if HAVE_SHARED_GLAPI
SHARED_GLAPI_CFLAGS = -DGLX_SHARED_GLAPI
-SHARED_GLAPI_LIBS = $(top_builddir)/src/mapi/shared-glapi/libglapi.la
+SHARED_GLAPI_LIB = $(top_builddir)/src/mapi/shared-glapi/libglapi.la
endif
-SUBDIRS=. tests
+SUBDIRS =
-GLAPI_LIB = $(top_builddir)/src/mapi/glapi/libglapi.la
+EXTRA_DIST = SConscript
if HAVE_XF86VIDMODE
EXTRA_DEFINES_XF86VIDMODE = -DXF86VIDMODE
AM_CFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/include/GL/internal \
+ -I$(top_srcdir)/src \
+ -I$(top_srcdir)/src/loader \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mapi/glapi \
-I$(top_builddir)/src/mapi \
$(EXTRA_DEFINES_XF86VIDMODE) \
-D_REENTRANT \
-DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \
+ -DGL_LIB_NAME=\"lib@GL_LIB@.so.1\" \
$(DEFINES) \
$(LIBDRM_CFLAGS) \
$(DRI2PROTO_CFLAGS) \
noinst_LTLIBRARIES = libglx.la
libglx_la_SOURCES = \
- clientattrib.c \
- clientinfo.c \
- compsize.c \
- create_context.c \
- eval.c \
- glxconfig.c \
- glxcmds.c \
- glxcurrent.c \
- glx_error.c \
- glxext.c \
- glxextensions.c \
- indirect_glx.c \
- indirect.c \
- indirect_init.c \
- indirect_size.c \
- indirect_window_pos.c \
- indirect_texture_compression.c \
- indirect_transpose_matrix.c \
- indirect_vertex_array.c \
- indirect_vertex_program.c \
- pixel.c \
- pixelstore.c \
- render2.c \
- renderpix.c \
- single2.c \
- singlepix.c \
- vertarr.c \
- xfont.c \
- glx_pbuffer.c \
- glx_query.c \
- drisw_glx.c \
- dri_common.c \
- dri_glx.c \
- XF86dri.c \
- glxhash.c \
- dri2_glx.c \
- dri2.c \
- applegl_glx.c
+ clientattrib.c \
+ clientinfo.c \
+ compsize.c \
+ create_context.c \
+ eval.c \
+ glxclient.h \
+ glxcmds.c \
+ glxconfig.c \
+ glxconfig.h \
+ glxcurrent.c \
+ glx_error.c \
+ glx_error.h \
+ glxext.c \
+ glxextensions.c \
+ glxextensions.h \
+ glxhash.c \
+ glxhash.h \
+ glx_pbuffer.c \
+ glx_query.c \
+ indirect.c \
+ indirect_glx.c \
+ indirect_init.c \
+ indirect_init.h \
+ indirect_size.c \
+ indirect_texture_compression.c \
+ indirect_transpose_matrix.c \
+ indirect_vertex_array.c \
+ indirect_vertex_array.h \
+ indirect_vertex_array_priv.h \
+ indirect_vertex_program.c \
+ indirect_window_pos.c \
+ packrender.h \
+ packsingle.h \
+ pixel.c \
+ pixelstore.c \
+ query_renderer.c \
+ render2.c \
+ renderpix.c \
+ single2.c \
+ singlepix.c \
+ vertarr.c
+
+libglx_la_LIBADD = $(top_builddir)/src/loader/libloader.la
+
+if HAVE_DRISW
+libglx_la_SOURCES += \
+ drisw_glx.c \
+ drisw_priv.h
+endif
+
+if HAVE_DRICOMMON
+libglx_la_SOURCES += \
+ dri_common.c \
+ dri_common.h \
+ dri_common_query_renderer.c \
+ xfont.c
+endif
+
+if HAVE_DRI2
+libglx_la_SOURCES += \
+ dri2.c \
+ dri2_glx.c \
+ dri2.h \
+ dri2_priv.h \
+ dri_glx.c \
+ dri_sarea.h \
+ XF86dri.c \
+ xf86dri.h \
+ xf86dristr.h
+endif
+
+if HAVE_DRI3
+libglx_la_SOURCES += \
+ dri3_glx.c \
+ dri3_priv.h
+
+libglx_la_LIBADD += $(XCB_DRI3_LIBS)
+endif
+
+if HAVE_APPLEDRI
+libglx_la_SOURCES += \
+ applegl_glx.c
+
+SUBDIRS += apple
+libglx_la_LIBADD += $(builddir)/apple/libappleglx.la
+endif
GL_LIBS = \
libglx.la \
- $(SHARED_GLAPI_LIBS) \
- $(GLAPI_LIB) \
+ $(top_builddir)/src/mapi/glapi/libglapi.la \
+ $(SHARED_GLAPI_LIB) \
$(GL_LIB_DEPS)
GL_LDFLAGS = \
- -Wl,-Bsymbolic \
- -version-number 1:2 -no-undefined
+ -no-undefined \
+ -version-number 1:2 \
+ $(BSYMBOLIC) \
+ $(GC_SECTIONS) \
+ $(LD_NO_UNDEFINED)
lib@GL_LIB@_la_SOURCES =
lib@GL_LIB@_la_LIBADD = $(GL_LIBS)
lib@GL_LIB@_la_LDFLAGS = $(GL_LDFLAGS)
-# Provide compatibility with scripts for the old Mesa build system for
-# a while by putting a link to the driver into /lib of the build tree.
-all-local: lib@GL_LIB@.la
- $(MKDIR_P) $(top_builddir)/$(LIB_DIR);
- ln -f .libs/lib@GL_LIB@.so.1.2.0 $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so.1
- ln -sf lib@GL_LIB@.so.1 $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so
+SUBDIRS += . tests
+
+include $(top_srcdir)/install-lib-links.mk