2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
31 #include "mesa/main/git_sha1.h"
34 anv_env_get_int(const char *name
)
36 const char *val
= getenv(name
);
41 return strtol(val
, NULL
, 0);
45 anv_physical_device_finish(struct anv_physical_device
*device
)
52 anv_physical_device_init(struct anv_physical_device
*device
,
53 struct anv_instance
*instance
,
56 device
->fd
= open(path
, O_RDWR
| O_CLOEXEC
);
58 return vk_error(VK_ERROR_UNAVAILABLE
);
60 device
->instance
= instance
;
63 device
->chipset_id
= anv_env_get_int("INTEL_DEVID_OVERRIDE");
64 device
->no_hw
= false;
65 if (device
->chipset_id
) {
66 /* INTEL_DEVID_OVERRIDE implies INTEL_NO_HW. */
69 device
->chipset_id
= anv_gem_get_param(device
->fd
, I915_PARAM_CHIPSET_ID
);
71 if (!device
->chipset_id
)
74 device
->name
= brw_get_device_name(device
->chipset_id
);
75 device
->info
= brw_get_device_info(device
->chipset_id
, -1);
79 if (!anv_gem_get_param(device
->fd
, I915_PARAM_HAS_WAIT_TIMEOUT
))
82 if (!anv_gem_get_param(device
->fd
, I915_PARAM_HAS_EXECBUF2
))
85 if (!anv_gem_get_param(device
->fd
, I915_PARAM_HAS_LLC
))
88 if (!anv_gem_get_param(device
->fd
, I915_PARAM_HAS_EXEC_CONSTANTS
))
94 anv_physical_device_finish(device
);
95 return vk_error(VK_ERROR_UNAVAILABLE
);
98 static void *default_alloc(
102 VkSystemAllocType allocType
)
107 static void default_free(
114 static const VkAllocCallbacks default_alloc_callbacks
= {
116 .pfnAlloc
= default_alloc
,
117 .pfnFree
= default_free
120 VkResult
anv_CreateInstance(
121 const VkInstanceCreateInfo
* pCreateInfo
,
122 VkInstance
* pInstance
)
124 struct anv_instance
*instance
;
125 const VkAllocCallbacks
*alloc_callbacks
= &default_alloc_callbacks
;
126 void *user_data
= NULL
;
128 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
);
130 if (pCreateInfo
->pAllocCb
) {
131 alloc_callbacks
= pCreateInfo
->pAllocCb
;
132 user_data
= pCreateInfo
->pAllocCb
->pUserData
;
134 instance
= alloc_callbacks
->pfnAlloc(user_data
, sizeof(*instance
), 8,
135 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
137 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
139 instance
->pAllocUserData
= alloc_callbacks
->pUserData
;
140 instance
->pfnAlloc
= alloc_callbacks
->pfnAlloc
;
141 instance
->pfnFree
= alloc_callbacks
->pfnFree
;
142 instance
->apiVersion
= pCreateInfo
->pAppInfo
->apiVersion
;
143 instance
->physicalDeviceCount
= 0;
145 *pInstance
= anv_instance_to_handle(instance
);
150 VkResult
anv_DestroyInstance(
151 VkInstance _instance
)
153 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
155 if (instance
->physicalDeviceCount
> 0) {
156 anv_physical_device_finish(&instance
->physicalDevice
);
159 instance
->pfnFree(instance
->pAllocUserData
, instance
);
164 VkResult
anv_EnumeratePhysicalDevices(
165 VkInstance _instance
,
166 uint32_t* pPhysicalDeviceCount
,
167 VkPhysicalDevice
* pPhysicalDevices
)
169 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
172 if (instance
->physicalDeviceCount
== 0) {
173 result
= anv_physical_device_init(&instance
->physicalDevice
,
174 instance
, "/dev/dri/renderD128");
175 if (result
!= VK_SUCCESS
)
178 instance
->physicalDeviceCount
= 1;
181 /* pPhysicalDeviceCount is an out parameter if pPhysicalDevices is NULL;
182 * otherwise it's an inout parameter.
184 * The Vulkan spec (git aaed022) says:
186 * pPhysicalDeviceCount is a pointer to an unsigned integer variable
187 * that is initialized with the number of devices the application is
188 * prepared to receive handles to. pname:pPhysicalDevices is pointer to
189 * an array of at least this many VkPhysicalDevice handles [...].
191 * Upon success, if pPhysicalDevices is NULL, vkEnumeratePhysicalDevices
192 * overwrites the contents of the variable pointed to by
193 * pPhysicalDeviceCount with the number of physical devices in in the
194 * instance; otherwise, vkEnumeratePhysicalDevices overwrites
195 * pPhysicalDeviceCount with the number of physical handles written to
198 if (!pPhysicalDevices
) {
199 *pPhysicalDeviceCount
= instance
->physicalDeviceCount
;
200 } else if (*pPhysicalDeviceCount
>= 1) {
201 pPhysicalDevices
[0] = anv_physical_device_to_handle(&instance
->physicalDevice
);
202 *pPhysicalDeviceCount
= 1;
204 *pPhysicalDeviceCount
= 0;
210 VkResult
anv_GetPhysicalDeviceFeatures(
211 VkPhysicalDevice physicalDevice
,
212 VkPhysicalDeviceFeatures
* pFeatures
)
214 anv_finishme("Get correct values for PhysicalDeviceFeatures");
216 *pFeatures
= (VkPhysicalDeviceFeatures
) {
217 .robustBufferAccess
= false,
218 .fullDrawIndexUint32
= false,
219 .imageCubeArray
= false,
220 .independentBlend
= false,
221 .geometryShader
= true,
222 .tessellationShader
= false,
223 .sampleRateShading
= false,
224 .dualSourceBlend
= true,
226 .instancedDrawIndirect
= true,
228 .depthBiasClamp
= false,
229 .fillModeNonSolid
= true,
230 .depthBounds
= false,
233 .textureCompressionETC2
= true,
234 .textureCompressionASTC_LDR
= true,
235 .textureCompressionBC
= true,
236 .pipelineStatisticsQuery
= true,
237 .vertexSideEffects
= false,
238 .tessellationSideEffects
= false,
239 .geometrySideEffects
= false,
240 .fragmentSideEffects
= false,
241 .shaderTessellationPointSize
= false,
242 .shaderGeometryPointSize
= true,
243 .shaderTextureGatherExtended
= true,
244 .shaderStorageImageExtendedFormats
= false,
245 .shaderStorageImageMultisample
= false,
246 .shaderStorageBufferArrayConstantIndexing
= false,
247 .shaderStorageImageArrayConstantIndexing
= false,
248 .shaderUniformBufferArrayDynamicIndexing
= true,
249 .shaderSampledImageArrayDynamicIndexing
= false,
250 .shaderStorageBufferArrayDynamicIndexing
= false,
251 .shaderStorageImageArrayDynamicIndexing
= false,
252 .shaderClipDistance
= false,
253 .shaderCullDistance
= false,
254 .shaderFloat64
= false,
255 .shaderInt64
= false,
256 .shaderFloat16
= false,
257 .shaderInt16
= false,
263 VkResult
anv_GetPhysicalDeviceLimits(
264 VkPhysicalDevice physicalDevice
,
265 VkPhysicalDeviceLimits
* pLimits
)
267 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
268 const struct brw_device_info
*devinfo
= physical_device
->info
;
270 anv_finishme("Get correct values for PhysicalDeviceLimits");
272 *pLimits
= (VkPhysicalDeviceLimits
) {
273 .maxImageDimension1D
= (1 << 14),
274 .maxImageDimension2D
= (1 << 14),
275 .maxImageDimension3D
= (1 << 10),
276 .maxImageDimensionCube
= (1 << 14),
277 .maxImageArrayLayers
= (1 << 10),
278 .maxTexelBufferSize
= (1 << 14),
279 .maxUniformBufferSize
= UINT32_MAX
,
280 .maxStorageBufferSize
= UINT32_MAX
,
281 .maxPushConstantsSize
= 128,
282 .maxMemoryAllocationCount
= UINT32_MAX
,
283 .maxBoundDescriptorSets
= MAX_SETS
,
284 .maxDescriptorSets
= UINT32_MAX
,
285 .maxPerStageDescriptorSamplers
= 64,
286 .maxPerStageDescriptorUniformBuffers
= 64,
287 .maxPerStageDescriptorStorageBuffers
= 64,
288 .maxPerStageDescriptorSampledImages
= 64,
289 .maxPerStageDescriptorStorageImages
= 64,
290 .maxDescriptorSetSamplers
= 256,
291 .maxDescriptorSetUniformBuffers
= 256,
292 .maxDescriptorSetStorageBuffers
= 256,
293 .maxDescriptorSetSampledImages
= 256,
294 .maxDescriptorSetStorageImages
= 256,
295 .maxVertexInputAttributes
= 32,
296 .maxVertexInputAttributeOffset
= 256,
297 .maxVertexInputBindingStride
= 256,
298 .maxVertexOutputComponents
= 32,
299 .maxTessGenLevel
= 0,
300 .maxTessPatchSize
= 0,
301 .maxTessControlPerVertexInputComponents
= 0,
302 .maxTessControlPerVertexOutputComponents
= 0,
303 .maxTessControlPerPatchOutputComponents
= 0,
304 .maxTessControlTotalOutputComponents
= 0,
305 .maxTessEvaluationInputComponents
= 0,
306 .maxTessEvaluationOutputComponents
= 0,
307 .maxGeometryShaderInvocations
= 6,
308 .maxGeometryInputComponents
= 16,
309 .maxGeometryOutputComponents
= 16,
310 .maxGeometryOutputVertices
= 16,
311 .maxGeometryTotalOutputComponents
= 16,
312 .maxFragmentInputComponents
= 16,
313 .maxFragmentOutputBuffers
= 8,
314 .maxFragmentDualSourceBuffers
= 2,
315 .maxFragmentCombinedOutputResources
= 8,
316 .maxComputeSharedMemorySize
= 1024,
317 .maxComputeWorkGroupCount
= {
318 16 * devinfo
->max_cs_threads
,
319 16 * devinfo
->max_cs_threads
,
320 16 * devinfo
->max_cs_threads
,
322 .maxComputeWorkGroupInvocations
= 16 * devinfo
->max_cs_threads
,
323 .maxComputeWorkGroupSize
= {
324 16 * devinfo
->max_cs_threads
,
325 16 * devinfo
->max_cs_threads
,
326 16 * devinfo
->max_cs_threads
,
328 .subPixelPrecisionBits
= 4 /* FIXME */,
329 .subTexelPrecisionBits
= 4 /* FIXME */,
330 .mipmapPrecisionBits
= 4 /* FIXME */,
331 .maxDrawIndexedIndexValue
= UINT32_MAX
,
332 .maxDrawIndirectInstanceCount
= UINT32_MAX
,
333 .primitiveRestartForPatches
= UINT32_MAX
,
334 .maxSamplerLodBias
= 16,
335 .maxSamplerAnisotropy
= 16,
337 .maxDynamicViewportStates
= UINT32_MAX
,
338 .maxViewportDimensions
= { (1 << 14), (1 << 14) },
339 .viewportBoundsRange
= { -1.0, 1.0 }, /* FIXME */
340 .viewportSubPixelBits
= 13, /* We take a float? */
341 .minMemoryMapAlignment
= 64, /* A cache line */
342 .minTexelBufferOffsetAlignment
= 1,
343 .minUniformBufferOffsetAlignment
= 1,
344 .minStorageBufferOffsetAlignment
= 1,
345 .minTexelOffset
= 0, /* FIXME */
346 .maxTexelOffset
= 0, /* FIXME */
347 .minTexelGatherOffset
= 0, /* FIXME */
348 .maxTexelGatherOffset
= 0, /* FIXME */
349 .minInterpolationOffset
= 0, /* FIXME */
350 .maxInterpolationOffset
= 0, /* FIXME */
351 .subPixelInterpolationOffsetBits
= 0, /* FIXME */
352 .maxFramebufferWidth
= (1 << 14),
353 .maxFramebufferHeight
= (1 << 14),
354 .maxFramebufferLayers
= (1 << 10),
355 .maxFramebufferColorSamples
= 8,
356 .maxFramebufferDepthSamples
= 8,
357 .maxFramebufferStencilSamples
= 8,
358 .maxColorAttachments
= MAX_RTS
,
359 .maxSampledImageColorSamples
= 8,
360 .maxSampledImageDepthSamples
= 8,
361 .maxSampledImageIntegerSamples
= 1,
362 .maxStorageImageSamples
= 1,
363 .maxSampleMaskWords
= 1,
364 .timestampFrequency
= 1000 * 1000 * 1000 / 80,
365 .maxClipDistances
= 0 /* FIXME */,
366 .maxCullDistances
= 0 /* FIXME */,
367 .maxCombinedClipAndCullDistances
= 0 /* FIXME */,
368 .pointSizeRange
= { 0.125, 255.875 },
369 .lineWidthRange
= { 0.0, 7.9921875 },
370 .pointSizeGranularity
= (1.0 / 8.0),
371 .lineWidthGranularity
= (1.0 / 128.0),
377 VkResult
anv_GetPhysicalDeviceProperties(
378 VkPhysicalDevice physicalDevice
,
379 VkPhysicalDeviceProperties
* pProperties
)
381 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
383 *pProperties
= (VkPhysicalDeviceProperties
) {
387 .deviceId
= pdevice
->chipset_id
,
388 .deviceType
= VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
,
391 strcpy(pProperties
->deviceName
, pdevice
->name
);
392 snprintf((char *)pProperties
->pipelineCacheUUID
, VK_UUID_LENGTH
,
393 "anv-%s", MESA_GIT_SHA1
+ 4);
398 VkResult
anv_GetPhysicalDeviceQueueCount(
399 VkPhysicalDevice physicalDevice
,
407 VkResult
anv_GetPhysicalDeviceQueueProperties(
408 VkPhysicalDevice physicalDevice
,
410 VkPhysicalDeviceQueueProperties
* pQueueProperties
)
414 *pQueueProperties
= (VkPhysicalDeviceQueueProperties
) {
415 .queueFlags
= VK_QUEUE_GRAPHICS_BIT
|
416 VK_QUEUE_COMPUTE_BIT
|
419 .supportsTimestamps
= true,
425 VkResult
anv_GetPhysicalDeviceMemoryProperties(
426 VkPhysicalDevice physicalDevice
,
427 VkPhysicalDeviceMemoryProperties
* pMemoryProperties
)
429 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
431 size_t aperture_size
;
434 if (anv_gem_get_aperture(physical_device
, &aperture_size
) == -1)
435 return vk_error(VK_ERROR_UNAVAILABLE
);
437 /* Reserve some wiggle room for the driver by exposing only 75% of the
438 * aperture to the heap.
440 heap_size
= 3 * aperture_size
/ 4;
442 /* The property flags below are valid only for llc platforms. */
443 pMemoryProperties
->memoryTypeCount
= 1;
444 pMemoryProperties
->memoryTypes
[0] = (VkMemoryType
) {
445 .propertyFlags
= VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
,
449 pMemoryProperties
->memoryHeapCount
= 1;
450 pMemoryProperties
->memoryHeaps
[0] = (VkMemoryHeap
) {
452 .flags
= VK_MEMORY_HEAP_HOST_LOCAL
,
458 PFN_vkVoidFunction
anv_GetInstanceProcAddr(
462 return anv_lookup_entrypoint(pName
);
465 PFN_vkVoidFunction
anv_GetDeviceProcAddr(
469 return anv_lookup_entrypoint(pName
);
473 parse_debug_flags(struct anv_device
*device
)
475 const char *debug
, *p
, *end
;
477 debug
= getenv("INTEL_DEBUG");
478 device
->dump_aub
= false;
480 for (p
= debug
; *p
; p
= end
+ 1) {
481 end
= strchrnul(p
, ',');
482 if (end
- p
== 3 && memcmp(p
, "aub", 3) == 0)
483 device
->dump_aub
= true;
484 if (end
- p
== 5 && memcmp(p
, "no_hw", 5) == 0)
485 device
->no_hw
= true;
493 anv_queue_init(struct anv_device
*device
, struct anv_queue
*queue
)
495 queue
->device
= device
;
496 queue
->pool
= &device
->surface_state_pool
;
498 queue
->completed_serial
= anv_state_pool_alloc(queue
->pool
, 4, 4);
499 if (queue
->completed_serial
.map
== NULL
)
500 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
502 *(uint32_t *)queue
->completed_serial
.map
= 0;
503 queue
->next_serial
= 1;
509 anv_queue_finish(struct anv_queue
*queue
)
512 /* This gets torn down with the device so we only need to do this if
513 * valgrind is present.
515 anv_state_pool_free(queue
->pool
, queue
->completed_serial
);
520 anv_device_init_border_colors(struct anv_device
*device
)
522 static const VkClearColorValue border_colors
[] = {
523 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .f32
= { 0.0, 0.0, 0.0, 0.0 } },
524 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .f32
= { 0.0, 0.0, 0.0, 1.0 } },
525 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .f32
= { 1.0, 1.0, 1.0, 1.0 } },
526 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .u32
= { 0, 0, 0, 0 } },
527 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .u32
= { 0, 0, 0, 1 } },
528 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .u32
= { 1, 1, 1, 1 } },
531 device
->border_colors
=
532 anv_state_pool_alloc(&device
->dynamic_state_pool
,
533 sizeof(border_colors
), 32);
534 memcpy(device
->border_colors
.map
, border_colors
, sizeof(border_colors
));
537 static const uint32_t BATCH_SIZE
= 8192;
539 VkResult
anv_CreateDevice(
540 VkPhysicalDevice physicalDevice
,
541 const VkDeviceCreateInfo
* pCreateInfo
,
544 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
545 struct anv_instance
*instance
= physical_device
->instance
;
546 struct anv_device
*device
;
548 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
);
550 device
= instance
->pfnAlloc(instance
->pAllocUserData
,
552 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
554 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
556 device
->no_hw
= physical_device
->no_hw
;
557 parse_debug_flags(device
);
559 device
->instance
= physical_device
->instance
;
561 /* XXX(chadv): Can we dup() physicalDevice->fd here? */
562 device
->fd
= open(physical_device
->path
, O_RDWR
| O_CLOEXEC
);
563 if (device
->fd
== -1)
566 device
->context_id
= anv_gem_create_context(device
);
567 if (device
->context_id
== -1)
570 anv_bo_pool_init(&device
->batch_bo_pool
, device
, BATCH_SIZE
);
572 anv_block_pool_init(&device
->dynamic_state_block_pool
, device
, 2048);
574 anv_state_pool_init(&device
->dynamic_state_pool
,
575 &device
->dynamic_state_block_pool
);
577 anv_block_pool_init(&device
->instruction_block_pool
, device
, 2048);
578 anv_block_pool_init(&device
->surface_state_block_pool
, device
, 2048);
580 anv_state_pool_init(&device
->surface_state_pool
,
581 &device
->surface_state_block_pool
);
583 anv_block_pool_init(&device
->scratch_block_pool
, device
, 0x10000);
585 device
->info
= *physical_device
->info
;
587 device
->compiler
= anv_compiler_create(device
);
588 device
->aub_writer
= NULL
;
590 pthread_mutex_init(&device
->mutex
, NULL
);
592 anv_queue_init(device
, &device
->queue
);
594 anv_device_init_meta(device
);
596 anv_device_init_border_colors(device
);
598 *pDevice
= anv_device_to_handle(device
);
605 anv_device_free(device
, device
);
607 return vk_error(VK_ERROR_UNAVAILABLE
);
610 VkResult
anv_DestroyDevice(
613 ANV_FROM_HANDLE(anv_device
, device
, _device
);
615 anv_compiler_destroy(device
->compiler
);
617 anv_queue_finish(&device
->queue
);
619 anv_device_finish_meta(device
);
622 /* We only need to free these to prevent valgrind errors. The backing
623 * BO will go away in a couple of lines so we don't actually leak.
625 anv_state_pool_free(&device
->dynamic_state_pool
, device
->border_colors
);
628 anv_bo_pool_finish(&device
->batch_bo_pool
);
629 anv_block_pool_finish(&device
->dynamic_state_block_pool
);
630 anv_block_pool_finish(&device
->instruction_block_pool
);
631 anv_block_pool_finish(&device
->surface_state_block_pool
);
635 if (device
->aub_writer
)
636 anv_aub_writer_destroy(device
->aub_writer
);
638 anv_device_free(device
, device
);
643 static const VkExtensionProperties global_extensions
[] = {
645 .extName
= "VK_WSI_LunarG",
650 VkResult
anv_GetGlobalExtensionCount(
653 *pCount
= ARRAY_SIZE(global_extensions
);
659 VkResult
anv_GetGlobalExtensionProperties(
660 uint32_t extensionIndex
,
661 VkExtensionProperties
* pProperties
)
663 assert(extensionIndex
< ARRAY_SIZE(global_extensions
));
665 *pProperties
= global_extensions
[extensionIndex
];
670 VkResult
anv_GetPhysicalDeviceExtensionCount(
671 VkPhysicalDevice physicalDevice
,
674 /* None supported at this time */
680 VkResult
anv_GetPhysicalDeviceExtensionProperties(
681 VkPhysicalDevice physicalDevice
,
682 uint32_t extensionIndex
,
683 VkExtensionProperties
* pProperties
)
685 /* None supported at this time */
686 return vk_error(VK_ERROR_INVALID_EXTENSION
);
689 VkResult
anv_EnumerateLayers(
690 VkPhysicalDevice physicalDevice
,
691 size_t maxStringSize
,
693 char* const* pOutLayers
,
701 VkResult
anv_GetDeviceQueue(
703 uint32_t queueNodeIndex
,
707 ANV_FROM_HANDLE(anv_device
, device
, _device
);
709 assert(queueIndex
== 0);
711 *pQueue
= anv_queue_to_handle(&device
->queue
);
717 anv_reloc_list_init(struct anv_reloc_list
*list
, struct anv_device
*device
)
719 list
->num_relocs
= 0;
720 list
->array_length
= 256;
722 anv_device_alloc(device
, list
->array_length
* sizeof(*list
->relocs
), 8,
723 VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
725 if (list
->relocs
== NULL
)
726 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
729 anv_device_alloc(device
, list
->array_length
* sizeof(*list
->reloc_bos
), 8,
730 VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
732 if (list
->relocs
== NULL
) {
733 anv_device_free(device
, list
->relocs
);
734 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
741 anv_reloc_list_finish(struct anv_reloc_list
*list
, struct anv_device
*device
)
743 anv_device_free(device
, list
->relocs
);
744 anv_device_free(device
, list
->reloc_bos
);
748 anv_reloc_list_grow(struct anv_reloc_list
*list
, struct anv_device
*device
,
749 size_t num_additional_relocs
)
751 if (list
->num_relocs
+ num_additional_relocs
<= list
->array_length
)
754 size_t new_length
= list
->array_length
* 2;
755 while (new_length
< list
->num_relocs
+ num_additional_relocs
)
758 struct drm_i915_gem_relocation_entry
*new_relocs
=
759 anv_device_alloc(device
, new_length
* sizeof(*list
->relocs
), 8,
760 VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
761 if (new_relocs
== NULL
)
762 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
764 struct anv_bo
**new_reloc_bos
=
765 anv_device_alloc(device
, new_length
* sizeof(*list
->reloc_bos
), 8,
766 VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
767 if (new_relocs
== NULL
) {
768 anv_device_free(device
, new_relocs
);
769 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
772 memcpy(new_relocs
, list
->relocs
, list
->num_relocs
* sizeof(*list
->relocs
));
773 memcpy(new_reloc_bos
, list
->reloc_bos
,
774 list
->num_relocs
* sizeof(*list
->reloc_bos
));
776 anv_device_free(device
, list
->relocs
);
777 anv_device_free(device
, list
->reloc_bos
);
779 list
->relocs
= new_relocs
;
780 list
->reloc_bos
= new_reloc_bos
;
786 anv_batch_bo_create(struct anv_device
*device
, struct anv_batch_bo
**bbo_out
)
790 struct anv_batch_bo
*bbo
=
791 anv_device_alloc(device
, sizeof(*bbo
), 8, VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
793 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
796 bbo
->prev_batch_bo
= NULL
;
798 result
= anv_bo_pool_alloc(&device
->batch_bo_pool
, &bbo
->bo
);
799 if (result
!= VK_SUCCESS
) {
800 anv_device_free(device
, bbo
);
810 anv_batch_bo_start(struct anv_batch_bo
*bbo
, struct anv_batch
*batch
,
811 size_t batch_padding
)
813 batch
->next
= batch
->start
= bbo
->bo
.map
;
814 batch
->end
= bbo
->bo
.map
+ bbo
->bo
.size
- batch_padding
;
815 bbo
->first_reloc
= batch
->relocs
.num_relocs
;
819 anv_batch_bo_finish(struct anv_batch_bo
*bbo
, struct anv_batch
*batch
)
821 assert(batch
->start
== bbo
->bo
.map
);
822 bbo
->length
= batch
->next
- batch
->start
;
823 VG(VALGRIND_CHECK_MEM_IS_DEFINED(batch
->start
, bbo
->length
));
824 bbo
->num_relocs
= batch
->relocs
.num_relocs
- bbo
->first_reloc
;
828 anv_batch_bo_destroy(struct anv_batch_bo
*bbo
, struct anv_device
*device
)
830 anv_bo_pool_free(&device
->batch_bo_pool
, &bbo
->bo
);
831 anv_device_free(device
, bbo
);
835 anv_batch_emit_dwords(struct anv_batch
*batch
, int num_dwords
)
837 if (batch
->next
+ num_dwords
* 4 > batch
->end
)
838 batch
->extend_cb(batch
, batch
->user_data
);
840 void *p
= batch
->next
;
842 batch
->next
+= num_dwords
* 4;
843 assert(batch
->next
<= batch
->end
);
849 anv_reloc_list_append(struct anv_reloc_list
*list
, struct anv_device
*device
,
850 struct anv_reloc_list
*other
, uint32_t offset
)
852 anv_reloc_list_grow(list
, device
, other
->num_relocs
);
853 /* TODO: Handle failure */
855 memcpy(&list
->relocs
[list
->num_relocs
], &other
->relocs
[0],
856 other
->num_relocs
* sizeof(other
->relocs
[0]));
857 memcpy(&list
->reloc_bos
[list
->num_relocs
], &other
->reloc_bos
[0],
858 other
->num_relocs
* sizeof(other
->reloc_bos
[0]));
860 for (uint32_t i
= 0; i
< other
->num_relocs
; i
++)
861 list
->relocs
[i
+ list
->num_relocs
].offset
+= offset
;
863 list
->num_relocs
+= other
->num_relocs
;
867 anv_reloc_list_add(struct anv_reloc_list
*list
, struct anv_device
*device
,
868 uint32_t offset
, struct anv_bo
*target_bo
, uint32_t delta
)
870 struct drm_i915_gem_relocation_entry
*entry
;
873 anv_reloc_list_grow(list
, device
, 1);
874 /* TODO: Handle failure */
876 /* XXX: Can we use I915_EXEC_HANDLE_LUT? */
877 index
= list
->num_relocs
++;
878 list
->reloc_bos
[index
] = target_bo
;
879 entry
= &list
->relocs
[index
];
880 entry
->target_handle
= target_bo
->gem_handle
;
881 entry
->delta
= delta
;
882 entry
->offset
= offset
;
883 entry
->presumed_offset
= target_bo
->offset
;
884 entry
->read_domains
= 0;
885 entry
->write_domain
= 0;
887 return target_bo
->offset
+ delta
;
891 anv_batch_emit_batch(struct anv_batch
*batch
, struct anv_batch
*other
)
893 uint32_t size
, offset
;
895 size
= other
->next
- other
->start
;
896 assert(size
% 4 == 0);
898 if (batch
->next
+ size
> batch
->end
)
899 batch
->extend_cb(batch
, batch
->user_data
);
901 assert(batch
->next
+ size
<= batch
->end
);
903 memcpy(batch
->next
, other
->start
, size
);
905 offset
= batch
->next
- batch
->start
;
906 anv_reloc_list_append(&batch
->relocs
, batch
->device
,
907 &other
->relocs
, offset
);
913 anv_batch_emit_reloc(struct anv_batch
*batch
,
914 void *location
, struct anv_bo
*bo
, uint32_t delta
)
916 return anv_reloc_list_add(&batch
->relocs
, batch
->device
,
917 location
- batch
->start
, bo
, delta
);
920 VkResult
anv_QueueSubmit(
922 uint32_t cmdBufferCount
,
923 const VkCmdBuffer
* pCmdBuffers
,
926 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
927 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
928 struct anv_device
*device
= queue
->device
;
931 for (uint32_t i
= 0; i
< cmdBufferCount
; i
++) {
932 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, pCmdBuffers
[i
]);
934 if (device
->dump_aub
)
935 anv_cmd_buffer_dump(cmd_buffer
);
937 if (!device
->no_hw
) {
938 ret
= anv_gem_execbuffer(device
, &cmd_buffer
->execbuf
);
940 return vk_error(VK_ERROR_UNKNOWN
);
943 ret
= anv_gem_execbuffer(device
, &fence
->execbuf
);
945 return vk_error(VK_ERROR_UNKNOWN
);
948 for (uint32_t i
= 0; i
< cmd_buffer
->bo_count
; i
++)
949 cmd_buffer
->exec2_bos
[i
]->offset
= cmd_buffer
->exec2_objects
[i
].offset
;
951 *(uint32_t *)queue
->completed_serial
.map
= cmd_buffer
->serial
;
958 VkResult
anv_QueueWaitIdle(
961 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
963 return vkDeviceWaitIdle(anv_device_to_handle(queue
->device
));
966 VkResult
anv_DeviceWaitIdle(
969 ANV_FROM_HANDLE(anv_device
, device
, _device
);
970 struct anv_state state
;
971 struct anv_batch batch
;
972 struct drm_i915_gem_execbuffer2 execbuf
;
973 struct drm_i915_gem_exec_object2 exec2_objects
[1];
974 struct anv_bo
*bo
= NULL
;
979 state
= anv_state_pool_alloc(&device
->dynamic_state_pool
, 32, 32);
980 bo
= &device
->dynamic_state_pool
.block_pool
->bo
;
981 batch
.start
= batch
.next
= state
.map
;
982 batch
.end
= state
.map
+ 32;
983 anv_batch_emit(&batch
, GEN8_MI_BATCH_BUFFER_END
);
984 anv_batch_emit(&batch
, GEN8_MI_NOOP
);
986 exec2_objects
[0].handle
= bo
->gem_handle
;
987 exec2_objects
[0].relocation_count
= 0;
988 exec2_objects
[0].relocs_ptr
= 0;
989 exec2_objects
[0].alignment
= 0;
990 exec2_objects
[0].offset
= bo
->offset
;
991 exec2_objects
[0].flags
= 0;
992 exec2_objects
[0].rsvd1
= 0;
993 exec2_objects
[0].rsvd2
= 0;
995 execbuf
.buffers_ptr
= (uintptr_t) exec2_objects
;
996 execbuf
.buffer_count
= 1;
997 execbuf
.batch_start_offset
= state
.offset
;
998 execbuf
.batch_len
= batch
.next
- state
.map
;
999 execbuf
.cliprects_ptr
= 0;
1000 execbuf
.num_cliprects
= 0;
1005 I915_EXEC_HANDLE_LUT
| I915_EXEC_NO_RELOC
| I915_EXEC_RENDER
;
1006 execbuf
.rsvd1
= device
->context_id
;
1009 if (!device
->no_hw
) {
1010 ret
= anv_gem_execbuffer(device
, &execbuf
);
1012 result
= vk_error(VK_ERROR_UNKNOWN
);
1016 timeout
= INT64_MAX
;
1017 ret
= anv_gem_wait(device
, bo
->gem_handle
, &timeout
);
1019 result
= vk_error(VK_ERROR_UNKNOWN
);
1024 anv_state_pool_free(&device
->dynamic_state_pool
, state
);
1029 anv_state_pool_free(&device
->dynamic_state_pool
, state
);
1035 anv_device_alloc(struct anv_device
* device
,
1038 VkSystemAllocType allocType
)
1040 return device
->instance
->pfnAlloc(device
->instance
->pAllocUserData
,
1047 anv_device_free(struct anv_device
* device
,
1050 return device
->instance
->pfnFree(device
->instance
->pAllocUserData
,
1055 anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
)
1057 bo
->gem_handle
= anv_gem_create(device
, size
);
1058 if (!bo
->gem_handle
)
1059 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
1069 VkResult
anv_AllocMemory(
1071 const VkMemoryAllocInfo
* pAllocInfo
,
1072 VkDeviceMemory
* pMem
)
1074 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1075 struct anv_device_memory
*mem
;
1078 assert(pAllocInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO
);
1080 if (pAllocInfo
->memoryTypeIndex
!= 0) {
1081 /* We support exactly one memory heap. */
1082 return vk_error(VK_ERROR_INVALID_VALUE
);
1085 /* FINISHME: Fail if allocation request exceeds heap size. */
1087 mem
= anv_device_alloc(device
, sizeof(*mem
), 8,
1088 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
1090 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1092 result
= anv_bo_init_new(&mem
->bo
, device
, pAllocInfo
->allocationSize
);
1093 if (result
!= VK_SUCCESS
)
1096 *pMem
= anv_device_memory_to_handle(mem
);
1101 anv_device_free(device
, mem
);
1106 VkResult
anv_FreeMemory(
1108 VkDeviceMemory _mem
)
1110 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1111 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
1114 anv_gem_munmap(mem
->bo
.map
, mem
->bo
.size
);
1116 if (mem
->bo
.gem_handle
!= 0)
1117 anv_gem_close(device
, mem
->bo
.gem_handle
);
1119 anv_device_free(device
, mem
);
1124 VkResult
anv_MapMemory(
1126 VkDeviceMemory _mem
,
1127 VkDeviceSize offset
,
1129 VkMemoryMapFlags flags
,
1132 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1133 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
1135 /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
1136 * takes a VkDeviceMemory pointer, it seems like only one map of the memory
1137 * at a time is valid. We could just mmap up front and return an offset
1138 * pointer here, but that may exhaust virtual memory on 32 bit
1141 mem
->map
= anv_gem_mmap(device
, mem
->bo
.gem_handle
, offset
, size
);
1142 mem
->map_size
= size
;
1149 VkResult
anv_UnmapMemory(
1151 VkDeviceMemory _mem
)
1153 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
1155 anv_gem_munmap(mem
->map
, mem
->map_size
);
1160 VkResult
anv_FlushMappedMemoryRanges(
1162 uint32_t memRangeCount
,
1163 const VkMappedMemoryRange
* pMemRanges
)
1165 /* clflush here for !llc platforms */
1170 VkResult
anv_InvalidateMappedMemoryRanges(
1172 uint32_t memRangeCount
,
1173 const VkMappedMemoryRange
* pMemRanges
)
1175 return anv_FlushMappedMemoryRanges(device
, memRangeCount
, pMemRanges
);
1178 VkResult
anv_DestroyObject(
1180 VkObjectType objType
,
1183 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1184 struct anv_object
*object
= (struct anv_object
*) _object
;
1187 case VK_OBJECT_TYPE_FENCE
:
1188 return anv_DestroyFence(_device
, (VkFence
) _object
);
1190 case VK_OBJECT_TYPE_INSTANCE
:
1191 return anv_DestroyInstance((VkInstance
) _object
);
1193 case VK_OBJECT_TYPE_PHYSICAL_DEVICE
:
1194 /* We don't want to actually destroy physical devices */
1197 case VK_OBJECT_TYPE_DEVICE
:
1198 assert(_device
== (VkDevice
) _object
);
1199 return anv_DestroyDevice((VkDevice
) _object
);
1201 case VK_OBJECT_TYPE_QUEUE
:
1205 case VK_OBJECT_TYPE_DEVICE_MEMORY
:
1206 return anv_FreeMemory(_device
, (VkDeviceMemory
) _object
);
1208 case VK_OBJECT_TYPE_DESCRIPTOR_POOL
:
1209 /* These are just dummys anyway, so we don't need to destroy them */
1212 case VK_OBJECT_TYPE_PIPELINE_CACHE
:
1213 return anv_DestroyPipelineCache(_device
, (VkPipelineCache
) _object
);
1215 case VK_OBJECT_TYPE_BUFFER_VIEW
:
1216 return anv_DestroyBufferView(_device
, _object
);
1218 case VK_OBJECT_TYPE_IMAGE_VIEW
:
1219 return anv_DestroyImageView(_device
, _object
);
1221 case VK_OBJECT_TYPE_COLOR_ATTACHMENT_VIEW
:
1222 return anv_DestroyColorAttachmentView(_device
, _object
);
1224 case VK_OBJECT_TYPE_DEPTH_STENCIL_VIEW
:
1225 return anv_DestroyDepthStencilView(_device
, _object
);
1227 case VK_OBJECT_TYPE_IMAGE
:
1228 return anv_DestroyImage(_device
, _object
);
1230 case VK_OBJECT_TYPE_BUFFER
:
1231 return anv_DestroyBuffer(_device
, (VkBuffer
) _object
);
1233 case VK_OBJECT_TYPE_SHADER_MODULE
:
1234 return anv_DestroyShaderModule(_device
, (VkShaderModule
) _object
);
1236 case VK_OBJECT_TYPE_SHADER
:
1237 return anv_DestroyShader(_device
, (VkShader
) _object
);
1239 case VK_OBJECT_TYPE_PIPELINE_LAYOUT
:
1240 return anv_DestroyPipelineLayout(_device
, (VkPipelineLayout
) _object
);
1242 case VK_OBJECT_TYPE_SAMPLER
:
1243 return anv_DestroySampler(_device
, (VkSampler
) _object
);
1245 case VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT
:
1246 return anv_DestroyDescriptorSetLayout(_device
, (VkDescriptorSetLayout
) _object
);
1248 case VK_OBJECT_TYPE_DESCRIPTOR_SET
:
1249 case VK_OBJECT_TYPE_DYNAMIC_RS_STATE
:
1250 case VK_OBJECT_TYPE_DYNAMIC_CB_STATE
:
1251 case VK_OBJECT_TYPE_DYNAMIC_DS_STATE
:
1252 case VK_OBJECT_TYPE_RENDER_PASS
:
1253 /* These are trivially destroyable */
1254 anv_device_free(device
, (void *) _object
);
1257 case VK_OBJECT_TYPE_COMMAND_BUFFER
:
1258 case VK_OBJECT_TYPE_DYNAMIC_VP_STATE
:
1259 case VK_OBJECT_TYPE_FRAMEBUFFER
:
1260 (object
->destructor
)(device
, object
, objType
);
1263 case VK_OBJECT_TYPE_PIPELINE
:
1264 return anv_DestroyPipeline(_device
, (VkPipeline
) _object
);
1266 case VK_OBJECT_TYPE_QUERY_POOL
:
1267 return anv_DestroyQueryPool(_device
, (VkQueryPool
) _object
);
1269 case VK_OBJECT_TYPE_SEMAPHORE
:
1270 return anv_DestroySemaphore(_device
, (VkSemaphore
) _object
);
1272 case VK_OBJECT_TYPE_EVENT
:
1273 return anv_DestroyEvent(_device
, (VkEvent
) _object
);
1276 unreachable("Invalid object type");
1280 VkResult
anv_GetObjectMemoryRequirements(
1282 VkObjectType objType
,
1284 VkMemoryRequirements
* pMemoryRequirements
)
1287 /* The Vulkan spec (git aaed022) says:
1289 * memoryTypeBits is a bitfield and contains one bit set for every
1290 * supported memory type for the resource. The bit `1<<i` is set if and
1291 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
1292 * structure for the physical device is supported.
1294 * We support exactly one memory type.
1296 pMemoryRequirements
->memoryTypeBits
= 1;
1299 case VK_OBJECT_TYPE_BUFFER
: {
1300 struct anv_buffer
*buffer
= anv_buffer_from_handle(object
);
1301 pMemoryRequirements
->size
= buffer
->size
;
1302 pMemoryRequirements
->alignment
= 16;
1305 case VK_OBJECT_TYPE_IMAGE
: {
1306 struct anv_image
*image
= anv_image_from_handle(object
);
1307 pMemoryRequirements
->size
= image
->size
;
1308 pMemoryRequirements
->alignment
= image
->alignment
;
1312 pMemoryRequirements
->size
= 0;
1319 VkResult
anv_BindObjectMemory(
1321 VkObjectType objType
,
1323 VkDeviceMemory _mem
,
1324 VkDeviceSize memOffset
)
1326 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
1327 struct anv_buffer
*buffer
;
1328 struct anv_image
*image
;
1331 case VK_OBJECT_TYPE_BUFFER
:
1332 buffer
= anv_buffer_from_handle(object
);
1333 buffer
->bo
= &mem
->bo
;
1334 buffer
->offset
= memOffset
;
1336 case VK_OBJECT_TYPE_IMAGE
:
1337 image
= anv_image_from_handle(object
);
1338 image
->bo
= &mem
->bo
;
1339 image
->offset
= memOffset
;
1348 VkResult
anv_QueueBindSparseBufferMemory(
1351 VkDeviceSize rangeOffset
,
1352 VkDeviceSize rangeSize
,
1354 VkDeviceSize memOffset
)
1356 stub_return(VK_UNSUPPORTED
);
1359 VkResult
anv_QueueBindSparseImageMemory(
1362 const VkImageMemoryBindInfo
* pBindInfo
,
1364 VkDeviceSize memOffset
)
1366 stub_return(VK_UNSUPPORTED
);
1370 anv_fence_destroy(struct anv_device
*device
,
1371 struct anv_object
*object
,
1372 VkObjectType obj_type
)
1374 struct anv_fence
*fence
= (struct anv_fence
*) object
;
1376 assert(obj_type
== VK_OBJECT_TYPE_FENCE
);
1378 anv_DestroyFence(anv_device_to_handle(device
),
1379 anv_fence_to_handle(fence
));
1382 VkResult
anv_CreateFence(
1384 const VkFenceCreateInfo
* pCreateInfo
,
1387 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1388 struct anv_fence
*fence
;
1389 struct anv_batch batch
;
1392 const uint32_t fence_size
= 128;
1394 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
);
1396 fence
= anv_device_alloc(device
, sizeof(*fence
), 8,
1397 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
1399 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1401 result
= anv_bo_init_new(&fence
->bo
, device
, fence_size
);
1402 if (result
!= VK_SUCCESS
)
1405 fence
->base
.destructor
= anv_fence_destroy
;
1408 anv_gem_mmap(device
, fence
->bo
.gem_handle
, 0, fence
->bo
.size
);
1409 batch
.next
= batch
.start
= fence
->bo
.map
;
1410 batch
.end
= fence
->bo
.map
+ fence
->bo
.size
;
1411 anv_batch_emit(&batch
, GEN8_MI_BATCH_BUFFER_END
);
1412 anv_batch_emit(&batch
, GEN8_MI_NOOP
);
1414 fence
->exec2_objects
[0].handle
= fence
->bo
.gem_handle
;
1415 fence
->exec2_objects
[0].relocation_count
= 0;
1416 fence
->exec2_objects
[0].relocs_ptr
= 0;
1417 fence
->exec2_objects
[0].alignment
= 0;
1418 fence
->exec2_objects
[0].offset
= fence
->bo
.offset
;
1419 fence
->exec2_objects
[0].flags
= 0;
1420 fence
->exec2_objects
[0].rsvd1
= 0;
1421 fence
->exec2_objects
[0].rsvd2
= 0;
1423 fence
->execbuf
.buffers_ptr
= (uintptr_t) fence
->exec2_objects
;
1424 fence
->execbuf
.buffer_count
= 1;
1425 fence
->execbuf
.batch_start_offset
= 0;
1426 fence
->execbuf
.batch_len
= batch
.next
- fence
->bo
.map
;
1427 fence
->execbuf
.cliprects_ptr
= 0;
1428 fence
->execbuf
.num_cliprects
= 0;
1429 fence
->execbuf
.DR1
= 0;
1430 fence
->execbuf
.DR4
= 0;
1432 fence
->execbuf
.flags
=
1433 I915_EXEC_HANDLE_LUT
| I915_EXEC_NO_RELOC
| I915_EXEC_RENDER
;
1434 fence
->execbuf
.rsvd1
= device
->context_id
;
1435 fence
->execbuf
.rsvd2
= 0;
1437 *pFence
= anv_fence_to_handle(fence
);
1442 anv_device_free(device
, fence
);
1447 VkResult
anv_DestroyFence(
1451 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1452 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1454 anv_gem_munmap(fence
->bo
.map
, fence
->bo
.size
);
1455 anv_gem_close(device
, fence
->bo
.gem_handle
);
1456 anv_device_free(device
, fence
);
1461 VkResult
anv_ResetFences(
1463 uint32_t fenceCount
,
1464 const VkFence
* pFences
)
1466 struct anv_fence
**fences
= (struct anv_fence
**) pFences
;
1468 for (uint32_t i
= 0; i
< fenceCount
; i
++)
1469 fences
[i
]->ready
= false;
1474 VkResult
anv_GetFenceStatus(
1478 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1479 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1486 ret
= anv_gem_wait(device
, fence
->bo
.gem_handle
, &t
);
1488 fence
->ready
= true;
1492 return VK_NOT_READY
;
1495 VkResult
anv_WaitForFences(
1497 uint32_t fenceCount
,
1498 const VkFence
* pFences
,
1502 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1503 int64_t t
= timeout
;
1506 /* FIXME: handle !waitAll */
1508 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1509 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1510 ret
= anv_gem_wait(device
, fence
->bo
.gem_handle
, &t
);
1511 if (ret
== -1 && errno
== ETIME
)
1514 return vk_error(VK_ERROR_UNKNOWN
);
1520 // Queue semaphore functions
1522 VkResult
anv_CreateSemaphore(
1524 const VkSemaphoreCreateInfo
* pCreateInfo
,
1525 VkSemaphore
* pSemaphore
)
1527 stub_return(VK_UNSUPPORTED
);
1530 VkResult
anv_DestroySemaphore(
1532 VkSemaphore semaphore
)
1534 stub_return(VK_UNSUPPORTED
);
1537 VkResult
anv_QueueSignalSemaphore(
1539 VkSemaphore semaphore
)
1541 stub_return(VK_UNSUPPORTED
);
1544 VkResult
anv_QueueWaitSemaphore(
1546 VkSemaphore semaphore
)
1548 stub_return(VK_UNSUPPORTED
);
1553 VkResult
anv_CreateEvent(
1555 const VkEventCreateInfo
* pCreateInfo
,
1558 stub_return(VK_UNSUPPORTED
);
1561 VkResult
anv_DestroyEvent(
1565 stub_return(VK_UNSUPPORTED
);
1568 VkResult
anv_GetEventStatus(
1572 stub_return(VK_UNSUPPORTED
);
1575 VkResult
anv_SetEvent(
1579 stub_return(VK_UNSUPPORTED
);
1582 VkResult
anv_ResetEvent(
1586 stub_return(VK_UNSUPPORTED
);
1591 VkResult
anv_CreateBuffer(
1593 const VkBufferCreateInfo
* pCreateInfo
,
1596 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1597 struct anv_buffer
*buffer
;
1599 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
);
1601 buffer
= anv_device_alloc(device
, sizeof(*buffer
), 8,
1602 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
1604 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1606 buffer
->size
= pCreateInfo
->size
;
1610 *pBuffer
= anv_buffer_to_handle(buffer
);
1615 VkResult
anv_DestroyBuffer(
1619 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1620 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
1622 anv_device_free(device
, buffer
);
1627 // Buffer view functions
1630 fill_buffer_surface_state(void *state
, VkFormat format
,
1631 uint32_t offset
, uint32_t range
)
1633 const struct anv_format
*info
;
1635 info
= anv_format_for_vk_format(format
);
1636 /* This assumes RGBA float format. */
1637 uint32_t stride
= 4;
1638 uint32_t num_elements
= range
/ stride
;
1640 struct GEN8_RENDER_SURFACE_STATE surface_state
= {
1641 .SurfaceType
= SURFTYPE_BUFFER
,
1642 .SurfaceArray
= false,
1643 .SurfaceFormat
= info
->surface_format
,
1644 .SurfaceVerticalAlignment
= VALIGN4
,
1645 .SurfaceHorizontalAlignment
= HALIGN4
,
1647 .VerticalLineStride
= 0,
1648 .VerticalLineStrideOffset
= 0,
1649 .SamplerL2BypassModeDisable
= true,
1650 .RenderCacheReadWriteMode
= WriteOnlyCache
,
1651 .MemoryObjectControlState
= GEN8_MOCS
,
1652 .BaseMipLevel
= 0.0,
1654 .Height
= (num_elements
>> 7) & 0x3fff,
1655 .Width
= num_elements
& 0x7f,
1656 .Depth
= (num_elements
>> 21) & 0x3f,
1657 .SurfacePitch
= stride
- 1,
1658 .MinimumArrayElement
= 0,
1659 .NumberofMultisamples
= MULTISAMPLECOUNT_1
,
1664 .AuxiliarySurfaceMode
= AUX_NONE
,
1666 .GreenClearColor
= 0,
1667 .BlueClearColor
= 0,
1668 .AlphaClearColor
= 0,
1669 .ShaderChannelSelectRed
= SCS_RED
,
1670 .ShaderChannelSelectGreen
= SCS_GREEN
,
1671 .ShaderChannelSelectBlue
= SCS_BLUE
,
1672 .ShaderChannelSelectAlpha
= SCS_ALPHA
,
1673 .ResourceMinLOD
= 0.0,
1674 /* FIXME: We assume that the image must be bound at this time. */
1675 .SurfaceBaseAddress
= { NULL
, offset
},
1678 GEN8_RENDER_SURFACE_STATE_pack(NULL
, state
, &surface_state
);
1681 VkResult
anv_CreateBufferView(
1683 const VkBufferViewCreateInfo
* pCreateInfo
,
1684 VkBufferView
* pView
)
1686 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1687 ANV_FROM_HANDLE(anv_buffer
, buffer
, pCreateInfo
->buffer
);
1688 struct anv_surface_view
*view
;
1690 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO
);
1692 view
= anv_device_alloc(device
, sizeof(*view
), 8,
1693 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
1695 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1697 view
->bo
= buffer
->bo
;
1698 view
->offset
= buffer
->offset
+ pCreateInfo
->offset
;
1699 view
->surface_state
=
1700 anv_state_pool_alloc(&device
->surface_state_pool
, 64, 64);
1701 view
->format
= pCreateInfo
->format
;
1702 view
->range
= pCreateInfo
->range
;
1704 fill_buffer_surface_state(view
->surface_state
.map
,
1705 pCreateInfo
->format
, view
->offset
, pCreateInfo
->range
);
1707 *pView
= (VkBufferView
) view
;
1712 VkResult
anv_DestroyBufferView(
1716 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1718 anv_surface_view_destroy(device
, (struct anv_surface_view
*)_view
);
1723 // Sampler functions
1725 VkResult
anv_CreateSampler(
1727 const VkSamplerCreateInfo
* pCreateInfo
,
1728 VkSampler
* pSampler
)
1730 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1731 struct anv_sampler
*sampler
;
1732 uint32_t mag_filter
, min_filter
, max_anisotropy
;
1734 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO
);
1736 sampler
= anv_device_alloc(device
, sizeof(*sampler
), 8,
1737 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
1739 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1741 static const uint32_t vk_to_gen_tex_filter
[] = {
1742 [VK_TEX_FILTER_NEAREST
] = MAPFILTER_NEAREST
,
1743 [VK_TEX_FILTER_LINEAR
] = MAPFILTER_LINEAR
1746 static const uint32_t vk_to_gen_mipmap_mode
[] = {
1747 [VK_TEX_MIPMAP_MODE_BASE
] = MIPFILTER_NONE
,
1748 [VK_TEX_MIPMAP_MODE_NEAREST
] = MIPFILTER_NEAREST
,
1749 [VK_TEX_MIPMAP_MODE_LINEAR
] = MIPFILTER_LINEAR
1752 static const uint32_t vk_to_gen_tex_address
[] = {
1753 [VK_TEX_ADDRESS_WRAP
] = TCM_WRAP
,
1754 [VK_TEX_ADDRESS_MIRROR
] = TCM_MIRROR
,
1755 [VK_TEX_ADDRESS_CLAMP
] = TCM_CLAMP
,
1756 [VK_TEX_ADDRESS_MIRROR_ONCE
] = TCM_MIRROR_ONCE
,
1757 [VK_TEX_ADDRESS_CLAMP_BORDER
] = TCM_CLAMP_BORDER
,
1760 static const uint32_t vk_to_gen_compare_op
[] = {
1761 [VK_COMPARE_OP_NEVER
] = PREFILTEROPNEVER
,
1762 [VK_COMPARE_OP_LESS
] = PREFILTEROPLESS
,
1763 [VK_COMPARE_OP_EQUAL
] = PREFILTEROPEQUAL
,
1764 [VK_COMPARE_OP_LESS_EQUAL
] = PREFILTEROPLEQUAL
,
1765 [VK_COMPARE_OP_GREATER
] = PREFILTEROPGREATER
,
1766 [VK_COMPARE_OP_NOT_EQUAL
] = PREFILTEROPNOTEQUAL
,
1767 [VK_COMPARE_OP_GREATER_EQUAL
] = PREFILTEROPGEQUAL
,
1768 [VK_COMPARE_OP_ALWAYS
] = PREFILTEROPALWAYS
,
1771 if (pCreateInfo
->maxAnisotropy
> 1) {
1772 mag_filter
= MAPFILTER_ANISOTROPIC
;
1773 min_filter
= MAPFILTER_ANISOTROPIC
;
1774 max_anisotropy
= (pCreateInfo
->maxAnisotropy
- 2) / 2;
1776 mag_filter
= vk_to_gen_tex_filter
[pCreateInfo
->magFilter
];
1777 min_filter
= vk_to_gen_tex_filter
[pCreateInfo
->minFilter
];
1778 max_anisotropy
= RATIO21
;
1781 struct GEN8_SAMPLER_STATE sampler_state
= {
1782 .SamplerDisable
= false,
1783 .TextureBorderColorMode
= DX10OGL
,
1784 .LODPreClampMode
= 0,
1785 .BaseMipLevel
= 0.0,
1786 .MipModeFilter
= vk_to_gen_mipmap_mode
[pCreateInfo
->mipMode
],
1787 .MagModeFilter
= mag_filter
,
1788 .MinModeFilter
= min_filter
,
1789 .TextureLODBias
= pCreateInfo
->mipLodBias
* 256,
1790 .AnisotropicAlgorithm
= EWAApproximation
,
1791 .MinLOD
= pCreateInfo
->minLod
,
1792 .MaxLOD
= pCreateInfo
->maxLod
,
1793 .ChromaKeyEnable
= 0,
1794 .ChromaKeyIndex
= 0,
1796 .ShadowFunction
= vk_to_gen_compare_op
[pCreateInfo
->compareOp
],
1797 .CubeSurfaceControlMode
= 0,
1799 .IndirectStatePointer
=
1800 device
->border_colors
.offset
+
1801 pCreateInfo
->borderColor
* sizeof(float) * 4,
1803 .LODClampMagnificationMode
= MIPNONE
,
1804 .MaximumAnisotropy
= max_anisotropy
,
1805 .RAddressMinFilterRoundingEnable
= 0,
1806 .RAddressMagFilterRoundingEnable
= 0,
1807 .VAddressMinFilterRoundingEnable
= 0,
1808 .VAddressMagFilterRoundingEnable
= 0,
1809 .UAddressMinFilterRoundingEnable
= 0,
1810 .UAddressMagFilterRoundingEnable
= 0,
1811 .TrilinearFilterQuality
= 0,
1812 .NonnormalizedCoordinateEnable
= 0,
1813 .TCXAddressControlMode
= vk_to_gen_tex_address
[pCreateInfo
->addressU
],
1814 .TCYAddressControlMode
= vk_to_gen_tex_address
[pCreateInfo
->addressV
],
1815 .TCZAddressControlMode
= vk_to_gen_tex_address
[pCreateInfo
->addressW
],
1818 GEN8_SAMPLER_STATE_pack(NULL
, sampler
->state
, &sampler_state
);
1820 *pSampler
= anv_sampler_to_handle(sampler
);
1825 VkResult
anv_DestroySampler(
1829 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1830 ANV_FROM_HANDLE(anv_sampler
, sampler
, _sampler
);
1832 anv_device_free(device
, sampler
);
1837 // Descriptor set functions
1839 VkResult
anv_CreateDescriptorSetLayout(
1841 const VkDescriptorSetLayoutCreateInfo
* pCreateInfo
,
1842 VkDescriptorSetLayout
* pSetLayout
)
1844 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1845 struct anv_descriptor_set_layout
*set_layout
;
1847 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
);
1849 uint32_t sampler_count
[VK_SHADER_STAGE_NUM
] = { 0, };
1850 uint32_t surface_count
[VK_SHADER_STAGE_NUM
] = { 0, };
1851 uint32_t num_dynamic_buffers
= 0;
1853 uint32_t stages
= 0;
1856 for (uint32_t i
= 0; i
< pCreateInfo
->count
; i
++) {
1857 switch (pCreateInfo
->pBinding
[i
].descriptorType
) {
1858 case VK_DESCRIPTOR_TYPE_SAMPLER
:
1859 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
1860 for_each_bit(s
, pCreateInfo
->pBinding
[i
].stageFlags
)
1861 sampler_count
[s
] += pCreateInfo
->pBinding
[i
].arraySize
;
1867 switch (pCreateInfo
->pBinding
[i
].descriptorType
) {
1868 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
1869 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
:
1870 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE
:
1871 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
:
1872 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
:
1873 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
1874 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
1875 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
1876 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
1877 for_each_bit(s
, pCreateInfo
->pBinding
[i
].stageFlags
)
1878 surface_count
[s
] += pCreateInfo
->pBinding
[i
].arraySize
;
1884 switch (pCreateInfo
->pBinding
[i
].descriptorType
) {
1885 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
1886 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
1887 num_dynamic_buffers
+= pCreateInfo
->pBinding
[i
].arraySize
;
1893 stages
|= pCreateInfo
->pBinding
[i
].stageFlags
;
1894 count
+= pCreateInfo
->pBinding
[i
].arraySize
;
1897 uint32_t sampler_total
= 0;
1898 uint32_t surface_total
= 0;
1899 for (uint32_t s
= 0; s
< VK_SHADER_STAGE_NUM
; s
++) {
1900 sampler_total
+= sampler_count
[s
];
1901 surface_total
+= surface_count
[s
];
1904 size_t size
= sizeof(*set_layout
) +
1905 (sampler_total
+ surface_total
) * sizeof(set_layout
->entries
[0]);
1906 set_layout
= anv_device_alloc(device
, size
, 8,
1907 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
1909 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1911 set_layout
->num_dynamic_buffers
= num_dynamic_buffers
;
1912 set_layout
->count
= count
;
1913 set_layout
->shader_stages
= stages
;
1915 struct anv_descriptor_slot
*p
= set_layout
->entries
;
1916 struct anv_descriptor_slot
*sampler
[VK_SHADER_STAGE_NUM
];
1917 struct anv_descriptor_slot
*surface
[VK_SHADER_STAGE_NUM
];
1918 for (uint32_t s
= 0; s
< VK_SHADER_STAGE_NUM
; s
++) {
1919 set_layout
->stage
[s
].surface_count
= surface_count
[s
];
1920 set_layout
->stage
[s
].surface_start
= surface
[s
] = p
;
1921 p
+= surface_count
[s
];
1922 set_layout
->stage
[s
].sampler_count
= sampler_count
[s
];
1923 set_layout
->stage
[s
].sampler_start
= sampler
[s
] = p
;
1924 p
+= sampler_count
[s
];
1927 uint32_t descriptor
= 0;
1928 int8_t dynamic_slot
= 0;
1930 for (uint32_t i
= 0; i
< pCreateInfo
->count
; i
++) {
1931 switch (pCreateInfo
->pBinding
[i
].descriptorType
) {
1932 case VK_DESCRIPTOR_TYPE_SAMPLER
:
1933 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
1934 for_each_bit(s
, pCreateInfo
->pBinding
[i
].stageFlags
)
1935 for (uint32_t j
= 0; j
< pCreateInfo
->pBinding
[i
].arraySize
; j
++) {
1936 sampler
[s
]->index
= descriptor
+ j
;
1937 sampler
[s
]->dynamic_slot
= -1;
1945 switch (pCreateInfo
->pBinding
[i
].descriptorType
) {
1946 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
1947 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
1955 switch (pCreateInfo
->pBinding
[i
].descriptorType
) {
1956 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
1957 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
:
1958 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE
:
1959 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
:
1960 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
:
1961 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
1962 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
1963 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
1964 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
1965 for_each_bit(s
, pCreateInfo
->pBinding
[i
].stageFlags
)
1966 for (uint32_t j
= 0; j
< pCreateInfo
->pBinding
[i
].arraySize
; j
++) {
1967 surface
[s
]->index
= descriptor
+ j
;
1969 surface
[s
]->dynamic_slot
= dynamic_slot
+ j
;
1971 surface
[s
]->dynamic_slot
= -1;
1980 dynamic_slot
+= pCreateInfo
->pBinding
[i
].arraySize
;
1982 descriptor
+= pCreateInfo
->pBinding
[i
].arraySize
;
1985 *pSetLayout
= anv_descriptor_set_layout_to_handle(set_layout
);
1990 VkResult
anv_DestroyDescriptorSetLayout(
1992 VkDescriptorSetLayout _set_layout
)
1994 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1995 ANV_FROM_HANDLE(anv_descriptor_set_layout
, set_layout
, _set_layout
);
1997 anv_device_free(device
, set_layout
);
2002 VkResult
anv_CreateDescriptorPool(
2004 VkDescriptorPoolUsage poolUsage
,
2006 const VkDescriptorPoolCreateInfo
* pCreateInfo
,
2007 VkDescriptorPool
* pDescriptorPool
)
2009 *pDescriptorPool
= 1;
2014 VkResult
anv_ResetDescriptorPool(
2016 VkDescriptorPool descriptorPool
)
2021 VkResult
anv_AllocDescriptorSets(
2023 VkDescriptorPool descriptorPool
,
2024 VkDescriptorSetUsage setUsage
,
2026 const VkDescriptorSetLayout
* pSetLayouts
,
2027 VkDescriptorSet
* pDescriptorSets
,
2030 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2031 struct anv_descriptor_set
*set
;
2034 for (uint32_t i
= 0; i
< count
; i
++) {
2035 ANV_FROM_HANDLE(anv_descriptor_set_layout
, layout
, pSetLayouts
[i
]);
2036 size
= sizeof(*set
) + layout
->count
* sizeof(set
->descriptors
[0]);
2037 set
= anv_device_alloc(device
, size
, 8,
2038 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
2041 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2044 /* Descriptor sets may not be 100% filled out so we need to memset to
2045 * ensure that we can properly detect and handle holes.
2047 memset(set
, 0, size
);
2049 pDescriptorSets
[i
] = anv_descriptor_set_to_handle(set
);
2057 VkResult
anv_UpdateDescriptorSets(
2059 uint32_t writeCount
,
2060 const VkWriteDescriptorSet
* pDescriptorWrites
,
2062 const VkCopyDescriptorSet
* pDescriptorCopies
)
2064 for (uint32_t i
= 0; i
< writeCount
; i
++) {
2065 const VkWriteDescriptorSet
*write
= &pDescriptorWrites
[i
];
2066 ANV_FROM_HANDLE(anv_descriptor_set
, set
, write
->destSet
);
2068 switch (write
->descriptorType
) {
2069 case VK_DESCRIPTOR_TYPE_SAMPLER
:
2070 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
2071 for (uint32_t j
= 0; j
< write
->count
; j
++) {
2072 set
->descriptors
[write
->destBinding
+ j
].sampler
=
2073 anv_sampler_from_handle(write
->pDescriptors
[j
].sampler
);
2076 if (write
->descriptorType
== VK_DESCRIPTOR_TYPE_SAMPLER
)
2081 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
:
2082 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE
:
2083 for (uint32_t j
= 0; j
< write
->count
; j
++) {
2084 set
->descriptors
[write
->destBinding
+ j
].view
=
2085 (struct anv_surface_view
*)write
->pDescriptors
[j
].imageView
;
2089 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
:
2090 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
:
2091 anv_finishme("texel buffers not implemented");
2094 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
2095 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
2096 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
2097 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
2098 for (uint32_t j
= 0; j
< write
->count
; j
++) {
2099 set
->descriptors
[write
->destBinding
+ j
].view
=
2100 (struct anv_surface_view
*)write
->pDescriptors
[j
].bufferView
;
2108 for (uint32_t i
= 0; i
< copyCount
; i
++) {
2109 const VkCopyDescriptorSet
*copy
= &pDescriptorCopies
[i
];
2110 ANV_FROM_HANDLE(anv_descriptor_set
, src
, copy
->destSet
);
2111 ANV_FROM_HANDLE(anv_descriptor_set
, dest
, copy
->destSet
);
2112 for (uint32_t j
= 0; j
< copy
->count
; j
++) {
2113 dest
->descriptors
[copy
->destBinding
+ j
] =
2114 src
->descriptors
[copy
->srcBinding
+ j
];
2121 // State object functions
2123 static inline int64_t
2124 clamp_int64(int64_t x
, int64_t min
, int64_t max
)
2135 anv_dynamic_vp_state_destroy(struct anv_device
*device
,
2136 struct anv_object
*object
,
2137 VkObjectType obj_type
)
2139 struct anv_dynamic_vp_state
*state
= (void *)object
;
2141 assert(obj_type
== VK_OBJECT_TYPE_DYNAMIC_VP_STATE
);
2143 anv_state_pool_free(&device
->dynamic_state_pool
, state
->sf_clip_vp
);
2144 anv_state_pool_free(&device
->dynamic_state_pool
, state
->cc_vp
);
2145 anv_state_pool_free(&device
->dynamic_state_pool
, state
->scissor
);
2147 anv_device_free(device
, state
);
2150 VkResult
anv_CreateDynamicViewportState(
2152 const VkDynamicViewportStateCreateInfo
* pCreateInfo
,
2153 VkDynamicViewportState
* pState
)
2155 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2156 struct anv_dynamic_vp_state
*state
;
2158 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO
);
2160 state
= anv_device_alloc(device
, sizeof(*state
), 8,
2161 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
2163 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2165 state
->base
.destructor
= anv_dynamic_vp_state_destroy
;
2167 unsigned count
= pCreateInfo
->viewportAndScissorCount
;
2168 state
->sf_clip_vp
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
2170 state
->cc_vp
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
2172 state
->scissor
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
2175 for (uint32_t i
= 0; i
< pCreateInfo
->viewportAndScissorCount
; i
++) {
2176 const VkViewport
*vp
= &pCreateInfo
->pViewports
[i
];
2177 const VkRect2D
*s
= &pCreateInfo
->pScissors
[i
];
2179 struct GEN8_SF_CLIP_VIEWPORT sf_clip_viewport
= {
2180 .ViewportMatrixElementm00
= vp
->width
/ 2,
2181 .ViewportMatrixElementm11
= vp
->height
/ 2,
2182 .ViewportMatrixElementm22
= (vp
->maxDepth
- vp
->minDepth
) / 2,
2183 .ViewportMatrixElementm30
= vp
->originX
+ vp
->width
/ 2,
2184 .ViewportMatrixElementm31
= vp
->originY
+ vp
->height
/ 2,
2185 .ViewportMatrixElementm32
= (vp
->maxDepth
+ vp
->minDepth
) / 2,
2186 .XMinClipGuardband
= -1.0f
,
2187 .XMaxClipGuardband
= 1.0f
,
2188 .YMinClipGuardband
= -1.0f
,
2189 .YMaxClipGuardband
= 1.0f
,
2190 .XMinViewPort
= vp
->originX
,
2191 .XMaxViewPort
= vp
->originX
+ vp
->width
- 1,
2192 .YMinViewPort
= vp
->originY
,
2193 .YMaxViewPort
= vp
->originY
+ vp
->height
- 1,
2196 struct GEN8_CC_VIEWPORT cc_viewport
= {
2197 .MinimumDepth
= vp
->minDepth
,
2198 .MaximumDepth
= vp
->maxDepth
2201 /* Since xmax and ymax are inclusive, we have to have xmax < xmin or
2202 * ymax < ymin for empty clips. In case clip x, y, width height are all
2203 * 0, the clamps below produce 0 for xmin, ymin, xmax, ymax, which isn't
2204 * what we want. Just special case empty clips and produce a canonical
2206 static const struct GEN8_SCISSOR_RECT empty_scissor
= {
2207 .ScissorRectangleYMin
= 1,
2208 .ScissorRectangleXMin
= 1,
2209 .ScissorRectangleYMax
= 0,
2210 .ScissorRectangleXMax
= 0
2213 const int max
= 0xffff;
2214 struct GEN8_SCISSOR_RECT scissor
= {
2215 /* Do this math using int64_t so overflow gets clamped correctly. */
2216 .ScissorRectangleYMin
= clamp_int64(s
->offset
.y
, 0, max
),
2217 .ScissorRectangleXMin
= clamp_int64(s
->offset
.x
, 0, max
),
2218 .ScissorRectangleYMax
= clamp_int64((uint64_t) s
->offset
.y
+ s
->extent
.height
- 1, 0, max
),
2219 .ScissorRectangleXMax
= clamp_int64((uint64_t) s
->offset
.x
+ s
->extent
.width
- 1, 0, max
)
2222 GEN8_SF_CLIP_VIEWPORT_pack(NULL
, state
->sf_clip_vp
.map
+ i
* 64, &sf_clip_viewport
);
2223 GEN8_CC_VIEWPORT_pack(NULL
, state
->cc_vp
.map
+ i
* 32, &cc_viewport
);
2225 if (s
->extent
.width
<= 0 || s
->extent
.height
<= 0) {
2226 GEN8_SCISSOR_RECT_pack(NULL
, state
->scissor
.map
+ i
* 32, &empty_scissor
);
2228 GEN8_SCISSOR_RECT_pack(NULL
, state
->scissor
.map
+ i
* 32, &scissor
);
2232 *pState
= anv_dynamic_vp_state_to_handle(state
);
2237 VkResult
anv_CreateDynamicRasterState(
2239 const VkDynamicRasterStateCreateInfo
* pCreateInfo
,
2240 VkDynamicRasterState
* pState
)
2242 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2243 struct anv_dynamic_rs_state
*state
;
2245 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO
);
2247 state
= anv_device_alloc(device
, sizeof(*state
), 8,
2248 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
2250 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2252 struct GEN8_3DSTATE_SF sf
= {
2253 GEN8_3DSTATE_SF_header
,
2254 .LineWidth
= pCreateInfo
->lineWidth
,
2257 GEN8_3DSTATE_SF_pack(NULL
, state
->state_sf
, &sf
);
2259 bool enable_bias
= pCreateInfo
->depthBias
!= 0.0f
||
2260 pCreateInfo
->slopeScaledDepthBias
!= 0.0f
;
2261 struct GEN8_3DSTATE_RASTER raster
= {
2262 .GlobalDepthOffsetEnableSolid
= enable_bias
,
2263 .GlobalDepthOffsetEnableWireframe
= enable_bias
,
2264 .GlobalDepthOffsetEnablePoint
= enable_bias
,
2265 .GlobalDepthOffsetConstant
= pCreateInfo
->depthBias
,
2266 .GlobalDepthOffsetScale
= pCreateInfo
->slopeScaledDepthBias
,
2267 .GlobalDepthOffsetClamp
= pCreateInfo
->depthBiasClamp
2270 GEN8_3DSTATE_RASTER_pack(NULL
, state
->state_raster
, &raster
);
2272 *pState
= anv_dynamic_rs_state_to_handle(state
);
2277 VkResult
anv_CreateDynamicColorBlendState(
2279 const VkDynamicColorBlendStateCreateInfo
* pCreateInfo
,
2280 VkDynamicColorBlendState
* pState
)
2282 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2283 struct anv_dynamic_cb_state
*state
;
2285 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO
);
2287 state
= anv_device_alloc(device
, sizeof(*state
), 8,
2288 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
2290 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2292 struct GEN8_COLOR_CALC_STATE color_calc_state
= {
2293 .BlendConstantColorRed
= pCreateInfo
->blendConst
[0],
2294 .BlendConstantColorGreen
= pCreateInfo
->blendConst
[1],
2295 .BlendConstantColorBlue
= pCreateInfo
->blendConst
[2],
2296 .BlendConstantColorAlpha
= pCreateInfo
->blendConst
[3]
2299 GEN8_COLOR_CALC_STATE_pack(NULL
, state
->state_color_calc
, &color_calc_state
);
2301 *pState
= anv_dynamic_cb_state_to_handle(state
);
2306 VkResult
anv_CreateDynamicDepthStencilState(
2308 const VkDynamicDepthStencilStateCreateInfo
* pCreateInfo
,
2309 VkDynamicDepthStencilState
* pState
)
2311 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2312 struct anv_dynamic_ds_state
*state
;
2314 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO
);
2316 state
= anv_device_alloc(device
, sizeof(*state
), 8,
2317 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
2319 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2321 struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil
= {
2322 GEN8_3DSTATE_WM_DEPTH_STENCIL_header
,
2324 /* Is this what we need to do? */
2325 .StencilBufferWriteEnable
= pCreateInfo
->stencilWriteMask
!= 0,
2327 .StencilTestMask
= pCreateInfo
->stencilReadMask
& 0xff,
2328 .StencilWriteMask
= pCreateInfo
->stencilWriteMask
& 0xff,
2330 .BackfaceStencilTestMask
= pCreateInfo
->stencilReadMask
& 0xff,
2331 .BackfaceStencilWriteMask
= pCreateInfo
->stencilWriteMask
& 0xff,
2334 GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(NULL
, state
->state_wm_depth_stencil
,
2337 struct GEN8_COLOR_CALC_STATE color_calc_state
= {
2338 .StencilReferenceValue
= pCreateInfo
->stencilFrontRef
,
2339 .BackFaceStencilReferenceValue
= pCreateInfo
->stencilBackRef
2342 GEN8_COLOR_CALC_STATE_pack(NULL
, state
->state_color_calc
, &color_calc_state
);
2344 *pState
= anv_dynamic_ds_state_to_handle(state
);
2349 // Command buffer functions
2352 anv_cmd_buffer_destroy(struct anv_device
*device
,
2353 struct anv_object
*object
,
2354 VkObjectType obj_type
)
2356 struct anv_cmd_buffer
*cmd_buffer
= (struct anv_cmd_buffer
*) object
;
2358 assert(obj_type
== VK_OBJECT_TYPE_COMMAND_BUFFER
);
2360 /* Destroy all of the batch buffers */
2361 struct anv_batch_bo
*bbo
= cmd_buffer
->last_batch_bo
;
2363 struct anv_batch_bo
*prev
= bbo
->prev_batch_bo
;
2364 anv_batch_bo_destroy(bbo
, device
);
2367 anv_reloc_list_finish(&cmd_buffer
->batch
.relocs
, device
);
2369 /* Destroy all of the surface state buffers */
2370 bbo
= cmd_buffer
->surface_batch_bo
;
2372 struct anv_batch_bo
*prev
= bbo
->prev_batch_bo
;
2373 anv_batch_bo_destroy(bbo
, device
);
2376 anv_reloc_list_finish(&cmd_buffer
->surface_relocs
, device
);
2378 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
2379 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
2380 anv_device_free(device
, cmd_buffer
->exec2_objects
);
2381 anv_device_free(device
, cmd_buffer
->exec2_bos
);
2382 anv_device_free(device
, cmd_buffer
);
2386 anv_cmd_buffer_chain_batch(struct anv_batch
*batch
, void *_data
)
2388 struct anv_cmd_buffer
*cmd_buffer
= _data
;
2390 struct anv_batch_bo
*new_bbo
, *old_bbo
= cmd_buffer
->last_batch_bo
;
2392 VkResult result
= anv_batch_bo_create(cmd_buffer
->device
, &new_bbo
);
2393 if (result
!= VK_SUCCESS
)
2396 /* We set the end of the batch a little short so we would be sure we
2397 * have room for the chaining command. Since we're about to emit the
2398 * chaining command, let's set it back where it should go.
2400 batch
->end
+= GEN8_MI_BATCH_BUFFER_START_length
* 4;
2401 assert(batch
->end
== old_bbo
->bo
.map
+ old_bbo
->bo
.size
);
2403 anv_batch_emit(batch
, GEN8_MI_BATCH_BUFFER_START
,
2404 GEN8_MI_BATCH_BUFFER_START_header
,
2405 ._2ndLevelBatchBuffer
= _1stlevelbatch
,
2406 .AddressSpaceIndicator
= ASI_PPGTT
,
2407 .BatchBufferStartAddress
= { &new_bbo
->bo
, 0 },
2410 /* Pad out to a 2-dword aligned boundary with zeros */
2411 if ((uintptr_t)batch
->next
% 8 != 0) {
2412 *(uint32_t *)batch
->next
= 0;
2416 anv_batch_bo_finish(cmd_buffer
->last_batch_bo
, batch
);
2418 new_bbo
->prev_batch_bo
= old_bbo
;
2419 cmd_buffer
->last_batch_bo
= new_bbo
;
2421 anv_batch_bo_start(new_bbo
, batch
, GEN8_MI_BATCH_BUFFER_START_length
* 4);
2426 VkResult
anv_CreateCommandBuffer(
2428 const VkCmdBufferCreateInfo
* pCreateInfo
,
2429 VkCmdBuffer
* pCmdBuffer
)
2431 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2432 struct anv_cmd_buffer
*cmd_buffer
;
2435 assert(pCreateInfo
->level
== VK_CMD_BUFFER_LEVEL_PRIMARY
);
2437 cmd_buffer
= anv_device_alloc(device
, sizeof(*cmd_buffer
), 8,
2438 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
2439 if (cmd_buffer
== NULL
)
2440 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2442 cmd_buffer
->base
.destructor
= anv_cmd_buffer_destroy
;
2444 cmd_buffer
->device
= device
;
2445 cmd_buffer
->rs_state
= NULL
;
2446 cmd_buffer
->vp_state
= NULL
;
2447 cmd_buffer
->cb_state
= NULL
;
2448 cmd_buffer
->ds_state
= NULL
;
2449 memset(&cmd_buffer
->state_vf
, 0, sizeof(cmd_buffer
->state_vf
));
2450 memset(&cmd_buffer
->descriptors
, 0, sizeof(cmd_buffer
->descriptors
));
2452 result
= anv_batch_bo_create(device
, &cmd_buffer
->last_batch_bo
);
2453 if (result
!= VK_SUCCESS
)
2456 result
= anv_reloc_list_init(&cmd_buffer
->batch
.relocs
, device
);
2457 if (result
!= VK_SUCCESS
)
2460 cmd_buffer
->batch
.device
= device
;
2461 cmd_buffer
->batch
.extend_cb
= anv_cmd_buffer_chain_batch
;
2462 cmd_buffer
->batch
.user_data
= cmd_buffer
;
2464 anv_batch_bo_start(cmd_buffer
->last_batch_bo
, &cmd_buffer
->batch
,
2465 GEN8_MI_BATCH_BUFFER_START_length
* 4);
2467 result
= anv_batch_bo_create(device
, &cmd_buffer
->surface_batch_bo
);
2468 if (result
!= VK_SUCCESS
)
2469 goto fail_batch_relocs
;
2470 cmd_buffer
->surface_batch_bo
->first_reloc
= 0;
2472 result
= anv_reloc_list_init(&cmd_buffer
->surface_relocs
, device
);
2473 if (result
!= VK_SUCCESS
)
2474 goto fail_ss_batch_bo
;
2476 /* Start surface_next at 1 so surface offset 0 is invalid. */
2477 cmd_buffer
->surface_next
= 1;
2479 cmd_buffer
->exec2_objects
= NULL
;
2480 cmd_buffer
->exec2_bos
= NULL
;
2481 cmd_buffer
->exec2_array_length
= 0;
2483 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
2484 &device
->surface_state_block_pool
);
2485 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
2486 &device
->dynamic_state_block_pool
);
2488 cmd_buffer
->dirty
= 0;
2489 cmd_buffer
->vb_dirty
= 0;
2490 cmd_buffer
->descriptors_dirty
= 0;
2491 cmd_buffer
->pipeline
= NULL
;
2492 cmd_buffer
->vp_state
= NULL
;
2493 cmd_buffer
->rs_state
= NULL
;
2494 cmd_buffer
->ds_state
= NULL
;
2496 *pCmdBuffer
= anv_cmd_buffer_to_handle(cmd_buffer
);
2501 anv_batch_bo_destroy(cmd_buffer
->surface_batch_bo
, device
);
2503 anv_reloc_list_finish(&cmd_buffer
->batch
.relocs
, device
);
2505 anv_batch_bo_destroy(cmd_buffer
->last_batch_bo
, device
);
2507 anv_device_free(device
, cmd_buffer
);
2513 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
)
2515 struct anv_device
*device
= cmd_buffer
->device
;
2516 struct anv_bo
*scratch_bo
= NULL
;
2518 cmd_buffer
->scratch_size
= device
->scratch_block_pool
.size
;
2519 if (cmd_buffer
->scratch_size
> 0)
2520 scratch_bo
= &device
->scratch_block_pool
.bo
;
2522 anv_batch_emit(&cmd_buffer
->batch
, GEN8_STATE_BASE_ADDRESS
,
2523 .GeneralStateBaseAddress
= { scratch_bo
, 0 },
2524 .GeneralStateMemoryObjectControlState
= GEN8_MOCS
,
2525 .GeneralStateBaseAddressModifyEnable
= true,
2526 .GeneralStateBufferSize
= 0xfffff,
2527 .GeneralStateBufferSizeModifyEnable
= true,
2529 .SurfaceStateBaseAddress
= { &cmd_buffer
->surface_batch_bo
->bo
, 0 },
2530 .SurfaceStateMemoryObjectControlState
= GEN8_MOCS
,
2531 .SurfaceStateBaseAddressModifyEnable
= true,
2533 .DynamicStateBaseAddress
= { &device
->dynamic_state_block_pool
.bo
, 0 },
2534 .DynamicStateMemoryObjectControlState
= GEN8_MOCS
,
2535 .DynamicStateBaseAddressModifyEnable
= true,
2536 .DynamicStateBufferSize
= 0xfffff,
2537 .DynamicStateBufferSizeModifyEnable
= true,
2539 .IndirectObjectBaseAddress
= { NULL
, 0 },
2540 .IndirectObjectMemoryObjectControlState
= GEN8_MOCS
,
2541 .IndirectObjectBaseAddressModifyEnable
= true,
2542 .IndirectObjectBufferSize
= 0xfffff,
2543 .IndirectObjectBufferSizeModifyEnable
= true,
2545 .InstructionBaseAddress
= { &device
->instruction_block_pool
.bo
, 0 },
2546 .InstructionMemoryObjectControlState
= GEN8_MOCS
,
2547 .InstructionBaseAddressModifyEnable
= true,
2548 .InstructionBufferSize
= 0xfffff,
2549 .InstructionBuffersizeModifyEnable
= true);
2552 VkResult
anv_BeginCommandBuffer(
2553 VkCmdBuffer cmdBuffer
,
2554 const VkCmdBufferBeginInfo
* pBeginInfo
)
2556 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2558 anv_cmd_buffer_emit_state_base_address(cmd_buffer
);
2559 cmd_buffer
->current_pipeline
= UINT32_MAX
;
2565 anv_cmd_buffer_add_bo(struct anv_cmd_buffer
*cmd_buffer
,
2567 struct drm_i915_gem_relocation_entry
*relocs
,
2570 struct drm_i915_gem_exec_object2
*obj
;
2572 if (bo
->index
< cmd_buffer
->bo_count
&&
2573 cmd_buffer
->exec2_bos
[bo
->index
] == bo
)
2576 if (cmd_buffer
->bo_count
>= cmd_buffer
->exec2_array_length
) {
2577 uint32_t new_len
= cmd_buffer
->exec2_objects
?
2578 cmd_buffer
->exec2_array_length
* 2 : 64;
2580 struct drm_i915_gem_exec_object2
*new_objects
=
2581 anv_device_alloc(cmd_buffer
->device
, new_len
* sizeof(*new_objects
),
2582 8, VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
2583 if (new_objects
== NULL
)
2584 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2586 struct anv_bo
**new_bos
=
2587 anv_device_alloc(cmd_buffer
->device
, new_len
* sizeof(*new_bos
),
2588 8, VK_SYSTEM_ALLOC_TYPE_INTERNAL
);
2589 if (new_objects
== NULL
) {
2590 anv_device_free(cmd_buffer
->device
, new_objects
);
2591 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2594 if (cmd_buffer
->exec2_objects
) {
2595 memcpy(new_objects
, cmd_buffer
->exec2_objects
,
2596 cmd_buffer
->bo_count
* sizeof(*new_objects
));
2597 memcpy(new_bos
, cmd_buffer
->exec2_bos
,
2598 cmd_buffer
->bo_count
* sizeof(*new_bos
));
2601 cmd_buffer
->exec2_objects
= new_objects
;
2602 cmd_buffer
->exec2_bos
= new_bos
;
2603 cmd_buffer
->exec2_array_length
= new_len
;
2606 assert(cmd_buffer
->bo_count
< cmd_buffer
->exec2_array_length
);
2608 bo
->index
= cmd_buffer
->bo_count
++;
2609 obj
= &cmd_buffer
->exec2_objects
[bo
->index
];
2610 cmd_buffer
->exec2_bos
[bo
->index
] = bo
;
2612 obj
->handle
= bo
->gem_handle
;
2613 obj
->relocation_count
= 0;
2614 obj
->relocs_ptr
= 0;
2616 obj
->offset
= bo
->offset
;
2622 obj
->relocation_count
= num_relocs
;
2623 obj
->relocs_ptr
= (uintptr_t) relocs
;
2630 anv_cmd_buffer_add_validate_bos(struct anv_cmd_buffer
*cmd_buffer
,
2631 struct anv_reloc_list
*list
)
2633 for (size_t i
= 0; i
< list
->num_relocs
; i
++)
2634 anv_cmd_buffer_add_bo(cmd_buffer
, list
->reloc_bos
[i
], NULL
, 0);
2638 anv_cmd_buffer_process_relocs(struct anv_cmd_buffer
*cmd_buffer
,
2639 struct anv_reloc_list
*list
)
2643 /* If the kernel supports I915_EXEC_NO_RELOC, it will compare offset in
2644 * struct drm_i915_gem_exec_object2 against the bos current offset and if
2645 * all bos haven't moved it will skip relocation processing alltogether.
2646 * If I915_EXEC_NO_RELOC is not supported, the kernel ignores the incoming
2647 * value of offset so we can set it either way. For that to work we need
2648 * to make sure all relocs use the same presumed offset.
2651 for (size_t i
= 0; i
< list
->num_relocs
; i
++) {
2652 bo
= list
->reloc_bos
[i
];
2653 if (bo
->offset
!= list
->relocs
[i
].presumed_offset
)
2654 cmd_buffer
->need_reloc
= true;
2656 list
->relocs
[i
].target_handle
= bo
->index
;
2660 VkResult
anv_EndCommandBuffer(
2661 VkCmdBuffer cmdBuffer
)
2663 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2664 struct anv_device
*device
= cmd_buffer
->device
;
2665 struct anv_batch
*batch
= &cmd_buffer
->batch
;
2667 anv_batch_emit(batch
, GEN8_MI_BATCH_BUFFER_END
);
2669 /* Round batch up to an even number of dwords. */
2670 if ((batch
->next
- batch
->start
) & 4)
2671 anv_batch_emit(batch
, GEN8_MI_NOOP
);
2673 anv_batch_bo_finish(cmd_buffer
->last_batch_bo
, &cmd_buffer
->batch
);
2674 cmd_buffer
->surface_batch_bo
->num_relocs
=
2675 cmd_buffer
->surface_relocs
.num_relocs
- cmd_buffer
->surface_batch_bo
->first_reloc
;
2676 cmd_buffer
->surface_batch_bo
->length
= cmd_buffer
->surface_next
;
2678 cmd_buffer
->bo_count
= 0;
2679 cmd_buffer
->need_reloc
= false;
2681 /* Lock for access to bo->index. */
2682 pthread_mutex_lock(&device
->mutex
);
2684 /* Add surface state bos first so we can add them with their relocs. */
2685 for (struct anv_batch_bo
*bbo
= cmd_buffer
->surface_batch_bo
;
2686 bbo
!= NULL
; bbo
= bbo
->prev_batch_bo
) {
2687 anv_cmd_buffer_add_bo(cmd_buffer
, &bbo
->bo
,
2688 &cmd_buffer
->surface_relocs
.relocs
[bbo
->first_reloc
],
2692 /* Add all of the BOs referenced by surface state */
2693 anv_cmd_buffer_add_validate_bos(cmd_buffer
, &cmd_buffer
->surface_relocs
);
2695 /* Add all but the first batch BO */
2696 struct anv_batch_bo
*batch_bo
= cmd_buffer
->last_batch_bo
;
2697 while (batch_bo
->prev_batch_bo
) {
2698 anv_cmd_buffer_add_bo(cmd_buffer
, &batch_bo
->bo
,
2699 &batch
->relocs
.relocs
[batch_bo
->first_reloc
],
2700 batch_bo
->num_relocs
);
2701 batch_bo
= batch_bo
->prev_batch_bo
;
2704 /* Add everything referenced by the batches */
2705 anv_cmd_buffer_add_validate_bos(cmd_buffer
, &batch
->relocs
);
2707 /* Add the first batch bo last */
2708 assert(batch_bo
->prev_batch_bo
== NULL
&& batch_bo
->first_reloc
== 0);
2709 anv_cmd_buffer_add_bo(cmd_buffer
, &batch_bo
->bo
,
2710 &batch
->relocs
.relocs
[batch_bo
->first_reloc
],
2711 batch_bo
->num_relocs
);
2712 assert(batch_bo
->bo
.index
== cmd_buffer
->bo_count
- 1);
2714 anv_cmd_buffer_process_relocs(cmd_buffer
, &cmd_buffer
->surface_relocs
);
2715 anv_cmd_buffer_process_relocs(cmd_buffer
, &batch
->relocs
);
2717 cmd_buffer
->execbuf
.buffers_ptr
= (uintptr_t) cmd_buffer
->exec2_objects
;
2718 cmd_buffer
->execbuf
.buffer_count
= cmd_buffer
->bo_count
;
2719 cmd_buffer
->execbuf
.batch_start_offset
= 0;
2720 cmd_buffer
->execbuf
.batch_len
= batch
->next
- batch
->start
;
2721 cmd_buffer
->execbuf
.cliprects_ptr
= 0;
2722 cmd_buffer
->execbuf
.num_cliprects
= 0;
2723 cmd_buffer
->execbuf
.DR1
= 0;
2724 cmd_buffer
->execbuf
.DR4
= 0;
2726 cmd_buffer
->execbuf
.flags
= I915_EXEC_HANDLE_LUT
;
2727 if (!cmd_buffer
->need_reloc
)
2728 cmd_buffer
->execbuf
.flags
|= I915_EXEC_NO_RELOC
;
2729 cmd_buffer
->execbuf
.flags
|= I915_EXEC_RENDER
;
2730 cmd_buffer
->execbuf
.rsvd1
= device
->context_id
;
2731 cmd_buffer
->execbuf
.rsvd2
= 0;
2733 pthread_mutex_unlock(&device
->mutex
);
2738 VkResult
anv_ResetCommandBuffer(
2739 VkCmdBuffer cmdBuffer
)
2741 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2743 /* Delete all but the first batch bo */
2744 while (cmd_buffer
->last_batch_bo
->prev_batch_bo
) {
2745 struct anv_batch_bo
*prev
= cmd_buffer
->last_batch_bo
->prev_batch_bo
;
2746 anv_batch_bo_destroy(cmd_buffer
->last_batch_bo
, cmd_buffer
->device
);
2747 cmd_buffer
->last_batch_bo
= prev
;
2749 assert(cmd_buffer
->last_batch_bo
->prev_batch_bo
== NULL
);
2751 cmd_buffer
->batch
.relocs
.num_relocs
= 0;
2752 anv_batch_bo_start(cmd_buffer
->last_batch_bo
, &cmd_buffer
->batch
,
2753 GEN8_MI_BATCH_BUFFER_START_length
* 4);
2755 /* Delete all but the first batch bo */
2756 while (cmd_buffer
->surface_batch_bo
->prev_batch_bo
) {
2757 struct anv_batch_bo
*prev
= cmd_buffer
->surface_batch_bo
->prev_batch_bo
;
2758 anv_batch_bo_destroy(cmd_buffer
->surface_batch_bo
, cmd_buffer
->device
);
2759 cmd_buffer
->surface_batch_bo
= prev
;
2761 assert(cmd_buffer
->surface_batch_bo
->prev_batch_bo
== NULL
);
2763 cmd_buffer
->surface_next
= 1;
2764 cmd_buffer
->surface_relocs
.num_relocs
= 0;
2766 cmd_buffer
->rs_state
= NULL
;
2767 cmd_buffer
->vp_state
= NULL
;
2768 cmd_buffer
->cb_state
= NULL
;
2769 cmd_buffer
->ds_state
= NULL
;
2774 // Command buffer building functions
2776 void anv_CmdBindPipeline(
2777 VkCmdBuffer cmdBuffer
,
2778 VkPipelineBindPoint pipelineBindPoint
,
2779 VkPipeline _pipeline
)
2781 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2782 ANV_FROM_HANDLE(anv_pipeline
, pipeline
, _pipeline
);
2784 switch (pipelineBindPoint
) {
2785 case VK_PIPELINE_BIND_POINT_COMPUTE
:
2786 cmd_buffer
->compute_pipeline
= pipeline
;
2787 cmd_buffer
->compute_dirty
|= ANV_CMD_BUFFER_PIPELINE_DIRTY
;
2790 case VK_PIPELINE_BIND_POINT_GRAPHICS
:
2791 cmd_buffer
->pipeline
= pipeline
;
2792 cmd_buffer
->vb_dirty
|= pipeline
->vb_used
;
2793 cmd_buffer
->dirty
|= ANV_CMD_BUFFER_PIPELINE_DIRTY
;
2797 assert(!"invalid bind point");
2802 void anv_CmdBindDynamicStateObject(
2803 VkCmdBuffer cmdBuffer
,
2804 VkStateBindPoint stateBindPoint
,
2805 VkDynamicStateObject dynamicState
)
2807 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2809 switch (stateBindPoint
) {
2810 case VK_STATE_BIND_POINT_VIEWPORT
:
2811 cmd_buffer
->vp_state
= anv_dynamic_vp_state_from_handle(dynamicState
);
2812 cmd_buffer
->dirty
|= ANV_CMD_BUFFER_VP_DIRTY
;
2814 case VK_STATE_BIND_POINT_RASTER
:
2815 cmd_buffer
->rs_state
= anv_dynamic_rs_state_from_handle(dynamicState
);
2816 cmd_buffer
->dirty
|= ANV_CMD_BUFFER_RS_DIRTY
;
2818 case VK_STATE_BIND_POINT_COLOR_BLEND
:
2819 cmd_buffer
->cb_state
= anv_dynamic_cb_state_from_handle(dynamicState
);
2820 cmd_buffer
->dirty
|= ANV_CMD_BUFFER_CB_DIRTY
;
2822 case VK_STATE_BIND_POINT_DEPTH_STENCIL
:
2823 cmd_buffer
->ds_state
= anv_dynamic_ds_state_from_handle(dynamicState
);
2824 cmd_buffer
->dirty
|= ANV_CMD_BUFFER_DS_DIRTY
;
2831 static struct anv_state
2832 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer
*cmd_buffer
,
2833 uint32_t size
, uint32_t alignment
)
2835 struct anv_state state
;
2837 state
.offset
= align_u32(cmd_buffer
->surface_next
, alignment
);
2838 if (state
.offset
+ size
> cmd_buffer
->surface_batch_bo
->bo
.size
)
2839 return (struct anv_state
) { 0 };
2841 state
.map
= cmd_buffer
->surface_batch_bo
->bo
.map
+ state
.offset
;
2842 state
.alloc_size
= size
;
2843 cmd_buffer
->surface_next
= state
.offset
+ size
;
2845 assert(state
.offset
+ size
<= cmd_buffer
->surface_batch_bo
->bo
.size
);
2851 anv_cmd_buffer_new_surface_state_bo(struct anv_cmd_buffer
*cmd_buffer
)
2853 struct anv_batch_bo
*new_bbo
, *old_bbo
= cmd_buffer
->surface_batch_bo
;
2855 /* Finish off the old buffer */
2856 old_bbo
->num_relocs
=
2857 cmd_buffer
->surface_relocs
.num_relocs
- old_bbo
->first_reloc
;
2858 old_bbo
->length
= cmd_buffer
->surface_next
;
2860 VkResult result
= anv_batch_bo_create(cmd_buffer
->device
, &new_bbo
);
2861 if (result
!= VK_SUCCESS
)
2864 new_bbo
->first_reloc
= cmd_buffer
->surface_relocs
.num_relocs
;
2865 cmd_buffer
->surface_next
= 1;
2867 new_bbo
->prev_batch_bo
= old_bbo
;
2868 cmd_buffer
->surface_batch_bo
= new_bbo
;
2870 /* Re-emit state base addresses so we get the new surface state base
2871 * address before we start emitting binding tables etc.
2873 anv_cmd_buffer_emit_state_base_address(cmd_buffer
);
2875 /* It seems like just changing the state base addresses isn't enough.
2876 * Invalidating the cache seems to be enough to cause things to
2877 * propagate. However, I'm not 100% sure what we're supposed to do.
2879 anv_batch_emit(&cmd_buffer
->batch
, GEN8_PIPE_CONTROL
,
2880 .TextureCacheInvalidationEnable
= true);
2885 void anv_CmdBindDescriptorSets(
2886 VkCmdBuffer cmdBuffer
,
2887 VkPipelineBindPoint pipelineBindPoint
,
2888 VkPipelineLayout _layout
,
2891 const VkDescriptorSet
* pDescriptorSets
,
2892 uint32_t dynamicOffsetCount
,
2893 const uint32_t* pDynamicOffsets
)
2895 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2896 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
2897 struct anv_descriptor_set_layout
*set_layout
;
2899 assert(firstSet
+ setCount
< MAX_SETS
);
2901 uint32_t dynamic_slot
= 0;
2902 for (uint32_t i
= 0; i
< setCount
; i
++) {
2903 ANV_FROM_HANDLE(anv_descriptor_set
, set
, pDescriptorSets
[i
]);
2904 set_layout
= layout
->set
[firstSet
+ i
].layout
;
2906 cmd_buffer
->descriptors
[firstSet
+ i
].set
= set
;
2908 assert(set_layout
->num_dynamic_buffers
<
2909 ARRAY_SIZE(cmd_buffer
->descriptors
[0].dynamic_offsets
));
2910 memcpy(cmd_buffer
->descriptors
[firstSet
+ i
].dynamic_offsets
,
2911 pDynamicOffsets
+ dynamic_slot
,
2912 set_layout
->num_dynamic_buffers
* sizeof(*pDynamicOffsets
));
2914 cmd_buffer
->descriptors_dirty
|= set_layout
->shader_stages
;
2916 dynamic_slot
+= set_layout
->num_dynamic_buffers
;
2920 void anv_CmdBindIndexBuffer(
2921 VkCmdBuffer cmdBuffer
,
2923 VkDeviceSize offset
,
2924 VkIndexType indexType
)
2926 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2927 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
2929 static const uint32_t vk_to_gen_index_type
[] = {
2930 [VK_INDEX_TYPE_UINT16
] = INDEX_WORD
,
2931 [VK_INDEX_TYPE_UINT32
] = INDEX_DWORD
,
2934 struct GEN8_3DSTATE_VF vf
= {
2935 GEN8_3DSTATE_VF_header
,
2936 .CutIndex
= (indexType
== VK_INDEX_TYPE_UINT16
) ? UINT16_MAX
: UINT32_MAX
,
2938 GEN8_3DSTATE_VF_pack(NULL
, cmd_buffer
->state_vf
, &vf
);
2940 cmd_buffer
->dirty
|= ANV_CMD_BUFFER_INDEX_BUFFER_DIRTY
;
2942 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_INDEX_BUFFER
,
2943 .IndexFormat
= vk_to_gen_index_type
[indexType
],
2944 .MemoryObjectControlState
= GEN8_MOCS
,
2945 .BufferStartingAddress
= { buffer
->bo
, buffer
->offset
+ offset
},
2946 .BufferSize
= buffer
->size
- offset
);
2949 void anv_CmdBindVertexBuffers(
2950 VkCmdBuffer cmdBuffer
,
2951 uint32_t startBinding
,
2952 uint32_t bindingCount
,
2953 const VkBuffer
* pBuffers
,
2954 const VkDeviceSize
* pOffsets
)
2956 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
2957 struct anv_vertex_binding
*vb
= cmd_buffer
->vertex_bindings
;
2959 /* We have to defer setting up vertex buffer since we need the buffer
2960 * stride from the pipeline. */
2962 assert(startBinding
+ bindingCount
< MAX_VBS
);
2963 for (uint32_t i
= 0; i
< bindingCount
; i
++) {
2964 vb
[startBinding
+ i
].buffer
= anv_buffer_from_handle(pBuffers
[i
]);
2965 vb
[startBinding
+ i
].offset
= pOffsets
[i
];
2966 cmd_buffer
->vb_dirty
|= 1 << (startBinding
+ i
);
2971 cmd_buffer_emit_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
2972 unsigned stage
, struct anv_state
*bt_state
)
2974 struct anv_pipeline_layout
*layout
;
2975 uint32_t color_attachments
, bias
, size
;
2977 if (stage
== VK_SHADER_STAGE_COMPUTE
)
2978 layout
= cmd_buffer
->compute_pipeline
->layout
;
2980 layout
= cmd_buffer
->pipeline
->layout
;
2982 if (stage
== VK_SHADER_STAGE_FRAGMENT
) {
2984 color_attachments
= cmd_buffer
->framebuffer
->color_attachment_count
;
2987 color_attachments
= 0;
2990 /* This is a little awkward: layout can be NULL but we still have to
2991 * allocate and set a binding table for the PS stage for render
2993 uint32_t surface_count
= layout
? layout
->stage
[stage
].surface_count
: 0;
2995 if (color_attachments
+ surface_count
== 0)
2998 size
= (bias
+ surface_count
) * sizeof(uint32_t);
2999 *bt_state
= anv_cmd_buffer_alloc_surface_state(cmd_buffer
, size
, 32);
3000 uint32_t *bt_map
= bt_state
->map
;
3002 if (bt_state
->map
== NULL
)
3003 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
3005 for (uint32_t ca
= 0; ca
< color_attachments
; ca
++) {
3006 const struct anv_surface_view
*view
=
3007 cmd_buffer
->framebuffer
->color_attachments
[ca
];
3009 struct anv_state state
=
3010 anv_cmd_buffer_alloc_surface_state(cmd_buffer
, 64, 64);
3012 if (state
.map
== NULL
)
3013 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
3015 memcpy(state
.map
, view
->surface_state
.map
, 64);
3017 /* The address goes in dwords 8 and 9 of the SURFACE_STATE */
3018 *(uint64_t *)(state
.map
+ 8 * 4) =
3019 anv_reloc_list_add(&cmd_buffer
->surface_relocs
,
3021 state
.offset
+ 8 * 4,
3022 view
->bo
, view
->offset
);
3024 bt_map
[ca
] = state
.offset
;
3030 for (uint32_t set
= 0; set
< layout
->num_sets
; set
++) {
3031 struct anv_descriptor_set_binding
*d
= &cmd_buffer
->descriptors
[set
];
3032 struct anv_descriptor_set_layout
*set_layout
= layout
->set
[set
].layout
;
3033 struct anv_descriptor_slot
*surface_slots
=
3034 set_layout
->stage
[stage
].surface_start
;
3036 uint32_t start
= bias
+ layout
->set
[set
].surface_start
[stage
];
3038 for (uint32_t b
= 0; b
< set_layout
->stage
[stage
].surface_count
; b
++) {
3039 struct anv_surface_view
*view
=
3040 d
->set
->descriptors
[surface_slots
[b
].index
].view
;
3045 struct anv_state state
=
3046 anv_cmd_buffer_alloc_surface_state(cmd_buffer
, 64, 64);
3048 if (state
.map
== NULL
)
3049 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
3052 if (surface_slots
[b
].dynamic_slot
>= 0) {
3053 uint32_t dynamic_offset
=
3054 d
->dynamic_offsets
[surface_slots
[b
].dynamic_slot
];
3056 offset
= view
->offset
+ dynamic_offset
;
3057 fill_buffer_surface_state(state
.map
, view
->format
, offset
,
3058 view
->range
- dynamic_offset
);
3060 offset
= view
->offset
;
3061 memcpy(state
.map
, view
->surface_state
.map
, 64);
3064 /* The address goes in dwords 8 and 9 of the SURFACE_STATE */
3065 *(uint64_t *)(state
.map
+ 8 * 4) =
3066 anv_reloc_list_add(&cmd_buffer
->surface_relocs
,
3068 state
.offset
+ 8 * 4,
3071 bt_map
[start
+ b
] = state
.offset
;
3079 cmd_buffer_emit_samplers(struct anv_cmd_buffer
*cmd_buffer
,
3080 unsigned stage
, struct anv_state
*state
)
3082 struct anv_pipeline_layout
*layout
;
3083 uint32_t sampler_count
;
3085 if (stage
== VK_SHADER_STAGE_COMPUTE
)
3086 layout
= cmd_buffer
->compute_pipeline
->layout
;
3088 layout
= cmd_buffer
->pipeline
->layout
;
3090 sampler_count
= layout
? layout
->stage
[stage
].sampler_count
: 0;
3091 if (sampler_count
== 0)
3094 uint32_t size
= sampler_count
* 16;
3095 *state
= anv_state_stream_alloc(&cmd_buffer
->dynamic_state_stream
, size
, 32);
3097 if (state
->map
== NULL
)
3098 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
3100 for (uint32_t set
= 0; set
< layout
->num_sets
; set
++) {
3101 struct anv_descriptor_set_binding
*d
= &cmd_buffer
->descriptors
[set
];
3102 struct anv_descriptor_set_layout
*set_layout
= layout
->set
[set
].layout
;
3103 struct anv_descriptor_slot
*sampler_slots
=
3104 set_layout
->stage
[stage
].sampler_start
;
3106 uint32_t start
= layout
->set
[set
].sampler_start
[stage
];
3108 for (uint32_t b
= 0; b
< set_layout
->stage
[stage
].sampler_count
; b
++) {
3109 struct anv_sampler
*sampler
=
3110 d
->set
->descriptors
[sampler_slots
[b
].index
].sampler
;
3115 memcpy(state
->map
+ (start
+ b
) * 16,
3116 sampler
->state
, sizeof(sampler
->state
));
3124 flush_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
, uint32_t stage
)
3126 struct anv_state surfaces
= { 0, }, samplers
= { 0, };
3129 result
= cmd_buffer_emit_samplers(cmd_buffer
, stage
, &samplers
);
3130 if (result
!= VK_SUCCESS
)
3132 result
= cmd_buffer_emit_binding_table(cmd_buffer
, stage
, &surfaces
);
3133 if (result
!= VK_SUCCESS
)
3136 static const uint32_t sampler_state_opcodes
[] = {
3137 [VK_SHADER_STAGE_VERTEX
] = 43,
3138 [VK_SHADER_STAGE_TESS_CONTROL
] = 44, /* HS */
3139 [VK_SHADER_STAGE_TESS_EVALUATION
] = 45, /* DS */
3140 [VK_SHADER_STAGE_GEOMETRY
] = 46,
3141 [VK_SHADER_STAGE_FRAGMENT
] = 47,
3142 [VK_SHADER_STAGE_COMPUTE
] = 0,
3145 static const uint32_t binding_table_opcodes
[] = {
3146 [VK_SHADER_STAGE_VERTEX
] = 38,
3147 [VK_SHADER_STAGE_TESS_CONTROL
] = 39,
3148 [VK_SHADER_STAGE_TESS_EVALUATION
] = 40,
3149 [VK_SHADER_STAGE_GEOMETRY
] = 41,
3150 [VK_SHADER_STAGE_FRAGMENT
] = 42,
3151 [VK_SHADER_STAGE_COMPUTE
] = 0,
3154 if (samplers
.alloc_size
> 0) {
3155 anv_batch_emit(&cmd_buffer
->batch
,
3156 GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS
,
3157 ._3DCommandSubOpcode
= sampler_state_opcodes
[stage
],
3158 .PointertoVSSamplerState
= samplers
.offset
);
3161 if (surfaces
.alloc_size
> 0) {
3162 anv_batch_emit(&cmd_buffer
->batch
,
3163 GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS
,
3164 ._3DCommandSubOpcode
= binding_table_opcodes
[stage
],
3165 .PointertoVSBindingTable
= surfaces
.offset
);
3172 flush_descriptor_sets(struct anv_cmd_buffer
*cmd_buffer
)
3174 uint32_t s
, dirty
= cmd_buffer
->descriptors_dirty
&
3175 cmd_buffer
->pipeline
->active_stages
;
3177 VkResult result
= VK_SUCCESS
;
3178 for_each_bit(s
, dirty
) {
3179 result
= flush_descriptor_set(cmd_buffer
, s
);
3180 if (result
!= VK_SUCCESS
)
3184 if (result
!= VK_SUCCESS
) {
3185 assert(result
== VK_ERROR_OUT_OF_DEVICE_MEMORY
);
3187 result
= anv_cmd_buffer_new_surface_state_bo(cmd_buffer
);
3188 assert(result
== VK_SUCCESS
);
3190 /* Re-emit all active binding tables */
3191 for_each_bit(s
, cmd_buffer
->pipeline
->active_stages
) {
3192 result
= flush_descriptor_set(cmd_buffer
, s
);
3194 /* It had better succeed this time */
3195 assert(result
== VK_SUCCESS
);
3199 cmd_buffer
->descriptors_dirty
&= ~cmd_buffer
->pipeline
->active_stages
;
3202 static struct anv_state
3203 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
3204 uint32_t *a
, uint32_t dwords
, uint32_t alignment
)
3206 struct anv_state state
;
3208 state
= anv_state_stream_alloc(&cmd_buffer
->dynamic_state_stream
,
3209 dwords
* 4, alignment
);
3210 memcpy(state
.map
, a
, dwords
* 4);
3212 VG(VALGRIND_CHECK_MEM_IS_DEFINED(state
.map
, dwords
* 4));
3217 static struct anv_state
3218 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
3219 uint32_t *a
, uint32_t *b
,
3220 uint32_t dwords
, uint32_t alignment
)
3222 struct anv_state state
;
3225 state
= anv_state_stream_alloc(&cmd_buffer
->dynamic_state_stream
,
3226 dwords
* 4, alignment
);
3228 for (uint32_t i
= 0; i
< dwords
; i
++)
3231 VG(VALGRIND_CHECK_MEM_IS_DEFINED(p
, dwords
* 4));
3237 flush_compute_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
)
3239 struct anv_device
*device
= cmd_buffer
->device
;
3240 struct anv_pipeline
*pipeline
= cmd_buffer
->compute_pipeline
;
3241 struct anv_state surfaces
= { 0, }, samplers
= { 0, };
3244 result
= cmd_buffer_emit_samplers(cmd_buffer
,
3245 VK_SHADER_STAGE_COMPUTE
, &samplers
);
3246 if (result
!= VK_SUCCESS
)
3248 result
= cmd_buffer_emit_binding_table(cmd_buffer
,
3249 VK_SHADER_STAGE_COMPUTE
, &surfaces
);
3250 if (result
!= VK_SUCCESS
)
3253 struct GEN8_INTERFACE_DESCRIPTOR_DATA desc
= {
3254 .KernelStartPointer
= pipeline
->cs_simd
,
3255 .KernelStartPointerHigh
= 0,
3256 .BindingTablePointer
= surfaces
.offset
,
3257 .BindingTableEntryCount
= 0,
3258 .SamplerStatePointer
= samplers
.offset
,
3260 .NumberofThreadsinGPGPUThreadGroup
= 0 /* FIXME: Really? */
3263 uint32_t size
= GEN8_INTERFACE_DESCRIPTOR_DATA_length
* sizeof(uint32_t);
3264 struct anv_state state
=
3265 anv_state_pool_alloc(&device
->dynamic_state_pool
, size
, 64);
3267 GEN8_INTERFACE_DESCRIPTOR_DATA_pack(NULL
, state
.map
, &desc
);
3269 anv_batch_emit(&cmd_buffer
->batch
, GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD
,
3270 .InterfaceDescriptorTotalLength
= size
,
3271 .InterfaceDescriptorDataStartAddress
= state
.offset
);
3277 anv_cmd_buffer_flush_compute_state(struct anv_cmd_buffer
*cmd_buffer
)
3279 struct anv_pipeline
*pipeline
= cmd_buffer
->compute_pipeline
;
3282 assert(pipeline
->active_stages
== VK_SHADER_STAGE_COMPUTE_BIT
);
3284 if (cmd_buffer
->current_pipeline
!= GPGPU
) {
3285 anv_batch_emit(&cmd_buffer
->batch
, GEN8_PIPELINE_SELECT
,
3286 .PipelineSelection
= GPGPU
);
3287 cmd_buffer
->current_pipeline
= GPGPU
;
3290 if (cmd_buffer
->compute_dirty
& ANV_CMD_BUFFER_PIPELINE_DIRTY
)
3291 anv_batch_emit_batch(&cmd_buffer
->batch
, &pipeline
->batch
);
3293 if ((cmd_buffer
->descriptors_dirty
& VK_SHADER_STAGE_COMPUTE_BIT
) ||
3294 (cmd_buffer
->compute_dirty
& ANV_CMD_BUFFER_PIPELINE_DIRTY
)) {
3295 result
= flush_compute_descriptor_set(cmd_buffer
);
3296 if (result
!= VK_SUCCESS
) {
3297 result
= anv_cmd_buffer_new_surface_state_bo(cmd_buffer
);
3298 assert(result
== VK_SUCCESS
);
3299 result
= flush_compute_descriptor_set(cmd_buffer
);
3300 assert(result
== VK_SUCCESS
);
3302 cmd_buffer
->descriptors_dirty
&= ~VK_SHADER_STAGE_COMPUTE
;
3305 cmd_buffer
->compute_dirty
= 0;
3309 anv_cmd_buffer_flush_state(struct anv_cmd_buffer
*cmd_buffer
)
3311 struct anv_pipeline
*pipeline
= cmd_buffer
->pipeline
;
3314 uint32_t vb_emit
= cmd_buffer
->vb_dirty
& pipeline
->vb_used
;
3316 assert((pipeline
->active_stages
& VK_SHADER_STAGE_COMPUTE_BIT
) == 0);
3318 if (cmd_buffer
->current_pipeline
!= _3D
) {
3319 anv_batch_emit(&cmd_buffer
->batch
, GEN8_PIPELINE_SELECT
,
3320 .PipelineSelection
= _3D
);
3321 cmd_buffer
->current_pipeline
= _3D
;
3325 const uint32_t num_buffers
= __builtin_popcount(vb_emit
);
3326 const uint32_t num_dwords
= 1 + num_buffers
* 4;
3328 p
= anv_batch_emitn(&cmd_buffer
->batch
, num_dwords
,
3329 GEN8_3DSTATE_VERTEX_BUFFERS
);
3331 for_each_bit(vb
, vb_emit
) {
3332 struct anv_buffer
*buffer
= cmd_buffer
->vertex_bindings
[vb
].buffer
;
3333 uint32_t offset
= cmd_buffer
->vertex_bindings
[vb
].offset
;
3335 struct GEN8_VERTEX_BUFFER_STATE state
= {
3336 .VertexBufferIndex
= vb
,
3337 .MemoryObjectControlState
= GEN8_MOCS
,
3338 .AddressModifyEnable
= true,
3339 .BufferPitch
= pipeline
->binding_stride
[vb
],
3340 .BufferStartingAddress
= { buffer
->bo
, buffer
->offset
+ offset
},
3341 .BufferSize
= buffer
->size
- offset
3344 GEN8_VERTEX_BUFFER_STATE_pack(&cmd_buffer
->batch
, &p
[1 + i
* 4], &state
);
3349 if (cmd_buffer
->dirty
& ANV_CMD_BUFFER_PIPELINE_DIRTY
) {
3350 /* If somebody compiled a pipeline after starting a command buffer the
3351 * scratch bo may have grown since we started this cmd buffer (and
3352 * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
3353 * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
3354 if (cmd_buffer
->scratch_size
< pipeline
->total_scratch
)
3355 anv_cmd_buffer_emit_state_base_address(cmd_buffer
);
3357 anv_batch_emit_batch(&cmd_buffer
->batch
, &pipeline
->batch
);
3360 if (cmd_buffer
->descriptors_dirty
)
3361 flush_descriptor_sets(cmd_buffer
);
3363 if (cmd_buffer
->dirty
& ANV_CMD_BUFFER_VP_DIRTY
) {
3364 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_SCISSOR_STATE_POINTERS
,
3365 .ScissorRectPointer
= cmd_buffer
->vp_state
->scissor
.offset
);
3366 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC
,
3367 .CCViewportPointer
= cmd_buffer
->vp_state
->cc_vp
.offset
);
3368 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP
,
3369 .SFClipViewportPointer
= cmd_buffer
->vp_state
->sf_clip_vp
.offset
);
3372 if (cmd_buffer
->dirty
& (ANV_CMD_BUFFER_PIPELINE_DIRTY
| ANV_CMD_BUFFER_RS_DIRTY
)) {
3373 anv_batch_emit_merge(&cmd_buffer
->batch
,
3374 cmd_buffer
->rs_state
->state_sf
, pipeline
->state_sf
);
3375 anv_batch_emit_merge(&cmd_buffer
->batch
,
3376 cmd_buffer
->rs_state
->state_raster
, pipeline
->state_raster
);
3379 if (cmd_buffer
->ds_state
&&
3380 (cmd_buffer
->dirty
& (ANV_CMD_BUFFER_PIPELINE_DIRTY
| ANV_CMD_BUFFER_DS_DIRTY
)))
3381 anv_batch_emit_merge(&cmd_buffer
->batch
,
3382 cmd_buffer
->ds_state
->state_wm_depth_stencil
,
3383 pipeline
->state_wm_depth_stencil
);
3385 if (cmd_buffer
->dirty
& (ANV_CMD_BUFFER_CB_DIRTY
| ANV_CMD_BUFFER_DS_DIRTY
)) {
3386 struct anv_state state
;
3387 if (cmd_buffer
->ds_state
== NULL
)
3388 state
= anv_cmd_buffer_emit_dynamic(cmd_buffer
,
3389 cmd_buffer
->cb_state
->state_color_calc
,
3390 GEN8_COLOR_CALC_STATE_length
, 64);
3391 else if (cmd_buffer
->cb_state
== NULL
)
3392 state
= anv_cmd_buffer_emit_dynamic(cmd_buffer
,
3393 cmd_buffer
->ds_state
->state_color_calc
,
3394 GEN8_COLOR_CALC_STATE_length
, 64);
3396 state
= anv_cmd_buffer_merge_dynamic(cmd_buffer
,
3397 cmd_buffer
->ds_state
->state_color_calc
,
3398 cmd_buffer
->cb_state
->state_color_calc
,
3399 GEN8_COLOR_CALC_STATE_length
, 64);
3401 anv_batch_emit(&cmd_buffer
->batch
,
3402 GEN8_3DSTATE_CC_STATE_POINTERS
,
3403 .ColorCalcStatePointer
= state
.offset
,
3404 .ColorCalcStatePointerValid
= true);
3407 if (cmd_buffer
->dirty
& (ANV_CMD_BUFFER_PIPELINE_DIRTY
| ANV_CMD_BUFFER_INDEX_BUFFER_DIRTY
)) {
3408 anv_batch_emit_merge(&cmd_buffer
->batch
,
3409 cmd_buffer
->state_vf
, pipeline
->state_vf
);
3412 cmd_buffer
->vb_dirty
&= ~vb_emit
;
3413 cmd_buffer
->dirty
= 0;
3417 VkCmdBuffer cmdBuffer
,
3418 uint32_t firstVertex
,
3419 uint32_t vertexCount
,
3420 uint32_t firstInstance
,
3421 uint32_t instanceCount
)
3423 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3425 anv_cmd_buffer_flush_state(cmd_buffer
);
3427 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DPRIMITIVE
,
3428 .VertexAccessType
= SEQUENTIAL
,
3429 .VertexCountPerInstance
= vertexCount
,
3430 .StartVertexLocation
= firstVertex
,
3431 .InstanceCount
= instanceCount
,
3432 .StartInstanceLocation
= firstInstance
,
3433 .BaseVertexLocation
= 0);
3436 void anv_CmdDrawIndexed(
3437 VkCmdBuffer cmdBuffer
,
3438 uint32_t firstIndex
,
3439 uint32_t indexCount
,
3440 int32_t vertexOffset
,
3441 uint32_t firstInstance
,
3442 uint32_t instanceCount
)
3444 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3446 anv_cmd_buffer_flush_state(cmd_buffer
);
3448 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DPRIMITIVE
,
3449 .VertexAccessType
= RANDOM
,
3450 .VertexCountPerInstance
= indexCount
,
3451 .StartVertexLocation
= firstIndex
,
3452 .InstanceCount
= instanceCount
,
3453 .StartInstanceLocation
= firstInstance
,
3454 .BaseVertexLocation
= vertexOffset
);
3458 anv_batch_lrm(struct anv_batch
*batch
,
3459 uint32_t reg
, struct anv_bo
*bo
, uint32_t offset
)
3461 anv_batch_emit(batch
, GEN8_MI_LOAD_REGISTER_MEM
,
3462 .RegisterAddress
= reg
,
3463 .MemoryAddress
= { bo
, offset
});
3467 anv_batch_lri(struct anv_batch
*batch
, uint32_t reg
, uint32_t imm
)
3469 anv_batch_emit(batch
, GEN8_MI_LOAD_REGISTER_IMM
,
3470 .RegisterOffset
= reg
,
3474 /* Auto-Draw / Indirect Registers */
3475 #define GEN7_3DPRIM_END_OFFSET 0x2420
3476 #define GEN7_3DPRIM_START_VERTEX 0x2430
3477 #define GEN7_3DPRIM_VERTEX_COUNT 0x2434
3478 #define GEN7_3DPRIM_INSTANCE_COUNT 0x2438
3479 #define GEN7_3DPRIM_START_INSTANCE 0x243C
3480 #define GEN7_3DPRIM_BASE_VERTEX 0x2440
3482 void anv_CmdDrawIndirect(
3483 VkCmdBuffer cmdBuffer
,
3485 VkDeviceSize offset
,
3489 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3490 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
3491 struct anv_bo
*bo
= buffer
->bo
;
3492 uint32_t bo_offset
= buffer
->offset
+ offset
;
3494 anv_cmd_buffer_flush_state(cmd_buffer
);
3496 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_VERTEX_COUNT
, bo
, bo_offset
);
3497 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_INSTANCE_COUNT
, bo
, bo_offset
+ 4);
3498 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_VERTEX
, bo
, bo_offset
+ 8);
3499 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_INSTANCE
, bo
, bo_offset
+ 12);
3500 anv_batch_lri(&cmd_buffer
->batch
, GEN7_3DPRIM_BASE_VERTEX
, 0);
3502 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DPRIMITIVE
,
3503 .IndirectParameterEnable
= true,
3504 .VertexAccessType
= SEQUENTIAL
);
3507 void anv_CmdDrawIndexedIndirect(
3508 VkCmdBuffer cmdBuffer
,
3510 VkDeviceSize offset
,
3514 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3515 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
3516 struct anv_bo
*bo
= buffer
->bo
;
3517 uint32_t bo_offset
= buffer
->offset
+ offset
;
3519 anv_cmd_buffer_flush_state(cmd_buffer
);
3521 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_VERTEX_COUNT
, bo
, bo_offset
);
3522 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_INSTANCE_COUNT
, bo
, bo_offset
+ 4);
3523 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_VERTEX
, bo
, bo_offset
+ 8);
3524 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_BASE_VERTEX
, bo
, bo_offset
+ 12);
3525 anv_batch_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_INSTANCE
, bo
, bo_offset
+ 16);
3527 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DPRIMITIVE
,
3528 .IndirectParameterEnable
= true,
3529 .VertexAccessType
= RANDOM
);
3532 void anv_CmdDispatch(
3533 VkCmdBuffer cmdBuffer
,
3538 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3539 struct anv_pipeline
*pipeline
= cmd_buffer
->compute_pipeline
;
3540 struct brw_cs_prog_data
*prog_data
= &pipeline
->cs_prog_data
;
3542 anv_cmd_buffer_flush_compute_state(cmd_buffer
);
3544 anv_batch_emit(&cmd_buffer
->batch
, GEN8_GPGPU_WALKER
,
3545 .SIMDSize
= prog_data
->simd_size
/ 16,
3546 .ThreadDepthCounterMaximum
= 0,
3547 .ThreadHeightCounterMaximum
= 0,
3548 .ThreadWidthCounterMaximum
= pipeline
->cs_thread_width_max
,
3549 .ThreadGroupIDXDimension
= x
,
3550 .ThreadGroupIDYDimension
= y
,
3551 .ThreadGroupIDZDimension
= z
,
3552 .RightExecutionMask
= pipeline
->cs_right_mask
,
3553 .BottomExecutionMask
= 0xffffffff);
3555 anv_batch_emit(&cmd_buffer
->batch
, GEN8_MEDIA_STATE_FLUSH
);
3558 #define GPGPU_DISPATCHDIMX 0x2500
3559 #define GPGPU_DISPATCHDIMY 0x2504
3560 #define GPGPU_DISPATCHDIMZ 0x2508
3562 void anv_CmdDispatchIndirect(
3563 VkCmdBuffer cmdBuffer
,
3565 VkDeviceSize offset
)
3567 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3568 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
3569 struct anv_pipeline
*pipeline
= cmd_buffer
->compute_pipeline
;
3570 struct brw_cs_prog_data
*prog_data
= &pipeline
->cs_prog_data
;
3571 struct anv_bo
*bo
= buffer
->bo
;
3572 uint32_t bo_offset
= buffer
->offset
+ offset
;
3574 anv_cmd_buffer_flush_compute_state(cmd_buffer
);
3576 anv_batch_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMX
, bo
, bo_offset
);
3577 anv_batch_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMY
, bo
, bo_offset
+ 4);
3578 anv_batch_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMZ
, bo
, bo_offset
+ 8);
3580 anv_batch_emit(&cmd_buffer
->batch
, GEN8_GPGPU_WALKER
,
3581 .IndirectParameterEnable
= true,
3582 .SIMDSize
= prog_data
->simd_size
/ 16,
3583 .ThreadDepthCounterMaximum
= 0,
3584 .ThreadHeightCounterMaximum
= 0,
3585 .ThreadWidthCounterMaximum
= pipeline
->cs_thread_width_max
,
3586 .RightExecutionMask
= pipeline
->cs_right_mask
,
3587 .BottomExecutionMask
= 0xffffffff);
3589 anv_batch_emit(&cmd_buffer
->batch
, GEN8_MEDIA_STATE_FLUSH
);
3592 void anv_CmdSetEvent(
3593 VkCmdBuffer cmdBuffer
,
3595 VkPipeEvent pipeEvent
)
3600 void anv_CmdResetEvent(
3601 VkCmdBuffer cmdBuffer
,
3603 VkPipeEvent pipeEvent
)
3608 void anv_CmdWaitEvents(
3609 VkCmdBuffer cmdBuffer
,
3610 VkWaitEvent waitEvent
,
3611 uint32_t eventCount
,
3612 const VkEvent
* pEvents
,
3613 VkPipeEventFlags pipeEventMask
,
3614 uint32_t memBarrierCount
,
3615 const void* const* ppMemBarriers
)
3620 void anv_CmdPipelineBarrier(
3621 VkCmdBuffer cmdBuffer
,
3622 VkWaitEvent waitEvent
,
3623 VkPipeEventFlags pipeEventMask
,
3624 uint32_t memBarrierCount
,
3625 const void* const* ppMemBarriers
)
3627 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3630 struct GEN8_PIPE_CONTROL cmd
= {
3631 GEN8_PIPE_CONTROL_header
,
3632 .PostSyncOperation
= NoWrite
,
3635 /* XXX: I think waitEvent is a no-op on our HW. We should verify that. */
3637 if (anv_clear_mask(&pipeEventMask
, VK_PIPE_EVENT_TOP_OF_PIPE_BIT
)) {
3638 /* This is just what PIPE_CONTROL does */
3641 if (anv_clear_mask(&pipeEventMask
,
3642 VK_PIPE_EVENT_VERTEX_PROCESSING_COMPLETE_BIT
|
3643 VK_PIPE_EVENT_LOCAL_FRAGMENT_PROCESSING_COMPLETE_BIT
|
3644 VK_PIPE_EVENT_FRAGMENT_PROCESSING_COMPLETE_BIT
)) {
3645 cmd
.StallAtPixelScoreboard
= true;
3649 if (anv_clear_mask(&pipeEventMask
,
3650 VK_PIPE_EVENT_GRAPHICS_PIPELINE_COMPLETE_BIT
|
3651 VK_PIPE_EVENT_COMPUTE_PIPELINE_COMPLETE_BIT
|
3652 VK_PIPE_EVENT_TRANSFER_COMPLETE_BIT
|
3653 VK_PIPE_EVENT_COMMANDS_COMPLETE_BIT
)) {
3654 cmd
.CommandStreamerStallEnable
= true;
3657 if (anv_clear_mask(&pipeEventMask
, VK_PIPE_EVENT_CPU_SIGNAL_BIT
)) {
3658 anv_finishme("VK_PIPE_EVENT_CPU_SIGNAL_BIT");
3661 /* We checked all known VkPipeEventFlags. */
3662 anv_assert(pipeEventMask
== 0);
3664 /* XXX: Right now, we're really dumb and just flush whatever categories
3665 * the app asks for. One of these days we may make this a bit better
3666 * but right now that's all the hardware allows for in most areas.
3668 VkMemoryOutputFlags out_flags
= 0;
3669 VkMemoryInputFlags in_flags
= 0;
3671 for (uint32_t i
= 0; i
< memBarrierCount
; i
++) {
3672 const struct anv_common
*common
= ppMemBarriers
[i
];
3673 switch (common
->sType
) {
3674 case VK_STRUCTURE_TYPE_MEMORY_BARRIER
: {
3675 const VkMemoryBarrier
*barrier
= (VkMemoryBarrier
*)common
;
3676 out_flags
|= barrier
->outputMask
;
3677 in_flags
|= barrier
->inputMask
;
3680 case VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER
: {
3681 const VkBufferMemoryBarrier
*barrier
= (VkBufferMemoryBarrier
*)common
;
3682 out_flags
|= barrier
->outputMask
;
3683 in_flags
|= barrier
->inputMask
;
3686 case VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER
: {
3687 const VkImageMemoryBarrier
*barrier
= (VkImageMemoryBarrier
*)common
;
3688 out_flags
|= barrier
->outputMask
;
3689 in_flags
|= barrier
->inputMask
;
3693 unreachable("Invalid memory barrier type");
3697 for_each_bit(b
, out_flags
) {
3698 switch ((VkMemoryOutputFlags
)(1 << b
)) {
3699 case VK_MEMORY_OUTPUT_HOST_WRITE_BIT
:
3700 break; /* FIXME: Little-core systems */
3701 case VK_MEMORY_OUTPUT_SHADER_WRITE_BIT
:
3702 cmd
.DCFlushEnable
= true;
3704 case VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT
:
3705 cmd
.RenderTargetCacheFlushEnable
= true;
3707 case VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT
:
3708 cmd
.DepthCacheFlushEnable
= true;
3710 case VK_MEMORY_OUTPUT_TRANSFER_BIT
:
3711 cmd
.RenderTargetCacheFlushEnable
= true;
3712 cmd
.DepthCacheFlushEnable
= true;
3715 unreachable("Invalid memory output flag");
3719 for_each_bit(b
, out_flags
) {
3720 switch ((VkMemoryInputFlags
)(1 << b
)) {
3721 case VK_MEMORY_INPUT_HOST_READ_BIT
:
3722 break; /* FIXME: Little-core systems */
3723 case VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT
:
3724 case VK_MEMORY_INPUT_INDEX_FETCH_BIT
:
3725 case VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT
:
3726 cmd
.VFCacheInvalidationEnable
= true;
3728 case VK_MEMORY_INPUT_UNIFORM_READ_BIT
:
3729 cmd
.ConstantCacheInvalidationEnable
= true;
3731 case VK_MEMORY_INPUT_SHADER_READ_BIT
:
3732 cmd
.DCFlushEnable
= true;
3733 cmd
.TextureCacheInvalidationEnable
= true;
3735 case VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT
:
3736 case VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT
:
3737 break; /* XXX: Hunh? */
3738 case VK_MEMORY_INPUT_TRANSFER_BIT
:
3739 cmd
.TextureCacheInvalidationEnable
= true;
3744 dw
= anv_batch_emit_dwords(&cmd_buffer
->batch
, GEN8_PIPE_CONTROL_length
);
3745 GEN8_PIPE_CONTROL_pack(&cmd_buffer
->batch
, dw
, &cmd
);
3749 anv_framebuffer_destroy(struct anv_device
*device
,
3750 struct anv_object
*object
,
3751 VkObjectType obj_type
)
3753 struct anv_framebuffer
*fb
= (struct anv_framebuffer
*)object
;
3755 assert(obj_type
== VK_OBJECT_TYPE_FRAMEBUFFER
);
3757 anv_DestroyObject(anv_device_to_handle(device
),
3758 VK_OBJECT_TYPE_DYNAMIC_VP_STATE
,
3761 anv_device_free(device
, fb
);
3764 VkResult
anv_CreateFramebuffer(
3766 const VkFramebufferCreateInfo
* pCreateInfo
,
3767 VkFramebuffer
* pFramebuffer
)
3769 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3770 struct anv_framebuffer
*framebuffer
;
3772 static const struct anv_depth_stencil_view null_view
=
3773 { .depth_format
= D16_UNORM
, .depth_stride
= 0, .stencil_stride
= 0 };
3775 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
);
3777 framebuffer
= anv_device_alloc(device
, sizeof(*framebuffer
), 8,
3778 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
3779 if (framebuffer
== NULL
)
3780 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
3782 framebuffer
->base
.destructor
= anv_framebuffer_destroy
;
3784 framebuffer
->color_attachment_count
= pCreateInfo
->colorAttachmentCount
;
3785 for (uint32_t i
= 0; i
< pCreateInfo
->colorAttachmentCount
; i
++) {
3786 framebuffer
->color_attachments
[i
] =
3787 (struct anv_surface_view
*) pCreateInfo
->pColorAttachments
[i
].view
;
3790 if (pCreateInfo
->pDepthStencilAttachment
) {
3791 framebuffer
->depth_stencil
=
3792 anv_depth_stencil_view_from_handle(pCreateInfo
->pDepthStencilAttachment
->view
);
3794 framebuffer
->depth_stencil
= &null_view
;
3797 framebuffer
->sample_count
= pCreateInfo
->sampleCount
;
3798 framebuffer
->width
= pCreateInfo
->width
;
3799 framebuffer
->height
= pCreateInfo
->height
;
3800 framebuffer
->layers
= pCreateInfo
->layers
;
3802 anv_CreateDynamicViewportState(anv_device_to_handle(device
),
3803 &(VkDynamicViewportStateCreateInfo
) {
3804 .sType
= VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO
,
3805 .viewportAndScissorCount
= 1,
3806 .pViewports
= (VkViewport
[]) {
3810 .width
= pCreateInfo
->width
,
3811 .height
= pCreateInfo
->height
,
3816 .pScissors
= (VkRect2D
[]) {
3818 { pCreateInfo
->width
, pCreateInfo
->height
} },
3821 &framebuffer
->vp_state
);
3823 *pFramebuffer
= anv_framebuffer_to_handle(framebuffer
);
3828 VkResult
anv_CreateRenderPass(
3830 const VkRenderPassCreateInfo
* pCreateInfo
,
3831 VkRenderPass
* pRenderPass
)
3833 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3834 struct anv_render_pass
*pass
;
3837 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
);
3839 size
= sizeof(*pass
) +
3840 pCreateInfo
->layers
* sizeof(struct anv_render_pass_layer
);
3841 pass
= anv_device_alloc(device
, size
, 8,
3842 VK_SYSTEM_ALLOC_TYPE_API_OBJECT
);
3844 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
3846 pass
->render_area
= pCreateInfo
->renderArea
;
3848 pass
->num_layers
= pCreateInfo
->layers
;
3850 pass
->num_clear_layers
= 0;
3851 for (uint32_t i
= 0; i
< pCreateInfo
->layers
; i
++) {
3852 pass
->layers
[i
].color_load_op
= pCreateInfo
->pColorLoadOps
[i
];
3853 pass
->layers
[i
].clear_color
= pCreateInfo
->pColorLoadClearValues
[i
];
3854 if (pass
->layers
[i
].color_load_op
== VK_ATTACHMENT_LOAD_OP_CLEAR
)
3855 pass
->num_clear_layers
++;
3858 *pRenderPass
= anv_render_pass_to_handle(pass
);
3863 VkResult
anv_DestroyRenderPass(
3865 VkRenderPass renderPass
)
3867 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3869 anv_device_free(device
, anv_render_pass_from_handle(renderPass
));
3874 VkResult
anv_GetRenderAreaGranularity(
3876 VkRenderPass renderPass
,
3877 VkExtent2D
* pGranularity
)
3879 *pGranularity
= (VkExtent2D
) { 1, 1 };
3885 anv_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer
*cmd_buffer
,
3886 struct anv_render_pass
*pass
)
3888 const struct anv_depth_stencil_view
*view
=
3889 cmd_buffer
->framebuffer
->depth_stencil
;
3891 /* FIXME: Implement the PMA stall W/A */
3892 /* FIXME: Width and Height are wrong */
3894 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_DEPTH_BUFFER
,
3895 .SurfaceType
= SURFTYPE_2D
,
3896 .DepthWriteEnable
= view
->depth_stride
> 0,
3897 .StencilWriteEnable
= view
->stencil_stride
> 0,
3898 .HierarchicalDepthBufferEnable
= false,
3899 .SurfaceFormat
= view
->depth_format
,
3900 .SurfacePitch
= view
->depth_stride
> 0 ? view
->depth_stride
- 1 : 0,
3901 .SurfaceBaseAddress
= { view
->bo
, view
->depth_offset
},
3902 .Height
= pass
->render_area
.extent
.height
- 1,
3903 .Width
= pass
->render_area
.extent
.width
- 1,
3906 .MinimumArrayElement
= 0,
3907 .DepthBufferObjectControlState
= GEN8_MOCS
,
3908 .RenderTargetViewExtent
= 1 - 1,
3909 .SurfaceQPitch
= view
->depth_qpitch
>> 2);
3911 /* Disable hierarchial depth buffers. */
3912 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_HIER_DEPTH_BUFFER
);
3914 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_STENCIL_BUFFER
,
3915 .StencilBufferEnable
= view
->stencil_stride
> 0,
3916 .StencilBufferObjectControlState
= GEN8_MOCS
,
3917 .SurfacePitch
= view
->stencil_stride
> 0 ? view
->stencil_stride
- 1 : 0,
3918 .SurfaceBaseAddress
= { view
->bo
, view
->stencil_offset
},
3919 .SurfaceQPitch
= view
->stencil_qpitch
>> 2);
3921 /* Clear the clear params. */
3922 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_CLEAR_PARAMS
);
3925 void anv_CmdPushConstants(
3926 VkCmdBuffer cmdBuffer
,
3927 VkPipelineLayout layout
,
3928 VkShaderStageFlags stageFlags
,
3936 void anv_CmdBeginRenderPass(
3937 VkCmdBuffer cmdBuffer
,
3938 const VkRenderPassBegin
* pRenderPassBegin
)
3940 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3941 ANV_FROM_HANDLE(anv_render_pass
, pass
, pRenderPassBegin
->renderPass
);
3942 ANV_FROM_HANDLE(anv_framebuffer
, framebuffer
, pRenderPassBegin
->framebuffer
);
3944 assert(pRenderPassBegin
->contents
== VK_RENDER_PASS_CONTENTS_INLINE
);
3946 cmd_buffer
->framebuffer
= framebuffer
;
3948 cmd_buffer
->descriptors_dirty
|= VK_SHADER_STAGE_FRAGMENT_BIT
;
3950 anv_batch_emit(&cmd_buffer
->batch
, GEN8_3DSTATE_DRAWING_RECTANGLE
,
3951 .ClippedDrawingRectangleYMin
= pass
->render_area
.offset
.y
,
3952 .ClippedDrawingRectangleXMin
= pass
->render_area
.offset
.x
,
3953 .ClippedDrawingRectangleYMax
=
3954 pass
->render_area
.offset
.y
+ pass
->render_area
.extent
.height
- 1,
3955 .ClippedDrawingRectangleXMax
=
3956 pass
->render_area
.offset
.x
+ pass
->render_area
.extent
.width
- 1,
3957 .DrawingRectangleOriginY
= 0,
3958 .DrawingRectangleOriginX
= 0);
3960 anv_cmd_buffer_emit_depth_stencil(cmd_buffer
, pass
);
3962 anv_cmd_buffer_clear(cmd_buffer
, pass
);
3965 void anv_CmdEndRenderPass(
3966 VkCmdBuffer cmdBuffer
)
3968 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, cmdBuffer
);
3970 /* Emit a flushing pipe control at the end of a pass. This is kind of a
3971 * hack but it ensures that render targets always actually get written.
3972 * Eventually, we should do flushing based on image format transitions
3973 * or something of that nature.
3975 anv_batch_emit(&cmd_buffer
->batch
, GEN8_PIPE_CONTROL
,
3976 .PostSyncOperation
= NoWrite
,
3977 .RenderTargetCacheFlushEnable
= true,
3978 .InstructionCacheInvalidateEnable
= true,
3979 .DepthCacheFlushEnable
= true,
3980 .VFCacheInvalidationEnable
= true,
3981 .TextureCacheInvalidationEnable
= true,
3982 .CommandStreamerStallEnable
= true);
3985 void anv_CmdExecuteCommands(
3986 VkCmdBuffer cmdBuffer
,
3987 uint32_t cmdBuffersCount
,
3988 const VkCmdBuffer
* pCmdBuffers
)
3993 void vkCmdDbgMarkerBegin(
3994 VkCmdBuffer cmdBuffer
,
3995 const char* pMarker
)
3996 __attribute__ ((visibility ("default")));
3998 void vkCmdDbgMarkerEnd(
3999 VkCmdBuffer cmdBuffer
)
4000 __attribute__ ((visibility ("default")));
4002 VkResult
vkDbgSetObjectTag(
4007 __attribute__ ((visibility ("default")));
4010 void vkCmdDbgMarkerBegin(
4011 VkCmdBuffer cmdBuffer
,
4012 const char* pMarker
)
4016 void vkCmdDbgMarkerEnd(
4017 VkCmdBuffer cmdBuffer
)
4021 VkResult
vkDbgSetObjectTag(