Add several simple if-statement tests
[mesa.git] / tests / if-01.glsl
1 /* FAIL - if-statement condition is not bool scalar */
2
3 uniform bvec4 a;
4
5 void main()
6 {
7 if (a)
8 gl_Position = vec4(1.0, 0.0, 0.0, 1.0);
9 else
10 gl_Position = vec4(0.0, 1.0, 0.0, 1.0);
11 }