}
-static void svga_set_index_buffer(struct pipe_context *pipe,
- const struct pipe_index_buffer *ib)
-{
- struct svga_context *svga = svga_context(pipe);
-
- util_set_index_buffer(&svga->curr.ib, ib);
-}
-
-
/**
* Does the given vertex attrib format need range adjustment in the VS?
* Range adjustment scales and biases values from [0,1] to [-1,1].
}
}
- svga->hud.num_state_objects++;
+ svga->hud.num_vertexelement_objects++;
+ SVGA_STATS_COUNT_INC(svga_screen(svga->pipe.screen)->sws,
+ SVGA_STATS_COUNT_VERTEXELEMENT);
return velems;
}
}
FREE(velems);
- svga->hud.num_state_objects--;
+ svga->hud.num_vertexelement_objects--;
}
void svga_cleanup_vertex_state( struct svga_context *svga )
unsigned i;
for (i = 0 ; i < svga->curr.num_vertex_buffers; i++)
- pipe_resource_reference(&svga->curr.vb[i].buffer, NULL);
+ pipe_vertex_buffer_unreference(&svga->curr.vb[i]);
+
+ pipe_resource_reference(&svga->state.hw_draw.ib, NULL);
+
+ for (i = 0; i < svga->state.hw_draw.num_vbuffers; i++)
+ pipe_resource_reference(&svga->state.hw_draw.vbuffers[i], NULL);
}
void svga_init_vertex_functions( struct svga_context *svga )
{
svga->pipe.set_vertex_buffers = svga_set_vertex_buffers;
- svga->pipe.set_index_buffer = svga_set_index_buffer;
svga->pipe.create_vertex_elements_state = svga_create_vertex_elements_state;
svga->pipe.bind_vertex_elements_state = svga_bind_vertex_elements_state;
svga->pipe.delete_vertex_elements_state = svga_delete_vertex_elements_state;