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[libreriscv.git] / ztrans_proposal.mdwn
1 # Zftrans - transcendental operations
2
3 With thanks to:
4
5 * Jacob Lifshay
6 * Dan Petroski
7 * Mitch Alsup
8 * Allen Baum
9 * Andrew Waterman
10 * Luis Vitorio Cargnini
11
12 See:
13
14 * <http://bugs.libre-riscv.org/show_bug.cgi?id=127>
15 * <https://www.khronos.org/registry/spir-v/specs/unified1/OpenCL.ExtendedInstructionSet.100.html>
16 * Discussion: <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002342.html>
17 * [[rv_major_opcode_1010011]] for opcode listing.
18 * [[zfpacc_proposal]] for accuracy settings proposal
19
20 Extension subsets:
21
22 * **Zftrans**: standard transcendentals (best suited to 3D)
23 * **ZftransExt**: extra functions (useful, not generally needed for 3D,
24 can be synthesised using Ztrans)
25 * **Ztrigpi**: trig. xxx-pi sinpi cospi tanpi
26 * **Ztrignpi**: trig non-xxx-pi sin cos tan
27 * **Zarctrigpi**: arc-trig. a-xxx-pi: atan2pi asinpi acospi
28 * **Zarctrignpi**: arc-trig. non-a-xxx-pi: atan2, asin, acos
29 * **Zfhyp**: hyperbolic/inverse-hyperbolic. sinh, cosh, tanh, asinh,
30 acosh, atanh (can be synthesised - see below)
31 * **ZftransAdv**: much more complex to implement in hardware
32 * **Zfrsqrt**: Reciprocal square-root.
33
34 Minimum recommended requirements for 3D: Zftrans, Ztrigpi, Zarctrigpi,
35 Zarctrignpi
36
37 [[!toc levels=2]]
38
39 # TODO:
40
41 * Decision on accuracy, moved to [[zfpacc_proposal]]
42 <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002355.html>
43 * Errors **MUST** be repeatable.
44 * How about four Platform Specifications? 3DUNIX, UNIX, 3DEmbedded and Embedded?
45 <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002361.html>
46 Accuracy requirements for dual (triple) purpose implementations must
47 meet the higher standard.
48 * Reciprocal Square-root is in its own separate extension (Zfrsqrt) as
49 it is desirable on its own by other implementors. This to be evaluated.
50
51 # Requirements <a name="requirements"></a>
52
53 This proposal is designed to meet a wide range of extremely diverse needs,
54 allowing implementors from all of them to benefit from the tools and hardware
55 cost reductions associated with common standards adoption.
56
57 **There are *four* different, disparate platform's needs (two new)**:
58
59 * 3D Embedded Platform
60 * Embedded Platform
61 * 3D UNIX Platform
62 * UNIX Platform
63
64 **The use-cases are**:
65
66 * 3D GPUs
67 * Numerical Computation
68 * (Potentially) A.I. / Machine-learning (1)
69
70 (1) although approximations suffice in this field, making it more likely
71 to use a custom extension. High-end ML would inherently definitely
72 be excluded.
73
74 **The power and die-area requirements vary from**:
75
76 * Ultra-low-power (smartwatches where GPU power budgets are in milliwatts)
77 * Mobile-Embedded (good performance with high efficiency for battery life)
78 * Desktop Computing
79 * Server / HPC (2)
80
81 (2) Supercomputing is left out of the requirements as it is traditionally
82 covered by Supercomputer Vectorisation Standards (such as RVV).
83
84 **The software requirements are**:
85
86 * Full public integration into GNU math libraries (libm)
87 * Full public integration into well-known Numerical Computation systems (numpy)
88 * Full public integration into upstream GNU and LLVM Compiler toolchains
89 * Full public integration into Khronos OpenCL SPIR-V compatible Compilers
90 seeking public Certification and Endorsement from the Khronos Group
91 under their Trademarked Certification Programme.
92
93 **The "contra"-requirements are**:
94
95 * The requirements are **not** for the purposes of developing a full custom
96 proprietary GPU with proprietary firmware.
97 * A full custom proprietary GPU ASIC Manufacturer *may* benefit from
98 this proposal however the fact that they typically develop proprietary
99 software that is not shared with the rest of the community likely to
100 use this proposal means that they have completely different needs.
101 * This proposal is for *sharing* of effort in reducing development costs
102
103 # Requirements Analysis <a name="requirements_analysis"></a>
104
105 **Platforms**:
106
107 3D Embedded will require significantly less accuracy and will need to make
108 power budget and die area compromises that other platforms (including Embedded)
109 will not need to make.
110
111 3D UNIX Platform has to be performance-price-competitive: subtly-reduced
112 accuracy in FP32 is acceptable where, conversely, in the UNIX Platform,
113 IEEE754 compliance is a hard requirement that would compromise power
114 and efficiency on a 3D UNIX Platform.
115
116 Even in the Embedded platform, IEEE754 interoperability is beneficial,
117 where if it was a hard requirement the 3D Embedded platform would be severely
118 compromised in its ability to meet the demanding power budgets of that market.
119
120 Thus, learning from the lessons of
121 [SIMD considered harmful](https://www.sigarch.org/simd-instructions-considered-harmful/)
122 this proposal works in conjunction with the [[zfpacc_proposal]], so as
123 not to overburden the OP32 ISA space with extra "reduced-accuracy" opcodes.
124
125 **Use-cases**:
126
127 There really is little else in the way of suitable markets. 3D GPUs
128 have extremely competitive power-efficiency and power-budget requirements
129 that are completely at odds with the other market at the other end of
130 the spectrum: Numerical Computation.
131
132 Interoperability in Numerical Computation is absolutely critical: it implies
133 IEEE754 compliance. However full IEEE754 compliance automatically and
134 inherently penalises a GPU, where accuracy is simply just not necessary.
135
136 To meet the needs of both markets, the two new platforms have to be created,
137 and [[zfpacc_proposal]] is a critical dependency. Runtime selection of
138 FP accuracy allows an implementation to be "Hybrid" - cover UNIX IEEE754
139 compliance *and* 3D performance in a single ASIC.
140
141 **Power and die-area requirements**:
142
143 This is where the conflicts really start to hit home.
144
145 A "Numerical High performance only" proposal (suitable for Server / HPC
146 only) would customise and target the Extension based on a quantitative
147 analysis of the value of certain opcodes *for HPC only*. It would
148 conclude, reasonably and rationally, that it is worthwhile adding opcodes
149 to RVV as parallel Vector operations, and that further discussion of
150 the matter is pointless.
151
152 A "Proprietary GPU effort" (even one that was intended for publication
153 of its API through, for example, a public libre-licensed Vulkan SPIR-V
154 Compiler) would conclude, reasonably and rationally, that, likewise, the
155 opcodes were best suited to be added to RVV, and, further, that their
156 requirements conflict with the HPC world, due to the reduced accuracy.
157 This on the basis that the silicon die area required for IEEE754 is far
158 greater than that needed for reduced-accuracy, and thus their product would
159 be completely unacceptable in the market.
160
161 An "Embedded 3D" GPU has radically different performance, power
162 and die-area requirements (and may even target SoftCores in FPGA).
163 Sharing of the silicon to cover multi-function uses (CORDIC for example)
164 is absolutely essential in order to keep cost and power down, and high
165 performance simply is not. Multi-cycle FSMs instead of pipelines may
166 be considered acceptable, and so on. Subsets of functionality are
167 also essential.
168
169 An "Embedded Numerical" platform has requirements that are separate and
170 distinct from all of the above!
171
172 Mobile Computing needs (tablets, smartphones) again pull in a different
173 direction: high performance, reasonable accuracy, but efficiency is
174 critical. Screen sizes are not at the 4K range: they are within the
175 800x600 range at the low end (320x240 at the extreme budget end), and
176 only the high-performance smartphones and tablets provide 1080p (1920x1080).
177 With lower resolution, accuracy compromises are possible which the Desktop
178 market (4k and soon to be above) would find unacceptable.
179
180 Meeting these disparate markets may be achieved, again, through
181 [[zfpacc_proposal]], by subdividing into four platforms, yet, in addition
182 to that, subdividing the extension into subsets that best suit the different
183 market areas.
184
185 **Software requirements**:
186
187 A "custom" extension is developed in near-complete isolation from the
188 rest of the RISC-V Community. Cost savings to the Corporation are
189 large, with no direct beneficial feedback to (or impact on) the rest
190 of the RISC-V ecosystem.
191
192 However given that 3D revolves around Standards - DirectX, Vulkan, OpenGL,
193 OpenCL - users have much more influence than first appears. Compliance
194 with these standards is critical as the userbase (Games writers, scientific
195 applications) expects not to have to rewrite large codebases to conform
196 with non-standards-compliant hardware.
197
198 Therefore, compliance with public APIs is paramount, and compliance with
199 Trademarked Standards is critical. Any deviation from Trademarked Standards
200 means that an implementation may not be sold and also make a claim of being,
201 for example, "Vulkan compatible".
202
203 This in turn reinforces and makes a hard requirement a need for public
204 compliance with such standards, over-and-above what would otherwise be
205 set by a RISC-V Standards Development Process, including both the
206 software compliance and the knock-on implications that has for hardware.
207
208 **Collaboration**:
209
210 The case for collaboration on any Extension is already well-known.
211 In this particular case, the precedent for inclusion of Transcendentals
212 in other ISAs, both from Graphics and High-performance Computing, has
213 these primitives well-established in high-profile software libraries and
214 compilers in both GPU and HPC Computer Science divisions. Collaboration
215 and shared public compliance with those standards brooks no argument.
216
217 *Overall this proposal is categorically and wholly unsuited to
218 relegation of "custom" status*.
219
220 # Quantitative Analysis <a name="analysis"></a>
221
222 This is extremely challenging. Normally, an Extension would require full,
223 comprehensive and detailed analysis of every single instruction, for every
224 single possible use-case, in every single market. The amount of silicon
225 area required would be balanced against the benefits of introducing extra
226 opcodes, as well as a full market analysis performed to see which divisions
227 of Computer Science benefit from the introduction of the instruction,
228 in each and every case.
229
230 With 34 instructions, four possible Platforms, and sub-categories of
231 implementations even within each Platform, over 136 separate and distinct
232 analyses is not a practical proposition.
233
234 A little more intelligence has to be applied to the problem space,
235 to reduce it down to manageable levels.
236
237 Fortunately, the subdivision by Platform, in combination with the
238 identification of only two primary markets (Numerical Computation and
239 3D), means that the logical reasoning applies *uniformly* and broadly
240 across *groups* of instructions rather than individually.
241
242 In addition, hardware algorithms such as CORDIC can cover such a wide
243 range of operations (simply by changing the input parameters) that the
244 normal argument of compromising and excluding certain opcodes because they
245 would significantly increase the silicon area is knocked down.
246
247 However, CORDIC, whilst space-efficient, and thus well-suited to
248 Embedded, is an old iterative algorithm not well-suited to High-Performance
249 Computing or Mid to High-end GPUs, where commercially-competitive
250 FP32 pipeline lengths are only around 5 stages.
251
252 Not only that, but some operations such as LOG1P, which would normally
253 be excluded from one market (due to there being an alternative macro-op
254 fused sequence replacing it) are required for other markets due to
255 the higher accuracy obtainable at the lower range of input values when
256 compared to LOG(1+P).
257
258 ATAN and ATAN2 is another example area in which one market's needs
259 conflict directly with another: the only viable solution, without compromising
260 one market to the detriment of the other, is to provide both opcodes
261 and let implementors make the call as to which (or both) to optimise,
262 at the *hardware* level.
263
264 Likewise it is well-known that loops involving "0 to 2 times pi", often
265 done in subdivisions of powers of two, are costly to do because they
266 involve floating-point multiplication by PI in each and every loop.
267 3D GPUs solved this by providing SINPI variants which range from 0 to 1
268 and perform the multiply *inside* the hardware itself. In the case of
269 CORDIC, it turns out that the multiply by PI is not even needed (is a
270 loop invariant magic constant).
271
272 However, some markets may not wish to *use* CORDIC, for reasons mentioned
273 above, and, again, one market would be penalised if SINPI was prioritised
274 over SIN, or vice-versa.
275
276 Thus the best that can be done is to use Quantitative Analysis to work
277 out which "subsets" - sub-Extensions - to include, and be as "inclusive"
278 as possible, and thus allow implementors to decide what to add to their
279 implementation, and how best to optimise them.
280
281 This approach *only* works due to the uniformity of the function space,
282 and is **not** an appropriate methodology for use in other Extensions
283 with diverse markets and large numbers of potential opcodes.
284 BitManip is the perfect counter-example.
285
286 # Proposed Opcodes vs Khronos OpenCL Opcodes <a name="khronos_equiv"></a>
287
288 This list shows the (direct) equivalence between proposed opcodes and
289 their Khronos OpenCL equivalents.
290
291 See
292 <https://www.khronos.org/registry/spir-v/specs/unified1/OpenCL.ExtendedInstructionSet.100.html>
293
294 Special FP16 opcodes are *not* being proposed, except by indirect / inherent
295 use of the "fmt" field that is already present in the RISC-V Specification.
296
297 "Native" opcodes are *not* being proposed: implementors will be expected
298 to use the (equivalent) proposed opcode covering the same function.
299
300 "Fast" opcodes are *not* being proposed, because the Khronos Specification
301 fast\_length, fast\_normalise and fast\_distance OpenCL opcodes require
302 vectors (or can be done as scalar operations using other RISC-V instructions).
303
304 The OpenCL FP32 opcodes are **direct** equivalents to the proposed opcodes.
305 Deviation from conformance with the Khronos Specification - including the
306 Khronos Specification accuracy requirements - is not an option.
307
308 [[!table data="""
309 Proposed opcode | OpenCL FP32 | OpenCL FP16 | OpenCL native | OpenCL fast |
310 FSIN | sin | half\_sin | native\_sin | NONE |
311 FCOS | cos | half\_cos | native\_cos | NONE |
312 FTAN | tan | half\_tan | native\_tan | NONE |
313 NONE (1) | sincos | NONE | NONE | NONE |
314 FASIN | asin | NONE | NONE | NONE |
315 FACOS | acos | NONE | NONE | NONE |
316 FATAN | atan | NONE | NONE | NONE |
317 FSINPI | sinpi | NONE | NONE | NONE |
318 FCOSPI | cospi | NONE | NONE | NONE |
319 FTANPI | tanpi | NONE | NONE | NONE |
320 FASINPI | asinpi | NONE | NONE | NONE |
321 FACOSPI | acospi | NONE | NONE | NONE |
322 FATANPI | atanpi | NONE | NONE | NONE |
323 FSINH | sinh | NONE | NONE | NONE |
324 FCOSH | cosh | NONE | NONE | NONE |
325 FTANH | tanh | NONE | NONE | NONE |
326 FASINH | asinh | NONE | NONE | NONE |
327 FACOSH | acosh | NONE | NONE | NONE |
328 FATANH | atanh | NONE | NONE | NONE |
329 FRSQRT | rsqrt | half\_rsqrt | native\_rsqrt | NONE |
330 FCBRT | cbrt | NONE | NONE | NONE |
331 FEXP2 | exp2 | half\_exp2 | native\_exp2 | NONE |
332 FLOG2 | log2 | half\_log2 | native\_log2 | NONE |
333 FEXPM1 | expm1 | NONE | NONE | NONE |
334 FLOG1P | log1p | NONE | NONE | NONE |
335 FEXP | exp | half\_exp | native\_exp | NONE |
336 FLOG | log | half\_log | native\_log | NONE |
337 FEXP10 | exp10 | half\_exp10 | native\_exp10 | NONE |
338 FLOG10 | log10 | half\_log10 | native\_log10 | NONE |
339 FATAN2 | atan2 | NONE | NONE | NONE |
340 FATAN2PI | atan2pi | NONE | NONE | NONE |
341 FPOW | pow | NONE | NONE | NONE |
342 FROOT | rootn | NONE | NONE | NONE |
343 FHYPOT | hypot | NONE | NONE | NONE |
344 FRECIP | NONE | half\_recip | native\_recip | NONE |
345 """]]
346
347 Note (1) FSINCOS is macro-op fused (see below).
348
349 # List of 2-arg opcodes
350
351 [[!table data="""
352 opcode | Description | pseudo-code | Extension |
353 FATAN2 | atan2 arc tangent | rd = atan2(rs2, rs1) | Zarctrignpi |
354 FATAN2PI | atan2 arc tangent / pi | rd = atan2(rs2, rs1) / pi | Zarctrigpi |
355 FPOW | x power of y | rd = pow(rs1, rs2) | ZftransAdv |
356 FROOT | x power 1/y | rd = pow(rs1, 1/rs2) | ZftransAdv |
357 FHYPOT | hypotenuse | rd = sqrt(rs1^2 + rs2^2) | Zftrans |
358 """]]
359
360 # List of 1-arg transcendental opcodes
361
362 [[!table data="""
363 opcode | Description | pseudo-code | Extension |
364 FRSQRT | Reciprocal Square-root | rd = sqrt(rs1) | Zfrsqrt |
365 FCBRT | Cube Root | rd = pow(rs1, 1.0 / 3) | Zftrans |
366 FRECIP | Reciprocal | rd = 1.0 / rs1 | Zftrans |
367 FEXP2 | power-of-2 | rd = pow(2, rs1) | Zftrans |
368 FLOG2 | log2 | rd = log(2. rs1) | Zftrans |
369 FEXPM1 | exponential minus 1 | rd = pow(e, rs1) - 1.0 | Zftrans |
370 FLOG1P | log plus 1 | rd = log(e, 1 + rs1) | Zftrans |
371 FEXP | exponential | rd = pow(e, rs1) | ZftransExt |
372 FLOG | natural log (base e) | rd = log(e, rs1) | ZftransExt |
373 FEXP10 | power-of-10 | rd = pow(10, rs1) | ZftransExt |
374 FLOG10 | log base 10 | rd = log(10, rs1) | ZftransExt |
375 """]]
376
377 # List of 1-arg trigonometric opcodes
378
379 [[!table data="""
380 opcode | Description | pseudo-code | Extension |
381 FSIN | sin (radians) | rd = sin(rs1) | Ztrignpi |
382 FCOS | cos (radians) | rd = cos(rs1) | Ztrignpi |
383 FTAN | tan (radians) | rd = tan(rs1) | Ztrignpi |
384 FASIN | arcsin (radians) | rd = asin(rs1) | Zarctrignpi |
385 FACOS | arccos (radians) | rd = acos(rs1) | Zarctrignpi |
386 FATAN (1) | arctan (radians) | rd = atan(rs1) | Zarctrignpi |
387 FSINPI | sin times pi | rd = sin(pi * rs1) | Ztrigpi |
388 FCOSPI | cos times pi | rd = cos(pi * rs1) | Ztrigpi |
389 FTANPI | tan times pi | rd = tan(pi * rs1) | Ztrigpi |
390 FASINPI | arcsin / pi | rd = asin(rs1) / pi | Zarctrigpi |
391 FACOSPI | arccos / pi | rd = acos(rs1) / pi | Zarctrigpi |
392 FATANPI (1) | arctan / pi | rd = atan(rs1) / pi | Zarctrigpi |
393 FSINH | hyperbolic sin (radians) | rd = sinh(rs1) | Zfhyp |
394 FCOSH | hyperbolic cos (radians) | rd = cosh(rs1) | Zfhyp |
395 FTANH | hyperbolic tan (radians) | rd = tanh(rs1) | Zfhyp |
396 FASINH | inverse hyperbolic sin | rd = asinh(rs1) | Zfhyp |
397 FACOSH | inverse hyperbolic cos | rd = acosh(rs1) | Zfhyp |
398 FATANH | inverse hyperbolic tan | rd = atanh(rs1) | Zfhyp |
399 """]]
400
401 Note (1): FATAN/FATANPI is a pseudo-op expanding to FATAN2/FATAN2PI (needs deciding)
402
403 # Synthesis, Pseudo-code ops and macro-ops
404
405 The pseudo-ops are best left up to the compiler rather than being actual
406 pseudo-ops, by allocating one scalar FP register for use as a constant
407 (loop invariant) set to "1.0" at the beginning of a function or other
408 suitable code block.
409
410 * FSINCOS - fused macro-op between FSIN and FCOS (issued in that order).
411 * FSINCOSPI - fused macro-op between FSINPI and FCOSPI (issued in that order).
412
413 FATANPI example pseudo-code:
414
415 lui t0, 0x3F800 // upper bits of f32 1.0
416 fmv.x.s ft0, t0
417 fatan2pi.s rd, rs1, ft0
418
419 Hyperbolic function example (obviates need for Zfhyp except for
420 high-performance or correctly-rounding):
421
422 ASINH( x ) = ln( x + SQRT(x**2+1))
423
424 # Reciprocal
425
426 Used to be an alias. Some imolementors may wish to implement divide as y times recip(x)
427
428 # To evaluate: should LOG be replaced with LOG1P (and EXP with EXPM1)?
429
430 RISC principle says "exclude LOG because it's covered by LOGP1 plus an ADD".
431 Research needed to ensure that implementors are not compromised by such
432 a decision
433 <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002358.html>
434
435 > > correctly-rounded LOG will return different results than LOGP1 and ADD.
436 > > Likewise for EXP and EXPM1
437
438 > ok, they stay in as real opcodes, then.
439
440 # ATAN / ATAN2 commentary
441
442 Discussion starts here:
443 <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002470.html>
444
445 from Mitch Alsup:
446
447 would like to point out that the general implementations of ATAN2 do a
448 bunch of special case checks and then simply call ATAN.
449
450 double ATAN2( double y, double x )
451 { // IEEE 754-2008 quality ATAN2
452
453 // deal with NANs
454 if( ISNAN( x ) ) return x;
455 if( ISNAN( y ) ) return y;
456
457 // deal with infinities
458 if( x == +∞ && |y|== +∞ ) return copysign( π/4, y );
459 if( x == +∞ ) return copysign( 0.0, y );
460 if( x == -∞ && |y|== +∞ ) return copysign( 3π/4, y );
461 if( x == -∞ ) return copysign( π, y );
462 if( |y|== +∞ ) return copysign( π/2, y );
463
464 // deal with signed zeros
465 if( x == 0.0 && y != 0.0 ) return copysign( π/2, y );
466 if( x >=+0.0 && y == 0.0 ) return copysign( 0.0, y );
467 if( x <=-0.0 && y == 0.0 ) return copysign( π, y );
468
469 // calculate ATAN2 textbook style
470 if( x > 0.0 ) return ATAN( |y / x| );
471 if( x < 0.0 ) return π - ATAN( |y / x| );
472 }
473
474
475 Yet the proposed encoding makes ATAN2 the primitive and has ATAN invent
476 a constant and then call/use ATAN2.
477
478 When one considers an implementation of ATAN, one must consider several
479 ranges of evaluation::
480
481 x [ -∞, -1.0]:: ATAN( x ) = -π/2 + ATAN( 1/x );
482 x (-1.0, +1.0]:: ATAN( x ) = + ATAN( x );
483 x [ 1.0, +∞]:: ATAN( x ) = +π/2 - ATAN( 1/x );
484
485 I should point out that the add/sub of π/2 can not lose significance
486 since the result of ATAN(1/x) is bounded 0..π/2
487
488 The bottom line is that I think you are choosing to make too many of
489 these into OpCodes, making the hardware function/calculation unit (and
490 sequencer) more complicated that necessary.
491
492 --------------------------------------------------------
493
494 We therefore I think have a case for bringing back ATAN and including ATAN2.
495
496 The reason is that whilst a microcode-like GPU-centric platform would do ATAN2 in terms of ATAN, a UNIX-centric platform would do it the other way round.
497
498 (that is the hypothesis, to be evaluated for correctness. feedback requested).
499
500 Thie because we cannot compromise or prioritise one platfrom's speed/accuracy over another. That is not reasonable or desirable, to penalise one implementor over another.
501
502 Thus, all implementors, to keep interoperability, must both have both opcodes and may choose, at the architectural and routing level, which one to implement in terms of the other.
503
504 Allowing implementors to choose to add either opcode and let traps sort it out leaves an uncertainty in the software developer's mind: they cannot trust the hardware, available from many vendors, to be performant right across the board.
505
506 Standards are a pig.
507
508 ---
509
510 I might suggest that if there were a way for a calculation to be performed
511 and the result of that calculation chained to a subsequent calculation
512 such that the precision of the result-becomes-operand is wider than
513 what will fit in a register, then you can dramatically reduce the count
514 of instructions in this category while retaining
515
516 acceptable accuracy:
517
518 z = x / y
519
520 can be calculated as::
521
522 z = x * (1/y)
523
524 Where 1/y has about 26-to-32 bits of fraction. No, it's not IEEE 754-2008
525 accurate, but GPUs want speed and
526
527 1/y is fully pipelined (F32) while x/y cannot be (at reasonable area). It
528 is also not "that inaccurate" displaying 0.625-to-0.52 ULP.
529
530 Given that one has the ability to carry (and process) more fraction bits,
531 one can then do high precision multiplies of π or other transcendental
532 radixes.
533
534 And GPUs have been doing this almost since the dawn of 3D.
535
536 // calculate ATAN2 high performance style
537 // Note: at this point x != y
538 //
539 if( x > 0.0 )
540 {
541 if( y < 0.0 && |y| < |x| ) return - π/2 - ATAN( x / y );
542 if( y < 0.0 && |y| > |x| ) return + ATAN( y / x );
543 if( y > 0.0 && |y| < |x| ) return + ATAN( y / x );
544 if( y > 0.0 && |y| > |x| ) return + π/2 - ATAN( x / y );
545 }
546 if( x < 0.0 )
547 {
548 if( y < 0.0 && |y| < |x| ) return + π/2 + ATAN( x / y );
549 if( y < 0.0 && |y| > |x| ) return + π - ATAN( y / x );
550 if( y > 0.0 && |y| < |x| ) return + π - ATAN( y / x );
551 if( y > 0.0 && |y| > |x| ) return +3π/2 + ATAN( x / y );
552 }
553
554 This way the adds and subtracts from the constant are not in a precision
555 precarious position.