-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tex.c,v 1.2 2002/11/05 17:46:08 tsi Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "imports.h"
-#include "colormac.h"
-#include "context.h"
-#include "enums.h"
-#include "image.h"
-#include "simple_list.h"
-#include "texformat.h"
-#include "texstore.h"
-#include "texutil.h"
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/enums.h"
+#include "main/image.h"
+#include "main/simple_list.h"
+#include "main/texformat.h"
+#include "main/texstore.h"
+#include "main/teximage.h"
+#include "main/texobj.h"
+
#include "texmem.h"
-#include "teximage.h"
#include "r200_context.h"
#include "r200_state.h"
case GL_MIRRORED_REPEAT:
t->pp_txfilter |= R200_CLAMP_S_MIRROR;
break;
- case GL_MIRROR_CLAMP_ATI:
+ case GL_MIRROR_CLAMP_EXT:
t->pp_txfilter |= R200_CLAMP_S_MIRROR_CLAMP_GL;
is_clamp = GL_TRUE;
break;
- case GL_MIRROR_CLAMP_TO_EDGE_ATI:
+ case GL_MIRROR_CLAMP_TO_EDGE_EXT:
t->pp_txfilter |= R200_CLAMP_S_MIRROR_CLAMP_LAST;
break;
+ case GL_MIRROR_CLAMP_TO_BORDER_EXT:
+ t->pp_txfilter |= R200_CLAMP_S_MIRROR_CLAMP_GL;
+ is_clamp_to_border = GL_TRUE;
+ break;
default:
_mesa_problem(NULL, "bad S wrap mode in %s", __FUNCTION__);
}
- switch ( twrap ) {
- case GL_REPEAT:
- t->pp_txfilter |= R200_CLAMP_T_WRAP;
- break;
- case GL_CLAMP:
- t->pp_txfilter |= R200_CLAMP_T_CLAMP_GL;
- is_clamp = GL_TRUE;
- break;
- case GL_CLAMP_TO_EDGE:
- t->pp_txfilter |= R200_CLAMP_T_CLAMP_LAST;
- break;
- case GL_CLAMP_TO_BORDER:
- t->pp_txfilter |= R200_CLAMP_T_CLAMP_GL | R200_BORDER_MODE_D3D;
- is_clamp_to_border = GL_TRUE;
- break;
- case GL_MIRRORED_REPEAT:
- t->pp_txfilter |= R200_CLAMP_T_MIRROR;
- break;
- case GL_MIRROR_CLAMP_ATI:
- t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_GL;
- is_clamp = GL_TRUE;
- break;
- case GL_MIRROR_CLAMP_TO_EDGE_ATI:
- t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_LAST;
- break;
- default:
- _mesa_problem(NULL, "bad T wrap mode in %s", __FUNCTION__);
+ if (t->base.tObj->Target != GL_TEXTURE_1D) {
+ switch ( twrap ) {
+ case GL_REPEAT:
+ t->pp_txfilter |= R200_CLAMP_T_WRAP;
+ break;
+ case GL_CLAMP:
+ t->pp_txfilter |= R200_CLAMP_T_CLAMP_GL;
+ is_clamp = GL_TRUE;
+ break;
+ case GL_CLAMP_TO_EDGE:
+ t->pp_txfilter |= R200_CLAMP_T_CLAMP_LAST;
+ break;
+ case GL_CLAMP_TO_BORDER:
+ t->pp_txfilter |= R200_CLAMP_T_CLAMP_GL;
+ is_clamp_to_border = GL_TRUE;
+ break;
+ case GL_MIRRORED_REPEAT:
+ t->pp_txfilter |= R200_CLAMP_T_MIRROR;
+ break;
+ case GL_MIRROR_CLAMP_EXT:
+ t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_GL;
+ is_clamp = GL_TRUE;
+ break;
+ case GL_MIRROR_CLAMP_TO_EDGE_EXT:
+ t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_LAST;
+ break;
+ case GL_MIRROR_CLAMP_TO_BORDER_EXT:
+ t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_GL;
+ is_clamp_to_border = GL_TRUE;
+ break;
+ default:
+ _mesa_problem(NULL, "bad T wrap mode in %s", __FUNCTION__);
+ }
}
t->pp_txformat_x &= ~R200_CLAMP_Q_MASK;
case GL_MIRRORED_REPEAT:
t->pp_txformat_x |= R200_CLAMP_Q_MIRROR;
break;
- case GL_MIRROR_CLAMP_ATI:
+ case GL_MIRROR_CLAMP_EXT:
t->pp_txformat_x |= R200_CLAMP_Q_MIRROR_CLAMP_GL;
is_clamp = GL_TRUE;
break;
- case GL_MIRROR_CLAMP_TO_EDGE_ATI:
+ case GL_MIRROR_CLAMP_TO_EDGE_EXT:
t->pp_txformat_x |= R200_CLAMP_Q_MIRROR_CLAMP_LAST;
break;
+ case GL_MIRROR_CLAMP_TO_BORDER_EXT:
+ t->pp_txformat_x |= R200_CLAMP_Q_MIRROR_CLAMP_GL;
+ is_clamp_to_border = GL_TRUE;
+ break;
default:
_mesa_problem(NULL, "bad R wrap mode in %s", __FUNCTION__);
}
{
t->pp_txfilter &= ~R200_MAX_ANISO_MASK;
- if ( max == 1.0 ) {
+ if ( max <= 1.0 ) {
t->pp_txfilter |= R200_MAX_ANISO_1_TO_1;
} else if ( max <= 2.0 ) {
t->pp_txfilter |= R200_MAX_ANISO_2_TO_1;
}
}
-static void r200SetTexBorderColor( r200TexObjPtr t, GLubyte c[4] )
+static void r200SetTexBorderColor( r200TexObjPtr t, const GLfloat color[4] )
{
+ GLubyte c[4];
+ CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]);
+ CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]);
+ CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]);
+ CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]);
t->pp_border_color = r200PackColor( 4, c[0], c[1], c[2], c[3] );
}
texObj->DriverData = t;
if ( t != NULL ) {
if ( R200_DEBUG & DEBUG_TEXTURE ) {
- fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__, texObj, t );
+ fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__, (void *)texObj,
+ (void *)t );
}
/* Initialize non-image-dependent parts of the state:
r200SetTexWrap( t, texObj->WrapS, texObj->WrapT, texObj->WrapR );
r200SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );
r200SetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- r200SetTexBorderColor( t, texObj->_BorderChan );
+ r200SetTexBorderColor( t, texObj->BorderColor );
}
return t;
}
+/* try to find a format which will only need a memcopy */
+static const struct gl_texture_format *
+r200Choose8888TexFormat( GLenum srcFormat, GLenum srcType )
+{
+ const GLuint ui = 1;
+ const GLubyte littleEndian = *((const GLubyte *) &ui);
+
+ if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
+ (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) {
+ return &_mesa_texformat_rgba8888;
+ }
+ else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
+ (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) {
+ return &_mesa_texformat_rgba8888_rev;
+ }
+ else return _dri_texformat_argb8888;
+}
static const struct gl_texture_format *
r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
switch ( type ) {
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555;
+ return do32bpt ? _dri_texformat_argb8888 : _dri_texformat_argb1555;
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return &_mesa_texformat_argb4444;
+ return _dri_texformat_argb4444;
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return &_mesa_texformat_argb1555;
+ return _dri_texformat_argb1555;
default:
- return do32bpt ? &_mesa_texformat_rgba8888 : &_mesa_texformat_argb4444;
+ return do32bpt ?
+ r200Choose8888TexFormat(format, type) : _dri_texformat_argb4444;
}
case 3:
switch ( type ) {
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return &_mesa_texformat_argb4444;
+ return _dri_texformat_argb4444;
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return &_mesa_texformat_argb1555;
+ return _dri_texformat_argb1555;
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
- return &_mesa_texformat_rgb565;
+ return _dri_texformat_rgb565;
default:
- return do32bpt ? &_mesa_texformat_rgba8888 : &_mesa_texformat_rgb565;
+ return do32bpt ? _dri_texformat_argb8888 : _dri_texformat_rgb565;
}
case GL_RGBA8:
case GL_RGBA12:
case GL_RGBA16:
return !force16bpt ?
- &_mesa_texformat_rgba8888 : &_mesa_texformat_argb4444;
+ r200Choose8888TexFormat(format, type) : _dri_texformat_argb4444;
case GL_RGBA4:
case GL_RGBA2:
- return &_mesa_texformat_argb4444;
+ return _dri_texformat_argb4444;
case GL_RGB5_A1:
- return &_mesa_texformat_argb1555;
+ return _dri_texformat_argb1555;
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return !force16bpt ? &_mesa_texformat_rgba8888 : &_mesa_texformat_rgb565;
+ return !force16bpt ? _dri_texformat_argb8888 : _dri_texformat_rgb565;
case GL_RGB5:
case GL_RGB4:
case GL_R3_G3_B2:
- return &_mesa_texformat_rgb565;
+ return _dri_texformat_rgb565;
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA12:
case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
- return &_mesa_texformat_al88;
+ /* can't use a8 format since interpreting hw I8 as a8 would result
+ in wrong rgb values (same as alpha value instead of 0). */
+ return _dri_texformat_al88;
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
- return &_mesa_texformat_al88;
+ return _dri_texformat_l8;
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
- return &_mesa_texformat_al88;
+ return _dri_texformat_al88;
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
- /* At the moment, glean & conform both fail using the i8 internal
- * format.
- */
- return &_mesa_texformat_al88;
-/* return &_mesa_texformat_i8; */
+ return _dri_texformat_i8;
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
- type == GL_UNSIGNED_BYTE)
+ type == GL_UNSIGNED_BYTE)
return &_mesa_texformat_ycbcr;
else
return &_mesa_texformat_ycbcr_rev;
+ case GL_RGB_S3TC:
+ case GL_RGB4_S3TC:
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ return &_mesa_texformat_rgb_dxt1;
+
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ return &_mesa_texformat_rgba_dxt1;
+
+ case GL_RGBA_S3TC:
+ case GL_RGBA4_S3TC:
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ return &_mesa_texformat_rgba_dxt3;
+
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ return &_mesa_texformat_rgba_dxt5;
+
default:
- _mesa_problem(ctx, "unexpected texture format in %s", __FUNCTION__);
+ _mesa_problem(ctx,
+ "unexpected internalFormat 0x%x in r200ChooseTextureFormat",
+ (int) internalFormat);
return NULL;
}
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- int texelBytes;
- if (0)
+ if ( R200_DEBUG & DEBUG_TEXTURE )
fprintf(stderr, "intformat %s format %s type %s\n",
_mesa_lookup_enum_by_nr( internalFormat ),
_mesa_lookup_enum_by_nr( format ),
switch ( internalFormat ) {
case GL_RGBA:
if ( format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV ) {
- texImage->TexFormat = &_mesa_texformat_argb8888;
- texelBytes = 4;
+ texImage->TexFormat = _dri_texformat_argb8888;
}
else
return 0;
case GL_RGB:
if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) {
- texImage->TexFormat = &_mesa_texformat_rgb565;
- texelBytes = 2;
+ texImage->TexFormat = _dri_texformat_rgb565;
}
else
return 0;
if ( format == GL_YCBCR_MESA &&
type == GL_UNSIGNED_SHORT_8_8_REV_APPLE ) {
texImage->TexFormat = &_mesa_texformat_ycbcr_rev;
- texelBytes = 2;
}
else if ( format == GL_YCBCR_MESA &&
(type == GL_UNSIGNED_SHORT_8_8_APPLE ||
type == GL_UNSIGNED_BYTE)) {
texImage->TexFormat = &_mesa_texformat_ycbcr;
- texelBytes = 2;
}
else
return 0;
break;
-
-
+
default:
return 0;
}
format, type);
- if (0)
+ if ( R200_DEBUG & DEBUG_TEXTURE )
fprintf(stderr, "%s: srcRowStride %d/%x\n",
__FUNCTION__, srcRowStride, srcRowStride);
*/
texImage->Data = (void *)pixels;
texImage->IsClientData = GL_TRUE;
- texImage->RowStride = srcRowStride / texelBytes;
+ texImage->RowStride = srcRowStride / texImage->TexFormat->TexelBytes;
+
return 1;
}
}
driTextureObject * t = (driTextureObject *) texObj->DriverData;
GLuint face;
-
/* which cube face or ordinary 2D image */
switch (target) {
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
}
+static void r200CompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage )
+{
+ driTextureObject * t = (driTextureObject *) texObj->DriverData;
+ GLuint face;
+
+ /* which cube face or ordinary 2D image */
+ switch (target) {
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
+ ASSERT(face < 6);
+ break;
+ default:
+ face = 0;
+ }
+
+ if ( t != NULL ) {
+ driSwapOutTextureObject( t );
+ }
+ else {
+ t = (driTextureObject *) r200AllocTexObj( texObj );
+ if (!t) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
+ return;
+ }
+ }
+
+ texImage->IsClientData = GL_FALSE;
+/* can't call this, different parameters. Would never evaluate to true anyway currently
+ if (r200ValidateClientStorage( ctx, target,
+ internalFormat,
+ width, height,
+ format, type, pixels,
+ packing, texObj, texImage)) {
+ if (R200_DEBUG & DEBUG_TEXTURE)
+ fprintf(stderr, "%s: Using client storage\n", __FUNCTION__);
+ }
+ else */{
+ if (R200_DEBUG & DEBUG_TEXTURE)
+ fprintf(stderr, "%s: Using normal storage\n", __FUNCTION__);
+
+ /* Normal path: copy (to cached memory) and eventually upload
+ * via another copy to GART memory and then a blit... Could
+ * eliminate one copy by going straight to (permanent) GART.
+ *
+ * Note, this will call r200ChooseTextureFormat.
+ */
+ _mesa_store_compressed_teximage2d(ctx, target, level, internalFormat, width,
+ height, border, imageSize, data, texObj, texImage);
+
+ t->dirty_images[face] |= (1 << level);
+ }
+}
+
+
+static void r200CompressedTexSubImage2D( GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage )
+{
+ driTextureObject * t = (driTextureObject *) texObj->DriverData;
+ GLuint face;
+
+
+ /* which cube face or ordinary 2D image */
+ switch (target) {
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
+ ASSERT(face < 6);
+ break;
+ default:
+ face = 0;
+ }
+
+ assert( t ); /* this _should_ be true */
+ if ( t ) {
+ driSwapOutTextureObject( t );
+ }
+ else {
+ t = (driTextureObject *) r200AllocTexObj( texObj );
+ if (!t) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2D");
+ return;
+ }
+ }
+
+ _mesa_store_compressed_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
+ height, format, imageSize, data, texObj, texImage);
+
+ t->dirty_images[face] |= (1 << level);
+}
+
+
#if ENABLE_HW_3D_TEXTURE
static void r200TexImage3D( GLcontext *ctx, GLenum target, GLint level,
GLint internalFormat,
driSwapOutTextureObject( t );
}
else {
- t = r200AllocTexObj( texObj );
+ t = (driTextureObject *) r200AllocTexObj( texObj );
if (!t) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
return;
driSwapOutTextureObject( t );
}
else {
- t = r200AllocTexObj(texObj);
+ t = (driTextureObject *) r200AllocTexObj( texObj );
if (!t) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D");
return;
}
case GL_TEXTURE_LOD_BIAS_EXT: {
- GLfloat bias;
+ GLfloat bias, min;
GLuint b;
const int fixed_one = 0x8000000;
* NOTE: Add a small bias to the bias for conform mipsel.c test.
*/
bias = *param + .01;
- bias = CLAMP( bias, -16.0, 16.0 );
+ min = driQueryOptionb (&rmesa->optionCache, "no_neg_lod_bias") ?
+ 0.0 : -16.0;
+ bias = CLAMP( bias, min, 16.0 );
b = (int)(bias * fixed_one) & R200_LOD_BIAS_MASK;
if ( (rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] & R200_LOD_BIAS_MASK) != b ) {
}
break;
}
-
+ case GL_COORD_REPLACE_ARB:
+ if (ctx->Point.PointSprite) {
+ R200_STATECHANGE( rmesa, spr );
+ if ((GLenum)param[0]) {
+ rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] |= R200_PS_GEN_TEX_0 << unit;
+ } else {
+ rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] &= ~(R200_PS_GEN_TEX_0 << unit);
+ }
+ }
+ break;
default:
return;
}
_mesa_lookup_enum_by_nr( pname ) );
}
- if ( ( target != GL_TEXTURE_2D ) &&
- ( target != GL_TEXTURE_1D ) )
- return;
-
switch ( pname ) {
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_MAG_FILTER:
break;
case GL_TEXTURE_BORDER_COLOR:
- r200SetTexBorderColor( t, texObj->_BorderChan );
+ r200SetTexBorderColor( t, texObj->BorderColor );
break;
case GL_TEXTURE_BASE_LEVEL:
struct gl_texture_object *texObj )
{
if ( R200_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) {
- fprintf( stderr, "%s( %p ) unit=%d\n", __FUNCTION__, texObj,
+ fprintf( stderr, "%s( %p ) unit=%d\n", __FUNCTION__, (void *)texObj,
ctx->Texture.CurrentUnit );
}
- if ( target == GL_TEXTURE_2D || target == GL_TEXTURE_1D ) {
- if ( texObj->DriverData == NULL ) {
- r200AllocTexObj( texObj );
- }
+ if ( (target == GL_TEXTURE_1D)
+ || (target == GL_TEXTURE_2D)
+#if ENABLE_HW_3D_TEXTURE
+ || (target == GL_TEXTURE_3D)
+#endif
+ || (target == GL_TEXTURE_CUBE_MAP)
+ || (target == GL_TEXTURE_RECTANGLE_NV) ) {
+ assert( texObj->DriverData != NULL );
}
}
+
static void r200DeleteTexture( GLcontext *ctx,
struct gl_texture_object *texObj )
{
driTextureObject * t = (driTextureObject *) texObj->DriverData;
if ( R200_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) {
- fprintf( stderr, "%s( %p (target = %s) )\n", __FUNCTION__, texObj,
+ fprintf( stderr, "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj,
_mesa_lookup_enum_by_nr( texObj->Target ) );
}
driDestroyTextureObject( t );
}
+ /* Free mipmap images and the texture object itself */
+ _mesa_delete_texture_object(ctx, texObj);
}
/* Need:
}
-void r200InitTextureFuncs( GLcontext *ctx )
+/**
+ * Allocate a new texture object.
+ * Called via ctx->Driver.NewTextureObject.
+ * Note: this function will be called during context creation to
+ * allocate the default texture objects.
+ * Note: we could use containment here to 'derive' the driver-specific
+ * texture object from the core mesa gl_texture_object. Not done at this time.
+ * Fixup MaxAnisotropy according to user preference.
+ */
+static struct gl_texture_object *
+r200NewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
+ struct gl_texture_object *obj;
+ obj = _mesa_new_texture_object(ctx, name, target);
+ if (!obj)
+ return NULL;
+ obj->MaxAnisotropy = rmesa->initialMaxAnisotropy;
+ r200AllocTexObj( obj );
+ return obj;
+}
- ctx->Driver.ChooseTextureFormat = r200ChooseTextureFormat;
- ctx->Driver.TexImage1D = r200TexImage1D;
- ctx->Driver.TexImage2D = r200TexImage2D;
+void r200InitTextureFuncs( struct dd_function_table *functions )
+{
+ /* Note: we only plug in the functions we implement in the driver
+ * since _mesa_init_driver_functions() was already called.
+ */
+ functions->ChooseTextureFormat = r200ChooseTextureFormat;
+ functions->TexImage1D = r200TexImage1D;
+ functions->TexImage2D = r200TexImage2D;
#if ENABLE_HW_3D_TEXTURE
- ctx->Driver.TexImage3D = r200TexImage3D;
+ functions->TexImage3D = r200TexImage3D;
#else
- ctx->Driver.TexImage3D = _mesa_store_teximage3d;
+ functions->TexImage3D = _mesa_store_teximage3d;
#endif
- ctx->Driver.TexSubImage1D = r200TexSubImage1D;
- ctx->Driver.TexSubImage2D = r200TexSubImage2D;
+ functions->TexSubImage1D = r200TexSubImage1D;
+ functions->TexSubImage2D = r200TexSubImage2D;
#if ENABLE_HW_3D_TEXTURE
- ctx->Driver.TexSubImage3D = r200TexSubImage3D;
+ functions->TexSubImage3D = r200TexSubImage3D;
#else
- ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
+ functions->TexSubImage3D = _mesa_store_texsubimage3d;
#endif
- ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
- ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
- ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
- ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
-
- ctx->Driver.BindTexture = r200BindTexture;
- ctx->Driver.CreateTexture = NULL; /* FIXME: Is this used??? */
- ctx->Driver.DeleteTexture = r200DeleteTexture;
- ctx->Driver.IsTextureResident = driIsTextureResident;
- ctx->Driver.PrioritizeTexture = NULL;
- ctx->Driver.ActiveTexture = NULL;
- ctx->Driver.UpdateTexturePalette = NULL;
-
- ctx->Driver.TexEnv = r200TexEnv;
- ctx->Driver.TexParameter = r200TexParameter;
- ctx->Driver.TexGen = r200TexGen;
+ functions->NewTextureObject = r200NewTextureObject;
+ functions->BindTexture = r200BindTexture;
+ functions->DeleteTexture = r200DeleteTexture;
+ functions->IsTextureResident = driIsTextureResident;
+
+ functions->TexEnv = r200TexEnv;
+ functions->TexParameter = r200TexParameter;
+ functions->TexGen = r200TexGen;
+
+ functions->CompressedTexImage2D = r200CompressedTexImage2D;
+ functions->CompressedTexSubImage2D = r200CompressedTexSubImage2D;
+ driInitTextureFormats();
+
+#if 000
+ /* moved or obsolete code */
+ r200ContextPtr rmesa = R200_CONTEXT(ctx);
driInitTextureObjects( ctx, & rmesa->swapped,
DRI_TEXMGR_DO_TEXTURE_1D
| DRI_TEXMGR_DO_TEXTURE_2D );
+
+ /* Hack: r200NewTextureObject is not yet installed when the
+ * default textures are created. Therefore set MaxAnisotropy of the
+ * default 2D texture now. */
+ ctx->Shared->Default2D->MaxAnisotropy = driQueryOptionf (&rmesa->optionCache,
+ "def_max_anisotropy");
+#endif
}