Mesa 18.1.3 Release Notes / June 29 2018 ======================================== Mesa 18.1.3 is a bug fix release which fixes bugs found since the 18.1.2 release. Mesa 18.1.2 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is **only** available if requested at context creation. Compatibility contexts may report a lower version depending on each driver. SHA256 checksums ---------------- :: 2a1e36280d01ad18ba6d5b3fbd653ceaa109eaa031b78eb5dfaa4df452742b66 mesa-18.1.3.tar.gz 54f08deeda0cd2f818e8d40140040ed013de7852573002453b7f50da9ea738ce mesa-18.1.3.tar.xz New features ------------ None Bug fixes --------- - `Bug 105396 `__ - tc compatible htile sets depth of htiles of discarded fragments to 1.0 - `Bug 105399 `__ - [snb] GPU hang: after geometry shader emits no geometry, the program hangs - `Bug 106756 `__ - Wine 3.9 crashes with DXVK on Just Cause 3 and Quantum Break on VEGA but works ON POLARIS - `Bug 106774 `__ - GLSL IR copy propagates loads of SSBOs - `Bug 106903 `__ - radv: Fragment shader output goes to wrong attachments when render targets are sparse - `Bug 106907 `__ - Correct Transform Feedback Varyings information is expected after using ProgramBinary - `Bug 106912 `__ - radv: 16-bit depth buffer causes artifacts in Shadow Warrior 2 - `Bug 106980 `__ - Basemark GPU vulkan benchmark fails. Changes ------- Andrii Simiklit (1): - i965/gen6/gs: Handle case where a GS doesn't allocate VUE Bas Nieuwenhuizen (2): - radv: Fix output for sparse MRTs. - ac/surface: Set compressZ for stencil-only surfaces. Christian Gmeiner (1): - util/bitset: include util/macro.h Dave Airlie (1): - glsl: allow standalone semicolons outside main() Dylan Baker (8): - docs: Add release notes for 18.1.2 - cherry-ignore: Add 587e712eda95c31d88ea9d20e59ad0ae59afef4f - meson: Fix auto option for va - meson: Fix auto option for xvmc - meson: Correct behavior of vdpau=auto - cherry-ignore: Ignore cac7ab1192eefdd8d8b3f25053fb006b5c330eb8 - cherry-ignore: add a2f5292c82ad07731d633b36a663e46adc181db9 - VERSION: bump version to 18.1.3 Emil Velikov (2): - configure: use compliant grep regex checks - glsl/tests/glcpp: reinstate "error out if no tests found" Eric Engestrom (3): - radv: fix reported number of available VGPRs - radv: fix bitwise check - meson: fix i965/anv/isl genX static lib names Ian Romanick (2): - glsl: Don't copy propagate from SSBO or shared variables either - glsl: Don't copy propagate elements from SSBO or shared variables either Jason Ekstrand (2): - nir: Handle call instructions in foreach_src - nir/validate: Use the type from the tail of call parameter derefs Lukas Rusak (2): - meson: only build vl_winsys_dri.c when x11 platform is used - meson: fix private libs when building without glx Marek Olšák (5): - radeonsi/gfx9: fix si_get_buffer_from_descriptors for 48-bit pointers - ac/gpu_info: report real total memory sizes - ac/gpu_info: add kernel_flushes_hdp_before_ib - radeonsi: always put persistent buffers into GTT on radeon - mesa: fix glGetInteger64v for arrays of integers Rob Clark (1): - freedreno/ir3: fix base_vertex Samuel Pitoiset (6): - radv: don't fast clear HTILE for 16-bit depth surfaces on GFX8 - radv: update the ZRANGE_PRECISION value for the TC-compat bug - radv: fix emitting the TCS regs on GFX9 - radv: fix HTILE metadata initialization in presence of subpass clears - radv: ignore pInheritanceInfo for primary command buffers - radv: use separate bind points for the dynamic buffers Tapani Pälli (1): - glsl: serialize data from glTransformFeedbackVaryings Tomeu Vizoso (1): - virgl: Remove debugging left-overs