* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
*/
-#include <assert.h>
-#include <stdio.h>
-#include <string.h>
-#include "pipe/p_screen.h"
-#include "util/u_memory.h"
-#include "util/u_rect.h"
-#include "util/u_inlines.h"
#include "egldriver.h"
#include "eglcurrent.h"
-#include "eglconfigutil.h"
#include "egllog.h"
-#include "native.h"
+#include "pipe/p_screen.h"
+#include "util/u_memory.h"
+#include "util/u_format.h"
+#include "util/u_string.h"
+
#include "egl_g3d.h"
+#include "egl_g3d_api.h"
#include "egl_g3d_st.h"
-#include "egl_g3d_image.h"
+#include "egl_g3d_loader.h"
+#include "native.h"
-/**
- * Return the state tracker for the given context.
- */
-static struct st_api *
-egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx)
+static void
+egl_g3d_invalid_surface(struct native_display *ndpy,
+ struct native_surface *nsurf,
+ unsigned int seq_num)
{
- struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
- struct st_api *stapi;
- EGLint idx = -1;
-
- switch (ctx->ClientAPI) {
- case EGL_OPENGL_ES_API:
- switch (ctx->ClientVersion) {
- case 1:
- idx = ST_API_OPENGL_ES1;
- break;
- case 2:
- idx = ST_API_OPENGL_ES2;
- break;
- default:
- _eglLog(_EGL_WARNING, "unknown client version %d",
- ctx->ClientVersion);
- break;
- }
- break;
- case EGL_OPENVG_API:
- idx = ST_API_OPENVG;
- break;
- case EGL_OPENGL_API:
- idx = ST_API_OPENGL;
- break;
- default:
- _eglLog(_EGL_WARNING, "unknown client API 0x%04x", ctx->ClientAPI);
- break;
- }
+ /* XXX not thread safe? */
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(nsurf->user_data);
+ struct egl_g3d_context *gctx;
+
+ /*
+ * Some functions such as egl_g3d_copy_buffers create a temporary native
+ * surface. There is no gsurf associated with it.
+ */
+ gctx = (gsurf) ? egl_g3d_context(gsurf->base.CurrentContext) : NULL;
+ if (gctx)
+ gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gsurf->stfbi);
+}
- stapi = (idx >= 0) ? gdrv->stapis[idx] : NULL;
- return stapi;
+static struct pipe_screen *
+egl_g3d_new_drm_screen(struct native_display *ndpy, const char *name, int fd)
+{
+ _EGLDisplay *dpy = (_EGLDisplay *) ndpy->user_data;
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ return gdpy->loader->create_drm_screen(name, fd);
}
-/**
- * Initialize the state trackers.
- */
-static void
-egl_g3d_init_st(_EGLDriver *drv)
+static struct pipe_screen *
+egl_g3d_new_sw_screen(struct native_display *ndpy, struct sw_winsys *ws)
{
- struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
- EGLint i;
+ _EGLDisplay *dpy = (_EGLDisplay *) ndpy->user_data;
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ return gdpy->loader->create_sw_screen(ws);
+}
- /* already initialized */
- if (gdrv->api_mask)
- return;
+static struct pipe_resource *
+egl_g3d_lookup_egl_image(struct native_display *ndpy, void *egl_image)
+{
+ _EGLDisplay *dpy = (_EGLDisplay *) ndpy->user_data;
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct st_egl_image img;
+ struct pipe_resource *resource = NULL;
- for (i = 0; i < ST_API_COUNT; i++) {
- gdrv->stapis[i] = egl_g3d_create_st_api(i);
- if (gdrv->stapis[i])
- gdrv->api_mask |= egl_g3d_st_api_bit(i);
- }
+ memset(&img, 0, sizeof(img));
+ if (gdpy->smapi->get_egl_image(gdpy->smapi, egl_image, &img))
+ resource = img.texture;
- if (gdrv->api_mask)
- _eglLog(_EGL_DEBUG, "Driver API mask: 0x%x", gdrv->api_mask);
- else
- _eglLog(_EGL_WARNING, "No supported client API");
+ return resource;
}
+static struct native_event_handler egl_g3d_native_event_handler = {
+ egl_g3d_invalid_surface,
+ egl_g3d_new_drm_screen,
+ egl_g3d_new_sw_screen,
+ egl_g3d_lookup_egl_image
+};
+
/**
- * Get the probe object of the display.
- *
- * Note that this function may be called before the display is initialized.
+ * Get the native platform.
*/
-static struct native_probe *
-egl_g3d_get_probe(_EGLDriver *drv, _EGLDisplay *dpy)
+static const struct native_platform *
+egl_g3d_get_platform(_EGLDriver *drv, _EGLPlatformType plat)
{
struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
- struct native_probe *nprobe;
-
- nprobe = (struct native_probe *) _eglGetProbeCache(gdrv->probe_key);
- if (!nprobe || nprobe->display != dpy->NativeDisplay) {
- if (nprobe)
- nprobe->destroy(nprobe);
- nprobe = native_create_probe(dpy->NativeDisplay);
- _eglSetProbeCache(gdrv->probe_key, (void *) nprobe);
- }
- return nprobe;
-}
+ if (!gdrv->platforms[plat]) {
+ const char *plat_name = NULL;
+ const struct native_platform *nplat = NULL;
-/**
- * Destroy the probe object of the display. The display may be NULL.
- *
- * Note that this function may be called before the display is initialized.
- */
-static void
-egl_g3d_destroy_probe(_EGLDriver *drv, _EGLDisplay *dpy)
-{
- struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
- struct native_probe *nprobe;
+ switch (plat) {
+ case _EGL_PLATFORM_WINDOWS:
+ plat_name = "Windows";
+#ifdef HAVE_GDI_BACKEND
+ nplat = native_get_gdi_platform();
+#endif
+ break;
+ case _EGL_PLATFORM_X11:
+ plat_name = "X11";
+#ifdef HAVE_X11_BACKEND
+ nplat = native_get_x11_platform();
+#endif
+ break;
+ case _EGL_PLATFORM_WAYLAND:
+ plat_name = "wayland";
+#ifdef HAVE_WAYLAND_BACKEND
+ nplat = native_get_wayland_platform();
+#endif
+ break;
+ case _EGL_PLATFORM_DRM:
+ plat_name = "DRM";
+#ifdef HAVE_DRM_BACKEND
+ nplat = native_get_drm_platform();
+#endif
+ break;
+ case _EGL_PLATFORM_FBDEV:
+ plat_name = "FBDEV";
+#ifdef HAVE_FBDEV_BACKEND
+ nplat = native_get_fbdev_platform();
+#endif
+ break;
+ default:
+ break;
+ }
- nprobe = (struct native_probe *) _eglGetProbeCache(gdrv->probe_key);
- if (nprobe && (!dpy || nprobe->display == dpy->NativeDisplay)) {
- nprobe->destroy(nprobe);
- _eglSetProbeCache(gdrv->probe_key, NULL);
+ if (nplat)
+ nplat->set_event_handler(&egl_g3d_native_event_handler);
+ else
+ _eglLog(_EGL_WARNING, "unsupported platform %s", plat_name);
+
+ gdrv->platforms[plat] = nplat;
}
+
+ return gdrv->platforms[plat];
}
#ifdef EGL_MESA_screen_surface
gdpy->native->modeset->get_connectors(gdpy->native, &num_connectors, NULL);
if (!num_connectors) {
if (native_connectors)
- free(native_connectors);
+ FREE(native_connectors);
return;
}
gdpy->native->modeset->get_modes(gdpy->native, nconn, &num_modes);
if (!num_modes) {
if (native_modes)
- free(native_modes);
+ FREE(native_modes);
continue;
}
gscr = CALLOC_STRUCT(egl_g3d_screen);
if (!gscr) {
- free(native_modes);
+ FREE(native_modes);
continue;
}
- _eglInitScreen(&gscr->base);
-
- for (j = 0; j < num_modes; j++) {
+ _eglInitScreen(&gscr->base, dpy, num_modes);
+ for (j = 0; j < gscr->base.NumModes; j++) {
const struct native_mode *nmode = native_modes[j];
- _EGLMode *mode;
-
- mode = _eglAddNewMode(&gscr->base, nmode->width, nmode->height,
- nmode->refresh_rate, nmode->desc);
- if (!mode)
- break;
- /* gscr->native_modes and gscr->base.Modes should be consistent */
- assert(mode == &gscr->base.Modes[j]);
+ _EGLMode *mode = &gscr->base.Modes[j];
+
+ mode->Width = nmode->width;
+ mode->Height = nmode->height;
+ mode->RefreshRate = nmode->refresh_rate;
+ mode->Optimal = EGL_FALSE;
+ mode->Interlaced = EGL_FALSE;
+ /* no need to strdup() */
+ mode->Name = nmode->desc;
}
gscr->native = nconn;
gscr->native_modes = native_modes;
- _eglAddScreen(dpy, &gscr->base);
+ _eglLinkScreen(&gscr->base);
}
- free(native_connectors);
+ FREE(native_connectors);
}
#endif /* EGL_MESA_screen_surface */
+/**
+ * Initialize and validate the EGL config attributes.
+ */
+static EGLBoolean
+init_config_attributes(_EGLConfig *conf, const struct native_config *nconf,
+ EGLint api_mask, enum pipe_format depth_stencil_format,
+ EGLBoolean preserve_buffer, EGLint max_swap_interval)
+{
+ uint rgba[4], depth_stencil[2], buffer_size;
+ EGLint surface_type;
+ EGLint i;
+
+ /* get the color and depth/stencil component sizes */
+ assert(nconf->color_format != PIPE_FORMAT_NONE);
+ buffer_size = 0;
+ for (i = 0; i < 4; i++) {
+ rgba[i] = util_format_get_component_bits(nconf->color_format,
+ UTIL_FORMAT_COLORSPACE_RGB, i);
+ buffer_size += rgba[i];
+ }
+ for (i = 0; i < 2; i++) {
+ if (depth_stencil_format != PIPE_FORMAT_NONE) {
+ depth_stencil[i] =
+ util_format_get_component_bits(depth_stencil_format,
+ UTIL_FORMAT_COLORSPACE_ZS, i);
+ }
+ else {
+ depth_stencil[i] = 0;
+ }
+ }
+
+ surface_type = 0x0;
+ /* pixmap surfaces should be EGL_SINGLE_BUFFER */
+ if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_LEFT)) {
+ if (nconf->pixmap_bit)
+ surface_type |= EGL_PIXMAP_BIT;
+ }
+ /* the others surfaces should be EGL_BACK_BUFFER (or settable) */
+ if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT)) {
+ if (nconf->window_bit)
+ surface_type |= EGL_WINDOW_BIT;
+#ifdef EGL_MESA_screen_surface
+ if (nconf->scanout_bit)
+ surface_type |= EGL_SCREEN_BIT_MESA;
+#endif
+ surface_type |= EGL_PBUFFER_BIT;
+ }
+
+ conf->Conformant = api_mask;
+ conf->RenderableType = api_mask;
+
+ conf->RedSize = rgba[0];
+ conf->GreenSize = rgba[1];
+ conf->BlueSize = rgba[2];
+ conf->AlphaSize = rgba[3];
+ conf->BufferSize = buffer_size;
+
+ conf->DepthSize = depth_stencil[0];
+ conf->StencilSize = depth_stencil[1];
+
+ /* st/vega will allocate the mask on demand */
+ if (api_mask & EGL_OPENVG_BIT)
+ conf->AlphaMaskSize = 8;
+
+ conf->SurfaceType = surface_type;
+
+ conf->NativeRenderable = EGL_TRUE;
+ if (surface_type & EGL_WINDOW_BIT) {
+ conf->NativeVisualID = nconf->native_visual_id;
+ conf->NativeVisualType = nconf->native_visual_type;
+ }
+
+ if (surface_type & EGL_PBUFFER_BIT) {
+ conf->BindToTextureRGB = EGL_TRUE;
+ if (rgba[3])
+ conf->BindToTextureRGBA = EGL_TRUE;
+
+ conf->MaxPbufferWidth = 4096;
+ conf->MaxPbufferHeight = 4096;
+ conf->MaxPbufferPixels = 4096 * 4096;
+ }
+
+ conf->Level = nconf->level;
+
+ if (nconf->transparent_rgb) {
+ conf->TransparentType = EGL_TRANSPARENT_RGB;
+ conf->TransparentRedValue = nconf->transparent_rgb_values[0];
+ conf->TransparentGreenValue = nconf->transparent_rgb_values[1];
+ conf->TransparentBlueValue = nconf->transparent_rgb_values[2];
+ }
+
+ conf->MinSwapInterval = 0;
+ conf->MaxSwapInterval = max_swap_interval;
+ if (preserve_buffer)
+ conf->SurfaceType |= EGL_SWAP_BEHAVIOR_PRESERVED_BIT;
+
+ return _eglValidateConfig(conf, EGL_FALSE);
+}
+
/**
* Initialize an EGL config from the native config.
*/
static EGLBoolean
egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy,
- _EGLConfig *conf, const struct native_config *nconf)
+ _EGLConfig *conf, const struct native_config *nconf,
+ enum pipe_format depth_stencil_format,
+ int preserve_buffer, int max_swap_interval)
{
- struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
struct egl_g3d_config *gconf = egl_g3d_config(conf);
- const __GLcontextModes *mode = &nconf->mode;
- EGLint buffer_mask, api_mask;
+ EGLint buffer_mask;
EGLBoolean valid;
- EGLint i;
- buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
- if (mode->doubleBufferMode)
+ buffer_mask = 0x0;
+ if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_LEFT))
+ buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
+ if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT))
buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
- if (mode->stereoMode) {
+ if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_RIGHT))
buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
- if (mode->doubleBufferMode)
- buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
- }
+ if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_RIGHT))
+ buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
gconf->stvis.buffer_mask = buffer_mask;
gconf->stvis.color_format = nconf->color_format;
- gconf->stvis.depth_stencil_format = nconf->depth_format;
+ gconf->stvis.depth_stencil_format = depth_stencil_format;
gconf->stvis.accum_format = PIPE_FORMAT_NONE;
gconf->stvis.samples = 0;
- gconf->stvis.render_buffer = (buffer_mask & ST_ATTACHMENT_BACK_LEFT) ?
+ /* will be overridden per surface */
+ gconf->stvis.render_buffer = (buffer_mask & ST_ATTACHMENT_BACK_LEFT_MASK) ?
ST_ATTACHMENT_BACK_LEFT : ST_ATTACHMENT_FRONT_LEFT;
- api_mask = 0;
- for (i = 0; i < ST_API_COUNT; i++) {
- struct st_api *stapi = gdrv->stapis[i];
- if (stapi) {
- if (stapi->is_visual_supported(stapi, &gconf->stvis))
- api_mask |= egl_g3d_st_api_bit(i);
- }
- }
- /* this is required by EGL, not by OpenGL ES */
- if ((mode->drawableType & GLX_WINDOW_BIT) && !mode->doubleBufferMode)
- api_mask &= ~(EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT);
-
- if (!api_mask) {
- _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x",
- mode->visualID);
- }
-
- valid = _eglConfigFromContextModesRec(&gconf->base,
- mode, api_mask, api_mask);
- if (valid) {
-#ifdef EGL_MESA_screen_surface
- /* check if scanout surface bit is set */
- if (nconf->scanout_bit) {
- EGLint val = GET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE);
- val |= EGL_SCREEN_BIT_MESA;
- SET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE, val);
- }
-#endif
- valid = _eglValidateConfig(&gconf->base, EGL_FALSE);
- }
+ valid = init_config_attributes(&gconf->base,
+ nconf, dpy->ClientAPIs, depth_stencil_format,
+ preserve_buffer, max_swap_interval);
if (!valid) {
- _eglLog(_EGL_DEBUG, "skip invalid config 0x%x", mode->visualID);
+ _eglLog(_EGL_DEBUG, "skip invalid config 0x%x", nconf->native_visual_id);
return EGL_FALSE;
}
return EGL_TRUE;
}
+/**
+ * Get all interested depth/stencil formats of a display.
+ */
+static EGLint
+egl_g3d_fill_depth_stencil_formats(_EGLDisplay *dpy,
+ enum pipe_format formats[8])
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct pipe_screen *screen = gdpy->native->screen;
+ const EGLint candidates[] = {
+ 1, PIPE_FORMAT_Z16_UNORM,
+ 1, PIPE_FORMAT_Z32_UNORM,
+ 2, PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
+ 2, PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
+ 0
+ };
+ const EGLint *fmt = candidates;
+ EGLint count;
+
+ count = 0;
+ formats[count++] = PIPE_FORMAT_NONE;
+
+ while (*fmt) {
+ EGLint i, n = *fmt++;
+
+ /* pick the first supported format */
+ for (i = 0; i < n; i++) {
+ if (screen->is_format_supported(screen, fmt[i],
+ PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL)) {
+ formats[count++] = fmt[i];
+ break;
+ }
+ }
+
+ fmt += n;
+ }
+
+ return count;
+}
+
/**
* Add configs to display and return the next config ID.
*/
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
const struct native_config **native_configs;
- int num_configs, i;
+ enum pipe_format depth_stencil_formats[8];
+ int num_formats, num_configs, i, j;
+ int preserve_buffer, max_swap_interval;
native_configs = gdpy->native->get_configs(gdpy->native, &num_configs);
if (!num_configs) {
if (native_configs)
- free(native_configs);
+ FREE(native_configs);
return id;
}
+ preserve_buffer =
+ gdpy->native->get_param(gdpy->native, NATIVE_PARAM_PRESERVE_BUFFER);
+ max_swap_interval =
+ gdpy->native->get_param(gdpy->native, NATIVE_PARAM_MAX_SWAP_INTERVAL);
+
+ num_formats = egl_g3d_fill_depth_stencil_formats(dpy,
+ depth_stencil_formats);
+
for (i = 0; i < num_configs; i++) {
- struct egl_g3d_config *gconf;
-
- gconf = CALLOC_STRUCT(egl_g3d_config);
- if (gconf) {
- _eglInitConfig(&gconf->base, dpy, id);
- if (!egl_g3d_init_config(drv, dpy, &gconf->base, native_configs[i])) {
- free(gconf);
- continue;
+ for (j = 0; j < num_formats; j++) {
+ struct egl_g3d_config *gconf;
+
+ gconf = CALLOC_STRUCT(egl_g3d_config);
+ if (gconf) {
+ _eglInitConfig(&gconf->base, dpy, id);
+ if (!egl_g3d_init_config(drv, dpy, &gconf->base,
+ native_configs[i], depth_stencil_formats[j],
+ preserve_buffer, max_swap_interval)) {
+ FREE(gconf);
+ break;
+ }
+
+ _eglLinkConfig(&gconf->base);
+ id++;
}
-
- _eglAddConfig(dpy, &gconf->base);
- id++;
}
}
- free(native_configs);
+ FREE(native_configs);
return id;
}
static void
-egl_g3d_invalid_surface(struct native_display *ndpy,
- struct native_surface *nsurf,
- unsigned int seq_num)
+egl_g3d_free_config(void *conf)
{
- /* XXX not thread safe? */
- struct egl_g3d_surface *gsurf = egl_g3d_surface(nsurf->user_data);
- struct egl_g3d_context *gctx;
-
- /*
- * Some functions such as egl_g3d_copy_buffers create a temporary native
- * surface. There is no gsurf associated with it.
- */
- gctx = (gsurf) ? egl_g3d_context(gsurf->base.CurrentContext) : NULL;
- if (gctx)
- gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gsurf->stfbi);
+ struct egl_g3d_config *gconf = egl_g3d_config((_EGLConfig *) conf);
+ FREE(gconf);
}
-static struct native_event_handler egl_g3d_native_event_handler = {
- .invalid_surface = egl_g3d_invalid_surface
-};
+static void
+egl_g3d_free_screen(void *scr)
+{
+#ifdef EGL_MESA_screen_surface
+ struct egl_g3d_screen *gscr = egl_g3d_screen((_EGLScreen *) scr);
+ FREE(gscr->native_modes);
+ FREE(gscr);
+#endif
+}
static EGLBoolean
egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
- EGLint i;
_eglReleaseDisplayResources(drv, dpy);
- _eglCleanupDisplay(dpy);
-
- if (gdpy->pipe)
- gdpy->pipe->destroy(gdpy->pipe);
+ if (dpy->Configs) {
+ _eglDestroyArray(dpy->Configs, egl_g3d_free_config);
+ dpy->Configs = NULL;
+ }
if (dpy->Screens) {
- for (i = 0; i < dpy->NumScreens; i++) {
- struct egl_g3d_screen *gscr = egl_g3d_screen(dpy->Screens[i]);
- free(gscr->native_modes);
- free(gscr);
- }
- free(dpy->Screens);
+ _eglDestroyArray(dpy->Screens, egl_g3d_free_screen);
+ dpy->Screens = NULL;
}
+ _eglCleanupDisplay(dpy);
+
if (gdpy->smapi)
egl_g3d_destroy_st_manager(gdpy->smapi);
if (gdpy->native)
gdpy->native->destroy(gdpy->native);
- free(gdpy);
+ FREE(gdpy);
dpy->DriverData = NULL;
return EGL_TRUE;
}
static EGLBoolean
-egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy,
- EGLint *major, EGLint *minor)
+egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy)
{
struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
struct egl_g3d_display *gdpy;
+ const struct native_platform *nplat;
+
+ nplat = egl_g3d_get_platform(drv, dpy->Platform);
+ if (!nplat)
+ return EGL_FALSE;
- /* the probe object is unlikely to be needed again */
- egl_g3d_destroy_probe(drv, dpy);
+ if (dpy->Options.TestOnly)
+ return EGL_TRUE;
gdpy = CALLOC_STRUCT(egl_g3d_display);
if (!gdpy) {
_eglError(EGL_BAD_ALLOC, "eglInitialize");
goto fail;
}
+ gdpy->loader = gdrv->loader;
dpy->DriverData = gdpy;
- gdpy->native = native_create_display(dpy->NativeDisplay,
- &egl_g3d_native_event_handler);
+ _eglLog(_EGL_INFO, "use %s for display %p", nplat->name, dpy->PlatformDisplay);
+ gdpy->native = nplat->create_display(dpy->PlatformDisplay,
+ dpy->Options.UseFallback, (void *) dpy);
if (!gdpy->native) {
_eglError(EGL_NOT_INITIALIZED, "eglInitialize(no usable display)");
goto fail;
}
- gdpy->native->user_data = (void *) dpy;
-
- egl_g3d_init_st(&gdrv->base);
- dpy->ClientAPIsMask = gdrv->api_mask;
+ if (gdpy->loader->profile_masks[ST_API_OPENGL] & ST_PROFILE_DEFAULT_MASK)
+ dpy->ClientAPIs |= EGL_OPENGL_BIT;
+ if (gdpy->loader->profile_masks[ST_API_OPENGL] & ST_PROFILE_OPENGL_ES1_MASK)
+ dpy->ClientAPIs |= EGL_OPENGL_ES_BIT;
+ if (gdpy->loader->profile_masks[ST_API_OPENGL] & ST_PROFILE_OPENGL_ES2_MASK)
+ dpy->ClientAPIs |= EGL_OPENGL_ES2_BIT;
+ if (gdpy->loader->profile_masks[ST_API_OPENVG] & ST_PROFILE_DEFAULT_MASK)
+ dpy->ClientAPIs |= EGL_OPENVG_BIT;
gdpy->smapi = egl_g3d_create_st_manager(dpy);
if (!gdpy->smapi) {
if (gdpy->native->get_param(gdpy->native, NATIVE_PARAM_USE_NATIVE_BUFFER))
dpy->Extensions.KHR_image_pixmap = EGL_TRUE;
- if (egl_g3d_add_configs(drv, dpy, 1) == 1) {
- _eglError(EGL_NOT_INITIALIZED, "eglInitialize(unable to add configs)");
- goto fail;
- }
-
- *major = 1;
- *minor = 4;
-
- return EGL_TRUE;
-
-fail:
- if (gdpy)
- egl_g3d_terminate(drv, dpy);
- return EGL_FALSE;
-}
-
-static _EGLContext *
-egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
- _EGLContext *share, const EGLint *attribs)
-{
- struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
- struct egl_g3d_context *gshare = egl_g3d_context(share);
- struct egl_g3d_config *gconf = egl_g3d_config(conf);
- struct egl_g3d_context *gctx;
-
- gctx = CALLOC_STRUCT(egl_g3d_context);
- if (!gctx) {
- _eglError(EGL_BAD_ALLOC, "eglCreateContext");
- return NULL;
- }
-
- if (!_eglInitContext(&gctx->base, dpy, conf, attribs)) {
- free(gctx);
- return NULL;
- }
-
- gctx->stapi = egl_g3d_choose_st(drv, &gctx->base);
- if (!gctx->stapi) {
- free(gctx);
- return NULL;
- }
-
- gctx->stctxi = gctx->stapi->create_context(gctx->stapi, gdpy->smapi,
- &gconf->stvis, (gshare) ? gshare->stctxi : NULL);
- if (!gctx->stctxi) {
- free(gctx);
- return NULL;
- }
-
- gctx->stctxi->st_manager_private = (void *) &gctx->base;
-
- return &gctx->base;
-}
-
-/**
- * Destroy a context.
- */
-static void
-destroy_context(_EGLDisplay *dpy, _EGLContext *ctx)
-{
- struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+ dpy->Extensions.KHR_reusable_sync = EGL_TRUE;
+ dpy->Extensions.KHR_fence_sync = EGL_TRUE;
- /* FIXME a context might live longer than its display */
- if (!dpy->Initialized)
- _eglLog(_EGL_FATAL, "destroy a context with an unitialized display");
-
- gctx->stctxi->destroy(gctx->stctxi);
-
- free(gctx);
-}
-
-static EGLBoolean
-egl_g3d_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
-{
- if (!_eglIsContextBound(ctx))
- destroy_context(dpy, ctx);
- return EGL_TRUE;
-}
-
-struct egl_g3d_create_surface_arg {
- EGLint type;
- union {
- EGLNativeWindowType win;
- EGLNativePixmapType pix;
- } u;
-};
-
-static _EGLSurface *
-egl_g3d_create_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
- struct egl_g3d_create_surface_arg *arg,
- const EGLint *attribs)
-{
- struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
- struct egl_g3d_config *gconf = egl_g3d_config(conf);
- struct egl_g3d_surface *gsurf;
- struct native_surface *nsurf;
- const char *err;
-
- switch (arg->type) {
- case EGL_WINDOW_BIT:
- err = "eglCreateWindowSurface";
- break;
- case EGL_PIXMAP_BIT:
- err = "eglCreatePixmapSurface";
- break;
- case EGL_PBUFFER_BIT:
- err = "eglCreatePBufferSurface";
- break;
-#ifdef EGL_MESA_screen_surface
- case EGL_SCREEN_BIT_MESA:
- err = "eglCreateScreenSurface";
- break;
-#endif
- default:
- err = "eglCreateUnknownSurface";
- break;
- }
+ dpy->Extensions.KHR_surfaceless_gles1 = EGL_TRUE;
+ dpy->Extensions.KHR_surfaceless_gles2 = EGL_TRUE;
+ dpy->Extensions.KHR_surfaceless_opengl = EGL_TRUE;
- gsurf = CALLOC_STRUCT(egl_g3d_surface);
- if (!gsurf) {
- _eglError(EGL_BAD_ALLOC, err);
- return NULL;
+ if (dpy->Platform == _EGL_PLATFORM_DRM) {
+ dpy->Extensions.MESA_drm_display = EGL_TRUE;
+ if (gdpy->native->buffer)
+ dpy->Extensions.MESA_drm_image = EGL_TRUE;
}
- if (!_eglInitSurface(&gsurf->base, dpy, arg->type, conf, attribs)) {
- free(gsurf);
- return NULL;
- }
+ if (dpy->Platform == _EGL_PLATFORM_WAYLAND && gdpy->native->buffer)
+ dpy->Extensions.MESA_drm_image = EGL_TRUE;
- /* create the native surface */
- switch (arg->type) {
- case EGL_WINDOW_BIT:
- nsurf = gdpy->native->create_window_surface(gdpy->native,
- arg->u.win, gconf->native);
- break;
- case EGL_PIXMAP_BIT:
- nsurf = gdpy->native->create_pixmap_surface(gdpy->native,
- arg->u.pix, gconf->native);
- break;
- case EGL_PBUFFER_BIT:
- nsurf = gdpy->native->create_pbuffer_surface(gdpy->native,
- gconf->native, gsurf->base.Width, gsurf->base.Height);
- break;
-#ifdef EGL_MESA_screen_surface
- case EGL_SCREEN_BIT_MESA:
- /* prefer back buffer (move to _eglInitSurface?) */
- gsurf->base.RenderBuffer = EGL_BACK_BUFFER;
- nsurf = gdpy->native->modeset->create_scanout_surface(gdpy->native,
- gconf->native, gsurf->base.Width, gsurf->base.Height);
- break;
+#ifdef EGL_WL_bind_wayland_display
+ if (gdpy->native->wayland_bufmgr)
+ dpy->Extensions.WL_bind_wayland_display = EGL_TRUE;
#endif
- default:
- nsurf = NULL;
- break;
- }
-
- if (!nsurf) {
- free(gsurf);
- return NULL;
- }
- /* initialize the geometry */
- if (!nsurf->validate(nsurf, 0x0, &gsurf->sequence_number, NULL,
- &gsurf->base.Width, &gsurf->base.Height)) {
- nsurf->destroy(nsurf);
- free(gsurf);
- return NULL;
- }
-
- gsurf->stvis = gconf->stvis;
- if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER)
- gsurf->stvis.render_buffer = ST_ATTACHMENT_FRONT_LEFT;
-
- gsurf->stfbi = egl_g3d_create_st_framebuffer(&gsurf->base);
- if (!gsurf->stfbi) {
- gsurf->native->destroy(gsurf->native);
- free(gsurf);
- return NULL;
- }
-
- nsurf->user_data = &gsurf->base;
- gsurf->native = nsurf;
-
- return &gsurf->base;
-}
-
-static _EGLSurface *
-egl_g3d_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy,
- _EGLConfig *conf, EGLNativeWindowType win,
- const EGLint *attribs)
-{
- struct egl_g3d_create_surface_arg arg;
-
- memset(&arg, 0, sizeof(arg));
- arg.type = EGL_WINDOW_BIT;
- arg.u.win = win;
-
- return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs);
-}
-
-static _EGLSurface *
-egl_g3d_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy,
- _EGLConfig *conf, EGLNativePixmapType pix,
- const EGLint *attribs)
-{
- struct egl_g3d_create_surface_arg arg;
-
- memset(&arg, 0, sizeof(arg));
- arg.type = EGL_PIXMAP_BIT;
- arg.u.pix = pix;
-
- return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs);
-}
-
-static _EGLSurface *
-egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy,
- _EGLConfig *conf, const EGLint *attribs)
-{
- struct egl_g3d_create_surface_arg arg;
-
- memset(&arg, 0, sizeof(arg));
- arg.type = EGL_PBUFFER_BIT;
-
- return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs);
-}
-
-/**
- * Destroy a surface.
- */
-static void
-destroy_surface(_EGLDisplay *dpy, _EGLSurface *surf)
-{
- struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
-
- /* FIXME a surface might live longer than its display */
- if (!dpy->Initialized)
- _eglLog(_EGL_FATAL, "destroy a surface with an unitialized display");
-
- pipe_texture_reference(&gsurf->render_texture, NULL);
- egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
- gsurf->native->destroy(gsurf->native);
- free(gsurf);
-}
-
-static EGLBoolean
-egl_g3d_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
-{
- if (!_eglIsSurfaceBound(surf))
- destroy_surface(dpy, surf);
- return EGL_TRUE;
-}
-
-static EGLBoolean
-egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy,
- _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx)
-{
- struct egl_g3d_context *gctx = egl_g3d_context(ctx);
- struct egl_g3d_surface *gdraw = egl_g3d_surface(draw);
- struct egl_g3d_surface *gread = egl_g3d_surface(read);
- struct egl_g3d_context *old_gctx;
- EGLBoolean ok = EGL_TRUE;
-
- /* bind the new context and return the "orphaned" one */
- if (!_eglBindContext(&ctx, &draw, &read))
- return EGL_FALSE;
- old_gctx = egl_g3d_context(ctx);
-
- if (old_gctx) {
- /* flush old context */
- old_gctx->stctxi->flush(old_gctx->stctxi,
- PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
- }
- if (gctx) {
- ok = gctx->stapi->make_current(gctx->stapi, gctx->stctxi,
- (gdraw) ? gdraw->stfbi : NULL, (gread) ? gread->stfbi : NULL);
- if (ok) {
- gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gdraw->stfbi);
- if (gread != gdraw) {
- gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi,
- gread->stfbi);
- }
-
- if (gdraw->base.Type == EGL_WINDOW_BIT) {
- gctx->base.WindowRenderBuffer =
- (gdraw->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT) ?
- EGL_SINGLE_BUFFER : EGL_BACK_BUFFER;
- }
- }
- }
- else if (old_gctx) {
- ok = old_gctx->stapi->make_current(old_gctx->stapi, NULL, NULL, NULL);
- old_gctx->base.WindowRenderBuffer = EGL_NONE;
- }
-
- if (ctx && !_eglIsContextLinked(ctx))
- destroy_context(dpy, ctx);
- if (draw && !_eglIsSurfaceLinked(draw))
- destroy_surface(dpy, draw);
- if (read && read != draw && !_eglIsSurfaceLinked(read))
- destroy_surface(dpy, read);
-
- return ok;
-}
-
-static EGLBoolean
-egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
-{
- struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
- _EGLContext *ctx = _eglGetCurrentContext();
- struct egl_g3d_context *gctx = NULL;
-
- /* no-op for pixmap or pbuffer surface */
- if (gsurf->base.Type == EGL_PIXMAP_BIT ||
- gsurf->base.Type == EGL_PBUFFER_BIT)
- return EGL_TRUE;
-
- /* or when the surface is single-buffered */
- if (gsurf->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT)
- return EGL_TRUE;
-
- if (ctx && ctx->DrawSurface == surf)
- gctx = egl_g3d_context(ctx);
-
- /* flush if the surface is current */
- if (gctx) {
- gctx->stctxi->flush(gctx->stctxi,
- PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
- }
-
- return gsurf->native->swap_buffers(gsurf->native);
-}
-
-/**
- * Find a config that supports the pixmap.
- */
-_EGLConfig *
-egl_g3d_find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix)
-{
- struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
- struct egl_g3d_config *gconf;
- EGLint i;
-
- for (i = 0; i < dpy->NumConfigs; i++) {
- gconf = egl_g3d_config(dpy->Configs[i]);
- if (gdpy->native->is_pixmap_supported(gdpy->native, pix, gconf->native))
- break;
- }
-
- return (i < dpy->NumConfigs) ? &gconf->base : NULL;
-}
-
-/**
- * Get the pipe surface of the given attachment of the native surface.
- */
-static struct pipe_surface *
-get_pipe_surface(struct native_display *ndpy, struct native_surface *nsurf,
- enum native_attachment natt)
-{
- struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS];
- struct pipe_surface *psurf;
-
- textures[natt] = NULL;
- nsurf->validate(nsurf, 1 << natt, NULL, textures, NULL, NULL);
- if (!textures[natt])
- return NULL;
-
- psurf = ndpy->screen->get_tex_surface(ndpy->screen, textures[natt],
- 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE);
- pipe_texture_reference(&textures[natt], NULL);
-
- return psurf;
-}
-
-static EGLBoolean
-egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
- EGLNativePixmapType target)
-{
- struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
- struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
- _EGLContext *ctx = _eglGetCurrentContext();
- struct egl_g3d_config *gconf;
- struct native_surface *nsurf;
- struct pipe_screen *screen = gdpy->native->screen;
- struct pipe_surface *psurf;
-
- if (!gsurf->render_texture)
- return EGL_TRUE;
-
- gconf = egl_g3d_config(egl_g3d_find_pixmap_config(dpy, target));
- if (!gconf)
- return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers");
-
- nsurf = gdpy->native->create_pixmap_surface(gdpy->native,
- target, gconf->native);
- if (!nsurf)
- return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers");
-
- /* flush if the surface is current */
- if (ctx && ctx->DrawSurface == &gsurf->base) {
- struct egl_g3d_context *gctx = egl_g3d_context(ctx);
- gctx->stctxi->flush(gctx->stctxi,
- PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
- }
-
- /* create a pipe context to copy surfaces */
- if (!gdpy->pipe) {
- gdpy->pipe =
- gdpy->native->screen->context_create(gdpy->native->screen, NULL);
- if (!gdpy->pipe)
- return EGL_FALSE;
- }
-
- psurf = get_pipe_surface(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT);
- if (psurf) {
- struct pipe_surface *psrc;
-
- psrc = screen->get_tex_surface(screen, gsurf->render_texture,
- 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ);
- if (psrc) {
- gdpy->pipe->surface_copy(gdpy->pipe, psurf, 0, 0,
- psrc, 0, 0, psurf->width, psurf->height);
- pipe_surface_reference(&psrc, NULL);
-
- nsurf->flush_frontbuffer(nsurf);
- }
-
- pipe_surface_reference(&psurf, NULL);
+ if (egl_g3d_add_configs(drv, dpy, 1) == 1) {
+ _eglError(EGL_NOT_INITIALIZED, "eglInitialize(unable to add configs)");
+ goto fail;
}
- nsurf->destroy(nsurf);
+ dpy->VersionMajor = 1;
+ dpy->VersionMinor = 4;
return EGL_TRUE;
-}
-
-static EGLBoolean
-egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
-{
- struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
- struct egl_g3d_context *gctx = egl_g3d_context(ctx);
- struct pipe_screen *screen = gdpy->native->screen;
- struct pipe_fence_handle *fence = NULL;
- gctx->stctxi->flush(gctx->stctxi,
- PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence);
- screen->fence_finish(screen, fence, 0);
- screen->fence_reference(screen, &fence, NULL);
-
- return EGL_TRUE;
-}
-
-static EGLBoolean
-egl_g3d_wait_native(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine)
-{
- _EGLContext *ctx = _eglGetCurrentContext();
-
- if (engine != EGL_CORE_NATIVE_ENGINE)
- return _eglError(EGL_BAD_PARAMETER, "eglWaitNative");
-
- if (ctx && ctx->DrawSurface) {
- struct egl_g3d_surface *gsurf = egl_g3d_surface(ctx->DrawSurface);
- gsurf->native->wait(gsurf->native);
- }
-
- return EGL_TRUE;
+fail:
+ if (gdpy)
+ egl_g3d_terminate(drv, dpy);
+ return EGL_FALSE;
}
static _EGLProc
egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname)
{
struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
- _EGLProc proc;
- EGLint i;
-
- /* in case this is called before a display is initialized */
- egl_g3d_init_st(&gdrv->base);
-
- for (i = 0; i < ST_API_COUNT; i++) {
- struct st_api *stapi = gdrv->stapis[i];
- if (stapi) {
- proc = (_EGLProc) stapi->get_proc_address(stapi, procname);
- if (proc)
- return proc;
- }
- }
-
- return (_EGLProc) NULL;
-}
-
-static EGLBoolean
-egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
- _EGLSurface *surf, EGLint buffer)
-{
- struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
- _EGLContext *es1 = _eglGetAPIContext(EGL_OPENGL_ES_API);
- struct egl_g3d_context *gctx;
- enum pipe_format internal_format;
- enum st_texture_type target;
-
- if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT)
- return _eglError(EGL_BAD_SURFACE, "eglBindTexImage");
- if (buffer != EGL_BACK_BUFFER)
- return _eglError(EGL_BAD_PARAMETER, "eglBindTexImage");
- if (gsurf->base.BoundToTexture)
- return _eglError(EGL_BAD_ACCESS, "eglBindTexImage");
-
- switch (gsurf->base.TextureFormat) {
- case EGL_TEXTURE_RGB:
- internal_format = PIPE_FORMAT_R8G8B8_UNORM;
- break;
- case EGL_TEXTURE_RGBA:
- internal_format = PIPE_FORMAT_B8G8R8A8_UNORM;
- break;
- default:
- return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
- }
-
- switch (gsurf->base.TextureTarget) {
- case EGL_TEXTURE_2D:
- target = ST_TEXTURE_2D;
- break;
- default:
- return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
- }
-
- if (!es1)
- return EGL_TRUE;
- if (!gsurf->render_texture)
- return EGL_FALSE;
-
- /* flush properly if the surface is bound */
- if (gsurf->base.CurrentContext) {
- gctx = egl_g3d_context(gsurf->base.CurrentContext);
- gctx->stctxi->flush(gctx->stctxi,
- PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
- }
-
- gctx = egl_g3d_context(es1);
- if (gctx->stctxi->teximage) {
- if (!gctx->stctxi->teximage(gctx->stctxi, target,
- gsurf->base.MipmapLevel, internal_format,
- gsurf->render_texture, gsurf->base.MipmapTexture))
- return EGL_FALSE;
- gsurf->base.BoundToTexture = EGL_TRUE;
- }
-
- return EGL_TRUE;
-}
-
-static EGLBoolean
-egl_g3d_release_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
- _EGLSurface *surf, EGLint buffer)
-{
- struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
-
- if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT ||
- !gsurf->base.BoundToTexture)
- return _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage");
- if (buffer != EGL_BACK_BUFFER)
- return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage");
-
- if (gsurf->render_texture) {
- _EGLContext *ctx = _eglGetAPIContext(EGL_OPENGL_ES_API);
- struct egl_g3d_context *gctx = egl_g3d_context(ctx);
-
- /* what if the context the surface binds to is no longer current? */
- if (gctx) {
- gctx->stctxi->teximage(gctx->stctxi, ST_TEXTURE_2D,
- gsurf->base.MipmapLevel, PIPE_FORMAT_NONE, NULL, FALSE);
- }
- }
-
- gsurf->base.BoundToTexture = EGL_FALSE;
-
- return EGL_TRUE;
-}
-
-#ifdef EGL_MESA_screen_surface
-
-static _EGLSurface *
-egl_g3d_create_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
- _EGLConfig *conf, const EGLint *attribs)
-{
- struct egl_g3d_create_surface_arg arg;
-
- memset(&arg, 0, sizeof(arg));
- arg.type = EGL_SCREEN_BIT_MESA;
-
- return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs);
-}
-
-static EGLBoolean
-egl_g3d_show_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
- _EGLScreen *scr, _EGLSurface *surf,
- _EGLMode *mode)
-{
- struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
- struct egl_g3d_screen *gscr = egl_g3d_screen(scr);
- struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
- struct native_surface *nsurf;
- const struct native_mode *nmode;
- EGLBoolean changed;
-
- if (gsurf) {
- EGLint idx;
-
- if (!mode)
- return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA");
- if (gsurf->base.Type != EGL_SCREEN_BIT_MESA)
- return _eglError(EGL_BAD_SURFACE, "eglShowScreenSurfaceMESA");
- if (gsurf->base.Width < mode->Width || gsurf->base.Height < mode->Height)
- return _eglError(EGL_BAD_MATCH,
- "eglShowSurfaceMESA(surface smaller than mode size)");
-
- /* find the index of the mode */
- for (idx = 0; idx < gscr->base.NumModes; idx++)
- if (mode == &gscr->base.Modes[idx])
- break;
- if (idx >= gscr->base.NumModes) {
- return _eglError(EGL_BAD_MODE_MESA,
- "eglShowSurfaceMESA(unknown mode)");
- }
-
- nsurf = gsurf->native;
- nmode = gscr->native_modes[idx];
- }
- else {
- if (mode)
- return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA");
-
- /* disable the screen */
- nsurf = NULL;
- nmode = NULL;
- }
-
- /* TODO surface panning by CRTC choosing */
- changed = gdpy->native->modeset->program(gdpy->native, 0, nsurf,
- gscr->base.OriginX, gscr->base.OriginY, &gscr->native, 1, nmode);
- if (changed) {
- gscr->base.CurrentSurface = &gsurf->base;
- gscr->base.CurrentMode = mode;
- }
-
- return changed;
-}
-
-#endif /* EGL_MESA_screen_surface */
-
-static EGLint
-egl_g3d_probe(_EGLDriver *drv, _EGLDisplay *dpy)
-{
- struct native_probe *nprobe;
- enum native_probe_result res;
- EGLint score;
-
- nprobe = egl_g3d_get_probe(drv, dpy);
- res = native_get_probe_result(nprobe);
-
- switch (res) {
- case NATIVE_PROBE_UNKNOWN:
- default:
- score = 0;
- break;
- case NATIVE_PROBE_FALLBACK:
- score = 40;
- break;
- case NATIVE_PROBE_SUPPORTED:
- score = 50;
- break;
- case NATIVE_PROBE_EXACT:
- score = 100;
- break;
- }
-
- return score;
-}
-
-static void
-egl_g3d_unload(_EGLDriver *drv)
-{
- struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
- EGLint i;
+ struct st_api *stapi = NULL;
- for (i = 0; i < ST_API_COUNT; i++) {
- if (gdrv->stapis[i])
- gdrv->stapis[i]->destroy(gdrv->stapis[i]);
- }
+ if (procname && procname[0] == 'v' && procname[1] == 'g')
+ stapi = gdrv->loader->get_st_api(ST_API_OPENVG);
+ else if (procname && procname[0] == 'g' && procname[1] == 'l')
+ stapi = gdrv->loader->get_st_api(ST_API_OPENGL);
- egl_g3d_destroy_probe(drv, NULL);
- free(gdrv);
+ return (_EGLProc) ((stapi) ?
+ stapi->get_proc_address(stapi, procname) : NULL);
}
_EGLDriver *
-_eglMain(const char *args)
+egl_g3d_create_driver(const struct egl_g3d_loader *loader)
{
- static char driver_name[64];
struct egl_g3d_driver *gdrv;
- snprintf(driver_name, sizeof(driver_name),
- "Gallium/%s", native_get_name());
-
gdrv = CALLOC_STRUCT(egl_g3d_driver);
if (!gdrv)
return NULL;
- _eglInitDriverFallbacks(&gdrv->base);
+ gdrv->loader = loader;
+ egl_g3d_init_driver_api(&gdrv->base);
gdrv->base.API.Initialize = egl_g3d_initialize;
gdrv->base.API.Terminate = egl_g3d_terminate;
- gdrv->base.API.CreateContext = egl_g3d_create_context;
- gdrv->base.API.DestroyContext = egl_g3d_destroy_context;
- gdrv->base.API.CreateWindowSurface = egl_g3d_create_window_surface;
- gdrv->base.API.CreatePixmapSurface = egl_g3d_create_pixmap_surface;
- gdrv->base.API.CreatePbufferSurface = egl_g3d_create_pbuffer_surface;
- gdrv->base.API.DestroySurface = egl_g3d_destroy_surface;
- gdrv->base.API.MakeCurrent = egl_g3d_make_current;
- gdrv->base.API.SwapBuffers = egl_g3d_swap_buffers;
- gdrv->base.API.CopyBuffers = egl_g3d_copy_buffers;
- gdrv->base.API.WaitClient = egl_g3d_wait_client;
- gdrv->base.API.WaitNative = egl_g3d_wait_native;
gdrv->base.API.GetProcAddress = egl_g3d_get_proc_address;
- gdrv->base.API.BindTexImage = egl_g3d_bind_tex_image;
- gdrv->base.API.ReleaseTexImage = egl_g3d_release_tex_image;
-
- gdrv->base.API.CreateImageKHR = egl_g3d_create_image;
- gdrv->base.API.DestroyImageKHR = egl_g3d_destroy_image;
-
-#ifdef EGL_MESA_screen_surface
- gdrv->base.API.CreateScreenSurfaceMESA = egl_g3d_create_screen_surface;
- gdrv->base.API.ShowScreenSurfaceMESA = egl_g3d_show_screen_surface;
-#endif
-
- gdrv->base.Name = driver_name;
- gdrv->base.Probe = egl_g3d_probe;
- gdrv->base.Unload = egl_g3d_unload;
-
- /* the key is " EGL G3D" */
- gdrv->probe_key = 0x0E61063D;
+ /* to be filled by the caller */
+ gdrv->base.Name = NULL;
+ gdrv->base.Unload = NULL;
return &gdrv->base;
}
+
+void
+egl_g3d_destroy_driver(_EGLDriver *drv)
+{
+ struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+ FREE(gdrv);
+}