gen8/pipeline: Actually use inputs_read from the VS for laying out inputs
[mesa.git] / src / vulkan / gen7_pipeline.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "gen7_pack.h"
33 #include "gen75_pack.h"
34
35 static void
36 gen7_emit_vertex_input(struct anv_pipeline *pipeline,
37 const VkPipelineVertexInputStateCreateInfo *info)
38 {
39 const bool sgvs = pipeline->vs_prog_data.uses_vertexid ||
40 pipeline->vs_prog_data.uses_instanceid;
41 const uint32_t element_count =
42 info->vertexAttributeDescriptionCount + (sgvs ? 1 : 0);
43 const uint32_t num_dwords = 1 + element_count * 2;
44 uint32_t *p;
45
46 anv_finishme("gen7 vertex input needs to use inputs_read");
47
48 if (info->vertexAttributeDescriptionCount == 0 && !sgvs)
49 return;
50
51 p = anv_batch_emitn(&pipeline->batch, num_dwords,
52 GEN7_3DSTATE_VERTEX_ELEMENTS);
53
54 for (uint32_t i = 0; i < info->vertexAttributeDescriptionCount; i++) {
55 const VkVertexInputAttributeDescription *desc =
56 &info->pVertexAttributeDescriptions[i];
57 const struct anv_format *format = anv_format_for_vk_format(desc->format);
58
59 struct GEN7_VERTEX_ELEMENT_STATE element = {
60 .VertexBufferIndex = desc->binding,
61 .Valid = true,
62 .SourceElementFormat = format->surface_format,
63 .EdgeFlagEnable = false,
64 .SourceElementOffset = desc->offset,
65 .Component0Control = VFCOMP_STORE_SRC,
66 .Component1Control = format->num_channels >= 2 ? VFCOMP_STORE_SRC : VFCOMP_STORE_0,
67 .Component2Control = format->num_channels >= 3 ? VFCOMP_STORE_SRC : VFCOMP_STORE_0,
68 .Component3Control = format->num_channels >= 4 ? VFCOMP_STORE_SRC : VFCOMP_STORE_1_FP
69 };
70 GEN7_VERTEX_ELEMENT_STATE_pack(NULL, &p[1 + i * 2], &element);
71 }
72
73 if (sgvs) {
74 struct GEN7_VERTEX_ELEMENT_STATE element = {
75 .Valid = true,
76 /* FIXME: Do we need to provide the base vertex as component 0 here
77 * to support the correct base vertex ID? */
78 .Component0Control = VFCOMP_STORE_0,
79 .Component1Control = VFCOMP_STORE_0,
80 .Component2Control = VFCOMP_STORE_VID,
81 .Component3Control = VFCOMP_STORE_IID
82 };
83 GEN7_VERTEX_ELEMENT_STATE_pack(NULL, &p[1 + info->vertexAttributeDescriptionCount * 2], &element);
84 }
85 }
86
87 static const uint32_t vk_to_gen_cullmode[] = {
88 [VK_CULL_MODE_NONE] = CULLMODE_NONE,
89 [VK_CULL_MODE_FRONT_BIT] = CULLMODE_FRONT,
90 [VK_CULL_MODE_BACK_BIT] = CULLMODE_BACK,
91 [VK_CULL_MODE_FRONT_AND_BACK] = CULLMODE_BOTH
92 };
93
94 static const uint32_t vk_to_gen_fillmode[] = {
95 [VK_POLYGON_MODE_FILL] = RASTER_SOLID,
96 [VK_POLYGON_MODE_LINE] = RASTER_WIREFRAME,
97 [VK_POLYGON_MODE_POINT] = RASTER_POINT,
98 };
99
100 static const uint32_t vk_to_gen_front_face[] = {
101 [VK_FRONT_FACE_COUNTER_CLOCKWISE] = 1,
102 [VK_FRONT_FACE_CLOCKWISE] = 0
103 };
104
105 static void
106 gen7_emit_rs_state(struct anv_pipeline *pipeline,
107 const VkPipelineRasterizationStateCreateInfo *info,
108 const struct anv_graphics_pipeline_create_info *extra)
109 {
110 struct GEN7_3DSTATE_SF sf = {
111 GEN7_3DSTATE_SF_header,
112
113 /* FIXME: Get this from pass info */
114 .DepthBufferSurfaceFormat = D24_UNORM_X8_UINT,
115
116 /* LegacyGlobalDepthBiasEnable */
117
118 .StatisticsEnable = true,
119 .FrontFaceFillMode = vk_to_gen_fillmode[info->polygonMode],
120 .BackFaceFillMode = vk_to_gen_fillmode[info->polygonMode],
121 .ViewTransformEnable = !(extra && extra->disable_viewport),
122 .FrontWinding = vk_to_gen_front_face[info->frontFace],
123 /* bool AntiAliasingEnable; */
124
125 .CullMode = vk_to_gen_cullmode[info->cullMode],
126
127 /* uint32_t LineEndCapAntialiasingRegionWidth; */
128 .ScissorRectangleEnable = !(extra && extra->disable_scissor),
129
130 /* uint32_t MultisampleRasterizationMode; */
131 /* bool LastPixelEnable; */
132
133 .TriangleStripListProvokingVertexSelect = 0,
134 .LineStripListProvokingVertexSelect = 0,
135 .TriangleFanProvokingVertexSelect = 0,
136
137 /* uint32_t AALineDistanceMode; */
138 /* uint32_t VertexSubPixelPrecisionSelect; */
139 .UsePointWidthState = !pipeline->writes_point_size,
140 .PointWidth = 1.0,
141 };
142
143 GEN7_3DSTATE_SF_pack(NULL, &pipeline->gen7.sf, &sf);
144 }
145
146 static const uint32_t vk_to_gen_compare_op[] = {
147 [VK_COMPARE_OP_NEVER] = PREFILTEROPNEVER,
148 [VK_COMPARE_OP_LESS] = PREFILTEROPLESS,
149 [VK_COMPARE_OP_EQUAL] = PREFILTEROPEQUAL,
150 [VK_COMPARE_OP_LESS_OR_EQUAL] = PREFILTEROPLEQUAL,
151 [VK_COMPARE_OP_GREATER] = PREFILTEROPGREATER,
152 [VK_COMPARE_OP_NOT_EQUAL] = PREFILTEROPNOTEQUAL,
153 [VK_COMPARE_OP_GREATER_OR_EQUAL] = PREFILTEROPGEQUAL,
154 [VK_COMPARE_OP_ALWAYS] = PREFILTEROPALWAYS,
155 };
156
157 static const uint32_t vk_to_gen_stencil_op[] = {
158 [VK_STENCIL_OP_KEEP] = STENCILOP_KEEP,
159 [VK_STENCIL_OP_ZERO] = STENCILOP_ZERO,
160 [VK_STENCIL_OP_REPLACE] = STENCILOP_REPLACE,
161 [VK_STENCIL_OP_INCREMENT_AND_CLAMP] = STENCILOP_INCRSAT,
162 [VK_STENCIL_OP_DECREMENT_AND_CLAMP] = STENCILOP_DECRSAT,
163 [VK_STENCIL_OP_INVERT] = STENCILOP_INVERT,
164 [VK_STENCIL_OP_INCREMENT_AND_WRAP] = STENCILOP_INCR,
165 [VK_STENCIL_OP_DECREMENT_AND_WRAP] = STENCILOP_DECR,
166 };
167
168 static const uint32_t vk_to_gen_blend_op[] = {
169 [VK_BLEND_OP_ADD] = BLENDFUNCTION_ADD,
170 [VK_BLEND_OP_SUBTRACT] = BLENDFUNCTION_SUBTRACT,
171 [VK_BLEND_OP_REVERSE_SUBTRACT] = BLENDFUNCTION_REVERSE_SUBTRACT,
172 [VK_BLEND_OP_MIN] = BLENDFUNCTION_MIN,
173 [VK_BLEND_OP_MAX] = BLENDFUNCTION_MAX,
174 };
175
176 static const uint32_t vk_to_gen_logic_op[] = {
177 [VK_LOGIC_OP_COPY] = LOGICOP_COPY,
178 [VK_LOGIC_OP_CLEAR] = LOGICOP_CLEAR,
179 [VK_LOGIC_OP_AND] = LOGICOP_AND,
180 [VK_LOGIC_OP_AND_REVERSE] = LOGICOP_AND_REVERSE,
181 [VK_LOGIC_OP_AND_INVERTED] = LOGICOP_AND_INVERTED,
182 [VK_LOGIC_OP_NO_OP] = LOGICOP_NOOP,
183 [VK_LOGIC_OP_XOR] = LOGICOP_XOR,
184 [VK_LOGIC_OP_OR] = LOGICOP_OR,
185 [VK_LOGIC_OP_NOR] = LOGICOP_NOR,
186 [VK_LOGIC_OP_EQUIVALENT] = LOGICOP_EQUIV,
187 [VK_LOGIC_OP_INVERT] = LOGICOP_INVERT,
188 [VK_LOGIC_OP_OR_REVERSE] = LOGICOP_OR_REVERSE,
189 [VK_LOGIC_OP_COPY_INVERTED] = LOGICOP_COPY_INVERTED,
190 [VK_LOGIC_OP_OR_INVERTED] = LOGICOP_OR_INVERTED,
191 [VK_LOGIC_OP_NAND] = LOGICOP_NAND,
192 [VK_LOGIC_OP_SET] = LOGICOP_SET,
193 };
194
195 static const uint32_t vk_to_gen_blend[] = {
196 [VK_BLEND_FACTOR_ZERO] = BLENDFACTOR_ZERO,
197 [VK_BLEND_FACTOR_ONE] = BLENDFACTOR_ONE,
198 [VK_BLEND_FACTOR_SRC_COLOR] = BLENDFACTOR_SRC_COLOR,
199 [VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR] = BLENDFACTOR_INV_SRC_COLOR,
200 [VK_BLEND_FACTOR_DST_COLOR] = BLENDFACTOR_DST_COLOR,
201 [VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR] = BLENDFACTOR_INV_DST_COLOR,
202 [VK_BLEND_FACTOR_SRC_ALPHA] = BLENDFACTOR_SRC_ALPHA,
203 [VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA] = BLENDFACTOR_INV_SRC_ALPHA,
204 [VK_BLEND_FACTOR_DST_ALPHA] = BLENDFACTOR_DST_ALPHA,
205 [VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA] = BLENDFACTOR_INV_DST_ALPHA,
206 [VK_BLEND_FACTOR_CONSTANT_COLOR] = BLENDFACTOR_CONST_COLOR,
207 [VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR] = BLENDFACTOR_INV_CONST_COLOR,
208 [VK_BLEND_FACTOR_CONSTANT_ALPHA] = BLENDFACTOR_CONST_ALPHA,
209 [VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA] = BLENDFACTOR_INV_CONST_ALPHA,
210 [VK_BLEND_FACTOR_SRC_ALPHA_SATURATE] = BLENDFACTOR_SRC_ALPHA_SATURATE,
211 [VK_BLEND_FACTOR_SRC1_COLOR] = BLENDFACTOR_SRC1_COLOR,
212 [VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR] = BLENDFACTOR_INV_SRC1_COLOR,
213 [VK_BLEND_FACTOR_SRC1_ALPHA] = BLENDFACTOR_SRC1_ALPHA,
214 [VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA] = BLENDFACTOR_INV_SRC1_ALPHA,
215 };
216
217 static void
218 gen7_emit_ds_state(struct anv_pipeline *pipeline,
219 const VkPipelineDepthStencilStateCreateInfo *info)
220 {
221 if (info == NULL) {
222 /* We're going to OR this together with the dynamic state. We need
223 * to make sure it's initialized to something useful.
224 */
225 memset(pipeline->gen7.depth_stencil_state, 0,
226 sizeof(pipeline->gen7.depth_stencil_state));
227 return;
228 }
229
230 struct GEN7_DEPTH_STENCIL_STATE state = {
231 .DepthTestEnable = info->depthTestEnable,
232 .DepthBufferWriteEnable = info->depthWriteEnable,
233 .DepthTestFunction = vk_to_gen_compare_op[info->depthCompareOp],
234 .DoubleSidedStencilEnable = true,
235
236 .StencilTestEnable = info->stencilTestEnable,
237 .StencilFailOp = vk_to_gen_stencil_op[info->front.failOp],
238 .StencilPassDepthPassOp = vk_to_gen_stencil_op[info->front.passOp],
239 .StencilPassDepthFailOp = vk_to_gen_stencil_op[info->front.depthFailOp],
240 .StencilTestFunction = vk_to_gen_compare_op[info->front.compareOp],
241
242 .BackfaceStencilFailOp = vk_to_gen_stencil_op[info->back.failOp],
243 .BackfaceStencilPassDepthPassOp = vk_to_gen_stencil_op[info->back.passOp],
244 .BackfaceStencilPassDepthFailOp = vk_to_gen_stencil_op[info->back.depthFailOp],
245 .BackFaceStencilTestFunction = vk_to_gen_compare_op[info->back.compareOp],
246 };
247
248 GEN7_DEPTH_STENCIL_STATE_pack(NULL, &pipeline->gen7.depth_stencil_state, &state);
249 }
250
251 static void
252 gen7_emit_cb_state(struct anv_pipeline *pipeline,
253 const VkPipelineColorBlendStateCreateInfo *info,
254 const VkPipelineMultisampleStateCreateInfo *ms_info)
255 {
256 struct anv_device *device = pipeline->device;
257
258 if (info->pAttachments == NULL) {
259 pipeline->blend_state =
260 anv_state_pool_emit(&device->dynamic_state_pool,
261 GEN7_BLEND_STATE, 64,
262 .ColorBufferBlendEnable = false,
263 .WriteDisableAlpha = false,
264 .WriteDisableRed = false,
265 .WriteDisableGreen = false,
266 .WriteDisableBlue = false);
267 } else {
268 /* FIXME-GEN7: All render targets share blend state settings on gen7, we
269 * can't implement this.
270 */
271 const VkPipelineColorBlendAttachmentState *a = &info->pAttachments[0];
272 pipeline->blend_state =
273 anv_state_pool_emit(&device->dynamic_state_pool,
274 GEN7_BLEND_STATE, 64,
275
276 .ColorBufferBlendEnable = a->blendEnable,
277 .IndependentAlphaBlendEnable = true, /* FIXME: yes? */
278 .AlphaBlendFunction = vk_to_gen_blend_op[a->alphaBlendOp],
279
280 .SourceAlphaBlendFactor = vk_to_gen_blend[a->srcAlphaBlendFactor],
281 .DestinationAlphaBlendFactor = vk_to_gen_blend[a->dstAlphaBlendFactor],
282
283 .ColorBlendFunction = vk_to_gen_blend_op[a->colorBlendOp],
284 .SourceBlendFactor = vk_to_gen_blend[a->srcColorBlendFactor],
285 .DestinationBlendFactor = vk_to_gen_blend[a->dstColorBlendFactor],
286 .AlphaToCoverageEnable = ms_info && ms_info->alphaToCoverageEnable,
287
288 # if 0
289 bool AlphaToOneEnable;
290 bool AlphaToCoverageDitherEnable;
291 # endif
292
293 .WriteDisableAlpha = !(a->colorWriteMask & VK_COLOR_COMPONENT_A_BIT),
294 .WriteDisableRed = !(a->colorWriteMask & VK_COLOR_COMPONENT_R_BIT),
295 .WriteDisableGreen = !(a->colorWriteMask & VK_COLOR_COMPONENT_G_BIT),
296 .WriteDisableBlue = !(a->colorWriteMask & VK_COLOR_COMPONENT_B_BIT),
297
298 .LogicOpEnable = info->logicOpEnable,
299 .LogicOpFunction = vk_to_gen_logic_op[info->logicOp],
300
301 # if 0
302 bool AlphaTestEnable;
303 uint32_t AlphaTestFunction;
304 bool ColorDitherEnable;
305 uint32_t XDitherOffset;
306 uint32_t YDitherOffset;
307 uint32_t ColorClampRange;
308 bool PreBlendColorClampEnable;
309 bool PostBlendColorClampEnable;
310 # endif
311 );
312 }
313
314 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_BLEND_STATE_POINTERS,
315 .BlendStatePointer = pipeline->blend_state.offset);
316 }
317
318 static inline uint32_t
319 scratch_space(const struct brw_stage_prog_data *prog_data)
320 {
321 return ffs(prog_data->total_scratch / 1024);
322 }
323
324 GENX_FUNC(GEN7, GEN75) VkResult
325 genX(graphics_pipeline_create)(
326 VkDevice _device,
327 const VkGraphicsPipelineCreateInfo* pCreateInfo,
328 const struct anv_graphics_pipeline_create_info *extra,
329 const VkAllocationCallbacks* pAllocator,
330 VkPipeline* pPipeline)
331 {
332 ANV_FROM_HANDLE(anv_device, device, _device);
333 struct anv_pipeline *pipeline;
334 VkResult result;
335
336 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);
337
338 pipeline = anv_alloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
339 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
340 if (pipeline == NULL)
341 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
342
343 result = anv_pipeline_init(pipeline, device, pCreateInfo, extra, pAllocator);
344 if (result != VK_SUCCESS) {
345 anv_free2(&device->alloc, pAllocator, pipeline);
346 return result;
347 }
348
349 assert(pCreateInfo->pVertexInputState);
350 gen7_emit_vertex_input(pipeline, pCreateInfo->pVertexInputState);
351
352 assert(pCreateInfo->pRasterizationState);
353 gen7_emit_rs_state(pipeline, pCreateInfo->pRasterizationState, extra);
354
355 gen7_emit_ds_state(pipeline, pCreateInfo->pDepthStencilState);
356
357 gen7_emit_cb_state(pipeline, pCreateInfo->pColorBlendState,
358 pCreateInfo->pMultisampleState);
359
360 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_VF_STATISTICS,
361 .StatisticsEnable = true);
362 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_HS, .Enable = false);
363 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_TE, .TEEnable = false);
364 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_DS, .DSFunctionEnable = false);
365 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_STREAMOUT, .SOFunctionEnable = false);
366
367 /* From the IVB PRM Vol. 2, Part 1, Section 3.2.1:
368 *
369 * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth stall
370 * needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
371 * 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
372 * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL
373 * needs to be sent before any combination of VS associated 3DSTATE."
374 */
375 anv_batch_emit(&pipeline->batch, GEN7_PIPE_CONTROL,
376 .DepthStallEnable = true,
377 .PostSyncOperation = WriteImmediateData,
378 .Address = { &device->workaround_bo, 0 });
379
380 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS,
381 .ConstantBufferOffset = 0,
382 .ConstantBufferSize = 4);
383 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS,
384 .ConstantBufferOffset = 4,
385 .ConstantBufferSize = 4);
386 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS,
387 .ConstantBufferOffset = 8,
388 .ConstantBufferSize = 4);
389
390 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_AA_LINE_PARAMETERS);
391
392 const VkPipelineRasterizationStateCreateInfo *rs_info =
393 pCreateInfo->pRasterizationState;
394
395 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_CLIP,
396 .FrontWinding = vk_to_gen_front_face[rs_info->frontFace],
397 .CullMode = vk_to_gen_cullmode[rs_info->cullMode],
398 .ClipEnable = true,
399 .APIMode = APIMODE_OGL,
400 .ViewportXYClipTestEnable = !(extra && extra->disable_viewport),
401 .ClipMode = CLIPMODE_NORMAL,
402 .TriangleStripListProvokingVertexSelect = 0,
403 .LineStripListProvokingVertexSelect = 0,
404 .TriangleFanProvokingVertexSelect = 0,
405 .MinimumPointWidth = 0.125,
406 .MaximumPointWidth = 255.875);
407
408 uint32_t samples = 1;
409 uint32_t log2_samples = __builtin_ffs(samples) - 1;
410
411 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_MULTISAMPLE,
412 .PixelLocation = PIXLOC_CENTER,
413 .NumberofMultisamples = log2_samples);
414
415 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_SAMPLE_MASK,
416 .SampleMask = 0xff);
417
418 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_VS,
419 .VSURBStartingAddress = pipeline->urb.vs_start,
420 .VSURBEntryAllocationSize = pipeline->urb.vs_size - 1,
421 .VSNumberofURBEntries = pipeline->urb.nr_vs_entries);
422
423 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_GS,
424 .GSURBStartingAddress = pipeline->urb.gs_start,
425 .GSURBEntryAllocationSize = pipeline->urb.gs_size - 1,
426 .GSNumberofURBEntries = pipeline->urb.nr_gs_entries);
427
428 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_HS,
429 .HSURBStartingAddress = pipeline->urb.vs_start,
430 .HSURBEntryAllocationSize = 0,
431 .HSNumberofURBEntries = 0);
432
433 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_DS,
434 .DSURBStartingAddress = pipeline->urb.vs_start,
435 .DSURBEntryAllocationSize = 0,
436 .DSNumberofURBEntries = 0);
437
438 const struct brw_vue_prog_data *vue_prog_data = &pipeline->vs_prog_data.base;
439 /* The last geometry producing stage will set urb_offset and urb_length,
440 * which we use in 3DSTATE_SBE. Skip the VUE header and position slots. */
441 uint32_t urb_offset = 1;
442 uint32_t urb_length = (vue_prog_data->vue_map.num_slots + 1) / 2 - urb_offset;
443
444 #if 0
445 /* From gen7_vs_state.c */
446
447 /**
448 * From Graphics BSpec: 3D-Media-GPGPU Engine > 3D Pipeline Stages >
449 * Geometry > Geometry Shader > State:
450 *
451 * "Note: Because of corruption in IVB:GT2, software needs to flush the
452 * whole fixed function pipeline when the GS enable changes value in
453 * the 3DSTATE_GS."
454 *
455 * The hardware architects have clarified that in this context "flush the
456 * whole fixed function pipeline" means to emit a PIPE_CONTROL with the "CS
457 * Stall" bit set.
458 */
459 if (!brw->is_haswell && !brw->is_baytrail)
460 gen7_emit_vs_workaround_flush(brw);
461 #endif
462
463 if (pipeline->vs_vec4 == NO_KERNEL || (extra && extra->disable_vs))
464 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS), .VSFunctionEnable = false);
465 else
466 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS),
467 .KernelStartPointer = pipeline->vs_vec4,
468 .ScratchSpaceBaseOffset = pipeline->scratch_start[MESA_SHADER_VERTEX],
469 .PerThreadScratchSpace = scratch_space(&vue_prog_data->base),
470
471 .DispatchGRFStartRegisterforURBData =
472 vue_prog_data->base.dispatch_grf_start_reg,
473 .VertexURBEntryReadLength = vue_prog_data->urb_read_length,
474 .VertexURBEntryReadOffset = 0,
475
476 .MaximumNumberofThreads = device->info.max_vs_threads - 1,
477 .StatisticsEnable = true,
478 .VSFunctionEnable = true);
479
480 const struct brw_gs_prog_data *gs_prog_data = &pipeline->gs_prog_data;
481
482 if (pipeline->gs_kernel == NO_KERNEL || (extra && extra->disable_vs)) {
483 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS), .GSEnable = false);
484 } else {
485 urb_offset = 1;
486 urb_length = (gs_prog_data->base.vue_map.num_slots + 1) / 2 - urb_offset;
487
488 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS),
489 .KernelStartPointer = pipeline->gs_kernel,
490 .ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_GEOMETRY],
491 .PerThreadScratchSpace = scratch_space(&gs_prog_data->base.base),
492
493 .OutputVertexSize = gs_prog_data->output_vertex_size_hwords * 2 - 1,
494 .OutputTopology = gs_prog_data->output_topology,
495 .VertexURBEntryReadLength = gs_prog_data->base.urb_read_length,
496 .IncludeVertexHandles = gs_prog_data->base.include_vue_handles,
497 .DispatchGRFStartRegisterforURBData =
498 gs_prog_data->base.base.dispatch_grf_start_reg,
499
500 .MaximumNumberofThreads = device->info.max_gs_threads - 1,
501 /* This in the next dword on HSW. */
502 .ControlDataFormat = gs_prog_data->control_data_format,
503 .ControlDataHeaderSize = gs_prog_data->control_data_header_size_hwords,
504 .InstanceControl = MAX2(gs_prog_data->invocations, 1) - 1,
505 .DispatchMode = gs_prog_data->base.dispatch_mode,
506 .GSStatisticsEnable = true,
507 .IncludePrimitiveID = gs_prog_data->include_primitive_id,
508 # if (ANV_IS_HASWELL)
509 .ReorderMode = REORDER_TRAILING,
510 # else
511 .ReorderEnable = true,
512 # endif
513 .GSEnable = true);
514 }
515
516 const struct brw_wm_prog_data *wm_prog_data = &pipeline->wm_prog_data;
517 if (wm_prog_data->urb_setup[VARYING_SLOT_BFC0] != -1 ||
518 wm_prog_data->urb_setup[VARYING_SLOT_BFC1] != -1)
519 anv_finishme("two-sided color needs sbe swizzling setup");
520 if (wm_prog_data->urb_setup[VARYING_SLOT_PRIMITIVE_ID] != -1)
521 anv_finishme("primitive_id needs sbe swizzling setup");
522
523 /* FIXME: generated header doesn't emit attr swizzle fields */
524 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_SBE,
525 .NumberofSFOutputAttributes = pipeline->wm_prog_data.num_varying_inputs,
526 .VertexURBEntryReadLength = urb_length,
527 .VertexURBEntryReadOffset = urb_offset,
528 .PointSpriteTextureCoordinateOrigin = UPPERLEFT);
529
530 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS),
531 .KernelStartPointer0 = pipeline->ps_ksp0,
532 .ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_FRAGMENT],
533 .PerThreadScratchSpace = scratch_space(&wm_prog_data->base),
534
535 .MaximumNumberofThreads = device->info.max_wm_threads - 1,
536 .PushConstantEnable = wm_prog_data->base.nr_params > 0,
537 .AttributeEnable = wm_prog_data->num_varying_inputs > 0,
538 .oMaskPresenttoRenderTarget = wm_prog_data->uses_omask,
539
540 .RenderTargetFastClearEnable = false,
541 .DualSourceBlendEnable = false,
542 .RenderTargetResolveEnable = false,
543
544 .PositionXYOffsetSelect = wm_prog_data->uses_pos_offset ?
545 POSOFFSET_SAMPLE : POSOFFSET_NONE,
546
547 ._32PixelDispatchEnable = false,
548 ._16PixelDispatchEnable = pipeline->ps_simd16 != NO_KERNEL,
549 ._8PixelDispatchEnable = pipeline->ps_simd8 != NO_KERNEL,
550
551 .DispatchGRFStartRegisterforConstantSetupData0 = pipeline->ps_grf_start0,
552 .DispatchGRFStartRegisterforConstantSetupData1 = 0,
553 .DispatchGRFStartRegisterforConstantSetupData2 = pipeline->ps_grf_start2,
554
555 #if 0
556 /* Haswell requires the sample mask to be set in this packet as well as
557 * in 3DSTATE_SAMPLE_MASK; the values should match. */
558 /* _NEW_BUFFERS, _NEW_MULTISAMPLE */
559 #endif
560
561 .KernelStartPointer1 = 0,
562 .KernelStartPointer2 = pipeline->ps_ksp2);
563
564 /* FIXME-GEN7: This needs a lot more work, cf gen7 upload_wm_state(). */
565 anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_WM,
566 .StatisticsEnable = true,
567 .ThreadDispatchEnable = true,
568 .LineEndCapAntialiasingRegionWidth = 0, /* 0.5 pixels */
569 .LineAntialiasingRegionWidth = 1, /* 1.0 pixels */
570 .EarlyDepthStencilControl = EDSC_NORMAL,
571 .PointRasterizationRule = RASTRULE_UPPER_RIGHT,
572 .PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode,
573 .BarycentricInterpolationMode = wm_prog_data->barycentric_interp_modes);
574
575 *pPipeline = anv_pipeline_to_handle(pipeline);
576
577 return VK_SUCCESS;
578 }
579
580 GENX_FUNC(GEN7, GEN75) VkResult
581 genX(compute_pipeline_create)(
582 VkDevice _device,
583 const VkComputePipelineCreateInfo* pCreateInfo,
584 const VkAllocationCallbacks* pAllocator,
585 VkPipeline* pPipeline)
586 {
587 anv_finishme("primitive_id needs sbe swizzling setup");
588 abort();
589 }