Mesa 10.5.1 Release Notes / March 13, 2015 ========================================== Mesa 10.5.1 is a bug fix release which fixes bugs found since the 10.5.0 release. Mesa 10.5.1 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: b5b6256a6d46023e16a675257fd11a0f94d7b3e60a76cf112952da3d0fef8e9b mesa-10.5.1.tar.gz ffc51943d15c6812ee7611d053d8980a683fbd6a4986cff567b12cc66637d679 mesa-10.5.1.tar.xz New features ------------ None Bug fixes --------- This list is likely incomplete. - `Bug 79202 `__ - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation - `Bug 84613 `__ - [G965, bisected] piglit regressions : glslparsertest.glsl2 - `Bug 86747 `__ - Noise in Football Manager 2014 textures - `Bug 86974 `__ - INTEL_DEBUG=shader_time always asserts in fs_generator::generate_code() when Mesa is built with --enable-debug (= with asserts) - `Bug 88246 `__ - Commit 2881b12 causes 43 DrawElements test regressions - `Bug 88793 `__ - [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails - `Bug 88883 `__ - ir-a2xx.c: variable changed in assert statement - `Bug 88885 `__ - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position - `Bug 89095 `__ - [SNB/IVB/BYT Bisected]Webglc conformance/glsl/functions/glsl-function-mix-float.html fails - `Bug 89156 `__ - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken - `Bug 89224 `__ - Incorrect rendering of Unigine Valley running in VM on VMware Workstation - `Bug 89292 `__ - [regression,bisected] incomplete screenshots in some cases - `Bug 89311 `__ - [regression, bisected] dEQP: Added entry points for glCompressedTextureSubImage*D. - `Bug 89312 `__ - [regression, bisected] main: Added entry points for CopyTextureSubImage*D. (d6b7c40cecfe01) - `Bug 89315 `__ - [HSW, regression, bisected] i965/fs: Emit MAD instructions when possible. - `Bug 89317 `__ - [HSW, regression, bisected] i965: Add LINTERP/CINTERP to can_do_cmod() (d91390634) - `Bug 89416 `__ - UE4Editor crash after load project - `Bug 89430 `__ - [g965][bisected] arb_copy_image-targets gl_texture\* tests fail Changes ------- Andrey Sudnik (1): - i965/vec4: Don't lose the saturate modifier in copy propagation. Chris Forbes (1): - i965/gs: Check newly-generated GS-out VUE map against correct stage Daniel Stone (1): - egl: Take alpha bits into account when selecting GBM formats Emil Velikov (5): - docs: Add sha256 sums for the 10.5.0 release - egl/main: no longer export internal function - cherry-ignore: ignore a few more commits picked without -x - mapi: fix commit 90411b56f6bc817e229d8801ac0adad6d4e3fb7a - Update version to 10.5.1 Frank Henigman (1): - intel: fix EGLImage renderbuffer \_BaseFormat Iago Toral Quiroga (1): - i965: Fix out-of-bounds accesses into pull_constant_loc array Ian Romanick (1): - i965/fs/nir: Use emit_math for nir_op_fpow Ilia Mirkin (3): - freedreno: move fb state copy after checking for size change - freedreno/ir3: fix array count returned by TXQ - freedreno/ir3: get the # of miplevels from getinfo Jason Ekstrand (2): - meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in meta_begin - main/base_tex_format: Properly handle STENCIL_INDEX1/4/16 Kenneth Graunke (8): - i965: Split Gen4-5 BlitFramebuffer code; prefer BLT over Meta. - glsl: Mark array access when copying to a temporary for the ?: operator. - i965/fs: Set force_writemask_all on shader_time instructions. - i965/fs: Set smear on shader_time diff register. - i965/fs: Make emit_shader_time_write return rather than emit. - i965/fs: Make get_timestamp() pass back the MOV rather than emitting it. - i965/fs: Make emit_shader_time_end() insert before EOT. - i965/fs: Don't issue FB writes for bound but unwritten color targets. Laura Ekstrand (2): - main: Fix target checking for CompressedTexSubImage*D. - main: Fix target checking for CopyTexSubImage*D. Marc-Andre Lureau (1): - gallium/auxiliary/indices: fix start param Marek Olšák (3): - r300g: fix RGTC1 and LATC1 SNORM formats - r300g: fix a crash when resolving into an sRGB texture - r300g: fix sRGB->sRGB blits Matt Turner (12): - i965/vec4: Fix implementation of i2b. - mesa: Indent break statements and add a missing one. - mesa: Free memory allocated for luminance in readpixels. - mesa: Correct backwards NULL check. - i965: Consider scratch writes to have side effects. - i965/fs: Don't use backend_visitor::instructions after creating the CFG. - r300g: Use PATH_MAX instead of limiting ourselves to 100 chars. - r300g: Check return value of snprintf(). - i965/fs: Don't propagate cmod to inst with different type. - i965: Tell intel_get_memcpy() which direction the memcpy() is going. - Revert SHA1 additions. - i965: Avoid applying negate to wrong MAD source. Neil Roberts (4): - meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source tex - Revert "common: Fix PBOs for 1D_ARRAY." - meta: Allow GL_UN/PACK_IMAGE_HEIGHT in \_mesa_meta_pbo_Get/TexSubImage - meta: Fix the y offset for 1D_ARRAY in \_mesa_meta_pbo_TexSubImage Rob Clark (11): - freedreno/ir3: fix silly typo for binning pass shaders - freedreno/a2xx: fix increment in assert - freedreno/a4xx: bit of cleanup - freedreno: update generated headers - freedreno/a4xx: set PC_PRIM_VTX_CNTL.VAROUT properly - freedreno: update generated headers - freedreno/a4xx: aniso filtering - freedreno/ir3: fix up cat6 instruction encodings - freedreno/ir3: add support for memory (cat6) instructions - freedreno/ir3: handle flat bypass for a4xx - freedreno/ir3: fix failed assert in grouping Stefan Dösinger (1): - r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)