Merge branch 'nir-spirv' into vulkan
[mesa.git] / src / vulkan / gen7_pipeline.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 static void
33 gen7_emit_vertex_input(struct anv_pipeline *pipeline,
34 const VkPipelineVertexInputStateCreateInfo *info)
35 {
36 const bool sgvs = pipeline->vs_prog_data.uses_vertexid ||
37 pipeline->vs_prog_data.uses_instanceid;
38 const uint32_t element_count = info->attributeCount + (sgvs ? 1 : 0);
39 const uint32_t num_dwords = 1 + element_count * 2;
40 uint32_t *p;
41
42 if (info->attributeCount > 0) {
43 p = anv_batch_emitn(&pipeline->batch, num_dwords,
44 GEN7_3DSTATE_VERTEX_ELEMENTS);
45 }
46
47 for (uint32_t i = 0; i < info->attributeCount; i++) {
48 const VkVertexInputAttributeDescription *desc =
49 &info->pVertexAttributeDescriptions[i];
50 const struct anv_format *format = anv_format_for_vk_format(desc->format);
51
52 struct GEN7_VERTEX_ELEMENT_STATE element = {
53 .VertexBufferIndex = desc->binding,
54 .Valid = true,
55 .SourceElementFormat = format->surface_format,
56 .EdgeFlagEnable = false,
57 .SourceElementOffset = desc->offsetInBytes,
58 .Component0Control = VFCOMP_STORE_SRC,
59 .Component1Control = format->num_channels >= 2 ? VFCOMP_STORE_SRC : VFCOMP_STORE_0,
60 .Component2Control = format->num_channels >= 3 ? VFCOMP_STORE_SRC : VFCOMP_STORE_0,
61 .Component3Control = format->num_channels >= 4 ? VFCOMP_STORE_SRC : VFCOMP_STORE_1_FP
62 };
63 GEN7_VERTEX_ELEMENT_STATE_pack(NULL, &p[1 + i * 2], &element);
64 }
65
66 if (sgvs) {
67 struct GEN7_VERTEX_ELEMENT_STATE element = {
68 .Valid = true,
69 /* FIXME: Do we need to provide the base vertex as component 0 here
70 * to support the correct base vertex ID? */
71 .Component0Control = VFCOMP_STORE_0,
72 .Component1Control = VFCOMP_STORE_0,
73 .Component2Control = VFCOMP_STORE_VID,
74 .Component3Control = VFCOMP_STORE_IID
75 };
76 GEN7_VERTEX_ELEMENT_STATE_pack(NULL, &p[1 + info->attributeCount * 2], &element);
77 }
78 }
79
80 static const uint32_t vk_to_gen_cullmode[] = {
81 [VK_CULL_MODE_NONE] = CULLMODE_NONE,
82 [VK_CULL_MODE_FRONT] = CULLMODE_FRONT,
83 [VK_CULL_MODE_BACK] = CULLMODE_BACK,
84 [VK_CULL_MODE_FRONT_AND_BACK] = CULLMODE_BOTH
85 };
86
87 static const uint32_t vk_to_gen_fillmode[] = {
88 [VK_FILL_MODE_POINTS] = RASTER_POINT,
89 [VK_FILL_MODE_WIREFRAME] = RASTER_WIREFRAME,
90 [VK_FILL_MODE_SOLID] = RASTER_SOLID
91 };
92
93 static const uint32_t vk_to_gen_front_face[] = {
94 [VK_FRONT_FACE_CCW] = CounterClockwise,
95 [VK_FRONT_FACE_CW] = Clockwise
96 };
97
98 static void
99 gen7_emit_rs_state(struct anv_pipeline *pipeline,
100 const VkPipelineRasterStateCreateInfo *info,
101 const struct anv_graphics_pipeline_create_info *extra)
102 {
103 struct GEN7_3DSTATE_SF sf = {
104 GEN7_3DSTATE_SF_header,
105
106 /* FIXME: Get this from pass info */
107 .DepthBufferSurfaceFormat = D24_UNORM_X8_UINT,
108
109 /* LegacyGlobalDepthBiasEnable */
110
111 .StatisticsEnable = true,
112 .FrontFaceFillMode = vk_to_gen_fillmode[info->fillMode],
113 .BackFaceFillMode = vk_to_gen_fillmode[info->fillMode],
114 .ViewTransformEnable = !(extra && extra->disable_viewport),
115 .FrontWinding = vk_to_gen_front_face[info->frontFace],
116 /* bool AntiAliasingEnable; */
117
118 .CullMode = vk_to_gen_cullmode[info->cullMode],
119
120 /* uint32_t LineEndCapAntialiasingRegionWidth; */
121 .ScissorRectangleEnable = !(extra && extra->disable_scissor),
122
123 /* uint32_t MultisampleRasterizationMode; */
124 /* bool LastPixelEnable; */
125
126 .TriangleStripListProvokingVertexSelect = 0,
127 .LineStripListProvokingVertexSelect = 0,
128 .TriangleFanProvokingVertexSelect = 0,
129
130 /* uint32_t AALineDistanceMode; */
131 /* uint32_t VertexSubPixelPrecisionSelect; */
132 .UsePointWidthState = !pipeline->writes_point_size,
133 .PointWidth = 1.0,
134 };
135
136 GEN7_3DSTATE_SF_pack(NULL, &pipeline->gen7.sf, &sf);
137 }
138
139 static const uint32_t vk_to_gen_compare_op[] = {
140 [VK_COMPARE_OP_NEVER] = PREFILTEROPNEVER,
141 [VK_COMPARE_OP_LESS] = PREFILTEROPLESS,
142 [VK_COMPARE_OP_EQUAL] = PREFILTEROPEQUAL,
143 [VK_COMPARE_OP_LESS_EQUAL] = PREFILTEROPLEQUAL,
144 [VK_COMPARE_OP_GREATER] = PREFILTEROPGREATER,
145 [VK_COMPARE_OP_NOT_EQUAL] = PREFILTEROPNOTEQUAL,
146 [VK_COMPARE_OP_GREATER_EQUAL] = PREFILTEROPGEQUAL,
147 [VK_COMPARE_OP_ALWAYS] = PREFILTEROPALWAYS,
148 };
149
150 static const uint32_t vk_to_gen_stencil_op[] = {
151 [VK_STENCIL_OP_KEEP] = STENCILOP_KEEP,
152 [VK_STENCIL_OP_ZERO] = STENCILOP_ZERO,
153 [VK_STENCIL_OP_REPLACE] = STENCILOP_REPLACE,
154 [VK_STENCIL_OP_INC_CLAMP] = STENCILOP_INCRSAT,
155 [VK_STENCIL_OP_DEC_CLAMP] = STENCILOP_DECRSAT,
156 [VK_STENCIL_OP_INVERT] = STENCILOP_INVERT,
157 [VK_STENCIL_OP_INC_WRAP] = STENCILOP_INCR,
158 [VK_STENCIL_OP_DEC_WRAP] = STENCILOP_DECR,
159 };
160
161 static const uint32_t vk_to_gen_blend_op[] = {
162 [VK_BLEND_OP_ADD] = BLENDFUNCTION_ADD,
163 [VK_BLEND_OP_SUBTRACT] = BLENDFUNCTION_SUBTRACT,
164 [VK_BLEND_OP_REVERSE_SUBTRACT] = BLENDFUNCTION_REVERSE_SUBTRACT,
165 [VK_BLEND_OP_MIN] = BLENDFUNCTION_MIN,
166 [VK_BLEND_OP_MAX] = BLENDFUNCTION_MAX,
167 };
168
169 static const uint32_t vk_to_gen_logic_op[] = {
170 [VK_LOGIC_OP_COPY] = LOGICOP_COPY,
171 [VK_LOGIC_OP_CLEAR] = LOGICOP_CLEAR,
172 [VK_LOGIC_OP_AND] = LOGICOP_AND,
173 [VK_LOGIC_OP_AND_REVERSE] = LOGICOP_AND_REVERSE,
174 [VK_LOGIC_OP_AND_INVERTED] = LOGICOP_AND_INVERTED,
175 [VK_LOGIC_OP_NOOP] = LOGICOP_NOOP,
176 [VK_LOGIC_OP_XOR] = LOGICOP_XOR,
177 [VK_LOGIC_OP_OR] = LOGICOP_OR,
178 [VK_LOGIC_OP_NOR] = LOGICOP_NOR,
179 [VK_LOGIC_OP_EQUIV] = LOGICOP_EQUIV,
180 [VK_LOGIC_OP_INVERT] = LOGICOP_INVERT,
181 [VK_LOGIC_OP_OR_REVERSE] = LOGICOP_OR_REVERSE,
182 [VK_LOGIC_OP_COPY_INVERTED] = LOGICOP_COPY_INVERTED,
183 [VK_LOGIC_OP_OR_INVERTED] = LOGICOP_OR_INVERTED,
184 [VK_LOGIC_OP_NAND] = LOGICOP_NAND,
185 [VK_LOGIC_OP_SET] = LOGICOP_SET,
186 };
187
188 static const uint32_t vk_to_gen_blend[] = {
189 [VK_BLEND_ZERO] = BLENDFACTOR_ZERO,
190 [VK_BLEND_ONE] = BLENDFACTOR_ONE,
191 [VK_BLEND_SRC_COLOR] = BLENDFACTOR_SRC_COLOR,
192 [VK_BLEND_ONE_MINUS_SRC_COLOR] = BLENDFACTOR_INV_SRC_COLOR,
193 [VK_BLEND_DEST_COLOR] = BLENDFACTOR_DST_COLOR,
194 [VK_BLEND_ONE_MINUS_DEST_COLOR] = BLENDFACTOR_INV_DST_COLOR,
195 [VK_BLEND_SRC_ALPHA] = BLENDFACTOR_SRC_ALPHA,
196 [VK_BLEND_ONE_MINUS_SRC_ALPHA] = BLENDFACTOR_INV_SRC_ALPHA,
197 [VK_BLEND_DEST_ALPHA] = BLENDFACTOR_DST_ALPHA,
198 [VK_BLEND_ONE_MINUS_DEST_ALPHA] = BLENDFACTOR_INV_DST_ALPHA,
199 [VK_BLEND_CONSTANT_COLOR] = BLENDFACTOR_CONST_COLOR,
200 [VK_BLEND_ONE_MINUS_CONSTANT_COLOR] = BLENDFACTOR_INV_CONST_COLOR,
201 [VK_BLEND_CONSTANT_ALPHA] = BLENDFACTOR_CONST_ALPHA,
202 [VK_BLEND_ONE_MINUS_CONSTANT_ALPHA] = BLENDFACTOR_INV_CONST_ALPHA,
203 [VK_BLEND_SRC_ALPHA_SATURATE] = BLENDFACTOR_SRC_ALPHA_SATURATE,
204 [VK_BLEND_SRC1_COLOR] = BLENDFACTOR_SRC1_COLOR,
205 [VK_BLEND_ONE_MINUS_SRC1_COLOR] = BLENDFACTOR_INV_SRC1_COLOR,
206 [VK_BLEND_SRC1_ALPHA] = BLENDFACTOR_SRC1_ALPHA,
207 [VK_BLEND_ONE_MINUS_SRC1_ALPHA] = BLENDFACTOR_INV_SRC1_ALPHA,
208 };
209
210 static void
211 gen7_emit_ds_state(struct anv_pipeline *pipeline,
212 const VkPipelineDepthStencilStateCreateInfo *info)
213 {
214 if (info == NULL) {
215 /* We're going to OR this together with the dynamic state. We need
216 * to make sure it's initialized to something useful.
217 */
218 memset(pipeline->gen7.depth_stencil_state, 0,
219 sizeof(pipeline->gen7.depth_stencil_state));
220 return;
221 }
222
223 bool has_stencil = false; /* enable if subpass has stencil? */
224
225 struct GEN7_DEPTH_STENCIL_STATE state = {
226 /* Is this what we need to do? */
227 .StencilBufferWriteEnable = has_stencil,
228
229 .StencilTestEnable = info->stencilTestEnable,
230 .StencilTestFunction = vk_to_gen_compare_op[info->front.stencilCompareOp],
231 .StencilFailOp = vk_to_gen_stencil_op[info->front.stencilFailOp],
232 .StencilPassDepthFailOp = vk_to_gen_stencil_op[info->front.stencilDepthFailOp],
233 .StencilPassDepthPassOp = vk_to_gen_stencil_op[info->front.stencilPassOp],
234
235 .DoubleSidedStencilEnable = true,
236
237 .BackFaceStencilTestFunction = vk_to_gen_compare_op[info->back.stencilCompareOp],
238 .BackfaceStencilFailOp = vk_to_gen_stencil_op[info->back.stencilFailOp],
239 .BackfaceStencilPassDepthFailOp = vk_to_gen_stencil_op[info->back.stencilDepthFailOp],
240 .BackfaceStencilPassDepthPassOp = vk_to_gen_stencil_op[info->back.stencilPassOp],
241
242 .DepthTestEnable = info->depthTestEnable,
243 .DepthTestFunction = vk_to_gen_compare_op[info->depthCompareOp],
244 .DepthBufferWriteEnable = info->depthWriteEnable,
245 };
246
247 GEN7_DEPTH_STENCIL_STATE_pack(NULL, &pipeline->gen7.depth_stencil_state, &state);
248 }
249
250 static void
251 gen7_emit_cb_state(struct anv_pipeline *pipeline,
252 const VkPipelineColorBlendStateCreateInfo *info)
253 {
254 struct anv_device *device = pipeline->device;
255
256 /* FIXME-GEN7: All render targets share blend state settings on gen7, we
257 * can't implement this.
258 */
259 const VkPipelineColorBlendAttachmentState *a = &info->pAttachments[0];
260
261 uint32_t num_dwords = GEN7_BLEND_STATE_length;
262 pipeline->blend_state =
263 anv_state_pool_alloc(&device->dynamic_state_pool, num_dwords * 4, 64);
264
265 struct GEN7_BLEND_STATE blend_state = {
266 .ColorBufferBlendEnable = a->blendEnable,
267 .IndependentAlphaBlendEnable = true, /* FIXME: yes? */
268 .AlphaBlendFunction = vk_to_gen_blend_op[a->blendOpAlpha],
269
270 .SourceAlphaBlendFactor = vk_to_gen_blend[a->srcBlendAlpha],
271 .DestinationAlphaBlendFactor = vk_to_gen_blend[a->destBlendAlpha],
272
273 .ColorBlendFunction = vk_to_gen_blend_op[a->blendOpColor],
274 .SourceBlendFactor = vk_to_gen_blend[a->srcBlendColor],
275 .DestinationBlendFactor = vk_to_gen_blend[a->destBlendColor],
276 .AlphaToCoverageEnable = info->alphaToCoverageEnable,
277
278 #if 0
279 bool AlphaToOneEnable;
280 bool AlphaToCoverageDitherEnable;
281 #endif
282
283 .WriteDisableAlpha = !(a->channelWriteMask & VK_CHANNEL_A_BIT),
284 .WriteDisableRed = !(a->channelWriteMask & VK_CHANNEL_R_BIT),
285 .WriteDisableGreen = !(a->channelWriteMask & VK_CHANNEL_G_BIT),
286 .WriteDisableBlue = !(a->channelWriteMask & VK_CHANNEL_B_BIT),
287
288 .LogicOpEnable = info->logicOpEnable,
289 .LogicOpFunction = vk_to_gen_logic_op[info->logicOp],
290
291 #if 0
292 bool AlphaTestEnable;
293 uint32_t AlphaTestFunction;
294 bool ColorDitherEnable;
295 uint32_t XDitherOffset;
296 uint32_t YDitherOffset;
297 uint32_t ColorClampRange;
298 bool PreBlendColorClampEnable;
299 bool PostBlendColorClampEnable;
300 #endif
301 };
302
303 GEN7_BLEND_STATE_pack(NULL, pipeline->blend_state.map, &blend_state);
304
305 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_BLEND_STATE_POINTERS,
306 .BlendStatePointer = pipeline->blend_state.offset);
307 }
308
309 static const uint32_t vk_to_gen_primitive_type[] = {
310 [VK_PRIMITIVE_TOPOLOGY_POINT_LIST] = _3DPRIM_POINTLIST,
311 [VK_PRIMITIVE_TOPOLOGY_LINE_LIST] = _3DPRIM_LINELIST,
312 [VK_PRIMITIVE_TOPOLOGY_LINE_STRIP] = _3DPRIM_LINESTRIP,
313 [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST] = _3DPRIM_TRILIST,
314 [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP] = _3DPRIM_TRISTRIP,
315 [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN] = _3DPRIM_TRIFAN,
316 [VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ] = _3DPRIM_LINELIST_ADJ,
317 [VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ] = _3DPRIM_LINESTRIP_ADJ,
318 [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ] = _3DPRIM_TRILIST_ADJ,
319 [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ] = _3DPRIM_TRISTRIP_ADJ,
320 [VK_PRIMITIVE_TOPOLOGY_PATCH] = _3DPRIM_PATCHLIST_1
321 };
322
323 static inline uint32_t
324 scratch_space(const struct brw_stage_prog_data *prog_data)
325 {
326 return ffs(prog_data->total_scratch / 1024);
327 }
328
329 VkResult
330 gen7_graphics_pipeline_create(
331 VkDevice _device,
332 const VkGraphicsPipelineCreateInfo* pCreateInfo,
333 const struct anv_graphics_pipeline_create_info *extra,
334 VkPipeline* pPipeline)
335 {
336 ANV_FROM_HANDLE(anv_device, device, _device);
337 struct anv_pipeline *pipeline;
338 VkResult result;
339
340 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);
341
342 pipeline = anv_device_alloc(device, sizeof(*pipeline), 8,
343 VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
344 if (pipeline == NULL)
345 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
346
347 result = anv_pipeline_init(pipeline, device, pCreateInfo, extra);
348 if (result != VK_SUCCESS) {
349 anv_device_free(device, pipeline);
350 return result;
351 }
352
353 assert(pCreateInfo->pVertexInputState);
354 gen7_emit_vertex_input(pipeline, pCreateInfo->pVertexInputState);
355
356 assert(pCreateInfo->pRasterState);
357 gen7_emit_rs_state(pipeline, pCreateInfo->pRasterState, extra);
358
359 gen7_emit_ds_state(pipeline, pCreateInfo->pDepthStencilState);
360
361 gen7_emit_cb_state(pipeline, pCreateInfo->pColorBlendState);
362
363 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_VF_STATISTICS,
364 .StatisticsEnable = true);
365 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_HS, .Enable = false);
366 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_TE, .TEEnable = false);
367 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_DS, .DSFunctionEnable = false);
368 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_STREAMOUT, .SOFunctionEnable = false);
369
370 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS,
371 .ConstantBufferOffset = 0,
372 .ConstantBufferSize = 4);
373 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS,
374 .ConstantBufferOffset = 4,
375 .ConstantBufferSize = 4);
376 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS,
377 .ConstantBufferOffset = 8,
378 .ConstantBufferSize = 4);
379
380 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_AA_LINE_PARAMETERS);
381
382 const VkPipelineRasterStateCreateInfo *rs_info = pCreateInfo->pRasterState;
383
384 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_CLIP,
385 .FrontWinding = vk_to_gen_front_face[rs_info->frontFace],
386 .CullMode = vk_to_gen_cullmode[rs_info->cullMode],
387 .ClipEnable = true,
388 .APIMode = APIMODE_OGL,
389 .ViewportXYClipTestEnable = !(extra && extra->disable_viewport),
390 .ClipMode = CLIPMODE_NORMAL,
391 .TriangleStripListProvokingVertexSelect = 0,
392 .LineStripListProvokingVertexSelect = 0,
393 .TriangleFanProvokingVertexSelect = 0,
394 .MinimumPointWidth = 0.125,
395 .MaximumPointWidth = 255.875);
396
397 uint32_t samples = 1;
398 uint32_t log2_samples = __builtin_ffs(samples) - 1;
399
400 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_MULTISAMPLE,
401 .PixelLocation = PIXLOC_CENTER,
402 .NumberofMultisamples = log2_samples);
403
404 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_SAMPLE_MASK,
405 .SampleMask = 0xff);
406
407 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_VS,
408 .VSURBStartingAddress = pipeline->urb.vs_start,
409 .VSURBEntryAllocationSize = pipeline->urb.vs_size - 1,
410 .VSNumberofURBEntries = pipeline->urb.nr_vs_entries);
411
412 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_GS,
413 .GSURBStartingAddress = pipeline->urb.gs_start,
414 .GSURBEntryAllocationSize = pipeline->urb.gs_size - 1,
415 .GSNumberofURBEntries = pipeline->urb.nr_gs_entries);
416
417 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_HS,
418 .HSURBStartingAddress = pipeline->urb.vs_start,
419 .HSURBEntryAllocationSize = 0,
420 .HSNumberofURBEntries = 0);
421
422 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_DS,
423 .DSURBStartingAddress = pipeline->urb.vs_start,
424 .DSURBEntryAllocationSize = 0,
425 .DSNumberofURBEntries = 0);
426
427 const struct brw_vue_prog_data *vue_prog_data = &pipeline->vs_prog_data.base;
428 /* The last geometry producing stage will set urb_offset and urb_length,
429 * which we use in 3DSTATE_SBE. Skip the VUE header and position slots. */
430 uint32_t urb_offset = 1;
431 uint32_t urb_length = (vue_prog_data->vue_map.num_slots + 1) / 2 - urb_offset;
432
433 #if 0
434 /* From gen7_vs_state.c */
435
436 /**
437 * From Graphics BSpec: 3D-Media-GPGPU Engine > 3D Pipeline Stages >
438 * Geometry > Geometry Shader > State:
439 *
440 * "Note: Because of corruption in IVB:GT2, software needs to flush the
441 * whole fixed function pipeline when the GS enable changes value in
442 * the 3DSTATE_GS."
443 *
444 * The hardware architects have clarified that in this context "flush the
445 * whole fixed function pipeline" means to emit a PIPE_CONTROL with the "CS
446 * Stall" bit set.
447 */
448 if (!brw->is_haswell && !brw->is_baytrail)
449 gen7_emit_vs_workaround_flush(brw);
450 #endif
451
452 if (pipeline->vs_vec4 == NO_KERNEL || (extra && extra->disable_vs))
453 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_VS, .VSFunctionEnable = false);
454 else
455 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_VS,
456 .KernelStartPointer = pipeline->vs_vec4,
457 .ScratchSpaceBaseOffset = pipeline->scratch_start[VK_SHADER_STAGE_VERTEX],
458 .PerThreadScratchSpace = scratch_space(&vue_prog_data->base),
459
460 .DispatchGRFStartRegisterforURBData =
461 vue_prog_data->base.dispatch_grf_start_reg,
462 .VertexURBEntryReadLength = vue_prog_data->urb_read_length,
463 .VertexURBEntryReadOffset = 0,
464
465 .MaximumNumberofThreads = device->info.max_vs_threads - 1,
466 .StatisticsEnable = true,
467 .VSFunctionEnable = true);
468
469 const struct brw_gs_prog_data *gs_prog_data = &pipeline->gs_prog_data;
470
471 if (pipeline->gs_vec4 == NO_KERNEL || (extra && extra->disable_vs)) {
472 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_GS, .GSEnable = false);
473 } else {
474 urb_offset = 1;
475 urb_length = (gs_prog_data->base.vue_map.num_slots + 1) / 2 - urb_offset;
476
477 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_GS,
478 .KernelStartPointer = pipeline->gs_vec4,
479 .ScratchSpaceBasePointer = pipeline->scratch_start[VK_SHADER_STAGE_GEOMETRY],
480 .PerThreadScratchSpace = scratch_space(&gs_prog_data->base.base),
481
482 .OutputVertexSize = gs_prog_data->output_vertex_size_hwords * 2 - 1,
483 .OutputTopology = gs_prog_data->output_topology,
484 .VertexURBEntryReadLength = gs_prog_data->base.urb_read_length,
485 .DispatchGRFStartRegisterforURBData =
486 gs_prog_data->base.base.dispatch_grf_start_reg,
487
488 .MaximumNumberofThreads = device->info.max_gs_threads - 1,
489 /* This in the next dword on HSW. */
490 .ControlDataFormat = gs_prog_data->control_data_format,
491 .ControlDataHeaderSize = gs_prog_data->control_data_header_size_hwords,
492 .InstanceControl = gs_prog_data->invocations - 1,
493 .DispatchMode = gs_prog_data->base.dispatch_mode,
494 .GSStatisticsEnable = true,
495 .IncludePrimitiveID = gs_prog_data->include_primitive_id,
496 .ReorderEnable = true,
497 .GSEnable = true);
498 }
499
500 const struct brw_wm_prog_data *wm_prog_data = &pipeline->wm_prog_data;
501 if (wm_prog_data->urb_setup[VARYING_SLOT_BFC0] != -1 ||
502 wm_prog_data->urb_setup[VARYING_SLOT_BFC1] != -1)
503 anv_finishme("two-sided color needs sbe swizzling setup");
504 if (wm_prog_data->urb_setup[VARYING_SLOT_PRIMITIVE_ID] != -1)
505 anv_finishme("primitive_id needs sbe swizzling setup");
506
507 /* FIXME: generated header doesn't emit attr swizzle fields */
508 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_SBE,
509 .NumberofSFOutputAttributes = pipeline->wm_prog_data.num_varying_inputs,
510 .VertexURBEntryReadLength = urb_length,
511 .VertexURBEntryReadOffset = urb_offset,
512 .PointSpriteTextureCoordinateOrigin = UPPERLEFT);
513
514 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_PS,
515 .KernelStartPointer0 = pipeline->ps_ksp0,
516 .ScratchSpaceBasePointer = pipeline->scratch_start[VK_SHADER_STAGE_FRAGMENT],
517 .PerThreadScratchSpace = scratch_space(&wm_prog_data->base),
518
519 .MaximumNumberofThreads = device->info.max_wm_threads - 1,
520 .PushConstantEnable = wm_prog_data->base.nr_params > 0,
521 .AttributeEnable = wm_prog_data->num_varying_inputs > 0,
522 .oMaskPresenttoRenderTarget = wm_prog_data->uses_omask,
523
524 .RenderTargetFastClearEnable = false,
525 .DualSourceBlendEnable = false,
526 .RenderTargetResolveEnable = false,
527
528 .PositionXYOffsetSelect = wm_prog_data->uses_pos_offset ?
529 POSOFFSET_SAMPLE : POSOFFSET_NONE,
530
531 ._32PixelDispatchEnable = false,
532 ._16PixelDispatchEnable = pipeline->ps_simd16 != NO_KERNEL,
533 ._8PixelDispatchEnable = pipeline->ps_simd8 != NO_KERNEL,
534
535 .DispatchGRFStartRegisterforConstantSetupData0 = pipeline->ps_grf_start0,
536 .DispatchGRFStartRegisterforConstantSetupData1 = 0,
537 .DispatchGRFStartRegisterforConstantSetupData2 = pipeline->ps_grf_start2,
538
539 #if 0
540 /* Haswell requires the sample mask to be set in this packet as well as
541 * in 3DSTATE_SAMPLE_MASK; the values should match. */
542 /* _NEW_BUFFERS, _NEW_MULTISAMPLE */
543 #endif
544
545 .KernelStartPointer1 = 0,
546 .KernelStartPointer2 = pipeline->ps_ksp2);
547
548 /* FIXME-GEN7: This needs a lot more work, cf gen7 upload_wm_state(). */
549 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_WM,
550 .StatisticsEnable = true,
551 .ThreadDispatchEnable = true,
552 .LineEndCapAntialiasingRegionWidth = _05pixels,
553 .LineAntialiasingRegionWidth = _10pixels,
554 .EarlyDepthStencilControl = NORMAL,
555 .PointRasterizationRule = RASTRULE_UPPER_RIGHT,
556 .PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode,
557 .BarycentricInterpolationMode = wm_prog_data->barycentric_interp_modes);
558
559 *pPipeline = anv_pipeline_to_handle(pipeline);
560
561 return VK_SUCCESS;
562 }
563
564 VkResult gen7_compute_pipeline_create(
565 VkDevice _device,
566 const VkComputePipelineCreateInfo* pCreateInfo,
567 VkPipeline* pPipeline)
568 {
569 anv_finishme("primitive_id needs sbe swizzling setup");
570
571 return vk_error(VK_ERROR_UNAVAILABLE);
572 }