#version 130 #extension GL_ARB_shading_language_packing : enable highp uint packSnorm2x16( vec2 v); highp uint packUnorm2x16( vec2 v); highp uint packSnorm4x8 ( vec4 v); highp uint packUnorm4x8 ( vec4 v); highp uint packHalf2x16 (mediump vec2 v); highp vec2 unpackSnorm2x16(highp uint p); highp vec2 unpackUnorm2x16(highp uint p); highp vec4 unpackSnorm4x8 (highp uint p); highp vec4 unpackUnorm4x8 (highp uint p); mediump vec2 unpackHalf2x16 (highp uint p);