-GL 4.0, GLSL 4.00 --- all DONE: nvc0, radeonsi
-
- GL_ARB_draw_buffers_blend DONE (i965, nv50, r600, llvmpipe, softpipe)
- GL_ARB_draw_indirect DONE (i965, r600, llvmpipe, softpipe)
- GL_ARB_gpu_shader5 DONE (i965)
- - 'precise' qualifier DONE
- - Dynamically uniform sampler array indices DONE (r600, softpipe)
- - Dynamically uniform UBO array indices DONE (r600)
- - Implicit signed -> unsigned conversions DONE
- - Fused multiply-add DONE ()
- - Packing/bitfield/conversion functions DONE (r600, softpipe)
- - Enhanced textureGather DONE (r600, softpipe)
- - Geometry shader instancing DONE (r600, llvmpipe, softpipe)
- - Geometry shader multiple streams DONE ()
- - Enhanced per-sample shading DONE (r600)
- - Interpolation functions DONE (r600)
- - New overload resolution rules DONE
- GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
- GL_ARB_sample_shading DONE (i965, nv50, r600)
- GL_ARB_shader_subroutine DONE (i965, nv50, r600, llvmpipe, softpipe)
- GL_ARB_tessellation_shader DONE ()
- GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, llvmpipe, softpipe)
- GL_ARB_texture_cube_map_array DONE (i965, nv50, r600, llvmpipe, softpipe)
- GL_ARB_texture_gather DONE (i965, nv50, r600, llvmpipe, softpipe)
- GL_ARB_texture_query_lod DONE (i965, nv50, r600)
- GL_ARB_transform_feedback2 DONE (i965, nv50, r600, llvmpipe, softpipe)
- GL_ARB_transform_feedback3 DONE (i965, nv50, r600, llvmpipe, softpipe)
-
-
-GL 4.1, GLSL 4.10 --- all DONE: nvc0, radeonsi
-
- GL_ARB_ES2_compatibility DONE (i965, nv50, r600, llvmpipe, softpipe)
- GL_ARB_get_program_binary DONE (0 binary formats)
- GL_ARB_separate_shader_objects DONE (all drivers)
- GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
- GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe)
- GL_ARB_viewport_array DONE (i965, nv50, r600, llvmpipe)
-
-
-GL 4.2, GLSL 4.20:
-
- GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi)
- GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
- GL_ARB_shader_atomic_counters DONE (i965)
- GL_ARB_texture_storage DONE (all drivers)
- GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_shader_image_load_store DONE (i965)
- GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
- GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
- GL_ARB_shading_language_packing DONE (all drivers)
- GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_map_buffer_alignment DONE (all drivers)
+GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi
+
+ GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe)
+ GL_ARB_gpu_shader5 DONE (i965)
+ - 'precise' qualifier DONE
+ - Dynamically uniform sampler array indices DONE (softpipe)
+ - Dynamically uniform UBO array indices DONE ()
+ - Implicit signed -> unsigned conversions DONE
+ - Fused multiply-add DONE ()
+ - Packing/bitfield/conversion functions DONE (softpipe)
+ - Enhanced textureGather DONE (softpipe)
+ - Geometry shader instancing DONE (llvmpipe, softpipe)
+ - Geometry shader multiple streams DONE ()
+ - Enhanced per-sample shading DONE ()
+ - Interpolation functions DONE ()
+ - New overload resolution rules DONE
+ GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
+ GL_ARB_sample_shading DONE (i965, nv50)
+ GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_tessellation_shader DONE (i965)
+ GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe)
+ GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_texture_query_lod DONE (i965, nv50, softpipe)
+ GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe)
+
+
+GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi
+
+ GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_get_program_binary DONE (0 binary formats)
+ GL_ARB_separate_shader_objects DONE (all drivers)
+ GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
+ GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe)
+ GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
+
+
+GL 4.2, GLSL 4.20 -- all DONE: radeonsi
+
+ GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi)
+ GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
+ GL_ARB_shader_atomic_counters DONE (i965, nvc0, radeonsi, softpipe)
+ GL_ARB_texture_storage DONE (all drivers)
+ GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_shader_image_load_store DONE (i965, radeonsi, softpipe)
+ GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
+ GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
+ GL_ARB_shading_language_packing DONE (all drivers)
+ GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_map_buffer_alignment DONE (all drivers)