# Search sys.argv[] for a "platform=foo" argument since we don't have
# an 'env' variable at this point.
# Search sys.argv[] for a "platform=foo" argument since we don't have
# an 'env' variable at this point.
else:
host_machine = _platform.machine()
host_machine = _machine_map.get(host_machine, 'generic')
else:
host_machine = _platform.machine()
host_machine = _machine_map.get(host_machine, 'generic')
+# MSYS2 default machine selection.
+if _platform.system().lower().startswith('mingw') and 'MSYSTEM' in os.environ:
+ if os.environ['MSYSTEM'] == 'MINGW32':
+ host_machine = 'x86'
+ if os.environ['MSYSTEM'] == 'MINGW64':
+ host_machine = 'x86_64'
opts.Add(BoolOption('embedded', 'embedded build', 'no'))
opts.Add(BoolOption('analyze',
'enable static code analysis where available', 'no'))
opts.Add(BoolOption('embedded', 'embedded build', 'no'))
opts.Add(BoolOption('analyze',
'enable static code analysis where available', 'no'))
opts.Add(BoolOption('openmp', 'EXPERIMENTAL: compile with openmp (swrast)',
'no'))
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes'))
opts.Add(BoolOption('openmp', 'EXPERIMENTAL: compile with openmp (swrast)',
'no'))
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes'))
- opts.Add(BoolOption('texture_float',
- 'enable floating-point textures and renderbuffers',
- 'no'))
+ opts.Add(BoolOption('swr', 'Build OpenSWR', 'no'))
if host_platform == 'windows':
opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')
if host_platform == 'windows':
opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')