenderPass renderPass
)
3795 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3797 anv_device_free(device
, anv_render_pass_from_handle(renderPass
));
3802 VkResult
anv_GetRenderAreaGranularity(
3804 VkRenderPass renderPass
,
3805 VkExtent2D
* pGranularity
)
3807 *pGranularity
= (VkExtent2D
) { 1, 1 };
3813 anv_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer
*cmd_buffer
,
3814 struct anv_render_pass
*pass
)
3816 const struct anv_depth_stencil_view
*view
=
3817 cmd_buffer
->framebuffer
->depth_stencil
;
3819 /* FIXME: Implement the PMA stall W/A */
3820 /* FIXME: Width and Height are wrong */
3822 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_DEPTH_BUFFER
,
3823 .SurfaceType
= SURFTYPE_2D
,
3824 .DepthWriteEnable
= view
->depth_stride
> 0,
3825 .StencilWriteEnable
= view
->stencil_stride
> 0,
3826 .HierarchicalDepthBufferEnable
= false,
3827 .SurfaceFormat
= view
->depth_format
,
3828 .SurfacePitch
= view
->depth_stride
> 0 ? view
->depth_stride
- 1 : 0,
3829 .SurfaceBaseAddress
= { view
->bo
, view
->depth_offset
},
3830 .Height
= pass
->render_area
.extent
.height
- 1,
3831 .Width
= pass
->render_area
.extent
.width
- 1,
3834 .MinimumArrayElement
= 0,
3835 .DepthBufferObjectControlState
= GEN8_MOCS
,
3836 .RenderTargetViewExtent
= 1 - 1,
3837 .SurfaceQPitch
= view
->depth_qpitch
>> 2);
3839 /* Disable hierarchial depth buffers. */
3840 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_HIER_DEPTH_BUFFER
);
3842 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_STENCIL_BUFFER
,
3843 .StencilBufferEnable
= view
->stencil_stride
> 0,
3844 .StencilBufferObjectControlState
= GEN8_MOCS
,
3845 .SurfacePitch
= view
->stencil_stride
> 0 ? view
->stencil_stride
- 1 : 0,
3846 .SurfaceBaseAddress
= { view
->bo
, view
->stencil_offset
},
3847 .SurfaceQPitch
= view
->stencil_qpitch
>> 2);
3849 /* Clear the clear params. */
3850 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_CLEAR_PARAMS
);
3853 void anv_CmdPushConstants(
3854 VkCmdBuffer cmdBuffer
,
3855 VkPipelineLayout layout
,
3856 VkShaderStageFlags stageFlags
,
3864 void anv_CmdBeginRenderPass(
3865 VkCmdBuffer cmdBuffer
,
3866 const VkRenderPassBegin
* pRenderPassBegin
)
3868 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3869 ANV_FROM_HANDLE(anv_render_pass
, pass
, pRenderPassBegin
->renderPass
);
3870 ANV_FROM_HANDLE(anv_framebuffer
, framebuffer
, pRenderPassBegin
->framebuffer
);
3872 assert(pRenderPassBegin
->contents
== VK_RENDER_PASS_CONTENTS_INLINE
);
3874 cmd_buffer
->framebuffer
= framebuffer
;
3876 cmd_buffer
->descriptors_dirty
|= VK_SHADER_STAGE_FRAGMENT_BIT
;
3878 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_DRAWING_RECTANGLE
,
3879 .ClippedDrawingRectangleYMin
= pass
->render_area
.offset
.y
,
3880 .ClippedDrawingRectangleXMin
= pass
->render_area
.offset
.x
,
3881 .ClippedDrawingRectangleYMax
=
3882 pass
->render_area
.offset
.y
+ pass
->render_area
.extent
.height
- 1,
3883 .ClippedDrawingRectangleXMax
=
3884 pass
->render_area
.offset
.x
+ pass
->render_area
.extent
.width
- 1,
3885 .DrawingRectangleOriginY
= 0,
3886 .DrawingRectangleOriginX
= 0);
3888 anv_cmd_buffer_emit_depth_stencil(cmd_buffer
, pass
);
3890 anv_cmd_buffer_clear(cmd_buffer
, pass
);
3893 void anv_CmdEndRenderPass(
3894 VkCmdBuffer cmdBuffer
)
3896 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3898 /* Emit a flushing pipe control at the end of a pass. This is kind of a
3899 * hack but it ensures that render targets always actually get written.
3900 * Eventually, we should do flushing based on image format transitions
3901 * or something of that nature.
3903 anv_batch_emit(&cmd_buffer
->batch
, GEN8_PIPE_CONTROL
,
3904 .PostSyncOperation
= NoWrite
,
3905 .RenderTargetCacheFlushEnable
= true,
3906 .InstructionCacheInvalidateEnable
= true,
3907 .DepthCacheFlushEnable
= true,
3908 .VFCacheInvalidationEnable
= true,
3909 .TextureCacheInvalidationEnable
= true,
3910 .CommandStreamerStallEnable
= true);
3913 void anv_CmdExecuteCommands(
3914 VkCmdBuffer cmdBuffer
,
3915 uint32_t cmdBuffersCount
,
3916 const VkCmdBuffer
* pCmdBuffers
)
3921 void vkCmdDbgMarkerBegin(
3922 VkCmdBuffer cmdBuffer
,
3923 const char* pMarker
)
3924 __attribute__ ((visibility ("default")));
3926 void vkCmdDbgMarkerEnd(
3927 VkCmdBuffer cmdBuffer
)
3928 __attribute__ ((visibility ("default")));
3930 VkResult
vkDbgSetObjectTag(
3935 __attribute__ ((visibility ("default")));
3938 void vkCmdDbgMarkerBegin(
3939 VkCmdBuffer cmdBuffer
,
3940 const char* pMarker
)
3944 void vkCmdDbgMarkerEnd(
3945 VkCmdBuffer cmdBuffer
)
3949 VkResult
vkDbgSetObjectTag(