Mesa 10.6.5 Release Notes / August 22, 2015 =========================================== Mesa 10.6.5 is a bug fix release which fixes bugs found since the 10.6.4 release. Mesa 10.6.5 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: afe290fc7af75a25df5ee52396a9f09e5dba85fb3e159304bdda265b8564b0d4 mesa-10.6.5.tar.gz fb6fac3c85bcfa9d06b8dd439169f23f0c0924a88e44362e738b99b1feff762f mesa-10.6.5.tar.xz New features ------------ None Bug fixes --------- This list is likely incomplete. - `Bug 85252 `__ - Segfault in compiler while processing ternary operator with void arguments - `Bug 91570 `__ - Upgrading mesa to 10.6 causes segfault in OpenGL applications with GeForce4 MX 440 / AGP 8X - `Bug 91610 `__ - [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor Changes ------- Adam Jackson (1): - glx: Fix \__glXWireToEvent for BufferSwapComplete Alex Deucher (2): - radeonsi: add new OLAND pci id - radeonsi: properly set the raster_config for KV Emil Velikov (4): - docs: add sha256 checksums for 10.6.4 - vc4: add missing nir include, to fix the build - Revert "radeonsi: properly set the raster_config for KV" - Update version to 10.6.5 Frank Binns (1): - egl/x11: don't abort when creating a DRI2 drawable fails Ilia Mirkin (3): - nouveau: no need to do tnl wakeup, state updates are always hooked up - gm107/ir: indirect handle goes first on maxwell also - nv50,nvc0: take level into account when doing eng2d multi-layer blits Jason Ekstrand (4): - meta/copy_image: Stash off the scissor - mesa/formats: Only do byteswapping for packed formats - mesa/formats: Fix swizzle flipping for big-endian targets - mesa/formats: Don't flip channels of null array formats Marek Olšák (3): - radeonsi: fix polygon offset scale - r600g: fix polygon offset scale - r600g: allow setting geometry shader sampler states Neil Roberts (1): - i965/bdw: Fix setting the instancing state for the SGVS element Oded Gabbay (2): - mesa: clear existing swizzle info before bitwise-OR - mesa/formats: don't byteswap when building array formats Renaud Gaubert (1): - glsl: avoid compiler's segfault when processing operators with void arguments