.abicalls .set noreorder .type fun, @function .weak fun .type obj, @object .weak obj .ifdef prot .protected fun .protected obj .endif .ifdef hidn .hidden fun .hidden obj .endif .ifdef intr .internal fun .internal obj .endif .section .text.foo, "ax", @progbits .globl foo .ent foo foo: .frame $sp, 0, $31 .mask 0x00000000, 0 .fmask 0x00000000, 0 .cpload $25 lui $4, %got_hi(obj) lui $25, %call_hi(fun) addu $4, $28 addu $25, $28 lw $25, %call_lo(fun)($25) lw $4, %got_lo(obj)($4) jr $25 addiu $4, 4 .end foo # Force some (non-delay-slot) zero bytes, to make 'objdump' print ... .align 4, 0 .space 16 .section .text.bar, "ax", @progbits .ent bar bar: .frame $sp, 0, $31 .mask 0x00000000, 0 .fmask 0x00000000, 0 .cpload $25 lui $4, %got_hi(obj) lui $25, %call_hi(fun) addu $4, $28 addu $25, $28 lwl $25, %call_lo(fun)($25) lwr $4, %got_lo(obj)($4) jr $25 addiu $4, 4 .end bar # Force some (non-delay-slot) zero bytes, to make 'objdump' print ... .align 4, 0 .space 16