Mesa 11.0.1 Release Notes / September 26, 2015 ============================================== Mesa 11.0.1 is a bug fix release which fixes bugs found since the 11.0.0 release. Mesa 11.0.1 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.1. OpenGL 4.1 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 6dab262877e12c0546a0e2970c6835a0f217e6d4026ccecb3cd5dd733d1ce867 mesa-11.0.1.tar.gz 43d0dfcd1f1e36f07f8228cd76d90175d3fc74c1ed25d7071794a100a98ef2a6 mesa-11.0.1.tar.xz New features ------------ None Bug fixes --------- This list is likely incomplete. - `Bug 38109 `__ - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2) - `Bug 91114 `__ - ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails - `Bug 91716 `__ - [bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, HSW, IVB, SNB - `Bug 91719 `__ - [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex shaders - `Bug 92009 `__ - ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails Changes ------- Antia Puentes (2): - i965/vec4: Fix saturation errors when coalescing registers - i965/vec4_nir: Load constants as integers Anuj Phogat (1): - meta: Abort meta pbo path if TexSubImage need signed unsigned conversion Emil Velikov (2): - docs: add sha256 checksums for 11.0.0 - Update version to 11.0.1 Iago Toral Quiroga (1): - mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer. Ian Romanick (5): - t_dd_dmatmp: Make "count" actually be the count - t_dd_dmatmp: Clean up improper code formatting from previous patch - t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere - t_dd_dmatmp: Pull out common 'count -= count & 3' code - t_dd_dmatmp: Use addition instead of subtraction in loop bounds Ilia Mirkin (6): - st/mesa: avoid integer overflows with buffers >= 512MB - nv50, nvc0: fix max texture buffer size to 128M elements - freedreno/a3xx: fix blending of L8 format - nv50,nvc0: detect underlying resource changes and update tic - nv50,nvc0: flush texture cache in presence of coherent bufs - radeonsi: load fmask ptr relative to the resources array Jason Ekstrand (2): - nir: Fix a bunch of ralloc parenting errors - i965/vec4: Don't reswizzle hardware registers Jeremy Huddleston (1): - configure.ac: Add support to enable read-only text segment on x86. Ray Strode (1): - gbm: convert gbm bo format to fourcc format on dma-buf import Tapani Pälli (2): - mesa: fix errors when reading depth with glReadPixels - i965: fix textureGrad for cubemaps Ulrich Weigand (1): - mesa: Fix texture compression on big-endian systems