2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "gen7_pack.h"
33 #include "gen75_pack.h"
35 #include "genX_pipeline_util.h"
38 emit_vertex_input(struct anv_pipeline
*pipeline
,
39 const VkPipelineVertexInputStateCreateInfo
*info
,
40 const struct anv_graphics_pipeline_create_info
*extra
)
43 if (extra
&& extra
->disable_vs
) {
44 /* If the VS is disabled, just assume the user knows what they're
45 * doing and apply the layout blindly. This can only come from
46 * meta, so this *should* be safe.
49 for (uint32_t i
= 0; i
< info
->vertexAttributeDescriptionCount
; i
++)
50 elements
|= (1 << info
->pVertexAttributeDescriptions
[i
].location
);
52 /* Pull inputs_read out of the VS prog data */
53 uint64_t inputs_read
= pipeline
->vs_prog_data
.inputs_read
;
54 assert((inputs_read
& ((1 << VERT_ATTRIB_GENERIC0
) - 1)) == 0);
55 elements
= inputs_read
>> VERT_ATTRIB_GENERIC0
;
58 uint32_t vb_count
= __builtin_popcount(elements
);
60 if (pipeline
->vs_prog_data
.uses_vertexid
||
61 pipeline
->vs_prog_data
.uses_instanceid
)
67 const uint32_t num_dwords
= 1 + vb_count
* 2;
69 uint32_t *p
= anv_batch_emitn(&pipeline
->batch
, num_dwords
,
70 GEN7_3DSTATE_VERTEX_ELEMENTS
);
71 memset(p
+ 1, 0, (num_dwords
- 1) * 4);
73 for (uint32_t i
= 0; i
< info
->vertexAttributeDescriptionCount
; i
++) {
74 const VkVertexInputAttributeDescription
*desc
=
75 &info
->pVertexAttributeDescriptions
[i
];
76 const struct anv_format
*format
= anv_format_for_vk_format(desc
->format
);
78 assert(desc
->binding
< 32);
80 if ((elements
& (1 << desc
->location
)) == 0)
81 continue; /* Binding unused */
83 uint32_t slot
= __builtin_popcount(elements
& ((1 << desc
->location
) - 1));
85 struct GEN7_VERTEX_ELEMENT_STATE element
= {
86 .VertexBufferIndex
= desc
->binding
,
88 .SourceElementFormat
= format
->surface_format
,
89 .EdgeFlagEnable
= false,
90 .SourceElementOffset
= desc
->offset
,
91 .Component0Control
= VFCOMP_STORE_SRC
,
92 .Component1Control
= format
->num_channels
>= 2 ? VFCOMP_STORE_SRC
: VFCOMP_STORE_0
,
93 .Component2Control
= format
->num_channels
>= 3 ? VFCOMP_STORE_SRC
: VFCOMP_STORE_0
,
94 .Component3Control
= format
->num_channels
>= 4 ? VFCOMP_STORE_SRC
: VFCOMP_STORE_1_FP
96 GEN7_VERTEX_ELEMENT_STATE_pack(NULL
, &p
[1 + slot
* 2], &element
);
99 if (pipeline
->vs_prog_data
.uses_vertexid
||
100 pipeline
->vs_prog_data
.uses_instanceid
) {
101 struct GEN7_VERTEX_ELEMENT_STATE element
= {
103 /* FIXME: Do we need to provide the base vertex as component 0 here
104 * to support the correct base vertex ID? */
105 .Component0Control
= VFCOMP_STORE_0
,
106 .Component1Control
= VFCOMP_STORE_0
,
107 .Component2Control
= VFCOMP_STORE_VID
,
108 .Component3Control
= VFCOMP_STORE_IID
110 GEN7_VERTEX_ELEMENT_STATE_pack(NULL
, &p
[1 + (vb_count
- 1) * 2], &element
);
115 gen7_emit_rs_state(struct anv_pipeline
*pipeline
,
116 const VkPipelineRasterizationStateCreateInfo
*info
,
117 const struct anv_graphics_pipeline_create_info
*extra
)
119 struct GEN7_3DSTATE_SF sf
= {
120 GEN7_3DSTATE_SF_header
,
122 /* FIXME: Get this from pass info */
123 .DepthBufferSurfaceFormat
= D24_UNORM_X8_UINT
,
125 /* LegacyGlobalDepthBiasEnable */
127 .StatisticsEnable
= true,
128 .FrontFaceFillMode
= vk_to_gen_fillmode
[info
->polygonMode
],
129 .BackFaceFillMode
= vk_to_gen_fillmode
[info
->polygonMode
],
130 .ViewTransformEnable
= !(extra
&& extra
->disable_viewport
),
131 .FrontWinding
= vk_to_gen_front_face
[info
->frontFace
],
132 /* bool AntiAliasingEnable; */
134 .CullMode
= vk_to_gen_cullmode
[info
->cullMode
],
136 /* uint32_t LineEndCapAntialiasingRegionWidth; */
137 .ScissorRectangleEnable
= !(extra
&& extra
->disable_scissor
),
139 /* uint32_t MultisampleRasterizationMode; */
140 /* bool LastPixelEnable; */
142 .TriangleStripListProvokingVertexSelect
= 0,
143 .LineStripListProvokingVertexSelect
= 0,
144 .TriangleFanProvokingVertexSelect
= 0,
146 /* uint32_t AALineDistanceMode; */
147 /* uint32_t VertexSubPixelPrecisionSelect; */
148 .UsePointWidthState
= !pipeline
->writes_point_size
,
152 GEN7_3DSTATE_SF_pack(NULL
, &pipeline
->gen7
.sf
, &sf
);
156 gen7_emit_ds_state(struct anv_pipeline
*pipeline
,
157 const VkPipelineDepthStencilStateCreateInfo
*info
)
160 /* We're going to OR this together with the dynamic state. We need
161 * to make sure it's initialized to something useful.
163 memset(pipeline
->gen7
.depth_stencil_state
, 0,
164 sizeof(pipeline
->gen7
.depth_stencil_state
));
168 struct GEN7_DEPTH_STENCIL_STATE state
= {
169 .DepthTestEnable
= info
->depthTestEnable
,
170 .DepthBufferWriteEnable
= info
->depthWriteEnable
,
171 .DepthTestFunction
= vk_to_gen_compare_op
[info
->depthCompareOp
],
172 .DoubleSidedStencilEnable
= true,
174 .StencilTestEnable
= info
->stencilTestEnable
,
175 .StencilFailOp
= vk_to_gen_stencil_op
[info
->front
.failOp
],
176 .StencilPassDepthPassOp
= vk_to_gen_stencil_op
[info
->front
.passOp
],
177 .StencilPassDepthFailOp
= vk_to_gen_stencil_op
[info
->front
.depthFailOp
],
178 .StencilTestFunction
= vk_to_gen_compare_op
[info
->front
.compareOp
],
180 .BackfaceStencilFailOp
= vk_to_gen_stencil_op
[info
->back
.failOp
],
181 .BackfaceStencilPassDepthPassOp
= vk_to_gen_stencil_op
[info
->back
.passOp
],
182 .BackfaceStencilPassDepthFailOp
= vk_to_gen_stencil_op
[info
->back
.depthFailOp
],
183 .BackFaceStencilTestFunction
= vk_to_gen_compare_op
[info
->back
.compareOp
],
186 GEN7_DEPTH_STENCIL_STATE_pack(NULL
, &pipeline
->gen7
.depth_stencil_state
, &state
);
190 gen7_emit_cb_state(struct anv_pipeline
*pipeline
,
191 const VkPipelineColorBlendStateCreateInfo
*info
,
192 const VkPipelineMultisampleStateCreateInfo
*ms_info
)
194 struct anv_device
*device
= pipeline
->device
;
196 if (info
->pAttachments
== NULL
) {
197 pipeline
->blend_state
=
198 anv_state_pool_emit(&device
->dynamic_state_pool
,
199 GEN7_BLEND_STATE
, 64,
200 .ColorBufferBlendEnable
= false,
201 .WriteDisableAlpha
= false,
202 .WriteDisableRed
= false,
203 .WriteDisableGreen
= false,
204 .WriteDisableBlue
= false);
206 /* FIXME-GEN7: All render targets share blend state settings on gen7, we
207 * can't implement this.
209 const VkPipelineColorBlendAttachmentState
*a
= &info
->pAttachments
[0];
210 pipeline
->blend_state
=
211 anv_state_pool_emit(&device
->dynamic_state_pool
,
212 GEN7_BLEND_STATE
, 64,
214 .ColorBufferBlendEnable
= a
->blendEnable
,
215 .IndependentAlphaBlendEnable
= true, /* FIXME: yes? */
216 .AlphaBlendFunction
= vk_to_gen_blend_op
[a
->alphaBlendOp
],
218 .SourceAlphaBlendFactor
= vk_to_gen_blend
[a
->srcAlphaBlendFactor
],
219 .DestinationAlphaBlendFactor
= vk_to_gen_blend
[a
->dstAlphaBlendFactor
],
221 .ColorBlendFunction
= vk_to_gen_blend_op
[a
->colorBlendOp
],
222 .SourceBlendFactor
= vk_to_gen_blend
[a
->srcColorBlendFactor
],
223 .DestinationBlendFactor
= vk_to_gen_blend
[a
->dstColorBlendFactor
],
224 .AlphaToCoverageEnable
= ms_info
&& ms_info
->alphaToCoverageEnable
,
227 bool AlphaToOneEnable
;
228 bool AlphaToCoverageDitherEnable
;
231 .WriteDisableAlpha
= !(a
->colorWriteMask
& VK_COLOR_COMPONENT_A_BIT
),
232 .WriteDisableRed
= !(a
->colorWriteMask
& VK_COLOR_COMPONENT_R_BIT
),
233 .WriteDisableGreen
= !(a
->colorWriteMask
& VK_COLOR_COMPONENT_G_BIT
),
234 .WriteDisableBlue
= !(a
->colorWriteMask
& VK_COLOR_COMPONENT_B_BIT
),
236 .LogicOpEnable
= info
->logicOpEnable
,
237 .LogicOpFunction
= vk_to_gen_logic_op
[info
->logicOp
],
240 bool AlphaTestEnable
;
241 uint32_t AlphaTestFunction
;
242 bool ColorDitherEnable
;
243 uint32_t XDitherOffset
;
244 uint32_t YDitherOffset
;
245 uint32_t ColorClampRange
;
246 bool PreBlendColorClampEnable
;
247 bool PostBlendColorClampEnable
;
252 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_BLEND_STATE_POINTERS
,
253 .BlendStatePointer
= pipeline
->blend_state
.offset
);
256 static inline uint32_t
257 scratch_space(const struct brw_stage_prog_data
*prog_data
)
259 return ffs(prog_data
->total_scratch
/ 1024);
262 GENX_FUNC(GEN7
, GEN75
) VkResult
263 genX(graphics_pipeline_create
)(
265 const VkGraphicsPipelineCreateInfo
* pCreateInfo
,
266 const struct anv_graphics_pipeline_create_info
*extra
,
267 const VkAllocationCallbacks
* pAllocator
,
268 VkPipeline
* pPipeline
)
270 ANV_FROM_HANDLE(anv_device
, device
, _device
);
271 struct anv_pipeline
*pipeline
;
274 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
);
276 pipeline
= anv_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
277 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
278 if (pipeline
== NULL
)
279 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
281 result
= anv_pipeline_init(pipeline
, device
, pCreateInfo
, extra
, pAllocator
);
282 if (result
!= VK_SUCCESS
) {
283 anv_free2(&device
->alloc
, pAllocator
, pipeline
);
287 assert(pCreateInfo
->pVertexInputState
);
288 emit_vertex_input(pipeline
, pCreateInfo
->pVertexInputState
, extra
);
290 assert(pCreateInfo
->pRasterizationState
);
291 gen7_emit_rs_state(pipeline
, pCreateInfo
->pRasterizationState
, extra
);
293 gen7_emit_ds_state(pipeline
, pCreateInfo
->pDepthStencilState
);
295 gen7_emit_cb_state(pipeline
, pCreateInfo
->pColorBlendState
,
296 pCreateInfo
->pMultisampleState
);
298 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_VF_STATISTICS
,
299 .StatisticsEnable
= true);
300 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_HS
, .Enable
= false);
301 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_TE
, .TEEnable
= false);
302 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_DS
, .DSFunctionEnable
= false);
303 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_STREAMOUT
, .SOFunctionEnable
= false);
305 /* From the IVB PRM Vol. 2, Part 1, Section 3.2.1:
307 * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth stall
308 * needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
309 * 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
310 * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL
311 * needs to be sent before any combination of VS associated 3DSTATE."
313 anv_batch_emit(&pipeline
->batch
, GEN7_PIPE_CONTROL
,
314 .DepthStallEnable
= true,
315 .PostSyncOperation
= WriteImmediateData
,
316 .Address
= { &device
->workaround_bo
, 0 });
318 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS
,
319 .ConstantBufferOffset
= 0,
320 .ConstantBufferSize
= 4);
321 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS
,
322 .ConstantBufferOffset
= 4,
323 .ConstantBufferSize
= 4);
324 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS
,
325 .ConstantBufferOffset
= 8,
326 .ConstantBufferSize
= 4);
328 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_AA_LINE_PARAMETERS
);
330 const VkPipelineRasterizationStateCreateInfo
*rs_info
=
331 pCreateInfo
->pRasterizationState
;
333 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_CLIP
,
334 .FrontWinding
= vk_to_gen_front_face
[rs_info
->frontFace
],
335 .CullMode
= vk_to_gen_cullmode
[rs_info
->cullMode
],
337 .APIMode
= APIMODE_OGL
,
338 .ViewportXYClipTestEnable
= !(extra
&& extra
->disable_viewport
),
339 .ClipMode
= CLIPMODE_NORMAL
,
340 .TriangleStripListProvokingVertexSelect
= 0,
341 .LineStripListProvokingVertexSelect
= 0,
342 .TriangleFanProvokingVertexSelect
= 0,
343 .MinimumPointWidth
= 0.125,
344 .MaximumPointWidth
= 255.875);
346 uint32_t samples
= 1;
347 uint32_t log2_samples
= __builtin_ffs(samples
) - 1;
349 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_MULTISAMPLE
,
350 .PixelLocation
= PIXLOC_CENTER
,
351 .NumberofMultisamples
= log2_samples
);
353 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_SAMPLE_MASK
,
356 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_URB_VS
,
357 .VSURBStartingAddress
= pipeline
->urb
.vs_start
,
358 .VSURBEntryAllocationSize
= pipeline
->urb
.vs_size
- 1,
359 .VSNumberofURBEntries
= pipeline
->urb
.nr_vs_entries
);
361 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_URB_GS
,
362 .GSURBStartingAddress
= pipeline
->urb
.gs_start
,
363 .GSURBEntryAllocationSize
= pipeline
->urb
.gs_size
- 1,
364 .GSNumberofURBEntries
= pipeline
->urb
.nr_gs_entries
);
366 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_URB_HS
,
367 .HSURBStartingAddress
= pipeline
->urb
.vs_start
,
368 .HSURBEntryAllocationSize
= 0,
369 .HSNumberofURBEntries
= 0);
371 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_URB_DS
,
372 .DSURBStartingAddress
= pipeline
->urb
.vs_start
,
373 .DSURBEntryAllocationSize
= 0,
374 .DSNumberofURBEntries
= 0);
376 const struct brw_vue_prog_data
*vue_prog_data
= &pipeline
->vs_prog_data
.base
;
377 /* The last geometry producing stage will set urb_offset and urb_length,
378 * which we use in 3DSTATE_SBE. Skip the VUE header and position slots. */
379 uint32_t urb_offset
= 1;
380 uint32_t urb_length
= (vue_prog_data
->vue_map
.num_slots
+ 1) / 2 - urb_offset
;
383 /* From gen7_vs_state.c */
386 * From Graphics BSpec: 3D-Media-GPGPU Engine > 3D Pipeline Stages >
387 * Geometry > Geometry Shader > State:
389 * "Note: Because of corruption in IVB:GT2, software needs to flush the
390 * whole fixed function pipeline when the GS enable changes value in
393 * The hardware architects have clarified that in this context "flush the
394 * whole fixed function pipeline" means to emit a PIPE_CONTROL with the "CS
397 if (!brw
->is_haswell
&& !brw
->is_baytrail
)
398 gen7_emit_vs_workaround_flush(brw
);
401 if (pipeline
->vs_vec4
== NO_KERNEL
|| (extra
&& extra
->disable_vs
))
402 anv_batch_emit(&pipeline
->batch
, GENX(3DSTATE_VS
), .VSFunctionEnable
= false);
404 anv_batch_emit(&pipeline
->batch
, GENX(3DSTATE_VS
),
405 .KernelStartPointer
= pipeline
->vs_vec4
,
406 .ScratchSpaceBaseOffset
= pipeline
->scratch_start
[MESA_SHADER_VERTEX
],
407 .PerThreadScratchSpace
= scratch_space(&vue_prog_data
->base
),
409 .DispatchGRFStartRegisterforURBData
=
410 vue_prog_data
->base
.dispatch_grf_start_reg
,
411 .VertexURBEntryReadLength
= vue_prog_data
->urb_read_length
,
412 .VertexURBEntryReadOffset
= 0,
414 .MaximumNumberofThreads
= device
->info
.max_vs_threads
- 1,
415 .StatisticsEnable
= true,
416 .VSFunctionEnable
= true);
418 const struct brw_gs_prog_data
*gs_prog_data
= &pipeline
->gs_prog_data
;
420 if (pipeline
->gs_kernel
== NO_KERNEL
|| (extra
&& extra
->disable_vs
)) {
421 anv_batch_emit(&pipeline
->batch
, GENX(3DSTATE_GS
), .GSEnable
= false);
424 urb_length
= (gs_prog_data
->base
.vue_map
.num_slots
+ 1) / 2 - urb_offset
;
426 anv_batch_emit(&pipeline
->batch
, GENX(3DSTATE_GS
),
427 .KernelStartPointer
= pipeline
->gs_kernel
,
428 .ScratchSpaceBasePointer
= pipeline
->scratch_start
[MESA_SHADER_GEOMETRY
],
429 .PerThreadScratchSpace
= scratch_space(&gs_prog_data
->base
.base
),
431 .OutputVertexSize
= gs_prog_data
->output_vertex_size_hwords
* 2 - 1,
432 .OutputTopology
= gs_prog_data
->output_topology
,
433 .VertexURBEntryReadLength
= gs_prog_data
->base
.urb_read_length
,
434 .IncludeVertexHandles
= gs_prog_data
->base
.include_vue_handles
,
435 .DispatchGRFStartRegisterforURBData
=
436 gs_prog_data
->base
.base
.dispatch_grf_start_reg
,
438 .MaximumNumberofThreads
= device
->info
.max_gs_threads
- 1,
439 /* This in the next dword on HSW. */
440 .ControlDataFormat
= gs_prog_data
->control_data_format
,
441 .ControlDataHeaderSize
= gs_prog_data
->control_data_header_size_hwords
,
442 .InstanceControl
= MAX2(gs_prog_data
->invocations
, 1) - 1,
443 .DispatchMode
= gs_prog_data
->base
.dispatch_mode
,
444 .GSStatisticsEnable
= true,
445 .IncludePrimitiveID
= gs_prog_data
->include_primitive_id
,
446 # if (ANV_IS_HASWELL)
447 .ReorderMode
= REORDER_TRAILING
,
449 .ReorderEnable
= true,
454 const struct brw_wm_prog_data
*wm_prog_data
= &pipeline
->wm_prog_data
;
455 if (wm_prog_data
->urb_setup
[VARYING_SLOT_BFC0
] != -1 ||
456 wm_prog_data
->urb_setup
[VARYING_SLOT_BFC1
] != -1)
457 anv_finishme("two-sided color needs sbe swizzling setup");
458 if (wm_prog_data
->urb_setup
[VARYING_SLOT_PRIMITIVE_ID
] != -1)
459 anv_finishme("primitive_id needs sbe swizzling setup");
461 /* FIXME: generated header doesn't emit attr swizzle fields */
462 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_SBE
,
463 .NumberofSFOutputAttributes
= pipeline
->wm_prog_data
.num_varying_inputs
,
464 .VertexURBEntryReadLength
= urb_length
,
465 .VertexURBEntryReadOffset
= urb_offset
,
466 .PointSpriteTextureCoordinateOrigin
= UPPERLEFT
);
468 anv_batch_emit(&pipeline
->batch
, GENX(3DSTATE_PS
),
469 .KernelStartPointer0
= pipeline
->ps_ksp0
,
470 .ScratchSpaceBasePointer
= pipeline
->scratch_start
[MESA_SHADER_FRAGMENT
],
471 .PerThreadScratchSpace
= scratch_space(&wm_prog_data
->base
),
473 .MaximumNumberofThreads
= device
->info
.max_wm_threads
- 1,
474 .PushConstantEnable
= wm_prog_data
->base
.nr_params
> 0,
475 .AttributeEnable
= wm_prog_data
->num_varying_inputs
> 0,
476 .oMaskPresenttoRenderTarget
= wm_prog_data
->uses_omask
,
478 .RenderTargetFastClearEnable
= false,
479 .DualSourceBlendEnable
= false,
480 .RenderTargetResolveEnable
= false,
482 .PositionXYOffsetSelect
= wm_prog_data
->uses_pos_offset
?
483 POSOFFSET_SAMPLE
: POSOFFSET_NONE
,
485 ._32PixelDispatchEnable
= false,
486 ._16PixelDispatchEnable
= pipeline
->ps_simd16
!= NO_KERNEL
,
487 ._8PixelDispatchEnable
= pipeline
->ps_simd8
!= NO_KERNEL
,
489 .DispatchGRFStartRegisterforConstantSetupData0
= pipeline
->ps_grf_start0
,
490 .DispatchGRFStartRegisterforConstantSetupData1
= 0,
491 .DispatchGRFStartRegisterforConstantSetupData2
= pipeline
->ps_grf_start2
,
494 /* Haswell requires the sample mask to be set in this packet as well as
495 * in 3DSTATE_SAMPLE_MASK; the values should match. */
496 /* _NEW_BUFFERS, _NEW_MULTISAMPLE */
499 .KernelStartPointer1
= 0,
500 .KernelStartPointer2
= pipeline
->ps_ksp2
);
502 /* FIXME-GEN7: This needs a lot more work, cf gen7 upload_wm_state(). */
503 anv_batch_emit(&pipeline
->batch
, GEN7_3DSTATE_WM
,
504 .StatisticsEnable
= true,
505 .ThreadDispatchEnable
= true,
506 .LineEndCapAntialiasingRegionWidth
= 0, /* 0.5 pixels */
507 .LineAntialiasingRegionWidth
= 1, /* 1.0 pixels */
508 .EarlyDepthStencilControl
= EDSC_NORMAL
,
509 .PointRasterizationRule
= RASTRULE_UPPER_RIGHT
,
510 .PixelShaderComputedDepthMode
= wm_prog_data
->computed_depth_mode
,
511 .BarycentricInterpolationMode
= wm_prog_data
->barycentric_interp_modes
);
513 *pPipeline
= anv_pipeline_to_handle(pipeline
);
518 GENX_FUNC(GEN7
, GEN75
) VkResult
519 genX(compute_pipeline_create
)(
521 const VkComputePipelineCreateInfo
* pCreateInfo
,
522 const VkAllocationCallbacks
* pAllocator
,
523 VkPipeline
* pPipeline
)
525 anv_finishme("primitive_id needs sbe swizzling setup");