extern void
st_init_bitmap_functions(struct dd_function_table *functions);
+extern void
+st_init_bitmap(struct st_context *st);
extern void
st_destroy_bitmap(struct st_context *st);
+extern void
+st_flush_bitmap_cache(struct st_context *st);
+
+/* Flush bitmap cache and release vertex buffer. Needed at end of
+ * frame to avoid synchronous rendering.
+ */
+extern void
+st_flush_bitmap(struct st_context *st);
+
#endif /* ST_CB_BITMAP_H */