Mesa 7.0 Release Notes / June 22, 2007 ====================================== Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. A number of bugs have been fixed since the 6.5.3 release. MD5 checksums ------------- :: 35a1698986f7ac8dc435624ee9256cda MesaLib-7.0.tar.gz 50c371455fa7532c04aa0a970f9bc51f MesaLib-7.0.tar.bz2 bcedb6f43c97c1bc49e5cc7f12835722 MesaLib-7.0.zip 9bad332c7b74f59be96556135212ca9e MesaDemos-7.0.tar.gz fada2bc1f29da513e015fda1e3abd0c0 MesaDemos-7.0.tar.bz2 84e3bbe470d983ae32f1f0c779faf99e MesaDemos-7.0.zip 76c7bb54f9850c689eba844f6daed332 MesaGLUT-7.0.tar.gz 4af28296e02772ef1de00e4e79bf3d12 MesaGLUT-7.0.tar.bz2 9043cb0b54cc03d1874728d74b12188c MesaGLUT-7.0.zip New features ------------ - OpenGL 2.0 and 2.1 API support. Bug fixes --------- - Fixed a few fog-related bugs. - Fixed broken GLSL mix() function. - Fixed broken GLSL exp() functions. - Fixed GLSL mod4(vec4, vec4) bug. - Implemented GLSL asin(), acos(), atan() functions. - Fixed an R300 driver bug that caused Xorg composite manager to crash - Fixed R300 vertex program/matrix bug (10848) - GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords) - Specifying an invalid texture unit as a sampler could lead to a crash - The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983) - ARB vp state.light[n].half value was incorrect (bug 10987) - Fixed a positional light source bug (bug 11009) - Fixed point size attenuation problem (bug 11042) - glPopAttrib didn't restore texture object's LOD bias (bug 11049) - Fixed a TLS / TEXTREL problem (bug 7459) Internal code changes --------------------- - Some texture code consolidation and simplifiction (Ian Romanick) - R300 driver clean-ups. To Do (someday) items --------------------- - Switch to freeglut - Fix linux-glide target/driver. - Improved lambda and derivative calculation for frag progs. Driver Status ------------- :: Driver Status ---------------------- ---------------------- DRI drivers varies with the driver XMesa/GLX (on Xlib) implements OpenGL 2.1 OSMesa (off-screen) implements OpenGL 2.1 Windows/Win32 implements OpenGL 2.1 Glide (3dfx Voodoo1/2) implements OpenGL 1.3 SVGA unsupported Wind River UGL unsupported DJGPP unsupported GGI unsupported BeOS unsupported Allegro unsupported D3D unsupported