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svga: assorted fixes/changes in svga_pipe_blit.c
[mesa.git]
/
common.py
diff --git
a/common.py
b/common.py
index fb0884e83ff53c50abd28dfd091757a62e2eedbd..24a7e8a611df56620955ca84d468e26cddc510b0 100644
(file)
--- a/
common.py
+++ b/
common.py
@@
-59,7
+59,7
@@
if target_platform == 'windows' and host_platform != 'windows':
# find default_llvm value
# find default_llvm value
-if 'LLVM' in os.environ:
+if 'LLVM' in os.environ
or 'LLVM_CONFIG' in os.environ
:
default_llvm = 'yes'
else:
default_llvm = 'no'
default_llvm = 'yes'
else:
default_llvm = 'no'
@@
-110,5
+110,6
@@
def AddOptions(opts):
opts.Add(BoolOption('texture_float',
'enable floating-point textures and renderbuffers',
'no'))
opts.Add(BoolOption('texture_float',
'enable floating-point textures and renderbuffers',
'no'))
+ opts.Add(BoolOption('swr', 'Build OpenSWR', 'no'))
if host_platform == 'windows':
opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')
if host_platform == 'windows':
opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')