struct st_context;
struct st_fragment_program;
struct u_upload_mgr;
-struct u_vbuf;
#define ST_NEW_MESA (1 << 0) /* Mesa state has changed */
struct pipe_context *pipe;
- struct u_upload_mgr *uploader;
- struct u_vbuf *vbuf;
+ struct u_upload_mgr *uploader, *indexbuf_uploader, *constbuf_uploader;
struct draw_context *draw; /**< For selection/feedback/rastpos only */
struct draw_stage *feedback_stage; /**< For GL_FEEDBACK rendermode */
int force_msaa;
void *winsys_drawable_handle;
- /* User vertex buffers. */
- struct {
- struct pipe_resource *buffer;
-
- /** Element size */
- GLuint element_size;
-
- /** Attribute stride */
- GLsizei stride;
- } user_attrib[PIPE_MAX_ATTRIBS];
- unsigned num_user_attribs;
-
/* Active render condition. */
struct pipe_query *render_condition;
unsigned condition_mode;