2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "gen8_pack.h"
33 #include "gen9_pack.h"
36 cmd_buffer_flush_push_constants(struct anv_cmd_buffer
*cmd_buffer
)
38 static const uint32_t push_constant_opcodes
[] = {
39 [MESA_SHADER_VERTEX
] = 21,
40 [MESA_SHADER_TESS_CTRL
] = 25, /* HS */
41 [MESA_SHADER_TESS_EVAL
] = 26, /* DS */
42 [MESA_SHADER_GEOMETRY
] = 22,
43 [MESA_SHADER_FRAGMENT
] = 23,
44 [MESA_SHADER_COMPUTE
] = 0,
47 VkShaderStageFlags flushed
= 0;
49 anv_foreach_stage(stage
, cmd_buffer
->state
.push_constants_dirty
) {
50 if (stage
== MESA_SHADER_COMPUTE
)
53 struct anv_state state
= anv_cmd_buffer_push_constants(cmd_buffer
, stage
);
55 if (state
.offset
== 0)
58 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_CONSTANT_VS
),
59 ._3DCommandSubOpcode
= push_constant_opcodes
[stage
],
61 .PointerToConstantBuffer0
= { .offset
= state
.offset
},
62 .ConstantBuffer0ReadLength
= DIV_ROUND_UP(state
.alloc_size
, 32),
65 flushed
|= mesa_to_vk_shader_stage(stage
);
68 cmd_buffer
->state
.push_constants_dirty
&= ~flushed
;
73 emit_viewport_state(struct anv_cmd_buffer
*cmd_buffer
,
74 uint32_t count
, const VkViewport
*viewports
)
76 struct anv_state sf_clip_state
=
77 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, count
* 64, 64);
78 struct anv_state cc_state
=
79 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, count
* 8, 32);
81 for (uint32_t i
= 0; i
< count
; i
++) {
82 const VkViewport
*vp
= &viewports
[i
];
84 /* The gen7 state struct has just the matrix and guardband fields, the
85 * gen8 struct adds the min/max viewport fields. */
86 struct GENX(SF_CLIP_VIEWPORT
) sf_clip_viewport
= {
87 .ViewportMatrixElementm00
= vp
->width
/ 2,
88 .ViewportMatrixElementm11
= vp
->height
/ 2,
89 .ViewportMatrixElementm22
= (vp
->maxDepth
- vp
->minDepth
) / 2,
90 .ViewportMatrixElementm30
= vp
->x
+ vp
->width
/ 2,
91 .ViewportMatrixElementm31
= vp
->y
+ vp
->height
/ 2,
92 .ViewportMatrixElementm32
= (vp
->maxDepth
+ vp
->minDepth
) / 2,
93 .XMinClipGuardband
= -1.0f
,
94 .XMaxClipGuardband
= 1.0f
,
95 .YMinClipGuardband
= -1.0f
,
96 .YMaxClipGuardband
= 1.0f
,
97 .XMinViewPort
= vp
->x
,
98 .XMaxViewPort
= vp
->x
+ vp
->width
- 1,
99 .YMinViewPort
= vp
->y
,
100 .YMaxViewPort
= vp
->y
+ vp
->height
- 1,
103 struct GENX(CC_VIEWPORT
) cc_viewport
= {
104 .MinimumDepth
= vp
->minDepth
,
105 .MaximumDepth
= vp
->maxDepth
108 GENX(SF_CLIP_VIEWPORT_pack
)(NULL
, sf_clip_state
.map
+ i
* 64,
110 GENX(CC_VIEWPORT_pack
)(NULL
, cc_state
.map
+ i
* 32, &cc_viewport
);
113 if (!cmd_buffer
->device
->info
.has_llc
) {
114 anv_state_clflush(sf_clip_state
);
115 anv_state_clflush(cc_state
);
118 anv_batch_emit(&cmd_buffer
->batch
,
119 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC
),
120 .CCViewportPointer
= cc_state
.offset
);
121 anv_batch_emit(&cmd_buffer
->batch
,
122 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP
),
123 .SFClipViewportPointer
= sf_clip_state
.offset
);
127 gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer
*cmd_buffer
)
129 if (cmd_buffer
->state
.dynamic
.viewport
.count
> 0) {
130 emit_viewport_state(cmd_buffer
, cmd_buffer
->state
.dynamic
.viewport
.count
,
131 cmd_buffer
->state
.dynamic
.viewport
.viewports
);
133 /* If viewport count is 0, this is taken to mean "use the default" */
134 emit_viewport_state(cmd_buffer
, 1,
138 .width
= cmd_buffer
->state
.framebuffer
->width
,
139 .height
= cmd_buffer
->state
.framebuffer
->height
,
148 cmd_buffer_flush_state(struct anv_cmd_buffer
*cmd_buffer
)
150 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.pipeline
;
153 uint32_t vb_emit
= cmd_buffer
->state
.vb_dirty
& pipeline
->vb_used
;
155 assert((pipeline
->active_stages
& VK_SHADER_STAGE_COMPUTE_BIT
) == 0);
157 if (cmd_buffer
->state
.current_pipeline
!= _3D
) {
158 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPELINE_SELECT
),
162 .PipelineSelection
= _3D
);
163 cmd_buffer
->state
.current_pipeline
= _3D
;
167 const uint32_t num_buffers
= __builtin_popcount(vb_emit
);
168 const uint32_t num_dwords
= 1 + num_buffers
* 4;
170 p
= anv_batch_emitn(&cmd_buffer
->batch
, num_dwords
,
171 GENX(3DSTATE_VERTEX_BUFFERS
));
173 for_each_bit(vb
, vb_emit
) {
174 struct anv_buffer
*buffer
= cmd_buffer
->state
.vertex_bindings
[vb
].buffer
;
175 uint32_t offset
= cmd_buffer
->state
.vertex_bindings
[vb
].offset
;
177 struct GENX(VERTEX_BUFFER_STATE
) state
= {
178 .VertexBufferIndex
= vb
,
179 .MemoryObjectControlState
= GENX(MOCS
),
180 .AddressModifyEnable
= true,
181 .BufferPitch
= pipeline
->binding_stride
[vb
],
182 .BufferStartingAddress
= { buffer
->bo
, buffer
->offset
+ offset
},
183 .BufferSize
= buffer
->size
- offset
186 GENX(VERTEX_BUFFER_STATE_pack
)(&cmd_buffer
->batch
, &p
[1 + i
* 4], &state
);
191 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_PIPELINE
) {
192 /* If somebody compiled a pipeline after starting a command buffer the
193 * scratch bo may have grown since we started this cmd buffer (and
194 * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
195 * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
196 if (cmd_buffer
->state
.scratch_size
< pipeline
->total_scratch
)
197 anv_cmd_buffer_emit_state_base_address(cmd_buffer
);
199 anv_batch_emit_batch(&cmd_buffer
->batch
, &pipeline
->batch
);
203 /* On SKL+ the new constants don't take effect until the next corresponding
204 * 3DSTATE_BINDING_TABLE_POINTER_* command is parsed so we need to ensure
205 * that is sent. As it is, we re-emit binding tables but we could hold on
206 * to the offset of the most recent binding table and only re-emit the
207 * 3DSTATE_BINDING_TABLE_POINTER_* command.
209 cmd_buffer
->state
.descriptors_dirty
|=
210 cmd_buffer
->state
.push_constants_dirty
&
211 cmd_buffer
->state
.pipeline
->active_stages
;
214 if (cmd_buffer
->state
.descriptors_dirty
)
215 gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer
);
217 if (cmd_buffer
->state
.push_constants_dirty
)
218 cmd_buffer_flush_push_constants(cmd_buffer
);
220 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
)
221 gen8_cmd_buffer_emit_viewport(cmd_buffer
);
223 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_SCISSOR
)
224 gen7_cmd_buffer_emit_scissor(cmd_buffer
);
226 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
227 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
)) {
228 uint32_t sf_dw
[GENX(3DSTATE_SF_length
)];
229 struct GENX(3DSTATE_SF
) sf
= {
230 GENX(3DSTATE_SF_header
),
231 .LineWidth
= cmd_buffer
->state
.dynamic
.line_width
,
233 GENX(3DSTATE_SF_pack
)(NULL
, sf_dw
, &sf
);
235 anv_batch_emit_merge(&cmd_buffer
->batch
, sf_dw
, pipeline
->gen8
.sf
);
238 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
239 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
)){
240 bool enable_bias
= cmd_buffer
->state
.dynamic
.depth_bias
.bias
!= 0.0f
||
241 cmd_buffer
->state
.dynamic
.depth_bias
.slope
!= 0.0f
;
243 uint32_t raster_dw
[GENX(3DSTATE_RASTER_length
)];
244 struct GENX(3DSTATE_RASTER
) raster
= {
245 GENX(3DSTATE_RASTER_header
),
246 .GlobalDepthOffsetEnableSolid
= enable_bias
,
247 .GlobalDepthOffsetEnableWireframe
= enable_bias
,
248 .GlobalDepthOffsetEnablePoint
= enable_bias
,
249 .GlobalDepthOffsetConstant
= cmd_buffer
->state
.dynamic
.depth_bias
.bias
,
250 .GlobalDepthOffsetScale
= cmd_buffer
->state
.dynamic
.depth_bias
.slope
,
251 .GlobalDepthOffsetClamp
= cmd_buffer
->state
.dynamic
.depth_bias
.clamp
253 GENX(3DSTATE_RASTER_pack
)(NULL
, raster_dw
, &raster
);
254 anv_batch_emit_merge(&cmd_buffer
->batch
, raster_dw
,
255 pipeline
->gen8
.raster
);
258 /* Stencil reference values moved from COLOR_CALC_STATE in gen8 to
259 * 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split
260 * across different state packets for gen8 and gen9. We handle that by
261 * using a big old #if switch here.
264 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
|
265 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
)) {
266 struct anv_state cc_state
=
267 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
268 GEN8_COLOR_CALC_STATE_length
* 4,
270 struct GEN8_COLOR_CALC_STATE cc
= {
271 .BlendConstantColorRed
= cmd_buffer
->state
.dynamic
.blend_constants
[0],
272 .BlendConstantColorGreen
= cmd_buffer
->state
.dynamic
.blend_constants
[1],
273 .BlendConstantColorBlue
= cmd_buffer
->state
.dynamic
.blend_constants
[2],
274 .BlendConstantColorAlpha
= cmd_buffer
->state
.dynamic
.blend_constants
[3],
275 .StencilReferenceValue
=
276 cmd_buffer
->state
.dynamic
.stencil_reference
.front
,
277 .BackFaceStencilReferenceValue
=
278 cmd_buffer
->state
.dynamic
.stencil_reference
.back
,
280 GEN8_COLOR_CALC_STATE_pack(NULL
, cc_state
.map
, &cc
);
282 if (!cmd_buffer
->device
->info
.has_llc
)
283 anv_state_clflush(cc_state
);
285 anv_batch_emit(&cmd_buffer
->batch
,
286 GEN8_3DSTATE_CC_STATE_POINTERS
,
287 .ColorCalcStatePointer
= cc_state
.offset
,
288 .ColorCalcStatePointerValid
= true);
291 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
292 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
|
293 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
)) {
294 uint32_t wm_depth_stencil_dw
[GEN8_3DSTATE_WM_DEPTH_STENCIL_length
];
296 struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil
= {
297 GEN8_3DSTATE_WM_DEPTH_STENCIL_header
,
299 /* Is this what we need to do? */
300 .StencilBufferWriteEnable
=
301 cmd_buffer
->state
.dynamic
.stencil_write_mask
.front
!= 0,
304 cmd_buffer
->state
.dynamic
.stencil_compare_mask
.front
& 0xff,
306 cmd_buffer
->state
.dynamic
.stencil_write_mask
.front
& 0xff,
308 .BackfaceStencilTestMask
=
309 cmd_buffer
->state
.dynamic
.stencil_compare_mask
.back
& 0xff,
310 .BackfaceStencilWriteMask
=
311 cmd_buffer
->state
.dynamic
.stencil_write_mask
.back
& 0xff,
313 GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(NULL
, wm_depth_stencil_dw
,
316 anv_batch_emit_merge(&cmd_buffer
->batch
, wm_depth_stencil_dw
,
317 pipeline
->gen8
.wm_depth_stencil
);
320 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
) {
321 struct anv_state cc_state
=
322 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
323 GEN9_COLOR_CALC_STATE_length
* 4,
325 struct GEN9_COLOR_CALC_STATE cc
= {
326 .BlendConstantColorRed
= cmd_buffer
->state
.dynamic
.blend_constants
[0],
327 .BlendConstantColorGreen
= cmd_buffer
->state
.dynamic
.blend_constants
[1],
328 .BlendConstantColorBlue
= cmd_buffer
->state
.dynamic
.blend_constants
[2],
329 .BlendConstantColorAlpha
= cmd_buffer
->state
.dynamic
.blend_constants
[3],
331 GEN9_COLOR_CALC_STATE_pack(NULL
, cc_state
.map
, &cc
);
333 if (!cmd_buffer
->device
->info
.has_llc
)
334 anv_state_clflush(cc_state
);
336 anv_batch_emit(&cmd_buffer
->batch
,
337 GEN9_3DSTATE_CC_STATE_POINTERS
,
338 .ColorCalcStatePointer
= cc_state
.offset
,
339 .ColorCalcStatePointerValid
= true);
342 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
343 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
|
344 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
|
345 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
)) {
346 uint32_t dwords
[GEN9_3DSTATE_WM_DEPTH_STENCIL_length
];
347 struct anv_dynamic_state
*d
= &cmd_buffer
->state
.dynamic
;
348 struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil
= {
349 GEN9_3DSTATE_WM_DEPTH_STENCIL_header
,
351 .StencilBufferWriteEnable
= d
->stencil_write_mask
.front
!= 0,
353 .StencilTestMask
= d
->stencil_compare_mask
.front
& 0xff,
354 .StencilWriteMask
= d
->stencil_write_mask
.front
& 0xff,
356 .BackfaceStencilTestMask
= d
->stencil_compare_mask
.back
& 0xff,
357 .BackfaceStencilWriteMask
= d
->stencil_write_mask
.back
& 0xff,
359 .StencilReferenceValue
= d
->stencil_reference
.front
,
360 .BackfaceStencilReferenceValue
= d
->stencil_reference
.back
362 GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL
, dwords
, &wm_depth_stencil
);
364 anv_batch_emit_merge(&cmd_buffer
->batch
, dwords
,
365 pipeline
->gen9
.wm_depth_stencil
);
369 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
370 ANV_CMD_DIRTY_INDEX_BUFFER
)) {
371 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_VF
),
372 .IndexedDrawCutIndexEnable
= pipeline
->primitive_restart
,
373 .CutIndex
= cmd_buffer
->state
.restart_index
,
377 cmd_buffer
->state
.vb_dirty
&= ~vb_emit
;
378 cmd_buffer
->state
.dirty
= 0;
382 VkCommandBuffer commandBuffer
,
383 uint32_t vertexCount
,
384 uint32_t instanceCount
,
385 uint32_t firstVertex
,
386 uint32_t firstInstance
)
388 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
390 cmd_buffer_flush_state(cmd_buffer
);
392 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DPRIMITIVE
),
393 .VertexAccessType
= SEQUENTIAL
,
394 .VertexCountPerInstance
= vertexCount
,
395 .StartVertexLocation
= firstVertex
,
396 .InstanceCount
= instanceCount
,
397 .StartInstanceLocation
= firstInstance
,
398 .BaseVertexLocation
= 0);
401 void genX(CmdDrawIndexed
)(
402 VkCommandBuffer commandBuffer
,
404 uint32_t instanceCount
,
406 int32_t vertexOffset
,
407 uint32_t firstInstance
)
409 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
411 cmd_buffer_flush_state(cmd_buffer
);
413 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DPRIMITIVE
),
414 .VertexAccessType
= RANDOM
,
415 .VertexCountPerInstance
= indexCount
,
416 .StartVertexLocation
= firstIndex
,
417 .InstanceCount
= instanceCount
,
418 .StartInstanceLocation
= firstInstance
,
419 .BaseVertexLocation
= vertexOffset
);
423 emit_lrm(struct anv_batch
*batch
,
424 uint32_t reg
, struct anv_bo
*bo
, uint32_t offset
)
426 anv_batch_emit(batch
, GENX(MI_LOAD_REGISTER_MEM
),
427 .RegisterAddress
= reg
,
428 .MemoryAddress
= { bo
, offset
});
432 emit_lri(struct anv_batch
*batch
, uint32_t reg
, uint32_t imm
)
434 anv_batch_emit(batch
, GENX(MI_LOAD_REGISTER_IMM
),
435 .RegisterOffset
= reg
,
439 /* Auto-Draw / Indirect Registers */
440 #define GEN7_3DPRIM_END_OFFSET 0x2420
441 #define GEN7_3DPRIM_START_VERTEX 0x2430
442 #define GEN7_3DPRIM_VERTEX_COUNT 0x2434
443 #define GEN7_3DPRIM_INSTANCE_COUNT 0x2438
444 #define GEN7_3DPRIM_START_INSTANCE 0x243C
445 #define GEN7_3DPRIM_BASE_VERTEX 0x2440
447 void genX(CmdDrawIndirect
)(
448 VkCommandBuffer commandBuffer
,
454 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
455 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
456 struct anv_bo
*bo
= buffer
->bo
;
457 uint32_t bo_offset
= buffer
->offset
+ offset
;
459 cmd_buffer_flush_state(cmd_buffer
);
461 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_VERTEX_COUNT
, bo
, bo_offset
);
462 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_INSTANCE_COUNT
, bo
, bo_offset
+ 4);
463 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_VERTEX
, bo
, bo_offset
+ 8);
464 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_INSTANCE
, bo
, bo_offset
+ 12);
465 emit_lri(&cmd_buffer
->batch
, GEN7_3DPRIM_BASE_VERTEX
, 0);
467 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DPRIMITIVE
),
468 .IndirectParameterEnable
= true,
469 .VertexAccessType
= SEQUENTIAL
);
472 void genX(CmdBindIndexBuffer
)(
473 VkCommandBuffer commandBuffer
,
476 VkIndexType indexType
)
478 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
479 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
481 static const uint32_t vk_to_gen_index_type
[] = {
482 [VK_INDEX_TYPE_UINT16
] = INDEX_WORD
,
483 [VK_INDEX_TYPE_UINT32
] = INDEX_DWORD
,
486 static const uint32_t restart_index_for_type
[] = {
487 [VK_INDEX_TYPE_UINT16
] = UINT16_MAX
,
488 [VK_INDEX_TYPE_UINT32
] = UINT32_MAX
,
491 cmd_buffer
->state
.restart_index
= restart_index_for_type
[indexType
];
493 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_INDEX_BUFFER
),
494 .IndexFormat
= vk_to_gen_index_type
[indexType
],
495 .MemoryObjectControlState
= GENX(MOCS
),
496 .BufferStartingAddress
= { buffer
->bo
, buffer
->offset
+ offset
},
497 .BufferSize
= buffer
->size
- offset
);
499 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_INDEX_BUFFER
;
503 flush_compute_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
)
505 struct anv_device
*device
= cmd_buffer
->device
;
506 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
507 struct anv_state surfaces
= { 0, }, samplers
= { 0, };
510 result
= anv_cmd_buffer_emit_samplers(cmd_buffer
,
511 MESA_SHADER_COMPUTE
, &samplers
);
512 if (result
!= VK_SUCCESS
)
514 result
= anv_cmd_buffer_emit_binding_table(cmd_buffer
,
515 MESA_SHADER_COMPUTE
, &surfaces
);
516 if (result
!= VK_SUCCESS
)
519 struct anv_state push_state
= anv_cmd_buffer_cs_push_constants(cmd_buffer
);
521 const struct brw_cs_prog_data
*cs_prog_data
= &pipeline
->cs_prog_data
;
522 const struct brw_stage_prog_data
*prog_data
= &cs_prog_data
->base
;
524 unsigned local_id_dwords
= cs_prog_data
->local_invocation_id_regs
* 8;
525 unsigned push_constant_data_size
=
526 (prog_data
->nr_params
+ local_id_dwords
) * 4;
527 unsigned reg_aligned_constant_size
= ALIGN(push_constant_data_size
, 32);
528 unsigned push_constant_regs
= reg_aligned_constant_size
/ 32;
530 if (push_state
.alloc_size
) {
531 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_CURBE_LOAD
),
532 .CURBETotalDataLength
= push_state
.alloc_size
,
533 .CURBEDataStartAddress
= push_state
.offset
);
536 struct anv_state state
=
537 anv_state_pool_emit(&device
->dynamic_state_pool
,
538 GENX(INTERFACE_DESCRIPTOR_DATA
), 64,
539 .KernelStartPointer
= pipeline
->cs_simd
,
540 .KernelStartPointerHigh
= 0,
541 .BindingTablePointer
= surfaces
.offset
,
542 .BindingTableEntryCount
= 0,
543 .SamplerStatePointer
= samplers
.offset
,
545 .ConstantIndirectURBEntryReadLength
= push_constant_regs
,
546 .ConstantURBEntryReadOffset
= 0,
547 .NumberofThreadsinGPGPUThreadGroup
= 0);
549 uint32_t size
= GENX(INTERFACE_DESCRIPTOR_DATA_length
) * sizeof(uint32_t);
550 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD
),
551 .InterfaceDescriptorTotalLength
= size
,
552 .InterfaceDescriptorDataStartAddress
= state
.offset
);
558 cmd_buffer_flush_compute_state(struct anv_cmd_buffer
*cmd_buffer
)
560 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
563 assert(pipeline
->active_stages
== VK_SHADER_STAGE_COMPUTE_BIT
);
565 if (cmd_buffer
->state
.current_pipeline
!= GPGPU
) {
566 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPELINE_SELECT
),
570 .PipelineSelection
= GPGPU
);
571 cmd_buffer
->state
.current_pipeline
= GPGPU
;
574 if (cmd_buffer
->state
.compute_dirty
& ANV_CMD_DIRTY_PIPELINE
)
575 anv_batch_emit_batch(&cmd_buffer
->batch
, &pipeline
->batch
);
577 if ((cmd_buffer
->state
.descriptors_dirty
& VK_SHADER_STAGE_COMPUTE_BIT
) ||
578 (cmd_buffer
->state
.compute_dirty
& ANV_CMD_DIRTY_PIPELINE
)) {
579 result
= flush_compute_descriptor_set(cmd_buffer
);
580 assert(result
== VK_SUCCESS
);
581 cmd_buffer
->state
.descriptors_dirty
&= ~VK_SHADER_STAGE_COMPUTE_BIT
;
584 cmd_buffer
->state
.compute_dirty
= 0;
587 void genX(CmdDrawIndexedIndirect
)(
588 VkCommandBuffer commandBuffer
,
594 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
595 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
596 struct anv_bo
*bo
= buffer
->bo
;
597 uint32_t bo_offset
= buffer
->offset
+ offset
;
599 cmd_buffer_flush_state(cmd_buffer
);
601 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_VERTEX_COUNT
, bo
, bo_offset
);
602 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_INSTANCE_COUNT
, bo
, bo_offset
+ 4);
603 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_VERTEX
, bo
, bo_offset
+ 8);
604 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_BASE_VERTEX
, bo
, bo_offset
+ 12);
605 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_INSTANCE
, bo
, bo_offset
+ 16);
607 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DPRIMITIVE
),
608 .IndirectParameterEnable
= true,
609 .VertexAccessType
= RANDOM
);
612 void genX(CmdDispatch
)(
613 VkCommandBuffer commandBuffer
,
618 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
619 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
620 struct brw_cs_prog_data
*prog_data
= &pipeline
->cs_prog_data
;
622 if (prog_data
->uses_num_work_groups
) {
623 struct anv_state state
=
624 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, 12, 4);
625 uint32_t *sizes
= state
.map
;
629 if (!cmd_buffer
->device
->info
.has_llc
)
630 anv_state_clflush(state
);
631 cmd_buffer
->state
.num_workgroups_offset
= state
.offset
;
632 cmd_buffer
->state
.num_workgroups_bo
=
633 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
;
636 cmd_buffer_flush_compute_state(cmd_buffer
);
638 anv_batch_emit(&cmd_buffer
->batch
, GENX(GPGPU_WALKER
),
639 .SIMDSize
= prog_data
->simd_size
/ 16,
640 .ThreadDepthCounterMaximum
= 0,
641 .ThreadHeightCounterMaximum
= 0,
642 .ThreadWidthCounterMaximum
= pipeline
->cs_thread_width_max
- 1,
643 .ThreadGroupIDXDimension
= x
,
644 .ThreadGroupIDYDimension
= y
,
645 .ThreadGroupIDZDimension
= z
,
646 .RightExecutionMask
= pipeline
->cs_right_mask
,
647 .BottomExecutionMask
= 0xffffffff);
649 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_STATE_FLUSH
));
652 #define GPGPU_DISPATCHDIMX 0x2500
653 #define GPGPU_DISPATCHDIMY 0x2504
654 #define GPGPU_DISPATCHDIMZ 0x2508
656 void genX(CmdDispatchIndirect
)(
657 VkCommandBuffer commandBuffer
,
661 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
662 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
663 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
664 struct brw_cs_prog_data
*prog_data
= &pipeline
->cs_prog_data
;
665 struct anv_bo
*bo
= buffer
->bo
;
666 uint32_t bo_offset
= buffer
->offset
+ offset
;
668 if (prog_data
->uses_num_work_groups
) {
669 cmd_buffer
->state
.num_workgroups_offset
= bo_offset
;
670 cmd_buffer
->state
.num_workgroups_bo
= bo
;
673 cmd_buffer_flush_compute_state(cmd_buffer
);
675 emit_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMX
, bo
, bo_offset
);
676 emit_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMY
, bo
, bo_offset
+ 4);
677 emit_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMZ
, bo
, bo_offset
+ 8);
679 anv_batch_emit(&cmd_buffer
->batch
, GENX(GPGPU_WALKER
),
680 .IndirectParameterEnable
= true,
681 .SIMDSize
= prog_data
->simd_size
/ 16,
682 .ThreadDepthCounterMaximum
= 0,
683 .ThreadHeightCounterMaximum
= 0,
684 .ThreadWidthCounterMaximum
= pipeline
->cs_thread_width_max
- 1,
685 .RightExecutionMask
= pipeline
->cs_right_mask
,
686 .BottomExecutionMask
= 0xffffffff);
688 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_STATE_FLUSH
));
692 cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer
*cmd_buffer
)
694 const struct anv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
695 const struct anv_image_view
*iview
=
696 anv_cmd_buffer_get_depth_stencil_view(cmd_buffer
);
697 const struct anv_image
*image
= iview
? iview
->image
: NULL
;
698 const bool has_depth
= iview
&& iview
->format
->depth_format
;
699 const bool has_stencil
= iview
&& iview
->format
->has_stencil
;
701 /* FIXME: Implement the PMA stall W/A */
702 /* FIXME: Width and Height are wrong */
704 /* Emit 3DSTATE_DEPTH_BUFFER */
706 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_DEPTH_BUFFER
),
707 .SurfaceType
= SURFTYPE_2D
,
708 .DepthWriteEnable
= iview
->format
->depth_format
,
709 .StencilWriteEnable
= has_stencil
,
710 .HierarchicalDepthBufferEnable
= false,
711 .SurfaceFormat
= iview
->format
->depth_format
,
712 .SurfacePitch
= image
->depth_surface
.isl
.row_pitch
- 1,
713 .SurfaceBaseAddress
= {
715 .offset
= image
->depth_surface
.offset
,
717 .Height
= fb
->height
- 1,
718 .Width
= fb
->width
- 1,
721 .MinimumArrayElement
= 0,
722 .DepthBufferObjectControlState
= GENX(MOCS
),
723 .RenderTargetViewExtent
= 1 - 1,
724 .SurfaceQPitch
= isl_surf_get_array_pitch_el_rows(&image
->depth_surface
.isl
) >> 2);
726 /* Even when no depth buffer is present, the hardware requires that
727 * 3DSTATE_DEPTH_BUFFER be programmed correctly. The Broadwell PRM says:
729 * If a null depth buffer is bound, the driver must instead bind depth as:
730 * 3DSTATE_DEPTH.SurfaceType = SURFTYPE_2D
731 * 3DSTATE_DEPTH.Width = 1
732 * 3DSTATE_DEPTH.Height = 1
733 * 3DSTATE_DEPTH.SuraceFormat = D16_UNORM
734 * 3DSTATE_DEPTH.SurfaceBaseAddress = 0
735 * 3DSTATE_DEPTH.HierarchicalDepthBufferEnable = 0
736 * 3DSTATE_WM_DEPTH_STENCIL.DepthTestEnable = 0
737 * 3DSTATE_WM_DEPTH_STENCIL.DepthBufferWriteEnable = 0
739 * The PRM is wrong, though. The width and height must be programmed to
740 * actual framebuffer's width and height, even when neither depth buffer
741 * nor stencil buffer is present.
743 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_DEPTH_BUFFER
),
744 .SurfaceType
= SURFTYPE_2D
,
745 .SurfaceFormat
= D16_UNORM
,
746 .Width
= fb
->width
- 1,
747 .Height
= fb
->height
- 1,
748 .StencilWriteEnable
= has_stencil
);
751 /* Emit 3DSTATE_STENCIL_BUFFER */
753 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_STENCIL_BUFFER
),
754 .StencilBufferEnable
= true,
755 .StencilBufferObjectControlState
= GENX(MOCS
),
757 /* Stencil buffers have strange pitch. The PRM says:
759 * The pitch must be set to 2x the value computed based on width,
760 * as the stencil buffer is stored with two rows interleaved.
762 .SurfacePitch
= 2 * image
->stencil_surface
.isl
.row_pitch
- 1,
764 .SurfaceBaseAddress
= {
766 .offset
= image
->offset
+ image
->stencil_surface
.offset
,
768 .SurfaceQPitch
= isl_surf_get_array_pitch_el_rows(&image
->stencil_surface
.isl
) >> 2);
770 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_STENCIL_BUFFER
));
773 /* Disable hierarchial depth buffers. */
774 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_HIER_DEPTH_BUFFER
));
776 /* Clear the clear params. */
777 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_CLEAR_PARAMS
));
781 genX(cmd_buffer_begin_subpass
)(struct anv_cmd_buffer
*cmd_buffer
,
782 struct anv_subpass
*subpass
)
784 cmd_buffer
->state
.subpass
= subpass
;
786 cmd_buffer
->state
.descriptors_dirty
|= VK_SHADER_STAGE_FRAGMENT_BIT
;
788 cmd_buffer_emit_depth_stencil(cmd_buffer
);
791 void genX(CmdBeginRenderPass
)(
792 VkCommandBuffer commandBuffer
,
793 const VkRenderPassBeginInfo
* pRenderPassBegin
,
794 VkSubpassContents contents
)
796 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
797 ANV_FROM_HANDLE(anv_render_pass
, pass
, pRenderPassBegin
->renderPass
);
798 ANV_FROM_HANDLE(anv_framebuffer
, framebuffer
, pRenderPassBegin
->framebuffer
);
800 cmd_buffer
->state
.framebuffer
= framebuffer
;
801 cmd_buffer
->state
.pass
= pass
;
803 const VkRect2D
*render_area
= &pRenderPassBegin
->renderArea
;
805 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_DRAWING_RECTANGLE
),
806 .ClippedDrawingRectangleYMin
= render_area
->offset
.y
,
807 .ClippedDrawingRectangleXMin
= render_area
->offset
.x
,
808 .ClippedDrawingRectangleYMax
=
809 render_area
->offset
.y
+ render_area
->extent
.height
- 1,
810 .ClippedDrawingRectangleXMax
=
811 render_area
->offset
.x
+ render_area
->extent
.width
- 1,
812 .DrawingRectangleOriginY
= 0,
813 .DrawingRectangleOriginX
= 0);
815 anv_cmd_buffer_clear_attachments(cmd_buffer
, pass
,
816 pRenderPassBegin
->pClearValues
);
818 genX(cmd_buffer_begin_subpass
)(cmd_buffer
, pass
->subpasses
);
821 void genX(CmdNextSubpass
)(
822 VkCommandBuffer commandBuffer
,
823 VkSubpassContents contents
)
825 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
827 assert(cmd_buffer
->level
== VK_COMMAND_BUFFER_LEVEL_PRIMARY
);
829 genX(cmd_buffer_begin_subpass
)(cmd_buffer
, cmd_buffer
->state
.subpass
+ 1);
832 void genX(CmdEndRenderPass
)(
833 VkCommandBuffer commandBuffer
)
835 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
837 /* Emit a flushing pipe control at the end of a pass. This is kind of a
838 * hack but it ensures that render targets always actually get written.
839 * Eventually, we should do flushing based on image format transitions
840 * or something of that nature.
842 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
843 .PostSyncOperation
= NoWrite
,
844 .RenderTargetCacheFlushEnable
= true,
845 .InstructionCacheInvalidateEnable
= true,
846 .DepthCacheFlushEnable
= true,
847 .VFCacheInvalidationEnable
= true,
848 .TextureCacheInvalidationEnable
= true,
849 .CommandStreamerStallEnable
= true);
853 emit_ps_depth_count(struct anv_batch
*batch
,
854 struct anv_bo
*bo
, uint32_t offset
)
856 anv_batch_emit(batch
, GENX(PIPE_CONTROL
),
857 .DestinationAddressType
= DAT_PPGTT
,
858 .PostSyncOperation
= WritePSDepthCount
,
859 .Address
= { bo
, offset
});
862 void genX(CmdBeginQuery
)(
863 VkCommandBuffer commandBuffer
,
864 VkQueryPool queryPool
,
866 VkQueryControlFlags flags
)
868 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
869 ANV_FROM_HANDLE(anv_query_pool
, pool
, queryPool
);
871 switch (pool
->type
) {
872 case VK_QUERY_TYPE_OCCLUSION
:
873 emit_ps_depth_count(&cmd_buffer
->batch
, &pool
->bo
,
874 entry
* sizeof(struct anv_query_pool_slot
));
877 case VK_QUERY_TYPE_PIPELINE_STATISTICS
:
883 void genX(CmdEndQuery
)(
884 VkCommandBuffer commandBuffer
,
885 VkQueryPool queryPool
,
888 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
889 ANV_FROM_HANDLE(anv_query_pool
, pool
, queryPool
);
891 switch (pool
->type
) {
892 case VK_QUERY_TYPE_OCCLUSION
:
893 emit_ps_depth_count(&cmd_buffer
->batch
, &pool
->bo
,
894 entry
* sizeof(struct anv_query_pool_slot
) + 8);
897 case VK_QUERY_TYPE_PIPELINE_STATISTICS
:
903 #define TIMESTAMP 0x2358
905 void genX(CmdWriteTimestamp
)(
906 VkCommandBuffer commandBuffer
,
907 VkPipelineStageFlagBits pipelineStage
,
908 VkQueryPool queryPool
,
911 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
912 ANV_FROM_HANDLE(anv_query_pool
, pool
, queryPool
);
914 assert(pool
->type
== VK_QUERY_TYPE_TIMESTAMP
);
916 switch (pipelineStage
) {
917 case VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT
:
918 anv_batch_emit(&cmd_buffer
->batch
, GENX(MI_STORE_REGISTER_MEM
),
919 .RegisterAddress
= TIMESTAMP
,
920 .MemoryAddress
= { &pool
->bo
, entry
* 8 });
921 anv_batch_emit(&cmd_buffer
->batch
, GENX(MI_STORE_REGISTER_MEM
),
922 .RegisterAddress
= TIMESTAMP
+ 4,
923 .MemoryAddress
= { &pool
->bo
, entry
* 8 + 4 });
927 /* Everything else is bottom-of-pipe */
928 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
929 .DestinationAddressType
= DAT_PPGTT
,
930 .PostSyncOperation
= WriteTimestamp
,
931 .Address
= { &pool
->bo
, entry
* 8 });
936 #define alu_opcode(v) __gen_field((v), 20, 31)
937 #define alu_operand1(v) __gen_field((v), 10, 19)
938 #define alu_operand2(v) __gen_field((v), 0, 9)
939 #define alu(opcode, operand1, operand2) \
940 alu_opcode(opcode) | alu_operand1(operand1) | alu_operand2(operand2)
942 #define OPCODE_NOOP 0x000
943 #define OPCODE_LOAD 0x080
944 #define OPCODE_LOADINV 0x480
945 #define OPCODE_LOAD0 0x081
946 #define OPCODE_LOAD1 0x481
947 #define OPCODE_ADD 0x100
948 #define OPCODE_SUB 0x101
949 #define OPCODE_AND 0x102
950 #define OPCODE_OR 0x103
951 #define OPCODE_XOR 0x104
952 #define OPCODE_STORE 0x180
953 #define OPCODE_STOREINV 0x580
955 #define OPERAND_R0 0x00
956 #define OPERAND_R1 0x01
957 #define OPERAND_R2 0x02
958 #define OPERAND_R3 0x03
959 #define OPERAND_R4 0x04
960 #define OPERAND_SRCA 0x20
961 #define OPERAND_SRCB 0x21
962 #define OPERAND_ACCU 0x31
963 #define OPERAND_ZF 0x32
964 #define OPERAND_CF 0x33
966 #define CS_GPR(n) (0x2600 + (n) * 8)
969 emit_load_alu_reg_u64(struct anv_batch
*batch
, uint32_t reg
,
970 struct anv_bo
*bo
, uint32_t offset
)
972 anv_batch_emit(batch
, GENX(MI_LOAD_REGISTER_MEM
),
973 .RegisterAddress
= reg
,
974 .MemoryAddress
= { bo
, offset
});
975 anv_batch_emit(batch
, GENX(MI_LOAD_REGISTER_MEM
),
976 .RegisterAddress
= reg
+ 4,
977 .MemoryAddress
= { bo
, offset
+ 4 });
980 void genX(CmdCopyQueryPoolResults
)(
981 VkCommandBuffer commandBuffer
,
982 VkQueryPool queryPool
,
986 VkDeviceSize destOffset
,
987 VkDeviceSize destStride
,
988 VkQueryResultFlags flags
)
990 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
991 ANV_FROM_HANDLE(anv_query_pool
, pool
, queryPool
);
992 ANV_FROM_HANDLE(anv_buffer
, buffer
, destBuffer
);
993 uint32_t slot_offset
, dst_offset
;
995 if (flags
& VK_QUERY_RESULT_WITH_AVAILABILITY_BIT
) {
996 /* Where is the availabilty info supposed to go? */
997 anv_finishme("VK_QUERY_RESULT_WITH_AVAILABILITY_BIT");
1001 assert(pool
->type
== VK_QUERY_TYPE_OCCLUSION
);
1003 /* FIXME: If we're not waiting, should we just do this on the CPU? */
1004 if (flags
& VK_QUERY_RESULT_WAIT_BIT
)
1005 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
1006 .CommandStreamerStallEnable
= true,
1007 .StallAtPixelScoreboard
= true);
1009 dst_offset
= buffer
->offset
+ destOffset
;
1010 for (uint32_t i
= 0; i
< queryCount
; i
++) {
1012 slot_offset
= (startQuery
+ i
) * sizeof(struct anv_query_pool_slot
);
1014 emit_load_alu_reg_u64(&cmd_buffer
->batch
, CS_GPR(0), &pool
->bo
, slot_offset
);
1015 emit_load_alu_reg_u64(&cmd_buffer
->batch
, CS_GPR(1), &pool
->bo
, slot_offset
+ 8);
1017 /* FIXME: We need to clamp the result for 32 bit. */
1019 uint32_t *dw
= anv_batch_emitn(&cmd_buffer
->batch
, 5, GENX(MI_MATH
));
1020 dw
[1] = alu(OPCODE_LOAD
, OPERAND_SRCA
, OPERAND_R1
);
1021 dw
[2] = alu(OPCODE_LOAD
, OPERAND_SRCB
, OPERAND_R0
);
1022 dw
[3] = alu(OPCODE_SUB
, 0, 0);
1023 dw
[4] = alu(OPCODE_STORE
, OPERAND_R2
, OPERAND_ACCU
);
1025 anv_batch_emit(&cmd_buffer
->batch
, GENX(MI_STORE_REGISTER_MEM
),
1026 .RegisterAddress
= CS_GPR(2),
1027 .MemoryAddress
= { buffer
->bo
, dst_offset
});
1029 if (flags
& VK_QUERY_RESULT_64_BIT
)
1030 anv_batch_emit(&cmd_buffer
->batch
, GENX(MI_STORE_REGISTER_MEM
),
1031 .RegisterAddress
= CS_GPR(2) + 4,
1032 .MemoryAddress
= { buffer
->bo
, dst_offset
+ 4 });
1034 dst_offset
+= destStride
;
1038 void genX(CmdSetEvent
)(
1039 VkCommandBuffer commandBuffer
,
1041 VkPipelineStageFlags stageMask
)
1043 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1044 ANV_FROM_HANDLE(anv_event
, event
, _event
);
1046 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
1047 .DestinationAddressType
= DAT_PPGTT
,
1048 .PostSyncOperation
= WriteImmediateData
,
1050 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
1053 .ImmediateData
= VK_EVENT_SET
);
1056 void genX(CmdResetEvent
)(
1057 VkCommandBuffer commandBuffer
,
1059 VkPipelineStageFlags stageMask
)
1061 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1062 ANV_FROM_HANDLE(anv_event
, event
, _event
);
1064 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
1065 .DestinationAddressType
= DAT_PPGTT
,
1066 .PostSyncOperation
= WriteImmediateData
,
1068 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
1071 .ImmediateData
= VK_EVENT_RESET
);
1074 void genX(CmdWaitEvents
)(
1075 VkCommandBuffer commandBuffer
,
1076 uint32_t eventCount
,
1077 const VkEvent
* pEvents
,
1078 VkPipelineStageFlags srcStageMask
,
1079 VkPipelineStageFlags destStageMask
,
1080 uint32_t memBarrierCount
,
1081 const void* const* ppMemBarriers
)
1083 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1084 for (uint32_t i
= 0; i
< eventCount
; i
++) {
1085 ANV_FROM_HANDLE(anv_event
, event
, pEvents
[i
]);
1087 anv_batch_emit(&cmd_buffer
->batch
, GENX(MI_SEMAPHORE_WAIT
),
1088 .WaitMode
= PollingMode
,
1089 .CompareOperation
= SAD_EQUAL_SDD
,
1090 .SemaphoreDataDword
= VK_EVENT_SET
,
1091 .SemaphoreAddress
= {
1092 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
1097 genX(CmdPipelineBarrier
)(commandBuffer
, srcStageMask
, destStageMask
,
1098 false, /* byRegion */
1099 memBarrierCount
, ppMemBarriers
);