#define R600_CONSTANT_ARRAY_SIZE 256
#define R600_RESOURCE_ARRAY_SIZE 160
-struct r600_upload;
-
struct r600_pipe_context {
struct pipe_context context;
struct blitter_context *blitter;
struct pipe_framebuffer_state framebuffer;
struct pipe_index_buffer index_buffer;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
+ struct pipe_resource *real_vertex_buffer[PIPE_MAX_ATTRIBS];
unsigned nvertex_buffer;
unsigned cb_target_mask;
/* for saving when using blitter */
/* shader information */
unsigned sprite_coord_enable;
bool flatshade;
- struct r600_upload *rupload_vb;
+ struct u_upload_mgr *upload_vb;
unsigned any_user_vbs;
struct r600_textures_info ps_samplers;
unsigned vb_max_index;
struct r600_translate_context tran;
- struct r600_upload *rupload_const;
+ struct u_upload_mgr *upload_const;
};
struct r600_drawl {
+ struct pipe_draw_info info;
struct pipe_context *ctx;
- unsigned mode;
- unsigned min_index;
- unsigned max_index;
- unsigned index_bias;
- unsigned start;
- unsigned count;
unsigned index_size;
unsigned index_buffer_offset;
struct pipe_resource *index_buffer;
/* evergreen_state.c */
void evergreen_init_state_functions(struct r600_pipe_context *rctx);
void evergreen_init_config(struct r600_pipe_context *rctx);
-void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info);
void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
-void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx);
+void evergreen_pipe_add_vertex_attrib(struct r600_pipe_context *rctx,
+ struct r600_pipe_state *rstate,
+ unsigned index,
+ struct r600_resource *rbuffer,
+ unsigned offset, unsigned stride);
/* r600_blit.c */
void r600_init_blit_functions(struct r600_pipe_context *rctx);
unsigned level, int layer);
struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
struct winsys_handle *whandle);
-int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
-int r600_upload_user_buffers(struct r600_pipe_context *rctx);
+void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
+void r600_upload_user_buffers(struct r600_pipe_context *rctx,
+ int min_index, int max_index);
/* r600_query.c */
void r600_init_query_functions(struct r600_pipe_context *rctx);
/* r600_state.c */
void r600_init_state_functions(struct r600_pipe_context *rctx);
-void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
+void r600_spi_update(struct r600_pipe_context *rctx);
void r600_init_config(struct r600_pipe_context *rctx);
void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
void r600_polygon_offset_update(struct r600_pipe_context *rctx);
-void r600_vertex_buffer_update(struct r600_pipe_context *rctx);
+void r600_pipe_add_vertex_attrib(struct r600_pipe_context *rctx,
+ struct r600_pipe_state *rstate,
+ unsigned index,
+ struct r600_resource *rbuffer,
+ unsigned offset, unsigned stride);
/* r600_helper.h */
int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
+void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
+ struct pipe_resource *buffer);
+void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
/*
* common helpers