* glTexParameter-related functions
*/
-
+#include <stdbool.h>
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/context.h"
validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
{
const struct gl_extensions * const e = & ctx->Extensions;
+ const bool is_desktop_gl = _mesa_is_desktop_gl(ctx);
+ bool supported;
+
+ switch (wrap) {
+ case GL_CLAMP:
+ /* GL_CLAMP was removed in the core profile, and it has never existed in
+ * OpenGL ES.
+ */
+ supported = (ctx->API == API_OPENGL_COMPAT)
+ && (target != GL_TEXTURE_EXTERNAL_OES);
+ break;
- if (target == GL_TEXTURE_RECTANGLE_NV) {
- if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE ||
- (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp))
- return GL_TRUE;
- }
- else if (target == GL_TEXTURE_EXTERNAL_OES) {
- if (wrap == GL_CLAMP_TO_EDGE)
- return GL_TRUE;
- }
- else {
- switch (wrap) {
- case GL_CLAMP:
- case GL_REPEAT:
- case GL_CLAMP_TO_EDGE:
- case GL_MIRRORED_REPEAT:
- return GL_TRUE;
- case GL_CLAMP_TO_BORDER:
- if (e->ARB_texture_border_clamp)
- return GL_TRUE;
- break;
- case GL_MIRROR_CLAMP_EXT:
- case GL_MIRROR_CLAMP_TO_EDGE_EXT:
- if (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)
- return GL_TRUE;
- break;
- case GL_MIRROR_CLAMP_TO_BORDER_EXT:
- if (e->EXT_texture_mirror_clamp)
- return GL_TRUE;
- break;
- default:
- break;
- }
+ case GL_CLAMP_TO_EDGE:
+ supported = true;
+ break;
+
+ case GL_CLAMP_TO_BORDER:
+ supported = is_desktop_gl && e->ARB_texture_border_clamp
+ && (target != GL_TEXTURE_EXTERNAL_OES);
+ break;
+
+ case GL_REPEAT:
+ case GL_MIRRORED_REPEAT:
+ supported = (target != GL_TEXTURE_RECTANGLE_NV)
+ && (target != GL_TEXTURE_EXTERNAL_OES);
+ break;
+
+ case GL_MIRROR_CLAMP_EXT:
+ case GL_MIRROR_CLAMP_TO_EDGE_EXT:
+ supported = is_desktop_gl
+ && (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)
+ && (target != GL_TEXTURE_RECTANGLE_NV)
+ && (target != GL_TEXTURE_EXTERNAL_OES);
+ break;
+
+ case GL_MIRROR_CLAMP_TO_BORDER_EXT:
+ supported = is_desktop_gl && e->EXT_texture_mirror_clamp
+ && (target != GL_TEXTURE_RECTANGLE_NV)
+ && (target != GL_TEXTURE_EXTERNAL_OES);
+ break;
+
+ default:
+ supported = false;
+ break;
}
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
- return GL_FALSE;
+ if (!supported)
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
+
+ return supported;
}
switch (target) {
case GL_TEXTURE_1D:
- return texUnit->CurrentTex[TEXTURE_1D_INDEX];
+ if (_mesa_is_desktop_gl(ctx))
+ return texUnit->CurrentTex[TEXTURE_1D_INDEX];
+ break;
case GL_TEXTURE_2D:
return texUnit->CurrentTex[TEXTURE_2D_INDEX];
case GL_TEXTURE_3D:
- return texUnit->CurrentTex[TEXTURE_3D_INDEX];
+ if (ctx->API != API_OPENGLES)
+ return texUnit->CurrentTex[TEXTURE_3D_INDEX];
+ break;
case GL_TEXTURE_CUBE_MAP:
if (ctx->Extensions.ARB_texture_cube_map) {
return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
}
break;
case GL_TEXTURE_RECTANGLE_NV:
- if (ctx->Extensions.NV_texture_rectangle) {
+ if (_mesa_is_desktop_gl(ctx)
+ && ctx->Extensions.NV_texture_rectangle) {
return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
}
break;
case GL_TEXTURE_1D_ARRAY_EXT:
- if (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array) {
+ if (_mesa_is_desktop_gl(ctx)
+ && (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array)) {
return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
}
break;
case GL_TEXTURE_2D_ARRAY_EXT:
- if (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array) {
+ if ((_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx))
+ && (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array)) {
return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
}
break;
case GL_TEXTURE_EXTERNAL_OES:
- if (ctx->Extensions.OES_EGL_image_external) {
+ if (_mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external) {
return texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX];
}
break;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ if (ctx->Extensions.ARB_texture_cube_map_array) {
+ return texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX];
+ }
+ break;
default:
;
}
return GL_FALSE;
case GL_TEXTURE_BASE_LEVEL:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
if (texObj->BaseLevel == params[0])
return GL_FALSE;
if (params[0] < 0 ||
if (texObj->MaxLevel == params[0])
return GL_FALSE;
if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
+ _mesa_error(ctx, GL_INVALID_VALUE,
"glTexParameter(param=%d)", params[0]);
return GL_FALSE;
}
return GL_TRUE;
case GL_GENERATE_MIPMAP_SGIS:
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+
if (params[0] && texObj->Target == GL_TEXTURE_EXTERNAL_OES)
goto invalid_param;
if (texObj->GenerateMipmap != params[0]) {
return GL_FALSE;
case GL_TEXTURE_COMPARE_MODE_ARB:
- if (ctx->Extensions.ARB_shadow) {
+ if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
+ || _mesa_is_gles3(ctx)) {
if (texObj->Sampler.CompareMode == params[0])
return GL_FALSE;
if (params[0] == GL_NONE ||
goto invalid_pname;
case GL_TEXTURE_COMPARE_FUNC_ARB:
- if (ctx->Extensions.ARB_shadow) {
+ if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
+ || _mesa_is_gles3(ctx)) {
if (texObj->Sampler.CompareFunc == params[0])
return GL_FALSE;
switch (params[0]) {
goto invalid_pname;
case GL_DEPTH_TEXTURE_MODE_ARB:
- if (ctx->Extensions.ARB_depth_texture) {
+ /* GL_DEPTH_TEXTURE_MODE_ARB is removed in core-profile and it has never
+ * existed in OpenGL ES.
+ */
+ if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ARB_depth_texture) {
if (texObj->DepthMode == params[0])
return GL_FALSE;
if (params[0] == GL_LUMINANCE ||
}
goto invalid_pname;
-#if FEATURE_OES_draw_texture
case GL_TEXTURE_CROP_RECT_OES:
+ if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
+ goto invalid_pname;
+
texObj->CropRect[0] = params[0];
texObj->CropRect[1] = params[1];
texObj->CropRect[2] = params[2];
texObj->CropRect[3] = params[3];
return GL_TRUE;
-#endif
case GL_TEXTURE_SWIZZLE_R_EXT:
case GL_TEXTURE_SWIZZLE_G_EXT:
case GL_TEXTURE_SWIZZLE_B_EXT:
case GL_TEXTURE_SWIZZLE_A_EXT:
- if (ctx->Extensions.EXT_texture_swizzle) {
+ if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_swizzle)
+ || _mesa_is_gles3(ctx)) {
const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
const GLint swz = comp_to_swizzle(params[0]);
if (swz < 0) {
goto invalid_pname;
case GL_TEXTURE_SWIZZLE_RGBA_EXT:
- if (ctx->Extensions.EXT_texture_swizzle) {
+ if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_swizzle)
+ || _mesa_is_gles3(ctx)) {
GLuint comp;
flush(ctx);
for (comp = 0; comp < 4; comp++) {
goto invalid_pname;
case GL_TEXTURE_SRGB_DECODE_EXT:
- if (ctx->Extensions.EXT_texture_sRGB_decode) {
+ if (_mesa_is_desktop_gl(ctx)
+ && ctx->Extensions.EXT_texture_sRGB_decode) {
GLenum decode = params[0];
if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
if (texObj->Sampler.sRGBDecode != decode) {
goto invalid_pname;
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
- if (ctx->Extensions.AMD_seamless_cubemap_per_texture) {
+ if (_mesa_is_desktop_gl(ctx)
+ && ctx->Extensions.AMD_seamless_cubemap_per_texture) {
GLenum param = params[0];
if (param != GL_TRUE && param != GL_FALSE) {
goto invalid_param;
{
switch (pname) {
case GL_TEXTURE_MIN_LOD:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
if (texObj->Sampler.MinLod == params[0])
return GL_FALSE;
flush(ctx);
return GL_TRUE;
case GL_TEXTURE_MAX_LOD:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
if (texObj->Sampler.MaxLod == params[0])
return GL_FALSE;
flush(ctx);
return GL_TRUE;
case GL_TEXTURE_PRIORITY:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+
flush(ctx);
texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
return GL_TRUE;
else {
static GLuint count = 0;
if (count++ < 10)
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
+ goto invalid_pname;
}
return GL_FALSE;
case GL_TEXTURE_LOD_BIAS:
- /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
+ /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias.
+ * It was removed in core-profile, and it has never existed in OpenGL
+ * ES.
+ */
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+
if (texObj->Sampler.LodBias != params[0]) {
flush(ctx);
texObj->Sampler.LodBias = params[0];
break;
case GL_TEXTURE_BORDER_COLOR:
+ if (!_mesa_is_desktop_gl(ctx))
+ goto invalid_pname;
+
flush(ctx);
/* ARB_texture_float disables clamping */
if (ctx->Extensions.ARB_texture_float) {
return GL_TRUE;
default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
+ goto invalid_pname;
}
return GL_FALSE;
+
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
+ _mesa_lookup_enum_by_nr(pname));
+ return GL_FALSE;
}
case GL_DEPTH_TEXTURE_MODE_ARB:
case GL_TEXTURE_SRGB_DECODE_EXT:
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
- {
- /* convert float param to int */
- GLint p[4];
- p[0] = (GLint) param;
- p[1] = p[2] = p[3] = 0;
- need_update = set_tex_parameteri(ctx, texObj, pname, p);
- }
- break;
case GL_TEXTURE_SWIZZLE_R_EXT:
case GL_TEXTURE_SWIZZLE_G_EXT:
case GL_TEXTURE_SWIZZLE_B_EXT:
case GL_TEXTURE_SWIZZLE_A_EXT:
{
GLint p[4];
- p[0] = (GLint) param;
+ p[0] = (param > 0) ?
+ ((param > INT_MAX) ? INT_MAX : (GLint) (param + 0.5)) :
+ ((param < INT_MIN) ? INT_MIN : (GLint) (param - 0.5));
+
p[1] = p[2] = p[3] = 0;
need_update = set_tex_parameteri(ctx, texObj, pname, p);
}
need_update = set_tex_parameteri(ctx, texObj, pname, p);
}
break;
-
-#if FEATURE_OES_draw_texture
case GL_TEXTURE_CROP_RECT_OES:
{
/* convert float params to int */
need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
}
break;
-#endif
-
case GL_TEXTURE_SWIZZLE_R_EXT:
case GL_TEXTURE_SWIZZLE_G_EXT:
case GL_TEXTURE_SWIZZLE_B_EXT:
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
return (ctx->Extensions.MESA_texture_array ||
ctx->Extensions.EXT_texture_array);
+ case GL_TEXTURE_BUFFER:
+ /* GetTexLevelParameter accepts GL_TEXTURE_BUFFER in GL 3.1+ contexts,
+ * but not in earlier versions that expose ARB_texture_buffer_object.
+ *
+ * From the ARB_texture_buffer_object spec:
+ * "(7) Do buffer textures support texture parameters (TexParameter) or
+ * queries (GetTexParameter, GetTexLevelParameter, GetTexImage)?
+ *
+ * RESOLVED: No. [...] Note that the spec edits above don't add
+ * explicit error language for any of these cases. That is because
+ * each of the functions enumerate the set of valid <target>
+ * parameters. Not editing the spec to allow TEXTURE_BUFFER_ARB in
+ * these cases means that target is not legal, and an INVALID_ENUM
+ * error should be generated."
+ *
+ * From the OpenGL 3.1 spec:
+ * "target may also be TEXTURE_BUFFER, indicating the texture buffer."
+ */
+ return ctx->API == API_OPENGL_CORE && ctx->Version >= 31;
default:
return GL_FALSE;
}
}
-void GLAPIENTRY
-_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
- GLenum pname, GLfloat *params )
-{
- GLint iparam;
- _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
- *params = (GLfloat) iparam;
-}
-
-
-void GLAPIENTRY
-_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
- GLenum pname, GLint *params )
+static void
+get_tex_level_parameter_image(struct gl_context *ctx,
+ const struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLenum pname, GLint *params)
{
- const struct gl_texture_unit *texUnit;
- struct gl_texture_object *texObj;
const struct gl_texture_image *img = NULL;
- GLint maxLevels;
gl_format texFormat;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexLevelParameteriv(current unit)");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- if (!legal_get_tex_level_parameter_target(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(target=0x%x)", target);
- return;
- }
-
- maxLevels = _mesa_max_texture_levels(ctx, target);
- assert(maxLevels != 0);
-
- if (level < 0 || level >= maxLevels) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
- return;
- }
-
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
img = _mesa_select_tex_image(ctx, texObj, target, level);
if (!img || img->TexFormat == MESA_FORMAT_NONE) {
}
+static void
+get_tex_level_parameter_buffer(struct gl_context *ctx,
+ const struct gl_texture_object *texObj,
+ GLenum pname, GLint *params)
+{
+ const struct gl_buffer_object *bo = texObj->BufferObject;
+ gl_format texFormat = texObj->_BufferObjectFormat;
+ GLenum internalFormat = texObj->BufferObjectFormat;
+ GLenum baseFormat = _mesa_get_format_base_format(texFormat);
+
+ if (!bo) {
+ /* undefined texture buffer object */
+ *params = pname == GL_TEXTURE_COMPONENTS ? 1 : 0;
+ return;
+ }
+
+ switch (pname) {
+ case GL_TEXTURE_BUFFER_DATA_STORE_BINDING:
+ *params = bo->Name;
+ break;
+ case GL_TEXTURE_WIDTH:
+ *params = bo->Size;
+ break;
+ case GL_TEXTURE_HEIGHT:
+ case GL_TEXTURE_DEPTH:
+ case GL_TEXTURE_BORDER:
+ case GL_TEXTURE_SHARED_SIZE:
+ case GL_TEXTURE_COMPRESSED:
+ *params = 0;
+ break;
+ case GL_TEXTURE_INTERNAL_FORMAT:
+ *params = internalFormat;
+ break;
+ case GL_TEXTURE_RED_SIZE:
+ case GL_TEXTURE_GREEN_SIZE:
+ case GL_TEXTURE_BLUE_SIZE:
+ case GL_TEXTURE_ALPHA_SIZE:
+ if (_mesa_base_format_has_channel(baseFormat, pname))
+ *params = _mesa_get_format_bits(texFormat, pname);
+ else
+ *params = 0;
+ break;
+ case GL_TEXTURE_INTENSITY_SIZE:
+ case GL_TEXTURE_LUMINANCE_SIZE:
+ if (_mesa_base_format_has_channel(baseFormat, pname)) {
+ *params = _mesa_get_format_bits(texFormat, pname);
+ if (*params == 0) {
+ /* intensity or luminance is probably stored as RGB[A] */
+ *params = MIN2(_mesa_get_format_bits(texFormat,
+ GL_TEXTURE_RED_SIZE),
+ _mesa_get_format_bits(texFormat,
+ GL_TEXTURE_GREEN_SIZE));
+ }
+ } else {
+ *params = 0;
+ }
+ break;
+ case GL_TEXTURE_DEPTH_SIZE_ARB:
+ case GL_TEXTURE_STENCIL_SIZE_EXT:
+ *params = _mesa_get_format_bits(texFormat, pname);
+ break;
+
+ /* GL_ARB_texture_compression */
+ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
+ /* Always illegal for GL_TEXTURE_BUFFER */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTexLevelParameter[if]v(pname)");
+ break;
+
+ /* GL_ARB_texture_float */
+ case GL_TEXTURE_RED_TYPE_ARB:
+ case GL_TEXTURE_GREEN_TYPE_ARB:
+ case GL_TEXTURE_BLUE_TYPE_ARB:
+ case GL_TEXTURE_ALPHA_TYPE_ARB:
+ case GL_TEXTURE_LUMINANCE_TYPE_ARB:
+ case GL_TEXTURE_INTENSITY_TYPE_ARB:
+ case GL_TEXTURE_DEPTH_TYPE_ARB:
+ if (!ctx->Extensions.ARB_texture_float)
+ goto invalid_pname;
+ if (_mesa_base_format_has_channel(baseFormat, pname))
+ *params = _mesa_get_format_datatype(texFormat);
+ else
+ *params = GL_NONE;
+ break;
+
+ default:
+ goto invalid_pname;
+ }
+
+ /* no error if we get here */
+ return;
+
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTexLevelParameter[if]v(pname=%s)",
+ _mesa_lookup_enum_by_nr(pname));
+}
+
+
+void GLAPIENTRY
+_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
+ GLenum pname, GLfloat *params )
+{
+ GLint iparam;
+ _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
+ *params = (GLfloat) iparam;
+}
+
+
+void GLAPIENTRY
+_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
+ GLenum pname, GLint *params )
+{
+ const struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ GLint maxLevels;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTexLevelParameteriv(current unit)");
+ return;
+ }
+
+ texUnit = _mesa_get_current_tex_unit(ctx);
+
+ if (!legal_get_tex_level_parameter_target(ctx, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTexLevelParameter[if]v(target=0x%x)", target);
+ return;
+ }
+
+ maxLevels = _mesa_max_texture_levels(ctx, target);
+ assert(maxLevels != 0);
+
+ if (level < 0 || level >= maxLevels) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
+ return;
+ }
+
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
+ if (target == GL_TEXTURE_BUFFER)
+ get_tex_level_parameter_buffer(ctx, texObj, pname, params);
+ else
+ get_tex_level_parameter_image(ctx, texObj, target, level, pname, params);
+}
+
void GLAPIENTRY
_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
*params = ENUM_TO_FLOAT(obj->Sampler.WrapR);
break;
case GL_TEXTURE_BORDER_COLOR:
+ if (!_mesa_is_desktop_gl(ctx))
+ goto invalid_pname;
+
if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
_mesa_update_state_locked(ctx);
if (ctx->Color._ClampFragmentColor) {
}
break;
case GL_TEXTURE_RESIDENT:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+
*params = 1.0F;
break;
case GL_TEXTURE_PRIORITY:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+
*params = obj->Priority;
break;
case GL_TEXTURE_MIN_LOD:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
*params = obj->Sampler.MinLod;
break;
case GL_TEXTURE_MAX_LOD:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
*params = obj->Sampler.MaxLod;
break;
case GL_TEXTURE_BASE_LEVEL:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
*params = (GLfloat) obj->BaseLevel;
break;
case GL_TEXTURE_MAX_LEVEL:
*params = obj->Sampler.MaxAnisotropy;
break;
case GL_GENERATE_MIPMAP_SGIS:
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+
*params = (GLfloat) obj->GenerateMipmap;
break;
case GL_TEXTURE_COMPARE_MODE_ARB:
- if (!ctx->Extensions.ARB_shadow)
+ if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
+ && !_mesa_is_gles3(ctx))
goto invalid_pname;
*params = (GLfloat) obj->Sampler.CompareMode;
break;
case GL_TEXTURE_COMPARE_FUNC_ARB:
- if (!ctx->Extensions.ARB_shadow)
+ if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
+ && !_mesa_is_gles3(ctx))
goto invalid_pname;
*params = (GLfloat) obj->Sampler.CompareFunc;
break;
case GL_DEPTH_TEXTURE_MODE_ARB:
- if (!ctx->Extensions.ARB_depth_texture)
+ /* GL_DEPTH_TEXTURE_MODE_ARB is removed in core-profile and it has
+ * never existed in OpenGL ES.
+ */
+ if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.ARB_depth_texture)
goto invalid_pname;
*params = (GLfloat) obj->DepthMode;
break;
case GL_TEXTURE_LOD_BIAS:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+
*params = obj->Sampler.LodBias;
break;
-#if FEATURE_OES_draw_texture
case GL_TEXTURE_CROP_RECT_OES:
+ if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
+ goto invalid_pname;
+
params[0] = obj->CropRect[0];
params[1] = obj->CropRect[1];
params[2] = obj->CropRect[2];
params[3] = obj->CropRect[3];
break;
-#endif
case GL_TEXTURE_SWIZZLE_R_EXT:
case GL_TEXTURE_SWIZZLE_G_EXT:
case GL_TEXTURE_SWIZZLE_B_EXT:
case GL_TEXTURE_SWIZZLE_A_EXT:
- if (!ctx->Extensions.EXT_texture_swizzle)
+ if ((!_mesa_is_desktop_gl(ctx)
+ || !ctx->Extensions.EXT_texture_swizzle)
+ && !_mesa_is_gles3(ctx))
goto invalid_pname;
*params = (GLfloat) obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
break;
case GL_TEXTURE_SWIZZLE_RGBA_EXT:
- if (!ctx->Extensions.EXT_texture_swizzle) {
+ if ((!_mesa_is_desktop_gl(ctx)
+ || !ctx->Extensions.EXT_texture_swizzle)
+ && !_mesa_is_gles3(ctx)) {
goto invalid_pname;
}
else {
break;
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
- if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
+ if (!_mesa_is_desktop_gl(ctx)
+ || !ctx->Extensions.AMD_seamless_cubemap_per_texture)
goto invalid_pname;
*params = (GLfloat) obj->Sampler.CubeMapSeamless;
break;
*params = (GLfloat) obj->Immutable;
break;
+ case GL_TEXTURE_SRGB_DECODE_EXT:
+ if (!ctx->Extensions.EXT_texture_sRGB_decode)
+ goto invalid_pname;
+ *params = (GLfloat) obj->Sampler.sRGBDecode;
+ break;
+
default:
goto invalid_pname;
}
*params = (GLint) obj->Sampler.WrapR;
break;
case GL_TEXTURE_BORDER_COLOR:
+ if (!_mesa_is_desktop_gl(ctx))
+ goto invalid_pname;
+
{
GLfloat b[4];
b[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
}
break;
case GL_TEXTURE_RESIDENT:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+
*params = 1;
break;
case GL_TEXTURE_PRIORITY:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+
*params = FLOAT_TO_INT(obj->Priority);
break;
case GL_TEXTURE_MIN_LOD:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
*params = (GLint) obj->Sampler.MinLod;
break;
case GL_TEXTURE_MAX_LOD:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
*params = (GLint) obj->Sampler.MaxLod;
break;
case GL_TEXTURE_BASE_LEVEL:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
*params = obj->BaseLevel;
break;
case GL_TEXTURE_MAX_LEVEL:
*params = (GLint) obj->Sampler.MaxAnisotropy;
break;
case GL_GENERATE_MIPMAP_SGIS:
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+
*params = (GLint) obj->GenerateMipmap;
break;
case GL_TEXTURE_COMPARE_MODE_ARB:
- if (!ctx->Extensions.ARB_shadow)
+ if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
+ && !_mesa_is_gles3(ctx))
goto invalid_pname;
*params = (GLint) obj->Sampler.CompareMode;
break;
case GL_TEXTURE_COMPARE_FUNC_ARB:
- if (!ctx->Extensions.ARB_shadow)
+ if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
+ && !_mesa_is_gles3(ctx))
goto invalid_pname;
*params = (GLint) obj->Sampler.CompareFunc;
break;
case GL_DEPTH_TEXTURE_MODE_ARB:
- if (!ctx->Extensions.ARB_depth_texture)
+ if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.ARB_depth_texture)
goto invalid_pname;
*params = (GLint) obj->DepthMode;
break;
case GL_TEXTURE_LOD_BIAS:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+
*params = (GLint) obj->Sampler.LodBias;
break;
-#if FEATURE_OES_draw_texture
case GL_TEXTURE_CROP_RECT_OES:
+ if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
+ goto invalid_pname;
+
params[0] = obj->CropRect[0];
params[1] = obj->CropRect[1];
params[2] = obj->CropRect[2];
params[3] = obj->CropRect[3];
break;
-#endif
case GL_TEXTURE_SWIZZLE_R_EXT:
case GL_TEXTURE_SWIZZLE_G_EXT:
case GL_TEXTURE_SWIZZLE_B_EXT:
case GL_TEXTURE_SWIZZLE_A_EXT:
- if (!ctx->Extensions.EXT_texture_swizzle)
+ if ((!_mesa_is_desktop_gl(ctx)
+ || !ctx->Extensions.EXT_texture_swizzle)
+ && !_mesa_is_gles3(ctx))
goto invalid_pname;
*params = obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
break;
case GL_TEXTURE_SWIZZLE_RGBA_EXT:
- if (!ctx->Extensions.EXT_texture_swizzle)
+ if ((!_mesa_is_desktop_gl(ctx)
+ || !ctx->Extensions.EXT_texture_swizzle)
+ && !_mesa_is_gles3(ctx))
goto invalid_pname;
COPY_4V(params, obj->Swizzle);
break;
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
- if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
+ if (!_mesa_is_desktop_gl(ctx)
+ || !ctx->Extensions.AMD_seamless_cubemap_per_texture)
goto invalid_pname;
*params = (GLint) obj->Sampler.CubeMapSeamless;
break;
break;
case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
- if (!ctx->Extensions.OES_EGL_image_external)
+ if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external)
goto invalid_pname;
*params = obj->RequiredTextureImageUnits;
break;
+ case GL_TEXTURE_SRGB_DECODE_EXT:
+ if (!ctx->Extensions.EXT_texture_sRGB_decode)
+ goto invalid_pname;
+ *params = obj->Sampler.sRGBDecode;
+ break;
+
default:
goto invalid_pname;
}