TOP = ../../.. include $(TOP)/configs/current DEFINES += -DXF86VIDMODE -D_REENTRANT -UIN_DRI_DRIVER SOURCES = \ glcontextmodes.c \ clientattrib.c \ compsize.c \ eval.c \ glxcmds.c \ glxext.c \ glxextensions.c \ indirect.c \ indirect_init.c \ indirect_size.c \ indirect_window_pos.c \ indirect_transpose_matrix.c \ indirect_vertex_array.c \ indirect_vertex_program.c \ pixel.c \ pixelstore.c \ render2.c \ renderpix.c \ single2.c \ singlepix.c \ vertarr.c \ xfont.c \ glx_pbuffer.c \ glx_query.c \ glx_texture_compression.c \ dri_glx.c \ XF86dri.c include $(TOP)/src/mesa/sources MESA_ASM_API = $(addprefix $(TOP)/src/mesa/, $(ASM_API)) MESA_GLAPI_SOURCES = $(addprefix $(TOP)/src/mesa/, $(GLAPI_SOURCES)) MESA_GLAPI_OBJECTS = $(addprefix $(TOP)/src/mesa/, $(GLAPI_OBJECTS)) OBJECTS = $(SOURCES:.c=.o) $(MESA_GLAPI_OBJECTS) INCLUDES = -I. \ -I$(TOP)/include \ -I$(TOP)/include/GL/internal \ -I$(TOP)/src/mesa/main \ -I$(TOP)/src/mesa/glapi \ -I$(TOP)/src/mesa/drivers/dri/common \ `pkg-config --cflags libdrm` \ $(X11_INCLUDES) ##### RULES ##### .c.o: $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ .S.o: $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ ##### TARGETS ##### default: depend $(LIB_DIR)/$(GL_LIB_NAME) glcontextmodes.c: ln -s $(TOP)/src/mesa/drivers/dri/common/glcontextmodes.c . # Make libGL $(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) Makefile $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' \ -major 1 -minor 2 $(MKLIB_OPTIONS) \ -install $(LIB_DIR) $(GL_LIB_DEPS) $(OBJECTS) depend: $(SOURCES) $(MESA_GLAPI_SOURCES) $(MESA_ASM_API) Makefile touch depend $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) \ $(MESA_GLAPI_SOURCES) $(MESA_ASM_API) # Emacs tags tags: etags `find . -name \*.[ch]` `find ../include` # Remove .o and backup files clean: -rm -f $(LIB_DIR)/libGL.so* -rm -f *.o *~ -rm -f depend include depend