#include <windows.h>
-#include "main/mtypes.h"
-
#include "os/os_thread.h"
-struct pipe_surface;
+struct pipe_resource;
+struct st_framebuffer_iface;
struct stw_pixelformat_info;
/**
/**
* This mutex has two purposes:
* - protect the access to the mutable data members below
- * - prevent the the framebuffer from being deleted while being accessed.
+ * - prevent the framebuffer from being deleted while being accessed.
*
* It is OK to lock this mutex while holding the stw_device::fb_mutex lock,
* but the opposite must never happen.
int iPixelFormat;
const struct stw_pixelformat_info *pfi;
- GLvisual visual;
+
+ struct st_framebuffer_iface *stfb;
/*
* Mutable members.
*/
- struct st_framebuffer *stfb;
+ unsigned refcnt;
+
/* FIXME: Make this work for multiple contexts bound to the same framebuffer */
boolean must_resize;
HDC hdc,
int iPixelFormat );
+void
+stw_framebuffer_reference(
+ struct stw_framebuffer **ptr,
+ struct stw_framebuffer *fb);
+
/**
* Search a framebuffer with a matching HWND.
*
stw_framebuffer_from_hdc(
HDC hdc );
-BOOL
-stw_framebuffer_allocate(
- struct stw_framebuffer *fb );
-
BOOL
stw_framebuffer_present_locked(HDC hdc,
struct stw_framebuffer *fb,
- struct pipe_surface *surface);
+ struct pipe_resource *res);
void
stw_framebuffer_update(