2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "gen8_pack.h"
33 #include "gen9_pack.h"
36 cmd_buffer_flush_push_constants(struct anv_cmd_buffer
*cmd_buffer
)
38 static const uint32_t push_constant_opcodes
[] = {
39 [MESA_SHADER_VERTEX
] = 21,
40 [MESA_SHADER_TESS_CTRL
] = 25, /* HS */
41 [MESA_SHADER_TESS_EVAL
] = 26, /* DS */
42 [MESA_SHADER_GEOMETRY
] = 22,
43 [MESA_SHADER_FRAGMENT
] = 23,
44 [MESA_SHADER_COMPUTE
] = 0,
47 VkShaderStageFlags flushed
= 0;
49 anv_foreach_stage(stage
, cmd_buffer
->state
.push_constants_dirty
) {
50 if (stage
== MESA_SHADER_COMPUTE
)
53 struct anv_state state
= anv_cmd_buffer_push_constants(cmd_buffer
, stage
);
55 if (state
.offset
== 0)
58 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_CONSTANT_VS
),
59 ._3DCommandSubOpcode
= push_constant_opcodes
[stage
],
61 .PointerToConstantBuffer0
= { .offset
= state
.offset
},
62 .ConstantBuffer0ReadLength
= DIV_ROUND_UP(state
.alloc_size
, 32),
65 flushed
|= mesa_to_vk_shader_stage(stage
);
68 cmd_buffer
->state
.push_constants_dirty
&= ~flushed
;
75 emit_viewport_state(struct anv_cmd_buffer
*cmd_buffer
,
76 uint32_t count
, const VkViewport
*viewports
)
78 struct anv_state sf_clip_state
=
79 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, count
* 64, 64);
80 struct anv_state cc_state
=
81 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, count
* 8, 32);
83 for (uint32_t i
= 0; i
< count
; i
++) {
84 const VkViewport
*vp
= &viewports
[i
];
86 /* The gen7 state struct has just the matrix and guardband fields, the
87 * gen8 struct adds the min/max viewport fields. */
88 struct GENX(SF_CLIP_VIEWPORT
) sf_clip_viewport
= {
89 .ViewportMatrixElementm00
= vp
->width
/ 2,
90 .ViewportMatrixElementm11
= vp
->height
/ 2,
91 .ViewportMatrixElementm22
= 1.0,
92 .ViewportMatrixElementm30
= vp
->x
+ vp
->width
/ 2,
93 .ViewportMatrixElementm31
= vp
->y
+ vp
->height
/ 2,
94 .ViewportMatrixElementm32
= 0.0,
95 .XMinClipGuardband
= -1.0f
,
96 .XMaxClipGuardband
= 1.0f
,
97 .YMinClipGuardband
= -1.0f
,
98 .YMaxClipGuardband
= 1.0f
,
99 .XMinViewPort
= vp
->x
,
100 .XMaxViewPort
= vp
->x
+ vp
->width
- 1,
101 .YMinViewPort
= vp
->y
,
102 .YMaxViewPort
= vp
->y
+ vp
->height
- 1,
105 struct GENX(CC_VIEWPORT
) cc_viewport
= {
106 .MinimumDepth
= vp
->minDepth
,
107 .MaximumDepth
= vp
->maxDepth
110 GENX(SF_CLIP_VIEWPORT_pack
)(NULL
, sf_clip_state
.map
+ i
* 64,
112 GENX(CC_VIEWPORT_pack
)(NULL
, cc_state
.map
+ i
* 8, &cc_viewport
);
115 if (!cmd_buffer
->device
->info
.has_llc
) {
116 anv_state_clflush(sf_clip_state
);
117 anv_state_clflush(cc_state
);
120 anv_batch_emit(&cmd_buffer
->batch
,
121 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC
),
122 .CCViewportPointer
= cc_state
.offset
);
123 anv_batch_emit(&cmd_buffer
->batch
,
124 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP
),
125 .SFClipViewportPointer
= sf_clip_state
.offset
);
129 gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer
*cmd_buffer
)
131 if (cmd_buffer
->state
.dynamic
.viewport
.count
> 0) {
132 emit_viewport_state(cmd_buffer
, cmd_buffer
->state
.dynamic
.viewport
.count
,
133 cmd_buffer
->state
.dynamic
.viewport
.viewports
);
135 /* If viewport count is 0, this is taken to mean "use the default" */
136 emit_viewport_state(cmd_buffer
, 1,
140 .width
= cmd_buffer
->state
.framebuffer
->width
,
141 .height
= cmd_buffer
->state
.framebuffer
->height
,
150 emit_lrm(struct anv_batch
*batch
,
151 uint32_t reg
, struct anv_bo
*bo
, uint32_t offset
)
153 anv_batch_emit(batch
, GENX(MI_LOAD_REGISTER_MEM
),
154 .RegisterAddress
= reg
,
155 .MemoryAddress
= { bo
, offset
});
159 emit_lri(struct anv_batch
*batch
, uint32_t reg
, uint32_t imm
)
161 anv_batch_emit(batch
, GENX(MI_LOAD_REGISTER_IMM
),
162 .RegisterOffset
= reg
,
166 #define GEN8_L3CNTLREG 0x7034
169 config_l3(struct anv_cmd_buffer
*cmd_buffer
, bool enable_slm
)
171 /* References for GL state:
173 * - commits e307cfa..228d5a3
174 * - src/mesa/drivers/dri/i965/gen7_l3_state.c
177 uint32_t val
= enable_slm
?
178 /* All = 48 ways; URB = 16 ways; DC and RO = 0, SLM = 1 */
180 /* All = 48 ways; URB = 48 ways; DC, RO and SLM = 0 */
182 bool changed
= cmd_buffer
->state
.current_l3_config
!= val
;
185 /* According to the hardware docs, the L3 partitioning can only be changed
186 * while the pipeline is completely drained and the caches are flushed,
187 * which involves a first PIPE_CONTROL flush which stalls the pipeline and
188 * initiates invalidation of the relevant caches...
190 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
191 .TextureCacheInvalidationEnable
= true,
192 .ConstantCacheInvalidationEnable
= true,
193 .InstructionCacheInvalidateEnable
= true,
194 .DCFlushEnable
= true,
195 .PostSyncOperation
= NoWrite
,
196 .CommandStreamerStallEnable
= true);
198 /* ...followed by a second stalling flush which guarantees that
199 * invalidation is complete when the L3 configuration registers are
202 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
203 .DCFlushEnable
= true,
204 .PostSyncOperation
= NoWrite
,
205 .CommandStreamerStallEnable
= true);
207 emit_lri(&cmd_buffer
->batch
, GEN8_L3CNTLREG
, val
);
208 cmd_buffer
->state
.current_l3_config
= val
;
213 flush_pipeline_select_3d(struct anv_cmd_buffer
*cmd_buffer
)
215 config_l3(cmd_buffer
, false);
217 if (cmd_buffer
->state
.current_pipeline
!= _3D
) {
218 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPELINE_SELECT
),
222 .PipelineSelection
= _3D
);
223 cmd_buffer
->state
.current_pipeline
= _3D
;
228 cmd_buffer_flush_state(struct anv_cmd_buffer
*cmd_buffer
)
230 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.pipeline
;
233 uint32_t vb_emit
= cmd_buffer
->state
.vb_dirty
& pipeline
->vb_used
;
235 assert((pipeline
->active_stages
& VK_SHADER_STAGE_COMPUTE_BIT
) == 0);
237 flush_pipeline_select_3d(cmd_buffer
);
240 const uint32_t num_buffers
= __builtin_popcount(vb_emit
);
241 const uint32_t num_dwords
= 1 + num_buffers
* 4;
243 p
= anv_batch_emitn(&cmd_buffer
->batch
, num_dwords
,
244 GENX(3DSTATE_VERTEX_BUFFERS
));
246 for_each_bit(vb
, vb_emit
) {
247 struct anv_buffer
*buffer
= cmd_buffer
->state
.vertex_bindings
[vb
].buffer
;
248 uint32_t offset
= cmd_buffer
->state
.vertex_bindings
[vb
].offset
;
250 struct GENX(VERTEX_BUFFER_STATE
) state
= {
251 .VertexBufferIndex
= vb
,
252 .MemoryObjectControlState
= GENX(MOCS
),
253 .AddressModifyEnable
= true,
254 .BufferPitch
= pipeline
->binding_stride
[vb
],
255 .BufferStartingAddress
= { buffer
->bo
, buffer
->offset
+ offset
},
256 .BufferSize
= buffer
->size
- offset
259 GENX(VERTEX_BUFFER_STATE_pack
)(&cmd_buffer
->batch
, &p
[1 + i
* 4], &state
);
264 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_PIPELINE
) {
265 /* If somebody compiled a pipeline after starting a command buffer the
266 * scratch bo may have grown since we started this cmd buffer (and
267 * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
268 * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
269 if (cmd_buffer
->state
.scratch_size
< pipeline
->total_scratch
)
270 anv_cmd_buffer_emit_state_base_address(cmd_buffer
);
272 anv_batch_emit_batch(&cmd_buffer
->batch
, &pipeline
->batch
);
275 /* We emit the binding tables and sampler tables first, then emit push
276 * constants and then finally emit binding table and sampler table
277 * pointers. It has to happen in this order, since emitting the binding
278 * tables may change the push constants (in case of storage images). After
279 * emitting push constants, on SKL+ we have to emit the corresponding
280 * 3DSTATE_BINDING_TABLE_POINTER_* for the push constants to take effect.
283 if (cmd_buffer
->state
.descriptors_dirty
)
284 dirty
= gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer
);
286 if (cmd_buffer
->state
.push_constants_dirty
)
287 dirty
|= cmd_buffer_flush_push_constants(cmd_buffer
);
290 gen7_cmd_buffer_emit_descriptor_pointers(cmd_buffer
, dirty
);
292 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
)
293 gen8_cmd_buffer_emit_viewport(cmd_buffer
);
295 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_SCISSOR
)
296 gen7_cmd_buffer_emit_scissor(cmd_buffer
);
298 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
299 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
)) {
300 uint32_t sf_dw
[GENX(3DSTATE_SF_length
)];
301 struct GENX(3DSTATE_SF
) sf
= {
302 GENX(3DSTATE_SF_header
),
303 .LineWidth
= cmd_buffer
->state
.dynamic
.line_width
,
305 GENX(3DSTATE_SF_pack
)(NULL
, sf_dw
, &sf
);
307 anv_batch_emit_merge(&cmd_buffer
->batch
, sf_dw
, pipeline
->gen8
.sf
);
310 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
311 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
)){
312 bool enable_bias
= cmd_buffer
->state
.dynamic
.depth_bias
.bias
!= 0.0f
||
313 cmd_buffer
->state
.dynamic
.depth_bias
.slope
!= 0.0f
;
315 uint32_t raster_dw
[GENX(3DSTATE_RASTER_length
)];
316 struct GENX(3DSTATE_RASTER
) raster
= {
317 GENX(3DSTATE_RASTER_header
),
318 .GlobalDepthOffsetEnableSolid
= enable_bias
,
319 .GlobalDepthOffsetEnableWireframe
= enable_bias
,
320 .GlobalDepthOffsetEnablePoint
= enable_bias
,
321 .GlobalDepthOffsetConstant
= cmd_buffer
->state
.dynamic
.depth_bias
.bias
,
322 .GlobalDepthOffsetScale
= cmd_buffer
->state
.dynamic
.depth_bias
.slope
,
323 .GlobalDepthOffsetClamp
= cmd_buffer
->state
.dynamic
.depth_bias
.clamp
325 GENX(3DSTATE_RASTER_pack
)(NULL
, raster_dw
, &raster
);
326 anv_batch_emit_merge(&cmd_buffer
->batch
, raster_dw
,
327 pipeline
->gen8
.raster
);
330 /* Stencil reference values moved from COLOR_CALC_STATE in gen8 to
331 * 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split
332 * across different state packets for gen8 and gen9. We handle that by
333 * using a big old #if switch here.
336 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
|
337 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
)) {
338 struct anv_state cc_state
=
339 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
340 GEN8_COLOR_CALC_STATE_length
* 4,
342 struct GEN8_COLOR_CALC_STATE cc
= {
343 .BlendConstantColorRed
= cmd_buffer
->state
.dynamic
.blend_constants
[0],
344 .BlendConstantColorGreen
= cmd_buffer
->state
.dynamic
.blend_constants
[1],
345 .BlendConstantColorBlue
= cmd_buffer
->state
.dynamic
.blend_constants
[2],
346 .BlendConstantColorAlpha
= cmd_buffer
->state
.dynamic
.blend_constants
[3],
347 .StencilReferenceValue
=
348 cmd_buffer
->state
.dynamic
.stencil_reference
.front
,
349 .BackFaceStencilReferenceValue
=
350 cmd_buffer
->state
.dynamic
.stencil_reference
.back
,
352 GEN8_COLOR_CALC_STATE_pack(NULL
, cc_state
.map
, &cc
);
354 if (!cmd_buffer
->device
->info
.has_llc
)
355 anv_state_clflush(cc_state
);
357 anv_batch_emit(&cmd_buffer
->batch
,
358 GEN8_3DSTATE_CC_STATE_POINTERS
,
359 .ColorCalcStatePointer
= cc_state
.offset
,
360 .ColorCalcStatePointerValid
= true);
363 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
364 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
|
365 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
)) {
366 uint32_t wm_depth_stencil_dw
[GEN8_3DSTATE_WM_DEPTH_STENCIL_length
];
368 struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil
= {
369 GEN8_3DSTATE_WM_DEPTH_STENCIL_header
,
371 /* Is this what we need to do? */
372 .StencilBufferWriteEnable
=
373 cmd_buffer
->state
.dynamic
.stencil_write_mask
.front
!= 0,
376 cmd_buffer
->state
.dynamic
.stencil_compare_mask
.front
& 0xff,
378 cmd_buffer
->state
.dynamic
.stencil_write_mask
.front
& 0xff,
380 .BackfaceStencilTestMask
=
381 cmd_buffer
->state
.dynamic
.stencil_compare_mask
.back
& 0xff,
382 .BackfaceStencilWriteMask
=
383 cmd_buffer
->state
.dynamic
.stencil_write_mask
.back
& 0xff,
385 GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(NULL
, wm_depth_stencil_dw
,
388 anv_batch_emit_merge(&cmd_buffer
->batch
, wm_depth_stencil_dw
,
389 pipeline
->gen8
.wm_depth_stencil
);
392 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
) {
393 struct anv_state cc_state
=
394 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
395 GEN9_COLOR_CALC_STATE_length
* 4,
397 struct GEN9_COLOR_CALC_STATE cc
= {
398 .BlendConstantColorRed
= cmd_buffer
->state
.dynamic
.blend_constants
[0],
399 .BlendConstantColorGreen
= cmd_buffer
->state
.dynamic
.blend_constants
[1],
400 .BlendConstantColorBlue
= cmd_buffer
->state
.dynamic
.blend_constants
[2],
401 .BlendConstantColorAlpha
= cmd_buffer
->state
.dynamic
.blend_constants
[3],
403 GEN9_COLOR_CALC_STATE_pack(NULL
, cc_state
.map
, &cc
);
405 if (!cmd_buffer
->device
->info
.has_llc
)
406 anv_state_clflush(cc_state
);
408 anv_batch_emit(&cmd_buffer
->batch
,
409 GEN9_3DSTATE_CC_STATE_POINTERS
,
410 .ColorCalcStatePointer
= cc_state
.offset
,
411 .ColorCalcStatePointerValid
= true);
414 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
415 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
|
416 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
|
417 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
)) {
418 uint32_t dwords
[GEN9_3DSTATE_WM_DEPTH_STENCIL_length
];
419 struct anv_dynamic_state
*d
= &cmd_buffer
->state
.dynamic
;
420 struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil
= {
421 GEN9_3DSTATE_WM_DEPTH_STENCIL_header
,
423 .StencilBufferWriteEnable
= d
->stencil_write_mask
.front
!= 0,
425 .StencilTestMask
= d
->stencil_compare_mask
.front
& 0xff,
426 .StencilWriteMask
= d
->stencil_write_mask
.front
& 0xff,
428 .BackfaceStencilTestMask
= d
->stencil_compare_mask
.back
& 0xff,
429 .BackfaceStencilWriteMask
= d
->stencil_write_mask
.back
& 0xff,
431 .StencilReferenceValue
= d
->stencil_reference
.front
,
432 .BackfaceStencilReferenceValue
= d
->stencil_reference
.back
434 GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL
, dwords
, &wm_depth_stencil
);
436 anv_batch_emit_merge(&cmd_buffer
->batch
, dwords
,
437 pipeline
->gen9
.wm_depth_stencil
);
441 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
442 ANV_CMD_DIRTY_INDEX_BUFFER
)) {
443 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_VF
),
444 .IndexedDrawCutIndexEnable
= pipeline
->primitive_restart
,
445 .CutIndex
= cmd_buffer
->state
.restart_index
,
449 cmd_buffer
->state
.vb_dirty
&= ~vb_emit
;
450 cmd_buffer
->state
.dirty
= 0;
454 VkCommandBuffer commandBuffer
,
455 uint32_t vertexCount
,
456 uint32_t instanceCount
,
457 uint32_t firstVertex
,
458 uint32_t firstInstance
)
460 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
462 cmd_buffer_flush_state(cmd_buffer
);
464 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DPRIMITIVE
),
465 .VertexAccessType
= SEQUENTIAL
,
466 .VertexCountPerInstance
= vertexCount
,
467 .StartVertexLocation
= firstVertex
,
468 .InstanceCount
= instanceCount
,
469 .StartInstanceLocation
= firstInstance
,
470 .BaseVertexLocation
= 0);
473 void genX(CmdDrawIndexed
)(
474 VkCommandBuffer commandBuffer
,
476 uint32_t instanceCount
,
478 int32_t vertexOffset
,
479 uint32_t firstInstance
)
481 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
483 cmd_buffer_flush_state(cmd_buffer
);
485 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DPRIMITIVE
),
486 .VertexAccessType
= RANDOM
,
487 .VertexCountPerInstance
= indexCount
,
488 .StartVertexLocation
= firstIndex
,
489 .InstanceCount
= instanceCount
,
490 .StartInstanceLocation
= firstInstance
,
491 .BaseVertexLocation
= vertexOffset
);
494 /* Auto-Draw / Indirect Registers */
495 #define GEN7_3DPRIM_END_OFFSET 0x2420
496 #define GEN7_3DPRIM_START_VERTEX 0x2430
497 #define GEN7_3DPRIM_VERTEX_COUNT 0x2434
498 #define GEN7_3DPRIM_INSTANCE_COUNT 0x2438
499 #define GEN7_3DPRIM_START_INSTANCE 0x243C
500 #define GEN7_3DPRIM_BASE_VERTEX 0x2440
502 void genX(CmdDrawIndirect
)(
503 VkCommandBuffer commandBuffer
,
509 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
510 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
511 struct anv_bo
*bo
= buffer
->bo
;
512 uint32_t bo_offset
= buffer
->offset
+ offset
;
514 cmd_buffer_flush_state(cmd_buffer
);
516 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_VERTEX_COUNT
, bo
, bo_offset
);
517 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_INSTANCE_COUNT
, bo
, bo_offset
+ 4);
518 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_VERTEX
, bo
, bo_offset
+ 8);
519 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_INSTANCE
, bo
, bo_offset
+ 12);
520 emit_lri(&cmd_buffer
->batch
, GEN7_3DPRIM_BASE_VERTEX
, 0);
522 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DPRIMITIVE
),
523 .IndirectParameterEnable
= true,
524 .VertexAccessType
= SEQUENTIAL
);
527 void genX(CmdBindIndexBuffer
)(
528 VkCommandBuffer commandBuffer
,
531 VkIndexType indexType
)
533 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
534 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
536 static const uint32_t vk_to_gen_index_type
[] = {
537 [VK_INDEX_TYPE_UINT16
] = INDEX_WORD
,
538 [VK_INDEX_TYPE_UINT32
] = INDEX_DWORD
,
541 static const uint32_t restart_index_for_type
[] = {
542 [VK_INDEX_TYPE_UINT16
] = UINT16_MAX
,
543 [VK_INDEX_TYPE_UINT32
] = UINT32_MAX
,
546 cmd_buffer
->state
.restart_index
= restart_index_for_type
[indexType
];
548 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_INDEX_BUFFER
),
549 .IndexFormat
= vk_to_gen_index_type
[indexType
],
550 .MemoryObjectControlState
= GENX(MOCS
),
551 .BufferStartingAddress
= { buffer
->bo
, buffer
->offset
+ offset
},
552 .BufferSize
= buffer
->size
- offset
);
554 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_INDEX_BUFFER
;
558 flush_compute_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
)
560 struct anv_device
*device
= cmd_buffer
->device
;
561 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
562 struct anv_state surfaces
= { 0, }, samplers
= { 0, };
565 result
= anv_cmd_buffer_emit_samplers(cmd_buffer
,
566 MESA_SHADER_COMPUTE
, &samplers
);
567 if (result
!= VK_SUCCESS
)
569 result
= anv_cmd_buffer_emit_binding_table(cmd_buffer
,
570 MESA_SHADER_COMPUTE
, &surfaces
);
571 if (result
!= VK_SUCCESS
)
574 struct anv_state push_state
= anv_cmd_buffer_cs_push_constants(cmd_buffer
);
576 const struct brw_cs_prog_data
*cs_prog_data
= &pipeline
->cs_prog_data
;
577 const struct brw_stage_prog_data
*prog_data
= &cs_prog_data
->base
;
579 unsigned local_id_dwords
= cs_prog_data
->local_invocation_id_regs
* 8;
580 unsigned push_constant_data_size
=
581 (prog_data
->nr_params
+ local_id_dwords
) * 4;
582 unsigned reg_aligned_constant_size
= ALIGN(push_constant_data_size
, 32);
583 unsigned push_constant_regs
= reg_aligned_constant_size
/ 32;
585 if (push_state
.alloc_size
) {
586 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_CURBE_LOAD
),
587 .CURBETotalDataLength
= push_state
.alloc_size
,
588 .CURBEDataStartAddress
= push_state
.offset
);
591 assert(prog_data
->total_shared
<= 64 * 1024);
592 uint32_t slm_size
= 0;
593 if (prog_data
->total_shared
> 0) {
594 /* slm_size is in 4k increments, but must be a power of 2. */
596 while (slm_size
< prog_data
->total_shared
)
598 slm_size
/= 4 * 1024;
601 struct anv_state state
=
602 anv_state_pool_emit(&device
->dynamic_state_pool
,
603 GENX(INTERFACE_DESCRIPTOR_DATA
), 64,
604 .KernelStartPointer
= pipeline
->cs_simd
,
605 .KernelStartPointerHigh
= 0,
606 .BindingTablePointer
= surfaces
.offset
,
607 .BindingTableEntryCount
= 0,
608 .SamplerStatePointer
= samplers
.offset
,
610 .ConstantIndirectURBEntryReadLength
= push_constant_regs
,
611 .ConstantURBEntryReadOffset
= 0,
612 .BarrierEnable
= cs_prog_data
->uses_barrier
,
613 .SharedLocalMemorySize
= slm_size
,
614 .NumberofThreadsinGPGPUThreadGroup
=
615 pipeline
->cs_thread_width_max
);
617 uint32_t size
= GENX(INTERFACE_DESCRIPTOR_DATA_length
) * sizeof(uint32_t);
618 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD
),
619 .InterfaceDescriptorTotalLength
= size
,
620 .InterfaceDescriptorDataStartAddress
= state
.offset
);
626 cmd_buffer_flush_compute_state(struct anv_cmd_buffer
*cmd_buffer
)
628 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
631 assert(pipeline
->active_stages
== VK_SHADER_STAGE_COMPUTE_BIT
);
633 bool needs_slm
= pipeline
->cs_prog_data
.base
.total_shared
> 0;
634 config_l3(cmd_buffer
, needs_slm
);
636 if (cmd_buffer
->state
.current_pipeline
!= GPGPU
) {
638 /* From the Broadwell PRM, Volume 2a: Instructions, PIPELINE_SELECT:
640 * Software must clear the COLOR_CALC_STATE Valid field in
641 * 3DSTATE_CC_STATE_POINTERS command prior to send a PIPELINE_SELECT
642 * with Pipeline Select set to GPGPU.
644 * The internal hardware docs recommend the same workaround for Gen9
647 anv_batch_emit(&cmd_buffer
->batch
,
648 GENX(3DSTATE_CC_STATE_POINTERS
));
651 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPELINE_SELECT
),
655 .PipelineSelection
= GPGPU
);
656 cmd_buffer
->state
.current_pipeline
= GPGPU
;
659 if (cmd_buffer
->state
.compute_dirty
& ANV_CMD_DIRTY_PIPELINE
)
660 anv_batch_emit_batch(&cmd_buffer
->batch
, &pipeline
->batch
);
662 if ((cmd_buffer
->state
.descriptors_dirty
& VK_SHADER_STAGE_COMPUTE_BIT
) ||
663 (cmd_buffer
->state
.compute_dirty
& ANV_CMD_DIRTY_PIPELINE
)) {
664 result
= flush_compute_descriptor_set(cmd_buffer
);
665 assert(result
== VK_SUCCESS
);
666 cmd_buffer
->state
.descriptors_dirty
&= ~VK_SHADER_STAGE_COMPUTE_BIT
;
669 cmd_buffer
->state
.compute_dirty
= 0;
672 void genX(CmdDrawIndexedIndirect
)(
673 VkCommandBuffer commandBuffer
,
679 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
680 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
681 struct anv_bo
*bo
= buffer
->bo
;
682 uint32_t bo_offset
= buffer
->offset
+ offset
;
684 cmd_buffer_flush_state(cmd_buffer
);
686 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_VERTEX_COUNT
, bo
, bo_offset
);
687 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_INSTANCE_COUNT
, bo
, bo_offset
+ 4);
688 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_VERTEX
, bo
, bo_offset
+ 8);
689 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_BASE_VERTEX
, bo
, bo_offset
+ 12);
690 emit_lrm(&cmd_buffer
->batch
, GEN7_3DPRIM_START_INSTANCE
, bo
, bo_offset
+ 16);
692 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DPRIMITIVE
),
693 .IndirectParameterEnable
= true,
694 .VertexAccessType
= RANDOM
);
697 void genX(CmdDispatch
)(
698 VkCommandBuffer commandBuffer
,
703 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
704 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
705 struct brw_cs_prog_data
*prog_data
= &pipeline
->cs_prog_data
;
707 if (prog_data
->uses_num_work_groups
) {
708 struct anv_state state
=
709 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, 12, 4);
710 uint32_t *sizes
= state
.map
;
714 if (!cmd_buffer
->device
->info
.has_llc
)
715 anv_state_clflush(state
);
716 cmd_buffer
->state
.num_workgroups_offset
= state
.offset
;
717 cmd_buffer
->state
.num_workgroups_bo
=
718 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
;
721 cmd_buffer_flush_compute_state(cmd_buffer
);
723 anv_batch_emit(&cmd_buffer
->batch
, GENX(GPGPU_WALKER
),
724 .SIMDSize
= prog_data
->simd_size
/ 16,
725 .ThreadDepthCounterMaximum
= 0,
726 .ThreadHeightCounterMaximum
= 0,
727 .ThreadWidthCounterMaximum
= pipeline
->cs_thread_width_max
- 1,
728 .ThreadGroupIDXDimension
= x
,
729 .ThreadGroupIDYDimension
= y
,
730 .ThreadGroupIDZDimension
= z
,
731 .RightExecutionMask
= pipeline
->cs_right_mask
,
732 .BottomExecutionMask
= 0xffffffff);
734 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_STATE_FLUSH
));
737 #define GPGPU_DISPATCHDIMX 0x2500
738 #define GPGPU_DISPATCHDIMY 0x2504
739 #define GPGPU_DISPATCHDIMZ 0x2508
741 void genX(CmdDispatchIndirect
)(
742 VkCommandBuffer commandBuffer
,
746 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
747 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
748 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
749 struct brw_cs_prog_data
*prog_data
= &pipeline
->cs_prog_data
;
750 struct anv_bo
*bo
= buffer
->bo
;
751 uint32_t bo_offset
= buffer
->offset
+ offset
;
753 if (prog_data
->uses_num_work_groups
) {
754 cmd_buffer
->state
.num_workgroups_offset
= bo_offset
;
755 cmd_buffer
->state
.num_workgroups_bo
= bo
;
758 cmd_buffer_flush_compute_state(cmd_buffer
);
760 emit_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMX
, bo
, bo_offset
);
761 emit_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMY
, bo
, bo_offset
+ 4);
762 emit_lrm(&cmd_buffer
->batch
, GPGPU_DISPATCHDIMZ
, bo
, bo_offset
+ 8);
764 anv_batch_emit(&cmd_buffer
->batch
, GENX(GPGPU_WALKER
),
765 .IndirectParameterEnable
= true,
766 .SIMDSize
= prog_data
->simd_size
/ 16,
767 .ThreadDepthCounterMaximum
= 0,
768 .ThreadHeightCounterMaximum
= 0,
769 .ThreadWidthCounterMaximum
= pipeline
->cs_thread_width_max
- 1,
770 .RightExecutionMask
= pipeline
->cs_right_mask
,
771 .BottomExecutionMask
= 0xffffffff);
773 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_STATE_FLUSH
));
777 cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer
*cmd_buffer
)
779 const struct anv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
780 const struct anv_image_view
*iview
=
781 anv_cmd_buffer_get_depth_stencil_view(cmd_buffer
);
782 const struct anv_image
*image
= iview
? iview
->image
: NULL
;
784 /* XXX: isl needs to grow depth format support */
785 const struct anv_format
*anv_format
=
786 iview
? anv_format_for_vk_format(iview
->vk_format
) : NULL
;
788 const bool has_depth
= iview
&& anv_format
->depth_format
;
789 const bool has_stencil
= iview
&& anv_format
->has_stencil
;
791 /* FIXME: Implement the PMA stall W/A */
792 /* FIXME: Width and Height are wrong */
794 /* Emit 3DSTATE_DEPTH_BUFFER */
796 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_DEPTH_BUFFER
),
797 .SurfaceType
= SURFTYPE_2D
,
798 .DepthWriteEnable
= anv_format
->depth_format
,
799 .StencilWriteEnable
= has_stencil
,
800 .HierarchicalDepthBufferEnable
= false,
801 .SurfaceFormat
= anv_format
->depth_format
,
802 .SurfacePitch
= image
->depth_surface
.isl
.row_pitch
- 1,
803 .SurfaceBaseAddress
= {
805 .offset
= image
->depth_surface
.offset
,
807 .Height
= fb
->height
- 1,
808 .Width
= fb
->width
- 1,
811 .MinimumArrayElement
= 0,
812 .DepthBufferObjectControlState
= GENX(MOCS
),
813 .RenderTargetViewExtent
= 1 - 1,
814 .SurfaceQPitch
= isl_surf_get_array_pitch_el_rows(&image
->depth_surface
.isl
) >> 2);
816 /* Even when no depth buffer is present, the hardware requires that
817 * 3DSTATE_DEPTH_BUFFER be programmed correctly. The Broadwell PRM says:
819 * If a null depth buffer is bound, the driver must instead bind depth as:
820 * 3DSTATE_DEPTH.SurfaceType = SURFTYPE_2D
821 * 3DSTATE_DEPTH.Width = 1
822 * 3DSTATE_DEPTH.Height = 1
823 * 3DSTATE_DEPTH.SuraceFormat = D16_UNORM
824 * 3DSTATE_DEPTH.SurfaceBaseAddress = 0
825 * 3DSTATE_DEPTH.HierarchicalDepthBufferEnable = 0
826 * 3DSTATE_WM_DEPTH_STENCIL.DepthTestEnable = 0
827 * 3DSTATE_WM_DEPTH_STENCIL.DepthBufferWriteEnable = 0
829 * The PRM is wrong, though. The width and height must be programmed to
830 * actual framebuffer's width and height, even when neither depth buffer
831 * nor stencil buffer is present.
833 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_DEPTH_BUFFER
),
834 .SurfaceType
= SURFTYPE_2D
,
835 .SurfaceFormat
= D16_UNORM
,
836 .Width
= fb
->width
- 1,
837 .Height
= fb
->height
- 1,
838 .StencilWriteEnable
= has_stencil
);
841 /* Emit 3DSTATE_STENCIL_BUFFER */
843 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_STENCIL_BUFFER
),
844 .StencilBufferEnable
= true,
845 .StencilBufferObjectControlState
= GENX(MOCS
),
847 /* Stencil buffers have strange pitch. The PRM says:
849 * The pitch must be set to 2x the value computed based on width,
850 * as the stencil buffer is stored with two rows interleaved.
852 .SurfacePitch
= 2 * image
->stencil_surface
.isl
.row_pitch
- 1,
854 .SurfaceBaseAddress
= {
856 .offset
= image
->offset
+ image
->stencil_surface
.offset
,
858 .SurfaceQPitch
= isl_surf_get_array_pitch_el_rows(&image
->stencil_surface
.isl
) >> 2);
860 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_STENCIL_BUFFER
));
863 /* Disable hierarchial depth buffers. */
864 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_HIER_DEPTH_BUFFER
));
866 /* Clear the clear params. */
867 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_CLEAR_PARAMS
));
871 * @see anv_cmd_buffer_set_subpass()
874 genX(cmd_buffer_set_subpass
)(struct anv_cmd_buffer
*cmd_buffer
,
875 struct anv_subpass
*subpass
)
877 cmd_buffer
->state
.subpass
= subpass
;
879 cmd_buffer
->state
.descriptors_dirty
|= VK_SHADER_STAGE_FRAGMENT_BIT
;
881 cmd_buffer_emit_depth_stencil(cmd_buffer
);
884 void genX(CmdBeginRenderPass
)(
885 VkCommandBuffer commandBuffer
,
886 const VkRenderPassBeginInfo
* pRenderPassBegin
,
887 VkSubpassContents contents
)
889 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
890 ANV_FROM_HANDLE(anv_render_pass
, pass
, pRenderPassBegin
->renderPass
);
891 ANV_FROM_HANDLE(anv_framebuffer
, framebuffer
, pRenderPassBegin
->framebuffer
);
893 cmd_buffer
->state
.framebuffer
= framebuffer
;
894 cmd_buffer
->state
.pass
= pass
;
895 anv_cmd_state_setup_attachments(cmd_buffer
, pRenderPassBegin
);
897 flush_pipeline_select_3d(cmd_buffer
);
899 const VkRect2D
*render_area
= &pRenderPassBegin
->renderArea
;
901 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_DRAWING_RECTANGLE
),
902 .ClippedDrawingRectangleYMin
= render_area
->offset
.y
,
903 .ClippedDrawingRectangleXMin
= render_area
->offset
.x
,
904 .ClippedDrawingRectangleYMax
=
905 render_area
->offset
.y
+ render_area
->extent
.height
- 1,
906 .ClippedDrawingRectangleXMax
=
907 render_area
->offset
.x
+ render_area
->extent
.width
- 1,
908 .DrawingRectangleOriginY
= 0,
909 .DrawingRectangleOriginX
= 0);
911 genX(cmd_buffer_set_subpass
)(cmd_buffer
, pass
->subpasses
);
912 anv_cmd_buffer_clear_subpass(cmd_buffer
);
915 void genX(CmdNextSubpass
)(
916 VkCommandBuffer commandBuffer
,
917 VkSubpassContents contents
)
919 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
921 assert(cmd_buffer
->level
== VK_COMMAND_BUFFER_LEVEL_PRIMARY
);
923 genX(cmd_buffer_set_subpass
)(cmd_buffer
, cmd_buffer
->state
.subpass
+ 1);
924 anv_cmd_buffer_clear_subpass(cmd_buffer
);
927 void genX(CmdEndRenderPass
)(
928 VkCommandBuffer commandBuffer
)
930 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
932 /* Emit a flushing pipe control at the end of a pass. This is kind of a
933 * hack but it ensures that render targets always actually get written.
934 * Eventually, we should do flushing based on image format transitions
935 * or something of that nature.
937 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
938 .PostSyncOperation
= NoWrite
,
939 .RenderTargetCacheFlushEnable
= true,
940 .InstructionCacheInvalidateEnable
= true,
941 .DepthCacheFlushEnable
= true,
942 .VFCacheInvalidationEnable
= true,
943 .TextureCacheInvalidationEnable
= true,
944 .CommandStreamerStallEnable
= true);
948 emit_ps_depth_count(struct anv_batch
*batch
,
949 struct anv_bo
*bo
, uint32_t offset
)
951 anv_batch_emit(batch
, GENX(PIPE_CONTROL
),
952 .DestinationAddressType
= DAT_PPGTT
,
953 .PostSyncOperation
= WritePSDepthCount
,
954 .DepthStallEnable
= true,
955 .Address
= { bo
, offset
});
959 emit_query_availability(struct anv_batch
*batch
,
960 struct anv_bo
*bo
, uint32_t offset
)
962 anv_batch_emit(batch
, GENX(PIPE_CONTROL
),
963 .DestinationAddressType
= DAT_PPGTT
,
964 .PostSyncOperation
= WriteImmediateData
,
965 .Address
= { bo
, offset
},
969 void genX(CmdBeginQuery
)(
970 VkCommandBuffer commandBuffer
,
971 VkQueryPool queryPool
,
973 VkQueryControlFlags flags
)
975 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
976 ANV_FROM_HANDLE(anv_query_pool
, pool
, queryPool
);
978 /* Workaround: When meta uses the pipeline with the VS disabled, it seems
979 * that the pipelining of the depth write breaks. What we see is that
980 * samples from the render pass clear leaks into the first query
981 * immediately after the clear. Doing a pipecontrol with a post-sync
982 * operation and DepthStallEnable seems to work around the issue.
984 if (cmd_buffer
->state
.need_query_wa
) {
985 cmd_buffer
->state
.need_query_wa
= false;
986 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
987 .DepthCacheFlushEnable
= true,
988 .DepthStallEnable
= true);
991 switch (pool
->type
) {
992 case VK_QUERY_TYPE_OCCLUSION
:
993 emit_ps_depth_count(&cmd_buffer
->batch
, &pool
->bo
,
994 query
* sizeof(struct anv_query_pool_slot
));
997 case VK_QUERY_TYPE_PIPELINE_STATISTICS
:
1003 void genX(CmdEndQuery
)(
1004 VkCommandBuffer commandBuffer
,
1005 VkQueryPool queryPool
,
1008 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1009 ANV_FROM_HANDLE(anv_query_pool
, pool
, queryPool
);
1011 switch (pool
->type
) {
1012 case VK_QUERY_TYPE_OCCLUSION
:
1013 emit_ps_depth_count(&cmd_buffer
->batch
, &pool
->bo
,
1014 query
* sizeof(struct anv_query_pool_slot
) + 8);
1016 emit_query_availability(&cmd_buffer
->batch
, &pool
->bo
,
1017 query
* sizeof(struct anv_query_pool_slot
) + 16);
1020 case VK_QUERY_TYPE_PIPELINE_STATISTICS
:
1026 #define TIMESTAMP 0x2358
1028 void genX(CmdWriteTimestamp
)(
1029 VkCommandBuffer commandBuffer
,
1030 VkPipelineStageFlagBits pipelineStage
,
1031 VkQueryPool queryPool
,
1034 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1035 ANV_FROM_HANDLE(anv_query_pool
, pool
, queryPool
);
1036 uint32_t offset
= query
* sizeof(struct anv_query_pool_slot
);
1038 assert(pool
->type
== VK_QUERY_TYPE_TIMESTAMP
);
1040 switch (pipelineStage
) {
1041 case VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT
:
1042 anv_batch_emit(&cmd_buffer
->batch
, GENX(MI_STORE_REGISTER_MEM
),
1043 .RegisterAddress
= TIMESTAMP
,
1044 .MemoryAddress
= { &pool
->bo
, offset
});
1045 anv_batch_emit(&cmd_buffer
->batch
, GENX(MI_STORE_REGISTER_MEM
),
1046 .RegisterAddress
= TIMESTAMP
+ 4,
1047 .MemoryAddress
= { &pool
->bo
, offset
+ 4 });
1051 /* Everything else is bottom-of-pipe */
1052 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
1053 .DestinationAddressType
= DAT_PPGTT
,
1054 .PostSyncOperation
= WriteTimestamp
,
1055 .Address
= { &pool
->bo
, offset
});
1059 emit_query_availability(&cmd_buffer
->batch
, &pool
->bo
, query
+ 16);
1062 #define alu_opcode(v) __gen_field((v), 20, 31)
1063 #define alu_operand1(v) __gen_field((v), 10, 19)
1064 #define alu_operand2(v) __gen_field((v), 0, 9)
1065 #define alu(opcode, operand1, operand2) \
1066 alu_opcode(opcode) | alu_operand1(operand1) | alu_operand2(operand2)
1068 #define OPCODE_NOOP 0x000
1069 #define OPCODE_LOAD 0x080
1070 #define OPCODE_LOADINV 0x480
1071 #define OPCODE_LOAD0 0x081
1072 #define OPCODE_LOAD1 0x481
1073 #define OPCODE_ADD 0x100
1074 #define OPCODE_SUB 0x101
1075 #define OPCODE_AND 0x102
1076 #define OPCODE_OR 0x103
1077 #define OPCODE_XOR 0x104
1078 #define OPCODE_STORE 0x180
1079 #define OPCODE_STOREINV 0x580
1081 #define OPERAND_R0 0x00
1082 #define OPERAND_R1 0x01
1083 #define OPERAND_R2 0x02
1084 #define OPERAND_R3 0x03
1085 #define OPERAND_R4 0x04
1086 #define OPERAND_SRCA 0x20
1087 #define OPERAND_SRCB 0x21
1088 #define OPERAND_ACCU 0x31
1089 #define OPERAND_ZF 0x32
1090 #define OPERAND_CF 0x33
1092 #define CS_GPR(n) (0x2600 + (n) * 8)
1095 emit_load_alu_reg_u64(struct anv_batch
*batch
, uint32_t reg
,
1096 struct anv_bo
*bo
, uint32_t offset
)
1098 anv_batch_emit(batch
, GENX(MI_LOAD_REGISTER_MEM
),
1099 .RegisterAddress
= reg
,
1100 .MemoryAddress
= { bo
, offset
});
1101 anv_batch_emit(batch
, GENX(MI_LOAD_REGISTER_MEM
),
1102 .RegisterAddress
= reg
+ 4,
1103 .MemoryAddress
= { bo
, offset
+ 4 });
1107 store_query_result(struct anv_batch
*batch
, uint32_t reg
,
1108 struct anv_bo
*bo
, uint32_t offset
, VkQueryResultFlags flags
)
1110 anv_batch_emit(batch
, GENX(MI_STORE_REGISTER_MEM
),
1111 .RegisterAddress
= reg
,
1112 .MemoryAddress
= { bo
, offset
});
1114 if (flags
& VK_QUERY_RESULT_64_BIT
)
1115 anv_batch_emit(batch
, GENX(MI_STORE_REGISTER_MEM
),
1116 .RegisterAddress
= reg
+ 4,
1117 .MemoryAddress
= { bo
, offset
+ 4 });
1120 void genX(CmdCopyQueryPoolResults
)(
1121 VkCommandBuffer commandBuffer
,
1122 VkQueryPool queryPool
,
1123 uint32_t firstQuery
,
1124 uint32_t queryCount
,
1125 VkBuffer destBuffer
,
1126 VkDeviceSize destOffset
,
1127 VkDeviceSize destStride
,
1128 VkQueryResultFlags flags
)
1130 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1131 ANV_FROM_HANDLE(anv_query_pool
, pool
, queryPool
);
1132 ANV_FROM_HANDLE(anv_buffer
, buffer
, destBuffer
);
1133 uint32_t slot_offset
, dst_offset
;
1135 if (flags
& VK_QUERY_RESULT_WAIT_BIT
)
1136 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
1137 .CommandStreamerStallEnable
= true,
1138 .StallAtPixelScoreboard
= true);
1140 dst_offset
= buffer
->offset
+ destOffset
;
1141 for (uint32_t i
= 0; i
< queryCount
; i
++) {
1143 slot_offset
= (firstQuery
+ i
) * sizeof(struct anv_query_pool_slot
);
1144 switch (pool
->type
) {
1145 case VK_QUERY_TYPE_OCCLUSION
:
1146 emit_load_alu_reg_u64(&cmd_buffer
->batch
,
1147 CS_GPR(0), &pool
->bo
, slot_offset
);
1148 emit_load_alu_reg_u64(&cmd_buffer
->batch
,
1149 CS_GPR(1), &pool
->bo
, slot_offset
+ 8);
1151 /* FIXME: We need to clamp the result for 32 bit. */
1153 uint32_t *dw
= anv_batch_emitn(&cmd_buffer
->batch
, 5, GENX(MI_MATH
));
1154 dw
[1] = alu(OPCODE_LOAD
, OPERAND_SRCA
, OPERAND_R1
);
1155 dw
[2] = alu(OPCODE_LOAD
, OPERAND_SRCB
, OPERAND_R0
);
1156 dw
[3] = alu(OPCODE_SUB
, 0, 0);
1157 dw
[4] = alu(OPCODE_STORE
, OPERAND_R2
, OPERAND_ACCU
);
1160 case VK_QUERY_TYPE_TIMESTAMP
:
1161 emit_load_alu_reg_u64(&cmd_buffer
->batch
,
1162 CS_GPR(2), &pool
->bo
, slot_offset
);
1166 unreachable("unhandled query type");
1169 store_query_result(&cmd_buffer
->batch
,
1170 CS_GPR(2), buffer
->bo
, dst_offset
, flags
);
1172 if (flags
& VK_QUERY_RESULT_WITH_AVAILABILITY_BIT
) {
1173 emit_load_alu_reg_u64(&cmd_buffer
->batch
, CS_GPR(0),
1174 &pool
->bo
, slot_offset
+ 16);
1175 if (flags
& VK_QUERY_RESULT_64_BIT
)
1176 store_query_result(&cmd_buffer
->batch
,
1177 CS_GPR(0), buffer
->bo
, dst_offset
+ 8, flags
);
1179 store_query_result(&cmd_buffer
->batch
,
1180 CS_GPR(0), buffer
->bo
, dst_offset
+ 4, flags
);
1183 dst_offset
+= destStride
;
1187 void genX(CmdSetEvent
)(
1188 VkCommandBuffer commandBuffer
,
1190 VkPipelineStageFlags stageMask
)
1192 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1193 ANV_FROM_HANDLE(anv_event
, event
, _event
);
1195 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
1196 .DestinationAddressType
= DAT_PPGTT
,
1197 .PostSyncOperation
= WriteImmediateData
,
1199 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
1202 .ImmediateData
= VK_EVENT_SET
);
1205 void genX(CmdResetEvent
)(
1206 VkCommandBuffer commandBuffer
,
1208 VkPipelineStageFlags stageMask
)
1210 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1211 ANV_FROM_HANDLE(anv_event
, event
, _event
);
1213 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
1214 .DestinationAddressType
= DAT_PPGTT
,
1215 .PostSyncOperation
= WriteImmediateData
,
1217 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
1220 .ImmediateData
= VK_EVENT_RESET
);
1223 void genX(CmdWaitEvents
)(
1224 VkCommandBuffer commandBuffer
,
1225 uint32_t eventCount
,
1226 const VkEvent
* pEvents
,
1227 VkPipelineStageFlags srcStageMask
,
1228 VkPipelineStageFlags destStageMask
,
1229 uint32_t memoryBarrierCount
,
1230 const VkMemoryBarrier
* pMemoryBarriers
,
1231 uint32_t bufferMemoryBarrierCount
,
1232 const VkBufferMemoryBarrier
* pBufferMemoryBarriers
,
1233 uint32_t imageMemoryBarrierCount
,
1234 const VkImageMemoryBarrier
* pImageMemoryBarriers
)
1236 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1237 for (uint32_t i
= 0; i
< eventCount
; i
++) {
1238 ANV_FROM_HANDLE(anv_event
, event
, pEvents
[i
]);
1240 anv_batch_emit(&cmd_buffer
->batch
, GENX(MI_SEMAPHORE_WAIT
),
1241 .WaitMode
= PollingMode
,
1242 .CompareOperation
= SAD_EQUAL_SDD
,
1243 .SemaphoreDataDword
= VK_EVENT_SET
,
1244 .SemaphoreAddress
= {
1245 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
1250 genX(CmdPipelineBarrier
)(commandBuffer
, srcStageMask
, destStageMask
,
1251 false, /* byRegion */
1252 memoryBarrierCount
, pMemoryBarriers
,
1253 bufferMemoryBarrierCount
, pBufferMemoryBarriers
,
1254 imageMemoryBarrierCount
, pImageMemoryBarriers
);