delete_thread_silent (remote_m32r_ptid);
/* This is necessary because many things were based on the PC at the time
that we attached to the monitor, which is no longer valid now that we
have loaded new code (and just changed the PC). Another way to do this
might be to call normal_stop, except that the stack may not be valid,
delete_thread_silent (remote_m32r_ptid);
/* This is necessary because many things were based on the PC at the time
that we attached to the monitor, which is no longer valid now that we
have loaded new code (and just changed the PC). Another way to do this
might be to call normal_stop, except that the stack may not be valid,