static void
disable_stages(struct brw_context *brw)
{
+ BEGIN_BATCH(5);
+ OUT_BATCH(_3DSTATE_WM_HZ_OP << 16 | (5 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
/* Disable the HS Unit */
BEGIN_BATCH(11);
OUT_BATCH(_3DSTATE_CONSTANT_HS << 16 | (11 - 2));
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_HS << 16 | (2 - 2));
- OUT_BATCH(0);
+ OUT_BATCH(brw->hw_bt_pool.next_offset);
ADVANCE_BATCH();
/* Disable the TE */
OUT_BATCH(0);
ADVANCE_BATCH();
- BEGIN_BATCH(9);
- OUT_BATCH(_3DSTATE_DS << 16 | (9 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
+ int ds_pkt_len = brw->gen >= 9 ? 11 : 9;
+ BEGIN_BATCH(ds_pkt_len);
+ OUT_BATCH(_3DSTATE_DS << 16 | (ds_pkt_len - 2));
+ for (int i = 0; i < ds_pkt_len - 1; i++)
+ OUT_BATCH(0);
ADVANCE_BATCH();
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_DS << 16 | (2 - 2));
- OUT_BATCH(0);
+ OUT_BATCH(brw->hw_bt_pool.next_offset);
ADVANCE_BATCH();
BEGIN_BATCH(2);
.dirty = {
.mesa = 0,
.brw = BRW_NEW_CONTEXT,
- .cache = 0,
},
.emit = disable_stages,
};