     [file bfdver.texi not included]

Copyright © 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts.  A copy of the license is included in the section entitled ``GNU Free Documentation License''.

Introduction
************

This brief manual contains documentation for the GNU binary utilities version VERSION:

This document is distributed under the terms of the GNU Free Documentation License version 1.3.  A copy of the license is included in the section entitled ``GNU Free Documentation License''.

ar
**

     ar [--plugin NAME] [-]P[MOD [RELPOS] [COUNT]] [--target BFDNAME] ARCHIVE [MEMBER...]
     ar -M [ <mri-script ]

The GNU ar program creates, modifies, and extracts from archives.  An archive is a single file holding a collection of other files in a structure that makes it possible to retrieve the original individual files (called members of the archive).

The original files' contents, mode (permissions), timestamp, owner, and group are preserved in the archive, and can be restored on extraction.

GNU ar can maintain archives whose members have names of any length; however, depending on how ar is configured on your system, a limit on member-name length may be imposed for compatibility with archive formats maintained with other tools.  If it exists, the limit is often 15 characters (typical of formats related to a.out) or 16 characters (typical of formats related to coff).

ar is considered a binary utility because archives of this sort are most often used as libraries holding commonly needed subroutines.

ar creates an index to the symbols defined in relocatable object modules in the archive when you specify the modifier s. Once created, this index is updated in the archive whenever ar makes a change to its contents (save for the q update operation). An archive with such an index speeds up linking to the library, and allows routines in the library to call each other without regard to their placement in the archive.

You may use nm -s or nm --print-armap to list this index table.  If an archive lacks the table, another form of ar called ranlib can be used to add just the table.

GNU ar can optionally create a thin archive, which contains a symbol index and references to the original copies of the member files of the archives.  Such an archive is useful for building libraries for use within a local build, where the relocatable objects are expected to remain available, and copying the contents of each object would only waste time and space.  Thin archives are also flattened, so that adding one or more archives to a thin archive will add the elements of the nested archive individually. The paths to the elements of the archive are stored relative to the archive itself.

GNU ar is designed to be compatible with two different facilities.  You can control its activity using command-line options, like the different varieties of ar on Unix systems; or, if you specify the single command-line option -M, you can control it with a script supplied via standard input, like the MRI ``librarian'' program.

Controlling ar on the Command Line
==================================

     ar [--plugin NAME] [-X32_64] [-]P[MOD [RELPOS] [COUNT]] [--target BFDNAME] ARCHIVE [MEMBER...]

When you use ar in the Unix style, ar insists on at least two arguments to execute: one keyletter specifying the operation (optionally accompanied by other keyletters specifying modifiers), and the archive name to act on.

Most operations can also accept further MEMBER arguments, specifying particular files to operate on.

GNU ar allows you to mix the operation code P and modifier flags MOD in any order, within the first command-line argument.

If you wish, you may begin the first command-line argument with a dash.

The P keyletter specifies what operation to execute; it may be any of the following, but you must specify only one of them:

d
     Delete modules from the archive.  Specify the names of modules to be deleted as MEMBER...; the archive is untouched if you specify no files to delete.

     If you specify the v modifier, ar lists each module as it is deleted.

m
     Use this operation to move members in an archive.

     The ordering of members in an archive can make a difference in how programs are linked using the library, if a symbol is defined in more than one member.

     If no modifiers are used with m, any members you name in the MEMBER arguments are moved to the end of the archive; you can use the a, b, or i modifiers to move them to a specified place instead.

p
     Print the specified members of the archive, to the standard output file.  If the v modifier is specified, show the member name before copying its contents to standard output.

     If you specify no MEMBER arguments, all the files in the archive are printed.

q
     Quick append; Historically, add the files MEMBER... to the end of ARCHIVE, without checking for replacement.

     The modifiers a, b, and i do not affect this operation; new members are always placed at the end of the archive.

     The modifier v makes ar list each file as it is appended.

     Since the point of this operation is speed, the archive's symbol table index is not updated, even if it already existed; you can use ar s or ranlib explicitly to update the symbol table index.

     However, too many different systems assume quick append rebuilds the index, so GNU ar implements q as a synonym for r.

r
     Insert the files MEMBER... into ARCHIVE (with replacement). This operation differs from q in that any previously existing members are deleted if their names match those being added.

     If one of the files named in MEMBER... does not exist, ar displays an error message, and leaves undisturbed any existing members of the archive matching that name.

     By default, new members are added at the end of the file; but you may use one of the modifiers a, b, or i to request placement relative to some existing member.

     The modifier v used with this operation elicits a line of output for each file inserted, along with one of the letters a or r to indicate whether the file was appended (no old member deleted) or replaced.

s
     Add an index to the archive, or update it if it already exists.  Note this command is an exception to the rule that there can only be one command letter, as it is possible to use it as either a command or a modifier.  In either case it does the same thing.

t
     Display a table listing the contents of ARCHIVE, or those of the files listed in MEMBER... that are present in the archive.  Normally only the member name is shown; if you also want to see the modes (permissions), timestamp, owner, group, and size, you can request that by also specifying the v modifier.

     If you do not specify a MEMBER, all files in the archive are listed.

     If there is more than one file with the same name (say, fie) in an archive (say b.a), ar t b.a fie lists only the first instance; to see them all, you must ask for a complete listing---in our example, ar t b.a.

x
     Extract members (named MEMBER) from the archive.  You can use the v modifier with this operation, to request that ar list each name as it extracts it.

     If you do not specify a MEMBER, all files in the archive are extracted.

     Files cannot be extracted from a thin archive.

--help
     Displays the list of command line options supported by ar and then exits.

--version
     Displays the version information of ar and then exits.

A number of modifiers (MOD) may immediately follow the P keyletter, to specify variations on an operation's behavior:

a
     Add new files after an existing member of the archive.  If you use the modifier a, the name of an existing archive member must be present as the RELPOS argument, before the ARCHIVE specification.

b
     Add new files before an existing member of the archive.  If you use the modifier b, the name of an existing archive member must be present as the RELPOS argument, before the ARCHIVE specification.  (same as i).

c
     Create the archive.  The specified ARCHIVE is always created if it did not exist, when you request an update.  But a warning is issued unless you specify in advance that you expect to create it, by using this modifier.

D
     Operate in deterministic mode.  When adding files and the archive index use zero for UIDs, GIDs, timestamps, and use consistent file modes for all files.  When this option is used, if ar is used with identical options and identical input files, multiple runs will create identical output files regardless of the input files' owners, groups, file modes, or modification times.

     If binutils was configured with --enable-deterministic-archives, then this mode is on by default. It can be disabled with the U modifier, below.

f
     Truncate names in the archive.  GNU ar will normally permit file names of any length.  This will cause it to create archives which are not compatible with the native ar program on some systems.  If this is a concern, the f modifier may be used to truncate file names when putting them in the archive.

i
     Insert new files before an existing member of the archive.  If you use the modifier i, the name of an existing archive member must be present as the RELPOS argument, before the ARCHIVE specification.  (same as b).

l
     This modifier is accepted but not used.

N
     Uses the COUNT parameter.  This is used if there are multiple entries in the archive with the same name.  Extract or delete instance COUNT of the given name from the archive.

o
     Preserve the original dates of members when extracting them.  If you do not specify this modifier, files extracted from the archive are stamped with the time of extraction.

P
     Use the full path name when matching names in the archive.  GNU ar can not create an archive with a full path name (such archives are not POSIX complaint), but other archive creators can.  This option will cause GNU ar to match file names using a complete path name, which can be convenient when extracting a single file from an archive created by another tool.

s
     Write an object-file index into the archive, or update an existing one, even if no other change is made to the archive.  You may use this modifier flag either with any operation, or alone.  Running ar s on an archive is equivalent to running ranlib on it.

S
     Do not generate an archive symbol table.  This can speed up building a large library in several steps.  The resulting archive can not be used with the linker.  In order to build a symbol table, you must omit the S modifier on the last execution of ar, or you must run ranlib on the archive.

T
     Make the specified ARCHIVE a thin archive.  If it already exists and is a regular archive, the existing members must be present in the same directory as ARCHIVE.

u
     Normally, ar r... inserts all files listed into the archive.  If you would like to insert only those of the files you list that are newer than existing members of the same names, use this modifier.  The u modifier is allowed only for the operation r (replace).  In particular, the combination qu is not allowed, since checking the timestamps would lose any speed advantage from the operation q.

U
     Do not operate in deterministic mode.  This is the inverse of the D modifier, above: added files and the archive index will get their actual UID, GID, timestamp, and file mode values.

     This is the default unless binutils was configured with --enable-deterministic-archives.

v
     This modifier requests the verbose version of an operation.  Many operations display additional information, such as filenames processed, when the modifier v is appended.

V
     This modifier shows the version number of ar.

ar ignores an initial option spelt -X32_64, for compatibility with AIX.  The behaviour produced by this option is the default for GNU ar.  ar does not support any of the other -X options; in particular, it does not support -X32 which is the default for AIX ar.

The optional command line switch --plugin NAME causes ar to load the plugin called NAME which adds support for more file formats.  This option is only available if the toolchain has been built with plugin support enabled.

The optional command line switch --target BFDNAME specifies that the archive members are in an object code format different from your system's default format.  See Target Selection, for more information.

Controlling ar with a Script
============================

     ar -M [ <SCRIPT ]

If you use the single command-line option -M with ar, you can control its operation with a rudimentary command language.  This form of ar operates interactively if standard input is coming directly from a terminal.  During interactive use, ar prompts for input (the prompt is AR >), and continues executing even after errors.  If you redirect standard input to a script file, no prompts are issued, and ar abandons execution (with a nonzero exit code) on any error.

The ar command language is not designed to be equivalent to the command-line options; in fact, it provides somewhat less control over archives.  The only purpose of the command language is to ease the transition to GNU ar for developers who already have scripts written for the MRI ``librarian'' program.

The syntax for the ar command language is straightforward:

  * commands are recognized in upper or lower case; for example, LIST is the same as list.  In the following descriptions, commands are shown in upper case for clarity.

  * a single command may appear on each line; it is the first word on the line.

  * empty lines are allowed, and have no effect.

  * comments are allowed; text after either of the characters * or ; is ignored.

  * Whenever you use a list of names as part of the argument to an ar command, you can separate the individual names with either commas or blanks.  Commas are shown in the explanations below, for clarity.

  * + is used as a line continuation character; if + appears at the end of a line, the text on the following line is considered part of the current command.

Here are the commands you can use in ar scripts, or when using ar interactively.  Three of them have special significance:

OPEN or CREATE specify a current archive, which is a temporary file required for most of the other commands.

SAVE commits the changes so far specified by the script.  Prior to SAVE, commands affect only the temporary copy of the current archive.

ADDLIB ARCHIVE
ADDLIB ARCHIVE (MODULE, MODULE, ... MODULE)
     Add all the contents of ARCHIVE (or, if specified, each named MODULE from ARCHIVE) to the current archive.

     Requires prior use of OPEN or CREATE.

ADDMOD MEMBER, MEMBER, ... MEMBER
     Add each named MEMBER as a module in the current archive.

     Requires prior use of OPEN or CREATE.

CLEAR
     Discard the contents of the current archive, canceling the effect of any operations since the last SAVE.  May be executed (with no effect) even if  no current archive is specified.

CREATE ARCHIVE
     Creates an archive, and makes it the current archive (required for many other commands).  The new archive is created with a temporary name; it is not actually saved as ARCHIVE until you use SAVE. You can overwrite existing archives; similarly, the contents of any existing file named ARCHIVE will not be destroyed until SAVE.

DELETE MODULE, MODULE, ... MODULE
     Delete each listed MODULE from the current archive; equivalent to ar -d ARCHIVE MODULE ... MODULE.

     Requires prior use of OPEN or CREATE.

DIRECTORY ARCHIVE (MODULE, ... MODULE)
DIRECTORY ARCHIVE (MODULE, ... MODULE) OUTPUTFILE
     List each named MODULE present in ARCHIVE.  The separate command VERBOSE specifies the form of the output: when verbose output is off, output is like that of ar -t ARCHIVE MODULE....  When verbose output is on, the listing is like ar -tv ARCHIVE MODULE....

     Output normally goes to the standard output stream; however, if you specify OUTPUTFILE as a final argument, ar directs the output to that file.

END
     Exit from ar, with a 0 exit code to indicate successful completion.  This command does not save the output file; if you have changed the current archive since the last SAVE command, those changes are lost.

EXTRACT MODULE, MODULE, ... MODULE
     Extract each named MODULE from the current archive, writing them into the current directory as separate files.  Equivalent to ar -x ARCHIVE MODULE....

     Requires prior use of OPEN or CREATE.

LIST
     Display full contents of the current archive, in ``verbose'' style regardless of the state of VERBOSE.  The effect is like ar tv ARCHIVE.  (This single command is a GNU ar enhancement, rather than present for MRI compatibility.)

     Requires prior use of OPEN or CREATE.

OPEN ARCHIVE
     Opens an existing archive for use as the current archive (required for many other commands).  Any changes as the result of subsequent commands will not actually affect ARCHIVE until you next use SAVE.

REPLACE MODULE, MODULE, ... MODULE
     In the current archive, replace each existing MODULE (named in the REPLACE arguments) from files in the current working directory. To execute this command without errors, both the file, and the module in the current archive, must exist.

     Requires prior use of OPEN or CREATE.

VERBOSE
     Toggle an internal flag governing the output from DIRECTORY. When the flag is on, DIRECTORY output matches output from ar -tv ....

SAVE
     Commit your changes to the current archive, and actually save it as a file with the name specified in the last CREATE or OPEN command.

     Requires prior use of OPEN or CREATE.

nm
**

     nm [-a|--debug-syms]
        [-g|--extern-only][--plugin NAME]
        [-B] [-C|--demangle[=STYLE]] [-D|--dynamic]
        [-S|--print-size] [-s|--print-armap]
        [-A|-o|--print-file-name][--special-syms]
        [-n|-v|--numeric-sort] [-p|--no-sort]
        [-r|--reverse-sort] [--size-sort] [-u|--undefined-only]
        [-t RADIX|--radix=RADIX] [-P|--portability]
        [--target=BFDNAME] [-fFORMAT|--format=FORMAT]
        [--defined-only] [-l|--line-numbers] [--no-demangle]
        [-V|--version] [-X 32_64] [--help]  [OBJFILE...]

GNU nm lists the symbols from object files OBJFILE.... If no object files are listed as arguments, nm assumes the file a.out.

For each symbol, nm shows:

  * The symbol value, in the radix selected by options (see below), or hexadecimal by default.

  * The symbol type.  At least the following types are used; others are, as well, depending on the object file format.  If lowercase, the symbol is usually local; if uppercase, the symbol is global (external).  There are however a few lowercase symbols that are shown for special global symbols (u, v and w).

     A
          The symbol's value is absolute, and will not be changed by further linking.

     B
     b
          The symbol is in the uninitialized data section (known as BSS).

     C
          The symbol is common.  Common symbols are uninitialized data.  When linking, multiple common symbols may appear with the same name.  If the symbol is defined anywhere, the common symbols are treated as undefined references. For more details on common symbols, see the discussion of --warn-common in Linker options (The GNU linker).

     D
     d
          The symbol is in the initialized data section.

     G
     g
          The symbol is in an initialized data section for small objects.  Some object file formats permit more efficient access to small data objects, such as a global int variable as opposed to a large global array.

     i
          For PE format files this indicates that the symbol is in a section specific to the implementation of DLLs.  For ELF format files this indicates that the symbol is an indirect function.  This is a GNU extension to the standard set of ELF symbol types.  It indicates a symbol which if referenced by a relocation does not evaluate to its address, but instead must be invoked at runtime.  The runtime execution will then return the value to be used in the relocation.

     N
          The symbol is a debugging symbol.

     p
          The symbols is in a stack unwind section.

     R
     r
          The symbol is in a read only data section.

     S
     s
          The symbol is in an uninitialized data section for small objects.

     T
     t
          The symbol is in the text (code) section.

     U
          The symbol is undefined.

     u
          The symbol is a unique global symbol.  This is a GNU extension to the standard set of ELF symbol bindings.  For such a symbol the dynamic linker will make sure that in the entire process there is just one symbol with this name and type in use.

     V
     v
          The symbol is a weak object.  When a weak defined symbol is linked with a normal defined symbol, the normal defined symbol is used with no error. When a weak undefined symbol is linked and the symbol is not defined, the value of the weak symbol becomes zero with no error.  On some systems, uppercase indicates that a default value has been specified.

     W
     w
          The symbol is a weak symbol that has not been specifically tagged as a weak object symbol.  When a weak defined symbol is linked with a normal defined symbol, the normal defined symbol is used with no error. When a weak undefined symbol is linked and the symbol is not defined, the value of the symbol is determined in a system-specific manner without error.  On some systems, uppercase indicates that a default value has been specified.

     -
          The symbol is a stabs symbol in an a.out object file.  In this case, the next values printed are the stabs other field, the stabs desc field, and the stab type.  Stabs symbols are used to hold debugging information. For more information, see Stabs Overview (The ``stabs'' debug format).

     ?
          The symbol type is unknown, or object file format specific.

  * The symbol name.

The long and short forms of options, shown here as alternatives, are equivalent.

-A
-o
--print-file-name
     Precede each symbol by the name of the input file (or archive member) in which it was found, rather than identifying the input file once only, before all of its symbols.

-a
--debug-syms
     Display all symbols, even debugger-only symbols; normally these are not listed.

-B
     The same as --format=bsd (for compatibility with the MIPS nm).

-C
--demangle[=STYLE]
     Decode (demangle) low-level symbol names into user-level names. Besides removing any initial underscore prepended by the system, this makes C++ function names readable. Different compilers have different mangling styles. The optional demangling style argument can be used to choose an appropriate demangling style for your compiler. See c++filt, for more information on demangling.

--no-demangle
     Do not demangle low-level symbol names.  This is the default.

-D
--dynamic
     Display the dynamic symbols rather than the normal symbols.  This is only meaningful for dynamic objects, such as certain types of shared libraries.

-f FORMAT
--format=FORMAT
     Use the output format FORMAT, which can be bsd, sysv, or posix.  The default is bsd. Only the first character of FORMAT is significant; it can be either upper or lower case.

-g
--extern-only
     Display only external symbols.

--plugin NAME
     Load the plugin called NAME to add support for extra target types.  This option is only available if the toolchain has been built with plugin support enabled.

-l
--line-numbers
     For each symbol, use debugging information to try to find a filename and line number.  For a defined symbol, look for the line number of the address of the symbol.  For an undefined symbol, look for the line number of a relocation entry which refers to the symbol.  If line number information can be found, print it after the other symbol information.

-n
-v
--numeric-sort
     Sort symbols numerically by their addresses, rather than alphabetically by their names.

-p
--no-sort
     Do not bother to sort the symbols in any order; print them in the order encountered.

-P
--portability
     Use the POSIX.2 standard output format instead of the default format. Equivalent to -f posix.

-S
--print-size
     Print both value and size of defined symbols for the bsd output style. This option has no effect for object formats that do not record symbol sizes, unless --size-sort is also used in which case a calculated size is displayed.

-s
--print-armap
     When listing symbols from archive members, include the index: a mapping (stored in the archive by ar or ranlib) of which modules contain definitions for which names.

-r
--reverse-sort
     Reverse the order of the sort (whether numeric or alphabetic); let the last come first.

--size-sort
     Sort symbols by size.  The size is computed as the difference between the value of the symbol and the value of the symbol with the next higher value.  If the bsd output format is used the size of the symbol is printed, rather than the value, and -S must be used in order both size and value to be printed.

--special-syms
     Display symbols which have a target-specific special meaning.  These symbols are usually used by the target for some special processing and are not normally helpful when included included in the normal symbol lists.  For example for ARM targets this option would skip the mapping symbols used to mark transitions between ARM code, THUMB code and data.

-t RADIX
--radix=RADIX
     Use RADIX as the radix for printing the symbol values.  It must be d for decimal, o for octal, or x for hexadecimal.

--target=BFDNAME
     Specify an object code format other than your system's default format. See Target Selection, for more information.

-u
--undefined-only
     Display only undefined symbols (those external to each object file).

--defined-only
     Display only defined symbols for each object file.

-V
--version
     Show the version number of nm and exit.

-X
     This option is ignored for compatibility with the AIX version of nm.  It takes one parameter which must be the string 32_64.  The default mode of AIX nm corresponds to -X 32, which is not supported by GNU nm.

--help
     Show a summary of the options to nm and exit.

objcopy
*******

     objcopy [-F BFDNAME|--target=BFDNAME]
             [-I BFDNAME|--input-target=BFDNAME]
             [-O BFDNAME|--output-target=BFDNAME]
             [-B BFDARCH|--binary-architecture=BFDARCH]
             [-S|--strip-all]
             [-g|--strip-debug]
             [-K SYMBOLNAME|--keep-symbol=SYMBOLNAME]
             [-N SYMBOLNAME|--strip-symbol=SYMBOLNAME]
             [--strip-unneeded-symbol=SYMBOLNAME]
             [-G SYMBOLNAME|--keep-global-symbol=SYMBOLNAME]
             [--localize-hidden]
             [-L SYMBOLNAME|--localize-symbol=SYMBOLNAME]
             [--globalize-symbol=SYMBOLNAME]
             [-W SYMBOLNAME|--weaken-symbol=SYMBOLNAME]
             [-w|--wildcard]
             [-x|--discard-all]
             [-X|--discard-locals]
             [-b BYTE|--byte=BYTE]
             [-i [BREADTH]|--interleave[=BREADTH]]
             [--interleave-width=WIDTH]
             [-j SECTIONNAME|--only-section=SECTIONNAME]
             [-R SECTIONNAME|--remove-section=SECTIONNAME]
             [-p|--preserve-dates]
             [--debugging]
             [--gap-fill=VAL]
             [--pad-to=ADDRESS]
             [--set-start=VAL]
             [--adjust-start=INCR]
             [--change-addresses=INCR]
             [--change-section-address SECTION{=,+,-}VAL]
             [--change-section-lma SECTION{=,+,-}VAL]
             [--change-section-vma SECTION{=,+,-}VAL]
             [--change-warnings] [--no-change-warnings]
             [--set-section-flags SECTION=FLAGS]
             [--add-section SECTIONNAME=FILENAME]
             [--rename-section OLDNAME=NEWNAME[,FLAGS]]
             [--long-section-names {enable,disable,keep}]
             [--change-leading-char] [--remove-leading-char]
             [--reverse-bytes=NUM]
             [--srec-len=IVAL] [--srec-forceS3]
             [--redefine-sym OLD=NEW]
             [--redefine-syms=FILENAME]
             [--weaken]
             [--keep-symbols=FILENAME]
             [--strip-symbols=FILENAME]
             [--strip-unneeded-symbols=FILENAME]
             [--keep-global-symbols=FILENAME]
             [--localize-symbols=FILENAME]
             [--globalize-symbols=FILENAME]
             [--weaken-symbols=FILENAME]
             [--alt-machine-code=INDEX]
             [--prefix-symbols=STRING]
             [--prefix-sections=STRING]
             [--prefix-alloc-sections=STRING]
             [--add-gnu-debuglink=PATH-TO-FILE]
             [--keep-file-symbols]
             [--only-keep-debug]
             [--extract-symbol]
             [--writable-text]
             [--readonly-text]
             [--pure]
             [--impure]
             [--file-alignment=NUM]
             [--heap=SIZE]
             [--image-base=ADDRESS]
             [--section-alignment=NUM]
             [--stack=SIZE]
             [--subsystem=WHICH:MAJOR.MINOR]
             [--compress-debug-sections]
             [--decompress-debug-sections]
             [--dwarf-depth=N]
             [--dwarf-start=N]
             [-v|--verbose]
             [-V|--version]
             [--help] [--info]
             INFILE [OUTFILE]

The GNU objcopy utility copies the contents of an object file to another.  objcopy uses the GNU BFD Library to read and write the object files.  It can write the destination object file in a format different from that of the source object file.  The exact behavior of objcopy is controlled by command-line options. Note that objcopy should be able to copy a fully linked file between any two formats. However, copying a relocatable object file between any two formats may not work as expected.

objcopy creates temporary files to do its translations and deletes them afterward.  objcopy uses BFD to do all its translation work; it has access to all the formats described in BFD and thus is able to recognize most formats without being told explicitly.  See BFD (Using LD).

objcopy can be used to generate S-records by using an output target of srec (e.g., use -O srec).

objcopy can be used to generate a raw binary file by using an output target of binary (e.g., use -O binary).  When objcopy generates a raw binary file, it will essentially produce a memory dump of the contents of the input object file.  All symbols and relocation information will be discarded.  The memory dump will start at the load address of the lowest section copied into the output file.

When generating an S-record or a raw binary file, it may be helpful to use -S to remove sections containing debugging information.  In some cases -R will be useful to remove sections which contain information that is not needed by the binary file.

Note---objcopy is not able to change the endianness of its input files.  If the input format has an endianness (some formats do not), objcopy can only copy the inputs into file formats that have the same endianness or which have no endianness (e.g., srec). (However, see the --reverse-bytes option.)

INFILE
OUTFILE
     The input and output files, respectively. If you do not specify OUTFILE, objcopy creates a temporary file and destructively renames the result with the name of INFILE.

-I BFDNAME
--input-target=BFDNAME
     Consider the source file's object format to be BFDNAME, rather than attempting to deduce it.  See Target Selection, for more information.

-O BFDNAME
--output-target=BFDNAME
     Write the output file using the object format BFDNAME. See Target Selection, for more information.

-F BFDNAME
--target=BFDNAME
     Use BFDNAME as the object format for both the input and the output file; i.e., simply transfer data from source to destination with no translation.  See Target Selection, for more information.

-B BFDARCH
--binary-architecture=BFDARCH
     Useful when transforming a architecture-less input file into an object file. In this case the output architecture can be set to BFDARCH.  This option will be ignored if the input file has a known BFDARCH.  You can access this binary data inside a program by referencing the special symbols that are created by the conversion process.  These symbols are called _binary_OBJFILE_start, _binary_OBJFILE_end and _binary_OBJFILE_size.  e.g. you can transform a picture file into an object file and then access it in your code using these symbols.

-j SECTIONNAME
--only-section=SECTIONNAME
     Copy only the named section from the input file to the output file. This option may be given more than once.  Note that using this option inappropriately may make the output file unusable.

-R SECTIONNAME
--remove-section=SECTIONNAME
     Remove any section named SECTIONNAME from the output file.  This option may be given more than once.  Note that using this option inappropriately may make the output file unusable.

-S
--strip-all
     Do not copy relocation and symbol information from the source file.

-g
--strip-debug
     Do not copy debugging symbols or sections from the source file.

--strip-unneeded
     Strip all symbols that are not needed for relocation processing.

-K SYMBOLNAME
--keep-symbol=SYMBOLNAME
     When stripping symbols, keep symbol SYMBOLNAME even if it would normally be stripped.  This option may be given more than once.

-N SYMBOLNAME
--strip-symbol=SYMBOLNAME
     Do not copy symbol SYMBOLNAME from the source file.  This option may be given more than once.

--strip-unneeded-symbol=SYMBOLNAME
     Do not copy symbol SYMBOLNAME from the source file unless it is needed by a relocation.  This option may be given more than once.

-G SYMBOLNAME
--keep-global-symbol=SYMBOLNAME
     Keep only symbol SYMBOLNAME global.  Make all other symbols local to the file, so that they are not visible externally.  This option may be given more than once.

--localize-hidden
     In an ELF object, mark all symbols that have hidden or internal visibility as local.  This option applies on top of symbol-specific localization options such as -L.

-L SYMBOLNAME
--localize-symbol=SYMBOLNAME
     Make symbol SYMBOLNAME local to the file, so that it is not visible externally.  This option may be given more than once.

-W SYMBOLNAME
--weaken-symbol=SYMBOLNAME
     Make symbol SYMBOLNAME weak. This option may be given more than once.

--globalize-symbol=SYMBOLNAME
     Give symbol SYMBOLNAME global scoping so that it is visible outside of the file in which it is defined.  This option may be given more than once.

-w
--wildcard
     Permit regular expressions in SYMBOLNAMEs used in other command line options.  The question mark (?), asterisk (*), backslash (\) and square brackets ([]) operators can be used anywhere in the symbol name.  If the first character of the symbol name is the exclamation point (!) then the sense of the switch is reversed for that symbol. For example:

            -w -W !foo -W fo*

     would cause objcopy to weaken all symbols that start with ``fo'' except for the symbol ``foo''.

-x
--discard-all
     Do not copy non-global symbols from the source file.

-X
--discard-locals
     Do not copy compiler-generated local symbols. (These usually start with L or ..)

-b BYTE
--byte=BYTE
     If interleaving has been enabled via the --interleave option then start the range of bytes to keep at the BYTEth byte. BYTE can be in the range from 0 to BREADTH-1, where BREADTH is the value given by the --interleave option.

-i [BREADTH]
--interleave[=BREADTH]
     Only copy a range out of every BREADTH bytes.  (Header data is not affected).  Select which byte in the range begins the copy with the --byte option.  Select the width of the range with the --interleave-width option.

     This option is useful for creating files to program ROM.  It is typically used with an srec output target.  Note that objcopy will complain if you do not specify the --byte option as well.

     The default interleave breadth is 4, so with --byte set to 0, objcopy would copy the first byte out of every four bytes from the input to the output.

--interleave-width=WIDTH
     When used with the --interleave option, copy WIDTH bytes at a time.  The start of the range of bytes to be copied is set by the --byte option, and the extent of the range is set with the --interleave option.

     The default value for this option is 1.  The value of WIDTH plus the BYTE value set by the --byte option must not exceed the interleave breadth set by the --interleave option.

     This option can be used to create images for two 16-bit flashes interleaved in a 32-bit bus by passing -b 0 -i 4 --interleave-width=2 and -b 2 -i 4 --interleave-width=2 to two objcopy commands.  If the input was '12345678' then the outputs would be '1256' and '3478' respectively.

-p
--preserve-dates
     Set the access and modification dates of the output file to be the same as those of the input file.

--debugging
     Convert debugging information, if possible.  This is not the default because only certain debugging formats are supported, and the conversion process can be time consuming.

--gap-fill VAL
     Fill gaps between sections with VAL.  This operation applies to the load address (LMA) of the sections.  It is done by increasing the size of the section with the lower address, and filling in the extra space created with VAL.

--pad-to ADDRESS
     Pad the output file up to the load address ADDRESS.  This is done by increasing the size of the last section.  The extra space is filled in with the value specified by --gap-fill (default zero).

--set-start VAL
     Set the start address of the new file to VAL.  Not all object file formats support setting the start address.

--change-start INCR
--adjust-start INCR
     Change the start address by adding INCR.  Not all object file formats support setting the start address.

--change-addresses INCR
--adjust-vma INCR
     Change the VMA and LMA addresses of all sections, as well as the start address, by adding INCR.  Some object file formats do not permit section addresses to be changed arbitrarily.  Note that this does not relocate the sections; if the program expects sections to be loaded at a certain address, and this option is used to change the sections such that they are loaded at a different address, the program may fail.

--change-section-address SECTION{=,+,-}VAL
--adjust-section-vma SECTION{=,+,-}VAL
     Set or change both the VMA address and the LMA address of the named SECTION.  If = is used, the section address is set to VAL.  Otherwise, VAL is added to or subtracted from the section address.  See the comments under --change-addresses, above. If SECTION does not exist in the input file, a warning will be issued, unless --no-change-warnings is used.

--change-section-lma SECTION{=,+,-}VAL
     Set or change the LMA address of the named SECTION.  The LMA address is the address where the section will be loaded into memory at program load time.  Normally this is the same as the VMA address, which is the address of the section at program run time, but on some systems, especially those where a program is held in ROM, the two can be different.  If = is used, the section address is set to VAL.  Otherwise, VAL is added to or subtracted from the section address.  See the comments under --change-addresses, above.  If SECTION does not exist in the input file, a warning will be issued, unless --no-change-warnings is used.

--change-section-vma SECTION{=,+,-}VAL
     Set or change the VMA address of the named SECTION.  The VMA address is the address where the section will be located once the program has started executing.  Normally this is the same as the LMA address, which is the address where the section will be loaded into memory, but on some systems, especially those where a program is held in ROM, the two can be different.  If = is used, the section address is set to VAL.  Otherwise, VAL is added to or subtracted from the section address.  See the comments under --change-addresses, above.  If SECTION does not exist in the input file, a warning will be issued, unless --no-change-warnings is used.

--change-warnings
--adjust-warnings
     If --change-section-address or --change-section-lma or --change-section-vma is used, and the named section does not exist, issue a warning.  This is the default.

--no-change-warnings
--no-adjust-warnings
     Do not issue a warning if --change-section-address or --adjust-section-lma or --adjust-section-vma is used, even if the named section does not exist.

--set-section-flags SECTION=FLAGS
     Set the flags for the named section.  The FLAGS argument is a comma separated string of flag names.  The recognized names are alloc, contents, load, noload, readonly, code, data, rom, share, and debug.  You can set the contents flag for a section which does not have contents, but it is not meaningful to clear the contents flag of a section which does have contents--just remove the section instead.  Not all flags are meaningful for all object file formats.

--add-section SECTIONNAME=FILENAME
     Add a new section named SECTIONNAME while copying the file.  The contents of the new section are taken from the file FILENAME.  The size of the section will be the size of the file.  This option only works on file formats which can support sections with arbitrary names.

--rename-section OLDNAME=NEWNAME[,FLAGS]
     Rename a section from OLDNAME to NEWNAME, optionally changing the section's flags to FLAGS in the process.  This has the advantage over usng a linker script to perform the rename in that the output stays as an object file and does not become a linked executable.

     This option is particularly helpful when the input format is binary, since this will always create a section called .data.  If for example, you wanted instead to create a section called .rodata containing binary data you could use the following command line to achieve it:

            objcopy -I binary -O <output_format> -B <architecture> \
             --rename-section .data=.rodata,alloc,load,readonly,data,contents \
             <input_binary_file> <output_object_file>

--long-section-names {enable,disable,keep}
     Controls the handling of long section names when processing COFF and PE-COFF object formats.  The default behaviour, keep, is to preserve long section names if any are present in the input file. The enable and disable options forcibly enable or disable the use of long section names in the output object; when disable is in effect, any long section names in the input object will be truncated. The enable option will only emit long section names if any are present in the inputs; this is mostly the same as keep, but it is left undefined whether the enable option might force the creation of an empty string table in the output file.

--change-leading-char
     Some object file formats use special characters at the start of symbols.  The most common such character is underscore, which compilers often add before every symbol.  This option tells objcopy to change the leading character of every symbol when it converts between object file formats.  If the object file formats use the same leading character, this option has no effect.  Otherwise, it will add a character, or remove a character, or change a character, as appropriate.

--remove-leading-char
     If the first character of a global symbol is a special symbol leading character used by the object file format, remove the character.  The most common symbol leading character is underscore.  This option will remove a leading underscore from all global symbols.  This can be useful if you want to link together objects of different file formats with different conventions for symbol names.  This is different from --change-leading-char because it always changes the symbol name when appropriate, regardless of the object file format of the output file.

--reverse-bytes=NUM
     Reverse the bytes in a section with output contents.  A section length must be evenly divisible by the value given in order for the swap to be able to take place. Reversing takes place before the interleaving is performed.

     This option is used typically in generating ROM images for problematic target systems.  For example, on some target boards, the 32-bit words fetched from 8-bit ROMs are re-assembled in little-endian byte order regardless of the CPU byte order.  Depending on the programming model, the endianness of the ROM may need to be modified.

     Consider a simple file with a section containing the following eight bytes:  12345678.

     Using --reverse-bytes=2 for the above example, the bytes in the output file would be ordered 21436587.

     Using --reverse-bytes=4 for the above example, the bytes in the output file would be ordered 43218765.

     By using --reverse-bytes=2 for the above example, followed by --reverse-bytes=4 on the output file, the bytes in the second output file would be ordered 34127856.

--srec-len=IVAL
     Meaningful only for srec output.  Set the maximum length of the Srecords being produced to IVAL.  This length covers both address, data and crc fields.

--srec-forceS3
     Meaningful only for srec output.  Avoid generation of S1/S2 records, creating S3-only record format.

--redefine-sym OLD=NEW
     Change the name of a symbol OLD, to NEW.  This can be useful when one is trying link two things together for which you have no source, and there are name collisions.

--redefine-syms=FILENAME
     Apply --redefine-sym to each symbol pair "OLD NEW" listed in the file FILENAME.  FILENAME is simply a flat file, with one symbol pair per line.  Line comments may be introduced by the hash character.  This option may be given more than once.

--weaken
     Change all global symbols in the file to be weak.  This can be useful when building an object which will be linked against other objects using the -R option to the linker.  This option is only effective when using an object file format which supports weak symbols.

--keep-symbols=FILENAME
     Apply --keep-symbol option to each symbol listed in the file FILENAME.  FILENAME is simply a flat file, with one symbol name per line.  Line comments may be introduced by the hash character. This option may be given more than once.

--strip-symbols=FILENAME
     Apply --strip-symbol option to each symbol listed in the file FILENAME.  FILENAME is simply a flat file, with one symbol name per line.  Line comments may be introduced by the hash character. This option may be given more than once.

--strip-unneeded-symbols=FILENAME
     Apply --strip-unneeded-symbol option to each symbol listed in the file FILENAME.  FILENAME is simply a flat file, with one symbol name per line.  Line comments may be introduced by the hash character.  This option may be given more than once.

--keep-global-symbols=FILENAME
     Apply --keep-global-symbol option to each symbol listed in the file FILENAME.  FILENAME is simply a flat file, with one symbol name per line.  Line comments may be introduced by the hash character.  This option may be given more than once.

--localize-symbols=FILENAME
     Apply --localize-symbol option to each symbol listed in the file FILENAME.  FILENAME is simply a flat file, with one symbol name per line.  Line comments may be introduced by the hash character. This option may be given more than once.

--globalize-symbols=FILENAME
     Apply --globalize-symbol option to each symbol listed in the file FILENAME.  FILENAME is simply a flat file, with one symbol name per line.  Line comments may be introduced by the hash character. This option may be given more than once.

--weaken-symbols=FILENAME
     Apply --weaken-symbol option to each symbol listed in the file FILENAME.  FILENAME is simply a flat file, with one symbol name per line.  Line comments may be introduced by the hash character. This option may be given more than once.

--alt-machine-code=INDEX
     If the output architecture has alternate machine codes, use the INDEXth code instead of the default one.  This is useful in case a machine is assigned an official code and the tool-chain adopts the new code, but other applications still depend on the original code being used.  For ELF based architectures if the INDEX alternative does not exist then the value is treated as an absolute number to be stored in the e_machine field of the ELF header.

--writable-text
     Mark the output text as writable.  This option isn't meaningful for all object file formats.

--readonly-text
     Make the output text write protected.  This option isn't meaningful for all object file formats.

--pure
     Mark the output file as demand paged.  This option isn't meaningful for all object file formats.

--impure
     Mark the output file as impure.  This option isn't meaningful for all object file formats.

--prefix-symbols=STRING
     Prefix all symbols in the output file with STRING.

--prefix-sections=STRING
     Prefix all section names in the output file with STRING.

--prefix-alloc-sections=STRING
     Prefix all the names of all allocated sections in the output file with STRING.

--add-gnu-debuglink=PATH-TO-FILE
     Creates a .gnu_debuglink section which contains a reference to PATH-TO-FILE and adds it to the output file.

--keep-file-symbols
     When stripping a file, perhaps with --strip-debug or --strip-unneeded, retain any symbols specifying source file names, which would otherwise get stripped.

--only-keep-debug
     Strip a file, removing contents of any sections that would not be stripped by --strip-debug and leaving the debugging sections intact.  In ELF files, this preserves all note sections in the output.

     The intention is that this option will be used in conjunction with --add-gnu-debuglink to create a two part executable.  One a stripped binary which will occupy less space in RAM and in a distribution and the second a debugging information file which is only needed if debugging abilities are required.  The suggested procedure to create these files is as follows:

      1. Link the executable as normal.  Assuming that is is called foo then...

      2. Run objcopy --only-keep-debug foo foo.dbg to create a file containing the debugging info.

      3. Run objcopy --strip-debug foo to create a stripped executable.

      4. Run objcopy --add-gnu-debuglink=foo.dbg foo to add a link to the debugging info into the stripped executable.

     Note---the choice of .dbg as an extension for the debug info file is arbitrary.  Also the --only-keep-debug step is optional.  You could instead do this:

      1. Link the executable as normal.

      2. Copy foo to  foo.full

      3. Run objcopy --strip-debug foo

      4. Run objcopy --add-gnu-debuglink=foo.full foo

     i.e., the file pointed to by the --add-gnu-debuglink can be the full executable.  It does not have to be a file created by the --only-keep-debug switch.

     Note---this switch is only intended for use on fully linked files.  It does not make sense to use it on object files where the debugging information may be incomplete.  Besides the gnu_debuglink feature currently only supports the presence of one filename containing debugging information, not multiple filenames on a one-per-object-file basis.

--file-alignment NUM
     Specify the file alignment.  Sections in the file will always begin at file offsets which are multiples of this number.  This defaults to 512. [This option is specific to PE targets.]

--heap RESERVE
--heap RESERVE,COMMIT
     Specify the number of bytes of memory to reserve (and optionally commit) to be used as heap for this program. [This option is specific to PE targets.]

--image-base VALUE
     Use VALUE as the base address of your program or dll.  This is the lowest memory location that will be used when your program or dll is loaded.  To reduce the need to relocate and improve performance of your dlls, each should have a unique base address and not overlap any other dlls.  The default is 0x400000 for executables, and 0x10000000 for dlls. [This option is specific to PE targets.]

--section-alignment NUM
     Sets the section alignment.  Sections in memory will always begin at addresses which are a multiple of this number.  Defaults to 0x1000. [This option is specific to PE targets.]

--stack RESERVE
--stack RESERVE,COMMIT
     Specify the number of bytes of memory to reserve (and optionally commit) to be used as stack for this program. [This option is specific to PE targets.]

--subsystem WHICH
--subsystem WHICH:MAJOR
--subsystem WHICH:MAJOR.MINOR
     Specifies the subsystem under which your program will execute.  The legal values for WHICH are native, windows, console, posix, efi-app, efi-bsd, efi-rtd, sal-rtd, and xbox.  You may optionally set the subsystem version also.  Numeric values are also accepted for WHICH. [This option is specific to PE targets.]

--extract-symbol
     Keep the file's section flags and symbols but remove all section data. Specifically, the option:

       * removes the contents of all sections;

       * sets the size of every section to zero; and

       * sets the file's start address to zero.

     This option is used to build a .sym file for a VxWorks kernel. It can also be a useful way of reducing the size of a --just-symbols linker input file.

--compress-debug-sections
     Compress DWARF debug sections using zlib.

--decompress-debug-sections
     Decompress DWARF debug sections using zlib.

-V
--version
     Show the version number of objcopy.

-v
--verbose
     Verbose output: list all object files modified.  In the case of archives, objcopy -V lists all members of the archive.

--help
     Show a summary of the options to objcopy.

--info
     Display a list showing all architectures and object formats available.

objdump
*******

     objdump [-a|--archive-headers]
             [-b BFDNAME|--target=BFDNAME]
             [-C|--demangle[=STYLE] ]
             [-d|--disassemble]
             [-D|--disassemble-all]
             [-z|--disassemble-zeroes]
             [-EB|-EL|--endian={big | little }]
             [-f|--file-headers]
             [-F|--file-offsets]
             [--file-start-context]
             [-g|--debugging]
             [-e|--debugging-tags]
             [-h|--section-headers|--headers]
             [-i|--info]
             [-j SECTION|--section=SECTION]
             [-l|--line-numbers]
             [-S|--source]
             [-m MACHINE|--architecture=MACHINE]
             [-M OPTIONS|--disassembler-options=OPTIONS]
             [-p|--private-headers]
             [-P OPTIONS|--private=OPTIONS]
             [-r|--reloc]
             [-R|--dynamic-reloc]
             [-s|--full-contents]
             [-W[lLiaprmfFsoRt]|
              --dwarf[=rawline,=decodedline,=info,=abbrev,=pubnames,=aranges,=macro,=frames,=frames-interp,=str,=loc,=Ranges,=pubtypes,=trace_info,=trace_abbrev,=trace_aranges,=gdb_index]]
             [-G|--stabs]
             [-t|--syms]
             [-T|--dynamic-syms]
             [-x|--all-headers]
             [-w|--wide]
             [--start-address=ADDRESS]
             [--stop-address=ADDRESS]
             [--prefix-addresses]
             [--[no-]show-raw-insn]
             [--adjust-vma=OFFSET]
             [--special-syms]
             [--prefix=PREFIX]
             [--prefix-strip=LEVEL]
             [--insn-width=WIDTH]
             [-V|--version]
             [-H|--help]
             OBJFILE...

objdump displays information about one or more object files. The options control what particular information to display.  This information is mostly useful to programmers who are working on the compilation tools, as opposed to programmers who just want their program to compile and work.

OBJFILE... are the object files to be examined.  When you specify archives, objdump shows information on each of the member object files.

The long and short forms of options, shown here as alternatives, are equivalent.  At least one option from the list -a,-d,-D,-e,-f,-g,-G,-h,-H,-p,-P,-r,-R,-s,-S,-t,-T,-V,-x must be given.

-a
--archive-header
     If any of the OBJFILE files are archives, display the archive header information (in a format similar to ls -l).  Besides the information you could list with ar tv, objdump -a shows the object file format of each archive member.

--adjust-vma=OFFSET
     When dumping information, first add OFFSET to all the section addresses.  This is useful if the section addresses do not correspond to the symbol table, which can happen when putting sections at particular addresses when using a format which can not represent section addresses, such as a.out.

-b BFDNAME
--target=BFDNAME
     Specify that the object-code format for the object files is BFDNAME.  This option may not be necessary; OBJDUMP can automatically recognize many formats.

     For example,

          objdump -b oasys -m vax -h fu.o

     displays summary information from the section headers (-h) of fu.o, which is explicitly identified (-m) as a VAX object file in the format produced by Oasys compilers.  You can list the formats available with the -i option. See Target Selection, for more information.

-C
--demangle[=STYLE]
     Decode (demangle) low-level symbol names into user-level names. Besides removing any initial underscore prepended by the system, this makes C++ function names readable.  Different compilers have different mangling styles. The optional demangling style argument can be used to choose an appropriate demangling style for your compiler. See c++filt, for more information on demangling.

-g
--debugging
     Display debugging information.  This attempts to parse STABS and IEEE debugging format information stored in the file and print it out using a C like syntax.  If neither of these formats are found this option falls back on the -W option to print any DWARF information in the file.

-e
--debugging-tags
     Like -g, but the information is generated in a format compatible with ctags tool.

-d
--disassemble
     Display the assembler mnemonics for the machine instructions from OBJFILE.  This option only disassembles those sections which are expected to contain instructions.

-D
--disassemble-all
     Like -d, but disassemble the contents of all sections, not just those expected to contain instructions.

     If the target is an ARM architecture this switch also has the effect of forcing the disassembler to decode pieces of data found in code sections as if they were instructions.

--prefix-addresses
     When disassembling, print the complete address on each line.  This is the older disassembly format.

-EB
-EL
--endian={big|little}
     Specify the endianness of the object files.  This only affects disassembly.  This can be useful when disassembling a file format which does not describe endianness information, such as S-records.

-f
--file-headers
     Display summary information from the overall header of each of the OBJFILE files.

-F
--file-offsets
     When disassembling sections, whenever a symbol is displayed, also display the file offset of the region of data that is about to be dumped.  If zeroes are being skipped, then when disassembly resumes, tell the user how many zeroes were skipped and the file offset of the location from where the disassembly resumes.  When dumping sections, display the file offset of the location from where the dump starts.

--file-start-context
     Specify that when displaying interlisted source code/disassembly (assumes -S) from a file that has not yet been displayed, extend the context to the start of the file.

-h
--section-headers
--headers
     Display summary information from the section headers of the object file.

     File segments may be relocated to nonstandard addresses, for example by using the -Ttext, -Tdata, or -Tbss options to ld.  However, some object file formats, such as a.out, do not store the starting address of the file segments.  In those situations, although ld relocates the sections correctly, using objdump -h to list the file section headers cannot show the correct addresses. Instead, it shows the usual addresses, which are implicit for the target.

-H
--help
     Print a summary of the options to objdump and exit.

-i
--info
     Display a list showing all architectures and object formats available for specification with -b or -m.

-j NAME
--section=NAME
     Display information only for section NAME.

-l
--line-numbers
     Label the display (using debugging information) with the filename and source line numbers corresponding to the object code or relocs shown. Only useful with -d, -D, or -r.

-m MACHINE
--architecture=MACHINE
     Specify the architecture to use when disassembling object files.  This can be useful when disassembling object files which do not describe architecture information, such as S-records.  You can list the available architectures with the -i option.

     If the target is an ARM architecture then this switch has an additional effect.  It restricts the disassembly to only those instructions supported by the architecture specified by MACHINE. If it is necessary to use this switch because the input file does not contain any architecture information, but it is also desired to disassemble all the instructions use -marm.

-M OPTIONS
--disassembler-options=OPTIONS
     Pass target specific information to the disassembler.  Only supported on some targets.  If it is necessary to specify more than one disassembler option then multiple -M options can be used or can be placed together into a comma separated list.

     If the target is an ARM architecture then this switch can be used to select which register name set is used during disassembler.  Specifying -M reg-names-std (the default) will select the register names as used in ARM's instruction set documentation, but with register 13 called 'sp', register 14 called 'lr' and register 15 called 'pc'.  Specifying -M reg-names-apcs will select the name set used by the ARM Procedure Call Standard, whilst specifying -M reg-names-raw will just use r followed by the register number.

     There are also two variants on the APCS register naming scheme enabled by -M reg-names-atpcs and -M reg-names-special-atpcs which use the ARM/Thumb Procedure Call Standard naming conventions.  (Either with the normal register names or the special register names).

     This option can also be used for ARM architectures to force the disassembler to interpret all instructions as Thumb instructions by using the switch --disassembler-options=force-thumb.  This can be useful when attempting to disassemble thumb code produced by other compilers.

     For the x86, some of the options duplicate functions of the -m switch, but allow finer grained control.  Multiple selections from the following may be specified as a comma separated string. x86-64, i386 and i8086 select disassembly for the given architecture.  intel and att select between intel syntax mode and AT&T syntax mode. intel-mnemonic and att-mnemonic select between intel mnemonic mode and AT&T mnemonic mode. intel-mnemonic implies intel and att-mnemonic implies att. addr64, addr32, addr16, data32 and data16 specify the default address size and operand size.  These four options will be overridden if x86-64, i386 or i8086 appear later in the option string.  Lastly, suffix, when in AT&T mode, instructs the disassembler to print a mnemonic suffix even when the suffix could be inferred by the operands.

     For PowerPC, booke controls the disassembly of BookE instructions.  32 and 64 select PowerPC and PowerPC64 disassembly, respectively.  e300 selects disassembly for the e300 family.  440 selects disassembly for the PowerPC 440.  ppcps selects disassembly for the paired single instructions of the PPC750CL.

     For MIPS, this option controls the printing of instruction mnemonic names and register names in disassembled instructions.  Multiple selections from the following may be specified as a comma separated string, and invalid options are ignored:

     no-aliases
          Print the 'raw' instruction mnemonic instead of some pseudo instruction mnemonic.  I.e., print 'daddu' or 'or' instead of 'move', 'sll' instead of 'nop', etc.

     gpr-names=ABI
          Print GPR (general-purpose register) names as appropriate for the specified ABI.  By default, GPR names are selected according to the ABI of the binary being disassembled.

     fpr-names=ABI
          Print FPR (floating-point register) names as appropriate for the specified ABI.  By default, FPR numbers are printed rather than names.

     cp0-names=ARCH
          Print CP0 (system control coprocessor; coprocessor 0) register names as appropriate for the CPU or architecture specified by ARCH.  By default, CP0 register names are selected according to the architecture and CPU of the binary being disassembled.

     hwr-names=ARCH
          Print HWR (hardware register, used by the rdhwr instruction) names as appropriate for the CPU or architecture specified by ARCH.  By default, HWR names are selected according to the architecture and CPU of the binary being disassembled.

     reg-names=ABI
          Print GPR and FPR names as appropriate for the selected ABI.

     reg-names=ARCH
          Print CPU-specific register names (CP0 register and HWR names) as appropriate for the selected CPU or architecture.

     For any of the options listed above, ABI or ARCH may be specified as numeric to have numbers printed rather than names, for the selected types of registers. You can list the available values of ABI and ARCH using the --help option.

     For VAX, you can specify function entry addresses with -M entry:0xf00ba.  You can use this multiple times to properly disassemble VAX binary files that don't contain symbol tables (like ROM dumps).  In these cases, the function entry mask would otherwise be decoded as VAX instructions, which would probably lead the rest of the function being wrongly disassembled.

-p
--private-headers
     Print information that is specific to the object file format.  The exact information printed depends upon the object file format.  For some object file formats, no additional information is printed.

-P OPTIONS
--private=OPTIONS
     Print information that is specific to the object file format.  The argument OPTIONS is a comma separated list that depends on the format (the lists of options is displayed with the help).

     For XCOFF, the available options are: header, aout, sections, syms, relocs, lineno, loader, except, typchk, traceback and toc.

-r
--reloc
     Print the relocation entries of the file.  If used with -d or -D, the relocations are printed interspersed with the disassembly.

-R
--dynamic-reloc
     Print the dynamic relocation entries of the file.  This is only meaningful for dynamic objects, such as certain types of shared libraries.  As for -r, if used with -d or -D, the relocations are printed interspersed with the disassembly.

-s
--full-contents
     Display the full contents of any sections requested.  By default all non-empty sections are displayed.

-S
--source
     Display source code intermixed with disassembly, if possible.  Implies -d.

--prefix=PREFIX
     Specify PREFIX to add to the absolute paths when used with -S.

--prefix-strip=LEVEL
     Indicate how many initial directory names to strip off the hardwired absolute paths. It has no effect without --prefix=PREFIX.

--show-raw-insn
     When disassembling instructions, print the instruction in hex as well as in symbolic form.  This is the default except when --prefix-addresses is used.

--no-show-raw-insn
     When disassembling instructions, do not print the instruction bytes. This is the default when --prefix-addresses is used.

--insn-width=WIDTH
     Display WIDTH bytes on a single line when disassembling instructions.

-W[lLiaprmfFsoRt]
--dwarf[=rawline,=decodedline,=info,=abbrev,=pubnames,=aranges,=macro,=frames,=frames-interp,=str,=loc,=Ranges,=pubtypes,=trace_info,=trace_abbrev,=trace_aranges,=gdb_index]
     Displays the contents of the debug sections in the file, if any are present.  If one of the optional letters or words follows the switch then only data found in those specific sections will be dumped.

     Note that there is no single letter option to display the content of trace sections or .gdb_index.

     Note: the output from the =info option can also be affected by the options --dwarf-depth and --dwarf-start.

--dwarf-depth=N
     Limit the dump of the .debug_info section to N children. This is only useful with --dwarf=info.  The default is to print all DIEs; the special value 0 for N will also have this effect.

     With a non-zero value for N, DIEs at or deeper than N levels will not be printed.  The range for N is zero-based.

--dwarf-start=N
     Print only DIEs beginning with the DIE numbered N.  This is only useful with --dwarf=info.

     If specified, this option will suppress printing of any header information and all DIEs before the DIE numbered N.  Only siblings and children of the specified DIE will be printed.

     This can be used in conjunction with --dwarf-depth.

-G
--stabs
     Display the full contents of any sections requested.  Display the contents of the .stab and .stab.index and .stab.excl sections from an ELF file.  This is only useful on systems (such as Solaris 2.0) in which .stab debugging symbol-table entries are carried in an ELF section.  In most other file formats, debugging symbol-table entries are interleaved with linkage symbols, and are visible in the --syms output. For more information on stabs symbols, see Stabs Overview (The ``stabs'' debug format).

--start-address=ADDRESS
     Start displaying data at the specified address.  This affects the output of the -d, -r and -s options.

--stop-address=ADDRESS
     Stop displaying data at the specified address.  This affects the output of the -d, -r and -s options.

-t
--syms
     Print the symbol table entries of the file. This is similar to the information provided by the nm program, although the display format is different.  The format of the output depends upon the format of the file being dumped, but there are two main types.  One looks like this:

          [  4](sec  3)(fl 0x00)(ty   0)(scl   3) (nx 1) 0x00000000 .bss
          [  6](sec  1)(fl 0x00)(ty   0)(scl   2) (nx 0) 0x00000000 fred

     where the number inside the square brackets is the number of the entry in the symbol table, the SEC number is the section number, the FL value are the symbol's flag bits, the TY number is the symbol's type, the SCL number is the symbol's storage class and the NX value is the number of auxilary entries associated with the symbol.  The last two fields are the symbol's value and its name.

     The other common output format, usually seen with ELF based files, looks like this:

          00000000 l    d  .bss   00000000 .bss
          00000000 g       .text  00000000 fred

     Here the first number is the symbol's value (sometimes refered to as its address).  The next field is actually a set of characters and spaces indicating the flag bits that are set on the symbol.  These characters are described below.  Next is the section with which the symbol is associated or *ABS* if the section is absolute (ie not connected with any section), or *UND* if the section is referenced in the file being dumped, but not defined there.

     After the section name comes another field, a number, which for common symbols is the alignment and for other symbol is the size.  Finally the symbol's name is displayed.

     The flag characters are divided into 7 groups as follows:

     l
     g
     u
     !
          The symbol is a local (l), global (g), unique global (u), neither global nor local (a space) or both global and local (!).  A symbol can be neither local or global for a variety of reasons, e.g., because it is used for debugging, but it is probably an indication of a bug if it is ever both local and global.  Unique global symbols are a GNU extension to the standard set of ELF symbol bindings.  For such a symbol the dynamic linker will make sure that in the entire process there is just one symbol with this name and type in use.

     w
          The symbol is weak (w) or strong (a space).

     C
          The symbol denotes a constructor (C) or an ordinary symbol (a space).

     W
          The symbol is a warning (W) or a normal symbol (a space).  A warning symbol's name is a message to be displayed if the symbol following the warning symbol is ever referenced.

     I

     i
          The symbol is an indirect reference to another symbol (I), a function to be evaluated during reloc processing (i) or a normal symbol (a space).

     d
     D
          The symbol is a debugging symbol (d) or a dynamic symbol (D) or a normal symbol (a space).

     F

     f

     O
          The symbol is the name of a function (F) or a file (f) or an object (O) or just a normal symbol (a space).

-T
--dynamic-syms
     Print the dynamic symbol table entries of the file.  This is only meaningful for dynamic objects, such as certain types of shared libraries.  This is similar to the information provided by the nm program when given the -D (--dynamic) option.

--special-syms
     When displaying symbols include those which the target considers to be special in some way and which would not normally be of interest to the user.

-V
--version
     Print the version number of objdump and exit.

-x
--all-headers
     Display all available header information, including the symbol table and relocation entries.  Using -x is equivalent to specifying all of -a -f -h -p -r -t.

-w
--wide
     Format some lines for output devices that have more than 80 columns. Also do not truncate symbol names when they are displayed.

-z
--disassemble-zeroes
     Normally the disassembly output will skip blocks of zeroes.  This option directs the disassembler to disassemble those blocks, just like any other data.

ranlib
******

     ranlib [-DhHvVt] ARCHIVE

ranlib generates an index to the contents of an archive and stores it in the archive.  The index lists each symbol defined by a member of an archive that is a relocatable object file.

You may use nm -s or nm --print-armap to list this index.

An archive with such an index speeds up linking to the library and allows routines in the library to call each other without regard to their placement in the archive.

The GNU ranlib program is another form of GNU ar; running ranlib is completely equivalent to executing ar -s. See ar.

-h
-H
--help
     Show usage information for ranlib.

-v
-V
--version
     Show the version number of ranlib.

-D
     Operate in deterministic mode.  The symbol map archive member's header will show zero for the UID, GID, and timestamp.  When this option is used, multiple runs will produce identical output files.

     This is the default unless binutils was configured with --enable-deterministic-archives.

-t
     Update the timestamp of the symbol map of an archive.

-U
     Do not operate in deterministic mode.  This is the inverse of the -D option, above: the archive index will get actual UID, GID, timestamp, and file mode values.

     This is the default unless binutils was configured with --enable-deterministic-archives.

size
****

     size [-A|-B|--format=COMPATIBILITY]
          [--help]
          [-d|-o|-x|--radix=NUMBER]
          [--common]
          [-t|--totals]
          [--target=BFDNAME] [-V|--version]
          [OBJFILE...]

The GNU size utility lists the section sizes---and the total size---for each of the object or archive files OBJFILE in its argument list.  By default, one line of output is generated for each object file or each module in an archive.

OBJFILE... are the object files to be examined. If none are specified, the file a.out will be used.

The command line options have the following meanings:

-A
-B
--format=COMPATIBILITY
     Using one of these options, you can choose whether the output from GNU size resembles output from System V size (using -A, or --format=sysv), or Berkeley size (using -B, or --format=berkeley).  The default is the one-line format similar to Berkeley's.

     Here is an example of the Berkeley (default) format of output from size:

          $ size --format=Berkeley ranlib size
          text    data    bss     dec     hex     filename
          294880  81920   11592   388392  5ed28   ranlib
          294880  81920   11888   388688  5ee50   size

     This is the same data, but displayed closer to System V conventions:

          $ size --format=SysV ranlib size
          ranlib  :
          section         size         addr
          .text         294880         8192
          .data          81920       303104
          .bss           11592       385024
          Total         388392

          size  :
          section         size         addr
          .text         294880         8192
          .data          81920       303104
          .bss           11888       385024
          Total         388688

--help
     Show a summary of acceptable arguments and options.

-d
-o
-x
--radix=NUMBER
     Using one of these options, you can control whether the size of each section is given in decimal (-d, or --radix=10); octal (-o, or --radix=8); or hexadecimal (-x, or --radix=16).  In --radix=NUMBER, only the three values (8, 10, 16) are supported.  The total size is always given in two radices; decimal and hexadecimal for -d or -x output, or octal and hexadecimal if you're using -o.

--common
     Print total size of common symbols in each file.  When using Berkeley format these are included in the bss size.

-t
--totals
     Show totals of all objects listed (Berkeley format listing mode only).

--target=BFDNAME
     Specify that the object-code format for OBJFILE is BFDNAME.  This option may not be necessary; size can automatically recognize many formats. See Target Selection, for more information.

-V
--version
     Display the version number of size.

strings
*******

     strings [-afovV] [-MIN-LEN]
             [-n MIN-LEN] [--bytes=MIN-LEN]
             [-t RADIX] [--radix=RADIX]
             [-e ENCODING] [--encoding=ENCODING]
             [-] [--all] [--print-file-name]
             [-T BFDNAME] [--target=BFDNAME]
             [--help] [--version] FILE...

For each FILE given, GNU strings prints the printable character sequences that are at least 4 characters long (or the number given with the options below) and are followed by an unprintable character.  By default, it only prints the strings from the initialized and loaded sections of object files; for other types of files, it prints the strings from the whole file.

strings is mainly useful for determining the contents of non-text files.

-a
--all
-
     Do not scan only the initialized and loaded sections of object files; scan the whole files.

-f
--print-file-name
     Print the name of the file before each string.

--help
     Print a summary of the program usage on the standard output and exit.

-MIN-LEN
-n MIN-LEN
--bytes=MIN-LEN
     Print sequences of characters that are at least MIN-LEN characters long, instead of the default 4.

-o
     Like -t o.  Some other versions of strings have -o act like -t d instead.  Since we can not be compatible with both ways, we simply chose one.

-t RADIX
--radix=RADIX
     Print the offset within the file before each string.  The single character argument specifies the radix of the offset---o for octal, x for hexadecimal, or d for decimal.

-e ENCODING
--encoding=ENCODING
     Select the character encoding of the strings that are to be found. Possible values for ENCODING are: s = single-7-bit-byte characters (ASCII, ISO 8859, etc., default), S = single-8-bit-byte characters, b = 16-bit bigendian, l = 16-bit littleendian, B = 32-bit bigendian, L = 32-bit littleendian.  Useful for finding wide character strings. (l and b apply to, for example, Unicode UTF-16/UCS-2 encodings).

-T BFDNAME
--target=BFDNAME
     Specify an object code format other than your system's default format. See Target Selection, for more information.

-v
-V
--version
     Print the program version number on the standard output and exit.

strip
*****

     strip [-F BFDNAME |--target=BFDNAME]
           [-I BFDNAME |--input-target=BFDNAME]
           [-O BFDNAME |--output-target=BFDNAME]
           [-s|--strip-all]
           [-S|-g|-d|--strip-debug]
           [-K SYMBOLNAME |--keep-symbol=SYMBOLNAME]
           [-N SYMBOLNAME |--strip-symbol=SYMBOLNAME]
           [-w|--wildcard]
           [-x|--discard-all] [-X |--discard-locals]
           [-R SECTIONNAME |--remove-section=SECTIONNAME]
           [-o FILE] [-p|--preserve-dates]
           [--keep-file-symbols]
           [--only-keep-debug]
           [-v |--verbose] [-V|--version]
           [--help] [--info]
           OBJFILE...

GNU strip discards all symbols from object files OBJFILE.  The list of object files may include archives. At least one object file must be given.

strip modifies the files named in its argument, rather than writing modified copies under different names.

-F BFDNAME
--target=BFDNAME
     Treat the original OBJFILE as a file with the object code format BFDNAME, and rewrite it in the same format. See Target Selection, for more information.

--help
     Show a summary of the options to strip and exit.

--info
     Display a list showing all architectures and object formats available.

-I BFDNAME
--input-target=BFDNAME
     Treat the original OBJFILE as a file with the object code format BFDNAME. See Target Selection, for more information.

-O BFDNAME
--output-target=BFDNAME
     Replace OBJFILE with a file in the output format BFDNAME. See Target Selection, for more information.

-R SECTIONNAME
--remove-section=SECTIONNAME
     Remove any section named SECTIONNAME from the output file.  This option may be given more than once.  Note that using this option inappropriately may make the output file unusable.

-s
--strip-all
     Remove all symbols.

-g
-S
-d
--strip-debug
     Remove debugging symbols only.

--strip-unneeded
     Remove all symbols that are not needed for relocation processing.

-K SYMBOLNAME
--keep-symbol=SYMBOLNAME
     When stripping symbols, keep symbol SYMBOLNAME even if it would normally be stripped.  This option may be given more than once.

-N SYMBOLNAME
--strip-symbol=SYMBOLNAME
     Remove symbol SYMBOLNAME from the source file. This option may be given more than once, and may be combined with strip options other than -K.

-o FILE
     Put the stripped output in FILE, rather than replacing the existing file.  When this argument is used, only one OBJFILE argument may be specified.

-p
--preserve-dates
     Preserve the access and modification dates of the file.

-w
--wildcard
     Permit regular expressions in SYMBOLNAMEs used in other command line options.  The question mark (?), asterisk (*), backslash (\) and square brackets ([]) operators can be used anywhere in the symbol name.  If the first character of the symbol name is the exclamation point (!) then the sense of the switch is reversed for that symbol. For example:

            -w -K !foo -K fo*

     would cause strip to only keep symbols that start with the letters ``fo'', but to discard the symbol ``foo''.

-x
--discard-all
     Remove non-global symbols.

-X
--discard-locals
     Remove compiler-generated local symbols. (These usually start with L or ..)

--keep-file-symbols
     When stripping a file, perhaps with --strip-debug or --strip-unneeded, retain any symbols specifying source file names, which would otherwise get stripped.

--only-keep-debug
     Strip a file, removing contents of any sections that would not be stripped by --strip-debug and leaving the debugging sections intact.  In ELF files, this preserves all note sections in the output.

     The intention is that this option will be used in conjunction with --add-gnu-debuglink to create a two part executable.  One a stripped binary which will occupy less space in RAM and in a distribution and the second a debugging information file which is only needed if debugging abilities are required.  The suggested procedure to create these files is as follows:

      1. Link the executable as normal.  Assuming that is is called foo then...

      2. Run objcopy --only-keep-debug foo foo.dbg to create a file containing the debugging info.

      3. Run objcopy --strip-debug foo to create a stripped executable.

      4. Run objcopy --add-gnu-debuglink=foo.dbg foo to add a link to the debugging info into the stripped executable.

     Note---the choice of .dbg as an extension for the debug info file is arbitrary.  Also the --only-keep-debug step is optional.  You could instead do this:

      1. Link the executable as normal.

      2. Copy foo to foo.full

      3. Run strip --strip-debug foo

      4. Run objcopy --add-gnu-debuglink=foo.full foo

     i.e., the file pointed to by the --add-gnu-debuglink can be the full executable.  It does not have to be a file created by the --only-keep-debug switch.

     Note---this switch is only intended for use on fully linked files.  It does not make sense to use it on object files where the debugging information may be incomplete.  Besides the gnu_debuglink feature currently only supports the presence of one filename containing debugging information, not multiple filenames on a one-per-object-file basis.

-V
--version
     Show the version number for strip.

-v
--verbose
     Verbose output: list all object files modified.  In the case of archives, strip -v lists all members of the archive.

c++filt
*******

     c++filt [-_|--strip-underscores]
             [-n|--no-strip-underscores]
             [-p|--no-params]
             [-t|--types]
             [-i|--no-verbose]
             [-s FORMAT|--format=FORMAT]
             [--help]  [--version]  [SYMBOL...]

The C++ and Java languages provide function overloading, which means that you can write many functions with the same name, providing that each function takes parameters of different types.  In order to be able to distinguish these similarly named functions C++ and Java encode them into a low-level assembler name which uniquely identifies each different version.  This process is known as mangling. The c++filt (MS-DOS does not allow + characters in file names, so on MS-DOS this program is named CXXFILT.) program does the inverse mapping: it decodes (demangles) low-level names into user-level names so that they can be read.

Every alphanumeric word (consisting of letters, digits, underscores, dollars, or periods) seen in the input is a potential mangled name. If the name decodes into a C++ name, the C++ name replaces the low-level name in the output, otherwise the original word is output. In this way you can pass an entire assembler source file, containing mangled names, through c++filt and see the same source file containing demangled names.

You can also use c++filt to decipher individual symbols by passing them on the command line:

     c++filt SYMBOL

If no SYMBOL arguments are given, c++filt reads symbol names from the standard input instead.  All the results are printed on the standard output.  The difference between reading names from the command line versus reading names from the standard input is that command line arguments are expected to be just mangled names and no checking is performed to separate them from surrounding text.  Thus for example:

     c++filt -n _Z1fv

will work and demangle the name to ``f()'' whereas:

     c++filt -n _Z1fv,

will not work.  (Note the extra comma at the end of the mangled name which makes it invalid).  This command however will work:

     echo _Z1fv, | c++filt -n

and will display ``f(),'', i.e., the demangled name followed by a trailing comma.  This behaviour is because when the names are read from the standard input it is expected that they might be part of an assembler source file where there might be extra, extraneous characters trailing after a mangled name.  For example:

         .type   _Z1fv, @function

-_
--strip-underscores
     On some systems, both the C and C++ compilers put an underscore in front of every name.  For example, the C name foo gets the low-level name _foo.  This option removes the initial underscore.  Whether c++filt removes the underscore by default is target dependent.

-n
--no-strip-underscores
     Do not remove the initial underscore.

-p
--no-params
     When demangling the name of a function, do not display the types of the function's parameters.

-t
--types
     Attempt to demangle types as well as function names.  This is disabled by default since mangled types are normally only used internally in the compiler, and they can be confused with non-mangled names.  For example, a function called ``a'' treated as a mangled type name would be demangled to ``signed char''.

-i
--no-verbose
     Do not include implementation details (if any) in the demangled output.

-s FORMAT
--format=FORMAT
     c++filt can decode various methods of mangling, used by different compilers.  The argument to this option selects which method it uses:

     auto
          Automatic selection based on executable (the default method)

     gnu
          the one used by the GNU C++ compiler (g++)

     lucid
          the one used by the Lucid compiler (lcc)

     arm
          the one specified by the C++ Annotated Reference Manual

     hp
          the one used by the HP compiler (aCC)

     edg
          the one used by the EDG compiler

     gnu-v3
          the one used by the GNU C++ compiler (g++) with the V3 ABI.

     java
          the one used by the GNU Java compiler (gcj)

     gnat
          the one used by the GNU Ada compiler (GNAT).

--help
     Print a summary of the options to c++filt and exit.

--version
     Print the version number of c++filt and exit.

     Warning: c++filt is a new utility, and the details of its user interface are subject to change in future releases.  In particular, a command-line option may be required in the future to decode a name passed as an argument on the command line; in other words,

          c++filt SYMBOL

     may in a future release become

          c++filt OPTION SYMBOL

addr2line
*********

     addr2line [-a|--addresses]
               [-b BFDNAME|--target=BFDNAME]
               [-C|--demangle[=STYLE]]
               [-e FILENAME|--exe=FILENAME]
               [-f|--functions] [-s|--basename]
               [-i|--inlines]
               [-p|--pretty-print]
               [-j|--section=NAME]
               [-H|--help] [-V|--version]
               [addr addr ...]

addr2line translates addresses into file names and line numbers. Given an address in an executable or an offset in a section of a relocatable object, it uses the debugging information to figure out which file name and line number are associated with it.

The executable or relocatable object to use is specified with the -e option.  The default is the file a.out.  The section in the relocatable object to use is specified with the -j option.

addr2line has two modes of operation.

In the first, hexadecimal addresses are specified on the command line, and addr2line displays the file name and line number for each address.

In the second, addr2line reads hexadecimal addresses from standard input, and prints the file name and line number for each address on standard output.  In this mode, addr2line may be used in a pipe to convert dynamically chosen addresses.

The format of the output is FILENAME:LINENO.  The file name and line number for each input address is printed on separate lines.

If the -f option is used, then each FILENAME:LINENO line is preceded by FUNCTIONNAME which is the name of the function containing the address.

If the -i option is used and the code at the given address is present there because of inlining by the compiler then the {FUNCTIONNAME} FILENAME:LINENO information for the inlining function will be displayed afterwards.  This continues recursively until there is no more inlining to report.

If the -a option is used then the output is prefixed by the input address.

If the -p option is used then the output for each input address is displayed on one, possibly quite long, line.  If -p is not used then the output is broken up into multiple lines, based on the paragraphs above.

If the file name or function name can not be determined, addr2line will print two question marks in their place.  If the line number can not be determined, addr2line will print 0.

The long and short forms of options, shown here as alternatives, are equivalent.

-a
--addresses
     Display the address before the function name, file and line number information.  The address is printed with a 0x prefix to easily identify it.

-b BFDNAME
--target=BFDNAME
     Specify that the object-code format for the object files is BFDNAME.

-C
--demangle[=STYLE]
     Decode (demangle) low-level symbol names into user-level names. Besides removing any initial underscore prepended by the system, this makes C++ function names readable.  Different compilers have different mangling styles. The optional demangling style argument can be used to choose an appropriate demangling style for your compiler. See c++filt, for more information on demangling.

-e FILENAME
--exe=FILENAME
     Specify the name of the executable for which addresses should be translated.  The default file is a.out.

-f
--functions
     Display function names as well as file and line number information.

-s
--basenames
     Display only the base of each file name.

-i
--inlines
     If the address belongs to a function that was inlined, the source information for all enclosing scopes back to the first non-inlined function will also be printed.  For example, if main inlines callee1 which inlines callee2, and address is from callee2, the source information for callee1 and main will also be printed.

-j
--section
     Read offsets relative to the specified section instead of absolute addresses.

-p
--pretty-print
     Make the output more human friendly: each location are printed on one line. If option -i is specified, lines for all enclosing scopes are prefixed with (inlined by).

nlmconv
*******

nlmconv converts a relocatable object file into a NetWare Loadable Module.

     Warning: nlmconv is not always built as part of the binary utilities, since it is only useful for NLM targets.

     nlmconv [-I BFDNAME|--input-target=BFDNAME]
             [-O BFDNAME|--output-target=BFDNAME]
             [-T HEADERFILE|--header-file=HEADERFILE]
             [-d|--debug] [-l LINKER|--linker=LINKER]
             [-h|--help] [-V|--version]
             INFILE OUTFILE

nlmconv converts the relocatable i386 object file INFILE into the NetWare Loadable Module OUTFILE, optionally reading HEADERFILE for NLM header information.  For instructions on writing the NLM command file language used in header files, see the linkers section, NLMLINK in particular, of the NLM Development and Tools Overview, which is part of the NLM Software Developer's Kit (``NLM SDK''), available from Novell, Inc. nlmconv uses the GNU Binary File Descriptor library to read INFILE; see BFD (Using LD), for more information.

nlmconv can perform a link step.  In other words, you can list more than one object file for input if you list them in the definitions file (rather than simply specifying one input file on the command line). In this case, nlmconv calls the linker for you.

-I BFDNAME
--input-target=BFDNAME
     Object format of the input file.  nlmconv can usually determine the format of a given file (so no default is necessary). See Target Selection, for more information.

-O BFDNAME
--output-target=BFDNAME
     Object format of the output file.  nlmconv infers the output format based on the input format, e.g. for a i386 input file the output format is nlm32-i386. See Target Selection, for more information.

-T HEADERFILE
--header-file=HEADERFILE
     Reads HEADERFILE for NLM header information.  For instructions on writing the NLM command file language used in header files, see see the linkers section, of the NLM Development and Tools Overview, which is part of the NLM Software Developer's Kit, available from Novell, Inc.

-d
--debug
     Displays (on standard error) the linker command line used by nlmconv.

-l LINKER
--linker=LINKER
     Use LINKER for any linking.  LINKER can be an absolute or a relative pathname.

-h
--help
     Prints a usage summary.

-V
--version
     Prints the version number for nlmconv.

windmc
******

windmc may be used to generator Windows message resources.

     Warning: windmc is not always built as part of the binary utilities, since it is only useful for Windows targets.

     windmc [options] input-file

windmc reads message definitions from an input file (.mc) and translate them into a set of output files.  The output files may be of four kinds:

h
     A C header file containing the message definitions.

rc
     A resource file compilable by the windres tool.

bin
     One or more binary files containing the resource data for a specific message language.

dbg
     A C include file that maps message id's to their symbolic name.

The exact description of these different formats is available in documentation from Microsoft.

When windmc converts from the mc format to the bin format, rc, h, and optional dbg it is acting like the Windows Message Compiler.

-a
--ascii_in
     Specifies that the input file specified is ASCII. This is the default behaviour.

-A
--ascii_out
     Specifies that messages in the output bin files should be in ASCII format.

-b
--binprefix
     Specifies that bin filenames should have to be prefixed by the basename of the source file.

-c
--customflag
     Sets the customer bit in all message id's.

-C CODEPAGE
--codepage_in CODEPAGE
     Sets the default codepage to be used to convert input file to UTF16. The default is ocdepage 1252.

-d
--decimal_values
     Outputs the constants in the header file in decimal. Default is using hexadecimal output.

-e EXT
--extension EXT
     The extension for the header file. The default is .h extension.

-F TARGET
--target TARGET
     Specify the BFD format to use for a bin file as output.  This is a BFD target name; you can use the --help option to see a list of supported targets.  Normally windmc will use the default format, which is the first one listed by the --help option. Target Selection.

-h PATH
--headerdir PATH
     The target directory of the generated header file. The default is the current directory.

-H
--help
     Displays a list of command line options and then exits.

-m CHARACTERS
--maxlength CHARACTERS
     Instructs windmc to generate a warning if the length of any message exceeds the number specified.

-n
--nullterminate
     Terminate message text in bin files by zero. By default they are terminated by CR/LF.

-o
--hresult_use
     Not yet implemented. Instructs windmc to generate an OLE2 header file, using HRESULT definitions. Status codes are used if the flag is not specified.

-O CODEPAGE
--codepage_out CODEPAGE
     Sets the default codepage to be used to output text files. The default is ocdepage 1252.

-r PATH
--rcdir PATH
     The target directory for the generated rc script and the generated bin files that the resource compiler script includes. The default is the current directory.

-u
--unicode_in
     Specifies that the input file is UTF16.

-U
--unicode_out
     Specifies that messages in the output bin file should be in UTF16 format. This is the default behaviour.

-v

--verbose
     Enable verbose mode.

-V

--version
     Prints the version number for windmc.

-x PATH
--xdgb PATH
     The path of the dbg C include file that maps message id's to the symbolic name. No such file is generated without specifying the switch.

windres
*******

windres may be used to manipulate Windows resources.

     Warning: windres is not always built as part of the binary utilities, since it is only useful for Windows targets.

     windres [options] [input-file] [output-file]

windres reads resources from an input file and copies them into an output file.  Either file may be in one of three formats:

rc
     A text format read by the Resource Compiler.

res
     A binary format generated by the Resource Compiler.

coff
     A COFF object or executable.

The exact description of these different formats is available in documentation from Microsoft.

When windres converts from the rc format to the res format, it is acting like the Windows Resource Compiler.  When windres converts from the res format to the coff format, it is acting like the Windows CVTRES program.

When windres generates an rc file, the output is similar but not identical to the format expected for the input.  When an input rc file refers to an external filename, an output rc file will instead include the file contents.

If the input or output format is not specified, windres will guess based on the file name, or, for the input file, the file contents. A file with an extension of .rc will be treated as an rc file, a file with an extension of .res will be treated as a res file, and a file with an extension of .o or .exe will be treated as a coff file.

If no output file is specified, windres will print the resources in rc format to standard output.

The normal use is for you to write an rc file, use windres to convert it to a COFF object file, and then link the COFF file into your application.  This will make the resources described in the rc file available to Windows.

-i FILENAME
--input FILENAME
     The name of the input file.  If this option is not used, then windres will use the first non-option argument as the input file name.  If there are no non-option arguments, then windres will read from standard input.  windres can not read a COFF file from standard input.

-o FILENAME
--output FILENAME
     The name of the output file.  If this option is not used, then windres will use the first non-option argument, after any used for the input file name, as the output file name.  If there is no non-option argument, then windres will write to standard output. windres can not write a COFF file to standard output.  Note, for compatibility with rc the option -fo is also accepted, but its use is not recommended.

-J FORMAT
--input-format FORMAT
     The input format to read.  FORMAT may be res, rc, or coff.  If no input format is specified, windres will guess, as described above.

-O FORMAT
--output-format FORMAT
     The output format to generate.  FORMAT may be res, rc, or coff.  If no output format is specified, windres will guess, as described above.

-F TARGET
--target TARGET
     Specify the BFD format to use for a COFF file as input or output.  This is a BFD target name; you can use the --help option to see a list of supported targets.  Normally windres will use the default format, which is the first one listed by the --help option. Target Selection.

--preprocessor PROGRAM
     When windres reads an rc file, it runs it through the C preprocessor first.  This option may be used to specify the preprocessor to use, including any leading arguments.  The default preprocessor argument is gcc -E -xc-header -DRC_INVOKED.

--preprocessor-arg OPTION
     When windres reads an rc file, it runs it through the C preprocessor first.  This option may be used to specify additional text to be passed to preprocessor on its command line. This option can be used multiple times to add multiple options to the preprocessor command line.

-I DIRECTORY
--include-dir DIRECTORY
     Specify an include directory to use when reading an rc file. windres will pass this to the preprocessor as an -I option.  windres will also search this directory when looking for files named in the rc file.  If the argument passed to this command matches any of the supported FORMATS (as described in the -J option), it will issue a deprecation warning, and behave just like the -J option.  New programs should not use this behaviour.  If a directory happens to match a FORMAT, simple prefix it with ./ to disable the backward compatibility.

-D TARGET
--define SYM[=VAL]
     Specify a -D option to pass to the preprocessor when reading an rc file.

-U TARGET
--undefine SYM
     Specify a -U option to pass to the preprocessor when reading an rc file.

-r
     Ignored for compatibility with rc.

-v
     Enable verbose mode.  This tells you what the preprocessor is if you didn't specify one.

-c VAL

--codepage VAL
     Specify the default codepage to use when reading an rc file. VAL should be a hexadecimal prefixed by 0x or decimal codepage code. The valid range is from zero up to 0xffff, but the validity of the codepage is host and configuration dependent.

-l VAL

--language VAL
     Specify the default language to use when reading an rc file. VAL should be a hexadecimal language code.  The low eight bits are the language, and the high eight bits are the sublanguage.

--use-temp-file
     Use a temporary file to instead of using popen to read the output of the preprocessor. Use this option if the popen implementation is buggy on the host (eg., certain non-English language versions of Windows 95 and Windows 98 are known to have buggy popen where the output will instead go the console).

--no-use-temp-file
     Use popen, not a temporary file, to read the output of the preprocessor. This is the default behaviour.

-h

--help
     Prints a usage summary.

-V

--version
     Prints the version number for windres.

--yydebug
     If windres is compiled with YYDEBUG defined as 1, this will turn on parser debugging.

dlltool
*******

dlltool is used to create the files needed to create dynamic link libraries (DLLs) on systems which understand PE format image files such as Windows.  A DLL contains an export table which contains information that the runtime loader needs to resolve references from a referencing program.

The export table is generated by this program by reading in a .def file or scanning the .a and .o files which will be in the DLL.  A .o file can contain information in special .drectve sections with export information.

     Note: dlltool is not always built as part of the binary utilities, since it is only useful for those targets which support DLLs.

     dlltool [-d|--input-def DEF-FILE-NAME]
             [-b|--base-file BASE-FILE-NAME]
             [-e|--output-exp EXPORTS-FILE-NAME]
             [-z|--output-def DEF-FILE-NAME]
             [-l|--output-lib LIBRARY-FILE-NAME]
             [-y|--output-delaylib LIBRARY-FILE-NAME]
             [--export-all-symbols] [--no-export-all-symbols]
             [--exclude-symbols LIST]
             [--no-default-excludes]
             [-S|--as PATH-TO-ASSEMBLER] [-f|--as-flags OPTIONS]
             [-D|--dllname NAME] [-m|--machine MACHINE]
             [-a|--add-indirect]
             [-U|--add-underscore] [--add-stdcall-underscore]
             [-k|--kill-at] [-A|--add-stdcall-alias]
             [-p|--ext-prefix-alias PREFIX]
             [-x|--no-idata4] [-c|--no-idata5]
             [--use-nul-prefixed-import-tables]
             [-I|--identify LIBRARY-FILE-NAME] [--identify-strict]
             [-i|--interwork]
             [-n|--nodelete] [-t|--temp-prefix PREFIX]
             [-v|--verbose]
             [-h|--help] [-V|--version]
             [--no-leading-underscore] [--leading-underscore]
             [object-file ...]

dlltool reads its inputs, which can come from the -d and -b options as well as object files specified on the command line.  It then processes these inputs and if the -e option has been specified it creates a exports file.  If the -l option has been specified it creates a library file and if the -z option has been specified it creates a def file.  Any or all of the -e, -l and -z options can be present in one invocation of dlltool.

When creating a DLL, along with the source for the DLL, it is necessary to have three other files.  dlltool can help with the creation of these files.

The first file is a .def file which specifies which functions are exported from the DLL, which functions the DLL imports, and so on.  This is a text file and can be created by hand, or dlltool can be used to create it using the -z option.  In this case dlltool will scan the object files specified on its command line looking for those functions which have been specially marked as being exported and put entries for them in the .def file it creates.

In order to mark a function as being exported from a DLL, it needs to have an -export:<name_of_function> entry in the .drectve section of the object file.  This can be done in C by using the asm() operator:

       asm (".section .drectve");
       asm (".ascii \"-export:my_func\"");

       int my_func (void) { ... }

The second file needed for DLL creation is an exports file.  This file is linked with the object files that make up the body of the DLL and it handles the interface between the DLL and the outside world.  This is a binary file and it can be created by giving the -e option to dlltool when it is creating or reading in a .def file.

The third file needed for DLL creation is the library file that programs will link with in order to access the functions in the DLL (an `import library').  This file can be created by giving the -l option to dlltool when it is creating or reading in a .def file.

If the -y option is specified, dlltool generates a delay-import library that can be used instead of the normal import library to allow a program to link to the dll only as soon as an imported function is called for the first time. The resulting executable will need to be linked to the static delayimp library containing __delayLoadHelper2(), which in turn will import LoadLibraryA and GetProcAddress from kernel32.

dlltool builds the library file by hand, but it builds the exports file by creating temporary files containing assembler statements and then assembling these.  The -S command line option can be used to specify the path to the assembler that dlltool will use, and the -f option can be used to pass specific flags to that assembler.  The -n can be used to prevent dlltool from deleting these temporary assembler files when it is done, and if -n is specified twice then this will prevent dlltool from deleting the temporary object files it used to build the library.

Here is an example of creating a DLL from a source file dll.c and also creating a program (from an object file called program.o) that uses that DLL:

       gcc -c dll.c
       dlltool -e exports.o -l dll.lib dll.o
       gcc dll.o exports.o -o dll.dll
       gcc program.o dll.lib -o program

dlltool may also be used to query an existing import library to determine the name of the DLL to which it is associated.  See the description of the -I or --identify option.

The command line options have the following meanings:

-d FILENAME
--input-def FILENAME
     Specifies the name of a .def file to be read in and processed.

-b FILENAME
--base-file FILENAME
     Specifies the name of a base file to be read in and processed.  The contents of this file will be added to the relocation section in the exports file generated by dlltool.

-e FILENAME
--output-exp FILENAME
     Specifies the name of the export file to be created by dlltool.

-z FILENAME
--output-def FILENAME
     Specifies the name of the .def file to be created by dlltool.

-l FILENAME
--output-lib FILENAME
     Specifies the name of the library file to be created by dlltool.

-y FILENAME
--output-delaylib FILENAME
     Specifies the name of the delay-import library file to be created by dlltool.

--export-all-symbols
     Treat all global and weak defined symbols found in the input object files as symbols to be exported.  There is a small list of symbols which are not exported by default; see the --no-default-excludes option.  You may add to the list of symbols to not export by using the --exclude-symbols option.

--no-export-all-symbols
     Only export symbols explicitly listed in an input .def file or in .drectve sections in the input object files.  This is the default behaviour.  The .drectve sections are created by dllexport attributes in the source code.

--exclude-symbols LIST
     Do not export the symbols in LIST.  This is a list of symbol names separated by comma or colon characters.  The symbol names should not contain a leading underscore.  This is only meaningful when --export-all-symbols is used.

--no-default-excludes
     When --export-all-symbols is used, it will by default avoid exporting certain special symbols.  The current list of symbols to avoid exporting is DllMain@12, DllEntryPoint@0, impure_ptr.  You may use the --no-default-excludes option to go ahead and export these special symbols.  This is only meaningful when --export-all-symbols is used.

-S PATH
--as PATH
     Specifies the path, including the filename, of the assembler to be used to create the exports file.

-f OPTIONS
--as-flags OPTIONS
     Specifies any specific command line options to be passed to the assembler when building the exports file.  This option will work even if the -S option is not used.  This option only takes one argument, and if it occurs more than once on the command line, then later occurrences will override earlier occurrences.  So if it is necessary to pass multiple options to the assembler they should be enclosed in double quotes.

-D NAME
--dll-name NAME
     Specifies the name to be stored in the .def file as the name of the DLL when the -e option is used.  If this option is not present, then the filename given to the -e option will be used as the name of the DLL.

-m MACHINE
-machine MACHINE
     Specifies the type of machine for which the library file should be built.  dlltool has a built in default type, depending upon how it was created, but this option can be used to override that.  This is normally only useful when creating DLLs for an ARM processor, when the contents of the DLL are actually encode using Thumb instructions.

-a
--add-indirect
     Specifies that when dlltool is creating the exports file it should add a section which allows the exported functions to be referenced without using the import library.  Whatever the hell that means!

-U
--add-underscore
     Specifies that when dlltool is creating the exports file it should prepend an underscore to the names of all exported symbols.

--no-leading-underscore

--leading-underscore
     Specifies whether standard symbol should be forced to be prefixed, or not.

--add-stdcall-underscore
     Specifies that when dlltool is creating the exports file it should prepend an underscore to the names of exported stdcall functions. Variable names and non-stdcall function names are not modified. This option is useful when creating GNU-compatible import libs for third party DLLs that were built with MS-Windows tools.

-k
--kill-at
     Specifies that when dlltool is creating the exports file it should not append the string @ <number>.  These numbers are called ordinal numbers and they represent another way of accessing the function in a DLL, other than by name.

-A
--add-stdcall-alias
     Specifies that when dlltool is creating the exports file it should add aliases for stdcall symbols without @ <number> in addition to the symbols with @ <number>.

-p
--ext-prefix-alias PREFIX
     Causes dlltool to create external aliases for all DLL imports with the specified prefix.  The aliases are created for both external and import symbols with no leading underscore.

-x
--no-idata4
     Specifies that when dlltool is creating the exports and library files it should omit the .idata4 section.  This is for compatibility with certain operating systems.

--use-nul-prefixed-import-tables
     Specifies that when dlltool is creating the exports and library files it should prefix the .idata4 and .idata5 by zero an element. This emulates old gnu import library generation of dlltool. By default this option is turned off.

-c
--no-idata5
     Specifies that when dlltool is creating the exports and library files it should omit the .idata5 section.  This is for compatibility with certain operating systems.

-I FILENAME
--identify FILENAME
     Specifies that dlltool should inspect the import library indicated by FILENAME and report, on stdout, the name(s) of the associated DLL(s).  This can be performed in addition to any other operations indicated by the other options and arguments. dlltool fails if the import library does not exist or is not actually an import library. See also --identify-strict.

--identify-strict
     Modifies the behavior of the --identify option, such that an error is reported if FILENAME is associated with more than one DLL.

-i
--interwork
     Specifies that dlltool should mark the objects in the library file and exports file that it produces as supporting interworking between ARM and Thumb code.

-n
--nodelete
     Makes dlltool preserve the temporary assembler files it used to create the exports file.  If this option is repeated then dlltool will also preserve the temporary object files it uses to create the library file.

-t PREFIX
--temp-prefix PREFIX
     Makes dlltool use PREFIX when constructing the names of temporary assembler and object files.  By default, the temp file prefix is generated from the pid.

-v
--verbose
     Make dlltool describe what it is doing.

-h
--help
     Displays a list of command line options and then exits.

-V
--version
     Displays dlltool's version number and then exits.

The format of the dlltool .def file
===================================

A .def file contains any number of the following commands:

NAME NAME [ , BASE ]
     The result is going to be named NAME.exe.

LIBRARY NAME [ , BASE ]
     The result is going to be named NAME.dll.

EXPORTS ( ( ( NAME1 [ =  NAME2 ] ) | (  NAME1 = MODULE-NAME . EXTERNAL-NAME ) ) [ ==  ITS_NAME ]

[ INTEGER ] [ NONAME ] [ CONSTANT ] [ DATA ] [ PRIVATE ] ) *
     Declares NAME1 as an exported symbol from the DLL, with optional ordinal number INTEGER, or declares NAME1 as an alias (forward) of the function EXTERNAL-NAME in the DLL. If ITS_NAME is specified, this name is used as string in export table. MODULE-NAME.

IMPORTS ( ( INTERNAL-NAME = MODULE-NAME . INTEGER ) | [ INTERNAL-NAME = ] MODULE-NAME . EXTERNAL-NAME ) [ == ) ITS_NAME ] *
     Declares that EXTERNAL-NAME or the exported function whose ordinal number is INTEGER is to be imported from the file MODULE-NAME.  If INTERNAL-NAME is specified then this is the name that the imported function will be referred to in the body of the DLL. If ITS_NAME is specified, this name is used as string in import table.

DESCRIPTION STRING
     Puts STRING into the output .exp file in the .rdata section.

STACKSIZE NUMBER-RESERVE [,  NUMBER-COMMIT ]

HEAPSIZE NUMBER-RESERVE [,  NUMBER-COMMIT ]
     Generates --stack or --heap NUMBER-RESERVE,NUMBER-COMMIT in the output .drectve section.  The linker will see this and act upon it.

CODE ATTR +

DATA ATTR +

SECTIONS ( SECTION-NAME ATTR + ) *
     Generates --attr SECTION-NAME ATTR in the output .drectve section, where ATTR is one of READ, WRITE, EXECUTE or SHARED.  The linker will see this and act upon it.

readelf
*******

     readelf [-a|--all]
             [-h|--file-header]
             [-l|--program-headers|--segments]
             [-S|--section-headers|--sections]
             [-g|--section-groups]
             [-t|--section-details]
             [-e|--headers]
             [-s|--syms|--symbols]
             [--dyn-syms]
             [-n|--notes]
             [-r|--relocs]
             [-u|--unwind]
             [-d|--dynamic]
             [-V|--version-info]
             [-A|--arch-specific]
             [-D|--use-dynamic]
             [-x <number or name>|--hex-dump=<number or name>]
             [-p <number or name>|--string-dump=<number or name>]
             [-R <number or name>|--relocated-dump=<number or name>]
             [-c|--archive-index]
             [-w[lLiaprmfFsoRt]|
              --debug-dump[=rawline,=decodedline,=info,=abbrev,=pubnames,=aranges,=macro,=frames,=frames-interp,=str,=loc,=Ranges,=pubtypes,=trace_info,=trace_abbrev,=trace_aranges,=gdb_index]]
             [--dwarf-depth=N]
             [--dwarf-start=N]
             [-I|--histogram]
             [-v|--version]
             [-W|--wide]
             [-H|--help]
             ELFFILE...

readelf displays information about one or more ELF format object files.  The options control what particular information to display.

ELFFILE... are the object files to be examined.  32-bit and 64-bit ELF files are supported, as are archives containing ELF files.

This program performs a similar function to objdump but it goes into more detail and it exists independently of the BFD library, so if there is a bug in BFD then readelf will not be affected.

The long and short forms of options, shown here as alternatives, are equivalent.  At least one option besides -v or -H must be given.

-a
--all
     Equivalent to specifying --file-header, --program-headers, --sections, --symbols, --relocs, --dynamic, --notes and --version-info.

-h
--file-header
     Displays the information contained in the ELF header at the start of the file.

-l
--program-headers
--segments
     Displays the information contained in the file's segment headers, if it has any.

-S
--sections
--section-headers
     Displays the information contained in the file's section headers, if it has any.

-g
--section-groups
     Displays the information contained in the file's section groups, if it has any.

-t
--section-details
     Displays the detailed section information. Implies -S.

-s
--symbols
--syms
     Displays the entries in symbol table section of the file, if it has one.

--dyn-syms
     Displays the entries in dynamic symbol table section of the file, if it has one.

-e
--headers
     Display all the headers in the file.  Equivalent to -h -l -S.

-n
--notes
     Displays the contents of the NOTE segments and/or sections, if any.

-r
--relocs
     Displays the contents of the file's relocation section, if it has one.

-u
--unwind
     Displays the contents of the file's unwind section, if it has one.  Only the unwind sections for IA64 ELF files, as well as ARM unwind tables (.ARM.exidx / .ARM.extab) are currently supported.

-d
--dynamic
     Displays the contents of the file's dynamic section, if it has one.

-V
--version-info
     Displays the contents of the version sections in the file, it they exist.

-A
--arch-specific
     Displays architecture-specific information in the file, if there is any.

-D
--use-dynamic
     When displaying symbols, this option makes readelf use the symbol hash tables in the file's dynamic section, rather than the symbol table sections.

-x <number or name>
--hex-dump=<number or name>
     Displays the contents of the indicated section as a hexadecimal bytes. A number identifies a particular section by index in the section table; any other string identifies all sections with that name in the object file.

-R <number or name>
--relocated-dump=<number or name>
     Displays the contents of the indicated section as a hexadecimal bytes.  A number identifies a particular section by index in the section table; any other string identifies all sections with that name in the object file.  The contents of the section will be relocated before they are displayed.

-p <number or name>
--string-dump=<number or name>
     Displays the contents of the indicated section as printable strings. A number identifies a particular section by index in the section table; any other string identifies all sections with that name in the object file.

-c
--archive-index
     Displays the file symbol index infomation contained in the header part of binary archives.  Performs the same function as the t command to ar, but without using the BFD library.  See ar.

-w[lLiaprmfFsoRt]
--debug-dump[=rawline,=decodedline,=info,=abbrev,=pubnames,=aranges,=macro,=frames,=frames-interp,=str,=loc,=Ranges,=pubtypes,=trace_info,=trace_abbrev,=trace_aranges,=gdb_index]
     Displays the contents of the debug sections in the file, if any are present.  If one of the optional letters or words follows the switch then only data found in those specific sections will be dumped.

     Note that there is no single letter option to display the content of trace sections or .gdb_index.

     Note: the =decodedline option will display the interpreted contents of a .debug_line section whereas the =rawline option dumps the contents in a raw format.

     Note: the =frames-interp option will display the interpreted contents of a .debug_frame section whereas the =frames option dumps the contents in a raw format.

     Note: the output from the =info option can also be affected by the options --dwarf-depth and --dwarf-start.

--dwarf-depth=N
     Limit the dump of the .debug_info section to N children. This is only useful with --debug-dump=info.  The default is to print all DIEs; the special value 0 for N will also have this effect.

     With a non-zero value for N, DIEs at or deeper than N levels will not be printed.  The range for N is zero-based.

--dwarf-start=N
     Print only DIEs beginning with the DIE numbered N.  This is only useful with --debug-dump=info.

     If specified, this option will suppress printing of any header information and all DIEs before the DIE numbered N.  Only siblings and children of the specified DIE will be printed.

     This can be used in conjunction with --dwarf-depth.

-I
--histogram
     Display a histogram of bucket list lengths when displaying the contents of the symbol tables.

-v
--version
     Display the version number of readelf.

-W
--wide
     Don't break output lines to fit into 80 columns. By default readelf breaks section header and segment listing lines for 64-bit ELF files, so that they fit into 80 columns. This option causes readelf to print each section header resp. each segment one a single line, which is far more readable on terminals wider than 80 columns.

-H
--help
     Display the command line options understood by readelf.

elfedit
*******

     elfedit [--input-mach=MACHINE]
             [--input-type=TYPE]
             [--input-osabi=OSABI]
             --output-mach=MACHINE
             --output-type=TYPE
             --output-osabi=OSABI
             [-v|--version]
             [-h|--help]
             ELFFILE...

elfedit updates the ELF header of ELF files which have the matching ELF machine and file types.  The options control how and which fields in the ELF header should be updated.

ELFFILE... are the ELF files to be updated.  32-bit and 64-bit ELF files are supported, as are archives containing ELF files.

The long and short forms of options, shown here as alternatives, are equivalent. At least one of the --output-mach, --output-type and --output-osabi options must be given.

--input-mach=MACHINE
     Set the matching input ELF machine type to MACHINE.  If --input-mach isn't specified, it will match any ELF machine types.

     The supported ELF machine types are, L1OM, K1OM and X86-64.

--output-mach=MACHINE
     Change the ELF machine type in the ELF header to MACHINE.  The supported ELF machine types are the same as --input-mach.

--input-type=TYPE
     Set the matching input ELF file type to TYPE.  If --input-type isn't specified, it will match any ELF file types.

     The supported ELF file types are, REL, EXEC and DYN.

--output-type=TYPE
     Change the ELF file type in the ELF header to TYPE.  The supported ELF types are the same as --input-type.

--input-osabi=OSABI
     Set the matching input ELF file OSABI to OSABI.  If --input-osabi isn't specified, it will match any ELF OSABIs.

     The supported ELF OSABIs are, NONE, HPUX, NETBSD, GNU, LINUX (alias for GNU), SOLARIS, AIX, IRIX, FREEBSD, TRU64, MODESTO, OPENBSD, OPENVMS, NSK, AROS and FENIXOS.

--output-osabi=OSABI
     Change the ELF OSABI in the ELF header to OSABI.  The supported ELF OSABI are the same as --input-osabi.

-v
--version
     Display the version number of elfedit.

-h
--help
     Display the command line options understood by elfedit.

Common Options
**************

The following command-line options are supported by all of the programs described in this manual.

          [file at-file.texi not included]

--help
     Display the command-line options supported by the program.

--version
     Display the version number of the program.

Selecting the Target System
***************************

You can specify two aspects of the target system to the GNU binary file utilities, each in several ways:

  * the target

  * the architecture

In the following summaries, the lists of ways to specify values are in order of decreasing precedence.  The ways listed first override those listed later.

The commands to list valid values only list the values for which the programs you are running were configured.  If they were configured with --enable-targets=all, the commands list most of the available values, but a few are left out; not all targets can be configured in at once because some of them can only be configured native (on hosts with the same type as the target system).

Target Selection
================

A target is an object file format.  A given target may be supported for multiple architectures (see Architecture Selection). A target selection may also have variations for different operating systems or architectures.

The command to list valid target values is objdump -i (the first column of output contains the relevant information).

Some sample values are: a.out-hp300bsd, ecoff-littlemips, a.out-sunos-big.

You can also specify a target using a configuration triplet.  This is the same sort of name that is passed to configure to specify a target.  When you use a configuration triplet as an argument, it must be fully canonicalized.  You can see the canonical version of a triplet by running the shell script config.sub which is included with the sources.

Some sample configuration triplets are: m68k-hp-bsd, mips-dec-ultrix, sparc-sun-sunos.

objdump Target
--------------

Ways to specify:

 1. command line option: -b or --target

 2. environment variable GNUTARGET

 3. deduced from the input file

objcopy and strip Input Target
------------------------------

Ways to specify:

 1. command line options: -I or --input-target, or -F or --target

 2. environment variable GNUTARGET

 3. deduced from the input file

objcopy and strip Output Target
-------------------------------

Ways to specify:

 1. command line options: -O or --output-target, or -F or --target

 2. the input target (see ``objcopy and strip Input Target'' above)

 3. environment variable GNUTARGET

 4. deduced from the input file

nm, size, and strings Target
----------------------------

Ways to specify:

 1. command line option: --target

 2. environment variable GNUTARGET

 3. deduced from the input file

Architecture Selection
======================

An architecture is a type of CPU on which an object file is to run.  Its name may contain a colon, separating the name of the processor family from the name of the particular CPU.

The command to list valid architecture values is objdump -i (the second column contains the relevant information).

Sample values: m68k:68020, mips:3000, sparc.

objdump Architecture
--------------------

Ways to specify:

 1. command line option: -m or --architecture

 2. deduced from the input file

objcopy, nm, size, strings Architecture
---------------------------------------

Ways to specify:

 1. deduced from the input file

Reporting Bugs
**************

Your bug reports play an essential role in making the binary utilities reliable.

Reporting a bug may help you by bringing a solution to your problem, or it may not.  But in any case the principal function of a bug report is to help the entire community by making the next version of the binary utilities work better.  Bug reports are your contribution to their maintenance.

In order for a bug report to serve its purpose, you must include the information that enables us to fix the bug.

Have You Found a Bug?
=====================

If you are not sure whether you have found a bug, here are some guidelines:

  * If a binary utility gets a fatal signal, for any input whatever, that is a bug.  Reliable utilities never crash.

  * If a binary utility produces an error message for valid input, that is a bug.

  * If you are an experienced user of binary utilities, your suggestions for improvement are welcome in any case.

How to Report Bugs
==================

A number of companies and individuals offer support for GNU products.  If you obtained the binary utilities from a support organization, we recommend you contact that organization first.

You can find contact information for many support companies and individuals in the file etc/SERVICE in the GNU Emacs distribution.

The fundamental principle of reporting bugs usefully is this: report all the facts.  If you are not sure whether to state a fact or leave it out, state it!

Often people omit facts because they think they know what causes the problem and assume that some details do not matter.  Thus, you might assume that the name of a file you use in an example does not matter. Well, probably it does not, but one cannot be sure.  Perhaps the bug is a stray memory reference which happens to fetch from the location where that pathname is stored in memory; perhaps, if the pathname were different, the contents of that location would fool the utility into doing the right thing despite the bug.  Play it safe and give a specific, complete example.  That is the easiest thing for you to do, and the most helpful.

Keep in mind that the purpose of a bug report is to enable us to fix the bug if it is new to us.  Therefore, always write your bug reports on the assumption that the bug has not been reported previously.

Sometimes people give a few sketchy facts and ask, ``Does this ring a bell?''  This cannot help us fix a bug, so it is basically useless.  We respond by asking for enough details to enable us to investigate. You might as well expedite matters by sending them to begin with.

To enable us to fix the bug, you should include all these things:

  * The version of the utility.  Each utility announces it if you start it with the --version argument.

     Without this, we will not know whether there is any point in looking for the bug in the current version of the binary utilities.

  * Any patches you may have applied to the source, including any patches made to the BFD library.

  * The type of machine you are using, and the operating system name and version number.

  * What compiler (and its version) was used to compile the utilities---e.g. ``gcc-2.7''.

  * The command arguments you gave the utility to observe the bug.  To guarantee you will not omit something important, list them all.  A copy of the Makefile (or the output from make) is sufficient.

     If we were to try to guess the arguments, we would probably guess wrong and then we might not encounter the bug.

  * A complete input file, or set of input files, that will reproduce the bug.  If the utility is reading an object file or files, then it is generally most helpful to send the actual object files.

     If the source files were produced exclusively using GNU programs (e.g., gcc, gas, and/or the GNU ld), then it may be OK to send the source files rather than the object files.  In this case, be sure to say exactly what version of gcc, or whatever, was used to produce the object files.  Also say how gcc, or whatever, was configured.

  * A description of what behavior you observe that you believe is incorrect.  For example, ``It gets a fatal signal.''

     Of course, if the bug is that the utility gets a fatal signal, then we will certainly notice it.  But if the bug is incorrect output, we might not notice unless it is glaringly wrong.  You might as well not give us a chance to make a mistake.

     Even if the problem you experience is a fatal signal, you should still say so explicitly.  Suppose something strange is going on, such as your copy of the utility is out of sync, or you have encountered a bug in the C library on your system.  (This has happened!)  Your copy might crash and ours would not.  If you told us to expect a crash, then when ours fails to crash, we would know that the bug was not happening for us.  If you had not told us to expect a crash, then we would not be able to draw any conclusion from our observations.

  * If you wish to suggest changes to the source, send us context diffs, as generated by diff with the -u, -c, or -p option.  Always send diffs from the old file to the new file.  If you wish to discuss something in the ld source, refer to it by context, not by line number.

     The line numbers in our development sources will not match those in your sources.  Your line numbers would convey no useful information to us.

Here are some things that are not necessary:

  * A description of the envelope of the bug.

     Often people who encounter a bug spend a lot of time investigating which changes to the input file will make the bug go away and which changes will not affect it.

     This is often time consuming and not very useful, because the way we will find the bug is by running a single example under the debugger with breakpoints, not by pure deduction from a series of examples. We recommend that you save your time for something else.

     Of course, if you can find a simpler example to report instead of the original one, that is a convenience for us.  Errors in the output will be easier to spot, running under the debugger will take less time, and so on.

     However, simplification is not vital; if you do not want to do this, report the bug anyway and send us the entire test case you used.

  * A patch for the bug.

     A patch for the bug does help us if it is a good one.  But do not omit the necessary information, such as the test case, on the assumption that a patch is all we need.  We might see problems with your patch and decide to fix the problem another way, or we might not understand it at all.

     Sometimes with programs as complicated as the binary utilities it is very hard to construct an example that will make the program follow a certain path through the code.  If you do not send us the example, we will not be able to construct one, so we will not be able to verify that the bug is fixed.

     And if we cannot understand what bug you are trying to fix, or why your patch should be an improvement, we will not install it.  A test case will help us to understand.

  * A guess about what the bug is or what it depends on.

     Such guesses are usually wrong.  Even we cannot guess right about such things without first using the debugger to find the facts.

GNU Free Documentation License
******************************

     [file fdl.texi not included]