<type name="void" size="1"/>
<type name="DEBUGPROCARB" size="4" pointer="true"/>
+ <type name="DEBUGPROC" size="4" pointer="true"/>
<function name="NewList" offset="0" deprecated="3.1">
<param name="list" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="CompileShader" es2="2.0" offset="assign">
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="CreateProgram" offset="assign" es2="2.0">
<param name="type" type="GLenum *" output="true"/>
<param name="name" type="GLchar *" output="true"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="GetActiveUniform" es2="2.0" offset="assign">
<param name="type" type="GLenum *" output="true"/>
<param name="name" type="GLchar *" output="true"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="GetAttachedShaders" offset="assign" es2="2.0">
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="GetProgramiv" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
+ <param name="params" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
<param name="length" type="GLsizei *" output="true"/>
<param name="source" type="GLchar *" output="true"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="GetUniformLocation"
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="GetUniformfv" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="params" type="GLfloat *" output="true"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="GetUniformiv" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="params" type="GLint *" output="true"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="GetVertexAttribdv" offset="assign">
<function name="LinkProgram" es2="2.0" offset="assign">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="ShaderSource" es2="2.0" offset="assign">
<param name="string" type="const GLchar * const *"/>
<param name="length" type="const GLint *"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="UseProgram" es2="2.0" offset="assign">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform1f" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform2f" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform3f" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="v1" type="GLfloat"/>
<param name="v2" type="GLfloat"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform4f" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="v2" type="GLfloat"/>
<param name="v3" type="GLfloat"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform1i" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform2i" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform3i" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="v1" type="GLint"/>
<param name="v2" type="GLint"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform4i" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="v2" type="GLint"/>
<param name="v3" type="GLint"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform1fv" es2="2.0" offset="assign">
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLfloat *" count="count"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform2fv" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLfloat *" count="count" count_scale="2"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform3fv" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLfloat *" count="count" count_scale="3"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform4fv" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLfloat *" count="count" count_scale="4"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform1iv" es2="2.0" offset="assign">
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLint *" count="count"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform2iv" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLint *" count="count" count_scale="2"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform3iv" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLint *" count="count" count_scale="3"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="Uniform4iv" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="value" type="const GLint *" count="count" count_scale="4"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="UniformMatrix2fv" es2="2.0" offset="assign">
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *" count="count" count_scale="4"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="UniformMatrix3fv" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *" count="count" count_scale="9"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="UniformMatrix4fv" es2="2.0" offset="assign">
<param name="location" type="GLint"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *" count="count" count_scale="16"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="ValidateProgram" es2="2.0" offset="assign">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
- <glx ignore="true"/>
</function>
<function name="VertexAttrib1d" offset="assign">
<xi:include href="ARB_draw_buffers_blend.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="AMD_draw_buffers_blend.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<!-- 70. GL_ARB_sample_shading -->
+<xi:include href="ARB_sample_shading.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_texture_cube_map_array.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<!-- 72. GL_ARB_texture_gather -->
+<xi:include href="ARB_texture_gather.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- 73. GL_ARB_texture_query_lod -->
<!-- ARB extension number 74 is a WGL extension. -->
<!-- ARB extensions #86...#93 -->
+<xi:include href="ARB_draw_indirect.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_gpu_shader5.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_gpu_shader_fp64.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<category name="GL_ARB_transform_feedback3" number="94">
<enum name="MAX_TRANSFORM_FEEDBACK_BUFFERS" value="0x8E70"/>
<enum name="MAX_VERTEX_STREAMS" value="0x8E71"/>
</function>
</category>
-<!-- ARB extensions #95...#108 -->
+<!-- ARB extensions #95...#96 -->
+
+<xi:include href="ARB_separate_shader_objects.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<category name="GL_ARB_shader_precision" number="98">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<xi:include href="ARB_vertex_attrib_64bit.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extensions #100...#108 -->
<xi:include href="ARB_ES2_compatibility.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
</function>
</category>
-<!-- ARB extensions #110...#116 -->
+<xi:include href="ARB_compressed_texture_pixel_storage.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extensions #111...#116 -->
<xi:include href="ARB_internalformat_query.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<enum name="MIN_MAP_BUFFER_ALIGNMENT" value="0x90BC" />
</category>
+<xi:include href="ARB_shader_atomic_counters.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_shader_image_load_store.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<xi:include href="ARB_texture_storage.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<!-- ARB extensions #118...#126 -->
+<!-- ARB extension #118 -->
+
+<xi:include href="KHR_debug.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extension #120 -->
+
+<xi:include href="ARB_clear_buffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_compute_shader.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_copy_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_texture_view.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_vertex_attrib_binding.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extension #126 -->
<xi:include href="ARB_ES3_compatibility.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<!-- ARB extensions #128...#131 -->
+<!-- ARB extension #128 -->
+
+<category name="GL_ARB_fragment_layer_viewport" number="129">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<!-- ARB extensions #130..#131 -->
+
+<category name="GL_ARB_explicit_uniform_location" number="128">
+ <enum name="MAX_UNIFORM_LOCATIONS" count="1" value="0x826E" >
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
<xi:include href="ARB_invalidate_subdata.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<!-- ARB extensions #133...#138 -->
+<!-- ARB extension #133 is ARB_multi_draw_indirect, defined in the same
+ file as ARB_draw_indirect -->
+
+<xi:include href="ARB_program_interface_query.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extensions #135...#138 -->
<xi:include href="ARB_texture_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_texture_storage_multisample.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<!-- ARB extension 142 - 143. -->
+
+<category name="GL_ARB_buffer_storage" number="144">
+ <enum name="MAP_PERSISTENT_BIT" value="0x40" />
+ <enum name="MAP_COHERENT_BIT" value="0x80" />
+ <enum name="DYNAMIC_STORAGE_BIT" value="0x100" />
+ <enum name="CLIENT_STORAGE_BIT" value="0x200" />
+ <enum name="BUFFER_IMMUTABLE_STORAGE" value="0x821F" />
+ <enum name="BUFFER_STORAGE_FLAGS" value="0x8220" />
+ <enum name="CLIENT_MAPPED_BUFFER_BARRIER_BIT" value="0x4000" />
+
+ <function name="BufferStorage" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="size" type="GLsizeiptr"/>
+ <param name="data" type="const GLvoid *"/>
+ <param name="flags" type="GLbitfield"/>
+ </function>
+</category>
+
+<xi:include href="ARB_clear_texture.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extension #146 -->
+
+<xi:include href="ARB_multi_bind.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extensions 148 - 159 -->
+
+<xi:include href="ARB_clip_control.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<category name="GL_ARB_conditional_render_inverted" number="161">
+ <enum name="QUERY_WAIT_INVERTED" value="0x8E17"/>
+ <enum name="QUERY_NO_WAIT_INVERTED" value="0x8E18"/>
+ <enum name="QUERY_BY_REGION_WAIT_INVERTED" value="0x8E19"/>
+ <enum name="QUERY_BY_REGION_NO_WAIT_INVERTED" value="0x8E1A"/>
+</category>
+
+<!-- ARB extensions 162 - 163 -->
+
+<xi:include href="ARB_direct_state_access.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extensions 165 - 166 -->
+
+<xi:include href="ARB_texture_barrier.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="KHR_context_flush_control.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extension 171 -->
+<xi:include href="ARB_pipeline_statistics_query.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- Non-ARB extensions sorted by extension number. -->
<category name="GL_EXT_blend_color" number="2">
</category>
<!-- Extension number 99 is not listed in the extension registry. -->
-<!-- Extension number 100 is a GLU extension. -->
+<xi:include href="ARB_viewport_array.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- Shouldn't this be EXT_fragment_lighting? -->
<category name="GL_SGIX_fragment_lighting" number="102">
</category>
<category name="GL_MESA_resize_buffers" number="196">
- <function name="ResizeBuffersMESA" offset="assign">
+ <function name="ResizeBuffersMESA" offset="assign" exec="skip">
<glx ignore="true"/>
</function>
</category>
<size name="GetTexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
</enum>
- <function name="TexBumpParameterfvATI" offset="assign" deprecated="3.1">
+ <function name="TexBumpParameterfvATI" offset="assign" deprecated="3.1" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="const GLfloat *" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="TexBumpParameterivATI" offset="assign" deprecated="3.1">
+ <function name="TexBumpParameterivATI" offset="assign" deprecated="3.1" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="const GLint *" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetTexBumpParameterfvATI" offset="assign" deprecated="3.1">
+ <function name="GetTexBumpParameterfvATI" offset="assign" deprecated="3.1" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat *" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetTexBumpParameterivATI" offset="assign" deprecated="3.1">
+ <function name="GetTexBumpParameterivATI" offset="assign" deprecated="3.1" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint *" variable_param="pname"/>
<glx ignore="true"/>
<enum name="FRAMEBUFFER_SRGB_CAPABLE_EXT" value="0x8DBA"/>
</category>
+<xi:include href="AMD_performance_monitor.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<category name="GL_APPLE_texture_range" number="367">
<enum name="TEXTURE_STORAGE_HINT_APPLE" count="1" value="0x85BC">
<size name="TexParameteriv"/>
<enum name="SKIP_DECODE_EXT" value="0x8A4A"/>
</category>
+<category name="GL_AMD_pinned_memory" number="411">
+ <enum name="EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD" value="0x9160"/>
+</category>
+
+<xi:include href="INTEL_performance_query.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<category name="GL_EXT_polygon_offset_clamp" number="460">
+ <enum name="POLYGON_OFFSET_CLAMP_EXT" value="0x8E1B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <function name="PolygonOffsetClampEXT" offset="assign">
+ <param name="factor" type="GLfloat"/>
+ <param name="units" type="GLfloat"/>
+ <param name="clamp" type="GLfloat"/>
+ </function>
+</category>
+
<!-- Unnumbered extensions sorted by name. -->
<category name="GL_ATI_blend_equation_separate">
<enum name="RGBA8_SNORM" value="0x8F97"/>
</category>
-<category name="GL_MESA_shader_debug">
- <enum name="DEBUG_OBJECT_MESA" value="0x8759"/>
- <enum name="DEBUG_PRINT_MESA" value="0x875A"/>
- <enum name="DEBUG_ASSERT_MESA" value="0x875B"/>
- <function name="CreateDebugObjectMESA" exec="skip">
- <return type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
- <function name="ClearDebugLogMESA" exec="skip">
- <param name="obj" type="GLhandleARB"/>
- <param name="logType" type="GLenum"/>
- <param name="shaderType" type="GLenum"/>
- <glx ignore="true"/>
- </function>
- <function name="GetDebugLogMESA" exec="skip">
- <param name="obj" type="GLhandleARB"/>
- <param name="logType" type="GLenum"/>
- <param name="shaderType" type="GLenum"/>
- <param name="maxLength" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="debugLog" type="GLcharARB *" output="true"/>
- <glx ignore="true"/>
- </function>
- <function name="GetDebugLogLengthMESA" exec="skip">
- <return type="GLsizei"/>
- <param name="obj" type="GLhandleARB"/>
- <param name="logType" type="GLenum"/>
- <param name="shaderType" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-</category>
-
<category name="GL_SGIS_point_parameters">
<enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126">
<size name="PointParameterfv"/>
<xi:include href="EXT_transform_feedback.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="NV_vdpau_interop.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="GL4x.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
</OpenGLAPI>