# Copyright © 2012 Intel Corporation # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice (including the next # paragraph) shall be included in all copies or substantial portions of the # Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS # IN THE SOFTWARE. # This builds "stand-alone" Mesa, a version of libGL that does not need the # GLX extension. All rendering is converted to Xlib calls. No hardware # acceleration. AM_CPPFLAGS = \ -I$(top_srcdir)/include \ -I$(top_srcdir)/src/mapi \ -I$(top_srcdir)/src/mesa \ -I$(top_srcdir)/src/mesa/main \ $(X11_INCLUDES) \ $(API_DEFINES) \ $(DEFINES) if HAVE_X11_DRIVER lib_LTLIBRARIES = libGL.la endif libGL_la_SOURCES = \ glxapi.h \ glxheader.h \ xfonts.h \ xmesaP.h \ xm_image.h \ fakeglx.c \ glxapi.c \ xfonts.c \ xm_api.c \ xm_buffer.c \ xm_dd.c \ xm_line.c \ xm_tri.c GL_MAJOR = 1 GL_MINOR = 6 GL_PATCH = 0 libGL_la_LIBADD = \ $(top_builddir)/src/mesa/libmesa.la \ $(top_builddir)/src/mapi/glapi/libglapi.la libGL_la_LDFLAGS = \ -version-number $(GL_MAJOR):$(GL_MINOR):$(GL_PATCH) \ $(GL_LIB_DEPS) if HAVE_SHARED_GLAPI libGL_la_LDFLAGS += -L$(top_builddir)/$(LIB_DIR) -l$(GLAPI_LIB) endif # Provide compatibility with scripts for the old Mesa build system for # a while by putting a link to the driver into /lib of the build tree. all-local: libGL.la $(MKDIR_P) $(top_builddir)/$(LIB_DIR); ln -f .libs/libGL.so.$(GL_MAJOR).$(GL_MINOR).$(GL_PATCH) $(top_builddir)/$(LIB_DIR)/libGL.so.1 ln -sf libGL.so.1 $(top_builddir)/$(LIB_DIR)/libGL.so