Mesa 4.1 release notes , , 2002 PLEASE READ!!!! Introduction ------------ Mesa uses an even/odd version number scheme like the Linux kernel. Even numbered versions (such as 4.0) designate stable releases. Odd numbered versions (such as 4.1) designate new developmental releases. New Features in Mesa 4.1 ------------------------ GL_NV_vertex_program NVIDIA's vertex programming extension GL_ARB_window_pos This is the ARB-approved version of GL_MESA_window_pos GL_ARB_depth_texture This is the ARB-approved version of GL_SGIX_depth_texture. It allows depth (Z buffer) data to be stored in textures. This is used by GL_ARB_shadow GL_ARB_shadow Shadow mapping with depth textures. This is the ARB-approved version of GL_SGIX_shadow. GL_ARB_shadow_ambient Allows one to specify the luminance of shadowed pixels. This is the ARB-approved version of GL_SGIX_shadow_ambient. Device Driver Status -------------------- A number of Mesa's software drivers haven't been actively maintained for some time. We rely on volunteers to maintain many of these drivers. Here's the current status of all included drivers: Driver Status ---------------------- --------------------- XMesa (Xlib) implements OpenGL 1.3 OSMesa (off-screen) implements OpenGL 1.3 FX (3dfx Voodoo1/2) implements OpenGL 1.3 SVGA implements OpenGL 1.3 Wind River UGL implements OpenGL 1.3 Windows/Win32 implements OpenGL 1.3 GGI needs updating DOS/DJGPP needs updating BeOS needs updating Allegro needs updating D3D needs updating DOS needs updating ---------------------------------------------------------------------- $Id: RELNOTES-4.1,v 1.4 2002/01/04 14:42:35 brianp Exp $