2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "gen8_pack.h"
33 #include "gen9_pack.h"
36 cmd_buffer_flush_push_constants(struct anv_cmd_buffer
*cmd_buffer
)
38 static const uint32_t push_constant_opcodes
[] = {
39 [MESA_SHADER_VERTEX
] = 21,
40 [MESA_SHADER_TESS_CTRL
] = 25, /* HS */
41 [MESA_SHADER_TESS_EVAL
] = 26, /* DS */
42 [MESA_SHADER_GEOMETRY
] = 22,
43 [MESA_SHADER_FRAGMENT
] = 23,
44 [MESA_SHADER_COMPUTE
] = 0,
47 VkShaderStageFlags flushed
= 0;
49 anv_foreach_stage(stage
, cmd_buffer
->state
.push_constants_dirty
) {
50 if (stage
== MESA_SHADER_COMPUTE
)
53 struct anv_state state
= anv_cmd_buffer_push_constants(cmd_buffer
, stage
);
55 if (state
.offset
== 0)
58 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_CONSTANT_VS
),
59 ._3DCommandSubOpcode
= push_constant_opcodes
[stage
],
61 .PointerToConstantBuffer0
= { .offset
= state
.offset
},
62 .ConstantBuffer0ReadLength
= DIV_ROUND_UP(state
.alloc_size
, 32),
65 flushed
|= mesa_to_vk_shader_stage(stage
);
68 cmd_buffer
->state
.push_constants_dirty
&= ~flushed
;
75 emit_viewport_state(struct anv_cmd_buffer
*cmd_buffer
,
76 uint32_t count
, const VkViewport
*viewports
)
78 struct anv_state sf_clip_state
=
79 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, count
* 64, 64);
80 struct anv_state cc_state
=
81 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, count
* 8, 32);
83 for (uint32_t i
= 0; i
< count
; i
++) {
84 const VkViewport
*vp
= &viewports
[i
];
86 /* The gen7 state struct has just the matrix and guardband fields, the
87 * gen8 struct adds the min/max viewport fields. */
88 struct GENX(SF_CLIP_VIEWPORT
) sf_clip_viewport
= {
89 .ViewportMatrixElementm00
= vp
->width
/ 2,
90 .ViewportMatrixElementm11
= vp
->height
/ 2,
91 .ViewportMatrixElementm22
= (vp
->maxDepth
- vp
->minDepth
) / 2,
92 .ViewportMatrixElementm30
= vp
->x
+ vp
->width
/ 2,
93 .ViewportMatrixElementm31
= vp
->y
+ vp
->height
/ 2,
94 .ViewportMatrixElementm32
= (vp
->maxDepth
+ vp
->minDepth
) / 2,
95 .XMinClipGuardband
= -1.0f
,
96 .XMaxClipGuardband
= 1.0f
,
97 .YMinClipGuardband
= -1.0f
,
98 .YMaxClipGuardband
= 1.0f
,
99 .XMinViewPort
= vp
->x
,
100 .XMaxViewPort
= vp
->x
+ vp
->width
- 1,
101 .YMinViewPort
= vp
->y
,
102 .YMaxViewPort
= vp
->y
+ vp
->height
- 1,
105 struct GENX(CC_VIEWPORT
) cc_viewport
= {
106 .MinimumDepth
= vp
->minDepth
,
107 .MaximumDepth
= vp
->maxDepth
110 GENX(SF_CLIP_VIEWPORT_pack
)(NULL
, sf_clip_state
.map
+ i
* 64,
112 GENX(CC_VIEWPORT_pack
)(NULL
, cc_state
.map
+ i
* 8, &cc_viewport
);
115 if (!cmd_buffer
->device
->info
.has_llc
) {
116 anv_state_clflush(sf_clip_state
);
117 anv_state_clflush(cc_state
);
120 anv_batch_emit(&cmd_buffer
->batch
,
121 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC
),
122 .CCViewportPointer
= cc_state
.offset
);
123 anv_batch_emit(&cmd_buffer
->batch
,
124 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP
),
125 .SFClipViewportPointer
= sf_clip_state
.offset
);
129 gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer
*cmd_buffer
)
131 if (cmd_buffer
->state
.dynamic
.viewport
.count
> 0) {
132 emit_viewport_state(cmd_buffer
, cmd_buffer
->state
.dynamic
.viewport
.count
,
133 cmd_buffer
->state
.dynamic
.viewport
.viewports
);
135 /* If viewport count is 0, this is taken to mean "use the default" */
136 emit_viewport_state(cmd_buffer
, 1,
140 .width
= cmd_buffer
->state
.framebuffer
->width
,
141 .height
= cmd_buffer
->state
.framebuffer
->height
,
150 flush_pipeline_select_3d(struct anv_cmd_buffer
*cmd_buffer
)
152 if (cmd_buffer
->state
.current_pipeline
!= _3D
) {
153 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPELINE_SELECT
),
157 .PipelineSelection
= _3D
);
158 cmd_buffer
->state
.current_pipeline
= _3D
;
163 cmd_buffer_flush_state(struct anv_cmd_buffer
*cmd_buffer
)
165 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.pipeline
;
168 uint32_t vb_emit
= cmd_buffer
->state
.vb_dirty
& pipeline
->vb_used
;
170 assert((pipeline
->active_stages
& VK_SHADER_STAGE_COMPUTE_BIT
) == 0);
172 flush_pipeline_select_3d(cmd_buffer
);
175 const uint32_t num_buffers
= __builtin_popcount(vb_emit
);
176 const uint32_t num_dwords
= 1 + num_buffers
* 4;
178 p
= anv_batch_emitn(&cmd_buffer
->batch
, num_dwords
,
179 GENX(3DSTATE_VERTEX_BUFFERS
));
181 for_each_bit(vb
, vb_emit
) {
182 struct anv_buffer
*buffer
= cmd_buffer
->state
.vertex_bindings
[vb
].buffer
;
183 uint32_t offset
= cmd_buffer
->state
.vertex_bindings
[vb
].offset
;
185 struct GENX(VERTEX_BUFFER_STATE
) state
= {
186 .VertexBufferIndex
= vb
,
187 .MemoryObjectControlState
= GENX(MOCS
),
188 .AddressModifyEnable
= true,
189 .BufferPitch
= pipeline
->binding_stride
[vb
],
190 .BufferStartingAddress
= { buffer
->bo
, buffer
->offset
+ offset
},
191 .BufferSize
= buffer
->size
- offset
194 GENX(VERTEX_BUFFER_STATE_pack
)(&cmd_buffer
->batch
, &p
[1 + i
* 4], &state
);
199 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_PIPELINE
) {
200 /* If somebody compiled a pipeline after starting a command buffer the
201 * scratch bo may have grown since we started this cmd buffer (and
202 * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
203 * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
204 if (cmd_buffer
->state
.scratch_size
< pipeline
->total_scratch
)
205 anv_cmd_buffer_emit_state_base_address(cmd_buffer
);
207 anv_batch_emit_batch(&cmd_buffer
->batch
, &pipeline
->batch
);
210 /* We emit the binding tables and sampler tables first, then emit push
211 * constants and then finally emit binding table and sampler table
212 * pointers. It has to happen in this order, since emitting the binding
213 * tables may change the push constants (in case of storage images). After
214 * emitting push constants, on SKL+ we have to emit the corresponding
215 * 3DSTATE_BINDING_TABLE_POINTER_* for the push constants to take effect.
218 if (cmd_buffer
->state
.descriptors_dirty
)
219 dirty
= gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer
);
221 if (cmd_buffer
->state
.push_constants_dirty
)
222 dirty
|= cmd_buffer_flush_push_constants(cmd_buffer
);
225 gen7_cmd_buffer_emit_descriptor_pointers(cmd_buffer
, dirty
);
227 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
)
228 gen8_cmd_buffer_emit_viewport(cmd_buffer
);
230 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_SCISSOR
)
231 gen7_cmd_buffer_emit_scissor(cmd_buffer
);
233 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
234 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
)) {
235 uint32_t sf_dw
[GENX(3DSTATE_SF_length
)];
236 struct GENX(3DSTATE_SF
) sf
= {
237 GENX(3DSTATE_SF_header
),
238 .LineWidth
= cmd_buffer
->state
.dynamic
.line_width
,
240 GENX(3DSTATE_SF_pack
)(NULL
, sf_dw
, &sf
);
242 anv_batch_emit_merge(&cmd_buffer
->batch
, sf_dw
, pipeline
->gen8
.sf
);
245 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
246 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
)){
247 bool enable_bias
= cmd_buffer
->state
.dynamic
.depth_bias
.bias
!= 0.0f
||
248 cmd_buffer
->state
.dynamic
.depth_bias
.slope
!= 0.0f
;
250 uint32_t raster_dw
[GENX(3DSTATE_RASTER_length
)];
251 struct GENX(3DSTATE_RASTER
) raster
= {
252 GENX(3DSTATE_RASTER_header
),
253 .GlobalDepthOffsetEnableSolid
= enable_bias
,
254 .GlobalDepthOffsetEnableWireframe
= enable_bias
,
255 .GlobalDepthOffsetEnablePoint
= enable_bias
,
256 .GlobalDepthOffsetConstant
= cmd_buffer
->state
.dynamic
.depth_bias
.bias
,
257 .GlobalDepthOffsetScale
= cmd_buffer
->state
.dynamic
.depth_bias
.slope
,
258 .GlobalDepthOffsetClamp
= cmd_buffer
->state
.dynamic
.depth_bias
.clamp
260 GENX(3DSTATE_RASTER_pack
)(NULL
, raster_dw
, &raster
);
261 anv_batch_emit_merge(&cmd_buffer
->batch
, raster_dw
,
262 pipeline
->gen8
.raster
);
265 /* Stencil reference values moved from COLOR_CALC_STATE in gen8 to
266 * 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split
267 * across different state packets for gen8 and gen9. We handle that by
268 * using a big old #if switch here.
271 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
|
272 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
)) {
273 struct anv_state cc_state
=
274 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
275 GEN8_COLOR_CALC_STATE_length
* 4,
277 struct GEN8_COLOR_CALC_STATE cc
= {
278 .BlendConstantColorRed
= cmd_buffer
->state
.dynamic
.blend_constants
[0],
279 .BlendConstantColorGreen
= cmd_buffer
->state
.dynamic
.blend_constants
[1],
280 .BlendConstantColorBlue
= cmd_buffer
->state
.dynamic
.blend_constants
[2],
281 .BlendConstantColorAlpha
= cmd_buffer
->state
.dynamic
.blend_constants
[3],
282 .StencilReferenceValue
=
283 cmd_buffer
->state
.dynamic
.stencil_reference
.front
,
284 .BackFaceStencilReferenceValue
=
285 cmd_buffer
->state
.dynamic
.stencil_reference
.back
,
287 GEN8_COLOR_CALC_STATE_pack(NULL
, cc_state
.map
, &cc
);
289 if (!cmd_buffer
->device
->info
.has_llc
)
290 anv_state_clflush(cc_state
);
292 anv_batch_emit(&cmd_buffer
->batch
,
293 GEN8_3DSTATE_CC_STATE_POINTERS
,
294 .ColorCalcStatePointer
= cc_state
.offset
,
295 .ColorCalcStatePointerValid
= true);
298 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
299 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
|
300 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
)) {
301 uint32_t wm_depth_stencil_dw
[GEN8_3DSTATE_WM_DEPTH_STENCIL_length
];
303 struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil
= {
304 GEN8_3DSTATE_WM_DEPTH_STENCIL_header
,
306 /* Is this what we need to do? */
307 .StencilBufferWriteEnable
=
308 cmd_buffer
->state
.dynamic
.stencil_write_mask
.front
!= 0,
311 cmd_buffer
->state
.dynamic
.stencil_compare_mask
.front
& 0xff,
313 cmd_buffer
->state
.dynamic
.stencil_write_mask
.front
& 0xff,
315 .BackfaceStencilTestMask
=
316 cmd_buffer
->state
.dynamic
.stencil_compare_mask
.back
& 0xff,
317 .BackfaceStencilWriteMask
=
318 cmd_buffer
->state
.dynamic
.stencil_write_mask
.back
& 0xff,
320 GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(NULL
, wm_depth_stencil_dw
,
323 anv_batch_emit_merge(&cmd_buffer
->batch
, wm_depth_stencil_dw
,
324 pipeline
->gen8
.wm_depth_stencil
);
327 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
) {
328 struct anv_state cc_state
=
329 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
330 GEN9_COLOR_CALC_STATE_length
* 4,
332 struct GEN9_COLOR_CALC_STATE cc
= {
333 .BlendConstantColorRed
= cmd_buffer
->state
.dynamic
.blend_constants
[0],
334 .BlendConstantColorGreen
= cmd_buffer
->state
.dynamic
.blend_constants
[1],
335 .BlendConstantColorBlue
= cmd_buffer
->state
.dynamic
.blend_constants
[2],
336 .BlendConstantColorAlpha
= cmd_buffer
->state
.dynamic
.blend_constants
[3],
338 GEN9_COLOR_CALC_STATE_pack(NULL
, cc_state
.map
, &cc
);
340 if (!cmd_buffer
->device
->info
.has_llc
)
341 anv_state_clflush(cc_state
);
343 anv_batch_emit(&cmd_buffer
->batch
,
344 GEN9_3DSTATE_CC_STATE_POINTERS
,
345 .ColorCalcStatePointer
= cc_state
.offset
,
346 .ColorCalcStatePointerValid
= true);
349 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
350 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
|
351 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
|
352 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
)) {
353 uint32_t dwords
[GEN9_3DSTATE_WM_DEPTH_STENCIL_length
];
354 struct anv_dynamic_state
*d
= &cmd_buffer
->state
.dynamic
;
355 struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil
= {
356 GEN9_3DSTATE_WM_DEPTH_STENCIL_header
,
358 .StencilBufferWriteEnable
= d
->stencil_write_mask
.front
!= 0,
360 .StencilTestMask
= d
->stencil_compare_mask
.front
& 0xff,
361 .StencilWriteMask
= d
->stencil_write_mask
.front
& 0xff,
363 .BackfaceStencilTestMask
= d
->stencil_compare_mask
.back
& 0xff,
364 .BackfaceStencilWriteMask
= d
->stencil_write_mask
.back
& 0xff,
366 .StencilReferenceValue
= d
->stencil_reference
.front
,
367 .BackfaceStencilReferenceValue
= d
->stencil_reference
.back
369 GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL
, dwords
, &wm_depth_stencil
);
371 anv_batch_emit_merge(&cmd_buffer
->batch
, dwords
,
372 pipeline
->gen9
.wm_depth_stencil
);
376 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
377 ANV_CMD_DIRTY_INDEX_BUFFER
)) {
378 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_VF
),
379 .IndexedDrawCutIndexEnable
= pipeline
->primitive_restart
,
380 .CutIndex
= cmd_buffer
->state
.restart_index
,
384 cmd_buffer
->state
.vb_dirty
&= ~vb_emit
;
385 cmd_buffer
->state
.dirty
= 0;
389 VkCommandBuffer commandBuffer
,
390 uint32_t vertexCount
,
391 uint32_t instanceCount
,
392 uint32_t firstVertex
,
393 uint32_t firstInstance
)
395 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
397 cmd_buffer_flush_state(cmd_buffer
);
399 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DPRIMITIVE
),
400 .VertexAccessType
= SEQUENTIAL
,
401 .VertexCountPerInstance
= vertexCount
,
402 .StartVertexLocation
= firstVertex
,
403 .InstanceCount
= instanceCount
,
404 .StartInstanceLocation
= firstInstance
,
405 .BaseVertexLocation
= 0);
408 void genX(CmdDrawIndexed
)(
409 VkCommandBuffer commandBuffer
,
411 uint32_t instanceCount
,
413 int32_t vertexOffset
,
414 uint32_t firstInstance
)
416 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
418 cmd_buffer_flush_state(cmd_buffer
);
420 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DPRIMITIVE
),
421 .VertexAccessType
= RANDOM
,
422 .VertexCountPerInstance
= indexCount
,
423 .StartVertexLocation
= firstIndex
,
424 .InstanceCount
= instanceCount
,
425 .StartInstanceLocation
= firstInstance
,
426 .BaseVertexLocation
= vertexOffset
);
430 emit_lrm(struct anv_batch
*batch
,
431 uint32_t reg
, struct anv_bo
*bo
, uint32_t offset
)
433 anv_batch_emit(batch
, GENX(MI_LOAD_REGISTER_MEM
),
434 .RegisterAddress
= reg
,
435 .MemoryAddress
= { bo
, offset
});
439 emit_lri(struct anv_batch
*batch
, uint32_t reg
, uint32_t imm
)
441 anv_batch_emit(batch
, GENX(MI_LOAD_REGISTER_IMM
),
442 .RegisterOffset
= reg
,
446 /* Auto-Draw / Indirect Registers */
447 #define GEN7_3DPRIM_END_OFFSET 0x2420
448 #define GEN7_3DPRIM_START_VERTEX 0x2430
449 #define GEN7_3DPRIM_VERTEX_COUNT 0x2434
450 #define GEN7_3DPRIM_INSTANCE_COUNT 0x2438
451 #define GEN7_3DPRIM_START_INSTANCE 0x243C
452 #define GEN7_3DPRIM_BASE_VERTEX 0x2440
454 void genX(CmdDrawIndirect
)(
455 VkCommandBuffer commandBuffer
,
461 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
462 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
463 struct anv_bo
*bo
= buffer
->bo
;
464 uint32_t bo_offset
= buffer
->offset
+ offset
;
466 cmd_buffer_flush_state(cmd_buffer
);
468 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_VERTEX_COUNT
, bo
, bo_offset
);
469 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_INSTANCE_COUNT
, bo
, bo_offset
+ 4);
470 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_VERTEX
, bo
, bo_offset
+ 8);
471 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_INSTANCE
, bo
, bo_offset
+ 12);
472 emit_lri(&cmd_buffer
->batch
, GEN7_3DPRIM_BASE_VERTEX
, 0);
474 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DPRIMITIVE
),
475 .IndirectParameterEnable
= true,
476 .VertexAccessType
= SEQUENTIAL
);
479 void genX(CmdBindIndexBuffer
)(
480 VkCommandBuffer commandBuffer
,
483 VkIndexType indexType
)
485 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
486 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
488 static const uint32_t vk_to_gen_index_type
[] = {
489 [VK_INDEX_TYPE_UINT16
] = INDEX_WORD
,
490 [VK_INDEX_TYPE_UINT32
] = INDEX_DWORD
,
493 static const uint32_t restart_index_for_type
[] = {
494 [VK_INDEX_TYPE_UINT16
] = UINT16_MAX
,
495 [VK_INDEX_TYPE_UINT32
] = UINT32_MAX
,
498 cmd_buffer
->state
.restart_index
= restart_index_for_type
[indexType
];
500 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_INDEX_BUFFER
),
501 .IndexFormat
= vk_to_gen_index_type
[indexType
],
502 .MemoryObjectControlState
= GENX(MOCS
),
503 .BufferStartingAddress
= { buffer
->bo
, buffer
->offset
+ offset
},
504 .BufferSize
= buffer
->size
- offset
);
506 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_INDEX_BUFFER
;
510 flush_compute_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
)
512 struct anv_device
*device
= cmd_buffer
->device
;
513 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
514 struct anv_state surfaces
= { 0, }, samplers
= { 0, };
517 result
= anv_cmd_buffer_emit_samplers(cmd_buffer
,
518 MESA_SHADER_COMPUTE
, &samplers
);
519 if (result
!= VK_SUCCESS
)
521 result
= anv_cmd_buffer_emit_binding_table(cmd_buffer
,
522 MESA_SHADER_COMPUTE
, &surfaces
);
523 if (result
!= VK_SUCCESS
)
526 struct anv_state push_state
= anv_cmd_buffer_cs_push_constants(cmd_buffer
);
528 const struct brw_cs_prog_data
*cs_prog_data
= &pipeline
->cs_prog_data
;
529 const struct brw_stage_prog_data
*prog_data
= &cs_prog_data
->base
;
531 unsigned local_id_dwords
= cs_prog_data
->local_invocation_id_regs
* 8;
532 unsigned push_constant_data_size
=
533 (prog_data
->nr_params
+ local_id_dwords
) * 4;
534 unsigned reg_aligned_constant_size
= ALIGN(push_constant_data_size
, 32);
535 unsigned push_constant_regs
= reg_aligned_constant_size
/ 32;
537 if (push_state
.alloc_size
) {
538 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_CURBE_LOAD
),
539 .CURBETotalDataLength
= push_state
.alloc_size
,
540 .CURBEDataStartAddress
= push_state
.offset
);
543 struct anv_state state
=
544 anv_state_pool_emit(&device
->dynamic_state_pool
,
545 GENX(INTERFACE_DESCRIPTOR_DATA
), 64,
546 .KernelStartPointer
= pipeline
->cs_simd
,
547 .KernelStartPointerHigh
= 0,
548 .BindingTablePointer
= surfaces
.offset
,
549 .BindingTableEntryCount
= 0,
550 .SamplerStatePointer
= samplers
.offset
,
552 .ConstantIndirectURBEntryReadLength
= push_constant_regs
,
553 .ConstantURBEntryReadOffset
= 0,
554 .BarrierEnable
= cs_prog_data
->uses_barrier
,
555 .NumberofThreadsinGPGPUThreadGroup
=
556 pipeline
->cs_thread_width_max
);
558 uint32_t size
= GENX(INTERFACE_DESCRIPTOR_DATA_length
) * sizeof(uint32_t);
559 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD
),
560 .InterfaceDescriptorTotalLength
= size
,
561 .InterfaceDescriptorDataStartAddress
= state
.offset
);
567 cmd_buffer_flush_compute_state(struct anv_cmd_buffer
*cmd_buffer
)
569 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
572 assert(pipeline
->active_stages
== VK_SHADER_STAGE_COMPUTE_BIT
);
574 if (cmd_buffer
->state
.current_pipeline
!= GPGPU
) {
575 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPELINE_SELECT
),
579 .PipelineSelection
= GPGPU
);
580 cmd_buffer
->state
.current_pipeline
= GPGPU
;
583 if (cmd_buffer
->state
.compute_dirty
& ANV_CMD_DIRTY_PIPELINE
)
584 anv_batch_emit_batch(&cmd_buffer
->batch
, &pipeline
->batch
);
586 if ((cmd_buffer
->state
.descriptors_dirty
& VK_SHADER_STAGE_COMPUTE_BIT
) ||
587 (cmd_buffer
->state
.compute_dirty
& ANV_CMD_DIRTY_PIPELINE
)) {
588 result
= flush_compute_descriptor_set(cmd_buffer
);
589 assert(result
== VK_SUCCESS
);
590 cmd_buffer
->state
.descriptors_dirty
&= ~VK_SHADER_STAGE_COMPUTE_BIT
;
593 cmd_buffer
->state
.compute_dirty
= 0;
596 void genX(CmdDrawIndexedIndirect
)(
597 VkCommandBuffer commandBuffer
,
603 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
604 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
605 struct anv_bo
*bo
= buffer
->bo
;
606 uint32_t bo_offset
= buffer
->offset
+ offset
;
608 cmd_buffer_flush_state(cmd_buffer
);
610 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_VERTEX_COUNT
, bo
, bo_offset
);
611 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_INSTANCE_COUNT
, bo
, bo_offset
+ 4);
612 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_VERTEX
, bo
, bo_offset
+ 8);
613 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_BASE_VERTEX
, bo
, bo_offset
+ 12);
614 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_INSTANCE
, bo
, bo_offset
+ 16);
616 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DPRIMITIVE
),
617 .IndirectParameterEnable
= true,
618 .VertexAccessType
= RANDOM
);
621 void genX(CmdDispatch
)(
622 VkCommandBuffer commandBuffer
,
627 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
628 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
629 struct brw_cs_prog_data
*prog_data
= &pipeline
->cs_prog_data
;
631 if (prog_data
->uses_num_work_groups
) {
632 struct anv_state state
=
633 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, 12, 4);
634 uint32_t *sizes
= state
.map
;
638 if (!cmd_buffer
->device
->info
.has_llc
)
639 anv_state_clflush(state
);
640 cmd_buffer
->state
.num_workgroups_offset
= state
.offset
;
641 cmd_buffer
->state
.num_workgroups_bo
=
642 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
;
645 cmd_buffer_flush_compute_state(cmd_buffer
);
647 anv_batch_emit(&cmd_buffer
->batch
, GENX(GPGPU_WALKER
),
648 .SIMDSize
= prog_data
->simd_size
/ 16,
649 .ThreadDepthCounterMaximum
= 0,
650 .ThreadHeightCounterMaximum
= 0,
651 .ThreadWidthCounterMaximum
= pipeline
->cs_thread_width_max
- 1,
652 .ThreadGroupIDXDimension
= x
,
653 .ThreadGroupIDYDimension
= y
,
654 .ThreadGroupIDZDimension
= z
,
655 .RightExecutionMask
= pipeline
->cs_right_mask
,
656 .BottomExecutionMask
= 0xffffffff);
658 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_STATE_FLUSH
));
661 #define GPGPU_DISPATCHDIMX 0x2500
662 #define GPGPU_DISPATCHDIMY 0x2504
663 #define GPGPU_DISPATCHDIMZ 0x2508
665 void genX(CmdDispatchIndirect
)(
666 VkCommandBuffer commandBuffer
,
670 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
671 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
672 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
673 struct brw_cs_prog_data
*prog_data
= &pipeline
->cs_prog_data
;
674 struct anv_bo
*bo
= buffer
->bo
;
675 uint32_t bo_offset
= buffer
->offset
+ offset
;
677 if (prog_data
->uses_num_work_groups
) {
678 cmd_buffer
->state
.num_workgroups_offset
= bo_offset
;
679 cmd_buffer
->state
.num_workgroups_bo
= bo
;
682 cmd_buffer_flush_compute_state(cmd_buffer
);
684 emit_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMX
, bo
, bo_offset
);
685 emit_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMY
, bo
, bo_offset
+ 4);
686 emit_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMZ
, bo
, bo_offset
+ 8);
688 anv_batch_emit(&cmd_buffer
->batch
, GENX(GPGPU_WALKER
),
689 .IndirectParameterEnable
= true,
690 .SIMDSize
= prog_data
->simd_size
/ 16,
691 .ThreadDepthCounterMaximum
= 0,
692 .ThreadHeightCounterMaximum
= 0,
693 .ThreadWidthCounterMaximum
= pipeline
->cs_thread_width_max
- 1,
694 .RightExecutionMask
= pipeline
->cs_right_mask
,
695 .BottomExecutionMask
= 0xffffffff);
697 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_STATE_FLUSH
));
701 cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer
*cmd_buffer
)
703 const struct anv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
704 const struct anv_image_view
*iview
=
705 anv_cmd_buffer_get_depth_stencil_view(cmd_buffer
);
706 const struct anv_image
*image
= iview
? iview
->image
: NULL
;
708 /* XXX: isl needs to grow depth format support */
709 const struct anv_format
*anv_format
=
710 iview
? anv_format_for_vk_format(iview
->vk_format
) : NULL
;
712 const bool has_depth
= iview
&& anv_format
->depth_format
;
713 const bool has_stencil
= iview
&& anv_format
->has_stencil
;
715 /* FIXME: Implement the PMA stall W/A */
716 /* FIXME: Width and Height are wrong */
718 /* Emit 3DSTATE_DEPTH_BUFFER */
720 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_DEPTH_BUFFER
),
721 .SurfaceType
= SURFTYPE_2D
,
722 .DepthWriteEnable
= anv_format
->depth_format
,
723 .StencilWriteEnable
= has_stencil
,
724 .HierarchicalDepthBufferEnable
= false,
725 .SurfaceFormat
= anv_format
->depth_format
,
726 .SurfacePitch
= image
->depth_surface
.isl
.row_pitch
- 1,
727 .SurfaceBaseAddress
= {
729 .offset
= image
->depth_surface
.offset
,
731 .Height
= fb
->height
- 1,
732 .Width
= fb
->width
- 1,
735 .MinimumArrayElement
= 0,
736 .DepthBufferObjectControlState
= GENX(MOCS
),
737 .RenderTargetViewExtent
= 1 - 1,
738 .SurfaceQPitch
= isl_surf_get_array_pitch_el_rows(&image
->depth_surface
.isl
) >> 2);
740 /* Even when no depth buffer is present, the hardware requires that
741 * 3DSTATE_DEPTH_BUFFER be programmed correctly. The Broadwell PRM says:
743 * If a null depth buffer is bound, the driver must instead bind depth as:
744 * 3DSTATE_DEPTH.SurfaceType = SURFTYPE_2D
745 * 3DSTATE_DEPTH.Width = 1
746 * 3DSTATE_DEPTH.Height = 1
747 * 3DSTATE_DEPTH.SuraceFormat = D16_UNORM
748 * 3DSTATE_DEPTH.SurfaceBaseAddress = 0
749 * 3DSTATE_DEPTH.HierarchicalDepthBufferEnable = 0
750 * 3DSTATE_WM_DEPTH_STENCIL.DepthTestEnable = 0
751 * 3DSTATE_WM_DEPTH_STENCIL.DepthBufferWriteEnable = 0
753 * The PRM is wrong, though. The width and height must be programmed to
754 * actual framebuffer's width and height, even when neither depth buffer
755 * nor stencil buffer is present.
757 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_DEPTH_BUFFER
),
758 .SurfaceType
= SURFTYPE_2D
,
759 .SurfaceFormat
= D16_UNORM
,
760 .Width
= fb
->width
- 1,
761 .Height
= fb
->height
- 1,
762 .StencilWriteEnable
= has_stencil
);
765 /* Emit 3DSTATE_STENCIL_BUFFER */
767 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_STENCIL_BUFFER
),
768 .StencilBufferEnable
= true,
769 .StencilBufferObjectControlState
= GENX(MOCS
),
771 /* Stencil buffers have strange pitch. The PRM says:
773 * The pitch must be set to 2x the value computed based on width,
774 * as the stencil buffer is stored with two rows interleaved.
776 .SurfacePitch
= 2 * image
->stencil_surface
.isl
.row_pitch
- 1,
778 .SurfaceBaseAddress
= {
780 .offset
= image
->offset
+ image
->stencil_surface
.offset
,
782 .SurfaceQPitch
= isl_surf_get_array_pitch_el_rows(&image
->stencil_surface
.isl
) >> 2);
784 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_STENCIL_BUFFER
));
787 /* Disable hierarchial depth buffers. */
788 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_HIER_DEPTH_BUFFER
));
790 /* Clear the clear params. */
791 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_CLEAR_PARAMS
));
795 genX(cmd_buffer_begin_subpass
)(struct anv_cmd_buffer
*cmd_buffer
,
796 struct anv_subpass
*subpass
)
798 cmd_buffer
->state
.subpass
= subpass
;
800 cmd_buffer
->state
.descriptors_dirty
|= VK_SHADER_STAGE_FRAGMENT_BIT
;
802 cmd_buffer_emit_depth_stencil(cmd_buffer
);
805 void genX(CmdBeginRenderPass
)(
806 VkCommandBuffer commandBuffer
,
807 const VkRenderPassBeginInfo
* pRenderPassBegin
,
808 VkSubpassContents contents
)
810 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
811 ANV_FROM_HANDLE(anv_render_pass
, pass
, pRenderPassBegin
->renderPass
);
812 ANV_FROM_HANDLE(anv_framebuffer
, framebuffer
, pRenderPassBegin
->framebuffer
);
814 cmd_buffer
->state
.framebuffer
= framebuffer
;
815 cmd_buffer
->state
.pass
= pass
;
817 flush_pipeline_select_3d(cmd_buffer
);
819 const VkRect2D
*render_area
= &pRenderPassBegin
->renderArea
;
821 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_DRAWING_RECTANGLE
),
822 .ClippedDrawingRectangleYMin
= render_area
->offset
.y
,
823 .ClippedDrawingRectangleXMin
= render_area
->offset
.x
,
824 .ClippedDrawingRectangleYMax
=
825 render_area
->offset
.y
+ render_area
->extent
.height
- 1,
826 .ClippedDrawingRectangleXMax
=
827 render_area
->offset
.x
+ render_area
->extent
.width
- 1,
828 .DrawingRectangleOriginY
= 0,
829 .DrawingRectangleOriginX
= 0);
831 anv_cmd_buffer_clear_attachments(cmd_buffer
, pass
,
832 pRenderPassBegin
->pClearValues
);
834 genX(cmd_buffer_begin_subpass
)(cmd_buffer
, pass
->subpasses
);
837 void genX(CmdNextSubpass
)(
838 VkCommandBuffer commandBuffer
,
839 VkSubpassContents contents
)
841 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
843 assert(cmd_buffer
->level
== VK_COMMAND_BUFFER_LEVEL_PRIMARY
);
845 genX(cmd_buffer_begin_subpass
)(cmd_buffer
, cmd_buffer
->state
.subpass
+ 1);
848 void genX(CmdEndRenderPass
)(
849 VkCommandBuffer commandBuffer
)
851 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
853 /* Emit a flushing pipe control at the end of a pass. This is kind of a
854 * hack but it ensures that render targets always actually get written.
855 * Eventually, we should do flushing based on image format transitions
856 * or something of that nature.
858 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
859 .PostSyncOperation
= NoWrite
,
860 .RenderTargetCacheFlushEnable
= true,
861 .InstructionCacheInvalidateEnable
= true,
862 .DepthCacheFlushEnable
= true,
863 .VFCacheInvalidationEnable
= true,
864 .TextureCacheInvalidationEnable
= true,
865 .CommandStreamerStallEnable
= true);
869 emit_ps_depth_count(struct anv_batch
*batch
,
870 struct anv_bo
*bo
, uint32_t offset
)
872 anv_batch_emit(batch
, GENX(PIPE_CONTROL
),
873 .DestinationAddressType
= DAT_PPGTT
,
874 .PostSyncOperation
= WritePSDepthCount
,
875 .DepthStallEnable
= true,
876 .Address
= { bo
, offset
});
880 emit_query_availability(struct anv_batch
*batch
,
881 struct anv_bo
*bo
, uint32_t offset
)
883 anv_batch_emit(batch
, GENX(PIPE_CONTROL
),
884 .DestinationAddressType
= DAT_PPGTT
,
885 .PostSyncOperation
= WriteImmediateData
,
886 .Address
= { bo
, offset
},
890 void genX(CmdBeginQuery
)(
891 VkCommandBuffer commandBuffer
,
892 VkQueryPool queryPool
,
894 VkQueryControlFlags flags
)
896 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
897 ANV_FROM_HANDLE(anv_query_pool
, pool
, queryPool
);
899 /* Workaround: When meta uses the pipeline with the VS disabled, it seems
900 * that the pipelining of the depth write breaks. What we see is that
901 * samples from the render pass clear leaks into the first query
902 * immediately after the clear. Doing a pipecontrol with a post-sync
903 * operation and DepthStallEnable seems to work around the issue.
905 if (cmd_buffer
->state
.need_query_wa
) {
906 cmd_buffer
->state
.need_query_wa
= false;
907 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
908 .DepthCacheFlushEnable
= true,
909 .DepthStallEnable
= true);
912 switch (pool
->type
) {
913 case VK_QUERY_TYPE_OCCLUSION
:
914 emit_ps_depth_count(&cmd_buffer
->batch
, &pool
->bo
,
915 query
* sizeof(struct anv_query_pool_slot
));
918 case VK_QUERY_TYPE_PIPELINE_STATISTICS
:
924 void genX(CmdEndQuery
)(
925 VkCommandBuffer commandBuffer
,
926 VkQueryPool queryPool
,
929 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
930 ANV_FROM_HANDLE(anv_query_pool
, pool
, queryPool
);
932 switch (pool
->type
) {
933 case VK_QUERY_TYPE_OCCLUSION
:
934 emit_ps_depth_count(&cmd_buffer
->batch
, &pool
->bo
,
935 query
* sizeof(struct anv_query_pool_slot
) + 8);
937 emit_query_availability(&cmd_buffer
->batch
, &pool
->bo
,
938 query
* sizeof(struct anv_query_pool_slot
) + 16);
941 case VK_QUERY_TYPE_PIPELINE_STATISTICS
:
947 #define TIMESTAMP 0x2358
949 void genX(CmdWriteTimestamp
)(
950 VkCommandBuffer commandBuffer
,
951 VkPipelineStageFlagBits pipelineStage
,
952 VkQueryPool queryPool
,
955 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
956 ANV_FROM_HANDLE(anv_query_pool
, pool
, queryPool
);
957 uint32_t offset
= query
* sizeof(struct anv_query_pool_slot
);
959 assert(pool
->type
== VK_QUERY_TYPE_TIMESTAMP
);
961 switch (pipelineStage
) {
962 case VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT
:
963 anv_batch_emit(&cmd_buffer
->batch
, GENX(MI_STORE_REGISTER_MEM
),
964 .RegisterAddress
= TIMESTAMP
,
965 .MemoryAddress
= { &pool
->bo
, offset
});
966 anv_batch_emit(&cmd_buffer
->batch
, GENX(MI_STORE_REGISTER_MEM
),
967 .RegisterAddress
= TIMESTAMP
+ 4,
968 .MemoryAddress
= { &pool
->bo
, offset
+ 4 });
972 /* Everything else is bottom-of-pipe */
973 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
974 .DestinationAddressType
= DAT_PPGTT
,
975 .PostSyncOperation
= WriteTimestamp
,
976 .Address
= { &pool
->bo
, offset
});
980 emit_query_availability(&cmd_buffer
->batch
, &pool
->bo
, query
+ 16);
983 #define alu_opcode(v) __gen_field((v), 20, 31)
984 #define alu_operand1(v) __gen_field((v), 10, 19)
985 #define alu_operand2(v) __gen_field((v), 0, 9)
986 #define alu(opcode, operand1, operand2) \
987 alu_opcode(opcode) | alu_operand1(operand1) | alu_operand2(operand2)
989 #define OPCODE_NOOP 0x000
990 #define OPCODE_LOAD 0x080
991 #define OPCODE_LOADINV 0x480
992 #define OPCODE_LOAD0 0x081
993 #define OPCODE_LOAD1 0x481
994 #define OPCODE_ADD 0x100
995 #define OPCODE_SUB 0x101
996 #define OPCODE_AND 0x102
997 #define OPCODE_OR 0x103
998 #define OPCODE_XOR 0x104
999 #define OPCODE_STORE 0x180
1000 #define OPCODE_STOREINV 0x580
1002 #define OPERAND_R0 0x00
1003 #define OPERAND_R1 0x01
1004 #define OPERAND_R2 0x02
1005 #define OPERAND_R3 0x03
1006 #define OPERAND_R4 0x04
1007 #define OPERAND_SRCA 0x20
1008 #define OPERAND_SRCB 0x21
1009 #define OPERAND_ACCU 0x31
1010 #define OPERAND_ZF 0x32
1011 #define OPERAND_CF 0x33
1013 #define CS_GPR(n) (0x2600 + (n) * 8)
1016 emit_load_alu_reg_u64(struct anv_batch
*batch
, uint32_t reg
,
1017 struct anv_bo
*bo
, uint32_t offset
)
1019 anv_batch_emit(batch
, GENX(MI_LOAD_REGISTER_MEM
),
1020 .RegisterAddress
= reg
,
1021 .MemoryAddress
= { bo
, offset
});
1022 anv_batch_emit(batch
, GENX(MI_LOAD_REGISTER_MEM
),
1023 .RegisterAddress
= reg
+ 4,
1024 .MemoryAddress
= { bo
, offset
+ 4 });
1028 store_query_result(struct anv_batch
*batch
, uint32_t reg
,
1029 struct anv_bo
*bo
, uint32_t offset
, VkQueryResultFlags flags
)
1031 anv_batch_emit(batch
, GENX(MI_STORE_REGISTER_MEM
),
1032 .RegisterAddress
= reg
,
1033 .MemoryAddress
= { bo
, offset
});
1035 if (flags
& VK_QUERY_RESULT_64_BIT
)
1036 anv_batch_emit(batch
, GENX(MI_STORE_REGISTER_MEM
),
1037 .RegisterAddress
= reg
+ 4,
1038 .MemoryAddress
= { bo
, offset
+ 4 });
1041 void genX(CmdCopyQueryPoolResults
)(
1042 VkCommandBuffer commandBuffer
,
1043 VkQueryPool queryPool
,
1044 uint32_t firstQuery
,
1045 uint32_t queryCount
,
1046 VkBuffer destBuffer
,
1047 VkDeviceSize destOffset
,
1048 VkDeviceSize destStride
,
1049 VkQueryResultFlags flags
)
1051 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1052 ANV_FROM_HANDLE(anv_query_pool
, pool
, queryPool
);
1053 ANV_FROM_HANDLE(anv_buffer
, buffer
, destBuffer
);
1054 uint32_t slot_offset
, dst_offset
;
1056 if (flags
& VK_QUERY_RESULT_WAIT_BIT
)
1057 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
1058 .CommandStreamerStallEnable
= true,
1059 .StallAtPixelScoreboard
= true);
1061 dst_offset
= buffer
->offset
+ destOffset
;
1062 for (uint32_t i
= 0; i
< queryCount
; i
++) {
1064 slot_offset
= (firstQuery
+ i
) * sizeof(struct anv_query_pool_slot
);
1065 switch (pool
->type
) {
1066 case VK_QUERY_TYPE_OCCLUSION
:
1067 emit_load_alu_reg_u64(&cmd_buffer
->batch
,
1068 CS_GPR(0), &pool
->bo
, slot_offset
);
1069 emit_load_alu_reg_u64(&cmd_buffer
->batch
,
1070 CS_GPR(1), &pool
->bo
, slot_offset
+ 8);
1072 /* FIXME: We need to clamp the result for 32 bit. */
1074 uint32_t *dw
= anv_batch_emitn(&cmd_buffer
->batch
, 5, GENX(MI_MATH
));
1075 dw
[1] = alu(OPCODE_LOAD
, OPERAND_SRCA
, OPERAND_R1
);
1076 dw
[2] = alu(OPCODE_LOAD
, OPERAND_SRCB
, OPERAND_R0
);
1077 dw
[3] = alu(OPCODE_SUB
, 0, 0);
1078 dw
[4] = alu(OPCODE_STORE
, OPERAND_R2
, OPERAND_ACCU
);
1081 case VK_QUERY_TYPE_TIMESTAMP
:
1082 emit_load_alu_reg_u64(&cmd_buffer
->batch
,
1083 CS_GPR(2), &pool
->bo
, slot_offset
);
1087 unreachable("unhandled query type");
1090 store_query_result(&cmd_buffer
->batch
,
1091 CS_GPR(2), buffer
->bo
, dst_offset
, flags
);
1093 if (flags
& VK_QUERY_RESULT_WITH_AVAILABILITY_BIT
) {
1094 emit_load_alu_reg_u64(&cmd_buffer
->batch
, CS_GPR(0),
1095 &pool
->bo
, slot_offset
+ 16);
1096 if (flags
& VK_QUERY_RESULT_64_BIT
)
1097 store_query_result(&cmd_buffer
->batch
,
1098 CS_GPR(0), buffer
->bo
, dst_offset
+ 8, flags
);
1100 store_query_result(&cmd_buffer
->batch
,
1101 CS_GPR(0), buffer
->bo
, dst_offset
+ 4, flags
);
1104 dst_offset
+= destStride
;
1108 void genX(CmdSetEvent
)(
1109 VkCommandBuffer commandBuffer
,
1111 VkPipelineStageFlags stageMask
)
1113 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1114 ANV_FROM_HANDLE(anv_event
, event
, _event
);
1116 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
1117 .DestinationAddressType
= DAT_PPGTT
,
1118 .PostSyncOperation
= WriteImmediateData
,
1120 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
1123 .ImmediateData
= VK_EVENT_SET
);
1126 void genX(CmdResetEvent
)(
1127 VkCommandBuffer commandBuffer
,
1129 VkPipelineStageFlags stageMask
)
1131 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1132 ANV_FROM_HANDLE(anv_event
, event
, _event
);
1134 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
1135 .DestinationAddressType
= DAT_PPGTT
,
1136 .PostSyncOperation
= WriteImmediateData
,
1138 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
1141 .ImmediateData
= VK_EVENT_RESET
);
1144 void genX(CmdWaitEvents
)(
1145 VkCommandBuffer commandBuffer
,
1146 uint32_t eventCount
,
1147 const VkEvent
* pEvents
,
1148 VkPipelineStageFlags srcStageMask
,
1149 VkPipelineStageFlags destStageMask
,
1150 uint32_t memoryBarrierCount
,
1151 const VkMemoryBarrier
* pMemoryBarriers
,
1152 uint32_t bufferMemoryBarrierCount
,
1153 const VkBufferMemoryBarrier
* pBufferMemoryBarriers
,
1154 uint32_t imageMemoryBarrierCount
,
1155 const VkImageMemoryBarrier
* pImageMemoryBarriers
)
1157 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1158 for (uint32_t i
= 0; i
< eventCount
; i
++) {
1159 ANV_FROM_HANDLE(anv_event
, event
, pEvents
[i
]);
1161 anv_batch_emit(&cmd_buffer
->batch
, GENX(MI_SEMAPHORE_WAIT
),
1162 .WaitMode
= PollingMode
,
1163 .CompareOperation
= SAD_EQUAL_SDD
,
1164 .SemaphoreDataDword
= VK_EVENT_SET
,
1165 .SemaphoreAddress
= {
1166 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
1171 genX(CmdPipelineBarrier
)(commandBuffer
, srcStageMask
, destStageMask
,
1172 false, /* byRegion */
1173 memoryBarrierCount
, pMemoryBarriers
,
1174 bufferMemoryBarrierCount
, pBufferMemoryBarriers
,
1175 imageMemoryBarrierCount
, pImageMemoryBarriers
);